From 6a0d3d52dcb64a4e04d49336fa7bdf82874a7cc1 Mon Sep 17 00:00:00 2001 From: "Guilherme G. Menaldo" Date: Mon, 20 Aug 2018 21:20:46 -0300 Subject: Makes trap damage possible to be reflected --- conf/map/battle/skill.conf | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'conf') diff --git a/conf/map/battle/skill.conf b/conf/map/battle/skill.conf index d258567a0..64bba68b5 100644 --- a/conf/map/battle/skill.conf +++ b/conf/map/battle/skill.conf @@ -307,6 +307,12 @@ dancing_weaponswitch_fix: true // 1: Traps in GvG make player stop moving right when stepping over it. skill_trap_type: 0 +// Trap Reflect +// Whether the damage from traps must be reflected (for example by Reflect Shield or High Orc Card)? +// true: Aegis - traps are reflected +// false: Athena - traps are not reflected +trap_reflect: true + // Max Possible Level of Monster skills // Note: If your MVPs are too tough, reduce it to 10. mob_max_skilllvl: 100 -- cgit v1.2.3-60-g2f50