From bbb2671566dada63d7a34616f93e66b18d91ef44 Mon Sep 17 00:00:00 2001 From: skotlex Date: Wed, 25 Oct 2006 14:44:14 +0000 Subject: - Made the exp bonus settings be adjustable: - exp_bonus_attacker: Indicates how much additional exp a mob gives per additional attacker (eg: 10 -> +10%*attacker) - exp_bonus_max_attacker: Indicates at which number of attackers the bonus is capped (eg: 5 -> 5 attackers, so a mob yield the same exp whether 5 or 10 people attack it) - Changed the way the party_even_share_bonus setting works. It now uses a simple linear bonus increase (eg: 10 -> +10%*party member) - The defaults are as explained by Tharis: +25%/attacker, capped at 12 attackers, no party bonus. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9067 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf-tmpl/Changelog.txt | 5 +++++ conf-tmpl/battle/exp.conf | 9 +++++++++ conf-tmpl/battle/party.conf | 7 ++----- 3 files changed, 16 insertions(+), 5 deletions(-) (limited to 'conf-tmpl') diff --git a/conf-tmpl/Changelog.txt b/conf-tmpl/Changelog.txt index 16853afb7..9e8763f11 100644 --- a/conf-tmpl/Changelog.txt +++ b/conf-tmpl/Changelog.txt @@ -1,5 +1,10 @@ Date Added +2006/10/25 + * Added exp-bonus settings exp_bonus_attacker and exp_bonus_max_attacker + (exp.conf, default to 25 and 12) [Skotlex] + * Changed the way the party_even_share_bonus setting works. It now uses a + simple linear bonus increase (party.conf) [Skotlex] 2006/10/24 * Changed the way the skill_steal_max_tries work. Now it actually MEANS the max number of steal tries, use 0 to disable (unlimited tries). [Skotlex] diff --git a/conf-tmpl/battle/exp.conf b/conf-tmpl/battle/exp.conf index 0d585028b..eba10c4a7 100644 --- a/conf-tmpl/battle/exp.conf +++ b/conf-tmpl/battle/exp.conf @@ -49,6 +49,15 @@ max_exp_gain_rate: 0 //1 - eAthena's (uses damage given / max_hp as damage ratio) exp_calc_type: 0 +//Experience increase per attacker. That is, every additional attacker to the +// monster makes it give this much more experience +// (eg: 5 people attack with 25 here, +25*4% -> +100% exp) +exp_bonus_attacker: 25 + +//Max number of attackers at which exp bonus is capped +// (eg: if set at 5, the max bonus is 4*bonus-per-char regardless of attackers) +exp_bonus_max_attacker: 12 + // MVP bonus exp rate. (Note 2) (Note 3) mvp_exp_rate: 100 diff --git a/conf-tmpl/battle/party.conf b/conf-tmpl/battle/party.conf index 658bd8297..268f8b1d8 100644 --- a/conf-tmpl/battle/party.conf +++ b/conf-tmpl/battle/party.conf @@ -57,11 +57,8 @@ party_item_share_type: 0 // A character's idle status is reset upon item use/skill use/attack (auto attack counts too)/movement. idle_no_share: no -// Use the alternate experience even share bonus equation? -// When multiple characters even share experience within a party, there's an experience bonus of 10% per additional teammate. -// Setting this to other than 0 uses a different experience bonus equation of the form: bonus*c*(c-1)/10 (where c is the total -// count of players to share experience). With bonus = 25 in a full party (c = 12) the total bonus is +25*12*11/10 = +330%, -// which means the total exp gained is 430% of the original, and each party member receives ~35% of the original mob's experience. +// Give additional experience bonus per party-member involved on even-share parties? +// (eg: If set to 10, a even-share party of 5 people will receive +40% exp) party_even_share_bonus: 0 // If a party uses a skill with penalties do they apply? (Note 1) -- cgit v1.2.3-60-g2f50