From 2f18bd89583f2315dd0e77f2c44dce5737cf000e Mon Sep 17 00:00:00 2001 From: skotlex Date: Mon, 7 Aug 2006 19:07:37 +0000 Subject: - Removed the setting of blow-count to 0 when the target is a boss on the battle_calc_* functions, now skill_blown will fail when the source is different from the target and the target is a boss. - Some parenthesis cleanup before invoking battle_calc_base_damage, could be fixing the current issue with arrow attacks not adding the arrow damage. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8170 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'Changelog-Trunk.txt') diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 392dfc8c3..3ad1008b9 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2006/08/07 + * Moved the "bosses can't be knockback" logic from battle_calc_* functions + and placed it on skill_blown. [Skotlex] + * Some parenthesis cleanup before invoking battle_calc_base_damage, could + be fixing the current issue with arrow attacks not adding the arrow damage. + [Skotlex] * Fixed the map_search_freecell error which was making mobs fail to respawn. [Skotlex] * Added in Lupus's suggestion of not making multi-slot headgears set all -- cgit v1.2.3-60-g2f50