From 8127768000292c09723018883029ff8a154acc19 Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 22 Jan 2008 13:13:57 +0000 Subject: - Removed hom_setting&02 (ignore skill range) as this was fixed by Gravity some time ago. - Moved pc_delinvincibletimer from unit_removemap to unit_free as the previous method has a logic glitch that could cause an on-place event to trigger after the on-left event. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12130 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf/Changelog.txt | 3 +++ conf/battle/homunc.conf | 1 - src/map/battle.c | 4 ---- src/map/unit.c | 4 ++-- 4 files changed, 5 insertions(+), 7 deletions(-) diff --git a/conf/Changelog.txt b/conf/Changelog.txt index d0b2caad8..22aca2ff5 100644 --- a/conf/Changelog.txt +++ b/conf/Changelog.txt @@ -1,5 +1,8 @@ Date Added +2008/01/22 + * Removed hom_setting&02 (ignore skill range) as this was fixed by Gravity + some time ago. [Skotlex] 2008/01/13 * Corrected job_knt Mapflags. (bugreport:803) [Samuray22] 2008/01/10 diff --git a/conf/battle/homunc.conf b/conf/battle/homunc.conf index b6210f773..2acff0a5e 100644 --- a/conf/battle/homunc.conf +++ b/conf/battle/homunc.conf @@ -24,7 +24,6 @@ // Homunculus setting (Note 3) // Activates various 'quirks' that makes them behave unlike normal characters. // 0x001: Can't be targetted by support skills (except for their master) -// 0x002: All of their skills get a range equal to view distance + 1 // 0x004: Mobs will always go after them instead of players until attacked // 0x008: Copy their master's speed on spawn/map-change // 0x010: They display luk/3+1 instead of their actual critical in the diff --git a/src/map/battle.c b/src/map/battle.c index cd04f4428..437f95253 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3276,10 +3276,6 @@ bool battle_check_range(struct block_list *src,struct block_list *bl,int range) if(src->m != bl->m) // 違うマップ return false; - - if(src->type == BL_HOM && battle_config.hom_setting&0x2) - ; //WTF, way to go Aegis and your awesome bugs. - else if (!check_distance_bl(src, bl, range)) return false; diff --git a/src/map/unit.c b/src/map/unit.c index 287feddad..3ae4aa091 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -1640,7 +1640,7 @@ int unit_remove_map(struct block_list *bl, int clrtype) if (bl->type&BL_CHAR) { skill_unit_move(bl,gettick(),4); - skill_cleartimerskill(bl); // タイマースキルクリア + skill_cleartimerskill(bl); } switch( bl->type ) @@ -1673,7 +1673,6 @@ int unit_remove_map(struct block_list *bl, int clrtype) sd->menuskill_id = sd->menuskill_val = 0; sd->npc_shopid = 0; - pc_delinvincibletimer(sd); if(sd->pvp_timer!=-1) { delete_timer(sd->pvp_timer,pc_calc_pvprank_timer); @@ -1763,6 +1762,7 @@ int unit_free(struct block_list *bl, int clrtype) if(status_isdead(bl)) pc_setrestartvalue(sd,2); + pc_delinvincibletimer(sd); //Status that are not saved... if(sd->sc.count) { if(sd->sc.data[SC_SPURT]) -- cgit v1.2.3-70-g09d2