From ed800c53cea74042b2666c9588f8e92787013d14 Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 16 May 2006 14:42:54 +0000 Subject: - Fire Pillar will now do 200%MATK damage per hit when level is >10. - Blood Drain always hits now. - Fixed Mob Area Skills not updating their use-time (rendering their skill delay useless) - Search free cell will now skip picking the center-tile as target location. Will prevent slaves from walking on top of their master, or mobs placing stuff right under themselves with the "around" target conditions. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6621 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'Changelog-Trunk.txt') diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index e66a1a1da..a76d9bfb3 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,16 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +2006/05/16 + * Fire Pillar will now do 200%MATK damage per hit when level is >10. + [Skotlex] + * Blood Drain always hits now. [Skotlex] + * Fixed Mob Area Skills not updating their use-time (rendering their skill + delay useless) [Skotlex] + * Search free cell will now skip picking the center-tile as target + location. Will prevent slaves from walking on top of their master, or mobs + placing stuff right under themselves with the "around" target conditions + among other things. [Skotlex] 2006/05/15 * Small changes to the skill.conf - Monsters now can place ground skills on top of each other by default -- cgit v1.2.3-70-g09d2