From f7fa771dc5a9a69f536860154b2a797b1ccdfed3 Mon Sep 17 00:00:00 2001 From: skotlex Date: Thu, 6 Apr 2006 17:38:17 +0000 Subject: - Corrected the Soul Drain formula, thanks to Haplo for pointing it out. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5932 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 2 ++ src/map/mob.c | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 7f7cbc62b..d4caa9fc0 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2006/04/06 + * Corrected the Soul Drain formula, thanks to Haplo for pointing it out. + [Skotlex] * Addded missing aldeg_cas01 to NOWARP mapflags, thanks to Justin84 [Lupus] - And we set lhz_dun03 nowarpto mapflag by default till check it on eRO/kRO * Changed the random warping of mobs with no players from mob_spawn to diff --git a/src/map/mob.c b/src/map/mob.c index 4bf65cb32..52765b47b 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -1867,7 +1867,7 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type) { //Soul Drain should only work on targetted spells [Skotlex] if (pc_issit(sd)) pc_setstand(sd); //Character stuck in attacking animation while 'sitting' fix. [Skotlex] clif_skill_nodamage(src,&md->bl,HW_SOULDRAIN,i,1); - sp += (status_get_lv(&md->bl))*(65+15*i)/100; + sp += (status_get_lv(&md->bl))*(95+15*i)/100; } sp += sd->sp_gain_value; sp += sd->sp_gain_race[race]; -- cgit v1.2.3-70-g09d2