From 625630e64fe10dd9d46b87c742efbf47bff497da Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 18 Jul 2006 12:43:17 +0000 Subject: - Fixed giving the 100% damage bonus when no-splash-targets are found in the blown path to Grandcross instead of Bowling Bash. Bowling Bash damage equation becomes then +50*lv% rather than +40*lv% when there's no splash-damage (the 50*lv% figure is custom, all we know is that level 10 does 600% instead of 500% damage). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7726 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'Changelog-Trunk.txt') diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 6bf997383..7e5c37d67 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,12 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +2006/07/18 + * Fixed giving the 100% damage bonus when no-splash-targets are found in + the blown path to Grandcross instead of Bowling Bash. Bowling Bash damage + equation becomes then +50*lv% rather than +40*lv% when there's no + splash-damage (the 50*lv% figure is custom, all we know is that level 10 + does 600% instead of 500% damage). [Skotlex] 2006/07/17 * Updated mob_db.sql to current mob_db.txt data. [Skotlex] * The char-server will allow off-line character saves when said char is -- cgit v1.2.3-60-g2f50