From f77cbff9305f4d3c6dc49d870369bf0897864049 Mon Sep 17 00:00:00 2001 From: zephyrus Date: Thu, 8 Nov 2007 17:39:40 +0000 Subject: - Added a new setting 'guild_skill_relog_delay' to activate the guild skills delay on Guild Master relog. - The official setting is 'No', but this is an option for game masters. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11699 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf/battle/guild.conf | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'conf/battle') diff --git a/conf/battle/guild.conf b/conf/battle/guild.conf index 2c474552e..9fa3fb424 100644 --- a/conf/battle/guild.conf +++ b/conf/battle/guild.conf @@ -28,6 +28,10 @@ guild_exp_limit: 50 // Maximum castles one guild can own (0 = unlimited) guild_max_castles: 0 +// Activate guild skills delay by relog? (Note 1) +// Oficial setting is "no" but this prevent the abuse of skiping the 5 minutes delay on guild master relog. +guild_skill_relog_delay: no + // Damage adjustments for WOE battles against defending Guild monsters (Note 2) castle_defense_rate: 100 -- cgit v1.2.3-70-g09d2