From 7ada5312d478e4f56e8829779eb8c977877c99c2 Mon Sep 17 00:00:00 2001 From: skotlex Date: Mon, 6 Mar 2006 14:37:44 +0000 Subject: - Fixed a debug message showing up on skill castend nodamage id when using a guild skill - Fixed #save not working on maps not in the current map server. - Added battle config clear_skills_on_death to decide whether all ground-based skills should be removed when you die. Defaults to yes. - Changed Magic Crasher's element to -1 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5472 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf-tmpl/battle/skill.conf | 3 +++ 1 file changed, 3 insertions(+) (limited to 'conf-tmpl/battle/skill.conf') diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf index 41302e0fd..42b5abf4a 100644 --- a/conf-tmpl/battle/skill.conf +++ b/conf-tmpl/battle/skill.conf @@ -80,6 +80,9 @@ skill_caster_check: yes // Should skill casting be cancelled when inflicted by curse/stun/sleep/etc? status_cast_cancel: no +// Should ground placed skills be removed as soon as the caster dies? +clear_skills_on_death: yes + //Setting this to YES will override the target mode of ground-based skills with the flag 0x01 to "No Enemies" //The two skills affected by default are Pneuma and Safety Wall (if set to yes, those two skills will not protect everyone, but only allies) //See db/skill_unit_db.txt for more info. -- cgit v1.2.3-70-g09d2