From 19aa33a5f61f0996d76d19db7dbe9d81f5daa090 Mon Sep 17 00:00:00 2001 From: smokexyz Date: Sat, 30 Jun 2018 04:20:03 +0100 Subject: Implementation of the official Achievement System. Source: http://ro.gnjoy.com/news/update/View.asp?seq=163&curpage=1 Script Commands - ``` achievement_progress(,,,{,}); ``` Includes an achievement_db.conf generator that reads from the item_db, mob_db (server side) and achievement_list.lub files to determine valid achievement entries based on item/monster availability. Achievements containing unsupported entries are commented out. This feature, although renewal-only in official servers, is capable of being used in pre-renewal mode on Hercules. Does not include the title system yet. A big thanks to - @MishimaHaruna for constantly reviewing. @4144 for all the support. @Asheraf for a lot of official information. Co-authored-by: "Dastgir" --- db/constants.conf | 48 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 48 insertions(+) (limited to 'db/constants.conf') diff --git a/db/constants.conf b/db/constants.conf index b7bc24985..c3b1fdb57 100644 --- a/db/constants.conf +++ b/db/constants.conf @@ -3931,4 +3931,52 @@ constants_db: { HAT_EF_QSCARABA: 54 HAT_EF_FSTONE: 55 HAT_EF_MAGICCIRCLE: 56 + + comment__: "Achievement Types" + ACH_QUEST: 0 + ACH_KILL_PC_TOTAL: 1 + ACH_KILL_PC_JOB: 2 + ACH_KILL_PC_JOBTYPE: 3 + ACH_KILL_MOB_CLASS: 4 + ACH_DAMAGE_PC_MAX: 5 + ACH_DAMAGE_PC_TOTAL: 6 + ACH_DAMAGE_PC_REC_MAX: 7 + ACH_DAMAGE_PC_REC_TOTAL: 8 + ACH_DAMAGE_MOB_MAX: 9 + ACH_DAMAGE_MOB_TOTAL: 10 + ACH_DAMAGE_MOB_REC_MAX: 11 + ACH_DAMAGE_MOB_REC_TOTAL: 12 + ACH_JOB_CHANGE: 13 + ACH_STATUS: 14 + ACH_STATUS_BY_JOB: 15 + ACH_STATUS_BY_JOBTYPE: 16 + ACH_CHATROOM_CREATE_DEAD: 17 + ACH_CHATROOM_CREATE: 18 + ACH_CHATROOM_MEMBERS: 19 + ACH_FRIEND_ADD: 20 + ACH_PARTY_CREATE: 21 + ACH_PARTY_JOIN: 22 + ACH_MARRY: 23 + ACH_ADOPT_BABY: 24 + ACH_ADOPT_PARENT: 25 + ACH_ZENY_HOLD: 26 + ACH_ZENY_GET_ONCE: 27 + ACH_ZENY_GET_TOTAL: 28 + ACH_ZENY_SPEND_ONCE: 29 + ACH_ZENY_SPEND_TOTAL: 30 + ACH_EQUIP_REFINE_SUCCESS: 31 + ACH_EQUIP_REFINE_FAILURE: 32 + ACH_EQUIP_REFINE_SUCCESS_TOTAL: 33 + ACH_EQUIP_REFINE_FAILURE_TOTAL: 34 + ACH_EQUIP_REFINE_SUCCESS_WLV: 35 + ACH_EQUIP_REFINE_FAILURE_WLV: 36 + ACH_EQUIP_REFINE_SUCCESS_ID: 37 + ACH_EQUIP_REFINE_FAILURE_ID: 38 + ACH_ITEM_GET_COUNT: 39 + ACH_ITEM_GET_COUNT_ITEMTYPE: 40 + ACH_ITEM_GET_WORTH: 41 + ACH_ITEM_SELL_WORTH: 42 + ACH_PET_CREATE: 43 + ACH_ACHIEVE: 44 + ACH_ACHIEVEMENT_RANK: 45 } -- cgit v1.2.3-70-g09d2