From 9575f26807e2e508af9108d3c69c0e332a7f61cc Mon Sep 17 00:00:00 2001 From: Playtester Date: Wed, 2 Aug 2006 13:44:16 +0000 Subject: * Added official success rates of the Socket Enchant NPC * Reduced the overrefine bonus of level 4 weapons to 13 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8046 54d463be-8e91-2dee-dedb-b68131a5f0ec --- db/Changelog.txt | 1 + db/refine_db.txt | 2 +- npc/Changelog.txt | 2 +- npc/merchants/socket_enchant.txt | 28 ++++++++++++++-------------- 4 files changed, 17 insertions(+), 16 deletions(-) diff --git a/db/Changelog.txt b/db/Changelog.txt index 4486f5737..e1029bd80 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -20,6 +20,7 @@ ========================= 08/02 + * Reduced overrefine bonus of level 4 weapons to 13 [Playtester] * Added the new items and fixed selling price of Dark Mask [Playtester] 08/01 * Changed Solace's and Retribution's skills so they feel like on official servers [Playtester] diff --git a/db/refine_db.txt b/db/refine_db.txt index 0bf3aded1..5d7f752e1 100644 --- a/db/refine_db.txt +++ b/db/refine_db.txt @@ -7,6 +7,6 @@ 2, 3,7, 100,100,100,100,100,100,100, 60, 40, 20, // Lv.1 Weapons 3, 5,6, 100,100,100,100,100,100, 60, 40, 20, 20, // Lv.2 Weapons 5, 8,5, 100,100,100,100,100, 60, 50, 20, 20, 20, // Lv.3 Weapons - 7,14,4, 100,100,100,100, 60, 40, 40, 20, 20, 10, // Lv.4 Weapons + 7,13,4, 100,100,100,100, 60, 40, 40, 20, 20, 10, // Lv.4 Weapons diff --git a/npc/Changelog.txt b/npc/Changelog.txt index f1b02cca4..b900b2e22 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -34,8 +34,8 @@ Playtester Date Added ====== - 08/02 + * Added official success rates of the Socket Enchant NPC [Playtester] * Fixed Sharon's abuse at Hunter Job Quest 8) Thanks to mike04 for pointing it out [Lupus] 07/31 * Updated the Geffenia spawns. [MasterOfMuppets] diff --git a/npc/merchants/socket_enchant.txt b/npc/merchants/socket_enchant.txt index f90ed3be6..e7b9ff097 100644 --- a/npc/merchants/socket_enchant.txt +++ b/npc/merchants/socket_enchant.txt @@ -649,7 +649,7 @@ function script addslot2 { function script f_weapon_c { - set @rateit,25; //success rate + set @rateit,50; //success rate set @addprice,200000; set @itemup,1010; set @itemupiece,10; @@ -660,7 +660,7 @@ function script f_weapon_c { function script f_weapon_b { - set @rateit,20; //success rate + set @rateit,25; //success rate set @addprice,300000; set @itemup1,984; set @itemupiece1,2; @@ -674,7 +674,7 @@ function script f_weapon_b { function script f_weapon_a { - set @rateit,15; //success rate + set @rateit,10; //success rate set @addprice,500000; set @itemup1,984; set @itemupiece1,2; @@ -688,7 +688,7 @@ function script f_weapon_a { function script f_weapon_a2 { - set @rateit,15; //success rate + set @rateit,10; //success rate set @addprice,700000; set @itemup1,984; set @itemupiece1,2; @@ -702,7 +702,7 @@ function script f_weapon_a2 { function script f_weapon_a3 { - set @rateit,15; //success rate + set @rateit,10; //success rate set @addprice,800000; set @itemup1,984; set @itemupiece1,2; @@ -716,7 +716,7 @@ function script f_weapon_a3 { function script f_weapon_s { - set @rateit,10; //success rate + set @rateit,4; //success rate set @addprice,1000000; set @itemup1,984; set @itemupiece1,5; @@ -730,7 +730,7 @@ function script f_weapon_s { function script f_weapon_s2 { - set @rateit,10; //success rate + set @rateit,4; //success rate set @addprice,2000000; set @itemup1,984; set @itemupiece1,5; @@ -746,7 +746,7 @@ function script f_weapon_s2 { function script f_armor_c { - set @rateit,25; //success rate + set @rateit,50; //success rate set @addprice,200000; set @itemup,999; set @itemupiece,3; @@ -757,7 +757,7 @@ function script f_armor_c { function script f_armor_b { - set @rateit,20; //success rate + set @rateit,25; //success rate set @addprice,250000; set @itemup,999; set @itemupiece,5; @@ -768,7 +768,7 @@ function script f_armor_b { function script f_armor_b2 { - set @rateit,20; //success rate + set @rateit,25; //success rate set @addprice,300000; set @itemup,999; set @itemupiece,5; @@ -779,7 +779,7 @@ function script f_armor_b2 { function script f_armor_a { - set @rateit,15; //success rate + set @rateit,10; //success rate set @addprice,300000; set @itemup,985; set @itemupiece,1; @@ -790,7 +790,7 @@ function script f_armor_a { function script f_armor_a2 { - set @rateit,15; //success rate + set @rateit,10; //success rate set @addprice,400000; set @itemup,985; set @itemupiece,1; @@ -801,7 +801,7 @@ function script f_armor_a2 { function script f_armor_s { - set @rateit,10; //success rate + set @rateit,4; //success rate set @addprice,1000000; set @itemup,985; set @itemupiece,2; @@ -812,7 +812,7 @@ function script f_armor_s { function script f_armor_s2 { - set @rateit,10; //success rate + set @rateit,4; //success rate set @addprice,2000000; set @itemup,985; set @itemupiece,2; -- cgit v1.2.3-70-g09d2