From 1f598017ad21811305913f156f7ba514fc685854 Mon Sep 17 00:00:00 2001 From: skotlex Date: Thu, 6 Apr 2006 17:58:53 +0000 Subject: - Changed the default of skill_add_range to 0, said value now disables skill-range checking when casting ends. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5934 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf-tmpl/battle/skill.conf | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'conf-tmpl') diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf index dc7bdf659..4f80bbf04 100644 --- a/conf-tmpl/battle/skill.conf +++ b/conf-tmpl/battle/skill.conf @@ -51,7 +51,8 @@ skill_delay_attack_enable: yes // Range added to skills after their cast time finishes. // Decides how far away the target can walk away after the skill began casting before the skill fails. -skill_add_range: 15 +// 0 disables this range checking (default) +//skill_add_range: 15 // If the target moves out of range while casting, do we take the items and SP for the skill anyway? (Note 1) skill_out_range_consume: no -- cgit v1.2.3-70-g09d2