From db1f65c3ed119044754d1a4deefc6cf36461554b Mon Sep 17 00:00:00 2001 From: ultramage Date: Tue, 16 Oct 2007 23:24:39 +0000 Subject: * Venom Splasher fixes according to bugreport:230 - added passive skillv*30% bonus from Poison React - added official splash damage calculation - damage gets split by the number of targets at range 1, then applied to all targets in range 2 - reverted some very old code - clif_calc_delay() - that was preventing skills from displaying properly, by erroneously assuming that if the target has ddelay 0, it has endure effect activated - TODO: the skill should not consume a gemstone when it fails git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11494 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'Changelog-Trunk.txt') diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 4575582e4..23670981d 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,13 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2007/10/16 + * Venom Splasher fixes according to bugreport:230 + - added passive skillv*30% bonus from Poison React + - added official splash damage calculation - damage gets split by the + number of targets at range 1, then applied to all targets in range 2 + - reverted some very old code - clif_calc_delay() - that was preventing + skills from displaying properly, by erroneously assuming that + if the target has ddelay 0, it has endure effect activated * Fixed displaying of several splash skills (see bugreport:238) - added flag SD_PREAMBLE for skills that need the 'magic' packet (fixes Grimtooth / Cart Revolution displaying out of sync) -- cgit v1.2.3-60-g2f50