From 203b881a3f76e822a0052e58c67bf46ba6ad0596 Mon Sep 17 00:00:00 2001 From: skotlex Date: Sun, 9 Mar 2008 20:11:14 +0000 Subject: - Modified attack_walk_delay so it behaves on a 'per-object' basis, and changed the default to 15 (all types). - Modified battle_delay_damage so damage is not delayed more than one second for non-player attacks. - Modified party_member_added with a hack so that the clif functions will send the info of the new member since party_recv_info has not yet arrived. - Updated clif_calc_delay so the type sent to the client is based on the number of hits of the skill (as Aegis packets reveal) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12332 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'Changelog-Trunk.txt') diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index cc6d66ded..53bac0865 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,14 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2008/03/09 + * Modified attack_walk_delay so it behaves on a 'per-object' basis, and + changed the default to 15 (all types). + * Modified battle_delay_damage so damage is not delayed more than one + second for non-player attacks. + * Modified party_member_added with a hack so that the clif functions will + send the info of the new member since party_recv_info has not yet arrived. + * Updated clif_calc_delay so the type sent to the client is based on the + number of hits of the skill (as Aegis packets reveal) [Skotlex] * Cleaned up and corrected some more land skill code [ultramage] - removed redundant skill_ganbatein() function - Added flag UF_PATHCHECK from jAthena which affects whether a skill's -- cgit v1.2.3-60-g2f50