From f91ac7c82d137334868bcf5f87686e3ba9d00cd0 Mon Sep 17 00:00:00 2001 From: ultramage Date: Wed, 16 May 2007 20:25:11 +0000 Subject: Cleaned up the battle configs a bit (corrected overly verbose texts, typos, wrong indentation, ...) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10545 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf-tmpl/battle/skill.conf | 30 +++++++++++++----------------- 1 file changed, 13 insertions(+), 17 deletions(-) (limited to 'conf-tmpl/battle/skill.conf') diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf index 23053b528..58a7d6865 100644 --- a/conf-tmpl/battle/skill.conf +++ b/conf-tmpl/battle/skill.conf @@ -15,18 +15,14 @@ // Originally Translated by Peter Kieser // Made in to plainer English by Ancyker //-------------------------------------------------------------- -//Note 1: Directives can be set using on/off, yes/no or 1/0. -//Note 2: All rates are in percents, 100 would mean 100%, 200 -// would mean 200%, etc -//Note 3: Value is not limited to 60K (see below) -//Note 4: Use bitmask values (add to build setting). When no bit values are given, -// assume character types bits (1: Pc, 2: Mob, 4: Pet, 8: Homonculus) +// Note 1: Value is a config switch (on/off, yes/no or 1/0) +// Note 2: Value is in percents (100 means 100%) +// Note 3: Value is not limited to 60k (see below) +// Note 4: Value is a bit field. If no description is given, +// assume object types (1: Pc, 2: Mob, 4: Pet, 8: Homun) // Other Information: -// All options are limited to a max of 60K (aprox) which is 600% -// or 60secs as appropiate. -// 1000 miliseconds is 1 second. -// Unless otherwise specified, the minimum value is 0 for all -// features. +// All values are limited to a number between 0 and 60k +// (60000, 600%, 60secs, ...), unless otherwise specified. //-------------------------------------------------------------- // The rate of time it takes to cast a spell (Note 2, 0 = No casting time) @@ -68,7 +64,7 @@ skill_delay_attack_enable: yes // Range added to skills after their cast time finishes. // Decides how far away the target can walk away after the skill began casting before the skill fails. // 0 disables this range checking (default) -//skill_add_range: 15 +skill_add_range: 0 // If the target moves out of range while casting, do we take the items and SP for the skill anyway? (Note 1) skill_out_range_consume: no @@ -202,8 +198,8 @@ devotion_level_difference: 10 player_skill_partner_check: yes // Remove trap type -// 0 - Aegis system : Returns 1 'Trap' item -// 1 - Athena system : Allows the returned item and amount to be defined +// 0 = Aegis system : Returns 1 'Trap' item +// 1 = Athena system : Allows the returned item and amount to be defined skill_removetrap_type: 0 // Does using bow to do a backstab give a 50% damage penalty? (Note 1) @@ -268,11 +264,11 @@ allow_skill_without_day: no // Allow use of ES-type magic on players? allow_es_magic_player: no -//Miracle of the Sun, Moon and Stars skill ratio (100% = 10000) +// Miracle of the Sun, Moon and Stars skill ratio (100% = 10000) sg_miracle_skill_ratio: 1 -//Miracle of the Sun, Moon and Stars skill duration in milliseconds +// Miracle of the Sun, Moon and Stars skill duration in milliseconds sg_miracle_skill_duration: 3600000 -//Angel of the Sun, Moon and Stars skill ratio (100% = 10000) +// Angel of the Sun, Moon and Stars skill ratio (100% = 10000) sg_angel_skill_ratio: 10 -- cgit v1.2.3-60-g2f50