From 11835d127f26df6638493c45a7c5e090668430ae Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 11 Apr 2006 19:55:48 +0000 Subject: - You don't get critical'ed when in counter-attack stance anymore. - Changed the default counter-type to "always critical". git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5992 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf-tmpl/battle/skill.conf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'conf-tmpl') diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf index 55d92509b..e4db9962b 100644 --- a/conf-tmpl/battle/skill.conf +++ b/conf-tmpl/battle/skill.conf @@ -99,7 +99,7 @@ combo_delay_rate: 100 // Use alternate auto Counter Attack Skill Type? (Note 4) // For those characters on which it is set, 100% Critical, // Otherwise it disregard DEF and HIT+20, CRI*2 -auto_counter_type: 0 +auto_counter_type: 15 // Can ground skills be placed on top of each other? (Note 4) // If set, only skills with UF_NOREITERATION set will be affected (skill_unit_db) -- cgit v1.2.3-70-g09d2