From 81aee595533a171d8b8ba72b17971ec5905cce15 Mon Sep 17 00:00:00 2001 From: ai4rei Date: Sat, 25 Dec 2010 23:00:05 +0000 Subject: * Updated script commands delitem and delitem2. - Items are now deleted only if there is enough of them (as per r14395, related r13368). - Not equipped items are now actually prioritized over equipped ones (related r200). - Fixed item id not getting checked for validity. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14623 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'Changelog-Trunk.txt') diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index ef4c2a7cf..0078a63e7 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -1,6 +1,10 @@ Date Added 2010/12/25 + * Updated script commands delitem and delitem2. [Ai4rei] + - Items are now deleted only if there is enough of them (as per r14395, related r13368). + - Not equipped items are now actually prioritized over equipped ones (related r200). + - Fixed item id not getting checked for validity. * Fixed a compile error in txt-converter-char caused by 'save_log' being declared by both SQL and TXT (bugreport:4671, since r14619). [Ai4rei] * Made SQL char-server options 'chars_per_account' and 'char_del_level' work on TXT as well (follow up to r1063 and r8420). [Ai4rei] 2010/12/24 @@ -1070,7 +1074,7 @@ Date Added 2008/11/11 * Updated script_commands.txt [FlavioJS] * Made scripts terminate with an error: (fixes bugreport:2429) - - when getitem/getitem2 tries to delete more items than the player has + - when delitem/delitem2 tries to delete more items than the player has - when trying to set Zeny to a negative number. 2008/11/09 * Added a check to make sure killed monster's level was greater than half of the mercenary owner's level before incrementing mercenary's killcount. (bugreport:2410) [Paradox924X] -- cgit v1.2.3-70-g09d2