From e4e96a9cba74f4341c075b345a57dc3a89247e56 Mon Sep 17 00:00:00 2001 From: skotlex Date: Mon, 23 Apr 2007 22:41:18 +0000 Subject: - All mob casted skills have a fixed range of 9 now. You can use monster_ai&0x400 to disable this and make the old skill range rules apply. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10331 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf-tmpl/battle/skill.conf | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'conf-tmpl/battle/skill.conf') diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf index 72ee2901b..23053b528 100644 --- a/conf-tmpl/battle/skill.conf +++ b/conf-tmpl/battle/skill.conf @@ -75,12 +75,13 @@ skill_out_range_consume: no // Does the distance between caster and target define if the skill is a ranged skill? (Note 4) // If set, when the distance between caster and target is greater than 3 the skill is considered long-range, otherwise it's a melee range. -// If not set, then the range is determined by the skill (eg: Double Strafe is always long-ranged). +// If not set, then the range is determined by the skill's range (if it is above 5, the skill is ranged). // Default 14 (mobs + pets + homun) skillrange_by_distance: 14 // Should the equipped weapon's range override the skill's range defined in the skill_db for most weapon-based skills? (Note 4) -// NOTE: Skills affected by this option are those whose range in the skill_db are negative. +// NOTE: Skills affected by this option are those whose range in the skill_db are negative. Note that unless monster_ai&0x400 is +// set, the range of all skills is 9 for monsters. skillrange_from_weapon: 14 // Should a check on the caster's status be performed in all skill attacks? -- cgit v1.2.3-70-g09d2