From 8127768000292c09723018883029ff8a154acc19 Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 22 Jan 2008 13:13:57 +0000 Subject: - Removed hom_setting&02 (ignore skill range) as this was fixed by Gravity some time ago. - Moved pc_delinvincibletimer from unit_removemap to unit_free as the previous method has a logic glitch that could cause an on-place event to trigger after the on-left event. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12130 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf/battle/homunc.conf | 1 - 1 file changed, 1 deletion(-) (limited to 'conf/battle/homunc.conf') diff --git a/conf/battle/homunc.conf b/conf/battle/homunc.conf index b6210f773..2acff0a5e 100644 --- a/conf/battle/homunc.conf +++ b/conf/battle/homunc.conf @@ -24,7 +24,6 @@ // Homunculus setting (Note 3) // Activates various 'quirks' that makes them behave unlike normal characters. // 0x001: Can't be targetted by support skills (except for their master) -// 0x002: All of their skills get a range equal to view distance + 1 // 0x004: Mobs will always go after them instead of players until attacked // 0x008: Copy their master's speed on spawn/map-change // 0x010: They display luk/3+1 instead of their actual critical in the -- cgit v1.2.3-70-g09d2