From bf99567f7e909f9cacc2d3dbfd81dff6d9aad8a4 Mon Sep 17 00:00:00 2001 From: celest Date: Tue, 23 Nov 2004 11:03:48 +0000 Subject: Changed player_cloak_check_type to yes by default and edited description git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@335 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf-tmpl/battle_athena.conf | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'conf-tmpl/battle_athena.conf') diff --git a/conf-tmpl/battle_athena.conf b/conf-tmpl/battle_athena.conf index 2ea5df5bf..1dc143957 100644 --- a/conf-tmpl/battle_athena.conf +++ b/conf-tmpl/battle_athena.conf @@ -462,9 +462,9 @@ player_skill_nofootset: yes monster_skill_nofootset: yes // When a player is cloaking, Whether the wall is checked or not. (Note 1) -// Note: Gravity announced that they were changing cloaking so it would -// not need a wall, but this was never implemented. I set to no, for fun. -player_cloak_check_type: no +// Note: When set to yes players can still cloak away from walls, but cannot move +// as well as receive movement penalties if the skill level is below 3. +player_cloak_check_type: yes // When a monster is cloaking, Whether the wall is checked or not. (Note 1) monster_cloak_check_type: no -- cgit v1.2.3-60-g2f50