From e27cd1c1b31aa3cecf2006de64f2b95f90bcd7cb Mon Sep 17 00:00:00 2001 From: skotlex Date: Sat, 4 Mar 2006 04:48:30 +0000 Subject: - Fixed missing baby-dancer job in exp2.txt - Added function battle_set_walkdelay in charge of updating walkdelays of characters based on two criterias: when the delay is induced by damage, if the current walk delay isn't over yet, do not update it. If the delay is instead caused by a skill, then the current walk delay cannot be decreased, only increased. - Removed the canmove tick reset on skill cast cancel; likewise it isn't updated on begin casting. pc_can_move uses a skilltimer check to know whether you can move or not. - Added GrandCross's can't move delay of 900ms to skill_cast_db - Added Finger Offensive's can't move delay of 200ms/lv to skill_cast_db git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5457 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'Changelog-Trunk.txt') diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index e670f14ef..88e4b269e 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -5,6 +5,11 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS 2006/03/03 + * Added function battle_set_walkdelay in charge of updating walkdelays of + characters based on two criterias: when the delay is induced by damage, if + the current walk delay isn't over yet, do not update it. If the delay is + instead caused by a skill, then the current walk delay cannot be decreased, + only increased. [Skotlex] * Added upgrade_svn5455.sql, it converts the manner and karma columns to signed. Apply this if your tables have the field as unsigned (which would explain mute always disappearing after relogging) [Skotlex] -- cgit v1.2.3-60-g2f50