From 424938aa953e6384f59eb593d6f5f377e007a443 Mon Sep 17 00:00:00 2001 From: skotlex Date: Fri, 18 Aug 2006 14:26:26 +0000 Subject: - Added guild_aura (skill.conf) setting so you can specify when it works and if it works on the guild-master itself. Defaults to working all the time on everyone except GM. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8342 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf-tmpl/battle/skill.conf | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'conf-tmpl/battle') diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf index a5b2d4108..99bf07ffe 100644 --- a/conf-tmpl/battle/skill.conf +++ b/conf-tmpl/battle/skill.conf @@ -231,6 +231,17 @@ max_heal_lv: 11 // (note that by default all Castles have the nowarpto flag) emergency_call: 15 +// Guild Aura Skills setting (add as appropiate). +// (This affects GD_LEADERSHIP, GD_GLORYWOUNDS, GD_SOULCOLD and GD_HAWKEYES) +// Note that for the skill to be usable at all, +// you need at least one of 1/2 and 4/8 +// 1: Skill works outside of woe. +// 2: Skill works during woe. +// 4: Skill works outside of GvG grounds +// 8: Skill works on GvG grounds +//16: Disable skill from affecting Guild Master +guild_aura: 31 + // Max Possible Level of Monster skills // Note: If your MVPs are too tough, reduce it to 10. mob_max_skilllvl: 100 -- cgit v1.2.3-70-g09d2