From cedf697fab37191c949d0306297513158a12142b Mon Sep 17 00:00:00 2001 From: ai4rei Date: Fri, 17 Dec 2010 00:51:00 +0000 Subject: * Added missing pet db documentation for fields 'attack_rate', 'defence_attack_rate', 'change_target_rate', 'pet_script' and 'loyal_script' based on the one provided by frenzmu06 (bugreport:4636, follow up to r13752). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14596 54d463be-8e91-2dee-dedb-b68131a5f0ec --- db/pet_db2.txt | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'db/pet_db2.txt') diff --git a/db/pet_db2.txt b/db/pet_db2.txt index 853f258cd..b41435713 100644 --- a/db/pet_db2.txt +++ b/db/pet_db2.txt @@ -20,6 +20,11 @@ // 15. Speed Pet's walk speed. (Defaul: 150) // 16. S_Performance Special Performance. (Yes = 1, No = 0) // 17. talk_convert_class Disables pet talk (instead of talking they emote with /!.) +// 18. attack_rate Rate of which the pet will attack (requires at least pet_support_min_friendly intimacy). +// 19. defence_attack_rate Rate of which the pet will retaliate when master is being attacked (requires at least pet_support_min_friendly intimacy). +// 20. change_target_rate Rate of which the pet will change its attack target. +// 21. pet_script Script to execute when the pet is hatched. +// 22. loyal_script Script to execute when the pet is hatched (requires at least pet_equip_min_friendly intimacy, independent of pet_script). //NOTE: The max value (100%) of attack_rate, defense_rate & change_target_rate is 10000. //In theory you can use any valid script, but it is run only once upon pet -- cgit v1.2.3-60-g2f50