From b1549e98e0736bab01f197ea22685a667b6b1083 Mon Sep 17 00:00:00 2001 From: ultramage Date: Mon, 12 Nov 2007 11:19:24 +0000 Subject: Fixed homunculus skills having unlimited range instead of being capped to view_distance+1 (for details see bugreport:376) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11723 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf/Changelog.txt | 3 ++- conf/battle/homunc.conf | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) (limited to 'conf') diff --git a/conf/Changelog.txt b/conf/Changelog.txt index 1c4654f9f..1795387ac 100644 --- a/conf/Changelog.txt +++ b/conf/Changelog.txt @@ -1,7 +1,8 @@ Date Added 2007/11/12 - * hom_setting&0x2 now disables skill range checks for homunculus. [Skotlex]2007/11/08 + * hom_setting&0x2 now disables skill range checks for homunculus. [Skotlex] +2007/11/08 * Removed the unneccessary @refreshonline command 2007/10/29 * Removed petid command (not needed because commands understand names) diff --git a/conf/battle/homunc.conf b/conf/battle/homunc.conf index 75b7ea96f..b6210f773 100644 --- a/conf/battle/homunc.conf +++ b/conf/battle/homunc.conf @@ -24,7 +24,7 @@ // Homunculus setting (Note 3) // Activates various 'quirks' that makes them behave unlike normal characters. // 0x001: Can't be targetted by support skills (except for their master) -// 0x002: Casted skills do not perform a range check +// 0x002: All of their skills get a range equal to view distance + 1 // 0x004: Mobs will always go after them instead of players until attacked // 0x008: Copy their master's speed on spawn/map-change // 0x010: They display luk/3+1 instead of their actual critical in the -- cgit v1.2.3-60-g2f50