From 0065f7bc871bb17c6d90994759cbf6c7dcee451b Mon Sep 17 00:00:00 2001 From: skotlex Date: Fri, 16 Jun 2006 19:35:27 +0000 Subject: - Modified the bNoMagicDamage/bNoWeaponDamage bonuses to be a 0-100 setting. Meaning you can do bonus bNoMagicDamage,50; To make all magic damage be reduced by half. This bonus stack, so two cards with bNoMagicDamage,50 will give magic immunity. - Removed setting gtb_pvp_only and replaced it with gtb_sc_immunity which specifies the threshold before the bNoMagicDamage starts blocking support statuses as well. ie: gtb_sc_imunity: 75 will mean that "bonus bNoMagicDamage,70;" reduces magic damage by 70%, but does not blocks heal or support status, while "bonus bNoMagicDamage,80;" does. - Updated GTB's card script to be "bonus bNoMagicDamage,100;" git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7212 54d463be-8e91-2dee-dedb-b68131a5f0ec --- db/Changelog.txt | 3 +++ 1 file changed, 3 insertions(+) (limited to 'db/Changelog.txt') diff --git a/db/Changelog.txt b/db/Changelog.txt index bf8bb560a..9940bb9a2 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -24,6 +24,9 @@ ----- ========================= + +06/16 + - Updated GTB's card script to be "bonus bNoMagicDamage,100;" [Skotlex] 06/14 * Fixed the awfully coded Baseball Cap script [Playtester] - please use CONSTANTS! -- cgit v1.2.3-70-g09d2