From d4093db5208073bfde366fd225ba05408da4a1b7 Mon Sep 17 00:00:00 2001 From: L0ne_W0lf Date: Mon, 6 Oct 2008 20:17:26 +0000 Subject: Damage count on rebirthed mobs is now reset. (Valaris) Changed exp_calc_type to 1, as type 0 seems to be based off old rumour, and to compliment the update to mob_revive. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13264 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf/Changelog.txt | 2 ++ conf/battle/exp.conf | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) (limited to 'conf') diff --git a/conf/Changelog.txt b/conf/Changelog.txt index 5cc69b88e..5ceb54a0f 100644 --- a/conf/Changelog.txt +++ b/conf/Changelog.txt @@ -1,5 +1,7 @@ Date Added +2008/10/06 + * Rev. 13264 Changed exp_calc_type to 1, as type 0 seems to be based off old rumour, and to compliment the update to mob_revive. [L0ne_W0lf] 2008/10/02 * Rev. 13253 Modified homunculus auto-vapor setting to yes. (bugreport:2298) [L0ne_W0lf] 2008/09/11 diff --git a/conf/battle/exp.conf b/conf/battle/exp.conf index f3d438ea2..f1af58dd6 100644 --- a/conf/battle/exp.conf +++ b/conf/battle/exp.conf @@ -41,7 +41,7 @@ max_exp_gain_rate: 0 // 1 = uses damage given / max_hp as damage ratio // NOTE: Using type 1 disables the bonus where the first attacker gets // his share of the exp doubled when multiple people attack the mob. -exp_calc_type: 0 +exp_calc_type: 1 // Experience increase per attacker. That is, every additional attacker to the // monster makes it give this much more experience -- cgit v1.2.3-70-g09d2