From 7564712d7fc9d13890011fdd22215e9ff912e1a4 Mon Sep 17 00:00:00 2001 From: skotlex Date: Wed, 1 Mar 2006 18:18:32 +0000 Subject: - Turn Undead and Offensive Resurrection should now work on undead players. - Fixed the range checking of Repair weapon - Rude attacked is now also triggered when you hit a target that can't move out of their melee attack range. - Mob ai will attempt to do a long-range attacked condition skill before unlocking a target when it is attacked and said target is out of melee range of a non-walking mob. - Corrected mobskill event to set the target_id before triggering. - Moved MSC_SKILLUSED trigger to mobskill_event which is triggered in battle_calc_damage. It is also triggered on skill_castend_nodamage_id - Added party_share_loot for handling party-share loot. it should now work with autoloot as well. - Fixed skill_break_rate breaking stuff even if the rate is 0. - pc_stopwalking will not send a fixpos packet if you are sitting. - mob_can_reach rude-attacked condition now uses the mob's field of view. - SC_NOCHAT is automatically started on pc_authok if manner is negative. - Map server now refuses to start if you try to define a label with the same name as some const.txt defined character parameter. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5414 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) (limited to 'Changelog-Trunk.txt') diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 8826c2f21..fcbd1a288 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -5,6 +5,29 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS 2006/03/01 + * Turn Undead and Offensive Resurrection should now work on undead players. + [Skotlex] + * Fixed the range checking of Repair weapon [Skotlex] + * Rude attacked is now also triggered when you hit a target that can't move + out of their melee attack range. [Skotlex] + * Mob ai will attempt to do a long-range attacked condition skill before + unlocking a target when it is attacked and said target is out of melee + range of a non-walking mob. [Skotlex] + * Corrected mobskill event to set the target_id before triggering. This + should fix shortrange/longrange attacked mob skill conditions. [Skotlex] + * Moved MSC_SKILLUSED trigger to mobskill_event which is triggered in + battle_calc_damage. It is also triggered on skill_castend_nodamage_id. + [Skotlex] + * Added party_share_loot for handling party-share loot. it should now work + with autoloot as well. [Skotlex] + * Fixed skill_break_rate breaking stuff even if the rate is 0. [Skotlex] + * pc_stopwalking will not send a fixpos packet if you are sitting. [Skotlex] + * mob_can_reach rude-attacked condition now uses the mob's field of view. + [Skotlex] + * SC_NOCHAT is automatically started on pc_authok if manner is negative. + [Skotlex] + * Map server now refuses to start if you try to define a label with the + same name as some const.txt defined character parameter. [Skotlex] * Corrected a few Compiling Warnings [Codemaster] * Added the ability to select GM loading via Login (default) or Char [Codemaster] * Added script command 'setbattleflag'. [Lance] -- cgit v1.2.3-60-g2f50