From 6ed44f7303f11ed2de589fca48b19092c2738409 Mon Sep 17 00:00:00 2001 From: skotlex Date: Mon, 17 Apr 2006 23:54:49 +0000 Subject: - skill_clear_unitgroup is now invoked in unit_remove_map only on death if the applicable battle setting is set. It is now also invoked in unit_free. - Changed setting clear_unit_ondeath to a type 4 (bl-based) which defaults to BL_ALL. - Fixed Absorb spirit sphere not working on mobs, thanks to Vividd. - Cleared the ud->target on pc_stop_attack to prevent attack resuming an other such oddities. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6145 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf-tmpl/battle/skill.conf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'conf-tmpl') diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf index e4db9962b..5fbab1d40 100644 --- a/conf-tmpl/battle/skill.conf +++ b/conf-tmpl/battle/skill.conf @@ -80,8 +80,8 @@ status_cast_cancel: no // Strip Equipment effects are removed when you logout. debuff_on_logout: yes -// Should ground placed skills be removed as soon as the caster dies? -clear_skills_on_death: yes +// Should ground placed skills be removed as soon as the caster dies? [Note 4] +clear_skills_on_death: 15 //Setting this to YES will override the target mode of ground-based skills with the flag 0x01 to "No Enemies" //The two skills affected by default are Pneuma and Safety Wall (if set to yes, those two skills will not protect everyone, but only allies) -- cgit v1.2.3-70-g09d2