From 30c175a9041a17e0d2ef1d4750163c19ab3a7959 Mon Sep 17 00:00:00 2001 From: Kenpachi Developer <Kenpachi.Developer@gmx.de> Date: Wed, 27 Nov 2019 02:50:08 +0100 Subject: Change unload NPC behavior to kill mobs that were spawned by unloaded NPC (non-permanent monster spawns) [Issue #2530] Mobs spawned by NPC will be removed on @reloadnpc, @unloadnpc, and @unloadnpcfile. Additionally OnNPCUnload NPC label was added, to revert other changes made by NPC. For example set/removed mapflags or added mob drops. --- conf/messages.conf | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) (limited to 'conf') diff --git a/conf/messages.conf b/conf/messages.conf index 787498e8e..93c3d4648 100644 --- a/conf/messages.conf +++ b/conf/messages.conf @@ -1016,8 +1016,8 @@ // @loadnpc 1132: Please enter a script file name (usage: @loadnpc <file name>). -// @npcoff -1133: Please enter a NPC name (usage: @npcoff <NPC_name>). +// @unloadnpc +1133: Please enter a NPC name (Usage: @unloadnpc <NPC_name> {<flag>}). // @jail 1134: Please enter a player name (usage: @jail <char_name>). @@ -1455,8 +1455,8 @@ 1384: User '%s' permissions updated successfully. The changes are temporary. // @unloadnpcfile -1385: Usage: @unloadnpcfile <file name> -1386: File unloaded. Be aware that mapflags and monsters spawned directly are not removed. +1385: Usage: @unloadnpcfile <path> {<flag>} +1386: File unloaded. Be aware that some changes made by NPC are not reverted on unload. See doc/atcommands.txt for details. 1387: File not found. // General command messages @@ -1636,5 +1636,8 @@ 1514: %d: Refine All Equip (Costume) 1515: %d: Refine All Equip (Shadow) +// @reloadnpc +1516: Usage: @reloadnpc <path> {<flag>} + //Custom translations import: conf/import/msg_conf.txt -- cgit v1.2.3-70-g09d2