From a554c06fd91bbdc0879da51637f1a3f531b41036 Mon Sep 17 00:00:00 2001 From: skotlex Date: Fri, 19 May 2006 15:38:15 +0000 Subject: - Added some braces to clear up the code in pc_additem, even though I doubt it'll fix the problem :X - Modified mobskill_use behaviour to pick a random starting point and check skills from that, rather than always checking from first to last. Fixes skills with high priority blocking skills lower down in the list from triggering. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6657 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'Changelog-Trunk.txt') diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 9a129f81a..0eeaa917e 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2006/05/19 + * Modified mobskill_use behaviour to pick a random starting point and check + skills from that, rather than always checking from first to last. Fixes + skills with high priority blocking skills lower down in the list from + triggering. [Skotlex] * Updated mob ai behaviour so that mobs use IDLE state skills when their current target cannot be reached for melee fighting. [Skotlex] 2006/05/18 -- cgit v1.2.3-70-g09d2