From be90f6c69b6ac54ee83878f603cb9bf733d29d04 Mon Sep 17 00:00:00 2001 From: Asheraf Date: Tue, 17 Apr 2018 02:43:16 +0100 Subject: Convert mob_skill_db into libconf format --- db/mob_skill_db2.conf | 59 + db/mob_skill_db2.txt | 137 - db/pre-re/mob_skill_db.conf | 55082 ++++++++++++++++++++++ db/pre-re/mob_skill_db.txt | 5801 --- db/re/mob_skill_db.conf | 100667 +++++++++++++++++++++++++++++++++++++++++ db/re/mob_skill_db.txt | 10141 ----- src/map/mob.c | 385 +- src/map/mob.h | 4 +- src/map/script.c | 54 + 9 files changed, 156042 insertions(+), 16288 deletions(-) create mode 100644 db/mob_skill_db2.conf delete mode 100644 db/mob_skill_db2.txt create mode 100644 db/pre-re/mob_skill_db.conf delete mode 100644 db/pre-re/mob_skill_db.txt create mode 100644 db/re/mob_skill_db.conf delete mode 100644 db/re/mob_skill_db.txt diff --git a/db/mob_skill_db2.conf b/db/mob_skill_db2.conf new file mode 100644 index 000000000..77d353610 --- /dev/null +++ b/db/mob_skill_db2.conf @@ -0,0 +1,59 @@ +//================= Hercules Database ===================================== +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2018 Hercules Dev Team +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see . +//========================================================================= +//= Monster Skill Database +//========================================================================= + +mob_skill_db:( +{ +/************************************************************************** + ************* Entry structure ******************************************** + ************************************************************************** + : { + : { + ClearSkills: (boolean, defaults to false) allows cleaning all previous defined skills for the mob. + SkillLevel: (int, defaults to 1) + SkillState: (int, defaults to 0) + SkillTarget: (int, defaults to 0) + Rate: (int, defaults to 1) + CastTime: (int, defaults to 0) + Delay: (int, defaults to 0) + Cancelable: (boolean, defaults to false) + CastCondition: (int, defaults to 0) + ConditionData: (int, defaults to 0) + val0: (int, defaults to 0) + val1: (int, defaults to 0) + val2: (int, defaults to 0) + val3: (int, defaults to 0) + val4: (int, defaults to 0) + Emotion: (int, defaults to 0) + ChatMsgID: (int, defaults to 0) + } + } +**************************************************************************/ + // entries in this file will override the ones in /(pre-)re/mob_skill_db.conf +} +) diff --git a/db/mob_skill_db2.txt b/db/mob_skill_db2.txt deleted file mode 100644 index 4fb5b84a1..000000000 --- a/db/mob_skill_db2.txt +++ /dev/null @@ -1,137 +0,0 @@ -// Custom Mob Skill Database -// -// Structure of Database: -// MobID,Dummy value (info only),State,SkillID,SkillLv,Rate,CastTime,Delay,Cancelable,Target,Condition type,Condition value,val1,val2,val3,val4,val5,Emotion,Chat -// -// RATE: the chance of the skill being casted when the condition is fulfilled (10000 = 100%). -// DELAY: the time (in milliseconds) before attempting to recast the same skill. -// -// STATE: -// any (except dead) / idle (in standby) / walk (in movement) / dead (on killed) / -// loot /attack / angry (like attack, except player has not attacked mob yet) / -// chase (following target, after being attacked) / follow (following target, -// without being attacked) / anytarget (attack+angry+chase+follow) -// -// TARGET: -// target (current target) / self / friend / master / randomtarget (any enemy within skill's range) -// -// The following are for ground-skills, a random target tile is selected from the specified area: -// around1 (3x3 area around self) / around2 (5x5 area around self) / -// around3 (7x7 area around self) / around4 (9x9 area around self) / -// around5 (3x3 area around target) / around6 (5x5 area around target) / -// around7 (7x7 area around target) / around8 (9x9 area around target) / -// around = around4 -// -// CONDITION: -// always Unconditional (no condition value). -// onspawn When mob spawns/respawns (no condition value). -// myhpltmaxrate When mob's HP drops to the specified %. -// myhpinrate When mob's HP is in a certain % range (condition value = lower bound, val1 = upper bound). -// mystatuson If mob has the specified abnormality in status. -// mystatusoff If mob has ended the specified abnormality in status. -// friendhpltmaxrate When mob's friend's HP drops to the specified %. -// friendhpinrate When mob's friend's HP is in a certain % range (condition value = lower bound, val1 = upper bound). -// friendstatuson If friend has the specified abnormality in status. -// friendstatusoff If friend has ended the specified abnormality in status. -// attackpcgt When attack PCs become greater than specified number. -// attackpcge When attack PCs become greater than or equal to the specified number. -// slavelt When number of slaves is less than the original specified number. -// slavele When number of slaves is less than or equal to the original specified number. -// closedattacked When close range melee attacked (no condition value). -// longrangeattacked When long range attacked, ex. bows, guns, ranged skills (no condition value). -// skillused When the specified skill is used on the mob. -// afterskill After mob casts the specified skill. -// casttargeted When a target is in cast range (no condition value). -// rudeattacked When mob is rude attacked (no condition value). -// -// Status abnormalities specified through the statuson/statusoff system: -// anybad (any type of state change) / stone / freeze / stun / sleep / -// poison / curse / silence / confusion / blind / hiding / sight (unhidden) -// -// Note: if a negative MobID is provided, the skill will be treated as 'global': -// -1: added for all boss types. -// -2: added for all normal types. -// -4: added for all mobs. - -// Athena Dev Team -//1900,Valaris@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -//1900,Valaris@AL_TELEPORT,walk,26,1,500,0,5000,yes,self,rudeattacked,,,,,,,, -//1900,Valaris@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,0,,,,,,29, -//1900,Valaris@MO_BODYRELOCATION,chase,264,1,200,200,1000,yes,target,always,0,,,,,,, -//1900,Valaris@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,, -//1900,Valaris@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,target,always,0,,,,,,, -//1900,Valaris@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -//1900,Valaris@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,0,,,,,,29, -//1900,Valaris@NPC_DARKSTRIKE,chase,340,10,200,0,1000,yes,target,always,0,,,,,,, -//1900,Valaris@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,, -//1900,Valaris@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -//1900,Valaris@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1902,,,,,, -//1900,Valaris@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1902,,,,,, -//1900,Valaris@WZ_VERMILION,attack,85,10,2000,500,2000,no,target,always,0,,,,,,29, -//1900,Valaris@WZ_VERMILION,chase,85,10,200,500,2000,no,target,always,0,,,,,,29, -//1900,Valaris@WZ_VERMILION,chase,85,10,500,500,2000,no,target,skillused,18,,,,,,29, -//1901,Valaris's Worshipper@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -//1901,Valaris's Worshipper@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29, -//1901,Valaris's Worshipper@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,6, -//1901,Valaris's Worshipper@NPC_EMOTION,chase,197,1,20,0,5000,yes,self,always,0,19,129,,,,, -//1901,Valaris's Worshipper@NPC_EMOTION,idle,197,1,200,0,5000,yes,self,always,0,6,1173,,,,, -//1901,Valaris's Worshipper@NPC_EMOTION,walk,197,1,200,0,5000,yes,self,always,0,2,,,,,, -//1901,Valaris's Worshipper@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,29, -//1901,Valaris's Worshipper@NPC_HALLUCINATION,chase,207,1,50,500,5000,yes,target,always,0,,,,,,29, -//1901,Valaris's Worshipper@SA_DISPELL,attack,289,1,0,0,30000,yes,target,always,0,,,,,,29, -//1902,MC Cameri@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -//1902,MC Cameri@AL_TELEPORT,walk,26,1,500,0,5000,yes,self,rudeattacked,,,,,,,, -//1902,MC Cameri@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,0,,,,,,29, -//1902,MC Cameri@MO_BODYRELOCATION,chase,264,1,200,200,1000,yes,target,always,0,,,,,,, -//1902,MC Cameri@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,, -//1902,MC Cameri@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,0,,,,,,29, -//1902,MC Cameri@NPC_DARKSTRIKE,chase,340,10,200,0,1000,yes,target,always,0,,,,,,, -//1902,MC Cameri@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,, -//1902,MC Cameri@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -//1902,MC Cameri@WZ_VERMILION,attack,85,10,2000,500,2000,no,target,always,0,,,,,,29, -//1902,MC Cameri@WZ_VERMILION,chase,85,10,200,500,2000,no,target,always,0,,,,,,29, -//1902,MC Cameri@WZ_VERMILION,chase,85,10,500,500,2000,no,target,skillused,18,,,,,,29, -//1903,Poki#3@AC_DOUBLE,attack,46,10,500,1000,5000,no,target,always,0,,,,,,, -//1903,Poki#3@AC_SHOWER,attack,47,8,2000,1000,5000,no,target,attackpcgt,2,,,,,,, -//1903,Poki#3@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,, -//1903,Poki#3@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,, -//1903,Poki#3@NPC_AGIUP,chase,350,5,2500,0,5000,no,self,always,0,,,,,,, -//1903,Poki#3@NPC_POWERUP,attack,349,5,500,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -//1903,Poki#3@SN_SHARPSHOOTING,attack,382,5,500,1000,5000,no,target,always,0,,,,,,, -//1903,Poki#3@HT_SKIDTRAP,idle,115,5,50,0,5000,yes,self,always,0,,,,,,29, -//1903,Poki#3@HT_FREEZINGTRAP,idle,120,5,50,0,300000,yes,self,always,0,,,,,,, -//1903,Poki#3@HT_FREEZINGTRAP,idle,121,5,50,0,300000,yes,self,always,0,,,,,,, -//1903,Poki#3@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,0,,,,,,, -//1903,Poki#3@HT_FLASHER,idle,120,5,50,0,300000,yes,self,always,0,,,,,,, -//1903,Poki#3@NPC_SUMMONSLAVE,idle,196,5,10000,2000,120000,no,self,slavele,1,1659,1660,1661,1662,1663,0, -//1903,Poki#3@NPC_CALLSLAVE,attack,352,1,2000,0,10000,yes,target,always,0,,,,,,, -//1903,Poki#3@NPC_CALLSLAVE,idle,352,1,2000,0,10000,yes,self,always,0,,,,,,, -//1903,Poki#3@NPC_CHANGEWATER,attack,162,1,10000,2000,600000,no,self,myhpltmaxrate,30,,,,,,, -//1903,Poki#3@NPC_CHANGETELEKINESIS,attack,169,1,500,2000,5000,no,self,myhpltmaxrate,10,,,,,,7, -//1903,Poki#3@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, - -// Easter Bunny (not in the db?? it's in db2!) -//1921,Easter Bunny@NPC_SUMMONSLAVE,attack,196,5,10000,3000,10000,no,self,slavele,2,1063,,,,,, -//1921,Easter Bunny@NPC_SUMMONSLAVE,idle,196,5,5000,2000,40000,no,self,always,2,1920,,,,,, - -// Custom Fire Poring. Warning, Colides with META_DENIRO -//1239,Fire Poring@AL_HEAL,idle,28,10,10000,0,2000,yes,self,always,0,,,,,,4, -//1239,Fire Poring@AL_HEAL,walk,28,10,10000,0,2000,yes,self,always,0,,,,,,4, -//1239,Fire Poring@AL_TELEPORT,attack,26,1,1000,5000,60000,no,self,myhpltmaxrate,30,,,,,,, -//1239,Fire Poring@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -//1239,Fire Poring@NPC_DARKBLESSING,attack,203,1,1000,2000,5000,no,target,always,0,,,,,,18, -//1239,Fire Poring@NPC_SUMMONSLAVE,attack,196,16,10000,2000,10000,no,self,slavele,3,1491,1431,1433,,,18, -//1239,Fire Poring@NPC_SUMMONSLAVE,idle,196,16,10000,2000,10000,no,self,slavele,3,1491,1431,1433,,,18, -//1239,Fire Poring@RG_INTIMIDATE,attack,219,5,1000,0,3000,yes,target,always,0,,,,,,, -//1239,Fire Poring@RG_STRIPARMOR,attack,217,5,2000,0,3000,yes,target,always,0,,,,,,, -//1239,Fire Poring@RG_STRIPHELM,attack,218,5,2000,0,3000,yes,target,always,0,,,,,,, -//1239,Fire Poring@RG_STRIPSHIELD,attack,216,5,2000,0,3000,yes,target,always,0,,,,,,, -//1239,Fire Poring@RG_STRIPWEAPON,attack,215,5,2000,0,3000,yes,target,always,0,,,,,,, - -// iRO Halloween Event 2009 -//3014,Halloween Whisper@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,, -//3014,Halloween Whisper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,, -//3014,Halloween Whisper@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,,,,,,, -//3014,Halloween Whisper@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, - -// Here you can place your custom mob skills diff --git a/db/pre-re/mob_skill_db.conf b/db/pre-re/mob_skill_db.conf new file mode 100644 index 000000000..8f752cb68 --- /dev/null +++ b/db/pre-re/mob_skill_db.conf @@ -0,0 +1,55082 @@ +//================= Hercules Database ===================================== +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2018 Hercules Dev Team +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see . +//========================================================================= +//= Monster Skill Database +//========================================================================= + +mob_skill_db:( +{ +/************************************************************************** + ************* Entry structure ******************************************** + ************************************************************************** + : { + : { + ClearSkills: (boolean, defaults to false) allows cleaning all previous defined skills for the mob. + SkillLevel: (int, defaults to 1) + SkillState: (int, defaults to 0) + SkillTarget: (int, defaults to 0) + Rate: (int, defaults to 1) + CastTime: (int, defaults to 0) + Delay: (int, defaults to 0) + Cancelable: (boolean, defaults to false) + CastCondition: (int, defaults to 0) + ConditionData: (int, defaults to 0) + val0: (int, defaults to 0) + val1: (int, defaults to 0) + val2: (int, defaults to 0) + val3: (int, defaults to 0) + val4: (int, defaults to 0) + Emotion: (int, defaults to 0) + ChatMsgID: (int, defaults to 0) + } + } +**************************************************************************/ + SCORPION: { + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + PORING: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + HORNET: { + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + FARMILIAR: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + FABRE: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1008 + } + } + PUPA: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1018 + } + } + CONDOR: { + BS_ADRENALINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 5 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + WILOW: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + CHONCHON: { + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + RODA_FROG: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + WOLF: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_PROVOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + SPORE: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + } + NPC_PROVOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ZOMBIE: { + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ARCHER_SKELETON: { + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + CREAMY: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + PECOPECO: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PROVOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + MANDRAGORA: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + } + ORK_WARRIOR: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + val1: 14469 + } + NPC_SMOKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 36000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 27 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + } + WORM_TAIL: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + SNAKE: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MUNAK: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + val1: 14469 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_STUNATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + SOLDIER_SKELETON: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ISIS: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12693 + } + } + ANACONDAQ: { + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + POPORING: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + VERIT: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PROVOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + ELDER_WILOW: { + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + } + THARA_FROG: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + HUNTER_FLY: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14725 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GHOUL: { + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SIDE_WINDER: { + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + OSIRIS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + ASC_METEORASSAULT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1522 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1522 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 7 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1029 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BAPHOMET: { + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 6 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 6 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1431 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1431 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1101 + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 5000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 29 + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 2000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + } + GOLEM: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + } + MUMMY: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + STEEL_CHONCHON: { + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + OBEAUNE: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + val1: 12437 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + MARC: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_STUNATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WATERATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + DOPPELGANGER: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 2 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 36 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + AL_DECAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 48 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 48 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1427 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1427 + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + } + PECOPECO_EGG: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1049 + val1: 1050 + } + } + THIEF_BUG_EGG: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1051 + } + } + PICKY: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + PICKY_: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + THIEF_BUG: { + NPC_AGIUP: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + ROCKER: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + THIEF_BUG_: { + NPC_AGIUP: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + THIEF_BUG__: { + NPC_AGIUP: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + MUKA: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + } + SMOKIE: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYSTATUSON" + ConditionData: "SC_HIDING" + Emotion: 2 + } + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_PROVOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 19 + } + } + YOYO: { + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PROVOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + METALLER: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + MISTRESS: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 18 + } + AL_PNEUMA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 18 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1604 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1604 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1156 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 28 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 28 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BIGFOOT: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + } + NIGHTMARE: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + PORING_: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MEGALODON: { + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 7 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + STROUF: { + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_FROSTDIVER: { + SkillState: "MSS_ANGRY" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_FOLLOW" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + VADON: { + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + CORNUTUS: { + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 9 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + } + HYDRA: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + } + SWORD_FISH: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + KUKRE: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + PIRATE_SKEL: { + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 27 + } + SM_BASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 27 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + KAHO: { + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + CRAB: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SHELLFISH: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SKELETON: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + POISON_SPORE: { + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + val1: 14469 + } + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POISONATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + } + GOLDEN_BUG: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + HP_ASSUMPTIO: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1608 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1608 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1054 + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + Emotion: 19 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYSTATUSON" + ConditionData: "SC_HIDING" + } + } + ORK_HERO: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 48 + Rate: 2000 + Delay: 300000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 300000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 300000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1500 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 15 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 15 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1439 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 8 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1439 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + } + VOCAL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1052 + Emotion: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1052 + Emotion: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 8 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1052 + } + } + TOAD: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1012 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1012 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + MASTERING: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1002 + val1: 1113 + Emotion: 21 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1002 + val1: 1113 + Emotion: 21 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1002 + Emotion: 21 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + DRAGON_FLY: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1011 + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1011 + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 8 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1011 + Emotion: 27 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + VAGABOND_WOLF: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 27 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1013 + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1013 + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1013 + Emotion: 27 + } + } + ECLIPSE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_LICK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1063 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 8 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1063 + } + } + AMBERNITE: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 9 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ANDRE: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ANGELING: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1031 + val1: 1062 + Emotion: 18 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1031 + val1: 1062 + Emotion: 18 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1031 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + ANT_EGG: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1095 + val1: 1105 + val2: 1160 + } + } + ANUBIS: { + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12437 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ARGIOPE: { + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 14229 + } + } + ARGOS: { + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PF_SPIDERWEB: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PF_SPIDERWEB: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BAPHOMET_: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14229 + } + } + BATHORY: { + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 30 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + CARAMEL: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + COCO: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + DENIRO: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DESERT_WOLF: { + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12429 + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + DESERT_WOLF_B: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DEVIACE: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 200 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 145 + } + } + DEVIRUCHI: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + DOKEBI: { + BS_ADRENALINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_ADRENALINE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + } + DRAINLIAR: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DRAKE: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 48 + Rate: 2000 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1566 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1566 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1192 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_WATERATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 29 + } + NPC_WATERATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + } + DROPS: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DUSTINESS: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + EDDGA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 4000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + AM_DEMONSTRATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AM_DEMONSTRATION: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1603 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 8 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1603 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1060 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 3000 + Delay: 2000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + } + EGGYRA: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + } + EVIL_DRUID: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + FLORA: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + } + FRILLDORA: { + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GHOSTRING: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 28 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + Emotion: 28 + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + Emotion: 28 + } + NPC_INVISIBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 28 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 28 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1599 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1599 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1186 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 28 + } + } + GIEARTH: { + HT_SANDMAN: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 8 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + GOBLIN_1: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 18 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + val1: 13973 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GOBLIN_2: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + val1: 12437 + } + } + GOBLIN_3: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + val1: 12429 + } + } + GOBLIN_4: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 20 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + val1: 12429 + } + } + GOBLIN_5: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 28 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + val1: 12429 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + HODE: { + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + HORN: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + HORONG: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_SIGHT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + JAKK: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + val1: 13973 + } + } + JOKER: { + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 10 + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 10 + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + NPC_ATTRICHANGE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 10 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + NPC_WINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + NPC_EMOTION_ON: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 20 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_EMOTION_ON: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + val1: 131 + } + } + KHALITZBURG: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 9 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + KOBOLD_1: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 12429 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + KOBOLD_2: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 12429 + } + } + KOBOLD_3: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 12429 + } + } + MAGNOLIA: { + HT_FLASHER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 28 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MANTIS: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 12693 + } + } + MARDUK: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + MARINA: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + MARINE_SPHERE: { + NPC_RUN: { + SkillState: "MSS_IDLE" + SkillLevel: 7 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_MASTER" + CastCondition: "MSC_ALCHEMIST" + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_ANY" + SkillLevel: 1 + Rate: 10000 + CastTime: 3000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 354 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 173 + } + } + MARIONETTE: { + HT_FREEZINGTRAP: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + MARSE: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 145 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + MARTIN: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + MATYR: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 12437 + } + } + MAYA: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1477 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1477 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1194 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + } + MEDUSA: { + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14229 + } + } + MINOROUS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12437 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + MOONLIGHT: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 21 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 21 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 21 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 21 + } + SA_LANDPROTECTOR: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 89 + } + SA_LANDPROTECTOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + ST_FULLSTRIP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 4000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 0 + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 4000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 0 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 4000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 0 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1471 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1471 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1180 + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + } + MYST: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + ORC_SKELETON: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ORC_ZOMBIE: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + PASANA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 12437 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + PETIT: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + PETIT_: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + PHARAOH: { + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBLESSING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1458 + val1: 1464 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1458 + val1: 1464 + } + } + PHEN: { + NPC_PROVOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + PHREEONI: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_WIDESTONE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_HELMBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_LICK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1558 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1558 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1127 + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + Emotion: 19 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYSTATUSON" + ConditionData: "SC_HIDING" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 19 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + } + PIERE: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + PLANKTON: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + RAYDRIC: { + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + REQUIEM: { + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + SAND_MAN: { + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SAVAGE: { + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + SAVAGE_BABE: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SKEL_WORKER: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SOHEE: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 28 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SUICIDE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + STAINER: { + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 19 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + TAROU: { + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + VITATA: { + AM_POTIONPITCHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 5 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ZENORC: { + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ZEROM: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + } + WHISPER: { + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 28 + val1: 12693 + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 28 + } + } + NINE_TAIL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_ATTRICHANGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + BON_GUN: { + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + } + ORC_ARCHER: { + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 6 + } + HT_ANKLESNARE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 5 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ORC_LORD: { + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 700 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1500 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1500 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1473 + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1473 + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1189 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 9 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + } + MIMIC: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + WRAITH: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ALARM: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 6 + } + } + ARCLOUSE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12693 + } + } + RIDEWORD: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + SKEL_PRISONER: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + } + ZOMBIE_PRISONER: { + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DARK_PRIEST: { + NPC_DARKCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CHANGEUNDEAD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_DARKBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + PUNK: { + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ZHERLTHSH: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 30 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_LICK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1257 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + } + RYBIO: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 4 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 4 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 4 + } + } + PHENDARK: { + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + MYSTELTAINN: { + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + TIRFING: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_HELMBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + EXECUTIONER: { + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ANOLIAN: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + val1: 13973 + } + } + STING: { + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYSTATUSON" + ConditionData: "SC_HIDING" + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 20 + val1: 12437 + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 10 + } + WZ_QUAGMIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + } + WANDER_MAN: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_AUTOCOUNTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + RG_INTIMIDATE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + CRAMP: { + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BRILIGHT: { + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + Emotion: 9 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + HIGH_ORC: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 13973 + } + NPC_SMOKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 36000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + } + CHOCO: { + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + HT_SKIDTRAP: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12437 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1057 + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1057 + Emotion: 27 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + STEM_WORM: { + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + PENOMENA: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + KNIGHT_OF_ABYSS: { + AC_CHARGEARROW: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 600000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1132 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + MARIN: { + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SASQUATCH: { + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + } + COOKIE_XMAS: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + ANTONIO: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_RUN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_RUN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + CRUISER: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 24 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 27 + } + } + MYSTCASE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 3 + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + CHEPET: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 17 + } + AM_DEMONSTRATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 17 + } + AM_DEMONSTRATION: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 17 + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1743 + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1743 + Emotion: 27 + } + PR_STRECOVERY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDSTATUSON" + ConditionData: "MSC_ANY" + Emotion: 3 + } + PR_STRECOVERY: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDSTATUSON" + ConditionData: "MSC_ANY" + Emotion: 3 + } + } + KNIGHT_OF_WINDSTORM: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_WIDEFREEZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDEFREEZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_WINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1607 + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1607 + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1515 + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 21 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + } + GARM: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 48 + Rate: 2000 + Delay: 300000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_WIDEFREEZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDEFREEZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WEAPONBRAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1606 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1606 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WATERATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 6 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + } + GARGOYLE: { + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 9 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + RAGGLER: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + NERAID: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val1: 13973 + } + } + PEST: { + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + INJUSTICE: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GOBLIN_ARCHER: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 16 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GRYPHON: { + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DARK_FRAME: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 1 + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 1 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 26 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + WILD_ROSE: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MUTANT_DRAGON: { + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + WIND_GHOST: { + HT_SHOCKWAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + MERMAN: { + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_RANGEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + COOKIE: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 0 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 0 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 0 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 0 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 0 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 0 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 4 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 4 + } + } + CARAT: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + BLOODY_KNIGHT: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CHANGEFIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 600000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + NPC_WEAPONBRAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + CLOCK: { + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 200 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 145 + } + } + C_TOWER_MANAGER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 200 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 145 + } + } + ALLIGATOR: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 145 + } + } + DARK_LORD: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_DARKBLESSING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_HELMBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1605 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1605 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 5000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 5000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 5000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ORC_LADY: { + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 3 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MEGALITH: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + } + ALICE: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1744 + } + } + RAYDRIC_ARCHER: { + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + GREATEST_GENERAL: { + NPC_BLINDATTACK: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + NPC_BLINDATTACK: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_CASTTARGETED" + Emotion: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 5000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 5000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_CASTTARGETED" + Emotion: 6 + } + } + STALACTIC_GOLEM: { + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 200 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 145 + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + TRI_JOINT: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + STEAM_GOBLIN: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 27 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 23 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + SAGEWORM: { + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 20 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 20 + } + } + KOBOLD_ARCHER: { + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 20 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + CHIMERA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1253 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + } + ARCHER_GUARDIAN: { + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SOLDIER_GUARDIAN: { + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MAYA_PUPLE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 161 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 14261 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1194 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SKELETON_GENERAL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1028 + val1: 1016 + } + } + WRAITH_DEAD: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + MINI_DEMON: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 18 + val1: 14229 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1109 + Emotion: 11 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1109 + Emotion: 11 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + CREMY_FEAR: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1018 + } + RG_INTIMIDATE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + KILLER_MANTIS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14229 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1139 + } + } + OWL_BARON: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 161 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14261 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1320 + } + } + KOBOLD_LEADER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_ADRENALINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + BS_ADRENALINE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1133 + val1: 1134 + val2: 1135 + val3: 1282 + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1133 + val1: 1134 + val2: 1135 + val3: 1282 + Emotion: 27 + } + } + ANCIENT_MUMMY: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + } + ZOMBIE_MASTER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1036 + } + } + GOBLIN_LEADER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 27 + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 27 + } + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1122 + val1: 1123 + val2: 1124 + val3: 1125 + val4: 1126 + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1122 + val1: 1123 + val2: 1124 + val3: 1125 + val4: 1126 + Emotion: 27 + } + } + CATERPILLAR: { + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + AM_MUT: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + AM_ACIDTERROR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1110 + } + } + DARK_ILLUSION: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GIANT_HONET: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14229 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + GIANT_SPIDER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14229 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1100 + } + } + ANCIENT_WORM: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1099 + } + } + LEIB_OLMAI: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1243 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + CAT_O_NINE_TAIL: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1180 + } + } + PANZER_GOBLIN: { + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 23 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + GAJOMART: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_SIGHT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1129 + } + RG_STRIPWEAPON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MAJORUROS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 13973 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1149 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + GULLINBURSTI: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1166 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + RG_STRIPSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + TURTLE_GENERAL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WEAPONBRAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1364 + val1: 1594 + val2: 1600 + val3: 1601 + val4: 1602 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1364 + val1: 1594 + val2: 1600 + val3: 1601 + val4: 1602 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + MOBSTER: { + KN_SPEARBOOMERANG: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + RG_INTIMIDATE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + PERMETER: { + AM_POTIONPITCHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 5 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 145 + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ASSULTER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + val0: 23 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 13973 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + TF_BACKSLIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 600000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + val0: 1364 + } + } + SOLIDER: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 145 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + FUR_SEAL: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + val1: 14469 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + HEATER: { + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + FREEZER: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 20 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + OWL_DUKE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 161 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14261 + } + } + DRAGON_TAIL: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SPRING_RABBIT: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 131 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SEE_OTTER: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + val1: 14469 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + APOCALIPS: { + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + LAVA_GOLEM: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1367 + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + } + BLAZZER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + GEOGRAPHER: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + } + GRAND_PECO: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 200 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 4233 + } + } + SUCCUBUS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + FAKE_ANGEL: { + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLINDATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CURSEATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CURSEATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_HALLUCINATION: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_HALLUCINATION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + GOAT: { + BS_ADRENALINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + BS_ADRENALINE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 4233 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + LORD_OF_DEATH: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 48 + Rate: 2000 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEUNDEAD: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1490 + val1: 1490 + val2: 1509 + val3: 1508 + val4: 1179 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1490 + val1: 1490 + val2: 1509 + val3: 1508 + val4: 1179 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + } + INCUBUS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 14 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 14 + } + } + THE_PAPER: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DEFENDER: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + } + HARPY: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + ELDER: { + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_IDLE" + SkillLevel: 7 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + MG_FROSTDIVER: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_IDLE" + SkillLevel: 7 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + MG_STONECURSE: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + } + DEMON_PUNGUS: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + NIGHTMARE_TERROR: { + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_ANGRY" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DRILLER: { + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GRIZZLY: { + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + KN_SPEARSTAB: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_STUNATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SM_ENDURE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + } + DIABOLIC: { + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + MO_BODYRELOCATION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_METEOR: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_METEOR: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + EXPLOSION: { + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AM_DEMONSTRATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 100 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AM_DEMONSTRATION: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 100 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + DELETER: { + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12429 + } + } + DELETER_: { + MG_FIREWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12429 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + SLEEPER: { + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DEFENDER: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DEFENDER: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GIG: { + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + TF_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + TF_HIDING: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + TF_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_FOLLOW" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + } + ARCHANGELING: { + CR_GRANDCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + PR_SANCTUARY: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + PR_SANCTUARY: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + Emotion: 18 + } + NPC_BARRIER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1443 + val1: 1246 + val2: 1742 + val3: 1743 + val4: 1744 + Emotion: 18 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 7 + Rate: 10000 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1443 + val1: 1246 + val2: 1742 + val3: 1743 + val4: 1744 + Emotion: 18 + } + RG_INTIMIDATE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DRACULA: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 48 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 36 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 36 + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEUNDEAD: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_INVISIBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 16 + Rate: 10000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1419 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 16 + Rate: 10000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1419 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + } + VIOLY: { + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + GALAPAGO: { + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 2 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + val1: 4235 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 1 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + ROTAR_ZAIRO: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 23 + } + } + G_MUMMY: { + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + EVENT_BAPHO: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 20 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_BARRIER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 3000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 2000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1026 + val1: 1170 + val2: 1029 + val3: 1044 + val4: 1749 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 2000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1026 + val1: 1170 + val2: 1029 + val3: 1044 + val4: 1749 + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + KARAKASA: { + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 31 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 31 + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 28 + val1: 14469 + } + } + SHINOBI: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + HT_CLAYMORETRAP: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + } + NPC_REBIRTH: { + SkillState: "MSS_DEAD" + SkillLevel: 2 + Rate: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_BACKSLIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 3600000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + } + } + POISON_TOAD: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ANTIQUE_FIRELOCK: { + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + } + MIYABI_NINGYO: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + TENGU: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 600 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 23 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 600 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 23 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SM_PROVOKE: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 2000 + CastTime: 600 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 23 + } + SM_PROVOKE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 10 + Rate: 2000 + CastTime: 600 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 23 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + KAPHA: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 20 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 16 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_WATERATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 16 + } + } + BLOOD_BUTTERFLY: { + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + } + RICE_CAKE_BOY: { + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + LIVE_PEACH_TREE: { + AM_POTIONPITCHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + AM_POTIONPITCHER: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + EVIL_CLOUD_HERMIT: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + WILD_GINSENG: { + NPC_BARRIER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 3000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 9 + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + } + BABY_LEOPARD: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + } + WICKED_NYMPH: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 2 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ZIPPER_BEAR: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + DARK_SNAKE_LORD: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1531 + val1: 1531 + val2: 1564 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1531 + val1: 1531 + val2: 1564 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + } + G_FARMILIAR: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ARCHER_SKELETON: { + AC_DOUBLE: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ISIS: { + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_HUNTER_FLY: { + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_GHOUL: { + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_SIDE_WINDER: { + KN_PIERCE: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_OBEAUNE: { + NPC_WATERATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MARC: { + NPC_STUNATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_NIGHTMARE: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_POISON_SPORE: { + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ARGIOPE: { + AS_VENOMDUST: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ARGOS: { + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_BAPHOMET_: { + NPC_DARKBREATH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_DESERT_WOLF: { + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_DEVIRUCHI: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_DRAINLIAR: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_EVIL_DRUID: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_JAKK: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_JOKER: { + MG_FIREBALL: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_FOLLOW" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 9 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ATTRICHANGE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_KHALITZBURG: { + AS_GRIMTOOTH: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_STUNATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_HIGH_ORC: { + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SMOKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 36000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + G_STEM_WORM: { + NPC_GUIDEDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_PENOMENA: { + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_SASQUATCH: { + KN_SPEARSTAB: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_ENDURE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + } + G_CRUISER: { + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_CHEPET: { + AL_HEAL: { + SkillState: "MSS_ANGRY" + SkillLevel: 11 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + } + AL_HEAL: { + SkillState: "MSS_FOLLOW" + SkillLevel: 11 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + } + AL_HEAL: { + SkillState: "MSS_ANGRY" + SkillLevel: 11 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AL_HEAL: { + SkillState: "MSS_FOLLOW" + SkillLevel: 11 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + MG_FIREWALL: { + SkillState: "MSS_FOLLOW" + SkillLevel: 10 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_STRECOVERY: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 2000 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDSTATUSON" + ConditionData: "MSC_ANY" + } + PR_STRECOVERY: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDSTATUSON" + ConditionData: "MSC_ANY" + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_STRECOVERY: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDSTATUSON" + ConditionData: "MSC_ANY" + } + PR_STRECOVERY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDSTATUSON" + ConditionData: "MSC_ANY" + } + } + G_RAGGLER: { + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_INJUSTICE: { + AS_SONICBLOW: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_GRYPHON: { + KN_PIERCE: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_DARK_FRAME: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MUTANT_DRAGON: { + MG_FIREBALL: { + SkillState: "MSS_FOLLOW" + SkillLevel: 20 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_ANGRY" + SkillLevel: 20 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + G_WIND_GHOST: { + MG_LIGHTNINGBOLT: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICALATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + HT_SHOCKWAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MERMAN: { + KN_PIERCE: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_RANGEATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_RANGEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ORC_LADY: { + AL_INCAGI: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_RAYDRIC_ARCHER: { + AC_CHARGEARROW: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_TRI_JOINT: { + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_KOBOLD_ARCHER: { + AC_DOUBLE: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_CHIMERA: { + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MANTIS: { + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MARDUK: { + MG_FIREBOLT: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICALATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MARIONETTE: { + MG_FIREWALL: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + HT_FREEZINGTRAP: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MATYR: { + AS_SONICBLOW: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MINOROUS: { + BS_HAMMERFALL: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ORC_SKELETON: { + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ORC_ZOMBIE: { + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_PASANA: { + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_PETIT: { + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_PETIT_: { + NPC_TELEKINESISATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_RAYDRIC: { + BS_MAXIMIZE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_ANGRY" + SkillLevel: 20 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + G_REQUIEM: { + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_SKEL_WORKER: { + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ZEROM: { + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_NINE_TAIL: { + NPC_ATTRICHANGE: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_RANDOMATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ATTRICHANGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_BON_GUN: { + KN_SPEARSTAB: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ORC_ARCHER: { + AC_SHOWER: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + HT_ANKLESNARE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MIMIC: { + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_WRAITH: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ALARM: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ARCLOUSE: { + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_RIDEWORD: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_SKEL_PRISONER: { + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ZOMBIE_PRISONER: { + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_PUNK: { + NPC_PETRIFYATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ZHERLTHSH: { + AS_SONICBLOW: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_LICK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_PROVOKE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_LICK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_RYBIO: { + AS_SONICBLOW: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_PROVOKE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_PHENDARK: { + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MYSTELTAINN: { + BS_MAXIMIZE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_TIRFING: { + AS_SONICBLOW: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_EXECUTIONER: { + BS_MAXIMIZE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + KN_AUTOCOUNTER: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + KN_SPEARBOOMERANG: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + KN_AUTOCOUNTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + KN_SPEARBOOMERANG: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ANOLIAN: { + NPC_WATERATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_STING: { + KN_SPEARSTAB: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_HIDING: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + WZ_QUAGMIRE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYSTATUSON" + ConditionData: "SC_HIDING" + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_WANDER_MAN: { + KN_AUTOCOUNTER: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_AUTOCOUNTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_DOKEBI: { + BS_ADRENALINE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_ADRENALINE: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MC_MAMMONITE: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_ADRENALINE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_ADRENALINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + INCANTATION_SAMURAI: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 9 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + ASC_BREAKER: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_LONGRANGEATTACKED" + } + ASC_BREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ASC_BREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HELMBRAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1560 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1560 + } + RG_INTIMIDATE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + } + DRYAD: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + KIND_OF_BEETLE: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + } + STONE_SHOOTER: { + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + WOODEN_GOLEM: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 9 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + WOOTAN_SHOOTER: { + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + WOOTAN_FIGHTER: { + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + PARASITE: { + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_POISON: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + PORING_V: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 4 + } + AL_HEAL: { + SkillState: "MSS_WALK" + SkillLevel: 11 + Rate: 10000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 4 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKBLESSING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 16 + Rate: 10000 + CastTime: 2000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1491 + val1: 1431 + val2: 1433 + Emotion: 18 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 16 + Rate: 10000 + CastTime: 2000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1491 + val1: 1431 + val2: 1433 + Emotion: 18 + } + RG_STRIPARMOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + RG_STRIPHELM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + RG_STRIPSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + RG_STRIPWEAPON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GIBBET: { + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + DULLAHAN: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + LOLI_RURI: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 3 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + DISGUISE: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + val0: 1509 + val1: 1508 + Emotion: 19 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BLOODY_MURDERER: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + QUVE: { + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 1509 + Emotion: 19 + } + } + LUDE: { + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 1508 + Emotion: 19 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + HYLOZOIST: { + AL_DECAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + AMON_RA: { + NPC_BLOODDRAIN: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + val0: 1474 + val1: 1477 + val2: 1438 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + val0: 1474 + val1: 1477 + val2: 1438 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + val0: 1474 + val1: 1477 + val2: 1438 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + val0: 1474 + val1: 1477 + val2: 1438 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + val0: 1474 + val1: 1477 + val2: 1438 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 89 + val0: 1474 + val1: 1477 + val2: 1438 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 21 + val0: 1474 + val1: 1477 + val2: 1438 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 1474 + val1: 1477 + val2: 1438 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 79 + val0: 1474 + val1: 1477 + val2: 1438 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 83 + val0: 1474 + val1: 1477 + val2: 1438 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_SKILLUSED" + ConditionData: 89 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_SKILLUSED" + ConditionData: 21 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_SKILLUSED" + ConditionData: 79 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_SKILLUSED" + ConditionData: 83 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_CASTTARGETED" + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 5000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + WZ_FIREPILLAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 5000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBLESSING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 2000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + } + HYEGUN: { + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + CIVIL_SERVANT: { + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + AM_POTIONPITCHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + DANCING_DRAGON: { + NPC_AGIUP: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_AGIUP: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + } + GARM_BABY: { + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_LICK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + INCREASE_SOIL: { + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 50 + CastTime: 5000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1516 + } + } + LI_ME_MANG_RYANG: { + NPC_RANGEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 24 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + BACSOJIN: { + NPC_INVISIBLE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + PR_SANCTUARY: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + HP_ASSUMPTIO: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESLEEP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESLEEP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + } + } + CHUNG_E: { + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + RG_INTIMIDATE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + TF_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + BOILED_RICE: { + CR_AUTOGUARD: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUICIDE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 4000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + } + G_PARASITE: { + NPC_REVENGE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MASTERATTACKED" + } + } + G_FLORA: { + NPC_REVENGE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MASTERATTACKED" + } + } + G_HYDRA: { + NPC_REVENGE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MASTERATTACKED" + } + } + DEVILING: { + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + CastTime: 2000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1595 + val1: 1595 + val2: 1595 + val3: 1433 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 7 + Rate: 10000 + CastTime: 2000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1595 + val1: 1595 + val2: 1595 + val3: 1433 + Emotion: 6 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + CastTime: 700 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + CastTime: 700 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + TAO_GUNKA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 9 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 4 + val0: 1793 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 4 + val0: 1793 + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_COMBOATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_STUNATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + } + TAMRUAN: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + } + LEAF_CAT: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + } + KRABEN: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + G_MANDRAGORA: { + NPC_REVENGE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MASTERATTACKED" + } + } + G_GEOGRAPHER: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + } + NPC_REVENGE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MASTERATTACKED" + } + } + METALING: { + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 200000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + RG_STRIPWEAPON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + } + MINERAL: { + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BARRIER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 3000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 50000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + TF_HIDING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + OBSIDIAN: { + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BARRIER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 3000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 50000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + TF_HIDING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + PITMAN: { + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + TF_SPRINKLESAND: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 3000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + HT_CLAYMORETRAP: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + WASTE_STOVE: { + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 200 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 9 + } + } + UNGOLIANT: { + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 14 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1625 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1625 + } + } + PORCELLIO: { + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 18 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 25 + Emotion: 9 + } + } + NOXIOUS: { + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 23 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 23 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 173 + Emotion: 23 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 14 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 14 + } + } + VENOMOUS: { + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 23 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 23 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 173 + Emotion: 23 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + TEDDY_BEAR: { + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 2000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 3 + Emotion: 23 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 2000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 3 + Emotion: 23 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 23 + } + } + RSX_0806: { + NPC_AGIUP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 32 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 32 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1624 + val1: 1624 + val2: 1621 + val3: 1620 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1624 + val1: 1624 + val2: 1621 + val3: 1620 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1617 + } + NPC_WEAPONBRAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + } + G_WASTE_STOVE: { + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 4000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 200 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 9 + } + } + G_PORCELLIO: { + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 18 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 25 + Emotion: 9 + } + } + G_DARK_PRIEST: { + NPC_DARKCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CHANGEUNDEAD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_DARKBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 9 + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 9 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 9 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 9 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ANOPHELES: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MOLE: { + TF_HIDING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 29 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + HILL_WIND: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_SPEARBOOMERANG: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BACSOJIN_: { + NPC_INVISIBLE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + PR_SANCTUARY: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + HP_ASSUMPTIO: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1519 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1519 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1519 + } + } + CHUNG_E_: { + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + RG_INTIMIDATE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + TF_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + GREMLIN: { + RG_STRIPARMOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + BEHOLDER: { + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + MG_NAPALMBEAT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SEYREN: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_SPEARBOOMERANG: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_SPEARBOOMERANG: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 6 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + EREMES: { + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_GRIMTOOTH: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 6 + } + ASC_BREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ASC_METEORASSAULT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + TF_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_VENOMDUST: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 50000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 50000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + HARWORD: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_ADRENALINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 150000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 23 + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MAGALETA: { + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 100 + } + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 100 + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 100 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_INCAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 240000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 240000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 48 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + AL_PNEUMA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 18 + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + } + SHECIL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_AGIUP: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 35000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SN_SHARPSHOOTING: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 1500 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + HT_SKIDTRAP: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + HT_SKIDTRAP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + HT_FLASHER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + HT_FLASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + HT_FREEZINGTRAP: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + HT_FREEZINGTRAP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + KATRINN: { + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 137 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_FROSTDIVER: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_IDLE" + SkillLevel: 28 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_IDLE" + SkillLevel: 20 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 28 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 7000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + HW_NAPALMVULCAN: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 28 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 28 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 15 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 15 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 3000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 3000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_SEYREN: { + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 2000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + } + WZ_STORMGUST: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + WZ_STORMGUST: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + KN_SPEARBOOMERANG: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + KN_SPEARBOOMERANG: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 6 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_EREMES: { + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 2000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + WZ_METEOR: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + AS_GRIMTOOTH: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 6 + } + ASC_BREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ASC_METEORASSAULT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_VENOMDUST: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_HARWORD: { + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 2000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + WZ_METEOR: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + BS_ADRENALINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 150000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 23 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 23 + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_HELMBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MAGALETA: { + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 90 + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 90 + } + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 100 + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 100 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 2000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + WZ_METEOR: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_INCAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 240000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 240000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 48 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + AL_PNEUMA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 18 + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + } + G_SHECIL: { + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 2000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + WZ_METEOR: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + SN_SHARPSHOOTING: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 1500 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + HT_LANDMINE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_AROUND3" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + HT_LANDMINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND3" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + HT_ANKLESNARE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_AROUND3" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + HT_ANKLESNARE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND3" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + HT_BLASTMINE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_AROUND3" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + HT_BLASTMINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND3" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_KATRINN: { + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 2000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + WZ_METEOR: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + WZ_STORMGUST: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_IDLE" + SkillLevel: 20 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 7000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + HW_NAPALMVULCAN: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 137 + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 5000 + CastTime: 200 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + WZ_FIREPILLAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 2000 + CastTime: 200 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + B_SEYREN: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1641 + val1: 1642 + val2: 1643 + val3: 1644 + val4: 1645 + Emotion: 0 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1641 + val1: 1642 + val2: 1643 + val3: 1644 + val4: 1645 + Emotion: 0 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 1641 + val1: 1642 + val2: 1643 + val3: 1644 + val4: 1645 + Emotion: 0 + } + KN_SPEARBOOMERANG: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + KN_SPEARBOOMERANG: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 6 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEFIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 60000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 9 + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 60000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 60000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + } + B_EREMES: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1642 + val2: 1643 + val3: 1644 + val4: 1645 + Emotion: 0 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1642 + val2: 1643 + val3: 1644 + val4: 1645 + Emotion: 0 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 1640 + val1: 1642 + val2: 1643 + val3: 1644 + val4: 1645 + Emotion: 0 + } + AS_GRIMTOOTH: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 6 + } + NPC_INVISIBLE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_VENOMDUST: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + ASC_BREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ASC_METEORASSAULT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEWIND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 9 + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + } + B_HARWORD: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1641 + val2: 1643 + val3: 1644 + val4: 1645 + Emotion: 0 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1641 + val2: 1643 + val3: 1644 + val4: 1645 + Emotion: 0 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 1640 + val1: 1641 + val2: 1643 + val3: 1644 + val4: 1645 + Emotion: 0 + } + BS_ADRENALINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 150000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 23 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 23 + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_HELMBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + ST_FULLSTRIP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1500 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEGROUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 9 + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + } + B_MAGALETA: { + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 90 + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 90 + } + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 100 + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 100 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 5 + Emotion: 3 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1641 + val2: 1642 + val3: 1644 + val4: 1645 + Emotion: 0 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1641 + val2: 1642 + val3: 1644 + val4: 1645 + Emotion: 0 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 1640 + val1: 1641 + val2: 1642 + val3: 1644 + val4: 1645 + Emotion: 0 + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_INCAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 240000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 240000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 48 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + AL_PNEUMA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 18 + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEWATER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 9 + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + } + B_SHECIL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1641 + val2: 1642 + val3: 1643 + val4: 1645 + Emotion: 0 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1641 + val2: 1642 + val3: 1643 + val4: 1645 + Emotion: 0 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 1640 + val1: 1641 + val2: 1642 + val3: 1643 + val4: 1645 + Emotion: 0 + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + HT_CLAYMORETRAP: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + HT_CLAYMORETRAP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + HT_SANDMAN: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + HT_SANDMAN: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + HT_SHOCKWAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + SN_SHARPSHOOTING: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 1500 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + HT_SHOCKWAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEWATER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 9 + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + } + B_KATRINN: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1641 + val2: 1642 + val3: 1643 + val4: 1644 + Emotion: 0 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1641 + val2: 1642 + val3: 1643 + val4: 1644 + Emotion: 0 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 1640 + val1: 1641 + val2: 1642 + val3: 1643 + val4: 1644 + Emotion: 0 + } + WZ_STORMGUST: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_IDLE" + SkillLevel: 20 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 7000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + HW_NAPALMVULCAN: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 137 + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 5000 + CastTime: 200 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_AROUND3" + CastCondition: "MSC_ALWAYS" + } + WZ_FIREPILLAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 2000 + CastTime: 200 + Cancelable: true + SkillTarget: "MST_AROUND3" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ATTRICHANGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 9 + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + } + YGNIZEM: { + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 800 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 5 + Emotion: 32 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + } + WHIKEBAIN: { + TF_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 1000 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 52 + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 4000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + } + ARMAIA: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 8 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 800 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 42 + Emotion: 8 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + } + EREND: { + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 22 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_DECAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + } + KAVAC: { + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 46 + } + AC_DOUBLE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + } + RAWREL: { + MG_SOULSTRIKE: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 5000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 5000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 26 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + } + B_YGNIZEM: { + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 800 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 5 + Emotion: 32 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CHANGEWATER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 89 + Emotion: 9 + } + NPC_CHANGEWIND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 84 + Emotion: 9 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1659 + val1: 1660 + val2: 1661 + val3: 1662 + val4: 1663 + Emotion: 0 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1659 + val1: 1660 + val2: 1661 + val3: 1662 + val4: 1663 + Emotion: 0 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + } + G_WHIKEBAIN: { + TF_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 1000 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 52 + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 4000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + } + G_ARMAIA: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 8 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 800 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 42 + Emotion: 8 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + } + G_EREND: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_DECAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 48 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 48 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + G_KAVAC: { + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 46 + } + AC_DOUBLE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + } + G_RAWREL: { + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 5000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 26 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + } + POTON_CANON: { + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + } + POTON_CANON_1: { + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + } + POTON_CANON_2: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + } + POTON_CANON_3: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + } + ARCHDAM: { + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DIMIK: { + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DIMIK_1: { + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DIMIK_2: { + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 6 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DIMIK_3: { + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DIMIK_4: { + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MONEMUS: { + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + } + VENATU: { + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 100 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val1: 12437 + } + } + VENATU_1: { + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 100 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val1: 12437 + } + } + VENATU_2: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 100 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val1: 12437 + } + } + VENATU_3: { + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 100 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val1: 12437 + } + } + VENATU_4: { + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 100 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val1: 12437 + } + } + HILL_WIND_1: { + NPC_WINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + GEMINI: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 30 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 31 + } + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + REMOVAL: { + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ARCHDAM: { + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + APOCALIPS_H: { + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 15 + val0: 1365 + val1: 1669 + val2: 1675 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1365 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 500 + CastTime: 10000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + } + ORC_BABY: { + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 28 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 28 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + Delay: 6000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1023 + val1: 1273 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + Delay: 6000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1023 + val1: 1273 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + Delay: 6000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1023 + val1: 1273 + } + } + LADY_TANEE: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 2 + } + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + Emotion: 2 + } + AM_POTIONPITCHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + Emotion: 2 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EXPULSION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1691 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1691 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + G_BACSOJIN: { + NPC_INVISIBLE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + PR_SANCTUARY: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1690 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1690 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1690 + } + } + G_SPRING_RABBIT: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 195 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_KRABEN: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + BREEZE: { + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + PLASMA_Y: { + NPC_STUNATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 39 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 39 + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 3000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 3000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_NAPALMBEAT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_NAPALMBEAT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 4000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + } + PLASMA_R: { + NPC_SLEEPATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 1000 + CastTime: 300 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 3000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 3000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + } + PLASMA_G: { + MG_STONECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 8 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_QUAGMIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + } + PLASMA_P: { + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 3000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 3000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + } + PLASMA_B: { + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 6 + Rate: 3000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 3000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + } + DEATHWORD: { + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ANCIENT_MIMIC: { + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 1000 + Delay: 250000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 250000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + OBSERVATION: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + RG_INTIMIDATE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + } + SHELTER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_VENOMDUST: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLINDATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + RETRIBUTION: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_DARKCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + SOLACE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + CR_GRANDCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + MG_NAPALMBEAT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_NAPALMBEAT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 1000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + THA_ODIUM: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 50000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 6 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + } + THA_DESPERO: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + THA_MAERO: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_INVISIBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + THA_DOLOR: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 48 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_DECAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 48 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 40 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 8 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 40 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 8 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 8 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 40 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 8 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 3 + } + } + THANATOS: { + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1711 + val1: 1710 + val2: 1709 + val3: 1712 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1711 + val1: 1710 + val2: 1709 + val3: 1712 + } + NPC_EXPULSION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 3000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 2 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + G_THA_ODIUM: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 50000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 6 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + } + G_THA_DESPERO: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + G_THA_MAERO: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_INVISIBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + G_THA_DOLOR: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 48 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_DECAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 48 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 70 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 70 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 70 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 3 + } + } + ACIDUS: { + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 44 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 36 + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 100 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + } + FERUS: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 36 + val1: 12437 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + } + NOVUS: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 37 + } + } + ACIDUS_: { + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_IDLE" + SkillLevel: 8 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 8 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 6 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + } + FERUS_: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 44 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + } + NOVUS_: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + DETALE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1756 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1756 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1756 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DRAGONFEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 36 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_WEAPONBRAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 2000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 2000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 2000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 5000 + CastTime: 500 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + } + HYDRO: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 36 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 2000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1757 + val1: 1758 + val2: 1759 + val3: 1760 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1757 + val1: 1758 + val2: 1759 + val3: 1760 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1757 + val1: 1758 + val2: 1759 + val3: 1760 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + DRAGON_EGG: { + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + val0: 1715 + val1: 1718 + } + } + KIEL: { + SM_MAGNUM: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2500 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2500 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 4000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_ENDURE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 6 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + } + KIEL_: { + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1739 + val1: 1740 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1739 + val1: 1740 + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 1000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 1000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 9 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 9 + } + NPC_DARKBLESSING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 4000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_ENDURE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 3000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + } + ALICEL: { + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + } + ALIOT: { + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_REBIRTH: { + SkillState: "MSS_DEAD" + SkillLevel: 3 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + ALIZA: { + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 52 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 54 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 80 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_WALK" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 80 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 80 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 80 + Emotion: 3 + } + } + CONSTANT: { + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + G_ALICEL: { + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ALIOT: { + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_REBIRTH: { + SkillState: "MSS_DEAD" + SkillLevel: 3 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + G_COOKIE_XMAS: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + G_CARAT: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + G_MYSTCASE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 3 + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + G_WILD_ROSE: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_CONSTANT: { + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + RANDGRIS: { + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1891 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1891 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1891 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1765 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_POWERUP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_AGIUP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + HP_ASSUMPTIO: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + Delay: 90000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 15 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SKOGUL: { + TF_HIDING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 180000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_GRIMTOOTH: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 700 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_MYSTATUSON" + ConditionData: "SC_HIDING" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 100 + Delay: 3600000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1762 + } + } + FRUS: { + RG_STRIPARMOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_CHANGEUNDEAD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 100 + Delay: 3600000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1761 + } + } + SKEGGIOLD: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 1000 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_DECAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 48 + Rate: 500 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 48 + Rate: 500 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + RG_STRIPARMOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + RG_STRIPARMOR: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_ANY" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1763 + } + } + SKEGGIOLD_: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_ANY" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1764 + } + } + G_HYDRO: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 36 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1757 + val1: 1758 + val2: 1759 + val3: 1760 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1757 + val1: 1758 + val2: 1759 + val3: 1760 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1757 + val1: 1758 + val2: 1759 + val3: 1760 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + G_SKOGUL: { + TF_HIDING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 180000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_GRIMTOOTH: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 700 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_MYSTATUSON" + ConditionData: "SC_HIDING" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + G_FRUS: { + RG_STRIPARMOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_CHANGEUNDEAD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + G_SKEGGIOLD: { + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_DECAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + } + G_SKEGGIOLD_: { + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + } + G_RANDGRIS: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + CastTime: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 28 + Rate: 100 + CastTime: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + EM_ANGELING: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1031 + val1: 1062 + Emotion: 18 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1031 + val1: 1062 + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + EM_DEVILING: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + CastTime: 700 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + CastTime: 700 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + CastTime: 2000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1595 + val1: 1595 + val2: 1595 + val3: 1433 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 7 + Rate: 10000 + CastTime: 2000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1595 + val1: 1595 + val2: 1595 + val3: 1433 + Emotion: 6 + } + } + GLOOMUNDERNIGHT: { + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + AM_DEMONSTRATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AM_DEMONSTRATION: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 700 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 1000 + CastTime: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 10000 + CastTime: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1786 + val1: 1787 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1786 + val1: 1787 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + } + AGAV: { + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 137 + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 48 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 36 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + } + ECHIO: { + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + } + VANBERK: { + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + ISILLA: { + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 36 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + } + HODREMLIN: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 52 + } + RG_STRIPARMOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SEEKER: { + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 52 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 200 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 39 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 200 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 39 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 200 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 200 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 200 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + SNOWIER: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 36 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + } + SIROMA: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 45 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 1 + val0: 28 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 1 + val0: 28 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + ICE_TITAN: { + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 10000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + GAZETI: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + KTULLANUX: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1788 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1788 + } + NPC_WIDEFREEZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDEFREEZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + MG_FROSTDIVER: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 5000 + CastTime: 1000 + Delay: 7000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 1000 + Delay: 7000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + } + MUSCIPULAR: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + } + DROSERA: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + RG_CLOSECONFINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + } + ROWEEN: { + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + val1: 12429 + } + } + GALION: { + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12725 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1794 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1794 + } + } + STAPO: { + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 25 + Emotion: 9 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ATROCE: { + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1791 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1791 + } + NPC_DEFENDER: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 36 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 50000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + } + G_AGAV: { + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 137 + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 48 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 36 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + } + G_ECHIO: { + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + } + G_ICE_TITAN: { + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 10000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + G_GALION: { + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12725 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + } + G_ROWEEN: { + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + val1: 12429 + } + } + BLOODY_KNIGHT_: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BOWLINGBASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BOWLINGBASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_GRANDCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + Delay: 90000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_IDLE" + SkillLevel: 20 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + AUNOE: { + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 36 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + } + FANAT: { + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + EVENT_LUDE: { + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 1814 + Emotion: 19 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + EVENT_HYDRO: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 8000 + CastTime: 700 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 900 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2500 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 2500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 24 + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_LICK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 4000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 39 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 5000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 27 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + } + EVENT_MOON: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 21 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 21 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 4000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 0 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_FIREWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + EVENT_DETALE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 12 + Emotion: 36 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 12 + Emotion: 36 + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_WEAPONBRAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + CR_GRANDCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + CastTime: 100 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 2000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 5000 + CastTime: 500 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 2000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 2000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + } + EVENT_BATHORY: { + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 30 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + EVENT_BIGFOOT: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + } + EVENT_DESERT_WOLF: { + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12429 + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + EVENT_DEVIRUCHI: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + EVENT_FREEZER: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 20 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12437 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + EVENT_GARM_BABY: { + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_LICK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + EVENT_GOBLINE_XMAS: { + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 18 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + val1: 12437 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + EVENT_MYST: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + EVENT_SASQUATCH: { + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12437 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + } + SWORD_GUARDIAN: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + KN_SPEARBOOMERANG: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + } + BOW_GUARDIAN: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AC_DOUBLE: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_SHOWER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_CHARGEARROW: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_CHARGEARROW: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + } + SALAMANDER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_FIREBALL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 1000 + Delay: 200000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 200000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 200000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + } + IFRIT: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1834 + val1: 1835 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1834 + val1: 1835 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1834 + val1: 1835 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + ST_FULLSTRIP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_FIREBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + SA_LANDPROTECTOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 90 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DRAGONFEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + KASA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 30000 + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 1500 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1500 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_IDLE" + SkillLevel: 20 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 5000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1500 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + } + G_SALAMANDER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_FIREBALL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 200000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 200000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + } + G_KASA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 3000 + Delay: 200000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 3000 + Delay: 200000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1500 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MAGMARING: { + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + IMP: { + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + RG_STRIPARMOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + KNOCKER: { + HT_LANDMINE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 4000 + CastTime: 1000 + Delay: 18000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + TF_THROWSTONE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + BYORGUE: { + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 1000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1829 + val1: 1830 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 1000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1829 + val1: 1830 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 1000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1829 + val1: 1830 + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_GRIMTOOTH: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 6 + } + ASC_BREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ASC_METEORASSAULT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + GOLDEN_SAVAGE: { + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + ST_FULLSTRIP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 100 + CastTime: 1500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + } + ZOMBIE_SLAUGHTER: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + RAGGED_ZOMBIE: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + HELL_POODLE: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_RUN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 26 + } + NPC_RUN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 26 + } + } + BANSHEE: { + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val1: 12437 + } + } + G_BANSHEE: { + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val1: 12437 + } + } + FLAME_SKULL: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 1500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + NECROMANCER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_STONESKIN: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1864 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1864 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1864 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 300 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 200 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + NPC_WIDECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 300 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_SLOWCAST: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 300 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEUNDEAD: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 3000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 1000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + FALLINGBISHOP: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1868 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1868 + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1300 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1300 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_GRANDCROSS: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_GRANDCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SLOWCAST: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 300 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 600000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 44 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_MAGICMIRROR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + CastTime: 800 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 800 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + AL_PNEUMA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BEELZEBUB_FLY: { + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BEELZEBUB: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1872 + val1: 1872 + val2: 1011 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1872 + val1: 1872 + val2: 1011 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1872 + val1: 1872 + val2: 1011 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 5000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + val0: 1874 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 5000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + val0: 1874 + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_WIDESLEEP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EXPULSION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 100 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 47 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_AGIUP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + } + BEELZEBUB_: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_RUN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 1 + Emotion: 26 + } + NPC_RUN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 1 + Emotion: 26 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1872 + val1: 1872 + val2: 1011 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1872 + val1: 1872 + val2: 1011 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1872 + val1: 1872 + val2: 1011 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + SA_LANDPROTECTOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICMIRROR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EXPULSION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESTONE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_WIDESTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_ACIDBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ACIDBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 47 + } + NPC_WIDESOULDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 42 + } + } + WOOD_GOBLIN: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 19 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 0 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + LES: { + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 3000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + VAVAYAGA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + UZHAS: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + } + NPC_MAGICALATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + MAVKA: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 19 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + } + GOPINICH: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1886 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1886 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1886 + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 200 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 5000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 5000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 6000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 25000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 500 + Delay: 25000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 700 + Delay: 25000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MAVKA: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 19 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 2000 + CastTime: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + } + FREEZER_R: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 20 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + GARM_BABY_R: { + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + GARM_R: { + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WATERATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 6 + } + } + GOPINICH_R: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + CastTime: 200 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 500 + Delay: 25000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 700 + Delay: 25000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_RANDGRIS_: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + CastTime: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 28 + Rate: 100 + CastTime: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + POURING: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BOMBPORING: { + NPC_SELFDESTRUCTION: { + SkillState: "MSS_ANY" + SkillLevel: 1 + Rate: 10000 + CastTime: 3000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + MOROCC: { + NPC_DRAGONFEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 600000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 5 + ChatMsgID: 17 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 600000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 5 + ChatMsgID: 17 + } + NPC_TALK: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 600000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 6 + val0: 10 + ChatMsgID: 16 + } + NPC_TALK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 600000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 6 + val0: 10 + ChatMsgID: 16 + } + NPC_WIDEHELLDIGNITY: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 11 + val0: 30 + ChatMsgID: 6 + } + NPC_WIDEHELLDIGNITY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 11 + val0: 30 + ChatMsgID: 6 + } + NPC_WIDESTUN: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1300 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 684 + } + NPC_WIDESTUN: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1300 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 684 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 2000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 678 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 2000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 678 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 31 + val0: 40 + ChatMsgID: 14 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 31 + val0: 40 + ChatMsgID: 14 + } + NPC_WIDESTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 661 + } + NPC_WIDESTONE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 661 + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 666 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 666 + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 41 + val0: 50 + ChatMsgID: 15 + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 41 + val0: 50 + ChatMsgID: 15 + } + NPC_WIDESOULDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 679 + } + NPC_WIDESOULDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 679 + } + NPC_EVILLAND: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 680 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 680 + } + NPC_WIDESLEEP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 51 + val0: 60 + ChatMsgID: 3 + } + NPC_WIDESLEEP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 51 + val0: 60 + ChatMsgID: 3 + } + NPC_HELLPOWER: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 668 + } + NPC_HELLPOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 668 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 683 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 683 + } + MG_STONECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 61 + val0: 80 + ChatMsgID: 2 + } + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 61 + val0: 80 + ChatMsgID: 2 + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 300 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 16 + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 300 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 16 + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 19 + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 19 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 28 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 15 + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 28 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 15 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 45 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_TALK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 1 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1922 + val1: 1923 + val2: 1924 + val3: 1925 + ChatMsgID: 4 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1922 + val1: 1923 + val2: 1924 + val3: 1925 + ChatMsgID: 4 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1922 + val1: 1923 + val2: 1924 + val3: 1925 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1922 + val1: 1923 + val2: 1924 + val3: 1925 + } + SA_LANDPROTECTOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MOROCC_: { + NPC_DRAGONFEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 600000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 5 + ChatMsgID: 17 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 600000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 5 + ChatMsgID: 17 + } + NPC_TALK: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 600000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 6 + val0: 10 + ChatMsgID: 16 + } + NPC_TALK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 600000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 6 + val0: 10 + ChatMsgID: 16 + } + NPC_WIDEHELLDIGNITY: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 11 + val0: 30 + ChatMsgID: 6 + } + NPC_WIDEHELLDIGNITY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 11 + val0: 30 + ChatMsgID: 6 + } + NPC_WIDESTUN: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1300 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 684 + } + NPC_WIDESTUN: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1300 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 684 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 2000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 678 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 2000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 678 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 31 + val0: 40 + ChatMsgID: 14 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 31 + val0: 40 + ChatMsgID: 14 + } + NPC_WIDESTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 661 + } + NPC_WIDESTONE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 661 + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 666 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 666 + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 41 + val0: 50 + ChatMsgID: 15 + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 41 + val0: 50 + ChatMsgID: 15 + } + NPC_WIDESOULDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 679 + } + NPC_WIDESOULDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 679 + } + NPC_EVILLAND: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 680 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 680 + } + NPC_WIDESLEEP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 51 + val0: 60 + ChatMsgID: 3 + } + NPC_WIDESLEEP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 51 + val0: 60 + ChatMsgID: 3 + } + NPC_HELLPOWER: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 668 + } + NPC_HELLPOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 668 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 683 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 683 + } + MG_STONECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 61 + val0: 80 + ChatMsgID: 2 + } + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPINRATE" + ConditionData: 61 + val0: 80 + ChatMsgID: 2 + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 300 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 16 + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 300 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 16 + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 19 + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 19 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 28 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 15 + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 28 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 15 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 45 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_TALK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 1 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1922 + val1: 1923 + val2: 1924 + val3: 1925 + ChatMsgID: 4 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1922 + val1: 1923 + val2: 1924 + val3: 1925 + ChatMsgID: 4 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1922 + val1: 1923 + val2: 1924 + val3: 1925 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1922 + val1: 1923 + val2: 1924 + val3: 1925 + } + SA_LANDPROTECTOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MOROCC_1: { + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 45 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICMIRROR: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 6 + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 100 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 100 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + MOROCC_2: { + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 45 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + CastTime: 5000 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + } + } + MOROCC_3: { + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 45 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 36 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 36 + } + } + MOROCC_4: { + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 45 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + CastTime: 500 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 36 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + CastTime: 500 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 36 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + CastTime: 500 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 36 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + CastTime: 500 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 36 + } + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + } + HP_ASSUMPTIO: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + } + } + G_MOROCC_1: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14501 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14501 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14501 + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 10000 + CastTime: 800 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 45 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + CastTime: 800 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 45 + } + NPC_MAGICMIRROR: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EXPULSION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 100 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 700 + Delay: 25000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 700 + Delay: 25000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MOROCC_2: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14501 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14501 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14501 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1937 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1937 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 700 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + G_MOROCC_3: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14501 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14501 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14501 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + } + G_MOROCC_4: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14501 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14501 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14501 + } + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + } + HP_ASSUMPTIO: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + CastTime: 300 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 36 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + CastTime: 300 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 36 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + CastTime: 300 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 36 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + CastTime: 300 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 36 + } + } + WHISPER_H: { + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 28 + } + } + BAPHOMET_I: { + NPC_TALK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 6000000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 2 + ChatMsgID: 25 + } + NPC_TALK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 6000000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 2 + ChatMsgID: 25 + } + NPC_TALK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 6000000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 19 + } + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + CastTime: 10000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_ALLHEAL: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 3000 + CastTime: 10000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + ChatMsgID: 20 + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 29 + } + NPC_EVILLAND: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + ChatMsgID: 24 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + ChatMsgID: 24 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 800 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + ChatMsgID: 24 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 800 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + ChatMsgID: 22 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1431 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1431 + } + NPC_INVINCIBLE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 19 + } + NPC_INVINCIBLE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 19 + } + NPC_INVINCIBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 19 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 2500 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 20 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2500 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 21 + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 5000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 29 + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 2000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 30000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + ChatMsgID: 23 + } + } + PIAMETTE: { + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + CastTime: 300 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_WIDECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 29 + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 29 + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 28 + Rate: 5000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 28 + Rate: 5000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 60000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + val0: 1947 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 60000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + val0: 1947 + } + } + WISH_MAIDEN: { + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + CastTime: 300 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1933 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1933 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1933 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_AGIUP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 10000 + Delay: 90000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + Delay: 90000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GARDEN_KEEPER: { + NPC_RUN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 26 + } + NPC_RUN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 26 + } + } + GARDEN_WATCHER: { + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 400000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + Delay: 400000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + } + CONSTANT_: { + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + PIAMETTE_: { + NPC_WIDECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 5000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 5000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 29 + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 29 + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 20 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 28 + Rate: 5000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 28 + Rate: 5000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_DARKBLESSING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 300 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 80 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 80 + Emotion: 18 + } + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + } + HP_ASSUMPTIO: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + } + NAGHT_SIEGER: { + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 10000 + Delay: 120000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDEFREEZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ASC_BREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 5000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ASC_BREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 2000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 11 + Rate: 2000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1605 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1605 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1605 + } + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + CastTime: 10000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_ALLHEAL: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 3000 + CastTime: 10000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + } + ENTWEIHEN: { + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + CastTime: 10000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_ALLHEAL: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 3000 + CastTime: 10000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + ASC_BREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2500 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 800 + Delay: 50000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 2000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 300 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 89 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 21 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 79 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 83 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 9 + } + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 30000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + } + G_ENTWEIHEN_R: { + SN_SHARPSHOOTING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DEFENDER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + G_ENTWEIHEN_H: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + CastTime: 300 + Delay: 4000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 36 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 10000 + CastTime: 300 + Delay: 2000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 36 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 11 + Rate: 10000 + CastTime: 300 + Delay: 4000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 36 + } + NPC_DEFENDER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + G_ENTWEIHEN_M: { + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 5000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 3000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DEFENDER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + G_ENTWEIHEN_S: { + NPC_SLOWCAST: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 2000 + Delay: 40000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DEFENDER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + BANSHEE_MASTER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val1: 14229 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1868 + } + } + BEHOLDER_MASTER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 52 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 200 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 39 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 200 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 39 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 200 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 200 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 100 + CastTime: 1000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1774 + } + } + COBALT_MINERAL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BARRIER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 3000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 50000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + TF_HIDING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + HEAVY_METALING: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 200000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + RG_STRIPWEAPON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + RG_STRIPARMOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + } + HELL_APOCALIPS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1365 + } + } + ZAKUDAM: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1668 + } + } + I_HIGH_ORC: { + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + I_ORC_ARCHER: { + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 100 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + val0: 6 + } + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 6 + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + I_ORC_SKELETON: { + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + I_ORC_LADY: { + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 3 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DANDELION: { + NPC_CHANGEUNDEAD: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + CastTime: 500 + Delay: 600000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_CHANGEUNDEAD: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 3000 + CastTime: 500 + Delay: 600000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + TATACHO: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12437 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 7000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + CENTIPEDE: { + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_AROUND1" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 7000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12693 + } + } + NEPENTHES: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + HILLSRION: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 300 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + HARDROCK_MOMMOTH: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_STONESKIN: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1997 + val1: 1997 + val2: 1997 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1997 + val1: 1997 + val2: 1997 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1997 + val1: 1997 + val2: 1997 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 14005 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 161 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 3000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 120000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_WIDESTUN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 300 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDESTUN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 7000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 30000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + } + TENDRILRION: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 14005 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 14501 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESLEEP: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 300 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDESLEEP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 300 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 7000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + PF_SPIDERWEB: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + val1: 14501 + Emotion: 7 + } + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 30000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + } + CORNUS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 300 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_ALLHEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_ALLHEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + } + NAGA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_SPEARBOOMERANG: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + LUCIOLA_VESPA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + PINGUICULA: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 19 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 0 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + } + G_TATACHO: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12437 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 7000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_HILLSRION: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 300 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + CENTIPEDE_LARVA: { + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_AROUND1" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + WOOMAWANG: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 2010 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 2010 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 2010 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_RUSH" + SkillLevel: 6 + Rate: 10000 + CastTime: 5000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 5000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_WIDESLEEP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EXPULSION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 100 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 47 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_AGIUP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + } + WOOMAWANG_: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_RUN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 1 + Emotion: 26 + } + NPC_RUN: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 1 + Emotion: 26 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 2010 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 6 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 2010 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 2010 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + SA_LANDPROTECTOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICMIRROR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EXPULSION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESTONE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_WIDESTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_ACIDBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ACIDBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 47 + } + NPC_WIDESOULDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 42 + } + } + G_MAJORUROS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 12437 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + DRACO: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 44 + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DRACO_EGG: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + PINGUICULA_D: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 19 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 19 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 0 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + } + AQUA_ELEMENTAL: { + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 2000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1500 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 6 + } + } + RATA: { + KN_AUTOCOUNTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 24 + } + ASC_METEORASSAULT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + DUNEYRR: { + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PF_SPIDERWEB: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ANCIENT_TREE: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 9 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + RHYNCHO: { + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + PHYLLA: { + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 3000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 100 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + S_NYDHOG: { + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + CastTime: 10000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_ALLHEAL: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 3000 + CastTime: 10000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2027 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2027 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 2027 + } + NPC_MAGICMIRROR: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICMIRROR: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICMIRROR: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 2500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + ChatMsgID: 34 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 2500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + ChatMsgID: 34 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 6000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 15 + Emotion: 6 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 15 + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 28 + Emotion: 12 + } + WZ_QUAGMIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 120000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 28 + Emotion: 12 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 10000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 10000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_INVISIBLE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 6 + } + NPC_INVISIBLE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 6 + } + NPC_WIDESTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_WIDESTONE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_EVILLAND: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 500 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_EVILLAND: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 7000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + ChatMsgID: 32 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 7000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + ChatMsgID: 32 + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 32 + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + } + NPC_WIDECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 75 + Emotion: 32 + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 75 + Emotion: 32 + } + NPC_FIREBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 75 + Emotion: 32 + } + NPC_WIDESLEEP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 3000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 95 + Emotion: 32 + } + NPC_WIDESLEEP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 30000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 95 + Emotion: 32 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 95 + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 10000 + Delay: 40000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 31 + } + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 120000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + Emotion: 20 + } + } + DARK_SHADOW: { + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BRADIUM_GOLEM: { + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 200 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + DANDELION_: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + Delay: 6000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + ChatMsgID: 29 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 500 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 27 + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 28 + } + } + G_DARK_SHADOW: { + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SILVERSNIPER: { + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + } + MAGICDECOY_FIRE: { + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 800 + Delay: 3500 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 800 + Delay: 3500 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + } + MAGICDECOY_WATER: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 800 + Delay: 3500 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 800 + Delay: 3500 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + } + MAGICDECOY_EARTH: { + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 800 + Delay: 3500 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 800 + Delay: 3500 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + } + MAGICDECOY_WIND: { + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 800 + Delay: 3500 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 800 + Delay: 3500 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + } + BOITATA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_FIREBALL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 1000 + Delay: 200000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 200000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 200000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 2082 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 2082 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 2082 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + IARA: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 3 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + PIRANHA: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + HEADLESS_MULE: { + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + JAGUAR: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + } + TOUCAN: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + CURUPIRA: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_STONECURSE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + G_PIRANHA: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } +} +) diff --git a/db/pre-re/mob_skill_db.txt b/db/pre-re/mob_skill_db.txt deleted file mode 100644 index c86690676..000000000 --- a/db/pre-re/mob_skill_db.txt +++ /dev/null @@ -1,5801 +0,0 @@ -// Mob Skill Database -// Based on Aegis Episode 11.3 -// -// Structure of Database: -// MobID,Dummy value (info only),State,SkillID,SkillLv,Rate,CastTime,Delay,Cancelable,Target,Condition type,Condition value,val1,val2,val3,val4,val5,Emotion,Chat -// -// RATE: the chance of the skill being casted when the condition is fulfilled (10000 = 100%). -// DELAY: the time (in milliseconds) before attempting to recast the same skill. -// -// STATE: -// any (except dead) / idle (in standby) / walk (in movement) / dead (on killed) / -// loot /attack / angry (like attack, except player has not attacked mob yet) / -// chase (following target, after being attacked) / follow (following target, -// without being attacked) / anytarget (attack+angry+chase+follow) -// -// TARGET: -// target (current target) / self / friend / master / randomtarget (any enemy within skill's range) -// -// The following are for ground-skills, a random target tile is selected from the specified area: -// around1 (3x3 area around self) / around2 (5x5 area around self) / -// around3 (7x7 area around self) / around4 (9x9 area around self) / -// around5 (3x3 area around target) / around6 (5x5 area around target) / -// around7 (7x7 area around target) / around8 (9x9 area around target) / -// around = around4 -// -// CONDITION: -// always Unconditional (no condition value). -// onspawn When mob spawns/respawns (no condition value). -// myhpltmaxrate When mob's HP drops to the specified %. -// myhpinrate When mob's HP is in a certain % range (condition value = lower bound, val1 = upper bound). -// mystatuson If mob has the specified abnormality in status. -// mystatusoff If mob has ended the specified abnormality in status. -// friendhpltmaxrate When mob's friend's HP drops to the specified %. -// friendhpinrate When mob's friend's HP is in a certain % range (condition value = lower bound, val1 = upper bound). -// friendstatuson If friend has the specified abnormality in status. -// friendstatusoff If friend has ended the specified abnormality in status. -// attackpcgt When attack PCs become greater than specified number. -// attackpcge When attack PCs become greater than or equal to the specified number. -// slavelt When number of slaves is less than the original specified number. -// slavele When number of slaves is less than or equal to the original specified number. -// closedattacked When close range melee attacked (no condition value). -// longrangeattacked When long range attacked, ex. bows, guns, ranged skills (no condition value). -// skillused When the specified skill is used on the mob. -// afterskill After mob casts the specified skill. -// casttargeted When a target is in cast range (no condition value). -// rudeattacked When mob is rude attacked (no condition value). -// -// Status abnormalities specified through the statuson/statusoff system: -// anybad (any type of state change) / stone / freeze / stun / sleep / -// poison / curse / silence / confusion / blind / hiding / sight (unhidden) -// -// Note: if a negative MobID is provided, the skill will be treated as 'global': -// -1: added for all boss types. -// -2: added for all normal types. -// -4: added for all mobs. - -1001,Scorpion@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,, -1001,Scorpion@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,, -1002,Poring@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1002,Poring@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,, -1004,Hornet@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,0,,,,,,6, -1004,Hornet@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1005,Familiar@NPC_BLINDATTACK,attack,177,1,500,0,5000,yes,target,always,0,,,,,,, -1005,Familiar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1005,Familiar@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,0,,,,,,, -1005,Familiar@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1007,Fabre@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1007,Fabre@NPC_METAMORPHOSIS,idle,193,1,10,2000,5000,no,self,always,0,1008,,,,,, -1008,Pupa@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,19,,,,,, -1008,Pupa@NPC_METAMORPHOSIS,idle,193,1,10,2000,5000,no,self,always,0,1018,,,,,, -1009,Condor@BS_ADRENALINE,attack,111,1,500,1500,300000,yes,self,always,0,,,,,,, -1009,Condor@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,5,,,,,, -1009,Condor@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6, -1010,Willow@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1010,Willow@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,9, -1010,Willow@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,0,,,,,,9, -1011,Chonchon@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, -//1011,Chonchon@NPC_RUN,attack,354,1,10000,0,3000,no,self,always,0,,0x81,,,,19, -//1011,Chonchon@NPC_RUN,chase,354,1,10000,0,3000,no,self,always,0,,0x81,,,,19, -1012,Roda Frog@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,, -1013,Wolf@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6, -1013,Wolf@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19, -1014,Spore@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,,,,,, -1014,Spore@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19, -1014,Spore@NPC_SLEEPATTACK,attack,182,1,500,0,5000,yes,target,always,0,,,,,,, -1014,Spore@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,, -1015,Zombie@NPC_POISON,attack,176,1,500,800,5000,no,target,always,0,,,,,,, -1015,Zombie@NPC_POISON,angry,176,1,500,800,5000,no,target,always,0,,,,,,, -1015,Zombie@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,, -1015,Zombie@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,0,,,,,,, -1016,Archer Skeleton@AC_DOUBLE,attack,46,1,500,1000,5000,no,target,always,0,,,,,,, -1016,Archer Skeleton@NPC_UNDEADATTACK,attack,347,2,500,500,5000,no,target,always,0,,,,,,, -//1016,Archer Skeleton@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,19, -1018,Creamy@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,, -1018,Creamy@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,, -1018,Creamy@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,0,,,,,,, -1018,Creamy@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1019,Peco Peco@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6, -1019,Peco Peco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,, -1019,Peco Peco@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,, -1019,Peco Peco@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19, -1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,, -1023,Orc Warrior@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,,,,,,, -1023,Orc Warrior@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6, -1023,Orc Warrior@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1023,Orc Warrior@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,0x3885,,,,, -1023,Orc Warrior@NPC_SMOKING,idle,195,1,500,0,36000000,yes,self,always,0,,,,,,9, -1023,Orc Warrior@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,0,27,,,,,, -1023,Orc Warrior@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,0,,,,,,6, -1023,Orc Warrior@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1024,Worm Tail@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6, -1025,Snake@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1025,Snake@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,, -1026,Munak@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1026,Munak@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,0x3885,,,,, -1026,Munak@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,6, -1026,Munak@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1026,Munak@NPC_STUNATTACK,angry,179,2,500,1500,5000,no,target,always,0,,,,,,6, -1028,Skeleton Soldier@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,, -1028,Skeleton Soldier@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,, -1028,Skeleton Soldier@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,, -1028,Skeleton Soldier@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,0,,,,,,, -1028,Skeleton Soldier@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,, -1028,Skeleton Soldier@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,0,,,,,,, -1029,Isis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6, -1029,Isis@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1029,Isis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1029,Isis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3195,,,,, -1030,Anacondaq@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,, -1030,Anacondaq@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,, -1031,Poporing@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1031,Poporing@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,, -1031,Poporing@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,, -1032,Verit@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1032,Verit@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,, -1032,Verit@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19, -1033,Elder Willow@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,0,,,,,,, -1033,Elder Willow@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,0,,,,,,, -1033,Elder Willow@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,6, -1033,Elder Willow@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1033,Elder Willow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,, -1034,Thara Frog@NPC_WATERATTACK,attack,184,3,2000,500,5000,no,target,always,0,,,,,,6, -1035,Hunter Fly@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,, -1035,Hunter Fly@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2, -1035,Hunter Fly@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6, -1035,Hunter Fly@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1035,Hunter Fly@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3985,,,,, -1035,Hunter Fly@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1035,Hunter Fly@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,2, -1035,Hunter Fly@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,6, -1035,Hunter Fly@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1035,Hunter Fly@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1036,Ghoul@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,, -1036,Ghoul@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,, -1037,Side Winder@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,0,,,,,,, -1037,Side Winder@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,, -1037,Side Winder@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,0,,,,,,, -1038,Osiris@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1038,Osiris@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1038,Osiris@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1038,Osiris@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1038,Osiris@AS_VENOMDUST,attack,140,5,2000,0,5000,no,target,skillused,18,,,,,,, -1038,Osiris@AS_VENOMDUST,attack,140,5,2000,0,5000,no,target,always,0,,,,,,, -1038,Osiris@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1038,Osiris@MG_STONECURSE,attack,16,10,2000,0,5000,no,target,always,0,,,,,,, -1038,Osiris@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1038,Osiris@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1038,Osiris@ASC_METEORASSAULT,attack,406,10,10000,500,5000,no,self,always,0,,,,,,32, -1038,Osiris@NPC_CURSEATTACK,attack,181,5,2000,0,5000,no,target,always,0,,,,,,9, -1038,Osiris@NPC_CURSEATTACK,chase,181,5,2000,0,5000,no,target,always,0,,,,,,9, -1038,Osiris@NPC_DARKBREATH,attack,202,5,500,0,5000,no,target,always,0,,,,,,9, -1038,Osiris@NPC_DARKBREATH,chase,202,5,500,0,5000,no,target,always,0,,,,,,9, -1038,Osiris@NPC_POISONATTACK,attack,188,5,2000,0,5000,no,target,always,0,,,,,,9, -1038,Osiris@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1522,,,,,, -1038,Osiris@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1522,,,,,, -1038,Osiris@NPC_SUMMONSLAVE,idle,196,7,10000,0,0,no,self,onspawn,0,1029,,,,,, -1038,Osiris@SM_BASH,attack,5,10,2000,0,5000,yes,target,always,0,,,,,,, -1038,Osiris@NPC_DARKTHUNDER,chase,341,10,2000,0,5000,no,target,always,0,,,,,,, -1038,Osiris@NPC_DARKTHUNDER,chase,341,10,10000,0,5000,no,target,skillused,18,,,,,,, -1038,Osiris@WZ_QUAGMIRE,chase,92,5,2000,0,5000,no,target,always,0,,,,,,, -1039,Baphomet@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,0,,,,,,, -1039,Baphomet@NPC_DARKSTRIKE,chase,340,10,2000,0,1000,yes,target,always,0,,,,,,, -1039,Baphomet@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1039,Baphomet@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1039,Baphomet@KN_BRANDISHSPEAR,attack,57,20,2000,500,5000,no,target,always,0,,,,,,29, -1039,Baphomet@NPC_EARTHQUAKE,chase,653,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6, -1039,Baphomet@NPC_EARTHQUAKE,attack,653,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6, -1039,Baphomet@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1039,Baphomet@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1039,Baphomet@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1039,Baphomet@NPC_HELLJUDGEMENT,chase,662,5,10000,800,10000,no,self,always,0,,,,,,6, -1039,Baphomet@NPC_HELLJUDGEMENT,attack,662,5,10000,800,10000,no,self,always,0,,,,,,6, -1039,Baphomet@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,0,,,,,,29, -1039,Baphomet@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,, -1039,Baphomet@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,, -1039,Baphomet@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1431,,,,,, -1039,Baphomet@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1431,,,,,, -1039,Baphomet@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,1101,,,,,, -1039,Baphomet@WZ_VERMILION,attack,85,20,2000,500,2000,no,target,always,0,,,,,,29, -1039,Baphomet@WZ_VERMILION,chase,85,20,5000,500,2000,no,target,skillused,18,,,,,,29, -1039,Baphomet@WZ_VERMILION,chase,85,20,2000,500,2000,no,target,always,0,,,,,,29, -1039,Baphomet@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -1040,Golem@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,, -1040,Golem@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6, -1040,Golem@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,, -1040,Golem@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1041,Mummy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,9, -1041,Mummy@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1041,Mummy@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3885,,,,, -1041,Mummy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,9, -1041,Mummy@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1041,Mummy@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,, -1042,Steel Chonchon@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,0,,,,,,, -1042,Steel Chonchon@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1044,Obeaune@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1044,Obeaune@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3095,,,,, -1044,Obeaune@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6, -1044,Obeaune@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,0,,,,,,2, -1044,Obeaune@PR_LEXDIVINA,chase,76,5,500,1000,5000,yes,target,always,0,,,,,,2, -1045,Marc@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1045,Marc@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3885,,,,, -1045,Marc@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,6, -1045,Marc@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6, -1045,Marc@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1045,Marc@NPC_STUNATTACK,angry,179,2,500,1500,5000,no,target,always,0,,,,,,6, -1045,Marc@NPC_WATERATTACK,angry,184,2,500,500,5000,no,target,always,0,,,,,,6, -1046,Doppelganger@AL_HEAL,attack,28,11,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -1046,Doppelganger@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2, -1046,Doppelganger@AL_HEAL,chase,28,11,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -1046,Doppelganger@AL_HEAL,chase,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2, -1046,Doppelganger@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1046,Doppelganger@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1046,Doppelganger@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1046,Doppelganger@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1046,Doppelganger@LK_SPIRALPIERCE,attack,397,5,10000,1000,10000,no,target,myhpltmaxrate,80,,,,,,36, -1046,Doppelganger@KN_TWOHANDQUICKEN,attack,60,20,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1046,Doppelganger@BS_HAMMERFALL,attack,110,11,2000,0,5000,yes,target,always,0,,,,,,, -1046,Doppelganger@BS_HAMMERFALL,chase,110,11,2000,0,5000,yes,target,always,0,,,,,,, -1046,Doppelganger@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,0,,,,,,, -1046,Doppelganger@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1046,Doppelganger@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1046,Doppelganger@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,, -1046,Doppelganger@CR_AUTOGUARD,attack,249,10,2000,500,300000,no,self,always,0,,,,,,29, -1046,Doppelganger@CR_AUTOGUARD,chase,249,10,2000,500,300000,no,self,longrangeattacked,,,,,,,29, -1046,Doppelganger@AL_DECAGI,attack,30,48,500,0,20000,no,target,always,0,,,,,,5, -1046,Doppelganger@AL_DECAGI,chase,30,48,500,0,20000,no,target,always,0,,,,,,5, -1046,Doppelganger@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,3,1427,,,,,, -1046,Doppelganger@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,no,self,slavele,3,1427,,,,,, -1046,Doppelganger@BS_HAMMERFALL,chase,110,11,10000,0,5000,yes,target,skillused,18,,,,,,, -1047,PecoPeco Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,19,,,,,, -1047,PecoPeco Egg@NPC_METAMORPHOSIS,idle,193,1,10,2000,5000,no,self,always,0,1049,1050,,,,, -1048,Thief Bug Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,19,,,,,, -1048,Thief Bug Egg@NPC_METAMORPHOSIS,idle,193,4,10,2000,5000,no,self,always,0,1051,,,,,, -1049,Picky@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1049,Picky@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,, -1050,Shell Picky@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1050,Shell Picky@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,, -1051,Thief Bug Larva@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,0,,,,,,, -1051,Thief Bug Larva@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,0,,,,,,, -1052,Rocker@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1052,Rocker@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1053,Thief Bug Female@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,0,,,,,,, -1053,Thief Bug Female@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,0,,,,,,, -1054,Thief Bug Male@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,0,,,,,,, -1054,Thief Bug Male@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,0,,,,,,, -1055,Muka@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6, -1055,Muka@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,6, -1055,Muka@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1056,Smokie@AL_HEAL,idle,28,5,10000,0,5000,yes,self,mystatuson,hiding,,,,,,2, -1056,Smokie@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1056,Smokie@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6, -1056,Smokie@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19, -1056,Smokie@TF_HIDING,attack,51,1,500,500,5000,no,self,myhpltmaxrate,50,,,,,,19, -1057,Yoyo@AM_POTIONPITCHER,idle,231,1,500,1500,5000,yes,self,always,0,,,,,,, -1057,Yoyo@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1057,Yoyo@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1057,Yoyo@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19, -1057,Yoyo@SM_PROVOKE,chase,6,10,500,600,5000,yes,target,always,0,,,,,,, -1057,Yoyo@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,0,,,,,,6, -1058,Metaller@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1058,Metaller@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,, -1058,Metaller@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,2, -1058,Metaller@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,0,,,,,,2, -1059,Mistress@AL_HEAL,attack,28,11,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,, -1059,Mistress@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,, -1059,Mistress@AL_HEAL,chase,28,11,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,, -1059,Mistress@AL_HEAL,chase,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,, -1059,Mistress@AL_PNEUMA,attack,25,1,2000,0,5000,yes,self,longrangeattacked,,,,,,,18, -1059,Mistress@AL_PNEUMA,chase,25,1,2000,0,5000,yes,self,longrangeattacked,,,,,,,18, -1059,Mistress@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1059,Mistress@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,always,0,,,,,,, -1059,Mistress@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,always,0,,,,,,, -1059,Mistress@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1059,Mistress@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1059,Mistress@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1059,Mistress@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -1059,Mistress@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -1059,Mistress@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,18, -1059,Mistress@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,no,target,always,0,,,,,,18, -1059,Mistress@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,no,target,always,0,,,,,,, -1059,Mistress@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,no,target,always,0,,,,,,, -1059,Mistress@NPC_SILENCEATTACK,chase,178,5,10000,0,5000,no,target,skillused,18,,,,,,, -1059,Mistress@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1604,,,,,, -1059,Mistress@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1604,,,,,, -1059,Mistress@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,1156,,,,,, -1059,Mistress@NPC_STOP,attack,342,1,2000,0,15000,no,target,always,0,,,,,,6, -1059,Mistress@WZ_JUPITEL,attack,84,28,2000,0,5000,yes,target,always,0,,,,,,, -1059,Mistress@WZ_JUPITEL,chase,84,28,2000,0,5000,yes,target,always,0,,,,,,, -1060,Bigfoot@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,, -1060,Bigfoot@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1060,Bigfoot@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1060,Bigfoot@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,, -1060,Bigfoot@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -1061,Nightmare@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,, -1061,Nightmare@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,, -1061,Nightmare@NPC_MENTALBREAKER,attack,159,1,500,800,5000,no,target,always,0,,,,,,, -1061,Nightmare@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,, -1062,Santa Poring@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1062,Santa Poring@NPC_HOLYATTACK,attack,189,1,2000,0,5000,yes,target,always,0,,,,,,, -//1063,Lunatic@NPC_RUN,attack,354,1,10000,0,3000,no,self,always,0,,0x81,,,,19, -//1063,Lunatic@NPC_RUN,chase,354,1,10000,0,3000,no,self,always,0,,0x81,,,,19, -1064,Megalodon@NPC_CHANGETELEKINESIS,attack,169,1,500,2000,5000,no,self,myhpltmaxrate,30,,,,,,7, -1064,Megalodon@NPC_UNDEADATTACK,attack,347,2,500,0,5000,yes,target,always,0,,,,,,, -1065,Strouf@MG_FROSTDIVER,attack,15,9,1000,1000,5000,yes,target,always,0,,,,,,, -1065,Strouf@MG_FROSTDIVER,chase,15,9,1000,1000,5000,yes,target,always,0,,,,,,, -1065,Strouf@MG_LIGHTNINGBOLT,attack,20,3,500,1500,5000,yes,target,always,0,,,,,,, -1065,Strouf@MG_LIGHTNINGBOLT,chase,20,3,500,1500,5000,yes,target,always,0,,,,,,, -1065,Strouf@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,, -1065,Strouf@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,, -//1065,Strouf@SA_DISPELL,attack,289,5,0,0,30000,yes,target,always,0,,,,,,9, -//1065,Strouf@SA_DISPELL,chase,289,5,0,0,30000,yes,target,always,0,,,,,,9, -1065,Strouf@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,0,,,,,,6, -1065,Strouf@MG_FROSTDIVER,angry,15,9,1000,1000,5000,yes,target,always,0,,,,,,, -1065,Strouf@MG_FROSTDIVER,follow,15,9,1000,1000,5000,yes,target,always,0,,,,,,, -1065,Strouf@MG_LIGHTNINGBOLT,angry,20,3,500,1500,5000,yes,target,always,0,,,,,,, -1065,Strouf@MG_LIGHTNINGBOLT,follow,20,3,500,1500,5000,yes,target,always,0,,,,,,, -1065,Strouf@NPC_WATERATTACK,angry,184,1,2000,0,5000,yes,target,always,0,,,,,,, -//1065,Strouf@SA_DISPELL,angry,289,5,0,0,30000,yes,target,always,0,,,,,,9, -//1065,Strouf@SA_DISPELL,follow,289,5,0,0,30000,yes,target,always,0,,,,,,9, -1065,Strouf@WZ_WATERBALL,angry,86,3,500,1500,5000,yes,target,always,0,,,,,,6, -1066,Vadon@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,6, -1066,Vadon@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,, -1066,Vadon@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1066,Vadon@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,, -1067,Cornutus@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9, -1067,Cornutus@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6, -1067,Cornutus@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,, -1067,Cornutus@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,randomtarget,always,0,,,,,,, -1069,Swordfish@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,, -1069,Swordfish@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,0,,,,,,, -1069,Swordfish@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,0,,,,,,, -1069,Swordfish@NPC_WATERATTACK,angry,184,1,2000,0,5000,yes,target,always,0,,,,,,, -1069,Swordfish@WZ_WATERBALL,angry,86,3,500,1500,5000,yes,target,always,0,,,,,,, -1069,Swordfish@WZ_WATERBALL,follow,86,3,500,1500,5000,yes,target,always,0,,,,,,, -1070,Kukre@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,0,,,,,, -1070,Kukre@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,, -1071,Pirate Skeleton@SM_BASH,attack,5,5,500,0,5000,yes,target,always,0,,,,,,27, -1071,Pirate Skeleton@SM_BASH,angry,5,5,500,0,5000,yes,target,always,0,,,,,,27, -1071,Pirate Skeleton@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,, -1072,Kaho@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,0,,,,,,, -1072,Kaho@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,0,,,,,,, -1072,Kaho@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,, -1072,Kaho@MG_FIREBOLT,angry,19,3,500,1500,5000,yes,target,always,0,,,,,,, -1072,Kaho@MG_FIREBOLT,follow,19,3,500,1500,5000,yes,target,always,0,,,,,,, -1072,Kaho@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,0,,,,,,, -1073,Crab@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,, -1074,Shellfish@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,, -1076,Skeleton@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,1,,,,,, -1076,Skeleton@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,, -1077,Poison Spore@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,6, -1077,Poison Spore@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,, -1077,Poison Spore@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1077,Poison Spore@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,0x3885,,,,, -1077,Poison Spore@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,6, -1077,Poison Spore@NPC_POISONATTACK,angry,188,1,2000,0,5000,yes,target,always,0,,,,,,, -1077,Poison Spore@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1086,Golden Thief Bug@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1086,Golden Thief Bug@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1086,Golden Thief Bug@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1086,Golden Thief Bug@HP_ASSUMPTIO,idle,361,5,10000,0,100000,yes,self,always,0,,,,,,36, -1086,Golden Thief Bug@HP_ASSUMPTIO,attack,361,5,10000,0,100000,yes,self,always,0,,,,,,36, -1086,Golden Thief Bug@CR_REFLECTSHIELD,attack,252,10,10000,0,300000,yes,self,always,0,,,,,,6, -1086,Golden Thief Bug@CR_REFLECTSHIELD,chase,252,10,10000,0,300000,yes,self,always,0,,,,,,6, -1086,Golden Thief Bug@MC_MAMMONITE,attack,42,20,2000,0,5000,no,target,always,0,,,,,,8, -1086,Golden Thief Bug@SM_MAGNUM,attack,7,20,2000,0,5000,no,self,always,0,,,,,,, -1086,Golden Thief Bug@MG_FIREBALL,chase,17,20,2000,0,5000,no,target,skillused,18,,,,,,, -1086,Golden Thief Bug@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,, -1086,Golden Thief Bug@NPC_SUMMONSLAVE,attack,196,10,10000,700,10000,no,self,slavele,5,1608,,,,,, -1086,Golden Thief Bug@NPC_SUMMONSLAVE,idle,196,10,10000,700,10000,no,self,slavele,5,1608,,,,,, -1086,Golden Thief Bug@NPC_SUMMONSLAVE,idle,196,10,10000,0,0,no,self,onspawn,0,1054,,,,,, -1086,Golden Thief Bug@TF_HIDING,attack,51,1,1000,0,5000,no,self,myhpltmaxrate,20,,,,,,19, -1086,Golden Thief Bug@AL_HEAL,idle,28,11,10000,0,5000,yes,self,mystatuson,hiding,,,,,,, -1087,Orc Hero@AL_DECAGI,chase,30,48,2000,0,300000,no,target,always,0,,,,,,6, -1087,Orc Hero@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1087,Orc Hero@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1087,Orc Hero@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1087,Orc Hero@NPC_ARMORBRAKE,attack,344,10,2000,500,300000,no,target,always,0,,,,,,6, -1087,Orc Hero@NPC_ARMORBRAKE,chase,344,10,2000,500,300000,no,target,always,0,,,,,,6, -1087,Orc Hero@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1087,Orc Hero@LK_SPIRALPIERCE,attack,397,5,1500,1000,10000,no,target,always,0,,,,,,, -1087,Orc Hero@KN_TWOHANDQUICKEN,attack,60,20,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1087,Orc Hero@MG_THUNDERSTORM,attack,21,15,2000,1500,5000,no,target,always,0,,,,,,, -1087,Orc Hero@MG_THUNDERSTORM,chase,21,15,10000,1500,5000,no,target,skillused,18,,,,,,, -1087,Orc Hero@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1087,Orc Hero@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1087,Orc Hero@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,no,target,always,0,,,,,,, -1087,Orc Hero@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,5, -1087,Orc Hero@CR_AUTOGUARD,attack,249,10,2000,0,300000,yes,self,always,0,,,,,,, -1087,Orc Hero@NPC_SUMMONSLAVE,attack,196,8,10000,700,10000,no,self,slavele,3,1439,,,,,, -1087,Orc Hero@NPC_SUMMONSLAVE,idle,196,8,10000,700,10000,no,self,slavele,3,1439,,,,,, -1087,Orc Hero@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1088,Vocal@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1088,Vocal@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,6, -1088,Vocal@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1088,Vocal@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,2, -1088,Vocal@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,0,,,,,,2, -1088,Vocal@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,3,1052,,,,,2, -1088,Vocal@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1052,,,,,2, -1088,Vocal@NPC_SUMMONSLAVE,idle,196,8,10000,0,0,no,self,onspawn,0,1052,,,,,, -1089,Toad@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1089,Toad@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,3,1012,,,,,, -1089,Toad@NPC_SUMMONSLAVE,idle,196,6,10000,0,0,no,self,onspawn,0,1012,,,,,, -1089,Toad@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6, -1090,Mastering@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1090,Mastering@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,3,1002,1113,,,,21, -1090,Mastering@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1002,1113,,,,21, -1090,Mastering@NPC_SUMMONSLAVE,idle,196,10,10000,0,0,no,self,onspawn,0,1002,,,,,21, -1090,Mastering@NPC_WATERATTACK,attack,184,5,500,500,5000,no,target,always,0,,,,,,6, -1091,Dragon Fly@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1091,Dragon Fly@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,0,,,,,,6, -1091,Dragon Fly@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,0,,,,,,6, -1091,Dragon Fly@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,0,1011,,,,,27, -1091,Dragon Fly@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,0,1011,,,,,27, -1091,Dragon Fly@NPC_SUMMONSLAVE,idle,196,8,10000,0,0,no,self,onspawn,0,1011,,,,,27, -1091,Dragon Fly@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,0,,,,,,6, -1092,Vagabond Wolf@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1092,Vagabond Wolf@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6, -1092,Vagabond Wolf@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,27,,,,,, -1092,Vagabond Wolf@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6, -1092,Vagabond Wolf@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,3,1013,,,,,27, -1092,Vagabond Wolf@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1013,,,,,27, -1092,Vagabond Wolf@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1013,,,,,27, -1093,Eclipse@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1093,Eclipse@NPC_LICK,attack,206,3,500,0,5000,yes,target,always,0,,,,,,6, -1093,Eclipse@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1063,,,,,, -1093,Eclipse@NPC_SUMMONSLAVE,idle,196,8,10000,0,0,no,self,onspawn,0,1063,,,,,, -1094,Ambernite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,19,,,,,, -1094,Ambernite@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,attackpcge,2,,,,,,9, -1094,Ambernite@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,, -1095,Andre@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,19,,,,,, -1095,Andre@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,, -1096,Angeling@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, -1096,Angeling@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1096,Angeling@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, -1096,Angeling@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1096,Angeling@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1096,Angeling@MG_SAFETYWALL,attack,12,5,1000,1000,5000,no,self,always,0,,,,,,18, -1096,Angeling@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,, -1096,Angeling@NPC_HOLYATTACK,attack,189,5,500,500,5000,no,target,always,0,,,,,,18, -1096,Angeling@NPC_HOLYATTACK,chase,189,5,500,500,5000,no,target,always,0,,,,,,18, -1096,Angeling@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,3,1031,1062,,,,18, -1096,Angeling@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1031,1062,,,,18, -1096,Angeling@NPC_SUMMONSLAVE,idle,196,3,10000,0,0,no,self,onspawn,0,1031,,,,,, -1096,Angeling@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,0,,,,,,18, -1096,Angeling@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,0,,,,,,18, -1097,Ant Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,19,,,,,, -1097,Ant Egg@NPC_METAMORPHOSIS,idle,193,1,10,2000,5000,no,self,always,0,1095,1105,1160,,,, -1098,Anubis@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,, -1098,Anubis@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,, -1098,Anubis@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,0,,,,,,, -1098,Anubis@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,0,,,,,,, -1098,Anubis@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1098,Anubis@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,, -1098,Anubis@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,0,,,,,,, -1098,Anubis@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,0,,,,,,, -1098,Anubis@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,0,,,,,,, -1098,Anubis@NPC_DARKBREATH,attack,202,3,500,800,5000,no,target,always,0,,,,,,, -1098,Anubis@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,0,,,,,,, -1098,Anubis@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,0,,,,,,, -1098,Anubis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1098,Anubis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3095,,,,, -1098,Anubis@MG_THUNDERSTORM,attack,21,5,1000,1500,5000,no,target,always,0,,,,,,, -1098,Anubis@MG_THUNDERSTORM,chase,21,5,1000,1500,5000,no,target,skillused,18,,,,,,, -1098,Anubis@AL_HEAL,attack,28,5,5000,500,5000,yes,self,myhpltmaxrate,20,,,,,,, -1098,Anubis@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,20,,,,,,, -1098,Anubis@AL_HEAL,chase,28,5,10000,500,5000,yes,self,myhpltmaxrate,20,,,,,,, -1098,Anubis@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,, -1099,Argiope@AS_VENOMDUST,attack,140,1,500,1500,5000,no,target,always,0,,,,,,, -1099,Argiope@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,, -1099,Argiope@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,0,,,,,,, -1099,Argiope@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1099,Argiope@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3795,,,,, -1100,Argos@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,, -1100,Argos@PF_SPIDERWEB,idle,405,1,3000,0,10000,yes,target,always,0,,,,,,, -1100,Argos@PF_SPIDERWEB,attack,405,1,2000,0,10000,yes,target,always,0,,,,,,, -1100,Argos@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,, -1101,Baphomet Jr.@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1101,Baphomet Jr.@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29, -1101,Baphomet Jr.@SA_DISPELL,attack,289,1,0,0,30000,yes,target,always,0,,,,,,29, -1101,Baphomet Jr.@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,6, -1101,Baphomet Jr.@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1101,Baphomet Jr.@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,29, -1101,Baphomet Jr.@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,29, -1101,Baphomet Jr.@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1101,Baphomet Jr.@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3795,,,,, -1102,Bathory@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,, -1102,Bathory@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,30,,,,,, -1102,Bathory@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,30, -1102,Bathory@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,0,,,,,,30, -1102,Bathory@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,30, -1102,Bathory@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,, -1103,Caramel@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1103,Caramel@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,0,,,,,,6, -1104,Coco@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1104,Coco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1104,Coco@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,0,,,,,,6, -1105,Deniro@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,19,,,,,, -1105,Deniro@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,, -1106,Desert Wolf@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,, -1106,Desert Wolf@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1106,Desert Wolf@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x308D,,,,, -1106,Desert Wolf@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,6, -1107,Baby Desert Wolf@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1107,Baby Desert Wolf@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,, -1108,Deviace@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,9, -1108,Deviace@WZ_WATERBALL,attack,86,4,500,1500,5000,yes,target,always,0,,,,,,, -1108,Deviace@WZ_WATERBALL,chase,86,4,500,1500,5000,yes,target,always,0,,,,,,, -1108,Deviace@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,, -1108,Deviace@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x91,,,,, -1109,Deviruchi@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1109,Deviruchi@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29, -1109,Deviruchi@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1109,Deviruchi@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19, -1109,Deviruchi@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19, -1109,Deviruchi@NPC_DARKTHUNDER,attack,341,3,500,1500,5000,yes,target,always,0,,,,,,29, -1109,Deviruchi@NPC_DARKTHUNDER,chase,341,3,500,1500,5000,yes,target,always,0,,,,,,29, -1110,Dokebi@BS_ADRENALINE,attack,111,1,500,1500,5000,no,self,always,0,,,,,,, -1110,Dokebi@BS_ADRENALINE,chase,111,1,500,1500,5000,no,self,always,0,,,,,,6, -1110,Dokebi@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,0,,,,,,8, -1110,Dokebi@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1110,Dokebi@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1111,Drainliar@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,, -1111,Drainliar@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,, -1111,Drainliar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1112,Drake@AL_DECAGI,chase,30,48,2000,0,60000,no,target,always,0,,,,,,29, -1112,Drake@NPC_ARMORBRAKE,attack,344,10,2000,0,60000,no,target,always,0,,,,,,, -1112,Drake@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1112,Drake@BS_MAXIMIZE,attack,114,1,500,0,5000,no,self,always,0,,,,,,, -1112,Drake@BS_MAXIMIZE,chase,114,1,500,0,5000,no,self,always,0,,,,,,, -1112,Drake@NPC_AGIUP,attack,350,10,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1112,Drake@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1112,Drake@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1112,Drake@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,, -1112,Drake@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,no,target,always,0,,,,,,, -1112,Drake@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1566,,,,,, -1112,Drake@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1566,,,,,, -1112,Drake@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,1192,,,,,, -1112,Drake@NPC_WATERATTACK,attack,184,5,2000,0,5000,no,target,always,0,,,,,,29, -1112,Drake@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,skillused,18,,,,,,29, -1112,Drake@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,always,0,,,,,,29, -1112,Drake@WZ_WATERBALL,attack,86,10,2000,500,5000,no,target,always,0,,,,,,0, -1112,Drake@WZ_WATERBALL,chase,86,10,2000,500,5000,no,target,always,0,,,,,,0, -1113,Drops@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1113,Drops@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,, -1114,Dustiness@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,0,,,,,,, -1114,Dustiness@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,, -1114,Dustiness@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,0,,,,,,, -1114,Dustiness@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1115,Eddga@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1115,Eddga@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1115,Eddga@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1115,Eddga@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1115,Eddga@MG_FIREBALL,chase,17,20,4000,0,0,yes,target,always,0,,,,,,, -1115,Eddga@MG_FIREBALL,chase,17,20,10000,0,0,yes,target,skillused,18,,,,,,, -1115,Eddga@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1115,Eddga@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1115,Eddga@NPC_BLEEDING,attack,660,5,2000,0,3000,yes,target,always,0,,,,,,32, -1115,Eddga@AM_DEMONSTRATION,attack,229,5,2000,0,2000,yes,target,always,0,,,,,,6, -1115,Eddga@AM_DEMONSTRATION,chase,229,5,2000,0,2000,yes,target,always,0,,,,,,6, -1115,Eddga@NPC_SUMMONSLAVE,attack,196,8,10000,700,10000,no,self,slavele,3,1603,,,,,, -1115,Eddga@NPC_SUMMONSLAVE,idle,196,8,10000,700,10000,no,self,slavele,3,1603,,,,,, -1115,Eddga@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1060,,,,,, -1115,Eddga@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -1115,Eddga@SM_MAGNUM,attack,7,20,3000,0,2000,no,self,always,0,,,,,,, -1115,Eddga@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1116,Eggyra@NPC_BLINDATTACK,attack,177,5,2000,0,5000,yes,target,always,0,,,,,,, -1116,Eggyra@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,6, -1116,Eggyra@CR_AUTOGUARD,attack,249,2,500,0,5000,yes,self,always,0,,,,,,, -1116,Eggyra@CR_AUTOGUARD,chase,249,2,2000,0,5000,yes,self,longrangeattacked,,,,,,,, -1117,Evil Druid@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,0,,,,,,9, -1117,Evil Druid@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,0,,,,,,9, -1117,Evil Druid@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,9, -1117,Evil Druid@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,9, -1117,Evil Druid@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,9, -1117,Evil Druid@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,0,,,,,,9, -1117,Evil Druid@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,0,,,,,,9, -1117,Evil Druid@NPC_UNDEADATTACK,chase,347,3,500,500,5000,no,target,always,0,,,,,,9, -1117,Evil Druid@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,, -1117,Evil Druid@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,, -1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,randomtarget,always,0,,,,,,, -1118,Flora@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1118,Flora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,, -1119,Frilldora@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1119,Frilldora@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1119,Frilldora@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1119,Frilldora@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6, -1119,Frilldora@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,,,,,, -1119,Frilldora@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,, -1119,Frilldora@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1119,Frilldora@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1119,Frilldora@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,6, -1119,Frilldora@NPC_FIREATTACK,angry,186,1,2000,0,5000,yes,target,always,0,,,,,,, -1120,Ghostring@AL_TELEPORT,attack,26,1,5000,0,5000,yes,self,myhpltmaxrate,30,,,,,,28, -1120,Ghostring@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1120,Ghostring@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,28, -1120,Ghostring@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,28, -1120,Ghostring@NPC_INVISIBLE,attack,353,1,2000,200,5000,yes,self,always,0,,,,,,, -1120,Ghostring@NPC_INVISIBLE,idle,353,1,2000,200,5000,yes,self,always,0,,,,,,, -1120,Ghostring@NPC_INVISIBLE,chase,353,1,2000,200,5000,yes,self,always,0,,,,,,, -1120,Ghostring@MG_SOULSTRIKE,chase,13,9,2000,500,5000,yes,target,always,0,,,,,,, -1120,Ghostring@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,0,,,,,,28, -1120,Ghostring@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,28,,,,,, -1120,Ghostring@NPC_SUMMONSLAVE,attack,196,5,10000,2000,10000,no,self,slavele,3,1599,,,,,, -1120,Ghostring@NPC_SUMMONSLAVE,idle,196,5,10000,2000,10000,no,self,slavele,3,1599,,,,,, -1120,Ghostring@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1186,,,,,, -1120,Ghostring@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,28, -1121,Giearth@HT_SANDMAN,idle,119,5,500,0,300000,yes,around2,always,0,,,,,,29, -1121,Giearth@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,8,,,,,, -1121,Giearth@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1121,Giearth@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,6, -1122,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,18,,,,,, -1122,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1122,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3695,,,,, -1122,Goblin@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,, -1123,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,29,,,,,, -1123,Goblin@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,, -1123,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1123,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3095,,,,, -1124,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,9,,,,,, -1124,Goblin@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,0,,,,,,, -1124,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1124,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x308D,,,,, -1125,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,20,,,,,, -1125,Goblin@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,, -1125,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1125,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x308D,,,,, -1126,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,28,,,,,, -1126,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1126,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x308D,,,,, -1126,Goblin@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,, -1127,Hode@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1127,Hode@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1127,Hode@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6, -1128,Horn@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1128,Horn@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,0,,,,,,6, -1129,Horong@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1129,Horong@MG_SIGHT,chase,10,1,2000,0,5000,yes,self,always,0,,,,,,, -1129,Horong@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,, -1129,Horong@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,, -1129,Horong@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,9, -1130,Jakk@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,, -1130,Jakk@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29, -1130,Jakk@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,29, -1130,Jakk@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6, -1130,Jakk@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1130,Jakk@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3695,,,,, -1131,Joker@MG_FIREBALL,chase,17,5,500,800,5000,yes,target,always,0,,,,,,10, -1131,Joker@MG_FROSTDIVER,chase,15,9,500,1000,5000,yes,target,always,0,,,,,,10, -1131,Joker@MG_SOULSTRIKE,chase,13,9,500,500,5000,yes,target,always,0,,,,,,12, -1131,Joker@NPC_ATTRICHANGE,idle,161,1,500,2000,300000,no,self,always,0,,,,,,10, -1131,Joker@NPC_ENERGYDRAIN,chase,200,1,500,800,5000,no,target,always,0,,,,,,12, -1131,Joker@NPC_WINDATTACK,chase,187,2,500,800,5000,no,target,always,0,,,,,,11, -1131,Joker@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,11, -1131,Joker@NPC_DARKTHUNDER,chase,341,5,500,1500,5000,yes,target,always,0,,,,,,11, -1131,Joker@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,0,,,,,,12, -1131,Joker@NPC_EMOTION_ON,idle,474,1,100,0,60000,yes,self,always,0,20,0x81,,,,, -1131,Joker@NPC_EMOTION,idle,197,1,100,0,60000,yes,self,always,0,6,0x3695,,,,, -1131,Joker@NPC_EMOTION,attack,197,1,10000,0,60000,yes,self,always,0,6,,,,,, -1131,Joker@NPC_EMOTION_ON,idle,474,1,100,0,60000,yes,self,always,0,22,0x83,,,,, -1132,Khalitzburg@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1132,Khalitzburg@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,, -1132,Khalitzburg@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,, -1132,Khalitzburg@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,, -1132,Khalitzburg@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,9, -1132,Khalitzburg@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,9, -1133,Kobold 1@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,, -1133,Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1133,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x308D,,,,, -1133,Kobold@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6, -1134,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,, -1134,Kobold@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,0,,,,,,6, -1134,Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1134,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x308D,,,,, -1135,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,, -1135,Kobold@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6, -1135,Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1135,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x308D,,,,, -1138,Magnolia@HT_FLASHER,idle,120,5,500,0,300000,yes,around2,always,0,,,,,,29, -1138,Magnolia@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,28,,,,,, -1138,Magnolia@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6, -1138,Magnolia@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,, -1139,Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6, -1139,Mantis@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6, -1139,Mantis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1139,Mantis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3195,,,,, -1140,Marduk@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1140,Marduk@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,0,,,,,,9, -1140,Marduk@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,0,,,,,,9, -1140,Marduk@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,, -1140,Marduk@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,0,,,,,,, -1140,Marduk@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,, -1140,Marduk@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,0,,,,,,9, -1141,Marina@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6, -1141,Marina@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,19,,,,,, -1141,Marina@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6, -1142,Marine Sphere@NPC_RUN,idle,354,7,10000,0,30000,no,master,alchemist,,,,,,,, -1142,Marine Sphere@NPC_SELFDESTRUCTION,any,173,1,10000,3000,0,no,self,afterskill,354,,,,,,, -1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,500,2000,5000,no,self,myhpltmaxrate,99,,,,,,, -1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,2000,5000,no,self,skillused,173,,,,,,, -//1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,0,0,yes,self,always,0,,,,,,, -//1142,Marine Sphere@NPC_SPEEDUP,any,332,1,10000,0,700,yes,self,always,0,,,,,,, -1143,Marionette@HT_FREEZINGTRAP,idle,121,5,500,0,300000,yes,around2,always,0,,,,,,29, -1143,Marionette@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,2, -1143,Marionette@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,6, -1144,Marse@NPC_BLINDATTACK,attack,177,5,2000,0,5000,yes,target,always,0,,,,,,6, -1144,Marse@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,,,,,, -1144,Marse@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x91,,,,, -1144,Marse@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6, -1145,Martin@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1145,Martin@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,19, -1145,Martin@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,6, -1146,Matyr@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6, -1146,Matyr@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1146,Matyr@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,7,0x81,,,,, -1146,Matyr@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3095,,,,, -1147,Maya@AL_HEAL,attack,28,11,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,3, -1147,Maya@AL_HEAL,attack,28,11,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,3, -1147,Maya@AL_HEAL,chase,28,11,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,3, -1147,Maya@AL_HEAL,chase,28,11,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,3, -1147,Maya@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1147,Maya@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,, -1147,Maya@AL_TELEPORT,walk,26,1,500,0,5000,yes,self,always,0,,,,,,, -1147,Maya@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -1147,Maya@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -1147,Maya@KN_BRANDISHSPEAR,attack,57,20,2000,500,5000,no,target,always,0,,,,,,, -1147,Maya@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1147,Maya@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1147,Maya@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1147,Maya@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,6, -1147,Maya@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,18, -1147,Maya@CR_AUTOGUARD,attack,249,10,500,0,5000,yes,self,always,0,,,,,,, -1147,Maya@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1477,,,,,, -1147,Maya@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1477,,,,,, -1147,Maya@NPC_SUMMONSLAVE,idle,196,10,10000,0,0,no,self,onspawn,0,1194,,,,,, -1147,Maya@WZ_HEAVENDRIVE,attack,91,5,2000,0,5000,no,target,always,0,,,,,,, -1147,Maya@WZ_HEAVENDRIVE,chase,91,5,2000,0,5000,no,target,always,0,,,,,,, -1147,Maya@WZ_HEAVENDRIVE,chase,91,5,10000,0,5000,no,target,skillused,18,,,,,,, -1148,Medusa@MG_STONECURSE,attack,16,10,500,1500,5000,no,target,always,0,,,,,,3, -1148,Medusa@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,no,target,always,0,,,,,,3, -1148,Medusa@NPC_PETRIFYATTACK,chase,180,5,500,500,5000,no,target,always,0,,,,,,3, -1148,Medusa@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1148,Medusa@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3795,,,,, -1149,Minorous@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1149,Minorous@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,0,,,,,,, -1149,Minorous@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6, -1149,Minorous@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1149,Minorous@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3095,,,,, -1149,Minorous@WZ_HEAVENDRIVE,attack,91,3,500,1200,5000,yes,target,always,0,,,,,,19, -1150,Moonlight Flower@AL_HEAL,attack,28,11,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,21, -1150,Moonlight Flower@AL_HEAL,attack,28,11,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,21, -1150,Moonlight Flower@AL_HEAL,chase,28,11,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,21, -1150,Moonlight Flower@AL_HEAL,chase,28,11,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,21, -1150,Moonlight Flower@SA_LANDPROTECTOR,chase,288,1,10000,1000,5000,no,target,skillused,89,,,,,,, -1150,Moonlight Flower@SA_LANDPROTECTOR,attack,288,1,10000,500,10000,no,target,myhpltmaxrate,80,,,,,,32, -1150,Moonlight Flower@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1150,Moonlight Flower@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1150,Moonlight Flower@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1150,Moonlight Flower@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -1150,Moonlight Flower@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -1150,Moonlight Flower@ST_FULLSTRIP,attack,476,5,2000,0,5000,yes,target,always,0,,,,,,6, -1150,Moonlight Flower@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1150,Moonlight Flower@MC_MAMMONITE,attack,42,20,2000,0,5000,no,target,always,0,,,,,,8, -1150,Moonlight Flower@MG_COLDBOLT,chase,14,5,2000,0,5000,no,target,always,0,,,,,,0, -1150,Moonlight Flower@MG_COLDBOLT,chase,14,5,4000,0,5000,no,target,skillused,18,,,,,,0, -1150,Moonlight Flower@MG_FIREBOLT,chase,19,5,2000,0,5000,no,target,always,0,,,,,,0, -1150,Moonlight Flower@MG_FIREBOLT,chase,19,5,4000,0,5000,no,target,skillused,18,,,,,,0, -1150,Moonlight Flower@MG_LIGHTNINGBOLT,chase,20,5,2000,0,5000,no,target,always,0,,,,,,0, -1150,Moonlight Flower@MG_LIGHTNINGBOLT,chase,20,5,4000,0,5000,no,target,skillused,18,,,,,,0, -1150,Moonlight Flower@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1150,Moonlight Flower@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1150,Moonlight Flower@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,6, -1150,Moonlight Flower@SA_DISPELL,attack,289,5,2000,500,5000,no,target,always,0,,,,,,6, -1150,Moonlight Flower@SA_DISPELL,chase,289,5,2000,500,5000,no,target,always,0,,,,,,6, -1150,Moonlight Flower@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1471,,,,,, -1150,Moonlight Flower@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1471,,,,,, -1150,Moonlight Flower@NPC_SUMMONSLAVE,idle,196,3,10000,0,0,no,self,onspawn,0,1180,,,,,, -1150,Moonlight Flower@BS_HAMMERFALL,chase,110,11,2000,0,5000,no,target,always,0,,,,,,0, -1150,Moonlight Flower@BS_HAMMERFALL,attack,110,11,2000,0,5000,no,target,always,0,,,,,,0, -1151,Myst@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,, -1151,Myst@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,,,,,, -1151,Myst@NPC_MENTALBREAKER,attack,159,2,500,800,5000,no,target,always,0,,,,,,9, -1151,Myst@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,0,,,,,,9, -1152,Orc Skeleton@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,9, -1152,Orc Skeleton@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,9, -1152,Orc Skeleton@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,, -1152,Orc Skeleton@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,0,,,,,,, -1153,Orc Zombie@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,9, -1153,Orc Zombie@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,9, -1153,Orc Zombie@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,, -1153,Orc Zombie@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,0,,,,,,, -1154,Pasana@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1154,Pasana@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,, -1154,Pasana@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,29, -1154,Pasana@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1154,Pasana@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3095,,,,, -1154,Pasana@SM_BASH,attack,5,5,500,0,5000,yes,target,always,0,,,,,,, -1155,Petite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1155,Petite@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6, -1155,Petite@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1155,Petite@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,, -1155,Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,0,,,,,,, -1156,Petite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1156,Petite@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1156,Petite@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,, -1156,Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,0,,,,,,, -1156,Petite@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6, -1157,Pharaoh@AC_CHARGEARROW,attack,148,1,2000,0,0,yes,target,always,0,,,,,,, -1157,Pharaoh@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1157,Pharaoh@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1157,Pharaoh@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1157,Pharaoh@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1157,Pharaoh@MG_THUNDERSTORM,chase,21,9,2000,0,5000,no,target,skillused,18,,,,,,, -1157,Pharaoh@NPC_DARKSTRIKE,attack,340,10,2000,0,5000,yes,target,always,0,,,,,,, -1157,Pharaoh@NPC_DARKSTRIKE,chase,340,10,2000,0,5000,yes,target,always,0,,,,,,, -1157,Pharaoh@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1157,Pharaoh@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1157,Pharaoh@NPC_DARKBLESSING,attack,203,1,500,800,5000,no,target,always,0,,,,,,29, -1157,Pharaoh@NPC_ENERGYDRAIN,attack,200,1,2000,0,5000,yes,target,always,0,,,,,,, -1157,Pharaoh@NPC_ENERGYDRAIN,chase,200,1,2000,0,5000,yes,target,always,0,,,,,,, -1157,Pharaoh@NPC_ENERGYDRAIN,chase,200,1,10000,0,5000,yes,target,skillused,18,,,,,,, -1157,Pharaoh@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,no,target,always,0,,,,,,, -1157,Pharaoh@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1458,1464,,,,, -1157,Pharaoh@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1458,1464,,,,, -1158,Phen@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19, -1158,Phen@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,19, -1159,Phreeoni@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1159,Phreeoni@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1159,Phreeoni@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1159,Phreeoni@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1159,Phreeoni@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1159,Phreeoni@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1159,Phreeoni@NPC_WIDESTONE,chase,666,5,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,, -1159,Phreeoni@NPC_WIDESTONE,attack,666,5,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,, -1159,Phreeoni@NPC_HELMBRAKE,attack,345,10,2000,0,5000,no,target,skillused,18,,,,,,, -1159,Phreeoni@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,no,target,always,0,,,,,,, -1159,Phreeoni@NPC_LICK,attack,206,5,2000,0,5000,yes,target,always,0,,,,,,3, -1159,Phreeoni@NPC_PETRIFYATTACK,chase,180,5,2000,500,5000,no,target,always,0,,,,,,3, -1159,Phreeoni@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1558,,,,,, -1159,Phreeoni@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1558,,,,,, -1159,Phreeoni@NPC_SUMMONSLAVE,idle,196,10,10000,0,0,no,self,onspawn,0,1127,,,,,, -1159,Phreeoni@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,20,,,,,,19, -1159,Phreeoni@AL_HEAL,idle,28,11,10000,0,5000,yes,self,mystatuson,hiding,,,,,,, -1159,Phreeoni@WZ_HEAVENDRIVE,chase,91,5,10000,0,5000,no,target,skillused,18,,,,,,19, -1159,Phreeoni@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1160,Piere@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,19,,,,,, -1160,Piere@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6, -1161,Plankton@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,, -1163,Raydric@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,, -1163,Raydric@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,, -1163,Raydric@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6, -1163,Raydric@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,0,,,,,, -1163,Raydric@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,0,,,,,,6, -1163,Raydric@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1163,Raydric@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,, -1164,Requiem@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1164,Requiem@NPC_EMOTION,walk,197,1,200,0,5000,yes,self,always,0,19,,,,,, -1164,Requiem@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6, -1165,Sandman@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1165,Sandman@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1165,Sandman@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1165,Sandman@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1165,Sandman@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,, -1165,Sandman@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1165,Sandman@NPC_GROUNDATTACK,angry,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1165,Sandman@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,0,,,,,,, -1166,Savage@AL_INCAGI,chase,29,1,500,700,60000,no,self,always,0,,,,,,6, -1166,Savage@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1166,Savage@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6, -1167,Savage Babe@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,19,,,,,, -1167,Savage Babe@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1169,Skeleton Worker@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,, -1169,Skeleton Worker@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,,,,,, -1169,Skeleton Worker@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,, -1170,Sohee@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,28,,,,,, -1170,Sohee@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,0,,,,,,9, -1170,Sohee@NPC_SUICIDE,attack,175,1,500,0,5000,yes,self,myhpltmaxrate,80,,,,,,, -1170,Sohee@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6, -1174,Stainer@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,attackpcge,2,,,,,,19, -1174,Stainer@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,0,,,,,,, -1174,Stainer@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1175,Tarou@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1175,Tarou@NPC_POISON,attack,176,1,500,800,5000,no,target,always,0,,,,,,, -1176,Vitata@AM_POTIONPITCHER,attack,231,2,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5, -1176,Vitata@AM_POTIONPITCHER,attack,231,2,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5, -1176,Vitata@AM_POTIONPITCHER,chase,231,2,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5, -1176,Vitata@AM_POTIONPITCHER,chase,231,2,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5, -1176,Vitata@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1177,Zenorc@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6, -1177,Zenorc@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,29,,,,,, -1177,Zenorc@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,, -1178,Zerom@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,19,,,,,, -1178,Zerom@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6, -1178,Zerom@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1178,Zerom@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3885,,,,, -1178,Zerom@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,0,,,,,,6, -1178,Zerom@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1179,Whisper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1179,Whisper@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1179,Whisper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1179,Whisper@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,,,,,,, -1179,Whisper@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1179,Whisper@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,28,0x3195,,,,, -1179,Whisper@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,28, -1180,Nine-Tail@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1180,Nine-Tail@NPC_ATTRICHANGE,attack,161,1,500,2000,5000,no,self,myhpltmaxrate,30,,,,,,, -1180,Nine-Tail@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1180,Nine-Tail@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,, -1180,Nine-Tail@NPC_RANDOMATTACK,attack,183,3,500,500,5000,no,target,always,0,,,,,,6, -1188,Bon Gun@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,, -1188,Bon Gun@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,0, -1189,Orc Archer@AC_SHOWER,attack,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,6, -1189,Orc Archer@HT_ANKLESNARE,idle,117,5,500,0,300000,yes,around2,always,0,,,,,,29, -1189,Orc Archer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,5,,,,,, -1189,Orc Archer@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,, -//1189,Orc Archer@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,19, -1190,Orc Lord@AL_INCAGI,chase,29,10,2000,700,300000,no,self,always,0,,,,,,6, -1190,Orc Lord@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1190,Orc Lord@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1190,Orc Lord@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1190,Orc Lord@CR_SHIELDCHARGE,attack,250,5,2000,0,5000,no,target,always,0,,,,,,, -1190,Orc Lord@NPC_EARTHQUAKE,chase,653,5,10000,1500,30000,no,self,myhpltmaxrate,80,,,,,,32, -1190,Orc Lord@NPC_EARTHQUAKE,attack,653,5,10000,1500,30000,no,self,myhpltmaxrate,80,,,,,,32, -1190,Orc Lord@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1190,Orc Lord@MG_COLDBOLT,chase,14,10,2000,0,5000,no,target,always,0,,,,,,, -1190,Orc Lord@MG_FIREBOLT,chase,19,10,2000,0,5000,no,target,always,0,,,,,,, -1190,Orc Lord@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1190,Orc Lord@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1190,Orc Lord@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,yes,target,always,0,,,,,,, -1190,Orc Lord@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,no,target,always,0,,,,,,6, -1190,Orc Lord@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1473,,,,,27, -1190,Orc Lord@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1473,,,,,27, -1190,Orc Lord@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1189,,,,,, -1190,Orc Lord@PR_LEXDIVINA,chase,76,10,2000,0,5000,no,target,always,0,,,,,,9, -1190,Orc Lord@PR_LEXDIVINA,chase,76,10,10000,0,5000,no,target,skillused,18,,,,,,9, -1190,Orc Lord@SM_PROVOKE,chase,6,10,2000,0,5000,no,target,always,0,,,,,,2, -1190,Orc Lord@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -1191,Mimic@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2, -1191,Mimic@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,29,,,,,, -1191,Mimic@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1191,Mimic@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,, -1192,Wraith@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,, -1192,Wraith@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,9, -1192,Wraith@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,9, -1192,Wraith@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,, -1193,Alarm@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,, -1193,Alarm@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,0,,,,,,7, -1193,Alarm@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1193,Alarm@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,, -1193,Alarm@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,6, -1194,Arclouse@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1194,Arclouse@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1194,Arclouse@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1194,Arclouse@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3195,,,,, -1195,Rideword@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,, -1195,Rideword@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2, -1195,Rideword@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,2, -1196,Skeleton Prisoner@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,, -1196,Skeleton Prisoner@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1197,Zombie Prisoner@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,, -1197,Zombie Prisoner@NPC_UNDEADATTACK,attack,347,2,500,500,5000,no,target,always,0,,,,,,, -1198,Dark Priest@NPC_DARKCROSS,attack,338,10,5000,0,10000,yes,target,always,0,,,,,,9, -1198,Dark Priest@NPC_CHANGEUNDEAD,attack,348,5,1000,1000,30000,no,target,always,0,,,,,,9, -1198,Dark Priest@MO_BODYRELOCATION,chase,264,1,10000,0,5000,yes,target,skillused,18,,,,,,, -1198,Dark Priest@NPC_DARKBREATH,chase,202,5,500,800,30000,no,target,always,0,,,,,,9, -1198,Dark Priest@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,yes,target,always,0,,,,,,, -1199,Punk@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,7, -1199,Punk@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1199,Punk@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,, -1199,Punk@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1200,Zherlthsh@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1200,Zherlthsh@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,3, -1200,Zherlthsh@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,30,,,,,, -1200,Zherlthsh@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,30, -1200,Zherlthsh@NPC_LICK,attack,206,3,500,0,5000,yes,target,always,0,,,,,,30, -1200,Zherlthsh@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1257,,,,,, -1200,Zherlthsh@NPC_STOP,attack,342,1,500,0,30000,no,target,always,0,,,,,,3, -1201,Rybio@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,4, -1201,Rybio@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,4, -1201,Rybio@SM_PROVOKE,chase,6,10,500,600,5000,no,target,always,0,,,,,,4, -1202,Phendark@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,29, -1202,Phendark@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,29, -1202,Phendark@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,29, -1203,Mysteltainn@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,, -1203,Mysteltainn@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,, -1203,Mysteltainn@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6, -1203,Mysteltainn@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,0,,,,,,29, -1203,Mysteltainn@NPC_SHIELDBRAKE,attack,346,5,500,0,5000,yes,target,always,0,,,,,,, -1203,Mysteltainn@CR_AUTOGUARD,chase,249,10,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1203,Mysteltainn@CR_AUTOGUARD,attack,249,10,500,0,300000,yes,self,always,0,,,,,,, -1204,Tyrfing@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,18, -1204,Tyrfing@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6, -1204,Tyrfing@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,29,,,,,, -1204,Tyrfing@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,6, -1204,Tyrfing@NPC_HELMBRAKE,attack,345,5,500,0,5000,yes,target,always,0,,,,,,, -1204,Tyrfing@CR_AUTOGUARD,chase,249,10,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1204,Tyrfing@CR_AUTOGUARD,attack,249,10,500,0,300000,yes,self,always,0,,,,,,, -1205,Executioner@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,, -1205,Executioner@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,, -1205,Executioner@CR_AUTOGUARD,chase,249,10,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1205,Executioner@CR_AUTOGUARD,attack,249,10,500,0,300000,yes,self,always,0,,,,,,, -1205,Executioner@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1205,Executioner@NPC_ARMORBRAKE,attack,344,5,500,0,5000,yes,target,always,0,,,,,,, -1206,Anolian@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,, -1206,Anolian@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,, -1206,Anolian@SM_BASH,attack,5,5,500,800,5000,no,target,always,0,,,,,,2, -1206,Anolian@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1206,Anolian@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3695,,,,, -1207,Sting@AM_POTIONPITCHER,idle,231,4,10000,0,5000,yes,self,mystatuson,hiding,,,,,,, -1207,Sting@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,11, -1207,Sting@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,,,,,,, -1207,Sting@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,12, -1207,Sting@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1207,Sting@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,20,0x3095,,,,, -1207,Sting@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,10, -1207,Sting@WZ_QUAGMIRE,attack,92,5,500,700,5000,no,target,always,0,,,,,,11, -1207,Sting@WZ_QUAGMIRE,chase,92,5,500,700,5000,no,target,always,0,,,,,,11, -1208,Wanderer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1208,Wanderer@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,0,,,,,,, -1208,Wanderer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,, -1208,Wanderer@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1208,Wanderer@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,0,,,,,,, -1208,Wanderer@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,0,,,,,,, -1209,Cramp@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,, -1209,Cramp@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,, -1211,Brilight@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,, -1211,Brilight@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,20,,,,,,9, -1211,Brilight@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,0,,,,,,, -1211,Brilight@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,, -1213,High Orc@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,, -1213,High Orc@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,6, -1213,High Orc@CR_SHIELDCHARGE,attack,250,1,500,0,5000,no,target,always,0,,,,,,, -1213,High Orc@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1213,High Orc@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3695,,,,, -1213,High Orc@NPC_SMOKING,idle,195,1,500,0,36000000,yes,self,always,0,,,,,,32, -1214,Choco@AM_POTIONPITCHER,idle,231,1,500,1500,5000,yes,self,always,0,,,,,,, -1214,Choco@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1214,Choco@HT_SKIDTRAP,idle,115,5,500,0,5000,yes,around2,always,0,,,,,,29, -1214,Choco@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,, -1214,Choco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1214,Choco@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3095,,,,, -1214,Choco@NPC_SUMMONSLAVE,attack,196,3,10000,2000,60000,no,self,slavele,0,1057,,,,,27, -1214,Choco@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1057,,,,,27, -1214,Choco@SM_PROVOKE,chase,6,10,500,600,5000,yes,target,always,0,,,,,,, -1214,Choco@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,0,,,,,,, -1215,Stem Worm@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,0,,,,,,, -1215,Stem Worm@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6, -1216,Penomena@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,, -1216,Penomena@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,, -1216,Penomena@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,, -1219,Knight of Abyss@AC_CHARGEARROW,chase,148,1,500,0,5000,yes,target,always,0,,,,,,, -1219,Knight of Abyss@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1219,Knight of Abyss@KN_BRANDISHSPEAR,attack,57,20,500,1000,5000,no,target,always,0,,,,,,9, -1219,Knight of Abyss@NPC_DARKNESSATTACK,attack,190,5,500,500,5000,no,target,always,0,,,,,,9, -1219,Knight of Abyss@NPC_SUMMONSLAVE,idle,196,2,10000,2000,600000,no,self,slavele,0,1132,,,,,, -1219,Knight of Abyss@NPC_ARMORBRAKE,attack,344,10,500,0,5000,yes,target,always,0,,,,,,, -1219,Knight of Abyss@CR_AUTOGUARD,chase,249,10,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1219,Knight of Abyss@CR_AUTOGUARD,attack,249,10,500,0,300000,yes,self,always,0,,,,,,, -1242,Marin@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,0,,,,,,, -1242,Marin@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1242,Marin@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,, -1243,Sasquatch@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,6, -1243,Sasquatch@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,, -1243,Sasquatch@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1243,Sasquatch@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,, -1243,Sasquatch@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -//1244,Christmas Jakk@NPC_EMOTION,idle,197,1,500,0,5000,yes,self,always,0,,,,,,, -//1245,Christmas Goblin@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,0,,,,,,, -//1245,Christmas Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,18,,,,,, -//1245,Christmas Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -//1245,Christmas Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3695,,,,, -//1245,Christmas Goblin@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,, -1246,Christmas Cookie@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,0,,,,,,21, -1246,Christmas Cookie@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,0,,,,,,21, -1246,Christmas Cookie@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1246,Christmas Cookie@NPC_HOLYATTACK,attack,189,1,2000,0,5000,yes,target,always,0,,,,,,, -1246,Christmas Cookie@PR_LEXAETERNA,attack,78,1,500,1000,5000,yes,target,always,0,,,,,,6, -1246,Christmas Cookie@PR_LEXAETERNA,chase,78,1,500,1000,5000,yes,target,always,0,,,,,,6, -1246,Christmas Cookie@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,0,,,,,,18, -1246,Christmas Cookie@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,0,,,,,,18, -1247,Antonio@AL_TELEPORT,attack,26,1,1000,0,5000,yes,self,always,0,,,,,,29, -1247,Antonio@AL_TELEPORT,idle,26,1,1000,0,5000,yes,self,always,0,,,,,,29, -1247,Antonio@AL_TELEPORT,chase,26,1,1000,0,5000,yes,self,always,0,,,,,,29, -1247,Antonio@NPC_RUN,attack,354,1,10000,0,0,yes,self,always,0,,,,,,29, -1247,Antonio@NPC_RUN,chase,354,1,10000,0,0,yes,self,always,0,,,,,,29, -1248,Cruiser@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,24, -1248,Cruiser@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,27,,,,,, -//1248,Cruiser@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,, -1249,Myst Case@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1249,Myst Case@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,, -1249,Myst Case@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,0,,,,,,8, -1249,Myst Case@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,3,,,,,, -1249,Myst Case@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,6, -1249,Myst Case@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,6, -1250,Chepet@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1250,Chepet@AL_HEAL,attack,28,9,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3, -1250,Chepet@AL_HEAL,chase,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1250,Chepet@AL_HEAL,chase,28,9,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3, -1250,Chepet@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1250,Chepet@NPC_EMOTION,attack,197,1,2000,0,5000,yes,self,always,0,17,,,,,, -1250,Chepet@AM_DEMONSTRATION,attack,229,5,500,500,5000,no,target,always,0,,,,,,17, -1250,Chepet@AM_DEMONSTRATION,chase,229,5,500,500,5000,no,target,always,0,,,,,,17, -1250,Chepet@WZ_FIREPILLAR,idle,80,5,500,0,5000,yes,around2,always,0,,,,,,, -1250,Chepet@NPC_SUMMONSLAVE,attack,196,3,10000,2000,60000,no,self,slavele,0,1743,,,,,27, -1250,Chepet@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1743,,,,,27, -1250,Chepet@PR_STRECOVERY,attack,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,3, -1250,Chepet@PR_STRECOVERY,chase,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,3, -1251,Stormy Knight@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1251,Stormy Knight@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1251,Stormy Knight@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1251,Stormy Knight@NPC_WIDEFREEZE,chase,664,5,10000,1000,10000,no,self,myhpltmaxrate,80,,,,,,32, -1251,Stormy Knight@NPC_WIDEFREEZE,attack,664,5,10000,1000,10000,no,self,myhpltmaxrate,80,,,,,,32, -1251,Stormy Knight@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1251,Stormy Knight@NPC_WINDATTACK,chase,187,5,2000,0,5000,no,target,always,0,,,,,,, -1251,Stormy Knight@NPC_WINDATTACK,attack,187,5,2000,0,5000,no,target,always,0,,,,,,, -1251,Stormy Knight@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1251,Stormy Knight@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1251,Stormy Knight@CR_SHIELDCHARGE,attack,250,5,2000,0,20000,no,target,always,0,,,,,,21, -1251,Stormy Knight@NPC_HALLUCINATION,chase,207,1,500,0,5000,no,target,always,0,,,,,,, -1251,Stormy Knight@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1607,,,,,27, -1251,Stormy Knight@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1607,,,,,27, -1251,Stormy Knight@NPC_SUMMONSLAVE,idle,196,2,10000,0,0,no,self,onspawn,0,1515,,,,,, -1251,Stormy Knight@WZ_STORMGUST,attack,89,10,2000,500,5000,no,target,always,0,,,,,,21, -1251,Stormy Knight@WZ_STORMGUST,chase,89,10,2000,500,5000,no,target,always,0,,,,,,21, -1251,Stormy Knight@WZ_STORMGUST,chase,89,10,10000,500,5000,no,target,skillused,18,,,,,,21, -1251,Stormy Knight@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1252,Garm@AL_DECAGI,chase,30,48,2000,0,300000,no,target,always,0,,,,,,6, -1252,Garm@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1252,Garm@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1252,Garm@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1252,Garm@NPC_WIDEFREEZE,chase,664,5,10000,1000,20000,yes,self,always,0,,,,,,36, -1252,Garm@NPC_WIDEFREEZE,attack,664,5,10000,1000,20000,yes,self,always,0,,,,,,36, -1252,Garm@NPC_WEAPONBRAKER,attack,343,10,500,0,30000,no,target,always,0,,,,,,6, -1252,Garm@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1252,Garm@WZ_STORMGUST,chase,89,10,2000,0,5000,no,target,always,0,,,,,,, -1252,Garm@WZ_STORMGUST,attack,89,10,2000,0,5000,no,target,always,0,,,,,,, -1252,Garm@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1252,Garm@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1252,Garm@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,, -1252,Garm@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1606,,,,,, -1252,Garm@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1606,,,,,, -1252,Garm@NPC_WATERATTACK,attack,184,5,2000,0,5000,no,target,always,0,,,,,,6, -1252,Garm@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,skillused,18,,,,,,6, -1252,Garm@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1253,Gargoyle@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,0,,,,,,, -1253,Gargoyle@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1253,Gargoyle@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,, -1253,Gargoyle@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9, -1253,Gargoyle@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, -//1253,Gargoyle@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,, -1254,Raggler@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,6, -1254,Raggler@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1254,Raggler@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,, -1254,Raggler@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1255,Neraid@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6, -1255,Neraid@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1255,Neraid@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,0,0x3695,,,,, -1256,Pest@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1256,Pest@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1256,Pest@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1256,Pest@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,, -1256,Pest@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1256,Pest@NPC_POISON,attack,176,1,500,800,5000,no,target,always,0,,,,,,, -1257,Injustice@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,2, -1257,Injustice@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1258,Goblin Archer@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,16,,,,,, -1258,Goblin Archer@NPC_POISON,attack,176,1,500,800,5000,no,target,always,0,,,,,,, -1258,Goblin Archer@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,0,,,,,,, -//1258,Goblin Archer@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,19, -1259,Gryphon@KN_PIERCE,attack,56,10,500,700,5000,no,target,always,0,,,,,,6, -1259,Gryphon@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6, -1259,Gryphon@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1260,Dark Frame@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,1, -1260,Dark Frame@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,0,,,,,,1, -1260,Dark Frame@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,26, -1260,Dark Frame@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,0, -1260,Dark Frame@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,0, -1260,Dark Frame@CR_REFLECTSHIELD,attack,252,2,500,0,300000,no,self,always,0,,,,,,7, -1260,Dark Frame@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,2, -1260,Dark Frame@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,no,target,always,0,,,,,,2, -1261,Wild Rose@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6, -1261,Wild Rose@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1261,Wild Rose@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1262,Mutant Dragon@MG_FIREBALL,chase,17,20,500,0,5000,yes,target,always,0,,,,,,, -1262,Mutant Dragon@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,0,,,,,,6, -1262,Mutant Dragon@SM_MAGNUM,attack,7,20,500,500,5000,no,self,always,0,,,,,,, -1263,Wind Ghost@HT_SHOCKWAVE,idle,118,5,500,0,300000,yes,around2,always,0,,,,,,29, -1263,Wind Ghost@MG_LIGHTNINGBOLT,attack,20,5,500,1500,5000,yes,target,always,0,,,,,,6, -1263,Wind Ghost@MG_LIGHTNINGBOLT,chase,20,5,500,1500,5000,yes,target,always,0,,,,,,6, -1263,Wind Ghost@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,29,,,,,, -1263,Wind Ghost@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,0,,,,,,9, -1263,Wind Ghost@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,, -1263,Wind Ghost@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,0,,,,,,6, -1263,Wind Ghost@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,0,,,,,,6, -1264,Merman@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,0,,,,,,, -1264,Merman@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1264,Merman@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,, -1264,Merman@NPC_RANGEATTACK,chase,160,1,500,0,5000,yes,target,always,0,,,,,,, -1264,Merman@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6, -1265,Cookie@AL_HEAL,attack,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0, -1265,Cookie@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0, -1265,Cookie@AL_HEAL,idle,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0, -1265,Cookie@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0, -1265,Cookie@AL_HEAL,chase,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0, -1265,Cookie@AL_HEAL,chase,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0, -1265,Cookie@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1265,Cookie@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,4, -1265,Cookie@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,0,,,,,,4, -//1266,Aster@NPC_RUN,attack,354,1,10000,0,3000,no,self,always,0,,0x81,,,,19, -//1266,Aster@NPC_RUN,chase,354,1,10000,0,3000,no,self,always,0,,0x81,,,,19, -1267,Carat@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,, -1267,Carat@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1267,Carat@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,, -1267,Carat@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1267,Carat@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,18, -1267,Carat@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1267,Carat@SM_PROVOKE,chase,6,10,2000,600,5000,no,target,always,0,,,,,,18, -1267,Carat@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,0,,,,,,18, -1267,Carat@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,0,,,,,,18, -1268,Bloody Knight@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1268,Bloody Knight@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,0,,,,,,9, -1268,Bloody Knight@NPC_CHANGEFIRE,attack,164,1,10000,2000,600000,no,self,myhpltmaxrate,20,,,,,,, -1268,Bloody Knight@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,9, -1268,Bloody Knight@CR_SHIELDCHARGE,attack,250,5,500,0,5000,yes,target,always,0,,,,,,9, -1268,Bloody Knight@WZ_METEOR,attack,83,5,2000,1500,5000,no,target,myhpltmaxrate,20,,,,,,, -1268,Bloody Knight@WZ_METEOR,chase,83,5,2000,1500,5000,no,target,myhpltmaxrate,20,,,,,,, -1268,Bloody Knight@NPC_WEAPONBRAKER,attack,343,5,500,0,30000,yes,target,always,0,,,,,,, -1269,Clock@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,6, -1269,Clock@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6, -1269,Clock@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6, -1269,Clock@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,, -1269,Clock@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x91,,,,, -1270,Tower Keeper@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,, -1270,Tower Keeper@WZ_FIREPILLAR,idle,80,5,500,0,5000,yes,around2,always,0,,,,,,9, -1270,Tower Keeper@SA_DISPELL,attack,289,1,500,0,30000,yes,target,always,0,,,,,,, -1270,Tower Keeper@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,0,,,,,,9, -1270,Tower Keeper@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,0,,,,,,9, -1270,Tower Keeper@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,9, -1270,Tower Keeper@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,0,,,,,,9, -1270,Tower Keeper@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,, -1270,Tower Keeper@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x91,,,,, -1271,Alligator@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6, -1271,Alligator@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x91,,,,, -1272,Dark Lord@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1272,Dark Lord@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1272,Dark Lord@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1272,Dark Lord@MG_FIREWALL,chase,18,10,2000,500,5000,no,target,always,0,,,,,,, -1272,Dark Lord@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1272,Dark Lord@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1272,Dark Lord@NPC_HELLJUDGEMENT,chase,662,5,10000,800,10000,no,self,always,0,,,,,,36, -1272,Dark Lord@NPC_HELLJUDGEMENT,attack,662,5,10000,800,10000,no,self,always,0,,,,,,36, -1272,Dark Lord@NPC_DARKBLESSING,attack,203,1,500,800,5000,no,target,always,0,,,,,,9, -1272,Dark Lord@NPC_HELMBRAKE,attack,345,10,2000,500,5000,no,target,always,0,,,,,,, -1272,Dark Lord@NPC_SUMMONSLAVE,attack,196,3,10000,700,10000,no,self,slavele,3,1605,,,,,, -1272,Dark Lord@NPC_SUMMONSLAVE,idle,196,3,10000,700,10000,no,self,slavele,3,1605,,,,,, -1272,Dark Lord@WZ_METEOR,attack,83,11,5000,500,2000,no,target,always,0,,,,,,, -1272,Dark Lord@WZ_METEOR,chase,83,11,5000,500,2000,no,target,skillused,18,,,,,,, -1272,Dark Lord@WZ_METEOR,chase,83,11,5000,500,2000,no,target,always,0,,,,,,, -1273,Orc Lady@AL_INCAGI,chase,29,1,500,700,5000,no,self,always,0,,,,,,30, -1273,Orc Lady@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,3,,,,,, -1273,Orc Lady@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,, -1274,Megalith@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,, -1274,Megalith@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,, -1275,Alice@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1275,Alice@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1275,Alice@CR_SHIELDCHARGE,attack,250,3,2000,0,5000,no,target,always,0,,,,,,6, -1275,Alice@SA_DISPELL,chase,289,5,500,0,30000,yes,target,always,0,,,,,,, -1275,Alice@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,0,,,,,,, -1275,Alice@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1275,Alice@NPC_SUMMONSLAVE,idle,196,1,500,2000,60000,no,self,slavele,0,1744,,,,,, -1276,Raydric Archer@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,0,,,,,,9, -1276,Raydric Archer@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,9, -//1276,Raydric Archer@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,, -1276,Raydric Archer@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1276,Raydric Archer@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,, -1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6, -1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,casttargeted,,,,,,,6, -1277,Greatest General@NPC_FIREATTACK,attack,186,2,500,500,5000,no,randomtarget,always,0,,,,,,, -1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6, -1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,casttargeted,,,,,,,6, -1278,Stalactite Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,0,,,,,,6, -1278,Stalactite Golem@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -1278,Stalactite Golem@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,, -1278,Stalactite Golem@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x91,,,,, -1278,Stalactite Golem@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1278,Stalactite Golem@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,, -1279,Tri-Joint@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,, -1280,Steam Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,27,,,,,, -1280,Steam Goblin@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23, -1280,Steam Goblin@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1280,Steam Goblin@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,0,,,,,,6, -1281,Sage Worm@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,0,,,,,,6, -1281,Sage Worm@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,0,,,,,,6, -1281,Sage Worm@MG_LIGHTNINGBOLT,chase,20,3,500,1500,5000,yes,target,always,0,,,,,,6, -1281,Sage Worm@MG_SAFETYWALL,attack,12,5,2000,1000,20000,yes,self,always,0,,,,,,20, -1281,Sage Worm@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,, -1281,Sage Worm@SA_DISPELL,attack,289,5,0,0,30000,yes,target,always,0,,,,,,20, -1282,Kobold Archer@AC_DOUBLE,attack,46,1,500,1000,5000,no,target,always,0,,,,,,6, -1282,Kobold Archer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,20,,,,,, -1282,Kobold Archer@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,6, -//1282,Kobold Archer@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,19, -1283,Chimera@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1283,Chimera@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6, -1283,Chimera@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1283,Chimera@NPC_SUMMONSLAVE,idle,196,4,10000,2000,60000,no,self,slavele,0,1253,,,,,, -1283,Chimera@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,6, -1283,Chimera@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,6, -1283,Chimera@NPC_SHIELDBRAKE,attack,346,5,500,0,5000,yes,target,always,0,,,,,,6, -1283,Chimera@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,, -1283,Chimera@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1285,Guardian Archer@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,0,,,,,,, -1285,Guardian Archer@AC_DOUBLE,attack,46,1,2000,1000,5000,no,target,always,0,,,,,,, -1287,Guardian Soldier@NPC_STUNATTACK,attack,179,5,500,1500,5000,no,target,always,0,,,,,,, -1287,Guardian Soldier@SM_BASH,attack,5,10,2000,0,5000,yes,target,always,0,,,,,,, -1289,Maya Purple@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1289,Maya Purple@KN_BRANDISHSPEAR,attack,57,20,500,1000,5000,no,target,always,0,,,,,,, -1289,Maya Purple@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0xA1,,,,, -1289,Maya Purple@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x37B5,,,,, -1289,Maya Purple@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1194,,,,,, -1289,Maya Purple@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,, -1289,Maya Purple@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,, -1290,Skeleton General@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1290,Skeleton General@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,, -1290,Skeleton General@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,, -1290,Skeleton General@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1290,Skeleton General@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1028,1016,,,,, -1291,Wraith Dead@AL_DECAGI,chase,30,9,500,1000,5000,no,target,always,0,,,,,,29, -1291,Wraith Dead@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1291,Wraith Dead@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,, -1291,Wraith Dead@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,29, -1291,Wraith Dead@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,29, -1291,Wraith Dead@NPC_POISON,attack,176,5,500,800,5000,no,target,always,0,,,,,,29, -1292,Mini Demon@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1292,Mini Demon@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,0,,,,,,29, -1292,Mini Demon@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1292,Mini Demon@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1292,Mini Demon@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,18,0x3795,,,,, -1292,Mini Demon@NPC_SUMMONSLAVE,attack,196,2,10000,2000,60000,no,self,slavele,0,1109,,,,,11, -1292,Mini Demon@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1109,,,,,11, -1292,Mini Demon@NPC_DARKTHUNDER,attack,341,5,500,1500,5000,yes,target,always,0,,,,,,29, -1292,Mini Demon@NPC_DARKTHUNDER,chase,341,5,500,1500,5000,yes,target,always,0,,,,,,29, -1292,Mini Demon@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,0,,,,,,18, -1292,Mini Demon@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,0,,,,,,18, -1293,Creamy Fear@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,always,0,,,,,,, -1293,Creamy Fear@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1293,Creamy Fear@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,, -1293,Creamy Fear@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,, -1293,Creamy Fear@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,, -1293,Creamy Fear@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1018,,,,,, -1293,Creamy Fear@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,0,,,,,,, -1294,Killer Mantis@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1294,Killer Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,, -1294,Killer Mantis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6, -1294,Killer Mantis@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6, -1294,Killer Mantis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1294,Killer Mantis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3795,,,,, -1294,Killer Mantis@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1139,,,,,, -1295,Owl Baron@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1295,Owl Baron@MG_LIGHTNINGBOLT,attack,20,5,2000,0,5000,yes,target,always,0,,,,,,, -1295,Owl Baron@MG_LIGHTNINGBOLT,chase,20,5,2000,0,5000,yes,target,always,0,,,,,,, -1295,Owl Baron@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,, -1295,Owl Baron@SA_DISPELL,attack,289,5,0,0,30000,yes,target,always,0,,,,,,5, -1295,Owl Baron@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0xA1,,,,, -1295,Owl Baron@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x37B5,,,,, -1295,Owl Baron@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1320,,,,,, -1296,Kobold Leader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1296,Kobold Leader@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,0,,,,,,6, -1296,Kobold Leader@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,0,,,,,,6, -1296,Kobold Leader@CR_SHIELDCHARGE,attack,250,3,500,0,5000,no,target,always,0,,,,,,6, -1296,Kobold Leader@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,2,1133,1134,1135,1282,,27, -1296,Kobold Leader@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,2,1133,1134,1135,1282,,27, -1297,Ancient Mummy@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1297,Ancient Mummy@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,0,,,,,,, -1297,Ancient Mummy@NPC_DARKBREATH,attack,202,3,500,800,5000,no,target,always,0,,,,,,7, -1298,Zombie Master@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1298,Zombie Master@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,0,,,,,,, -1298,Zombie Master@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,, -1298,Zombie Master@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1036,,,,,, -1299,Goblin Leader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1299,Goblin Leader@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,27, -1299,Goblin Leader@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,27, -1299,Goblin Leader@CR_SHIELDCHARGE,attack,250,3,500,0,5000,no,target,always,0,,,,,,27, -1299,Goblin Leader@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,2,1122,1123,1124,1125,1126,27, -1299,Goblin Leader@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,2,1122,1123,1124,1125,1126,27, -1300,Caterpillar@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,no,target,always,0,,,,,,, -1300,Caterpillar@NPC_POISON,attack,176,5,500,800,5000,no,target,always,0,,,,,,, -1300,Caterpillar@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,, -1301,Am Mut@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1301,Am Mut@MC_MAMMONITE,attack,42,9,500,800,5000,no,target,always,0,,,,,,8, -1301,Am Mut@AM_ACIDTERROR,chase,230,5,500,0,5000,yes,target,always,0,,,,,,29, -1301,Am Mut@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6, -1301,Am Mut@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1301,Am Mut@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1110,,,,,, -1302,Dark Illusion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1302,Dark Illusion@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,, -1302,Dark Illusion@WZ_METEOR,attack,83,5,500,1500,5000,yes,target,always,0,,,,,,, -1302,Dark Illusion@WZ_METEOR,chase,83,5,500,1500,5000,yes,target,always,0,,,,,,, -1303,Giant Hornet@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1303,Giant Hornet@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,6, -1303,Giant Hornet@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1303,Giant Hornet@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3795,,,,, -1303,Giant Hornet@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,0,,,,,,, -1303,Giant Hornet@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6, -1303,Giant Hornet@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,6, -1304,Giant Spider@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1304,Giant Spider@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,, -1304,Giant Spider@NPC_POISON,attack,176,5,500,800,5000,no,target,always,0,,,,,,, -1304,Giant Spider@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,0,,,,,,, -1304,Giant Spider@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1304,Giant Spider@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3795,,,,, -1304,Giant Spider@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1100,,,,,, -1305,Ancient Worm@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1305,Ancient Worm@AS_VENOMDUST,attack,140,1,500,1500,5000,no,target,always,0,,,,,,, -1305,Ancient Worm@NPC_POISON,attack,176,5,500,800,5000,no,target,always,0,,,,,,, -1305,Ancient Worm@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,, -1305,Ancient Worm@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1099,,,,,, -1306,Leib Olmai@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1306,Leib Olmai@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1306,Leib Olmai@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1306,Leib Olmai@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,, -1306,Leib Olmai@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6, -1306,Leib Olmai@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1243,,,,,, -1306,Leib Olmai@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -1306,Leib Olmai@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,0,,,,,,6, -1307,Cat'o'Nine Tails@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,, -1307,Cat'o'Nine Tails@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1307,Cat'o'Nine Tails@MC_MAMMONITE,attack,42,9,500,800,5000,no,target,always,0,,,,,,8, -1307,Cat'o'Nine Tails@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,, -1307,Cat'o'Nine Tails@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1180,,,,,, -1308,Panzer Goblin@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23, -1308,Panzer Goblin@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1308,Panzer Goblin@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,0,,,,,,6, -1309,Gajomart@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1309,Gajomart@MG_SIGHT,chase,10,1,2000,0,5000,yes,self,always,0,,,,,,, -1309,Gajomart@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,, -1309,Gajomart@NPC_BLINDATTACK,chase,177,5,500,0,5000,yes,target,always,0,,,,,,, -1309,Gajomart@WZ_SIGHTRASHER,attack,81,7,1000,1000,5000,no,target,always,0,,,,,,, -1309,Gajomart@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,, -1309,Gajomart@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,, -1309,Gajomart@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1129,,,,,, -1309,Gajomart@RG_STRIPWEAPON,attack,215,5,500,0,30000,yes,target,always,0,,,,,,, -1310,Majoruros@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1310,Majoruros@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,0,,,,,,, -1310,Majoruros@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6, -1310,Majoruros@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1310,Majoruros@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3695,,,,, -1310,Majoruros@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1149,,,,,, -1310,Majoruros@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,2, -1310,Majoruros@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,2, -1311,Gullinbursti@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1311,Gullinbursti@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6, -1311,Gullinbursti@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1311,Gullinbursti@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,, -1311,Gullinbursti@NPC_STUNATTACK,attack,179,5,500,1500,5000,no,target,always,0,,,,,,6, -1311,Gullinbursti@NPC_SUMMONSLAVE,idle,196,4,10000,2000,60000,no,self,slavele,0,1166,,,,,, -1311,Gullinbursti@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -1311,Gullinbursti@RG_STRIPSHIELD,attack,216,5,500,0,5000,yes,target,always,0,,,,,,, -1312,Turtle General@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1312,Turtle General@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1312,Turtle General@AS_SONICBLOW,attack,136,10,2000,0,5000,no,target,always,0,,,,,,18, -1312,Turtle General@BS_MAXIMIZE,attack,114,5,500,0,30000,no,self,always,0,,,,,,, -1312,Turtle General@BS_MAXIMIZE,chase,114,5,500,0,30000,no,self,always,0,,,,,,, -1312,Turtle General@WZ_WATERBALL,chase,86,10,10000,500,5000,no,target,skillused,18,,,,,,, -1312,Turtle General@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1312,Turtle General@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1312,Turtle General@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1312,Turtle General@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,no,target,always,0,,,,,,6, -1312,Turtle General@NPC_WEAPONBRAKER,attack,343,10,500,0,20000,no,target,always,0,,,,,,18, -1312,Turtle General@NPC_STUNATTACK,attack,179,5,2000,0,5000,no,target,always,0,,,,,,6, -1312,Turtle General@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1364,1594,1600,1601,1602,, -1312,Turtle General@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1364,1594,1600,1601,1602,, -1312,Turtle General@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -1312,Turtle General@WZ_WATERBALL,attack,86,5,2000,500,20000,no,target,always,0,,,,,,18, -1313,Mobster@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,0,,,,,,29, -1313,Mobster@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,6, -1313,Mobster@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,32,,,,,, -//1313,Mobster@NPC_SUMMONSLAVE,idle,196,1,500,2000,60000,no,self,slavele,0,,,,,,, -1313,Mobster@TF_SPRINKLESAND,attack,149,1,2000,0,5000,yes,target,always,0,,,,,,29, -1313,Mobster@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,0,,,,,,, -1314,Perimeter@AM_POTIONPITCHER,attack,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5, -1314,Perimeter@AM_POTIONPITCHER,attack,231,4,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5, -1314,Perimeter@AM_POTIONPITCHER,idle,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5, -1314,Perimeter@AM_POTIONPITCHER,idle,231,4,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5, -1314,Perimeter@AM_POTIONPITCHER,chase,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5, -1314,Perimeter@AM_POTIONPITCHER,chase,231,4,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5, -1314,Perimeter@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1314,Perimeter@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6, -1314,Perimeter@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,, -1314,Perimeter@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,, -1314,Perimeter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x91,,,,, -1314,Perimeter@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,, -1315,Assaulter@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1315,Assaulter@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,, -1315,Assaulter@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,, -1315,Assaulter@NPC_EMOTION,attack,197,1,2000,0,600000,yes,self,myhpltmaxrate,20,23,,,,,, -1315,Assaulter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1315,Assaulter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3695,,,,, -1315,Assaulter@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6, -1315,Assaulter@TF_BACKSLIDING,attack,150,1,10000,500,600000,no,self,myhpltmaxrate,10,,,,,,, -1315,Assaulter@NPC_SUMMONSLAVE,chase,196,3,10000,0,600000,yes,self,myhpltmaxrate,10,1364,,,,,, -1316,Solider@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,9,,,,,, -1316,Solider@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6, -1316,Solider@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x91,,,,, -1316,Solider@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1316,Solider@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6, -1316,Solider@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1316,Solider@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,, -1317,Seal@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6, -1317,Seal@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1317,Seal@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,0x3885,,,,, -1317,Seal@NPC_WATERATTACK,attack,184,5,500,500,5000,no,target,always,0,,,,,,6, -1318,Heater@MG_FIREBALL,chase,17,9,500,0,5000,yes,target,always,0,,,,,,, -1318,Heater@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,,,,,, -1318,Heater@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6, -1318,Heater@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1318,Heater@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,, -1318,Heater@WZ_FIREPILLAR,idle,80,3,500,0,5000,no,around2,always,0,,,,,,6, -1319,Freezer@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,0,,,,,,, -1319,Freezer@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,0,,,,,,, -1319,Freezer@MG_FROSTDIVER,attack,15,9,500,1000,5000,yes,target,always,0,,,,,,, -1319,Freezer@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,20,,,,,, -1319,Freezer@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1319,Freezer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,, -1319,Freezer@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6, -1320,Owl Duke@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1320,Owl Duke@MG_LIGHTNINGBOLT,attack,20,3,2000,0,5000,yes,target,always,0,,,,,,, -1320,Owl Duke@MG_LIGHTNINGBOLT,chase,20,3,2000,0,5000,yes,target,always,0,,,,,,, -1320,Owl Duke@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,, -1320,Owl Duke@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0xA1,,,,, -1320,Owl Duke@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x37B5,,,,, -1321,Dragon Tail@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,, -1321,Dragon Tail@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,0,,,,,,, -1321,Dragon Tail@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,, -1322,Spring Rabbit@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1322,Spring Rabbit@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1322,Spring Rabbit@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x83,,,,, -1322,Spring Rabbit@SM_BASH,attack,5,10,500,0,5000,yes,target,always,0,,,,,,6, -1322,Spring Rabbit@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,0,,,,,,, -1323,Sea Otter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,, -1323,Sea Otter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1323,Sea Otter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,0x3885,,,,, -1323,Sea Otter@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,, -1323,Sea Otter@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,0,,,,,,6, -1323,Sea Otter@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,0,,,,,,6, -1365,Apocalypse@KN_BRANDISHSPEAR,attack,57,5,1000,1000,5000,no,target,always,0,,,,,,9, -1365,Apocalypse@NPC_DARKTHUNDER,attack,341,4,1000,700,5000,no,target,always,0,,,,,,9, -1365,Apocalypse@NPC_SELFDESTRUCTION,attack,173,1,1000,2000,5000,no,self,myhpltmaxrate,10,,,,,,9, -1365,Apocalypse@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1365,Apocalypse@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,, -1366,Lava Golem@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1366,Lava Golem@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,7, -1366,Lava Golem@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1367,,,,,, -1366,Lava Golem@WZ_FIREPILLAR,idle,80,3,500,0,5000,yes,around2,always,0,,,,,,, -1367,Blazer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1367,Blazer@MG_FIREBALL,chase,17,9,2000,0,5000,yes,target,always,0,,,,,,, -1367,Blazer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,, -1367,Blazer@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,, -1367,Blazer@WZ_SIGHTRASHER,attack,81,5,500,1000,5000,no,target,always,0,,,,,,6, -1368,Geographer@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,, -1368,Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,, -1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,, -1369,Grand Peco@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6, -1369,Grand Peco@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6, -1369,Grand Peco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1369,Grand Peco@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,, -1369,Grand Peco@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x1089,,,,, -1370,Succubus@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,, -1370,Succubus@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,, -1370,Succubus@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,3, -1370,Succubus@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,3, -1370,Succubus@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,0,,,,,,18, -1370,Succubus@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,0,,,,,,18, -1371,Fake Angel@NPC_DARKSTRIKE,attack,340,7,500,700,5000,no,target,always,0,,,,,,29, -1371,Fake Angel@NPC_DARKSTRIKE,chase,340,7,500,700,5000,no,target,always,0,,,,,,29, -1371,Fake Angel@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,29, -1371,Fake Angel@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,29, -1371,Fake Angel@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,29, -1371,Fake Angel@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,29, -1371,Fake Angel@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,0,,,,,,29, -1371,Fake Angel@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,0,,,,,,29, -1371,Fake Angel@NPC_BLINDATTACK,angry,177,7,500,700,5000,yes,target,always,0,,,,,,29, -1371,Fake Angel@NPC_BLINDATTACK,follow,177,7,500,700,5000,yes,target,always,0,,,,,,29, -1371,Fake Angel@NPC_CURSEATTACK,angry,181,5,500,800,5000,no,target,always,0,,,,,,29, -1371,Fake Angel@NPC_CURSEATTACK,follow,181,5,500,800,5000,no,target,always,0,,,,,,29, -1371,Fake Angel@NPC_HALLUCINATION,angry,207,1,500,500,5000,yes,target,always,0,,,,,,29, -1371,Fake Angel@NPC_HALLUCINATION,follow,207,1,500,500,5000,yes,target,always,0,,,,,,29, -1371,Fake Angel@NPC_SILENCEATTACK,angry,178,5,500,700,5000,no,target,always,0,,,,,,29, -1371,Fake Angel@NPC_SILENCEATTACK,follow,178,5,500,700,5000,no,target,always,0,,,,,,29, -1372,Goat@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,0,,,,,,6, -1372,Goat@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,0,,,,,,6, -1372,Goat@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x1089,,,,, -1372,Goat@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1372,Goat@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6, -1373,Lord of Death@AL_DECAGI,chase,30,48,2000,0,60000,no,target,always,0,,,,,,, -1373,Lord of Death@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1373,Lord of Death@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1373,Lord of Death@NPC_HELLJUDGEMENT,chase,662,10,10000,1000,10000,no,self,always,0,,,,,,36, -1373,Lord of Death@NPC_HELLJUDGEMENT,attack,662,10,10000,1000,10000,no,self,always,0,,,,,,36, -1373,Lord of Death@KN_BRANDISHSPEAR,attack,57,20,2000,500,5000,no,target,always,0,,,,,,, -1373,Lord of Death@NPC_DARKSTRIKE,chase,340,10,2000,0,5000,yes,target,always,0,,,,,,, -1373,Lord of Death@NPC_CHANGEUNDEAD,attack,348,1,2000,0,5000,no,target,always,0,,,,,,, -1373,Lord of Death@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1373,Lord of Death@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1373,Lord of Death@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1373,Lord of Death@NPC_GRANDDARKNESS,attack,339,10,1000,700,5000,no,self,myhpltmaxrate,30,,,,,,, -1373,Lord of Death@NPC_STUNATTACK,attack,179,5,2000,0,0,no,target,always,0,,,,,,, -1373,Lord of Death@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1490,1490,1509,1508,1179,, -1373,Lord of Death@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1490,1490,1509,1508,1179,, -1373,Lord of Death@NPC_DARKSTRIKE,chase,340,10,10000,0,5000,yes,target,skillused,18,,,,,,, -1374,Incubus@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,, -1374,Incubus@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,, -1374,Incubus@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,, -1374,Incubus@NPC_DARKSTRIKE,attack,340,9,500,700,5000,no,target,always,0,,,,,,29, -1374,Incubus@NPC_DARKSTRIKE,chase,340,9,500,700,5000,no,target,always,0,,,,,,29, -1374,Incubus@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,0,,,,,,14, -1374,Incubus@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,0,,,,,,14, -1375,The Paper@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,6, -1375,The Paper@NPC_DEFENDER,attack,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29, -1375,The Paper@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29, -1375,The Paper@NPC_COMBOATTACK,angry,171,2,500,700,5000,no,target,always,0,,,,,,6, -1375,The Paper@NPC_DEFENDER,angry,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29, -1375,The Paper@NPC_DEFENDER,follow,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29, -1376,Harpy@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,, -1376,Harpy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,, -1376,Harpy@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,0,,,,,,2, -1376,Harpy@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,0,,,,,,2, -1376,Harpy@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6, -1376,Harpy@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,, -1376,Harpy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,, -1376,Harpy@NPC_SILENCEATTACK,angry,178,5,500,700,5000,no,target,always,0,,,,,,2, -1376,Harpy@NPC_SILENCEATTACK,follow,178,5,500,700,5000,no,target,always,0,,,,,,2, -1376,Harpy@NPC_WINDATTACK,angry,187,3,500,500,5000,no,target,always,0,,,,,,6, -1377,Elder@MG_FIREBOLT,attack,19,7,10000,1500,5000,yes,target,always,0,,,,,,11, -1377,Elder@MG_FROSTDIVER,chase,15,9,10000,500,5000,yes,target,always,0,,,,,,, -1377,Elder@MG_LIGHTNINGBOLT,chase,20,7,10000,1500,5000,yes,target,always,0,,,,,,12, -1377,Elder@MG_STONECURSE,attack,16,10,10000,0,5000,yes,target,always,0,,,,,,11, -1377,Elder@SA_DISPELL,attack,289,1,0,0,30000,yes,target,always,0,,,,,,, -//1377,Elder@NPC_RUN,attack,354,1,2000,500,0,no,self,always,0,,,,,,, -1377,Elder@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,0,,,,,,, -//1377,Elder@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x91,,,,, -1377,Elder@MG_FIREBOLT,idle,19,7,10000,1500,5000,yes,randomtarget,always,0,,,,,,11, -1377,Elder@MG_FROSTDIVER,idle,15,9,10000,500,5000,yes,randomtarget,always,0,,,,,,, -1377,Elder@MG_LIGHTNINGBOLT,idle,20,7,10000,1500,5000,yes,randomtarget,always,0,,,,,,12, -1377,Elder@MG_STONECURSE,idle,16,10,10000,0,5000,yes,randomtarget,always,0,,,,,,11, -1378,Demon Pungus@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,, -1378,Demon Pungus@NPC_BLINDATTACK,chase,177,5,500,0,5000,yes,target,always,0,,,,,,, -1378,Demon Pungus@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,no,target,always,0,,,,,,, -1378,Demon Pungus@NPC_PETRIFYATTACK,chase,180,5,500,500,5000,no,target,always,0,,,,,,, -1378,Demon Pungus@NPC_BLINDATTACK,angry,177,5,500,0,5000,yes,target,always,0,,,,,,, -1378,Demon Pungus@NPC_BLINDATTACK,follow,177,5,500,0,5000,yes,target,always,0,,,,,,, -1378,Demon Pungus@NPC_PETRIFYATTACK,angry,180,5,500,500,5000,no,target,always,0,,,,,,, -1378,Demon Pungus@NPC_PETRIFYATTACK,follow,180,5,500,500,5000,no,target,always,0,,,,,,, -1379,Nightmare Terror@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,, -1379,Nightmare Terror@NPC_DARKSTRIKE,attack,340,7,500,700,5000,no,target,always,0,,,,,,, -1379,Nightmare Terror@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6, -1379,Nightmare Terror@NPC_MENTALBREAKER,attack,159,2,500,800,5000,no,target,always,0,,,,,,, -1379,Nightmare Terror@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,0,,,,,,, -1379,Nightmare Terror@NPC_DARKSTRIKE,angry,340,7,500,700,5000,no,target,always,0,,,,,,, -1379,Nightmare Terror@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,0,,,,,,6, -1379,Nightmare Terror@NPC_MENTALBREAKER,angry,159,2,500,800,5000,no,target,always,0,,,,,,, -1380,Driller@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1380,Driller@AS_CLOAKING,idle,135,1,100,200,5000,yes,self,always,0,,,,,,, -1380,Driller@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1380,Driller@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,, -1380,Driller@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,, -1380,Driller@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1380,Driller@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1380,Driller@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1380,Driller@NPC_COMBOATTACK,angry,171,2,500,700,5000,no,target,always,0,,,,,,, -1380,Driller@NPC_GROUNDATTACK,angry,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1381,Grizzly@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,6, -1381,Grizzly@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1381,Grizzly@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3885,,,,, -1381,Grizzly@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6, -1381,Grizzly@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -1381,Grizzly@KN_SPEARSTAB,angry,58,10,500,800,5000,no,target,always,0,,,,,,6, -1381,Grizzly@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1381,Grizzly@NPC_STUNATTACK,angry,179,3,500,1500,5000,no,target,always,0,,,,,,6, -1381,Grizzly@SM_ENDURE,follow,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -1382,Diabolic@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,29, -1382,Diabolic@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,6, -1382,Diabolic@WZ_METEOR,attack,83,3,500,1500,5000,yes,target,always,0,,,,,,29, -1382,Diabolic@WZ_METEOR,chase,83,3,500,1500,5000,yes,target,always,0,,,,,,29, -1382,Diabolic@MO_BODYRELOCATION,follow,264,1,2000,500,5000,no,target,always,0,,,,,,29, -1382,Diabolic@NPC_FIREATTACK,angry,186,2,500,500,5000,no,target,always,0,,,,,,6, -1382,Diabolic@WZ_METEOR,angry,83,3,500,1500,5000,yes,target,always,0,,,,,,29, -1382,Diabolic@WZ_METEOR,follow,83,3,500,1500,5000,yes,target,always,0,,,,,,29, -1383,Explosion@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,, -1383,Explosion@AM_DEMONSTRATION,attack,229,1,100,500,5000,yes,target,always,0,,,,,,, -1383,Explosion@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,0,,,,,,, -1383,Explosion@NPC_FIREATTACK,angry,186,2,500,500,5000,no,target,always,0,,,,,,, -1383,Explosion@AM_DEMONSTRATION,angry,229,1,100,500,5000,yes,target,always,0,,,,,,, -1383,Explosion@SM_MAGNUM,angry,7,5,500,500,5000,no,self,always,0,,,,,,, -1384,Deleter@MG_FIREBALL,chase,17,9,500,0,5000,yes,target,always,0,,,,,,, -1384,Deleter@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6, -1384,Deleter@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6, -1384,Deleter@NPC_PIERCINGATT,attack,158,1,500,0,5000,yes,target,always,0,,,,,,, -1384,Deleter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1384,Deleter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x308D,,,,, -1385,Deleter@MG_FIREWALL,attack,18,5,500,500,5000,yes,target,always,0,,,,,,, -1385,Deleter@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,, -1385,Deleter@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6, -1385,Deleter@NPC_FIREATTACK,chase,186,3,500,500,5000,no,target,always,0,,,,,,6, -1385,Deleter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1385,Deleter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x308D,,,,, -1385,Deleter@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,0,,,,,,, -1386,Sleeper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1386,Sleeper@AS_CLOAKING,idle,135,1,100,200,5000,yes,self,always,0,,,,,,, -1386,Sleeper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1386,Sleeper@NPC_DEFENDER,attack,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29, -1386,Sleeper@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29, -1386,Sleeper@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,29, -1386,Sleeper@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,, -1386,Sleeper@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1386,Sleeper@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1386,Sleeper@NPC_DEFENDER,angry,205,1,500,0,5000,yes,self,always,0,,,,,,, -1386,Sleeper@NPC_DEFENDER,follow,205,1,500,0,5000,yes,self,always,0,,,,,,, -1386,Sleeper@NPC_SLEEPATTACK,angry,182,5,500,0,5000,yes,target,always,0,,,,,,, -1386,Sleeper@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,0,,,,,,, -1387,Gig@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,, -1387,Gig@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1387,Gig@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3885,,,,, -1387,Gig@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,19, -1387,Gig@TF_POISON,attack,52,10,500,1000,5000,no,target,always,0,,,,,,, -1387,Gig@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,0,,,,,,, -1387,Gig@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1387,Gig@TF_HIDING,angry,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,19, -1387,Gig@TF_POISON,angry,52,10,500,1000,5000,no,target,always,0,,,,,,, -1387,Gig@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,, -1387,Gig@CR_AUTOGUARD,angry,249,2,500,0,300000,yes,self,always,0,,,,,,, -1387,Gig@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1387,Gig@CR_AUTOGUARD,follow,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1388,Arc Angeling@CR_GRANDCROSS,attack,254,1,2000,0,0,yes,self,always,0,,,,,,, -1388,Arc Angeling@AL_HEAL,attack,28,11,10000,0,1000,no,friend,friendhpltmaxrate,50,,,,,,18, -1388,Arc Angeling@AL_HEAL,attack,28,11,10000,0,0,no,self,myhpltmaxrate,50,,,,,,18, -1388,Arc Angeling@AL_HEAL,chase,28,11,10000,0,1000,no,friend,friendhpltmaxrate,50,,,,,,18, -1388,Arc Angeling@AL_HEAL,chase,28,11,10000,0,0,no,self,myhpltmaxrate,50,,,,,,18, -1388,Arc Angeling@PR_SANCTUARY,attack,70,10,10000,500,30000,no,self,always,0,,,,,,18, -1388,Arc Angeling@PR_SANCTUARY,chase,70,10,10000,500,30000,no,self,always,0,,,,,,18, -1388,Arc Angeling@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1388,Arc Angeling@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,18, -1388,Arc Angeling@NPC_BARRIER,attack,204,1,500,1000,5000,no,self,myhpltmaxrate,30,,,,,,18, -1388,Arc Angeling@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1388,Arc Angeling@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1388,Arc Angeling@NPC_HOLYATTACK,attack,189,5,500,0,5000,no,target,always,0,,,,,,18, -1388,Arc Angeling@NPC_HOLYATTACK,chase,189,5,500,0,5000,no,target,always,0,,,,,,18, -1388,Arc Angeling@NPC_SUMMONSLAVE,attack,196,7,10000,700,60000,no,self,slavele,3,1443,1246,1742,1743,1744,18, -1388,Arc Angeling@NPC_SUMMONSLAVE,idle,196,7,10000,700,60000,no,self,slavele,3,1443,1246,1742,1743,1744,18, -1388,Arc Angeling@RG_INTIMIDATE,attack,219,5,2000,0,5000,yes,target,always,0,,,,,,, -1389,Dracula@AL_DECAGI,chase,30,48,2000,0,5000,no,target,always,0,,,,,,, -1389,Dracula@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1389,Dracula@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1389,Dracula@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1389,Dracula@NPC_HELLJUDGEMENT,chase,662,10,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,36, -1389,Dracula@NPC_HELLJUDGEMENT,attack,662,10,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,36, -1389,Dracula@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,, -1389,Dracula@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1389,Dracula@NPC_BLOODDRAIN,attack,199,1,3000,0,0,yes,target,always,0,,,,,,, -1389,Dracula@NPC_ENERGYDRAIN,chase,200,1,3000,0,0,yes,target,always,0,,,,,,, -1389,Dracula@MO_BODYRELOCATION,chase,264,1,2000,200,5000,yes,target,always,0,,,,,,, -1389,Dracula@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1389,Dracula@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1389,Dracula@NPC_CHANGEUNDEAD,attack,348,1,2000,0,5000,no,target,always,0,,,,,,9, -1389,Dracula@NPC_INVISIBLE,attack,353,1,2000,200,5000,yes,self,always,0,,,,,,, -1389,Dracula@NPC_INVISIBLE,idle,353,1,2000,200,5000,yes,self,always,0,,,,,,, -1389,Dracula@NPC_INVISIBLE,chase,353,1,2000,200,5000,yes,self,always,0,,,,,,, -1389,Dracula@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,no,target,always,0,,,,,,, -1389,Dracula@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,no,target,always,0,,,,,,, -1389,Dracula@NPC_SUMMONSLAVE,attack,196,16,10000,700,5000,no,self,slavele,5,1419,,,,,, -1389,Dracula@NPC_SUMMONSLAVE,idle,196,16,10000,700,5000,no,self,slavele,5,1419,,,,,, -1389,Dracula@NPC_ENERGYDRAIN,chase,200,1,10000,0,0,yes,target,skillused,18,,,,,,, -1390,Violy@NPC_DARKSTRIKE,attack,340,5,500,700,5000,yes,target,always,0,,,,,,, -1390,Violy@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,2, -1390,Violy@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,0,,,,,,, -1390,Violy@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,0,,,,,,2, -//1390,Violy@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,, -1391,Galapago@AM_POTIONPITCHER,idle,231,4,500,500,5000,yes,self,myhpltmaxrate,99,,,,,,2, -1391,Galapago@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1391,Galapago@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,0x108B,,,,, -1391,Galapago@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,1, -1391,Galapago@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,0,,,,,,2, -1391,Galapago@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,0,,,,,,2, -1392,Rotar Zairo@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6, -1392,Rotar Zairo@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23, -1393,G Mummy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,, -1393,G Mummy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,, -//1395,Wind Crystal@WZ_EARTHSPIKE,chase,90,5,4000,0,0,no,target,always,0,,,,,,0, -//1395,Wind Crystal@WZ_EARTHSPIKE,chase,90,5,10000,0,0,no,target,skillused,18,,,,,,0, -//1395,Wind Crystal@WZ_EARTHSPIKE,attack,90,5,4000,0,0,no,target,always,0,,,,,,0, -//1395,Wind Crystal@WZ_HEAVENDRIVE,chase,91,5,2000,0,5000,no,target,always,0,,,,,,21, -//1395,Wind Crystal@WZ_HEAVENDRIVE,chase,91,5,10000,0,5000,no,target,skillused,18,,,,,,21, -//1395,Wind Crystal@WZ_HEAVENDRIVE,attack,91,5,2000,0,5000,no,target,always,0,,,,,,21, -//1395,Wind Crystal@MG_STONECURSE,attack,16,10,2000,0,5000,no,target,always,0,,,,,,, -//1395,Wind Crystal@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,no,target,always,0,,,,,,, -//1395,Wind Crystal@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,no,target,always,0,,,,,,, -//1395,Wind Crystal@SM_ENDURE,chase,8,7,10000,0,20000,yes,self,longrangeattacked,,,,,,,, -//1395,Wind Crystal@AL_INCAGI,chase,29,1,5000,3000,120000,no,self,myhpltmaxrate,50,,,,,,, -//1395,Wind Crystal@KN_TWOHANDQUICKEN,attack,60,10,5000,3000,300000,no,self,myhpltmaxrate,20,,,,,,, -//1395,Wind Crystal@AL_DECAGI,chase,30,1,1000,0,10000,yes,target,always,0,,,,,,, -//1395,Wind Crystal@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,myhpltmaxrate,20,,,,,,, -//1395,Wind Crystal@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,yes,target,always,0,,,,,,, -//1395,Wind Crystal@NPC_CHANGEDARKNESS,chase,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,, -//1395,Wind Crystal@NPC_CHANGEDARKNESS,attack,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,, -//1395,Wind Crystal@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -//1395,Wind Crystal@AL_TELEPORT,walk,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -//1395,Wind Crystal@NPC_HELMBRAKE,attack,345,10,2000,0,5000,no,target,always,0,,,,,,29, -//1396,Earth Crystal@MG_LIGHTNINGBOLT,chase,20,5,2000,0,5000,no,target,always,0,,,,,,0, -//1396,Earth Crystal@MG_LIGHTNINGBOLT,chase,20,5,4000,0,5000,no,target,skillused,18,,,,,,0, -//1396,Earth Crystal@WZ_JUPITEL,chase,84,10,2000,500,5000,no,target,always,0,,,,,,0, -//1396,Earth Crystal@WZ_JUPITEL,chase,84,10,10000,500,5000,no,target,skillused,18,,,,,,0, -//1396,Earth Crystal@WZ_JUPITEL,attack,84,10,2000,500,5000,no,target,always,0,,,,,,0, -//1396,Earth Crystal@WZ_VERMILION,chase,85,10,2000,500,5000,no,target,always,0,,,,,,21, -//1396,Earth Crystal@WZ_VERMILION,chase,85,10,10000,500,5000,no,target,skillused,18,,,,,,21, -//1396,Earth Crystal@WZ_VERMILION,attack,85,10,2000,500,5000,no,target,always,0,,,,,,21, -//1396,Earth Crystal@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,no,target,always,0,,,,,,, -//1396,Earth Crystal@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,no,target,always,0,,,,,,, -//1396,Earth Crystal@SM_ENDURE,chase,8,7,10000,0,20000,yes,self,longrangeattacked,,,,,,,, -//1396,Earth Crystal@AL_INCAGI,chase,29,1,5000,3000,120000,no,self,myhpltmaxrate,50,,,,,,, -//1396,Earth Crystal@KN_TWOHANDQUICKEN,attack,60,10,5000,3000,300000,no,self,myhpltmaxrate,20,,,,,,, -//1396,Earth Crystal@AL_DECAGI,chase,30,1,1000,0,10000,yes,target,always,0,,,,,,, -//1396,Earth Crystal@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,myhpltmaxrate,20,,,,,,, -//1396,Earth Crystal@NPC_WINDATTACK,attack,187,5,2000,0,5000,yes,target,always,0,,,,,,, -//1396,Earth Crystal@NPC_CHANGEDARKNESS,chase,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,, -//1396,Earth Crystal@NPC_CHANGEDARKNESS,attack,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,, -//1396,Earth Crystal@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -//1396,Earth Crystal@AL_TELEPORT,walk,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -//1396,Earth Crystal@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,6, -//1397,Fire Crystal@MG_FIREBOLT,chase,19,5,2000,0,5000,no,target,always,0,,,,,,0, -//1397,Fire Crystal@MG_FIREBOLT,chase,19,5,4000,0,5000,no,target,skillused,18,,,,,,0, -//1397,Fire Crystal@MG_FIREBALL,chase,17,20,4000,0,0,no,target,always,0,,,,,,0, -//1397,Fire Crystal@MG_FIREBALL,chase,17,20,10000,0,0,no,target,skillused,18,,,,,,0, -//1397,Fire Crystal@MG_FIREBALL,attack,17,10,4000,0,0,no,target,always,0,,,,,,0, -//1397,Fire Crystal@WZ_METEOR,chase,83,10,2000,500,5000,no,target,always,0,,,,,,21, -//1397,Fire Crystal@WZ_METEOR,chase,83,10,10000,500,5000,no,target,skillused,18,,,,,,21, -//1397,Fire Crystal@WZ_METEOR,attack,83,10,2000,500,5000,no,target,always,0,,,,,,21, -//1397,Fire Crystal@WZ_SIGHTRASHER,attack,81,10,1000,1000,5000,no,self,always,0,,,,,,, -//1397,Fire Crystal@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,no,target,always,0,,,,,,, -//1397,Fire Crystal@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,no,target,always,0,,,,,,, -//1397,Fire Crystal@SM_ENDURE,chase,8,7,10000,0,20000,yes,self,longrangeattacked,,,,,,,, -//1397,Fire Crystal@AL_INCAGI,chase,29,1,5000,3000,120000,no,self,myhpltmaxrate,50,,,,,,, -//1397,Fire Crystal@KN_TWOHANDQUICKEN,attack,60,10,5000,3000,300000,no,self,myhpltmaxrate,20,,,,,,, -//1397,Fire Crystal@AL_DECAGI,chase,30,1,1000,0,10000,yes,target,always,0,,,,,,, -//1397,Fire Crystal@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,myhpltmaxrate,20,,,,,,, -//1397,Fire Crystal@NPC_FIREATTACK,attack,186,5,2000,0,5000,yes,target,always,0,,,,,,, -//1397,Fire Crystal@NPC_CHANGEDARKNESS,chase,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,, -//1397,Fire Crystal@NPC_CHANGEDARKNESS,attack,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,, -//1397,Fire Crystal@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -//1397,Fire Crystal@AL_TELEPORT,walk,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -//1397,Fire Crystal@NPC_WEAPONBRAKER,attack,343,10,2000,0,5000,no,target,always,0,,,,,,18, -//1398,Water Crystal@MG_COLDBOLT,chase,14,5,2000,0,5000,no,target,always,0,,,,,,0, -//1398,Water Crystal@MG_COLDBOLT,chase,14,5,4000,0,5000,no,target,skillused,18,,,,,,0, -//1398,Water Crystal@WZ_WATERBALL,chase,86,10,2000,500,5000,no,target,always,0,,,,,,0, -//1398,Water Crystal@WZ_WATERBALL,chase,86,10,10000,500,5000,no,target,skillused,18,,,,,,0, -//1398,Water Crystal@WZ_WATERBALL,attack,86,10,2000,500,5000,no,target,always,0,,,,,,0, -//1398,Water Crystal@WZ_STORMGUST,chase,89,10,2000,500,5000,no,target,always,0,,,,,,21, -//1398,Water Crystal@WZ_STORMGUST,chase,89,10,10000,500,5000,no,target,skillused,18,,,,,,21, -//1398,Water Crystal@WZ_STORMGUST,attack,89,10,2000,500,5000,no,target,always,0,,,,,,21, -//1398,Water Crystal@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,no,target,always,0,,,,,,, -//1398,Water Crystal@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,no,target,always,0,,,,,,, -//1398,Water Crystal@SM_ENDURE,chase,8,7,10000,0,20000,yes,self,longrangeattacked,,,,,,,, -//1398,Water Crystal@AL_INCAGI,chase,29,1,5000,3000,120000,no,self,myhpltmaxrate,50,,,,,,, -//1398,Water Crystal@KN_TWOHANDQUICKEN,attack,60,10,5000,3000,300000,no,self,myhpltmaxrate,20,,,,,,, -//1398,Water Crystal@AL_DECAGI,chase,30,1,1000,0,10000,yes,target,always,0,,,,,,, -//1398,Water Crystal@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,myhpltmaxrate,20,,,,,,, -//1398,Water Crystal@NPC_WATERATTACK,attack,184,5,2000,0,5000,yes,target,always,0,,,,,,, -//1398,Water Crystal@NPC_CHANGEDARKNESS,chase,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,, -//1398,Water Crystal@NPC_CHANGEDARKNESS,attack,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,, -//1398,Water Crystal@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -//1398,Water Crystal@AL_TELEPORT,walk,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -//1398,Water Crystal@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,no,target,always,0,,,,,,2, -1399,Event Baphomet@AL_TELEPORT,idle,26,1,2000,0,0,yes,self,always,0,,,,,,20, -1399,Event Baphomet@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1399,Event Baphomet@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1399,Event Baphomet@KN_BRANDISHSPEAR,attack,57,20,2000,0,5000,yes,target,always,0,,,,,,29, -1399,Event Baphomet@KN_TWOHANDQUICKEN,attack,60,20,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1399,Event Baphomet@NPC_BARRIER,attack,204,1,2000,3000,60000,no,self,always,0,,,,,,, -1399,Event Baphomet@NPC_GUIDEDATTACK,attack,172,5,2000,0,20000,yes,target,always,0,,,,,,29, -1399,Event Baphomet@NPC_SUMMONSLAVE,attack,196,10,10000,2000,20000,no,self,slavele,3,1026,1170,1029,1044,1749,, -1399,Event Baphomet@NPC_SUMMONSLAVE,idle,196,10,10000,2000,20000,no,self,slavele,3,1026,1170,1029,1044,1749,, -1399,Event Baphomet@WZ_METEOR,chase,83,11,2000,0,5000,yes,target,always,0,,,,,,29, -1399,Event Baphomet@WZ_METEOR,attack,83,11,2000,0,5000,yes,target,always,0,,,,,,29, -1399,Event Baphomet@WZ_STORMGUST,chase,89,10,2000,0,5000,yes,target,always,0,,,,,,29, -1399,Event Baphomet@WZ_STORMGUST,attack,89,10,2000,0,5000,yes,target,always,0,,,,,,29, -1399,Event Baphomet@WZ_VERMILION,chase,85,20,2000,0,5000,yes,target,always,0,,,,,,29, -1399,Event Baphomet@WZ_VERMILION,attack,85,20,2000,0,5000,yes,target,always,0,,,,,,29, -1400,Karakasa@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,31, -1400,Karakasa@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,31, -1400,Karakasa@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,6, -1400,Karakasa@WZ_WATERBALL,chase,86,1,500,500,5000,yes,target,always,0,,,,,,6, -1400,Karakasa@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,0,28,0x3885,,,,, -1401,Shinobi@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,, -1401,Shinobi@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1401,Shinobi@AS_CLOAKING,idle,135,1,500,200,5000,yes,self,always,0,,,,,,, -1401,Shinobi@HT_CLAYMORETRAP,idle,123,5,500,0,300000,yes,around2,always,0,,,,,,9, -1401,Shinobi@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,myhpltmaxrate,10,,,,,,, -1401,Shinobi@NPC_REBIRTH,dead,208,2,5000,0,0,yes,self,always,0,,,,,,29, -1401,Shinobi@SM_BASH,attack,5,5,500,0,5000,yes,target,always,0,,,,,,, -1401,Shinobi@TF_BACKSLIDING,attack,150,1,10000,500,3600000,no,self,myhpltmaxrate,10,,,,,,, -1402,Poison Toad@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,,,,,, -1402,Poison Toad@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,, -1402,Poison Toad@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,, -1403,Antique Firelock@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,7, -1404,Miyabi Ningyo@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,7, -1404,Miyabi Ningyo@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,0,,,,,,7, -1404,Miyabi Ningyo@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,6, -1404,Miyabi Ningyo@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,6, -1404,Miyabi Ningyo@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,, -1404,Miyabi Ningyo@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,, -1404,Miyabi Ningyo@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,0,,,,,,, -1405,Tengu@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,6,,,,,, -1405,Tengu@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,0,,,,,,6, -1405,Tengu@NPC_STUNATTACK,chase,179,3,500,1500,5000,no,target,always,0,,,,,,6, -1405,Tengu@SM_PROVOKE,attack,6,10,2000,600,30000,no,target,always,0,,,,,,23, -1405,Tengu@SM_PROVOKE,chase,6,10,2000,600,30000,no,target,always,0,,,,,,23, -1405,Tengu@WZ_EARTHSPIKE,attack,90,1,500,0,5000,no,target,always,0,,,,,,6, -1405,Tengu@WZ_EARTHSPIKE,attack,90,2,500,0,5000,no,target,always,0,,,,,,6, -1405,Tengu@WZ_EARTHSPIKE,attack,90,3,500,0,5000,no,target,always,0,,,,,,6, -1405,Tengu@NPC_FIREATTACK,angry,186,5,500,500,5000,no,target,always,0,,,,,,6, -1405,Tengu@NPC_STUNATTACK,follow,179,3,500,1500,5000,no,target,always,0,,,,,,6, -1405,Tengu@SM_PROVOKE,angry,6,10,2000,600,30000,no,target,always,0,,,,,,23, -1405,Tengu@SM_PROVOKE,follow,6,10,2000,600,30000,no,target,always,0,,,,,,23, -1405,Tengu@WZ_EARTHSPIKE,angry,90,1,500,0,5000,no,target,always,0,,,,,,6, -1405,Tengu@WZ_EARTHSPIKE,angry,90,2,500,0,5000,no,target,always,0,,,,,,6, -1405,Tengu@WZ_EARTHSPIKE,angry,90,3,500,0,5000,no,target,always,0,,,,,,6, -1406,Kapha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2, -1406,Kapha@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,20,,,,,, -1406,Kapha@NPC_WATERATTACK,attack,184,3,500,500,5000,yes,target,always,0,,,,,,6, -1406,Kapha@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,0,,,,,,16, -1406,Kapha@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,2, -1406,Kapha@NPC_WATERATTACK,angry,184,3,500,500,5000,yes,target,always,0,,,,,,6, -1406,Kapha@WZ_WATERBALL,follow,86,3,500,1500,5000,yes,target,always,0,,,,,,16, -1408,Bloody Butterfly@KN_PIERCE,attack,56,10,500,700,5000,no,target,always,0,,,,,,6, -1408,Bloody Butterfly@NPC_DARKSTRIKE,chase,340,5,2000,700,5000,no,target,always,0,,,,,,6, -1408,Bloody Butterfly@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,7, -1408,Bloody Butterfly@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,0,,,,,,7, -1409,Rice Cake Boy@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,0,,,,,,6, -1410,Live Peach Tree@AM_POTIONPITCHER,attack,231,2,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,19, -1410,Live Peach Tree@AM_POTIONPITCHER,idle,231,3,10000,500,10000,no,self,always,0,,,,,,18, -1410,Live Peach Tree@AM_POTIONPITCHER,chase,231,2,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,19, -1410,Live Peach Tree@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6, -1410,Live Peach Tree@NPC_GUIDEDATTACK,chase,172,2,500,1000,20000,no,target,always,0,,,,,,6, -//1410,Live Peach Tree@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,19, -1412,Taoist Hermit@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,, -1412,Taoist Hermit@MG_LIGHTNINGBOLT,attack,20,5,2000,1500,5000,yes,target,always,0,,,,,,6, -1412,Taoist Hermit@MG_LIGHTNINGBOLT,chase,20,5,2000,1500,5000,yes,target,always,0,,,,,,6, -1412,Taoist Hermit@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,29, -1412,Taoist Hermit@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,0,,,,,,29, -//1412,Taoist Cloud Hermit@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,, -1413,Wild Ginseng@NPC_BARRIER,attack,204,1,2000,3000,5000,no,self,myhpltmaxrate,30,,,,,,9, -1413,Wild Ginseng@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,0,,,,,,7, -1415,Baby Leopard@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6, -1415,Baby Leopard@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,6, -1415,Baby Leopard@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1416,Wicked Nymph@AL_HEAL,attack,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -1416,Wicked Nymph@AL_HEAL,attack,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2, -1416,Wicked Nymph@AL_HEAL,idle,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -1416,Wicked Nymph@AL_HEAL,idle,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2, -1416,Wicked Nymph@AL_HEAL,chase,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -1416,Wicked Nymph@AL_HEAL,chase,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2, -1416,Wicked Nymph@NPC_STOP,attack,342,1,500,0,30000,no,target,always,0,,,,,,6, -1416,Wicked Nymph@SA_DISPELL,attack,289,5,0,0,5000,yes,target,always,0,,,,,,, -1417,Zipper Bear@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6, -1417,Zipper Bear@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,6, -1418,Evil Snake Lord@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1418,Evil Snake Lord@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1418,Evil Snake Lord@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,no,self,always,0,,,,,,6, -1418,Evil Snake Lord@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -1418,Evil Snake Lord@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -1418,Evil Snake Lord@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -1418,Evil Snake Lord@MG_FROSTDIVER,attack,15,10,2000,0,5000,yes,target,always,0,,,,,,, -1418,Evil Snake Lord@MG_FROSTDIVER,chase,15,10,2000,0,0,yes,target,always,0,,,,,,, -1418,Evil Snake Lord@NPC_SHIELDBRAKE,attack,346,10,2000,0,0,yes,target,always,0,,,,,,2, -1418,Evil Snake Lord@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1418,Evil Snake Lord@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1418,Evil Snake Lord@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,0,,,,,,29, -1418,Evil Snake Lord@NPC_STOP,attack,342,1,10000,0,15000,yes,target,always,0,,,,,,2, -1418,Evil Snake Lord@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,2,1531,1531,1564,,,, -1418,Evil Snake Lord@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,2,1531,1531,1564,,,, -1418,Evil Snake Lord@SM_MAGNUM,attack,7,20,2000,0,5000,yes,self,attackpcge,2,,,,,,, -1418,Evil Snake Lord@MG_FROSTDIVER,chase,15,10,10000,0,0,yes,target,skillused,18,,,,,,, -1419,Farmiliar@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,0,,,,,,, -1419,Farmiliar@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1419,Farmiliar@NPC_BLINDATTACK,attack,177,1,500,0,5000,yes,target,always,0,,,,,,, -1419,Farmiliar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1420,Skeleton Archer@AC_DOUBLE,angry,46,1,500,1000,5000,no,target,always,0,,,,,,, -1420,Skeleton Archer@NPC_FIREATTACK,angry,186,2,500,500,5000,no,target,always,0,,,,,,, -1420,Skeleton Archer@AC_DOUBLE,attack,46,1,500,1000,5000,no,target,always,0,,,,,,, -1420,Skeleton Archer@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,, -1421,Isis@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,, -1421,Isis@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1421,Isis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,, -1421,Isis@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1422,Hunter Fly@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,, -1422,Hunter Fly@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,, -1422,Hunter Fly@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1422,Hunter Fly@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,, -1422,Hunter Fly@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,, -1422,Hunter Fly@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1423,Ghoul@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,, -1423,Ghoul@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,, -1424,Sidewinder@KN_PIERCE,angry,56,5,500,700,5000,no,target,always,0,,,,,,, -1424,Sidewinder@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,, -1424,Sidewinder@NPC_POISONATTACK,angry,188,3,500,500,5000,no,target,always,0,,,,,,, -1424,Sidewinder@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,0,,,,,,, -1424,Sidewinder@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,, -1424,Sidewinder@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,0,,,,,,, -1425,Obeaune@NPC_WATERATTACK,angry,184,3,500,500,5000,no,target,always,0,,,,,,, -1425,Obeaune@PR_LEXDIVINA,follow,76,5,500,1000,5000,yes,target,always,0,,,,,,, -1425,Obeaune@PR_LEXDIVINA,angry,76,5,500,1000,5000,yes,target,always,0,,,,,,, -1425,Obeaune@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,, -1425,Obeaune@PR_LEXDIVINA,chase,76,5,500,1000,5000,yes,target,always,0,,,,,,, -1425,Obeaune@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,0,,,,,,, -1426,Marc@NPC_STUNATTACK,angry,179,2,500,1500,5000,no,target,always,0,,,,,,, -1426,Marc@NPC_WATERATTACK,angry,184,2,500,500,5000,no,target,always,0,,,,,,, -1426,Marc@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,, -1426,Marc@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,, -1427,Nightmare@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,0,,,,,,, -1427,Nightmare@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,0,,,,,,, -1427,Nightmare@NPC_MENTALBREAKER,angry,159,1,500,800,5000,no,target,always,0,,,,,,, -1427,Nightmare@NPC_TELEKINESISATTACK,angry,191,5,500,0,5000,yes,target,always,0,,,,,,, -1427,Nightmare@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,, -1427,Nightmare@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,, -1427,Nightmare@NPC_MENTALBREAKER,attack,159,1,500,800,5000,no,target,always,0,,,,,,, -1427,Nightmare@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,, -1428,Poison Spore@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,, -1428,Poison Spore@NPC_POISONATTACK,angry,188,1,2000,0,5000,yes,target,always,0,,,,,,, -1428,Poison Spore@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,, -1428,Poison Spore@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,, -1429,Argiope@AS_VENOMDUST,angry,140,1,500,1500,5000,no,target,always,0,,,,,,, -1429,Argiope@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,, -1429,Argiope@NPC_POISONATTACK,angry,188,2,500,500,5000,no,target,always,0,,,,,,, -1429,Argiope@AS_VENOMDUST,attack,140,1,500,1500,5000,no,target,always,0,,,,,,, -1429,Argiope@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,, -1429,Argiope@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,0,,,,,,, -1430,Argos@NPC_POISON,angry,176,2,500,800,5000,no,target,always,0,,,,,,, -1430,Argos@NPC_POISONATTACK,angry,188,1,2000,0,5000,yes,target,always,0,,,,,,, -1430,Argos@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,, -1430,Argos@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,, -1431,Baphomet Jr.@NPC_DARKBREATH,angry,202,1,500,800,5000,no,target,always,0,,,,,,, -1431,Baphomet Jr.@NPC_DARKNESSATTACK,angry,190,2,500,500,5000,no,target,always,0,,,,,,, -1431,Baphomet Jr.@NPC_HALLUCINATION,follow,207,1,500,500,5000,yes,target,always,0,,,,,,, -1431,Baphomet Jr.@NPC_HALLUCINATION,angry,207,1,500,500,5000,yes,target,always,0,,,,,,, -1431,Baphomet Jr.@NPC_DARKBREATH,attack,202,1,500,800,5000,no,target,always,0,,,,,,, -1431,Baphomet Jr.@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,, -1431,Baphomet Jr.@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,, -1431,Baphomet Jr.@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,, -1432,Desert Wolf@NPC_FIREATTACK,angry,186,1,2000,0,5000,yes,target,always,0,,,,,,, -1432,Desert Wolf@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,0,,,,,,, -1432,Desert Wolf@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,, -1432,Desert Wolf@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,, -1433,Deviruchi@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,0,,,,,,, -1433,Deviruchi@NPC_BLINDATTACK,follow,177,3,500,0,5000,yes,target,always,0,,,,,,, -1433,Deviruchi@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1433,Deviruchi@NPC_ENERGYDRAIN,follow,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,, -1433,Deviruchi@NPC_ENERGYDRAIN,angry,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,, -1433,Deviruchi@NPC_DARKTHUNDER,follow,341,3,500,1500,5000,yes,target,always,0,,,,,,, -1433,Deviruchi@NPC_DARKTHUNDER,angry,341,3,500,1500,5000,yes,target,always,0,,,,,,, -1433,Deviruchi@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,, -1433,Deviruchi@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,0,,,,,,, -1433,Deviruchi@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1433,Deviruchi@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,, -1433,Deviruchi@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,, -1433,Deviruchi@NPC_DARKTHUNDER,chase,341,3,500,1500,5000,yes,target,always,0,,,,,,, -1433,Deviruchi@NPC_DARKTHUNDER,attack,341,3,500,1500,5000,yes,target,always,0,,,,,,, -1434,Drainliar@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,0,,,,,,, -1434,Drainliar@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,, -1434,Drainliar@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1434,Drainliar@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,, -1434,Drainliar@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,, -1434,Drainliar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1435,Evil Druid@NPC_BLINDATTACK,angry,177,3,2000,0,5000,yes,target,always,0,,,,,,, -1435,Evil Druid@NPC_BLINDATTACK,follow,177,3,2000,0,5000,yes,target,always,0,,,,,,, -1435,Evil Druid@NPC_CURSEATTACK,follow,181,3,500,800,5000,no,target,always,0,,,,,,, -1435,Evil Druid@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,0,,,,,,, -1435,Evil Druid@NPC_ENERGYDRAIN,follow,200,1,500,0,5000,yes,target,always,0,,,,,,, -1435,Evil Druid@NPC_ENERGYDRAIN,angry,200,1,500,0,5000,yes,target,always,0,,,,,,, -1435,Evil Druid@NPC_PETRIFYATTACK,follow,180,3,500,500,5000,no,target,always,0,,,,,,, -1435,Evil Druid@NPC_PETRIFYATTACK,angry,180,3,500,500,5000,no,target,always,0,,,,,,, -1435,Evil Druid@WZ_HEAVENDRIVE,follow,91,5,500,1200,5000,yes,target,always,0,,,,,,, -1435,Evil Druid@WZ_HEAVENDRIVE,angry,91,5,500,1200,5000,yes,target,always,0,,,,,,, -1435,Evil Druid@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,0,,,,,,, -1435,Evil Druid@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,0,,,,,,, -1435,Evil Druid@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,, -1435,Evil Druid@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,, -1435,Evil Druid@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,0,,,,,,, -1435,Evil Druid@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,, -1435,Evil Druid@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,no,target,always,0,,,,,,, -1435,Evil Druid@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,, -1435,Evil Druid@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,, -1435,Evil Druid@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,, -1436,Jakk@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,0,,,,,,, -1436,Jakk@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,0,,,,,,, -1436,Jakk@NPC_CURSEATTACK,follow,181,3,500,800,5000,no,target,always,0,,,,,,, -1436,Jakk@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,0,,,,,,, -1436,Jakk@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,, -1436,Jakk@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,, -1436,Jakk@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,, -1436,Jakk@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,, -1437,Joker@MG_FIREBALL,follow,17,5,500,800,5000,yes,target,always,0,,,,,,, -1437,Joker@MG_FROSTDIVER,follow,15,10,500,1000,5000,yes,target,always,0,,,,,,, -1437,Joker@MG_SOULSTRIKE,follow,13,9,500,500,5000,yes,target,always,0,,,,,,, -1437,Joker@NPC_ENERGYDRAIN,follow,200,1,500,800,5000,no,target,always,0,,,,,,, -1437,Joker@NPC_WINDATTACK,follow,187,2,500,800,5000,no,target,always,0,,,,,,, -1437,Joker@WZ_HEAVENDRIVE,follow,91,5,500,1200,5000,yes,target,always,0,,,,,,, -1437,Joker@NPC_DARKTHUNDER,follow,341,5,500,1500,5000,yes,target,always,0,,,,,,, -1437,Joker@WZ_QUAGMIRE,follow,92,5,500,700,5000,yes,target,always,0,,,,,,, -1437,Joker@MG_FIREBALL,chase,17,5,500,800,5000,yes,target,always,0,,,,,,, -1437,Joker@MG_FROSTDIVER,chase,15,10,500,1000,5000,yes,target,always,0,,,,,,, -1437,Joker@MG_SOULSTRIKE,chase,13,9,500,500,5000,yes,target,always,0,,,,,,, -1437,Joker@NPC_ATTRICHANGE,idle,161,1,500,2000,300000,no,self,always,0,,,,,,, -1437,Joker@NPC_ENERGYDRAIN,chase,200,1,500,800,5000,no,target,always,0,,,,,,, -1437,Joker@NPC_WINDATTACK,chase,187,2,500,800,5000,no,target,always,0,,,,,,, -1437,Joker@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,, -1437,Joker@NPC_DARKTHUNDER,chase,341,5,500,1500,5000,yes,target,always,0,,,,,,, -1437,Joker@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,0,,,,,,, -1438,Khalitzburg@AS_GRIMTOOTH,follow,137,5,2000,0,5000,yes,target,always,0,,,,,,, -1438,Khalitzburg@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,0,,,,,,, -1438,Khalitzburg@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,0,,,,,,, -1438,Khalitzburg@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1438,Khalitzburg@NPC_STUNATTACK,angry,179,3,500,1500,5000,no,target,always,0,,,,,,, -1438,Khalitzburg@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,, -1438,Khalitzburg@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,, -1438,Khalitzburg@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,, -1438,Khalitzburg@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1438,Khalitzburg@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,, -1439,High Orc@NPC_FIREATTACK,angry,186,2,500,500,5000,no,target,always,0,,,,,,, -1439,High Orc@NPC_GUIDEDATTACK,angry,172,1,500,1000,20000,no,target,always,0,,,,,,, -1439,High Orc@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,, -1439,High Orc@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,0,,,,,,, -1439,High Orc@NPC_SMOKING,idle,195,1,500,0,36000000,yes,self,always,0,,,,,,, -1440,Stem Worm@NPC_GUIDEDATTACK,angry,172,1,500,1000,20000,no,target,always,0,,,,,,, -1440,Stem Worm@NPC_WINDATTACK,angry,187,3,500,500,5000,no,target,always,0,,,,,,, -1440,Stem Worm@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,0,,,,,,, -1440,Stem Worm@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,, -1441,Penomena@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,, -1441,Penomena@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,, -1441,Penomena@NPC_POISONATTACK,angry,188,1,2000,0,5000,yes,target,always,0,,,,,,, -1441,Penomena@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,, -1441,Penomena@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,, -1441,Penomena@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,, -1442,Sasquatch@KN_SPEARSTAB,angry,58,10,500,800,5000,no,target,always,0,,,,,,, -1442,Sasquatch@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,0,,,,,,, -1442,Sasquatch@SM_ENDURE,follow,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,, -1442,Sasquatch@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,, -1442,Sasquatch@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,,,,,,, -1442,Sasquatch@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,, -1443,Cruiser@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,, -1443,Cruiser@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,, -1444,Chepet@AL_HEAL,angry,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,, -1444,Chepet@AL_HEAL,follow,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,, -1444,Chepet@AL_HEAL,angry,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,, -1444,Chepet@AL_HEAL,follow,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,, -1444,Chepet@MG_FIREWALL,follow,18,10,500,500,5000,yes,target,always,0,,,,,,, -1444,Chepet@MG_FIREWALL,angry,18,10,500,500,5000,yes,target,always,0,,,,,,, -1444,Chepet@NPC_FIREATTACK,angry,186,5,500,500,5000,no,target,always,0,,,,,,, -1444,Chepet@NPC_GUIDEDATTACK,angry,172,5,500,1000,20000,no,target,always,0,,,,,,, -1444,Chepet@PR_STRECOVERY,follow,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,, -1444,Chepet@PR_STRECOVERY,angry,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,, -1444,Chepet@AL_HEAL,attack,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,, -1444,Chepet@AL_HEAL,chase,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,, -1444,Chepet@AL_HEAL,attack,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,, -1444,Chepet@AL_HEAL,chase,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,, -1444,Chepet@MG_FIREWALL,chase,18,10,500,500,5000,yes,target,always,0,,,,,,, -1444,Chepet@MG_FIREWALL,attack,18,10,500,500,5000,yes,target,always,0,,,,,,, -1444,Chepet@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,0,,,,,,, -1444,Chepet@NPC_GUIDEDATTACK,attack,172,5,500,1000,20000,no,target,always,0,,,,,,, -1444,Chepet@PR_STRECOVERY,chase,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,, -1444,Chepet@PR_STRECOVERY,attack,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,, -1445,Raggler@NPC_COMBOATTACK,angry,171,2,500,700,5000,no,target,always,0,,,,,,, -1445,Raggler@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1445,Raggler@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,, -1445,Raggler@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1446,Injustice@AS_SONICBLOW,angry,136,10,500,800,5000,no,target,always,0,,,,,,, -1446,Injustice@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1446,Injustice@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,, -1446,Injustice@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1447,Gryphon@KN_PIERCE,angry,56,10,500,700,5000,no,target,always,0,,,,,,, -1447,Gryphon@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,, -1447,Gryphon@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1447,Gryphon@KN_PIERCE,attack,56,10,500,700,5000,no,target,always,0,,,,,,, -1447,Gryphon@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,, -1447,Gryphon@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1448,Dark Frame@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,0,,,,,,, -1448,Dark Frame@NPC_BLINDATTACK,follow,177,1,500,0,5000,yes,target,always,0,,,,,,, -1448,Dark Frame@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,, -1448,Dark Frame@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,0,,,,,,, -1448,Dark Frame@NPC_CURSEATTACK,follow,181,3,500,800,5000,no,target,always,0,,,,,,, -1448,Dark Frame@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,0,,,,,,, -1448,Dark Frame@NPC_PETRIFYATTACK,angry,180,1,500,500,5000,no,target,always,0,,,,,,, -1448,Dark Frame@NPC_PETRIFYATTACK,follow,180,1,500,500,5000,no,target,always,0,,,,,,, -1448,Dark Frame@NPC_BLINDATTACK,attack,177,1,500,0,5000,yes,target,always,0,,,,,,, -1448,Dark Frame@NPC_BLINDATTACK,chase,177,1,500,0,5000,yes,target,always,0,,,,,,, -1448,Dark Frame@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,, -1448,Dark Frame@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,, -1448,Dark Frame@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,, -1448,Dark Frame@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,, -1448,Dark Frame@NPC_PETRIFYATTACK,attack,180,1,500,500,5000,no,target,always,0,,,,,,, -1448,Dark Frame@NPC_PETRIFYATTACK,chase,180,1,500,500,5000,no,target,always,0,,,,,,, -1449,Mutant Dragon@MG_FIREBALL,follow,17,20,500,0,5000,yes,target,always,0,,,,,,, -1449,Mutant Dragon@NPC_FIREATTACK,angry,186,5,500,500,5000,no,target,always,0,,,,,,, -1449,Mutant Dragon@SM_MAGNUM,angry,7,20,500,500,5000,no,self,always,0,,,,,,, -1449,Mutant Dragon@MG_FIREBALL,chase,17,20,500,0,5000,yes,target,always,0,,,,,,, -1449,Mutant Dragon@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,0,,,,,,, -1449,Mutant Dragon@SM_MAGNUM,attack,7,20,500,500,5000,no,self,always,0,,,,,,, -1450,Wind Ghost@MG_LIGHTNINGBOLT,follow,20,5,500,1500,5000,yes,target,always,0,,,,,,, -1450,Wind Ghost@MG_LIGHTNINGBOLT,angry,20,5,500,1500,5000,yes,target,always,0,,,,,,, -1450,Wind Ghost@NPC_MAGICALATTACK,angry,192,1,500,1000,5000,no,target,always,0,,,,,,, -1450,Wind Ghost@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1450,Wind Ghost@WZ_JUPITEL,follow,84,3,500,1500,5000,yes,target,always,0,,,,,,, -1450,Wind Ghost@WZ_JUPITEL,angry,84,3,500,1500,5000,yes,target,always,0,,,,,,, -1450,Wind Ghost@HT_SHOCKWAVE,idle,118,5,500,0,300000,yes,around2,always,0,,,,,,, -1450,Wind Ghost@MG_LIGHTNINGBOLT,chase,20,5,500,1500,5000,yes,target,always,0,,,,,,, -1450,Wind Ghost@MG_LIGHTNINGBOLT,attack,20,5,500,1500,5000,yes,target,always,0,,,,,,, -1450,Wind Ghost@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,0,,,,,,, -1450,Wind Ghost@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1450,Wind Ghost@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,0,,,,,,, -1450,Wind Ghost@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,0,,,,,,, -1451,Merman@KN_PIERCE,angry,56,5,500,700,5000,no,target,always,0,,,,,,, -1451,Merman@NPC_RANGEATTACK,follow,160,1,500,0,5000,yes,target,always,0,,,,,,, -1451,Merman@NPC_WATERATTACK,angry,184,3,500,500,5000,no,target,always,0,,,,,,, -1451,Merman@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,0,,,,,,, -1451,Merman@NPC_RANGEATTACK,chase,160,1,500,0,5000,yes,target,always,0,,,,,,, -1451,Merman@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,, -1452,Orc Lady@AL_INCAGI,follow,29,1,500,700,5000,no,self,always,0,,,,,,, -1452,Orc Lady@NPC_GROUNDATTACK,angry,185,3,500,500,5000,no,target,always,0,,,,,,, -1452,Orc Lady@AL_INCAGI,chase,29,1,500,700,5000,no,self,always,0,,,,,,, -1452,Orc Lady@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,, -1453,Raydric Archer@AC_CHARGEARROW,angry,148,1,500,0,5000,yes,target,always,0,,,,,,, -1453,Raydric Archer@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,0,,,,,,, -1453,Raydric Archer@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,0,,,,,,, -1453,Raydric Archer@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,, -1454,Tri Joint@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,0,,,,,,, -1454,Tri Joint@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,, -1455,Kobold Archer@AC_DOUBLE,angry,46,1,500,1000,5000,no,target,always,0,,,,,,, -1455,Kobold Archer@NPC_FIREATTACK,angry,186,2,500,500,5000,no,target,always,0,,,,,,, -1455,Kobold Archer@AC_DOUBLE,attack,46,1,500,1000,5000,no,target,always,0,,,,,,, -1455,Kobold Archer@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,, -1456,Chimera@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,0,,,,,,, -1456,Chimera@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1456,Chimera@WZ_HEAVENDRIVE,follow,91,5,500,1200,5000,yes,target,always,0,,,,,,, -1456,Chimera@WZ_HEAVENDRIVE,angry,91,5,500,1200,5000,yes,target,always,0,,,,,,, -1456,Chimera@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,, -1456,Chimera@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1456,Chimera@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,, -1456,Chimera@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,, -1457,Mantis@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,, -1457,Mantis@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,0,,,,,,, -1457,Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,, -1457,Mantis@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,, -1458,Marduk@MG_FIREBOLT,follow,19,3,500,1500,5000,yes,target,always,0,,,,,,, -1458,Marduk@MG_FIREBOLT,angry,19,3,500,1500,5000,yes,target,always,0,,,,,,, -1458,Marduk@MG_FIREWALL,follow,18,5,500,500,5000,yes,target,always,0,,,,,,, -1458,Marduk@NPC_BLINDATTACK,follow,177,3,2000,0,5000,yes,target,always,0,,,,,,, -1458,Marduk@NPC_FIREATTACK,angry,186,1,2000,0,5000,yes,target,always,0,,,,,,, -1458,Marduk@NPC_MAGICALATTACK,angry,192,1,500,1000,5000,no,target,always,0,,,,,,, -1458,Marduk@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,0,,,,,,, -1458,Marduk@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,0,,,,,,, -1458,Marduk@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,, -1458,Marduk@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,0,,,,,,, -1458,Marduk@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,, -1458,Marduk@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,0,,,,,,, -1459,Marionette@MG_FIREWALL,follow,18,5,500,500,5000,yes,target,always,0,,,,,,, -1459,Marionette@NPC_TELEKINESISATTACK,angry,191,5,500,0,5000,yes,target,always,0,,,,,,, -1459,Marionette@HT_FREEZINGTRAP,idle,121,5,500,0,300000,yes,around2,always,0,,,,,,, -1459,Marionette@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,, -1459,Marionette@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,, -1460,Matyr@AS_SONICBLOW,angry,136,5,500,800,5000,no,target,always,0,,,,,,, -1460,Matyr@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1460,Matyr@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,, -1460,Matyr@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1461,Minorous@BS_HAMMERFALL,angry,110,3,500,1500,5000,no,target,always,0,,,,,,, -1461,Minorous@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,0,,,,,,, -1461,Minorous@WZ_HEAVENDRIVE,angry,91,3,500,1200,5000,yes,target,always,0,,,,,,, -1461,Minorous@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,0,,,,,,, -1461,Minorous@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,, -1461,Minorous@WZ_HEAVENDRIVE,attack,91,3,500,1200,5000,yes,target,always,0,,,,,,, -1462,Orc Skeleton@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,, -1462,Orc Skeleton@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,, -1463,Orc Zombie@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,, -1463,Orc Zombie@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,, -1464,Pasana@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,, -1464,Pasana@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,, -1464,Pasana@SM_BASH,angry,5,5,500,0,5000,yes,target,always,0,,,,,,, -1464,Pasana@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,, -1464,Pasana@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,, -1464,Pasana@SM_BASH,attack,5,5,500,0,5000,yes,target,always,0,,,,,,, -1465,Petite@NPC_GROUNDATTACK,angry,185,3,500,500,5000,no,target,always,0,,,,,,, -1465,Petite@NPC_TELEKINESISATTACK,follow,191,5,500,0,5000,yes,target,always,0,,,,,,, -1465,Petite@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,, -1465,Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,0,,,,,,, -1466,Petite@NPC_TELEKINESISATTACK,follow,191,5,500,0,5000,yes,target,always,0,,,,,,, -1466,Petite@NPC_WINDATTACK,angry,187,3,500,500,5000,no,target,always,0,,,,,,, -1466,Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,0,,,,,,, -1466,Petite@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,, -1467,Raydric@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,0,,,,,,, -1467,Raydric@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,0,,,,,,, -1467,Raydric@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,0,,,,,,, -1467,Raydric@SM_MAGNUM,angry,7,20,500,500,5000,no,self,always,0,,,,,,, -1467,Raydric@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,, -1467,Raydric@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,, -1467,Raydric@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,, -1467,Raydric@SM_MAGNUM,attack,7,20,500,500,5000,no,self,always,0,,,,,,, -1468,Requim@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1468,Requim@NPC_STUNATTACK,angry,179,3,500,1500,5000,no,target,always,0,,,,,,, -1468,Requim@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1468,Requim@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,, -1469,Skeleton Worker@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,, -1469,Skeleton Worker@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,, -1470,Zerom@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,0,,,,,,, -1470,Zerom@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,, -1471,Nine Tail@NPC_ATTRICHANGE,angry,161,1,500,2000,5000,no,self,myhpltmaxrate,30,,,,,,, -1471,Nine Tail@NPC_RANDOMATTACK,angry,183,3,500,500,5000,no,target,always,0,,,,,,, -1471,Nine Tail@NPC_ATTRICHANGE,attack,161,1,500,2000,5000,no,self,myhpltmaxrate,30,,,,,,, -1471,Nine Tail@NPC_RANDOMATTACK,attack,183,3,500,500,5000,no,target,always,0,,,,,,, -1472,Bon Gun@KN_SPEARSTAB,angry,58,5,500,800,5000,no,target,always,0,,,,,,, -1472,Bon Gun@NPC_STUNATTACK,angry,179,3,500,1500,5000,no,target,always,0,,,,,,, -1472,Bon Gun@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,, -1472,Bon Gun@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,, -1473,Orc Archer@AC_SHOWER,angry,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,, -1473,Orc Archer@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,0,,,,,,, -1473,Orc Archer@AC_SHOWER,attack,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,, -1473,Orc Archer@HT_ANKLESNARE,idle,117,5,500,0,300000,yes,around2,always,0,,,,,,, -1473,Orc Archer@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,, -1474,Mimic@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,, -1474,Mimic@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,, -1475,Wraith@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,0,,,,,,, -1475,Wraith@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,0,,,,,,, -1475,Wraith@NPC_CURSEATTACK,follow,181,3,500,800,5000,no,target,always,0,,,,,,, -1475,Wraith@NPC_ENERGYDRAIN,angry,200,1,500,0,5000,yes,target,always,0,,,,,,, -1475,Wraith@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,, -1475,Wraith@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,, -1475,Wraith@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,, -1475,Wraith@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,, -1476,Alarm@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,0,,,,,,, -1476,Alarm@NPC_DARKBREATH,angry,202,2,500,800,5000,no,target,always,0,,,,,,, -1476,Alarm@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,always,0,,,,,,, -1476,Alarm@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,, -1476,Alarm@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,0,,,,,,, -1476,Alarm@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,always,0,,,,,,, -1477,Arclouse@NPC_GROUNDATTACK,angry,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1477,Arclouse@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1478,Rideword@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,0,,,,,,, -1478,Rideword@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,, -1478,Rideword@NPC_PIERCINGATT,angry,158,3,500,0,5000,yes,target,always,0,,,,,,, -1478,Rideword@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,, -1478,Rideword@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,, -1478,Rideword@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,, -1479,Skeleton Prisoner@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,, -1479,Skeleton Prisoner@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,always,0,,,,,,, -1479,Skeleton Prisoner@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,, -1479,Skeleton Prisoner@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,always,0,,,,,,, -1480,Zombie Prisoner@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,, -1480,Zombie Prisoner@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,, -1481,Punk@NPC_PETRIFYATTACK,angry,180,3,500,500,5000,no,target,always,0,,,,,,, -1481,Punk@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1481,Punk@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,, -1481,Punk@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1482,Zherlthsh@AS_SONICBLOW,angry,136,10,500,800,5000,no,target,always,0,,,,,,, -1482,Zherlthsh@NPC_GUIDEDATTACK,angry,172,3,500,1000,20000,no,target,always,0,,,,,,, -1482,Zherlthsh@NPC_LICK,angry,206,3,500,0,5000,yes,target,always,0,,,,,,, -1482,Zherlthsh@SM_PROVOKE,follow,6,10,500,600,5000,no,target,always,0,,,,,,, -1482,Zherlthsh@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,, -1482,Zherlthsh@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,, -1482,Zherlthsh@NPC_LICK,attack,206,3,500,0,5000,yes,target,always,0,,,,,,, -1482,Zherlthsh@SM_PROVOKE,chase,6,10,500,600,5000,no,target,always,0,,,,,,, -1483,Rybio@AS_SONICBLOW,angry,136,10,500,800,5000,no,target,always,0,,,,,,, -1483,Rybio@NPC_POISON,angry,176,2,500,800,5000,no,target,always,0,,,,,,, -1483,Rybio@SM_PROVOKE,follow,6,5,500,600,5000,no,target,always,0,,,,,,, -1483,Rybio@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,, -1483,Rybio@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,, -1483,Rybio@SM_PROVOKE,chase,6,5,500,600,5000,no,target,always,0,,,,,,, -1484,Phendark@NPC_POISON,angry,176,2,500,800,5000,no,target,always,0,,,,,,, -1484,Phendark@NPC_STUNATTACK,angry,179,3,500,1500,5000,no,target,always,0,,,,,,, -1484,Phendark@NPC_WINDATTACK,angry,187,2,500,500,5000,no,target,always,0,,,,,,, -1484,Phendark@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,, -1484,Phendark@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,, -1484,Phendark@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,, -1485,Mysteltainn@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,0,,,,,,, -1485,Mysteltainn@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,0,,,,,,, -1485,Mysteltainn@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,0,,,,,,, -1485,Mysteltainn@NPC_GUIDEDATTACK,angry,172,1,500,1000,20000,no,target,always,0,,,,,,, -1485,Mysteltainn@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,, -1485,Mysteltainn@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,, -1485,Mysteltainn@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,, -1485,Mysteltainn@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,0,,,,,,, -1486,Tirfing@AS_SONICBLOW,angry,136,10,500,800,5000,no,target,always,0,,,,,,, -1486,Tirfing@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,0,,,,,,, -1486,Tirfing@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,0,,,,,,, -1486,Tirfing@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,0,,,,,,, -1486,Tirfing@NPC_PIERCINGATT,angry,158,3,500,0,5000,yes,target,always,0,,,,,,, -1486,Tirfing@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,, -1486,Tirfing@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,, -1486,Tirfing@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,, -1486,Tirfing@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,, -1486,Tirfing@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,, -1487,Executioner@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,0,,,,,,, -1487,Executioner@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,0,,,,,,, -1487,Executioner@KN_AUTOCOUNTER,angry,61,5,500,0,5000,yes,self,always,0,,,,,,, -1487,Executioner@KN_SPEARBOOMERANG,follow,59,5,500,0,5000,yes,target,always,0,,,,,,, -1487,Executioner@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1487,Executioner@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,, -1487,Executioner@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,, -1487,Executioner@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,0,,,,,,, -1487,Executioner@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,0,,,,,,, -1487,Executioner@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1488,Anolian@NPC_WATERATTACK,angry,184,1,2000,0,5000,yes,target,always,0,,,,,,, -1488,Anolian@NPC_WATERATTACK,follow,184,1,500,0,5000,yes,target,always,0,,,,,,, -1488,Anolian@SM_BASH,angry,5,5,500,800,5000,no,target,always,0,,,,,,, -1488,Anolian@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,, -1488,Anolian@NPC_WATERATTACK,chase,184,1,500,0,5000,yes,target,always,0,,,,,,, -1488,Anolian@SM_BASH,attack,5,5,500,800,5000,no,target,always,0,,,,,,, -1489,Sting@KN_SPEARSTAB,angry,58,10,500,800,5000,no,target,always,0,,,,,,, -1489,Sting@NPC_GROUNDATTACK,angry,185,3,500,500,5000,no,target,always,0,,,,,,, -1489,Sting@TF_HIDING,angry,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,, -1489,Sting@WZ_QUAGMIRE,follow,92,5,500,700,5000,no,target,always,0,,,,,,, -1489,Sting@WZ_QUAGMIRE,angry,92,5,500,700,5000,no,target,always,0,,,,,,, -1489,Sting@AL_HEAL,idle,28,5,10000,0,5000,yes,self,mystatuson,hiding,,,,,,, -1489,Sting@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,, -1489,Sting@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,, -1489,Sting@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,, -1489,Sting@WZ_QUAGMIRE,chase,92,5,500,700,5000,no,target,always,0,,,,,,, -1489,Sting@WZ_QUAGMIRE,attack,92,5,500,700,5000,no,target,always,0,,,,,,, -1490,Wander Man@KN_AUTOCOUNTER,angry,61,5,500,0,5000,yes,self,always,0,,,,,,, -1490,Wander Man@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1490,Wander Man@NPC_WINDATTACK,angry,187,2,500,500,5000,no,target,always,0,,,,,,, -1490,Wander Man@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,0,,,,,,, -1490,Wander Man@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1490,Wander Man@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,, -1491,Dokebi@BS_ADRENALINE,follow,111,1,500,1500,5000,no,self,always,0,,,,,,, -1491,Dokebi@BS_ADRENALINE,angry,111,1,500,1500,5000,no,self,always,0,,,,,,, -1491,Dokebi@MC_MAMMONITE,angry,42,5,500,800,5000,no,target,always,0,,,,,,, -1491,Dokebi@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1491,Dokebi@BS_ADRENALINE,chase,111,1,500,1500,5000,no,self,always,0,,,,,,, -1491,Dokebi@BS_ADRENALINE,attack,111,1,500,1500,5000,no,self,always,0,,,,,,, -1491,Dokebi@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,0,,,,,,, -1491,Dokebi@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1492,Incantation Samurai@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1492,Incantation Samurai@AL_TELEPORT,idle,26,1,5000,1000,5000,yes,self,myhpltmaxrate,20,,,,,,, -1492,Incantation Samurai@KN_BRANDISHSPEAR,attack,57,20,2000,500,5000,no,target,always,0,,,,,,, -1492,Incantation Samurai@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,9, -1492,Incantation Samurai@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1492,Incantation Samurai@KN_TWOHANDQUICKEN,attack,60,20,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1492,Incantation Samurai@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,, -1492,Incantation Samurai@NPC_HELLJUDGEMENT,chase,662,10,10000,1000,10000,no,self,always,0,,,,,,36, -1492,Incantation Samurai@NPC_HELLJUDGEMENT,attack,662,10,10000,1000,10000,no,self,always,0,,,,,,36, -1492,Incantation Samurai@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1492,Incantation Samurai@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1492,Incantation Samurai@ASC_BREAKER,idle,379,10,10000,500,5000,no,target,longrangeattacked,,,,,,,, -1492,Incantation Samurai@ASC_BREAKER,chase,379,10,5000,500,10000,no,target,always,0,,,,,,, -1492,Incantation Samurai@ASC_BREAKER,attack,379,10,2000,0,5000,no,target,always,0,,,,,,32, -1492,Incantation Samurai@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,no,target,always,0,,,,,,, -1492,Incantation Samurai@NPC_HELMBRAKE,chase,345,10,2000,0,5000,no,target,always,0,,,,,,, -1492,Incantation Samurai@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,, -1492,Incantation Samurai@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,no,target,always,0,,,,,,, -1492,Incantation Samurai@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,2,1560,,,,,, -1492,Incantation Samurai@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,2,1560,,,,,, -1492,Incantation Samurai@RG_INTIMIDATE,attack,219,10,2000,0,60000,no,target,always,0,,,,,,, -1492,Incantation Samurai@AL_TELEPORT,chase,26,1,10000,0,0,yes,self,skillused,18,,,,,,, -1492,Incantation Samurai@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1493,Dryad@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -1493,Dryad@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -1493,Dryad@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,0,,,,,,3, -1493,Dryad@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,, -1493,Dryad@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,, -1493,Dryad@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,, -1494,Beetle King@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,, -1494,Beetle King@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6, -1494,Beetle King@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,19, -1495,Stone Shooter@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,6, -1495,Stone Shooter@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,0,,,,,,6, -//1495,Stone Shooter@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,19, -1497,Wooden Golem@AL_HEAL,idle,28,1,2000,0,5000,yes,self,always,0,,,,,,, -1497,Wooden Golem@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,9, -1497,Wooden Golem@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,, -1498,Wootan Shooter@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,2, -1498,Wootan Shooter@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,2, -1499,Wootan Fighter@KN_TWOHANDQUICKEN,attack,60,9,2000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1499,Wootan Fighter@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,0,,,,,,, -//1498,Wootan Shooter@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,19, -1500,Parasite@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,9, -1500,Parasite@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,9, -1500,Parasite@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,9, -1500,Parasite@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,9, -1500,Parasite@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,no,target,always,0,,,,,,9, -1500,Parasite@NPC_POISON,chase,176,3,500,800,5000,no,target,always,0,,,,,,9, -1502,Bring it on!@AL_HEAL,idle,28,11,10000,0,2000,yes,self,always,0,,,,,,4, -1502,Bring it on!@AL_HEAL,walk,28,11,10000,0,2000,yes,self,always,0,,,,,,4, -1502,Bring it on!@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1502,Bring it on!@BS_HAMMERFALL,chase,110,11,10000,0,15000,yes,target,always,0,,,,,,, -1502,Bring it on!@BS_HAMMERFALL,attack,110,11,10000,0,15000,yes,target,always,0,,,,,,, -1502,Bring it on!@MG_FIREWALL,attack,18,10,10000,0,10000,yes,target,always,0,,,,,,, -1502,Bring it on!@AS_SONICBLOW,attack,136,10,10000,0,20000,yes,target,always,0,,,,,,, -1502,Bring it on!@SM_MAGNUM,attack,7,20,10000,0,30000,yes,self,always,0,,,,,,, -1502,Bring it on!@SM_MAGNUM,attack,7,20,10000,0,5000,yes,self,attackpcge,2,,,,,,, -1502,Bring it on!@WZ_VERMILION,chase,85,20,1000,1000,5000,no,target,always,0,,,,,,29, -1502,Bring it on!@WZ_VERMILION,attack,85,20,1000,1000,5000,no,target,always,0,,,,,,29, -1502,Bring it on!@WZ_METEOR,chase,83,11,1000,1000,5000,no,target,always,0,,,,,,29, -1502,Bring it on!@WZ_METEOR,attack,83,11,1000,1000,5000,no,target,always,0,,,,,,29, -1502,Bring it on!@WZ_STORMGUST,chase,89,10,1000,1000,5000,no,target,always,0,,,,,,29, -1502,Bring it on!@WZ_STORMGUST,attack,89,10,1000,1000,5000,no,target,always,0,,,,,,29, -1502,Bring it on!@NPC_DARKBLESSING,attack,203,1,1000,2000,5000,no,target,always,0,,,,,,18, -1502,Bring it on!@NPC_SUMMONSLAVE,idle,196,16,10000,2000,10000,no,self,slavele,3,1491,1431,1433,,,18, -1502,Bring it on!@NPC_SUMMONSLAVE,attack,196,16,10000,2000,10000,no,self,slavele,3,1491,1431,1433,,,18, -1502,Bring it on!@RG_STRIPARMOR,attack,217,5,2000,0,3000,yes,target,always,0,,,,,,, -1502,Bring it on!@RG_STRIPHELM,attack,218,5,2000,0,3000,yes,target,always,0,,,,,,, -1502,Bring it on!@RG_STRIPSHIELD,attack,216,5,2000,0,3000,yes,target,always,0,,,,,,, -1502,Bring it on!@RG_STRIPWEAPON,attack,215,5,2000,0,3000,yes,target,always,0,,,,,,, -1503,Gibbet@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,, -1503,Gibbet@NPC_CURSEATTACK,attack,181,3,1000,800,5000,no,target,always,0,,,,,,6, -1503,Gibbet@NPC_UNDEADATTACK,attack,347,2,500,500,5000,no,target,always,0,,,,,,6, -1504,Dullahan@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,0,,,,,,, -1504,Dullahan@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6, -1505,Loli Ruri@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1505,Loli Ruri@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1505,Loli Ruri@NPC_DARKSTRIKE,attack,340,5,500,700,5000,no,target,myhpltmaxrate,50,,,,,,6, -1505,Loli Ruri@NPC_DARKSTRIKE,chase,340,5,500,700,5000,no,target,always,0,,,,,,6, -1505,Loli Ruri@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,3,,,,,, -1505,Loli Ruri@NPC_SUMMONSLAVE,idle,196,1,500,2000,60000,no,self,slavele,0,,,,,,, -1505,Loli Ruri@PR_LEXDIVINA,chase,76,10,500,1000,5000,yes,target,always,0,,,,,,2, -1505,Loli Ruri@PR_LEXDIVINA,attack,76,10,500,1000,5000,yes,target,always,0,,,,,,2, -1505,Loli Ruri@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,0,,,,,,18, -1505,Loli Ruri@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,0,,,,,,18, -1506,Disguise@NPC_COMBOATTACK,attack,171,1,1000,700,5000,no,target,always,0,,,,,,9, -1506,Disguise@NPC_METAMORPHOSIS,attack,193,2,500,0,60000,no,self,myhpltmaxrate,10,1509,1508,,,,19, -1506,Disguise@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,0,,,,,,, -1507,Bloody Murderer@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,29, -1507,Bloody Murderer@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29, -1508,Quve@MG_STONECURSE,attack,16,10,500,1500,5000,no,target,always,0,,,,,,6, -1508,Quve@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,0,,,,,,29, -1508,Quve@NPC_METAMORPHOSIS,attack,193,1,1000,0,60000,no,self,myhpltmaxrate,30,1509,,,,,19, -1509,Lude@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, -1509,Lude@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, -1509,Lude@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1509,Lude@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1509,Lude@NPC_METAMORPHOSIS,attack,193,1,1000,0,60000,no,self,myhpltmaxrate,30,1508,,,,,19, -1509,Lude@PR_LEXAETERNA,chase,78,1,1000,1000,5000,yes,target,always,0,,,,,,6, -1509,Lude@PR_LEXAETERNA,attack,78,1,1000,1000,5000,yes,target,always,0,,,,,,6, -1510,Hylozoist@AL_DECAGI,attack,30,1,500,1000,5000,no,target,always,0,,,,,,29, -1510,Hylozoist@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,9, -1510,Hylozoist@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,9, -1510,Hylozoist@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,, -1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29, -1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29, -1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29, -1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29, -1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9, -1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9, -1511,Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9, -1511,Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9, -1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,18,1474,1477,1438,,,9, -1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,89,1474,1477,1438,,,9, -1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,21,1474,1477,1438,,,9, -1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,28,1474,1477,1438,,,9, -1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,79,1474,1477,1438,,,9, -1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,83,1474,1477,1438,,,9, -1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,18,,,,,,9, -1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,89,,,,,,9, -1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,21,,,,,,9, -1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,28,,,,,,9, -1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,79,,,,,,9, -1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,83,,,,,,9, -1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,longrangeattacked,,,,,,,9, -1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,casttargeted,,,,,,,9, -1511,Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,randomtarget,always,0,,,,,,9, -1511,Amon Ra@WZ_FIREPILLAR,idle,80,11,10000,0,2000,yes,around2,always,0,,,,,,, -1511,Amon Ra@WZ_FIREPILLAR,idle,80,11,10000,0,2000,yes,around2,always,0,,,,,,, -1511,Amon Ra@WZ_FIREPILLAR,attack,80,11,5000,0,2000,yes,around2,always,0,,,,,,, -1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,randomtarget,always,0,,,,,,, -1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,5000,yes,randomtarget,always,0,,,,,,9, -1511,Amon Ra@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1511,Amon Ra@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1511,Amon Ra@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1512,Hyegun@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,, -1512,Hyegun@AS_SONICBLOW,attack,136,5,500,1000,30000,no,target,always,0,,,,,,, -1512,Hyegun@NPC_CRITICALSLASH,attack,170,1,500,0,5000,yes,target,always,0,,,,,,, -1513,Civil Servant@NPC_DARKTHUNDER,chase,341,3,500,800,5000,yes,target,always,0,,,,,,, -1513,Civil Servant@NPC_DARKTHUNDER,attack,341,3,500,800,5000,yes,target,always,0,,,,,,, -1513,Civil Servant@AM_POTIONPITCHER,idle,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -1513,Civil Servant@AM_POTIONPITCHER,attack,231,4,10000,500,10000,yes,self,always,0,,,,,,2, -1513,Civil Servant@AM_POTIONPITCHER,idle,231,4,10000,500,10000,yes,self,always,0,,,,,,2, -1514,Dancing Dragon@NPC_AGIUP,loot,350,1,10000,0,10000,yes,self,always,0,,,,,,18, -1514,Dancing Dragon@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,0,,,,,,18, -1514,Dancing Dragon@NPC_EMOTION,idle,197,1,10000,0,3000,yes,self,always,0,22,,,,,, -1514,Dancing Dragon@NPC_EMOTION,attack,197,1,10000,0,3000,yes,self,always,0,19,,,,,, -1514,Dancing Dragon@NPC_EMOTION,chase,197,1,10000,0,3000,yes,self,always,0,6,,,,,, -1515,Garm Baby@MG_FROSTDIVER,chase,15,10,2000,0,5000,yes,target,always,0,,,,,,6, -1515,Garm Baby@NPC_LICK,attack,206,3,2000,0,5000,yes,target,always,0,,,,,,6, -1516,Increase Soil@NPC_METAMORPHOSIS,attack,193,2,50,5000,5000,no,self,always,0,1516,,,,,, -1517,Li Me Mang Ryang@NPC_RANGEATTACK,chase,160,1,2000,0,5000,yes,target,always,0,,,,,,24, -1517,Li Me Mang Ryang@NPC_CRITICALSLASH,attack,170,1,500,500,5000,yes,target,always,0,,,,,,6, -1518,Bacsojin@NPC_INVISIBLE,chase,353,1,2000,1000,30000,yes,self,always,0,,,,,,29, -1518,Bacsojin@PR_SANCTUARY,attack,70,10,2000,0,10000,yes,self,always,0,,,,,,18, -1518,Bacsojin@HP_ASSUMPTIO,idle,361,5,10000,500,100000,yes,self,always,0,,,,,,, -1518,Bacsojin@HP_ASSUMPTIO,chase,361,5,10000,500,100000,yes,self,always,0,,,,,,, -1518,Bacsojin@HP_ASSUMPTIO,attack,361,5,10000,500,100000,yes,self,always,0,,,,,,, -1518,Bacsojin@NPC_WIDESLEEP,chase,668,5,10000,700,25000,yes,self,always,0,,,,,,, -1518,Bacsojin@NPC_WIDESLEEP,attack,668,5,10000,700,25000,yes,self,myhpltmaxrate,80,,,,,,, -1518,Bacsojin@WZ_WATERBALL,chase,86,3,2000,1000,5000,yes,target,always,0,,,,,,, -1518,Bacsojin@WZ_WATERBALL,attack,86,5,1000,0,5000,yes,target,always,0,,,,,,, -1518,Bacsojin@NPC_STOP,attack,342,1,2000,500,15000,yes,target,always,0,,,,,,6, -1518,Bacsojin@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,, -1518,Bacsojin@NPC_SUMMONSLAVE,idle,196,1,10000,0,5000,yes,self,slavele,1,,,,,,, -1518,Bacsojin@NPC_SUMMONSLAVE,attack,196,1,10000,0,5000,yes,self,slavele,1,,,,,,, -1518,Bacsojin@NPC_SUMMONSLAVE,chase,196,1,10000,0,5000,yes,self,slavele,1,,,,,,, -1519,Chung E@CR_SHIELDCHARGE,attack,250,5,5000,0,5000,yes,target,always,0,,,,,,6, -1519,Chung E@RG_INTIMIDATE,attack,219,1,1000,1000,0,yes,target,always,0,,,,,,6, -1519,Chung E@PR_LEXDIVINA,chase,76,1,2000,0,5000,yes,target,always,0,,,,,,6, -1519,Chung E@TF_POISON,attack,52,10,1000,0,5000,yes,target,always,0,,,,,,6, -1520,Boiled Rice@CR_AUTOGUARD,idle,249,10,10000,0,300000,yes,self,always,0,,,,,,, -1520,Boiled Rice@NPC_SUICIDE,attack,175,1,10000,4000,0,no,self,myhpltmaxrate,50,,,,,,, -//1566,Wraith Dead@AL_DECAGI,chase,30,9,500,1000,5000,no,target,always,0,,,,,,29, -//1566,Wraith Dead@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,, -//1566,Wraith Dead@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,29, -//1566,Wraith Dead@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,29, -//1566,Wraith Dead@NPC_POISON,attack,176,5,500,800,5000,no,target,always,0,,,,,,29, -1555,Parasite@NPC_REVENGE,idle,333,1,10000,0,0,yes,target,masterattacked,,,,,,,, -1575,Flora@NPC_REVENGE,idle,333,1,10000,0,0,yes,target,masterattacked,,,,,,,, -1579,Hydra@NPC_REVENGE,idle,333,1,10000,0,0,yes,target,masterattacked,,,,,,,, -//1580,Incubus@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,, -//1580,Incubus@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,, -//1580,Incubus@NPC_DARKSTRIKE,attack,340,9,500,700,5000,no,target,always,0,,,,,,29, -//1580,Incubus@NPC_DARKSTRIKE,chase,340,9,500,700,5000,no,target,always,0,,,,,,29, -//1580,Incubus@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,0,,,,,,14, -//1580,Incubus@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,0,,,,,,14, -1582,Deviling@NPC_SUMMONSLAVE,attack,196,7,10000,2000,10000,no,self,slavele,3,1595,1595,1595,1433,,6, -1582,Deviling@NPC_SUMMONSLAVE,idle,196,7,10000,2000,10000,no,self,slavele,3,1595,1595,1595,1433,,6, -1582,Deviling@NPC_DARKSTRIKE,chase,340,5,3000,700,0,no,target,always,0,,,,,,32, -1582,Deviling@NPC_DARKSTRIKE,attack,340,5,3000,700,0,no,target,always,0,,,,,,32, -1582,Deviling@NPC_DARKNESSATTACK,attack,190,2,2000,0,5000,no,target,always,0,,,,,,6, -1582,Deviling@AL_DECAGI,chase,30,1,2000,1000,5000,no,target,always,0,,,,,,29, -1583,Tao Gunka@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1583,Tao Gunka@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,9, -1583,Tao Gunka@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1583,Tao Gunka@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1583,Tao Gunka@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,, -1583,Tao Gunka@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,4,1793,,,,,, -1583,Tao Gunka@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,4,1793,,,,,, -1583,Tao Gunka@AL_TELEPORT,chase,26,1,10000,0,0,yes,self,skillused,18,,,,,,, -1583,Tao Gunka@NPC_MENTALBREAKER,attack,159,5,2000,0,5000,yes,target,always,0,,,,,,7, -1583,Tao Gunka@NPC_MENTALBREAKER,chase,159,5,2000,0,5000,yes,target,always,0,,,,,,7, -1583,Tao Gunka@NPC_COMBOATTACK,attack,171,10,2000,0,5000,yes,target,always,0,,,,,,7, -1583,Tao Gunka@NPC_COMBOATTACK,chase,171,10,2000,0,5000,yes,target,always,0,,,,,,7, -1583,Tao Gunka@NPC_STUNATTACK,attack,179,5,2000,0,5000,yes,target,always,0,,,,,,7, -1583,Tao Gunka@NPC_STUNATTACK,chase,179,5,2000,0,5000,yes,target,always,0,,,,,,7, -1583,Tao Gunka@NPC_GUIDEDATTACK,attack,172,10,2000,0,5000,yes,target,always,0,,,,,,7, -1583,Tao Gunka@NPC_GUIDEDATTACK,chase,172,10,2000,0,5000,yes,target,always,0,,,,,,7, -1583,Tao Gunka@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,7, -1584,Tamruan@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,, -1584,Tamruan@NPC_SILENCEATTACK,attack,178,5,2000,700,5000,no,target,always,0,,,,,,9, -1584,Tamruan@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,9,,,,,, -//1585,Mime Monkey@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,18, -//1585,Mime Monkey@SM_PROVOKE,chase,6,10,500,600,5000,no,target,always,0,,,,,,18, -//1585,Mime Monkey@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,18, -//1585,Mime Monkey@SM_PROVOKE,attack,6,10,500,600,5000,no,target,always,0,,,,,,18, -1586,Leaf Cat@AL_HEAL,attack,28,1,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, -1586,Leaf Cat@AL_HEAL,attack,28,1,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1586,Leaf Cat@AL_HEAL,chase,28,1,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, -1586,Leaf Cat@AL_HEAL,chase,28,1,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1587,Kraben@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,19, -1587,Kraben@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,19, -1587,Kraben@NPC_STUNATTACK,attack,179,1,500,0,5000,no,target,always,0,,,,,,6, -//1588,Christmas Orc@NPC_EMOTION,idle,197,1,500,0,5000,yes,self,always,0,,,,,,, -1589,Mandragora@NPC_REVENGE,idle,333,1,10000,0,0,yes,target,masterattacked,,,,,,,, -1590,Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,90,,,,,,, -1590,Geographer@NPC_REVENGE,idle,333,1,10000,0,0,yes,target,masterattacked,,,,,,,, -//1609,Dancing Dragon@NPC_AGIUP,loot,350,1,10000,0,10000,yes,self,always,0,,,,,,18, -//1609,Dancing Dragon@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,0,,,,,,18, -//1609,Dancing Dragon@NPC_EMOTION,idle,197,1,10000,0,3000,yes,self,always,0,22,,,,,, -//1609,Dancing Dragon@NPC_EMOTION,attack,197,1,10000,0,3000,yes,self,always,0,19,,,,,, -//1609,Dancing Dragon@NPC_EMOTION,chase,197,1,10000,0,3000,yes,self,always,0,6,,,,,, -1613,Metaling@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,0,,,,,,7, -1613,Metaling@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,, -1613,Metaling@CR_AUTOGUARD,chase,249,5,500,0,300000,yes,self,longrangeattacked,,,,,,,, -1613,Metaling@RG_STRIPWEAPON,attack,215,3,500,0,10000,no,target,always,0,,,,,,18, -1613,Metaling@MC_MAMMONITE,attack,42,5,1000,800,5000,yes,target,always,0,,,,,,8, -1614,Mineral@CR_REFLECTSHIELD,attack,252,2,1000,1000,5000,no,self,always,0,,,,,,, -1614,Mineral@NPC_RANDOMATTACK,attack,183,2,500,500,5000,yes,target,always,0,,,,,,, -1614,Mineral@NPC_BARRIER,attack,204,1,500,3000,5000,no,self,myhpltmaxrate,30,,,,,,18, -1614,Mineral@NPC_SPLASHATTACK,attack,174,1,500,0,5000,no,target,attackpcge,2,,,,,,, -1614,Mineral@TF_HIDING,attack,51,1,500,500,50000,yes,self,always,0,,,,,,19, -1614,Mineral@TF_HIDING,idle,51,1,500,500,5000,yes,self,always,0,,,,,,19, -1615,Obsidian@CR_SHIELDCHARGE,attack,250,2,1000,1000,5000,no,target,always,0,,,,,,, -1615,Obsidian@NPC_GROUNDATTACK,attack,185,2,500,500,5000,yes,target,always,0,,,,,,, -1615,Obsidian@NPC_BARRIER,attack,204,1,500,3000,5000,no,self,myhpltmaxrate,30,,,,,,18, -1615,Obsidian@SM_MAGNUM,attack,7,5,500,500,5000,no,self,attackpcge,2,,,,,,, -1615,Obsidian@TF_HIDING,attack,51,1,500,500,50000,yes,self,always,0,,,,,,19, -1615,Obsidian@TF_HIDING,idle,51,1,500,500,5000,yes,self,always,0,,,,,,19, -1616,Pitman@TF_SPRINKLESAND,attack,149,1,500,0,5000,no,target,always,0,,,,,,6, -1616,Pitman@TF_SPRINKLESAND,chase,149,1,500,0,5000,no,target,always,0,,,,,,6, -1616,Pitman@NPC_COMBOATTACK,attack,171,3,500,700,5000,no,target,always,0,,,,,,, -1616,Pitman@NPC_POWERUP,attack,349,2,3000,500,10000,no,self,myhpltmaxrate,40,,,,,,, -1616,Pitman@HT_CLAYMORETRAP,idle,123,5,500,0,300000,yes,around2,always,0,,,,,,18, -1617,Waste Stove@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,0,,,,,,9, -1617,Waste Stove@TF_THROWSTONE,chase,152,1,1000,0,30000,yes,target,always,0,,,,,,, -1617,Waste Stove@NPC_RANDOMATTACK,attack,183,3,500,200,5000,no,target,always,0,,,,,,, -1617,Waste Stove@NPC_SPLASHATTACK,attack,174,1,1000,500,5000,yes,target,attackpcge,2,,,,,,9, -1618,Ungoliant@NPC_PETRIFYATTACK,attack,180,2,1000,500,5000,no,target,always,0,,,,,,3, -1618,Ungoliant@NPC_DARKBREATH,attack,202,3,500,500,5000,no,target,always,0,,,,,,29, -1618,Ungoliant@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,14, -1618,Ungoliant@NPC_POISONATTACK,attack,188,3,1000,0,5000,yes,target,always,0,,,,,,, -1618,Ungoliant@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1618,Ungoliant@AL_TELEPORT,attack,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1618,Ungoliant@NPC_SUMMONSLAVE,attack,196,3,10000,700,30000,no,self,slavele,0,1625,,,,,, -1618,Ungoliant@NPC_SUMMONSLAVE,idle,196,3,10000,700,30000,no,self,slavele,0,1625,,,,,, -1619,Porcellio@AL_PNEUMA,attack,25,1,500,0,5000,yes,self,longrangeattacked,,,,,,,18, -1619,Porcellio@NPC_GROUNDATTACK,attack,185,2,1000,0,5000,yes,target,always,0,,,,,,, -1619,Porcellio@NPC_KEEPING,attack,201,1,2000,1000,5000,no,self,myhpltmaxrate,25,,,,,,9, -1620,Noxious@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23, -1620,Noxious@NPC_SELFDESTRUCTION,chase,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23, -1620,Noxious@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,skillused,173,,,,,,23, -1620,Noxious@NPC_TELEKINESISATTACK,attack,191,3,1000,800,5000,no,target,always,0,,,,,,, -1620,Noxious@NPC_MENTALBREAKER,attack,159,3,500,0,5000,yes,target,always,0,,,,,,14, -1620,Noxious@NPC_MENTALBREAKER,chase,159,2,500,0,5000,yes,target,casttargeted,,,,,,,14, -1621,Venomous@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23, -1621,Venomous@NPC_SELFDESTRUCTION,chase,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23, -1621,Venomous@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,skillused,173,,,,,,23, -1621,Venomous@NPC_POISON,attack,176,3,1000,800,5000,no,target,always,0,,,,,,, -1621,Venomous@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,6, -1621,Venomous@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,0,,,,,,6, -1622,Teddy Bear@NPC_SELFDESTRUCTION,attack,173,1,1000,2000,10000,no,self,attackpcge,3,,,,,,23, -1622,Teddy Bear@NPC_SELFDESTRUCTION,chase,173,1,1000,2000,10000,no,self,attackpcge,3,,,,,,23, -1622,Teddy Bear@NPC_CURSEATTACK,attack,181,4,500,800,10000,no,target,always,0,,,,,,2, -1622,Teddy Bear@NPC_CURSEATTACK,chase,181,4,500,800,10000,no,target,always,0,,,,,,2, -1622,Teddy Bear@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6, -1622,Teddy Bear@SA_DISPELL,attack,289,1,50,500,10000,no,target,always,0,,,,,,6, -1622,Teddy Bear@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,7,,,,,, -1622,Teddy Bear@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,0,23,,,,,, -1623,RSX 0806@NPC_AGIUP,chase,350,5,2000,0,60000,no,self,always,0,,,,,,6, -1623,RSX 0806@NPC_POWERUP,attack,349,5,2000,0,60000,no,self,always,0,,,,,,6, -1623,RSX 0806@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1623,RSX 0806@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1623,RSX 0806@NPC_EARTHQUAKE,chase,653,5,10000,2000,30000,no,self,myhpltmaxrate,50,,,,,,32, -1623,RSX 0806@NPC_EARTHQUAKE,attack,653,5,10000,2000,30000,no,self,myhpltmaxrate,50,,,,,,32, -1623,RSX 0806@NPC_SUMMONSLAVE,attack,196,5,10000,2000,10000,no,self,slavele,3,1624,1624,1621,1620,,, -1623,RSX 0806@NPC_SUMMONSLAVE,idle,196,5,10000,2000,10000,no,self,slavele,3,1624,1624,1621,1620,,, -1623,RSX 0806@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1617,,,,,, -1623,RSX 0806@NPC_WEAPONBRAKER,attack,343,10,1000,0,60000,no,target,always,0,,,,,,6, -1623,RSX 0806@BS_HAMMERFALL,chase,110,11,2000,0,5000,yes,target,always,0,,,,,,, -1623,RSX 0806@AL_TELEPORT,idle,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,, -1623,RSX 0806@AL_TELEPORT,walk,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,, -1623,RSX 0806@NPC_CRITICALSLASH,attack,170,1,2000,500,5000,no,target,always,0,,,,,,, -1623,RSX 0806@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,0,,,,,,2, -1623,RSX 0806@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -1624,Waste Stove@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,0,,,,,,9, -1624,Waste Stove@TF_THROWSTONE,chase,152,1,4000,0,3000,yes,target,always,0,,,,,,, -1624,Waste Stove@NPC_RANDOMATTACK,attack,183,3,500,200,5000,no,target,always,0,,,,,,, -1624,Waste Stove@NPC_SPLASHATTACK,attack,174,1,1000,500,5000,yes,target,attackpcge,2,,,,,,9, -1625,Porcellio@AL_PNEUMA,attack,25,1,500,0,5000,yes,self,longrangeattacked,,,,,,,18, -1625,Porcellio@NPC_GROUNDATTACK,attack,185,2,1000,0,5000,yes,target,always,0,,,,,,, -1625,Porcellio@NPC_KEEPING,attack,201,1,2000,1000,5000,no,self,myhpltmaxrate,25,,,,,,9, -1626,Dark Priest@NPC_DARKCROSS,attack,338,10,5000,0,10000,yes,target,always,0,,,,,,9, -1626,Dark Priest@NPC_CHANGEUNDEAD,attack,348,5,1000,1000,30000,no,target,always,0,,,,,,9, -1626,Dark Priest@MO_BODYRELOCATION,chase,264,1,10000,0,5000,yes,target,skillused,18,,,,,,, -1626,Dark Priest@NPC_DARKBREATH,chase,202,5,500,800,30000,no,target,always,0,,,,,,9, -1626,Dark Priest@NPC_GRANDDARKNESS,attack,339,5,2000,2000,30000,no,self,attackpcge,2,,,,,,9, -1626,Dark Priest@NPC_GRANDDARKNESS,attack,339,5,500,2000,30000,no,self,attackpcge,2,,,,,,9, -1626,Dark Priest@NPC_DARKSTRIKE,chase,340,10,2000,700,5000,yes,target,always,0,,,,,,9, -1626,Dark Priest@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9, -1626,Dark Priest@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9, -1626,Dark Priest@NPC_DARKNESSATTACK,attack,190,5,500,500,5000,yes,target,always,0,,,,,,, -1627,Anopheles@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,30, -1627,Anopheles@NPC_BLOODDRAIN,chase,199,1,500,0,5000,yes,target,always,0,,,,,,30, -1627,Anopheles@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,, -1627,Anopheles@NPC_COMBOATTACK,chase,171,2,500,700,5000,no,target,always,0,,,,,,, -1627,Anopheles@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,, -1627,Anopheles@NPC_WINDATTACK,chase,187,2,500,500,5000,no,target,always,0,,,,,,, -1628,Mole@TF_HIDING,idle,51,1,500,500,25000,no,self,always,0,,,,,,, -1628,Mole@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,29, -1628,Mole@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,, -1628,Mole@NPC_GROUNDATTACK,chase,185,3,500,500,5000,no,target,always,0,,,,,,, -1628,Mole@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,7, -1628,Mole@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,, -1628,Mole@NPC_COMBOATTACK,chase,171,1,500,700,5000,no,target,always,0,,,,,,, -1629,Hill Wind@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,,,,,, -1629,Hill Wind@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,, -1629,Hill Wind@NPC_WINDATTACK,chase,187,3,500,500,5000,no,target,always,0,,,,,,, -1629,Hill Wind@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,, -1629,Hill Wind@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,0,,,,,,, -1630,Bacsojin@NPC_INVISIBLE,chase,353,1,2000,1000,30000,yes,self,always,0,,,,,,29, -1630,Bacsojin@PR_SANCTUARY,attack,70,10,2000,0,10000,yes,self,always,0,,,,,,18, -1630,Bacsojin@HP_ASSUMPTIO,idle,361,5,10000,500,100000,yes,self,always,0,,,,,,, -1630,Bacsojin@HP_ASSUMPTIO,chase,361,5,10000,500,100000,yes,self,always,0,,,,,,, -1630,Bacsojin@HP_ASSUMPTIO,attack,361,5,10000,500,100000,yes,self,always,0,,,,,,, -1630,Bacsojin@WZ_WATERBALL,chase,86,3,2000,1000,5000,yes,target,always,0,,,,,,, -1630,Bacsojin@WZ_WATERBALL,attack,86,5,1000,0,5000,yes,target,always,0,,,,,,, -1630,Bacsojin@NPC_STOP,attack,342,1,2000,500,15000,yes,target,always,0,,,,,,6, -1630,Bacsojin@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,, -1630,Bacsojin@NPC_SUMMONSLAVE,idle,196,3,10000,0,5000,no,self,slavele,1,1519,,,,,, -1630,Bacsojin@NPC_SUMMONSLAVE,attack,196,3,10000,0,5000,no,self,slavele,1,1519,,,,,, -1630,Bacsojin@NPC_SUMMONSLAVE,chase,196,3,10000,0,5000,no,self,slavele,1,1519,,,,,, -1631,Chung E@CR_SHIELDCHARGE,attack,250,5,5000,0,5000,yes,target,always,0,,,,,,6, -1631,Chung E@RG_INTIMIDATE,attack,219,1,1000,1000,0,yes,target,always,0,,,,,,6, -1631,Chung E@PR_LEXDIVINA,chase,76,1,2000,0,5000,yes,target,always,0,,,,,,6, -1631,Chung E@TF_POISON,attack,52,10,1000,0,5000,yes,target,always,0,,,,,,6, -1632,Gremlin@RG_STRIPARMOR,attack,217,5,500,0,5000,yes,target,always,0,,,,,,, -1632,Gremlin@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6, -1633,Beholder@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,2, -1633,Beholder@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,no,target,always,0,,,,,,2, -1633,Beholder@MG_NAPALMBEAT,chase,11,5,2000,0,5000,yes,target,always,0,,,,,,, -1633,Beholder@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,0,,,,,,18, -1633,Beholder@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,0,,,,,,, -1633,Beholder@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,0,,,,,,, -1634,Seyren Windsor@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1634,Seyren Windsor@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1634,Seyren Windsor@KN_SPEARBOOMERANG,idle,59,5,10000,0,0,yes,randomtarget,always,0,,,,,,6, -1634,Seyren Windsor@LK_SPIRALPIERCE,chase,397,5,2000,0,5000,yes,target,always,0,,,,,,, -1634,Seyren Windsor@LK_SPIRALPIERCE,attack,397,5,2000,0,5000,yes,target,always,0,,,,,,, -1634,Seyren Windsor@KN_SPEARBOOMERANG,chase,59,5,10000,0,0,yes,target,skillused,18,,,,,,6, -//1634,Seyren Windsor@KN_BOWLINGBASH,attack,62,5,1000,0,10000,yes,target,always,0,,,,,,, -1634,Seyren Windsor@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,0,,,,,,, -1634,Seyren Windsor@SM_MAGNUM,attack,7,9,1000,0,0,yes,self,attackpcge,2,,,,,,, -1634,Seyren Windsor@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,, -1634,Seyren Windsor@SM_PROVOKE,attack,6,10,1000,0,300000,yes,target,always,0,,,,,,29, -1634,Seyren Windsor@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,0,,,,,,29, -1634,Seyren Windsor@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,, -1634,Seyren Windsor@NPC_STUNATTACK,attack,179,5,2000,0,5000,yes,target,always,0,,,,,,, -1634,Seyren Windsor@NPC_FIREATTACK,attack,186,5,2000,0,5000,yes,target,always,0,,,,,,9, -1635,Eremes Guile@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1635,Eremes Guile@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1635,Eremes Guile@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1635,Eremes Guile@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1635,Eremes Guile@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1635,Eremes Guile@AS_GRIMTOOTH,idle,137,5,10000,0,0,yes,randomtarget,always,0,,,,,,6, -1635,Eremes Guile@AS_GRIMTOOTH,chase,137,5,10000,0,0,yes,target,skillused,18,,,,,,6, -1635,Eremes Guile@ASC_BREAKER,chase,379,10,2000,0,5000,yes,target,always,0,,,,,,, -1635,Eremes Guile@ASC_METEORASSAULT,attack,406,10,2000,0,10000,yes,self,always,0,,,,,,, -1635,Eremes Guile@TF_POISON,attack,52,10,1000,0,10000,yes,target,always,0,,,,,,, -1635,Eremes Guile@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,, -1635,Eremes Guile@AS_SONICBLOW,attack,136,5,2000,0,5000,yes,target,always,0,,,,,,6, -1635,Eremes Guile@AS_GRIMTOOTH,chase,137,5,2000,0,0,yes,target,always,0,,,,,,, -1635,Eremes Guile@AS_VENOMDUST,idle,140,1,2000,0,50000,yes,randomtarget,always,0,,,,,,29, -1635,Eremes Guile@AS_VENOMDUST,attack,140,1,2000,0,50000,yes,target,always,0,,,,,,29, -1635,Eremes Guile@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, -1635,Eremes Guile@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,, -1635,Eremes Guile@NPC_POISONATTACK,attack,188,5,1000,0,5000,yes,target,always,0,,,,,,, -1636,Howard Alt-Eisen@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1636,Howard Alt-Eisen@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1636,Howard Alt-Eisen@BS_ADRENALINE,attack,111,10,2000,0,150000,yes,self,always,0,,,,,,, -1636,Howard Alt-Eisen@BS_MAXIMIZE,attack,114,1,1000,0,60000,yes,self,always,0,,,,,,, -1636,Howard Alt-Eisen@MC_MAMMONITE,attack,42,9,2000,0,5000,yes,target,always,0,,,,,,23, -1636,Howard Alt-Eisen@BS_HAMMERFALL,chase,110,5,2000,0,5000,yes,target,always,0,,,,,,, -1636,Howard Alt-Eisen@BS_HAMMERFALL,attack,110,5,2000,0,5000,yes,target,always,0,,,,,,, -1636,Howard Alt-Eisen@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,, -1636,Howard Alt-Eisen@NPC_SPLASHATTACK,attack,174,1,1000,0,0,yes,target,attackpcge,2,,,,,,, -1636,Howard Alt-Eisen@NPC_ARMORBRAKE,attack,344,10,1000,0,5000,yes,target,always,0,,,,,,19, -1636,Howard Alt-Eisen@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, -1636,Howard Alt-Eisen@NPC_FIREATTACK,attack,186,10,1000,0,5000,yes,target,always,0,,,,,,, -1636,Howard Alt-Eisen@NPC_WATERATTACK,attack,184,10,1000,0,5000,yes,target,always,0,,,,,,, -1637,Margaretha Sorin@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,self,myhpltmaxrate,99,,,,,,, -1637,Margaretha Sorin@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,self,myhpltmaxrate,100,,,,,,, -1637,Margaretha Sorin@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,, -1637,Margaretha Sorin@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,, -1637,Margaretha Sorin@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1637,Margaretha Sorin@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1637,Margaretha Sorin@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,, -1637,Margaretha Sorin@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,0,,,,,,2, -1637,Margaretha Sorin@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,0,,,,,,2, -1637,Margaretha Sorin@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,, -1637,Margaretha Sorin@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,, -1637,Margaretha Sorin@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -1637,Margaretha Sorin@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -1637,Margaretha Sorin@PR_LEXDIVINA,attack,76,10,2000,0,5000,yes,target,always,0,,,,,,18, -1637,Margaretha Sorin@PR_LEXDIVINA,chase,76,10,2000,0,5000,yes,target,always,0,,,,,,18, -1637,Margaretha Sorin@PR_LEXDIVINA,idle,76,10,10000,0,5000,yes,target,casttargeted,,,,,,,18, -1637,Margaretha Sorin@PR_LEXDIVINA,attack,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18, -1637,Margaretha Sorin@PR_LEXDIVINA,chase,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18, -1637,Margaretha Sorin@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,0,,,,,,29, -1637,Margaretha Sorin@PR_LEXAETERNA,chase,78,1,1000,0,5000,yes,target,always,0,,,,,,29, -1637,Margaretha Sorin@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, -1637,Margaretha Sorin@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,, -1637,Margaretha Sorin@NPC_HOLYATTACK,attack,189,10,1000,0,5000,yes,target,always,0,,,,,,, -1637,Margaretha Sorin@AL_HEAL,attack,28,9,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3, -1637,Margaretha Sorin@AL_HEAL,attack,28,9,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3, -1637,Margaretha Sorin@AL_HEAL,idle,28,9,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3, -1637,Margaretha Sorin@AL_HEAL,idle,28,9,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3, -1637,Margaretha Sorin@AL_HEAL,chase,28,9,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3, -1637,Margaretha Sorin@AL_HEAL,chase,28,9,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3, -1638,Cecil Damon@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1638,Cecil Damon@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1638,Cecil Damon@AC_DOUBLE,attack,46,10,2000,0,3000,yes,target,always,0,,,,,,6, -1638,Cecil Damon@AC_SHOWER,attack,47,10,2000,0,3000,yes,target,always,0,,,,,,6, -1638,Cecil Damon@AC_CHARGEARROW,attack,148,1,2000,0,3000,yes,target,always,0,,,,,,6, -1638,Cecil Damon@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,, -1638,Cecil Damon@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1638,Cecil Damon@NPC_AGIUP,idle,350,5,10000,0,35000,yes,self,always,0,,,,,,, -1638,Cecil Damon@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,always,0,,,,,,, -1638,Cecil Damon@SN_SHARPSHOOTING,attack,382,5,2000,500,1500,no,target,always,0,,,,,,, -1638,Cecil Damon@HT_SKIDTRAP,idle,115,5,2000,0,60000,yes,around2,always,0,,,,,,, -1638,Cecil Damon@HT_SKIDTRAP,attack,115,5,500,0,5000,yes,around2,always,0,,,,,,, -1638,Cecil Damon@HT_FLASHER,idle,120,5,2000,0,60000,yes,around2,always,0,,,,,,, -1638,Cecil Damon@HT_FLASHER,attack,120,5,500,0,5000,yes,around2,always,0,,,,,,, -1638,Cecil Damon@HT_FREEZINGTRAP,idle,121,5,2000,0,60000,yes,around2,always,0,,,,,,, -1638,Cecil Damon@HT_FREEZINGTRAP,attack,121,5,500,0,5000,yes,around2,always,0,,,,,,, -1638,Cecil Damon@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, -1638,Cecil Damon@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,, -1638,Cecil Damon@NPC_WINDATTACK,attack,187,5,1000,0,5000,yes,target,always,0,,,,,,, -1639,Kathryne Keyron@MG_SIGHT,idle,10,1,2000,0,5000,yes,self,always,0,,,,,,, -1639,Kathryne Keyron@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,, -1639,Kathryne Keyron@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1639,Kathryne Keyron@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1639,Kathryne Keyron@MG_FROSTDIVER,idle,15,10,10000,1000,10000,no,randomtarget,always,0,,,,,,, -1639,Kathryne Keyron@WZ_JUPITEL,idle,84,28,10000,1000,10000,no,randomtarget,always,0,,,,,,, -1639,Kathryne Keyron@MG_FIREBALL,idle,17,20,10000,500,10000,no,randomtarget,always,0,,,,,,, -1639,Kathryne Keyron@MG_FROSTDIVER,chase,15,10,10000,1000,10000,no,target,skillused,18,,,,,,, -1639,Kathryne Keyron@WZ_JUPITEL,chase,84,28,10000,1000,10000,no,target,skillused,18,,,,,,, -1639,Kathryne Keyron@MG_FIREBALL,chase,17,20,10000,500,10000,no,target,skillused,18,,,,,,, -1639,Kathryne Keyron@MG_FROSTDIVER,attack,15,10,3000,1000,10000,no,target,always,0,,,,,,, -1639,Kathryne Keyron@MG_FROSTDIVER,chase,15,10,3000,1000,10000,no,target,always,0,,,,,,, -1639,Kathryne Keyron@HW_GANBANTEIN,attack,483,1,10000,500,7000,no,target,always,0,,,,,,, -1639,Kathryne Keyron@HW_NAPALMVULCAN,chase,400,5,2000,1000,2000,no,target,always,0,,,,,,, -1639,Kathryne Keyron@WZ_JUPITEL,attack,84,28,3000,1000,10000,no,target,always,0,,,,,,, -1639,Kathryne Keyron@WZ_JUPITEL,chase,84,28,3000,1000,10000,no,target,always,0,,,,,,, -1639,Kathryne Keyron@MG_THUNDERSTORM,attack,21,15,3000,1000,10000,no,target,always,0,,,,,,, -1639,Kathryne Keyron@MG_THUNDERSTORM,chase,21,15,3000,1000,10000,no,target,always,0,,,,,,, -1639,Kathryne Keyron@MG_COLDBOLT,attack,14,10,3000,1000,10000,no,target,always,0,,,,,,, -1639,Kathryne Keyron@MG_COLDBOLT,chase,14,10,3000,1000,10000,no,target,always,0,,,,,,, -1639,Kathryne Keyron@MG_FIREBALL,attack,17,20,3000,500,10000,no,target,always,0,,,,,,, -1639,Kathryne Keyron@MG_FIREBALL,chase,17,20,3000,500,10000,no,target,always,0,,,,,,, -1639,Kathryne Keyron@WZ_SIGHTRASHER,attack,81,20,3000,0,10000,yes,self,always,0,,,,,,, -1639,Kathryne Keyron@WZ_QUAGMIRE,chase,92,5,3000,0,10000,yes,target,always,0,,,,,,, -1639,Kathryne Keyron@MG_SAFETYWALL,attack,12,10,3000,0,10000,yes,self,always,0,,,,,,, -1639,Kathryne Keyron@MG_FIREBOLT,chase,19,10,3000,1000,10000,no,target,always,0,,,,,,, -1639,Kathryne Keyron@MG_FIREBOLT,attack,19,10,3000,1000,10000,no,target,always,0,,,,,,, -1639,Kathryne Keyron@MG_FIREWALL,chase,18,10,3000,1000,10000,no,target,always,0,,,,,,, -1639,Kathryne Keyron@MG_FIREWALL,attack,18,10,3000,1000,10000,no,target,always,0,,,,,,, -1639,Kathryne Keyron@MG_LIGHTNINGBOLT,chase,20,10,3000,1000,10000,no,target,always,0,,,,,,, -1639,Kathryne Keyron@MG_LIGHTNINGBOLT,attack,20,10,3000,1000,10000,no,target,always,0,,,,,,, -1639,Kathryne Keyron@WZ_FROSTNOVA,chase,88,10,3000,1000,10000,no,self,always,0,,,,,,, -1639,Kathryne Keyron@WZ_FROSTNOVA,attack,88,10,3000,1000,10000,no,self,always,0,,,,,,, -1639,Kathryne Keyron@WZ_EARTHSPIKE,chase,90,5,3000,0,10000,yes,target,always,0,,,,,,, -1639,Kathryne Keyron@WZ_EARTHSPIKE,attack,90,5,3000,0,10000,yes,target,always,0,,,,,,, -1639,Kathryne Keyron@WZ_HEAVENDRIVE,chase,91,5,3000,0,10000,yes,target,always,0,,,,,,, -1639,Kathryne Keyron@WZ_HEAVENDRIVE,attack,91,5,3000,0,10000,yes,target,always,0,,,,,,, -1640,Lord Knight Seyren@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,, -//1640,Lord Knight Seyren@RG_INTIMIDATE,attack,219,10,100,0,5000,yes,target,always,0,,,,,,, -1640,Lord Knight Seyren@WZ_STORMGUST,idle,89,1,10000,0,0,yes,target,rudeattacked,,,,,,,, -1640,Lord Knight Seyren@WZ_STORMGUST,walk,89,1,5000,0,5000,yes,target,rudeattacked,,,,,,,, -1640,Lord Knight Seyren@KN_SPEARBOOMERANG,idle,59,5,10000,0,0,yes,randomtarget,always,0,,,,,,6, -1640,Lord Knight Seyren@LK_SPIRALPIERCE,chase,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,, -1640,Lord Knight Seyren@LK_SPIRALPIERCE,attack,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,, -1640,Lord Knight Seyren@KN_SPEARBOOMERANG,chase,59,5,10000,0,0,yes,target,skillused,18,,,,,,6, -1640,Lord Knight Seyren@KN_TWOHANDQUICKEN,attack,60,20,10000,0,300000,yes,self,always,0,,,,,,2, -//1640,Lord Knight Seyren@KN_BOWLINGBASH,attack,62,10,1000,0,10000,yes,target,always,0,,,,,,, -//1640,Lord Knight Seyren@KN_BOWLINGBASH,attack,62,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,, -1640,Lord Knight Seyren@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,0,,,,,,, -1640,Lord Knight Seyren@SM_BASH,attack,5,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,, -1640,Lord Knight Seyren@SM_MAGNUM,attack,7,20,1000,0,0,yes,self,attackpcge,2,,,,,,, -1640,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,, -1640,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1640,Lord Knight Seyren@SM_PROVOKE,attack,6,10,1000,0,300000,yes,target,always,0,,,,,,29, -1640,Lord Knight Seyren@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,0,,,,,,29, -1640,Lord Knight Seyren@SM_ENDURE,chase,8,10,2000,0,30000,yes,self,longrangeattacked,,,,,,,6, -1640,Lord Knight Seyren@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, -1640,Lord Knight Seyren@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,, -1640,Lord Knight Seyren@NPC_FIREATTACK,attack,186,10,1000,0,5000,yes,target,always,0,,,,,,, -1641,Assassin Cross Eremes@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,, -//1641,Assassin Cross Eremes@RG_INTIMIDATE,attack,219,10,100,0,5000,yes,target,always,0,,,,,,, -1641,Assassin Cross Eremes@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,, -1641,Assassin Cross Eremes@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,, -1641,Assassin Cross Eremes@AS_GRIMTOOTH,idle,137,5,10000,0,0,yes,randomtarget,always,0,,,,,,6, -1641,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,10000,0,0,yes,target,skillused,18,,,,,,6, -1641,Assassin Cross Eremes@ASC_BREAKER,chase,379,10,2000,0,5000,yes,target,always,0,,,,,,, -1641,Assassin Cross Eremes@ASC_METEORASSAULT,attack,406,10,2000,0,10000,yes,self,always,0,,,,,,, -1641,Assassin Cross Eremes@NPC_INVISIBLE,idle,353,1,2000,0,30000,yes,self,always,0,,,,,,, -1641,Assassin Cross Eremes@NPC_INVISIBLE,attack,353,1,2000,0,30000,yes,self,always,0,,,,,,, -1641,Assassin Cross Eremes@NPC_GUIDEDATTACK,attack,172,10,2000,0,15000,yes,target,always,0,,,,,,, -1641,Assassin Cross Eremes@TF_POISON,attack,52,10,1000,0,10000,yes,target,always,0,,,,,,, -1641,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,, -1641,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1641,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,6, -1641,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,3000,0,0,yes,target,myhpltmaxrate,30,,,,,,6, -1641,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,2000,0,0,yes,target,always,0,,,,,,, -1641,Assassin Cross Eremes@AS_VENOMDUST,idle,140,1,2000,0,10000,yes,randomtarget,always,0,,,,,,29, -1641,Assassin Cross Eremes@AS_VENOMDUST,attack,140,1,2000,0,10000,yes,target,always,0,,,,,,29, -1641,Assassin Cross Eremes@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, -1641,Assassin Cross Eremes@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,, -1641,Assassin Cross Eremes@NPC_POISONATTACK,attack,188,10,1000,0,5000,yes,target,always,0,,,,,,, -1642,Whitesmith Howard@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,, -//1642,Whitesmith Howard@RG_INTIMIDATE,attack,219,10,100,0,5000,yes,target,always,0,,,,,,, -1642,Whitesmith Howard@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,, -1642,Whitesmith Howard@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,, -1642,Whitesmith Howard@BS_ADRENALINE,attack,111,10,2000,0,150000,yes,self,always,0,,,,,,, -1642,Whitesmith Howard@BS_MAXIMIZE,attack,114,1,1000,0,60000,yes,self,always,0,,,,,,, -1642,Whitesmith Howard@MC_MAMMONITE,attack,42,20,2000,0,5000,yes,target,always,0,,,,,,23, -1642,Whitesmith Howard@MC_MAMMONITE,attack,42,20,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,23, -1642,Whitesmith Howard@BS_HAMMERFALL,chase,110,11,2000,0,5000,yes,target,always,0,,,,,,, -1642,Whitesmith Howard@BS_HAMMERFALL,attack,110,11,2000,0,5000,yes,target,always,0,,,,,,, -1642,Whitesmith Howard@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,, -1642,Whitesmith Howard@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1642,Whitesmith Howard@NPC_SPLASHATTACK,attack,174,1,1000,0,0,yes,target,attackpcge,2,,,,,,, -1642,Whitesmith Howard@NPC_ARMORBRAKE,attack,344,10,1000,0,5000,yes,target,always,0,,,,,,19, -1642,Whitesmith Howard@NPC_HELMBRAKE,attack,345,10,1000,0,5000,yes,target,always,0,,,,,,19, -1642,Whitesmith Howard@NPC_SHIELDBRAKE,attack,346,10,1000,0,5000,yes,target,always,0,,,,,,19, -1642,Whitesmith Howard@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, -1642,Whitesmith Howard@NPC_WATERATTACK,attack,184,10,1000,0,5000,yes,target,always,0,,,,,,, -1643,High Priest Margaretha@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,self,myhpltmaxrate,90,,,,,,, -1643,High Priest Margaretha@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,self,myhpltmaxrate,90,,,,,,, -1643,High Priest Margaretha@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,, -1643,High Priest Margaretha@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,, -1643,High Priest Margaretha@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,, -//1643,High Priest Margaretha@RG_INTIMIDATE,attack,219,10,100,0,5000,yes,target,always,0,,,,,,, -1643,High Priest Margaretha@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,, -1643,High Priest Margaretha@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,, -1643,High Priest Margaretha@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,, -1643,High Priest Margaretha@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,0,,,,,,2, -1643,High Priest Margaretha@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,0,,,,,,2, -1643,High Priest Margaretha@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,, -1643,High Priest Margaretha@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,, -1643,High Priest Margaretha@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -1643,High Priest Margaretha@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -1643,High Priest Margaretha@PR_LEXDIVINA,attack,76,10,2000,0,5000,yes,target,always,0,,,,,,18, -1643,High Priest Margaretha@PR_LEXDIVINA,chase,76,10,2000,0,5000,yes,target,always,0,,,,,,18, -1643,High Priest Margaretha@PR_LEXDIVINA,idle,76,10,10000,0,5000,yes,target,casttargeted,,,,,,,18, -1643,High Priest Margaretha@PR_LEXDIVINA,attack,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18, -1643,High Priest Margaretha@PR_LEXDIVINA,chase,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18, -1643,High Priest Margaretha@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,0,,,,,,29, -1643,High Priest Margaretha@PR_LEXAETERNA,chase,78,1,1000,0,5000,yes,target,always,0,,,,,,29, -1643,High Priest Margaretha@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, -1643,High Priest Margaretha@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,, -1643,High Priest Margaretha@NPC_HOLYATTACK,attack,189,10,1000,0,5000,yes,target,always,0,,,,,,, -1643,High Priest Margaretha@AL_HEAL,attack,28,11,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3, -1643,High Priest Margaretha@AL_HEAL,attack,28,11,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3, -1643,High Priest Margaretha@AL_HEAL,idle,28,11,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3, -1643,High Priest Margaretha@AL_HEAL,idle,28,11,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3, -1643,High Priest Margaretha@AL_HEAL,chase,28,11,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3, -1643,High Priest Margaretha@AL_HEAL,chase,28,11,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3, -1644,Sniper Cecil@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,, -//1644,Sniper Cecil@RG_INTIMIDATE,attack,219,10,100,0,5000,yes,target,always,0,,,,,,, -1644,Sniper Cecil@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,, -1644,Sniper Cecil@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,, -1644,Sniper Cecil@AC_DOUBLE,attack,46,10,2000,0,3000,yes,target,always,0,,,,,,6, -1644,Sniper Cecil@AC_SHOWER,attack,47,10,2000,0,3000,yes,target,always,0,,,,,,6, -1644,Sniper Cecil@AC_CHARGEARROW,attack,148,1,2000,0,3000,yes,target,always,0,,,,,,6, -1644,Sniper Cecil@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,, -1644,Sniper Cecil@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1644,Sniper Cecil@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,, -1644,Sniper Cecil@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1644,Sniper Cecil@SN_SHARPSHOOTING,attack,382,5,2000,500,1500,no,target,always,0,,,,,,, -1644,Sniper Cecil@HT_LANDMINE,idle,116,5,2000,0,60000,yes,around3,always,0,,,,,,5, -1644,Sniper Cecil@HT_LANDMINE,attack,116,5,500,0,5000,yes,around3,always,0,,,,,,5, -1644,Sniper Cecil@HT_ANKLESNARE,idle,117,5,2000,0,60000,yes,around3,always,0,,,,,,5, -1644,Sniper Cecil@HT_ANKLESNARE,attack,117,5,500,0,5000,yes,around3,always,0,,,,,,5, -1644,Sniper Cecil@HT_BLASTMINE,idle,122,5,2000,0,60000,yes,around3,always,0,,,,,,5, -1644,Sniper Cecil@HT_BLASTMINE,attack,122,5,500,0,5000,yes,around3,always,0,,,,,,5, -1644,Sniper Cecil@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, -1644,Sniper Cecil@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,, -1644,Sniper Cecil@NPC_WINDATTACK,attack,187,10,1000,0,5000,yes,target,always,0,,,,,,, -1645,High Wizard Kathryne@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,, -//1645,High Wizard Kathryne@RG_INTIMIDATE,attack,219,10,100,0,5000,yes,target,always,0,,,,,,, -1645,High Wizard Kathryne@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,, -1645,High Wizard Kathryne@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,, -//1645,High Wizard Kathryne@NPC_SUMMONSLAVE,attack,196,1,10000,700,30000,no,self,slavele,2,,,,,,, -//1645,High Wizard Kathryne@NPC_SUMMONSLAVE,idle,196,1,10000,700,30000,no,self,slavele,2,,,,,,, -1645,High Wizard Kathryne@WZ_STORMGUST,idle,89,10,10000,1000,10000,no,randomtarget,always,0,,,,,,, -1645,High Wizard Kathryne@WZ_VERMILION,idle,85,20,10000,1000,10000,no,randomtarget,always,0,,,,,,, -1645,High Wizard Kathryne@WZ_METEOR,idle,83,11,10000,1000,10000,no,randomtarget,always,0,,,,,,, -1645,High Wizard Kathryne@HW_GANBANTEIN,attack,483,5,10000,500,7000,no,target,always,0,,,,,,, -1645,High Wizard Kathryne@HW_NAPALMVULCAN,chase,400,5,2000,1000,2000,no,target,always,0,,,,,,, -1645,High Wizard Kathryne@WZ_STORMGUST,chase,89,10,10000,1000,10000,no,target,skillused,18,,,,,,, -1645,High Wizard Kathryne@WZ_VERMILION,chase,85,20,10000,1000,10000,no,target,skillused,18,,,,,,, -1645,High Wizard Kathryne@WZ_METEOR,chase,83,11,10000,1000,10000,no,target,skillused,18,,,,,,, -1645,High Wizard Kathryne@MG_SIGHT,idle,10,1,500,0,5000,yes,self,always,0,,,,,,, -1645,High Wizard Kathryne@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,, -1645,High Wizard Kathryne@WZ_STORMGUST,chase,89,10,10000,1000,20000,no,target,always,0,,,,,,, -1645,High Wizard Kathryne@WZ_VERMILION,chase,85,20,10000,1000,20000,no,target,always,0,,,,,,, -1645,High Wizard Kathryne@WZ_STORMGUST,attack,89,10,10000,1000,20000,no,target,always,0,,,,,,, -1645,High Wizard Kathryne@WZ_VERMILION,attack,85,20,10000,1000,20000,no,target,always,0,,,,,,, -1645,High Wizard Kathryne@WZ_FIREPILLAR,idle,80,11,5000,200,2000,yes,around2,always,0,,,,,,, -1645,High Wizard Kathryne@WZ_FIREPILLAR,attack,80,11,2000,200,0,yes,target,always,0,,,,,,, -1645,High Wizard Kathryne@WZ_METEOR,chase,83,11,10000,1000,20000,no,target,always,0,,,,,,, -1645,High Wizard Kathryne@WZ_METEOR,attack,83,11,10000,1000,20000,no,target,always,0,,,,,,, -1645,High Wizard Kathryne@WZ_HEAVENDRIVE,attack,91,5,2000,0,20000,yes,target,always,0,,,,,,, -1645,High Wizard Kathryne@WZ_WATERBALL,chase,86,5,5000,0,3000,yes,target,always,0,,,,,,, -1645,High Wizard Kathryne@WZ_WATERBALL,attack,86,5,5000,0,3000,yes,target,always,0,,,,,,, -1646,Lord Knight Seyren@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1646,Lord Knight Seyren@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1646,Lord Knight Seyren@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,, -1646,Lord Knight Seyren@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,, -1646,Lord Knight Seyren@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1641,1642,1643,1644,1645,0, -1646,Lord Knight Seyren@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1641,1642,1643,1644,1645,0, -1646,Lord Knight Seyren@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1641,1642,1643,1644,1645,0, -1646,Lord Knight Seyren@KN_SPEARBOOMERANG,idle,59,5,10000,0,0,yes,randomtarget,always,0,,,,,,6, -1646,Lord Knight Seyren@KN_SPEARBOOMERANG,chase,59,5,10000,0,0,yes,target,skillused,18,,,,,,6, -1646,Lord Knight Seyren@LK_SPIRALPIERCE,chase,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,, -1646,Lord Knight Seyren@LK_SPIRALPIERCE,attack,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,, -1646,Lord Knight Seyren@KN_TWOHANDQUICKEN,attack,60,20,10000,0,300000,yes,self,always,0,,,,,,2, -//1646,Lord Knight Seyren@KN_BOWLINGBASH,attack,62,10,1000,0,10000,yes,target,always,0,,,,,,, -//1646,Lord Knight Seyren@KN_BOWLINGBASH,attack,62,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,, -1646,Lord Knight Seyren@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,0,,,,,,, -1646,Lord Knight Seyren@SM_BASH,attack,5,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,, -1646,Lord Knight Seyren@SM_MAGNUM,attack,7,20,1000,0,0,yes,self,attackpcge,2,,,,,,, -1646,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,, -1646,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1646,Lord Knight Seyren@SM_PROVOKE,attack,6,10,1000,0,300000,yes,target,always,0,,,,,,29, -1646,Lord Knight Seyren@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,0,,,,,,29, -1646,Lord Knight Seyren@SM_ENDURE,chase,8,10,2000,0,30000,yes,self,longrangeattacked,,,,,,,6, -1646,Lord Knight Seyren@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, -1646,Lord Knight Seyren@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,, -1646,Lord Knight Seyren@NPC_FIREATTACK,attack,186,10,1000,0,5000,yes,target,always,0,,,,,,, -1646,Lord Knight Seyren@NPC_CHANGEFIRE,attack,164,1,10000,500,60000000,no,self,myhpltmaxrate,70,,,,,,9, -1646,Lord Knight Seyren@NPC_CHANGEHOLY,attack,167,1,10000,500,60000000,no,self,myhpltmaxrate,40,,,,,,9, -1646,Lord Knight Seyren@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,60000000,no,self,myhpltmaxrate,10,,,,,,9, -1647,Assassin Cross Eremes@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1647,Assassin Cross Eremes@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1647,Assassin Cross Eremes@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,, -1647,Assassin Cross Eremes@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,, -1647,Assassin Cross Eremes@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1642,1643,1644,1645,0, -1647,Assassin Cross Eremes@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1642,1643,1644,1645,0, -1647,Assassin Cross Eremes@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1642,1643,1644,1645,0, -1647,Assassin Cross Eremes@AS_GRIMTOOTH,idle,137,5,10000,0,0,yes,randomtarget,always,0,,,,,,6, -1647,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,10000,0,0,yes,target,skillused,18,,,,,,6, -1647,Assassin Cross Eremes@NPC_INVISIBLE,idle,353,1,2000,0,30000,yes,self,always,0,,,,,,, -1647,Assassin Cross Eremes@NPC_INVISIBLE,attack,353,1,2000,0,30000,yes,self,always,0,,,,,,, -1647,Assassin Cross Eremes@NPC_GUIDEDATTACK,attack,172,10,2000,0,15000,yes,target,always,0,,,,,,, -1647,Assassin Cross Eremes@TF_POISON,attack,52,10,1000,0,10000,yes,target,always,0,,,,,,, -1647,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,, -1647,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1647,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,6, -1647,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,3000,0,0,yes,target,myhpltmaxrate,30,,,,,,6, -1647,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,2000,0,0,yes,target,always,0,,,,,,, -1647,Assassin Cross Eremes@AS_VENOMDUST,idle,140,1,2000,0,10000,yes,randomtarget,always,0,,,,,,29, -1647,Assassin Cross Eremes@AS_VENOMDUST,attack,140,1,2000,0,10000,yes,target,always,0,,,,,,29, -1647,Assassin Cross Eremes@ASC_BREAKER,chase,379,10,2000,0,5000,yes,target,always,0,,,,,,, -1647,Assassin Cross Eremes@ASC_METEORASSAULT,attack,406,10,2000,0,10000,yes,self,always,0,,,,,,, -1647,Assassin Cross Eremes@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, -1647,Assassin Cross Eremes@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,, -1647,Assassin Cross Eremes@NPC_POISONATTACK,attack,188,10,1000,0,5000,yes,target,always,0,,,,,,, -1647,Assassin Cross Eremes@NPC_CHANGEWIND,attack,165,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9, -1647,Assassin Cross Eremes@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9, -1647,Assassin Cross Eremes@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9, -1648,Whitesmith Howard@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1648,Whitesmith Howard@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1648,Whitesmith Howard@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,, -1648,Whitesmith Howard@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,, -1648,Whitesmith Howard@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1643,1644,1645,0, -1648,Whitesmith Howard@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1643,1644,1645,0, -1648,Whitesmith Howard@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1641,1643,1644,1645,0, -1648,Whitesmith Howard@BS_ADRENALINE,attack,111,10,2000,0,150000,yes,self,always,0,,,,,,, -1648,Whitesmith Howard@BS_MAXIMIZE,attack,114,1,1000,0,60000,yes,self,always,0,,,,,,, -1648,Whitesmith Howard@MC_MAMMONITE,attack,42,20,2000,0,5000,yes,target,always,0,,,,,,23, -1648,Whitesmith Howard@MC_MAMMONITE,attack,42,20,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,23, -1648,Whitesmith Howard@BS_HAMMERFALL,chase,110,11,2000,0,5000,yes,target,always,0,,,,,,, -1648,Whitesmith Howard@BS_HAMMERFALL,attack,110,11,2000,0,5000,yes,target,always,0,,,,,,, -1648,Whitesmith Howard@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,, -1648,Whitesmith Howard@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1648,Whitesmith Howard@NPC_SPLASHATTACK,attack,174,1,1000,0,0,yes,target,attackpcge,2,,,,,,, -1648,Whitesmith Howard@NPC_ARMORBRAKE,attack,344,10,1000,0,5000,yes,target,always,0,,,,,,19, -1648,Whitesmith Howard@NPC_HELMBRAKE,attack,345,10,1000,0,5000,yes,target,always,0,,,,,,19, -1648,Whitesmith Howard@NPC_SHIELDBRAKE,attack,346,10,1000,0,5000,yes,target,always,0,,,,,,19, -1648,Whitesmith Howard@ST_FULLSTRIP,attack,476,5,1500,0,1000,yes,target,always,0,,,,,,, -1648,Whitesmith Howard@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, -1648,Whitesmith Howard@NPC_WATERATTACK,attack,184,10,1000,0,5000,yes,target,always,0,,,,,,, -1648,Whitesmith Howard@NPC_CHANGEGROUND,attack,163,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9, -1648,Whitesmith Howard@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9, -1648,Whitesmith Howard@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9, -1649,High Priest Margaretha@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,self,myhpltmaxrate,90,,,,,,, -1649,High Priest Margaretha@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,self,myhpltmaxrate,90,,,,,,, -1649,High Priest Margaretha@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,, -1649,High Priest Margaretha@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,, -1649,High Priest Margaretha@AL_HEAL,attack,28,11,10000,0,1000,yes,self,myhpltmaxrate,10,,,,,,3, -1649,High Priest Margaretha@AL_HEAL,attack,28,11,10000,0,1000,yes,friend,friendhpltmaxrate,5,,,,,,3, -1649,High Priest Margaretha@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1649,High Priest Margaretha@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1649,High Priest Margaretha@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,, -1649,High Priest Margaretha@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,, -1649,High Priest Margaretha@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1644,1645,0, -1649,High Priest Margaretha@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1644,1645,0, -1649,High Priest Margaretha@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1641,1642,1644,1645,0, -1649,High Priest Margaretha@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,, -1649,High Priest Margaretha@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,0,,,,,,2, -1649,High Priest Margaretha@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,0,,,,,,2, -1649,High Priest Margaretha@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,, -1649,High Priest Margaretha@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,, -1649,High Priest Margaretha@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -1649,High Priest Margaretha@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -1649,High Priest Margaretha@PR_LEXDIVINA,attack,76,10,2000,0,5000,yes,target,always,0,,,,,,18, -1649,High Priest Margaretha@PR_LEXDIVINA,chase,76,10,2000,0,5000,yes,target,always,0,,,,,,18, -1649,High Priest Margaretha@PR_LEXDIVINA,idle,76,10,10000,0,5000,yes,target,casttargeted,,,,,,,18, -1649,High Priest Margaretha@PR_LEXDIVINA,attack,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18, -1649,High Priest Margaretha@PR_LEXDIVINA,chase,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18, -1649,High Priest Margaretha@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,0,,,,,,29, -1649,High Priest Margaretha@PR_LEXAETERNA,chase,78,1,1000,0,5000,yes,target,always,0,,,,,,29, -1649,High Priest Margaretha@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, -1649,High Priest Margaretha@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,, -1649,High Priest Margaretha@NPC_HOLYATTACK,attack,189,10,1000,0,5000,yes,target,always,0,,,,,,, -1649,High Priest Margaretha@NPC_CHANGEWATER,attack,162,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9, -1649,High Priest Margaretha@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9, -1649,High Priest Margaretha@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9, -1649,High Priest Margaretha@AL_HEAL,attack,28,11,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3, -1649,High Priest Margaretha@AL_HEAL,attack,28,11,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3, -1649,High Priest Margaretha@AL_HEAL,idle,28,11,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3, -1649,High Priest Margaretha@AL_HEAL,idle,28,11,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3, -1649,High Priest Margaretha@AL_HEAL,chase,28,11,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3, -1649,High Priest Margaretha@AL_HEAL,chase,28,11,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3, -1650,Sniper Cecil@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1650,Sniper Cecil@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1650,Sniper Cecil@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,, -1650,Sniper Cecil@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,, -1650,Sniper Cecil@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1643,1645,0, -1650,Sniper Cecil@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1643,1645,0, -1650,Sniper Cecil@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1641,1642,1643,1645,0, -1650,Sniper Cecil@AC_DOUBLE,attack,46,10,2000,0,3000,yes,target,always,0,,,,,,6, -1650,Sniper Cecil@AC_SHOWER,attack,47,10,2000,0,3000,yes,target,always,0,,,,,,6, -1650,Sniper Cecil@AC_CHARGEARROW,attack,148,1,2000,0,3000,yes,target,always,0,,,,,,6, -1650,Sniper Cecil@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,, -1650,Sniper Cecil@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1650,Sniper Cecil@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,, -1650,Sniper Cecil@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1650,Sniper Cecil@HT_CLAYMORETRAP,idle,123,5,2000,0,10000,yes,around2,always,0,,,,,,5, -1650,Sniper Cecil@HT_CLAYMORETRAP,attack,123,5,500,0,5000,yes,target,always,0,,,,,,5, -1650,Sniper Cecil@HT_SANDMAN,idle,119,5,2000,0,10000,yes,around2,always,0,,,,,,5, -1650,Sniper Cecil@HT_SANDMAN,attack,119,5,500,0,5000,yes,target,always,0,,,,,,5, -1650,Sniper Cecil@HT_SHOCKWAVE,idle,118,5,2000,0,10000,yes,around2,always,0,,,,,,5, -1650,Sniper Cecil@SN_SHARPSHOOTING,attack,382,5,2000,500,1500,no,target,always,0,,,,,,, -1650,Sniper Cecil@HT_SHOCKWAVE,attack,118,5,500,0,5000,yes,target,always,0,,,,,,5, -1650,Sniper Cecil@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, -1650,Sniper Cecil@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,, -1650,Sniper Cecil@NPC_WINDATTACK,attack,187,10,1000,0,5000,yes,target,always,0,,,,,,, -1650,Sniper Cecil@NPC_CHANGEWATER,attack,162,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9, -1650,Sniper Cecil@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9, -1650,Sniper Cecil@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9, -1651,High Wizard Kathryne@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1651,High Wizard Kathryne@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1651,High Wizard Kathryne@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,, -1651,High Wizard Kathryne@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,, -1651,High Wizard Kathryne@NPC_SUMMONSLAVE,attack,196,5,10000,700,30000,no,self,slavele,3,1640,1641,1642,1643,1644,0, -1651,High Wizard Kathryne@NPC_SUMMONSLAVE,idle,196,5,10000,700,30000,no,self,slavele,3,1640,1641,1642,1643,1644,0, -1651,High Wizard Kathryne@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1641,1642,1643,1644,0, -1651,High Wizard Kathryne@WZ_STORMGUST,idle,89,10,10000,1000,10000,no,randomtarget,always,0,,,,,,, -1651,High Wizard Kathryne@WZ_VERMILION,idle,85,20,10000,1000,10000,no,randomtarget,always,0,,,,,,, -1651,High Wizard Kathryne@WZ_METEOR,idle,83,11,10000,1000,10000,no,randomtarget,always,0,,,,,,, -1651,High Wizard Kathryne@HW_GANBANTEIN,attack,483,1,10000,500,7000,no,target,always,0,,,,,,, -1651,High Wizard Kathryne@HW_NAPALMVULCAN,chase,400,5,2000,1000,2000,no,target,always,0,,,,,,, -1651,High Wizard Kathryne@WZ_STORMGUST,chase,89,10,10000,1000,10000,no,target,skillused,18,,,,,,, -1651,High Wizard Kathryne@WZ_VERMILION,chase,85,20,10000,1000,10000,no,target,skillused,18,,,,,,, -1651,High Wizard Kathryne@WZ_METEOR,chase,83,11,10000,1000,10000,no,target,skillused,18,,,,,,, -1651,High Wizard Kathryne@MG_SIGHT,idle,10,1,500,0,5000,yes,self,always,0,,,,,,, -1651,High Wizard Kathryne@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,, -1651,High Wizard Kathryne@WZ_STORMGUST,chase,89,10,10000,1000,20000,no,target,always,0,,,,,,, -1651,High Wizard Kathryne@WZ_VERMILION,chase,85,20,10000,1000,20000,no,target,always,0,,,,,,, -1651,High Wizard Kathryne@WZ_STORMGUST,attack,89,10,10000,1000,20000,no,target,always,0,,,,,,, -1651,High Wizard Kathryne@WZ_VERMILION,attack,85,20,10000,1000,20000,no,target,always,0,,,,,,, -1651,High Wizard Kathryne@WZ_FIREPILLAR,idle,80,11,5000,200,2000,yes,around3,always,0,,,,,,, -1651,High Wizard Kathryne@WZ_FIREPILLAR,attack,80,11,2000,200,0,yes,around3,always,0,,,,,,, -1651,High Wizard Kathryne@WZ_METEOR,chase,83,11,10000,1000,20000,no,target,always,0,,,,,,, -1651,High Wizard Kathryne@WZ_METEOR,attack,83,11,10000,1000,20000,no,target,always,0,,,,,,, -1651,High Wizard Kathryne@WZ_HEAVENDRIVE,attack,91,5,2000,0,20000,yes,target,always,0,,,,,,, -1651,High Wizard Kathryne@WZ_WATERBALL,chase,86,5,5000,0,3000,yes,target,always,0,,,,,,, -1651,High Wizard Kathryne@WZ_WATERBALL,attack,86,5,5000,0,3000,yes,target,always,0,,,,,,, -1651,High Wizard Kathryne@NPC_ATTRICHANGE,attack,161,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9, -1651,High Wizard Kathryne@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9, -1651,High Wizard Kathryne@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9, -1652,Egnigem Cenia@SM_BASH,attack,5,9,1000,800,5000,no,target,always,0,,,,,,32, -1652,Egnigem Cenia@SM_BASH,attack,5,9,10000,800,1000,no,target,skillused,5,,,,,,32, -1652,Egnigem Cenia@SM_MAGNUM,attack,7,9,5000,500,5000,no,self,attackpcge,2,,,,,,, -1652,Egnigem Cenia@SM_PROVOKE,chase,6,9,500,600,5000,no,target,always,0,,,,,,6, -1652,Egnigem Cenia@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, -1652,Egnigem Cenia@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,0,,,,,,, -1652,Egnigem Cenia@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1652,Egnigem Cenia@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1652,Egnigem Cenia@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1652,Egnigem Cenia@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1653,Wickebine Tres@TF_POISON,attack,52,9,1000,1000,5000,no,target,always,0,,,,,,, -1653,Wickebine Tres@TF_POISON,attack,52,9,10000,1000,1000,no,target,skillused,52,,,,,,, -1653,Wickebine Tres@TF_THROWSTONE,chase,152,1,4000,0,3000,yes,target,always,0,,,,,,, -1653,Wickebine Tres@NPC_POISONATTACK,attack,188,3,500,0,5000,yes,target,always,0,,,,,,, -1653,Wickebine Tres@NPC_POISON,attack,176,5,1000,800,5000,no,target,always,0,,,,,,, -1653,Wickebine Tres@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1653,Wickebine Tres@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1653,Wickebine Tres@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1653,Wickebine Tres@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1654,Armeyer Dinze@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,8,,,,,, -1654,Armeyer Dinze@MC_MAMMONITE,attack,42,9,1000,800,5000,no,target,always,0,,,,,,8, -1654,Armeyer Dinze@MC_MAMMONITE,attack,42,9,10000,800,1000,no,target,skillused,42,,,,,,8, -1654,Armeyer Dinze@NPC_STUNATTACK,attack,179,3,500,0,5000,yes,target,always,0,,,,,,, -1654,Armeyer Dinze@NPC_GROUNDATTACK,attack,185,3,500,0,5000,yes,target,always,0,,,,,,, -1654,Armeyer Dinze@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1654,Armeyer Dinze@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1654,Armeyer Dinze@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1654,Armeyer Dinze@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1655,Errende Ebecee@AL_PNEUMA,idle,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,22, -1655,Errende Ebecee@AL_HEAL,attack,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1655,Errende Ebecee@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3, -1655,Errende Ebecee@AL_HEAL,idle,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1655,Errende Ebecee@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3, -1655,Errende Ebecee@AL_HEAL,chase,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1655,Errende Ebecee@AL_HEAL,chase,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3, -1655,Errende Ebecee@NPC_HOLYATTACK,attack,189,3,500,0,5000,yes,target,always,0,,,,,,, -1655,Errende Ebecee@NPC_SILENCEATTACK,attack,178,4,1000,700,5000,no,target,always,0,,,,,,, -1655,Errende Ebecee@AL_DECAGI,attack,30,1,500,1000,5000,no,target,always,0,,,,,,29, -1655,Errende Ebecee@AL_DECAGI,chase,30,1,2000,1000,20000,no,target,always,0,,,,,,29, -1655,Errende Ebecee@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1656,Kavach Icarus@AC_DOUBLE,attack,46,1,1000,1000,5000,no,target,always,0,,,,,,, -1656,Kavach Icarus@AC_DOUBLE,attack,46,1,10000,1000,1000,no,target,skillused,46,,,,,,, -1656,Kavach Icarus@AC_DOUBLE,chase,46,1,2000,1000,5000,no,target,always,0,,,,,,, -1656,Kavach Icarus@AC_SHOWER,attack,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,, -1656,Kavach Icarus@NPC_WINDATTACK,attack,187,3,500,0,5000,yes,target,always,0,,,,,,, -1656,Kavach Icarus@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,0,,,,,,, -1656,Kavach Icarus@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1656,Kavach Icarus@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1656,Kavach Icarus@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1656,Kavach Icarus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1657,Laurell Weinder@MG_SOULSTRIKE,idle,13,9,5000,0,1000,yes,randomtarget,always,0,,,,,,, -1657,Laurell Weinder@MG_LIGHTNINGBOLT,idle,20,9,1000,1000,5000,no,target,always,0,,,,,,, -1657,Laurell Weinder@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,2, -1657,Laurell Weinder@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,, -1657,Laurell Weinder@MG_FROSTDIVER,chase,15,9,10000,500,20000,yes,target,always,0,,,,,,2, -1657,Laurell Weinder@MG_LIGHTNINGBOLT,chase,20,7,10000,1000,20000,no,target,always,0,,,,,,, -1657,Laurell Weinder@MG_LIGHTNINGBOLT,attack,20,7,10000,1000,20000,no,target,always,0,,,,,,, -1657,Laurell Weinder@MG_SOULSTRIKE,attack,13,9,5000,0,1000,yes,target,always,0,,,,,,, -1657,Laurell Weinder@MG_SOULSTRIKE,attack,13,5,3000,0,1000,yes,target,always,0,,,,,,, -1657,Laurell Weinder@MG_SOULSTRIKE,attack,13,3,2000,0,1000,yes,target,always,0,,,,,,, -1657,Laurell Weinder@MG_SAFETYWALL,attack,12,10,2000,1000,5000,no,self,myhpltmaxrate,30,,,,,,26, -1657,Laurell Weinder@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1658,Egnigem Cenia@SM_BASH,attack,5,10,1000,800,5000,no,target,always,0,,,,,,32, -1658,Egnigem Cenia@SM_BASH,attack,5,10,10000,800,1000,no,target,skillused,5,,,,,,32, -1658,Egnigem Cenia@SM_MAGNUM,attack,7,20,5000,500,5000,no,self,attackpcge,2,,,,,,, -1658,Egnigem Cenia@SM_PROVOKE,attack,6,10,500,600,5000,no,target,always,0,,,,,,6, -1658,Egnigem Cenia@SM_PROVOKE,chase,6,10,500,600,5000,no,target,always,0,,,,,,6, -1658,Egnigem Cenia@KN_TWOHANDQUICKEN,attack,60,20,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1658,Egnigem Cenia@LK_SPIRALPIERCE,attack,397,2,2500,0,5000,yes,target,always,0,,,,,,, -1658,Egnigem Cenia@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,yes,target,always,0,,,,,,6, -1658,Egnigem Cenia@NPC_CHANGEWATER,attack,162,1,10000,500,10000,no,self,skillused,89,,,,,,9, -1658,Egnigem Cenia@NPC_CHANGEWIND,attack,165,1,10000,500,10000,no,self,skillused,84,,,,,,9, -1658,Egnigem Cenia@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1659,1660,1661,1662,1663,0, -1658,Egnigem Cenia@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1659,1660,1661,1662,1663,0, -1658,Egnigem Cenia@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1658,Egnigem Cenia@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1658,Egnigem Cenia@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,, -1658,Egnigem Cenia@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1658,Egnigem Cenia@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1658,Egnigem Cenia@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1658,Egnigem Cenia@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1659,Wickebine Tres@TF_POISON,attack,52,9,500,1000,5000,no,target,always,0,,,,,,, -1659,Wickebine Tres@TF_POISON,attack,52,9,10000,1000,1000,no,target,skillused,52,,,,,,, -1659,Wickebine Tres@TF_THROWSTONE,chase,152,1,4000,0,3000,yes,target,always,0,,,,,,, -1659,Wickebine Tres@NPC_POISONATTACK,attack,188,3,1000,0,5000,yes,target,always,0,,,,,,, -1659,Wickebine Tres@NPC_POISON,attack,176,5,1000,800,5000,no,target,always,0,,,,,,, -1659,Wickebine Tres@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1659,Wickebine Tres@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1659,Wickebine Tres@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1660,Armeyer Dinze@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,8,,,,,, -1660,Armeyer Dinze@MC_MAMMONITE,attack,42,9,1000,800,5000,no,target,always,0,,,,,,8, -1660,Armeyer Dinze@MC_MAMMONITE,attack,42,9,10000,800,1000,no,target,skillused,42,,,,,,8, -1660,Armeyer Dinze@NPC_STUNATTACK,attack,179,4,1000,0,5000,yes,target,always,0,,,,,,, -1660,Armeyer Dinze@NPC_GROUNDATTACK,attack,185,5,1000,0,5000,yes,target,always,0,,,,,,, -1660,Armeyer Dinze@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1660,Armeyer Dinze@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1660,Armeyer Dinze@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1661,Errende Ebecee@AL_HEAL,attack,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1661,Errende Ebecee@AL_HEAL,attack,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3, -1661,Errende Ebecee@AL_HEAL,idle,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1661,Errende Ebecee@AL_HEAL,idle,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3, -1661,Errende Ebecee@AL_HEAL,chase,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1661,Errende Ebecee@AL_HEAL,chase,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3, -1661,Errende Ebecee@NPC_HOLYATTACK,attack,189,3,1000,0,5000,yes,target,always,0,,,,,,, -1661,Errende Ebecee@NPC_SILENCEATTACK,attack,178,4,1000,700,5000,no,target,always,0,,,,,,, -1661,Errende Ebecee@AL_DECAGI,attack,30,48,500,1000,5000,no,target,always,0,,,,,,29, -1661,Errende Ebecee@AL_DECAGI,chase,30,48,500,1000,5000,no,target,always,0,,,,,,29, -1662,Kavach Icarus@AC_DOUBLE,attack,46,10,500,1000,5000,no,target,always,0,,,,,,, -1662,Kavach Icarus@AC_DOUBLE,attack,46,10,10000,1000,1000,no,target,skillused,46,,,,,,, -1662,Kavach Icarus@AC_DOUBLE,chase,46,10,2000,1000,5000,no,target,always,0,,,,,,, -1662,Kavach Icarus@AC_SHOWER,attack,47,10,2000,1000,5000,no,target,attackpcge,2,,,,,,, -1662,Kavach Icarus@NPC_WINDATTACK,attack,187,3,1000,0,5000,yes,target,always,0,,,,,,, -1662,Kavach Icarus@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,0,,,,,,, -1662,Kavach Icarus@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1662,Kavach Icarus@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1662,Kavach Icarus@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1663,Laurell Weinder@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,2, -1663,Laurell Weinder@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,, -1663,Laurell Weinder@MG_FROSTDIVER,chase,15,9,10000,500,20000,yes,target,always,0,,,,,,2, -1663,Laurell Weinder@MG_LIGHTNINGBOLT,chase,20,7,10000,1000,20000,no,target,always,0,,,,,,, -1663,Laurell Weinder@MG_LIGHTNINGBOLT,attack,20,7,10000,1000,20000,no,target,always,0,,,,,,, -1663,Laurell Weinder@MG_SOULSTRIKE,attack,13,9,5000,0,1000,yes,target,always,0,,,,,,, -1663,Laurell Weinder@MG_SAFETYWALL,attack,12,10,2000,1000,5000,no,self,myhpltmaxrate,30,,,,,,26, -1663,Laurell Weinder@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1663,Laurell Weinder@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1663,Laurell Weinder@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,, -1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,randomtarget,always,0,,,,,,, -1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,randomtarget,always,0,,,,,,, -1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,, -1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,randomtarget,always,0,,,,,,, -1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,, -1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,, -1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,randomtarget,always,0,,,,,,, -1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,randomtarget,always,0,,,,,,, -1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,, -1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,randomtarget,always,0,,,,,,, -1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,randomtarget,always,0,,,,,,, -1668,Archdam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,0,,,,,,, -1668,Archdam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,29, -1668,Archdam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,, -1668,Archdam@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1668,Archdam@NPC_RANDOMATTACK,attack,183,5,1000,500,5000,no,target,always,0,,,,,,, -1669,Dimik@NPC_PIERCINGATT,attack,158,3,1000,0,5000,yes,target,always,0,,,,,,, -1669,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1669,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,, -1669,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,no,target,always,0,,,,,,, -1669,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,no,target,always,0,,,,,,, -1670,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1670,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,, -1670,Dimik@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1670,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,no,target,always,0,,,,,,, -1670,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,no,target,always,0,,,,,,, -1670,Dimik@NPC_WINDATTACK,attack,187,3,500,0,5000,yes,target,always,0,,,,,,, -1671,Dimik@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,0,,,,,,, -1671,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1671,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,, -1671,Dimik@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1671,Dimik@NPC_COMBOATTACK,attack,171,6,500,700,5000,no,target,always,0,,,,,,, -1671,Dimik@NPC_COMBOATTACK,chase,171,6,500,700,5000,no,target,always,0,,,,,,, -1671,Dimik@NPC_WATERATTACK,attack,184,3,1000,0,5000,yes,target,always,0,,,,,,, -1672,Dimik@NPC_RANDOMATTACK,attack,183,2,1000,500,5000,no,target,always,0,,,,,,, -1672,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1672,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,, -1672,Dimik@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1672,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,no,target,always,0,,,,,,, -1672,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,no,target,always,0,,,,,,, -1672,Dimik@NPC_GROUNDATTACK,attack,185,3,500,0,5000,yes,target,always,0,,,,,,, -1673,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1673,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,, -1673,Dimik@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1673,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,no,target,always,0,,,,,,, -1673,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,no,target,always,0,,,,,,, -1673,Dimik@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,0,,,,,,, -1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,randomtarget,always,0,,,,,,, -1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,randomtarget,always,0,,,,,,, -1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,, -1675,Venatu@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,, -1675,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6, -1675,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11, -1675,Venatu@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,0,,,,,,, -1675,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,0,7,0x81,,,,, -1675,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,0,0x3095,,,,, -1676,Venatu@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,0,,,,,,, -1676,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6, -1676,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11, -1676,Venatu@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1676,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,0,7,0x81,,,,, -1676,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,0,0x3095,,,,, -1677,Venatu@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,, -1677,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6, -1677,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11, -1677,Venatu@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1677,Venatu@NPC_WINDATTACK,attack,187,3,500,0,5000,yes,target,always,0,,,,,,, -1677,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,0,7,0x81,,,,, -1677,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,0,0x3095,,,,, -1678,Venatu@NPC_RANDOMATTACK,attack,183,3,500,500,5000,no,target,always,0,,,,,,, -1678,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6, -1678,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11, -1678,Venatu@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1678,Venatu@NPC_GROUNDATTACK,attack,185,3,500,0,5000,yes,target,always,0,,,,,,, -1678,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,0,7,0x81,,,,, -1678,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,0,0x3095,,,,, -1679,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6, -1679,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11, -1679,Venatu@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1679,Venatu@NPC_WATERATTACK,attack,184,3,500,0,5000,yes,target,always,0,,,,,,, -1679,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,0,7,0x81,,,,, -1679,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,0,0x3095,,,,, -1680,Hill Wind@NPC_WINDATTACK,chase,187,3,500,500,5000,no,target,always,0,,,,,,, -1680,Hill Wind@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,, -1680,Hill Wind@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,, -1680,Hill Wind@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,0,,,,,,6, -1680,Hill Wind@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,0,,,,,,6, -1681,Gemini-S58@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,30,,,,,, -1681,Gemini-S58@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,31,,,,,, -1681,Gemini-S58@KN_PIERCE,attack,56,5,1000,700,5000,no,target,always,0,,,,,,, -1681,Gemini-S58@NPC_PIERCINGATT,attack,158,10,1000,0,5000,yes,target,always,0,,,,,,, -1681,Gemini-S58@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1681,Gemini-S58@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,29, -1681,Gemini-S58@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,, -1681,Gemini-S58@NPC_COMBOATTACK,chase,171,1,500,700,5000,no,target,always,0,,,,,,, -1682,Remover@SM_BASH,attack,5,5,500,800,5000,no,target,always,0,,,,,,, -1682,Remover@NPC_UNDEADATTACK,attack,347,3,500,0,5000,yes,target,always,0,,,,,,, -1684,Archdam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,0,,,,,,, -1684,Archdam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,29, -1684,Archdam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,, -1684,Archdam@NPC_RANDOMATTACK,attack,183,3,500,500,5000,no,target,always,0,,,,,,, -1685,Vesper@NPC_SUMMONSLAVE,attack,196,3,10000,2000,5000,no,self,slavele,15,1365,1669,1675,,,, -1685,Vesper@NPC_SUMMONSLAVE,idle,196,2,10000,0,0,no,self,onspawn,0,1365,,,,,, -1685,Vesper@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1685,Vesper@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1685,Vesper@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,0,,,,,,, -1685,Vesper@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,0,,,,,,, -1685,Vesper@NPC_POWERUP,attack,349,5,5000,0,30000,yes,self,always,0,,,,,,, -1685,Vesper@NPC_CRITICALSLASH,attack,170,1,5000,0,3000,yes,target,always,0,,,,,,, -1685,Vesper@WZ_METEOR,attack,83,11,500,10000,20000,yes,target,always,0,,,,,,, -1685,Vesper@NPC_EMOTION,idle,197,1,1000,0,0,yes,self,always,0,9,,,,,, -1686,Orc Baby@SM_BASH,attack,5,5,500,800,5000,no,target,always,0,,,,,,6, -1686,Orc Baby@NPC_EMOTION,idle,197,1,10000,0,5000,no,self,slavele,0,28,,,,,, -1686,Orc Baby@NPC_EMOTION,attack,197,1,10000,0,5000,no,self,slavele,0,28,,,,,, -1686,Orc Baby@NPC_SUMMONSLAVE,idle,196,2,10000,0,6000000,yes,self,slavele,0,1023,1273,,,,, -1686,Orc Baby@NPC_SUMMONSLAVE,attack,196,2,10000,0,6000000,yes,self,slavele,0,1023,1273,,,,, -1686,Orc Baby@NPC_SUMMONSLAVE,chase,196,2,10000,0,6000000,yes,self,slavele,0,1023,1273,,,,, -1688,Lady Tany@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,, -1688,Lady Tany@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2, -1688,Lady Tany@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2, -1688,Lady Tany@AM_POTIONPITCHER,idle,231,4,2000,0,0,yes,friend,friendhpltmaxrate,90,,,,,,2, -1688,Lady Tany@AM_POTIONPITCHER,attack,231,4,2000,0,0,yes,friend,friendhpltmaxrate,90,,,,,,2, -1688,Lady Tany@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,, -1688,Lady Tany@AL_TELEPORT,attack,26,1,1000,0,30000,yes,self,always,0,,,,,,, -1688,Lady Tany@NPC_EXPULSION,attack,674,1,1000,1000,10000,no,target,myhpltmaxrate,60,,,,,,, -1688,Lady Tany@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,randomtarget,always,0,,,,,,6, -1688,Lady Tany@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,randomtarget,always,0,,,,,,, -1688,Lady Tany@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,randomtarget,always,0,,,,,,6, -1688,Lady Tany@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,randomtarget,always,0,,,,,,, -1688,Lady Tany@NPC_STUNATTACK,attack,179,5,500,0,5000,no,randomtarget,always,0,,,,,,, -1688,Lady Tany@NPC_DEFENDER,attack,205,1,500,0,30000,yes,self,longrangeattacked,,,,,,,29, -1688,Lady Tany@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1688,Lady Tany@NPC_SUMMONSLAVE,attack,196,5,10000,2000,5000,no,self,slavele,2,1691,,,,,, -1688,Lady Tany@NPC_SUMMONSLAVE,idle,196,5,10000,2000,5000,no,self,slavele,2,1691,,,,,, -1688,Lady Tany@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,0,,,,,,, -1688,Lady Tany@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,0,,,,,,, -1689,Bacsojin@NPC_INVISIBLE,chase,353,1,2000,1000,30000,yes,self,always,0,,,,,,29, -1689,Bacsojin@PR_SANCTUARY,attack,70,10,2000,0,10000,yes,self,always,0,,,,,,18, -1689,Bacsojin@WZ_WATERBALL,chase,86,3,2000,1000,5000,yes,target,always,0,,,,,,, -1689,Bacsojin@WZ_WATERBALL,attack,86,5,1000,0,5000,yes,target,always,0,,,,,,, -1689,Bacsojin@NPC_STOP,attack,342,1,2000,500,15000,yes,target,always,0,,,,,,6, -1689,Bacsojin@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,, -1689,Bacsojin@NPC_SUMMONSLAVE,idle,196,4,10000,0,5000,yes,self,slavele,2,1690,,,,,, -1689,Bacsojin@NPC_SUMMONSLAVE,attack,196,4,10000,0,5000,yes,self,slavele,2,1690,,,,,, -1689,Bacsojin@NPC_SUMMONSLAVE,chase,196,4,10000,0,5000,yes,self,slavele,2,1690,,,,,, -1690,Spring Rabbit@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1690,Spring Rabbit@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1690,Spring Rabbit@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0xC3,,,,, -1690,Spring Rabbit@SM_BASH,attack,5,10,500,0,5000,yes,target,always,0,,,,,,6, -1690,Spring Rabbit@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,0,,,,,,, -1691,Kraben@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,19, -1691,Kraben@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,19, -1691,Kraben@NPC_STUNATTACK,attack,179,1,500,0,5000,no,target,always,0,,,,,,6, - -1692,Breeze@NPC_DEFENDER,attack,205,1,1000,0,5000,yes,self,longrangeattacked,,,,,,,29, -1692,Breeze@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29, -1692,Breeze@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,0,,,,,,6, -1692,Breeze@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,6, -1692,Breeze@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6, -1693,Plasma@NPC_STUNATTACK,chase,179,3,1000,0,5000,yes,target,always,0,,,,,,39, -1693,Plasma@NPC_STUNATTACK,attack,179,3,1000,0,5000,yes,target,always,0,,,,,,39, -1693,Plasma@MG_SOULSTRIKE,chase,13,9,3000,500,5000,no,target,always,0,,,,,,, -1693,Plasma@MG_SOULSTRIKE,attack,13,9,3000,500,5000,no,target,always,0,,,,,,, -1693,Plasma@MG_NAPALMBEAT,attack,11,7,2000,0,5000,yes,target,always,0,,,,,,, -1693,Plasma@MG_NAPALMBEAT,attack,11,7,4000,0,5000,yes,target,attackpcge,2,,,,,,, -1693,Plasma@NPC_TELEKINESISATTACK,attack,191,5,1000,0,5000,yes,target,always,0,,,,,,21, -1694,Plasma@NPC_SLEEPATTACK,chase,182,5,1000,300,5000,yes,target,always,0,,,,,,29, -1694,Plasma@NPC_SLEEPATTACK,attack,182,5,1000,500,5000,no,target,always,0,,,,,,29, -1694,Plasma@MG_FIREBOLT,chase,19,7,3000,1000,5000,no,target,always,0,,,,,,6, -1694,Plasma@MG_FIREBOLT,attack,19,7,3000,1000,5000,no,target,always,0,,,,,,6, -1694,Plasma@MG_FIREBALL,chase,17,5,3000,500,5000,no,target,attackpcge,2,,,,,,, -1694,Plasma@MG_FIREBALL,attack,17,7,2000,500,5000,no,target,attackpcge,2,,,,,,, -1694,Plasma@NPC_FIREATTACK,attack,186,3,1000,0,5000,yes,target,always,0,,,,,,21, -1695,Plasma@MG_STONECURSE,chase,16,8,2000,500,5000,yes,target,always,0,,,,,,29, -1695,Plasma@MG_STONECURSE,attack,16,8,2000,500,5000,no,target,always,0,,,,,,29, -1695,Plasma@WZ_EARTHSPIKE,chase,90,5,3000,1000,5000,no,target,always,0,,,,,,6, -1695,Plasma@WZ_EARTHSPIKE,attack,90,5,3000,1000,5000,no,target,always,0,,,,,,6, -1695,Plasma@WZ_QUAGMIRE,attack,92,5,500,700,5000,no,target,always,0,,,,,,11, -1695,Plasma@WZ_QUAGMIRE,chase,92,5,500,700,5000,no,target,always,0,,,,,,11, -1695,Plasma@NPC_GROUNDATTACK,attack,185,3,1000,0,5000,yes,target,always,0,,,,,,21, -1696,Plasma@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,, -1696,Plasma@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,, -1696,Plasma@NPC_DARKSTRIKE,chase,340,9,3000,500,5000,yes,target,always,0,,,,,,, -1696,Plasma@NPC_DARKSTRIKE,attack,340,9,3000,500,5000,yes,target,always,0,,,,,,, -1696,Plasma@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,0,,,,,,21, -1696,Plasma@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1697,Plasma@MG_FROSTDIVER,chase,15,9,2000,500,5000,yes,target,always,0,,,,,,, -1697,Plasma@MG_FROSTDIVER,attack,15,9,2000,500,5000,no,target,always,0,,,,,,, -1697,Plasma@MG_COLDBOLT,chase,14,6,3000,1000,5000,no,target,always,0,,,,,,6, -1697,Plasma@MG_COLDBOLT,attack,14,6,3000,1000,5000,no,target,always,0,,,,,,6, -1697,Plasma@WZ_WATERBALL,attack,86,3,500,1500,5000,no,target,always,0,,,,,,, -1697,Plasma@NPC_WATERATTACK,attack,184,3,1000,0,5000,yes,target,always,0,,,,,,21, - -// Thanatos Tower Mobs -1698,Deathword@NPC_SPLASHATTACK,attack,174,1,1000,0,5000,yes,target,attackpcge,2,,,,,,, -1698,Deathword@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2, -1698,Deathword@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,36, -1698,Deathword@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,, -1699,Ancient Mimic@CR_AUTOGUARD,chase,249,3,1000,0,250000,yes,self,longrangeattacked,,,,,,,, -1699,Ancient Mimic@CR_AUTOGUARD,attack,249,3,500,0,250000,yes,self,always,0,,,,,,, -1699,Ancient Mimic@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2, -1700,Observation@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1700,Observation@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,0,,,,,,18, -1700,Observation@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,0,,,,,,18, -1700,Observation@RG_INTIMIDATE,attack,219,5,500,0,5000,yes,target,always,0,,,,,,, -1700,Observation@MG_SAFETYWALL,attack,12,5,1000,1000,5000,no,self,always,0,,,,,,18, -1700,Observation@WZ_JUPITEL,attack,84,4,1000,1000,5000,yes,target,always,0,,,,,,6, -1700,Observation@WZ_JUPITEL,chase,84,4,1000,1000,5000,yes,target,always,0,,,,,,6, -1700,Observation@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18, -1700,Observation@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18, -1700,Observation@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18, -1700,Observation@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18, -1701,Shelter@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1701,Shelter@NPC_DARKNESSATTACK,chase,190,2,500,500,5000,no,target,always,0,,,,,,36, -1701,Shelter@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,36, -1701,Shelter@NPC_DARKTHUNDER,chase,341,4,500,1000,5000,yes,target,always,0,,,,,,, -1701,Shelter@NPC_DARKTHUNDER,attack,341,4,500,1000,5000,yes,target,always,0,,,,,,, -1701,Shelter@AS_VENOMDUST,idle,140,1,2000,0,10000,yes,randomtarget,always,0,,,,,,29, -1701,Shelter@AS_VENOMDUST,attack,140,1,2000,0,10000,yes,target,always,0,,,,,,29, -1701,Shelter@NPC_BLINDATTACK,angry,177,7,500,700,5000,yes,target,always,0,,,,,,29, -1701,Shelter@NPC_BLINDATTACK,follow,177,7,500,700,5000,yes,target,always,0,,,,,,29, -1702,Retribution@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1702,Retribution@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,36, -1702,Retribution@NPC_GRANDDARKNESS,attack,339,1,500,700,5000,no,self,myhpltmaxrate,50,,,,,,, -1702,Retribution@NPC_DARKCROSS,attack,338,3,500,700,5000,no,target,always,0,,,,,,36, -//1702,Retribution@KN_BOWLINGBASH,attack,62,7,500,0,10000,yes,target,always,0,,,,,,, -1702,Retribution@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,, -1702,Retribution@NPC_DARKBREATH,attack,202,1,500,800,5000,no,target,always,0,,,,,,29, -1703,Solace@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1703,Solace@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,0,,,,,,18, -1703,Solace@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,0,,,,,,18, -1703,Solace@CR_GRANDCROSS,attack,254,1,1000,1500,5000,no,self,myhpltmaxrate,50,,,,,,, -1703,Solace@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,0,,,,,,6, -1703,Solace@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,0,,,,,,6, -1703,Solace@PR_LEXDIVINA,chase,76,10,500,0,5000,yes,target,always,0,,,,,,2, -1703,Solace@PR_LEXDIVINA,attack,76,10,500,0,5000,yes,target,always,0,,,,,,2, -1703,Solace@MG_NAPALMBEAT,attack,11,5,1000,0,5000,yes,target,always,0,,,,,,, -1703,Solace@MG_NAPALMBEAT,chase,11,5,1000,0,1000,yes,target,always,0,,,,,,, -1704,Thanatos Odium@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1704,Thanatos Odium@NPC_DARKNESSATTACK,attack,190,5,500,500,5000,no,target,always,0,,,,,,36, -1704,Thanatos Odium@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,36, -1704,Thanatos Odium@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,, -1704,Thanatos Odium@NPC_CHANGEDARKNESS,attack,168,1,1000,0,5000,no,self,always,0,,,,,,, -1704,Thanatos Odium@NPC_POWERUP,attack,349,5,2000,0,50000,yes,self,always,0,,,,,,, -1704,Thanatos Odium@NPC_POWERUP,attack,349,5,2000,0,10000,yes,self,myhpltmaxrate,40,,,,,,6, -1704,Thanatos Odium@NPC_TELEKINESISATTACK,attack,191,3,1000,0,5000,yes,target,always,0,,,,,,21, -1705,Thanatos Despero@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1705,Thanatos Despero@NPC_FIREATTACK,attack,186,4,1000,0,5000,yes,target,always,0,,,,,,9, -1705,Thanatos Despero@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, -1705,Thanatos Despero@NPC_STUNATTACK,attack,179,4,1000,0,5000,yes,target,always,0,,,,,,, -1705,Thanatos Despero@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,21, -1705,Thanatos Despero@WZ_SIGHTRASHER,attack,81,20,1000,0,10000,yes,target,attackpcge,2,,,,,,, -//1705,Thanatos Despero@KN_BOWLINGBASH,attack,62,4,1000,0,10000,yes,target,always,0,,,,,,, -1705,Thanatos Despero@NPC_AGIUP,attack,350,5,1000,0,60000,yes,self,always,0,,,,,,, -1705,Thanatos Despero@NPC_AGIUP,attack,350,5,2000,0,10000,yes,self,myhpltmaxrate,30,,,,,,, -1705,Thanatos Despero@SM_PROVOKE,attack,6,5,500,0,5000,yes,target,always,0,,,,,,29, -1705,Thanatos Despero@SM_PROVOKE,chase,6,5,1000,0,5000,yes,target,always,0,,,,,,29, -1706,Thanatos Maero@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1706,Thanatos Maero@NPC_DARKSTRIKE,attack,340,9,1000,500,5000,yes,target,always,0,,,,,,, -1706,Thanatos Maero@NPC_DARKSTRIKE,chase,340,9,1000,500,5000,yes,target,always,0,,,,,,, -1706,Thanatos Maero@AS_SONICBLOW,attack,136,10,500,0,5000,yes,target,always,0,,,,,,6, -1706,Thanatos Maero@NPC_TELEKINESISATTACK,attack,191,5,1000,0,5000,yes,target,always,0,,,,,,21, -1706,Thanatos Maero@NPC_INVISIBLE,attack,353,1,500,200,5000,yes,self,always,0,,,,,,, -1706,Thanatos Maero@NPC_INVISIBLE,idle,353,1,500,200,5000,yes,self,always,0,,,,,,, -1707,Thanatos Dolor@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1707,Thanatos Dolor@NPC_MAGICALATTACK,attack,192,1,1000,0,5000,yes,target,always,0,,,,,,9, -1707,Thanatos Dolor@NPC_MENTALBREAKER,attack,159,2,500,0,5000,yes,target,always,0,,,,,,30, -1707,Thanatos Dolor@NPC_MENTALBREAKER,chase,159,2,500,0,5000,yes,target,always,0,,,,,,30, -1707,Thanatos Dolor@NPC_DARKTHUNDER,attack,341,9,500,1000,5000,no,target,always,0,,,,,,, -1707,Thanatos Dolor@NPC_DARKTHUNDER,chase,341,9,500,1000,5000,no,target,always,0,,,,,,, -1707,Thanatos Dolor@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,, -1707,Thanatos Dolor@AL_DECAGI,attack,30,48,2000,0,10000,yes,target,always,0,,,,,,, -1707,Thanatos Dolor@AL_HEAL,attack,28,8,1000,0,5000,yes,friend,friendhpltmaxrate,40,,,,,,3, -1707,Thanatos Dolor@AL_HEAL,attack,28,8,1000,0,5000,yes,self,myhpltmaxrate,40,,,,,,3, -1707,Thanatos Dolor@AL_HEAL,idle,28,8,1000,0,5000,yes,friend,friendhpltmaxrate,40,,,,,,3, -1707,Thanatos Dolor@AL_HEAL,idle,28,8,1000,0,5000,yes,self,myhpltmaxrate,40,,,,,,3, -1707,Thanatos Dolor@AL_HEAL,chase,28,8,1000,0,5000,yes,friend,friendhpltmaxrate,40,,,,,,3, -1707,Thanatos Dolor@AL_HEAL,chase,28,8,1000,0,5000,yes,self,myhpltmaxrate,40,,,,,,3, -1708,Thanatos@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,0,,,,,,, -1708,Thanatos@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,0,,,,,,, -1708,Thanatos@NPC_SUMMONSLAVE,attack,196,6,10000,700,30000,no,self,slavele,0,1711,1710,1709,1712,,, -1708,Thanatos@NPC_SUMMONSLAVE,idle,196,6,10000,700,30000,no,self,slavele,0,1711,1710,1709,1712,,, -1708,Thanatos@NPC_EXPULSION,attack,674,1,1000,1000,10000,no,target,myhpltmaxrate,60,,,,,,, -1708,Thanatos@KN_TWOHANDQUICKEN,attack,60,20,3000,0,300000,yes,self,myhpltmaxrate,30,,,,,,2, -//1708,Thanatos@KN_BOWLINGBASH,attack,62,10,1000,0,10000,yes,target,always,0,,,,,,, -1708,Thanatos@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,0,,,,,,, -1708,Thanatos@BS_HAMMERFALL,chase,110,11,2000,0,5000,yes,target,always,0,,,,,,, -1708,Thanatos@BS_HAMMERFALL,attack,110,11,2000,0,5000,yes,target,always,0,,,,,,, -1708,Thanatos@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1708,Thanatos@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,, -1708,Thanatos@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,0,,,,,,29, -1708,Thanatos@SM_PROVOKE,attack,6,10,1000,0,300000,yes,target,always,0,,,,,,29, -1708,Thanatos@NPC_CHANGEHOLY,attack,167,1,5000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9, -1708,Thanatos@WZ_STORMGUST,chase,89,10,2000,1000,20000,no,target,always,0,,,,,,, -1708,Thanatos@WZ_VERMILION,chase,85,20,2000,1000,20000,no,target,always,0,,,,,,, -1708,Thanatos@WZ_STORMGUST,attack,89,10,2000,1000,20000,no,target,always,0,,,,,,, -1708,Thanatos@WZ_VERMILION,attack,85,20,2000,1000,20000,no,target,always,0,,,,,,, -1708,Thanatos@WZ_METEOR,chase,83,11,2000,1000,20000,no,target,always,0,,,,,,, -1708,Thanatos@WZ_METEOR,attack,83,11,2000,1000,20000,no,target,always,0,,,,,,, -1708,Thanatos@MG_SOULSTRIKE,chase,13,10,2000,0,3000,yes,target,always,0,,,,,,, -1708,Thanatos@MG_SOULSTRIKE,attack,13,10,2000,0,3000,yes,target,always,0,,,,,,, -1708,Thanatos@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1708,Thanatos@AL_TELEPORT,walk,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,, -1708,Thanatos@AL_TELEPORT,attack,26,1,500,0,10000,yes,self,always,0,,,,,,, -1709,Thanatos Odium@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1709,Thanatos Odium@NPC_DARKNESSATTACK,attack,190,5,500,500,5000,no,target,always,0,,,,,,36, -1709,Thanatos Odium@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,36, -1709,Thanatos Odium@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,, -1709,Thanatos Odium@NPC_CHANGEDARKNESS,attack,168,1,1000,0,5000,no,self,always,0,,,,,,, -1709,Thanatos Odium@NPC_POWERUP,attack,349,5,2000,0,50000,yes,self,always,0,,,,,,, -1709,Thanatos Odium@NPC_POWERUP,attack,349,5,2000,0,10000,yes,self,myhpltmaxrate,40,,,,,,6, -1709,Thanatos Odium@NPC_TELEKINESISATTACK,attack,191,3,1000,0,5000,yes,target,always,0,,,,,,21, -1710,Thanatos Despero@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1710,Thanatos Despero@NPC_FIREATTACK,attack,186,4,1000,0,5000,yes,target,always,0,,,,,,9, -1710,Thanatos Despero@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, -1710,Thanatos Despero@NPC_STUNATTACK,attack,179,4,1000,0,5000,yes,target,always,0,,,,,,, -1710,Thanatos Despero@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,21, -1710,Thanatos Despero@WZ_SIGHTRASHER,attack,81,20,1000,0,10000,yes,target,attackpcge,2,,,,,,, -//1710,Thanatos Despero@KN_BOWLINGBASH,attack,62,5,1000,0,10000,yes,target,always,0,,,,,,, -1710,Thanatos Despero@NPC_AGIUP,attack,350,5,1000,0,60000,yes,self,always,0,,,,,,, -1710,Thanatos Despero@NPC_AGIUP,attack,350,5,2000,0,10000,yes,self,myhpltmaxrate,30,,,,,,, -1710,Thanatos Despero@SM_PROVOKE,attack,6,10,500,0,5000,yes,target,always,0,,,,,,29, -1710,Thanatos Despero@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,0,,,,,,29, -1711,Thanatos Maero@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1711,Thanatos Maero@NPC_DARKSTRIKE,attack,340,9,1000,500,5000,yes,target,always,0,,,,,,, -1711,Thanatos Maero@NPC_DARKSTRIKE,chase,340,9,1000,500,5000,yes,target,always,0,,,,,,, -1711,Thanatos Maero@AS_SONICBLOW,attack,136,10,500,0,5000,yes,target,always,0,,,,,,6, -1711,Thanatos Maero@NPC_TELEKINESISATTACK,attack,191,5,1000,0,5000,yes,target,always,0,,,,,,21, -1711,Thanatos Maero@NPC_INVISIBLE,attack,353,1,500,200,5000,yes,self,always,0,,,,,,, -1711,Thanatos Maero@NPC_INVISIBLE,idle,353,1,500,200,5000,yes,self,always,0,,,,,,, -1712,Thanatos Dolor@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1712,Thanatos Dolor@NPC_MAGICALATTACK,attack,192,1,1000,0,5000,yes,target,always,0,,,,,,9, -1712,Thanatos Dolor@NPC_MENTALBREAKER,attack,159,2,500,1000,10000,no,target,always,0,,,,,,, -1712,Thanatos Dolor@NPC_MENTALBREAKER,chase,159,2,500,1000,10000,no,target,always,0,,,,,,, -1712,Thanatos Dolor@NPC_DARKTHUNDER,attack,341,9,500,1000,5000,no,target,always,0,,,,,,, -1712,Thanatos Dolor@NPC_DARKTHUNDER,chase,341,9,500,1000,5000,no,target,always,0,,,,,,, -1712,Thanatos Dolor@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,, -1712,Thanatos Dolor@AL_DECAGI,attack,30,48,2000,0,10000,yes,target,always,0,,,,,,, -1712,Thanatos Dolor@AL_HEAL,attack,28,11,1000,0,5000,yes,friend,friendhpltmaxrate,70,,,,,,3, -1712,Thanatos Dolor@AL_HEAL,attack,28,11,1000,0,5000,yes,self,myhpltmaxrate,70,,,,,,3, -1712,Thanatos Dolor@AL_HEAL,idle,28,9,1000,0,5000,yes,friend,friendhpltmaxrate,70,,,,,,3, -1712,Thanatos Dolor@AL_HEAL,idle,28,9,1000,0,5000,yes,self,myhpltmaxrate,70,,,,,,3, -1712,Thanatos Dolor@AL_HEAL,chase,28,9,1000,0,5000,yes,friend,friendhpltmaxrate,70,,,,,,3, -1712,Thanatos Dolor@AL_HEAL,chase,28,9,1000,0,5000,yes,self,myhpltmaxrate,70,,,,,,3, - -// Abyss Lake -1713,Acidus@NPC_FIREATTACK,attack,186,6,500,500,5000,no,target,always,0,,,,,,, -1713,Acidus@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,0,,,,,,, -1713,Acidus@NPC_STUNATTACK,attack,179,5,1000,1500,5000,no,target,always,0,,,,,,, -1713,Acidus@MG_FIREBALL,idle,17,9,2000,0,5000,yes,randomtarget,always,0,,,,,,, -1713,Acidus@MG_FIREBALL,chase,17,9,2000,0,5000,yes,target,always,0,,,,,,44, -1713,Acidus@SM_MAGNUM,attack,7,9,2000,500,5000,no,self,attackpcge,2,,,,,,36, -1713,Acidus@WZ_FIREPILLAR,idle,80,3,100,0,30000,yes,around2,always,0,,,,,,32, -1713,Acidus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1714,Ferus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,, -1714,Ferus@KN_BRANDISHSPEAR,attack,57,20,500,1000,5000,no,target,always,0,,,,,,9, -1714,Ferus@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,0,,,,,,, -1714,Ferus@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,, -1714,Ferus@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1714,Ferus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,36,0x3095,,,,, -1714,Ferus@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,, -1714,Ferus@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,6, -1714,Ferus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1715,Novus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,, -1715,Novus@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,, -1715,Novus@SM_BASH,attack,5,5,500,500,5000,no,target,always,0,,,,,,, -1715,Novus@NPC_PIERCINGATT,attack,158,2,500,0,5000,no,target,always,0,,,,,,, -1715,Novus@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,37, -1716,Acidus@NPC_WINDATTACK,attack,187,6,500,500,5000,no,target,always,0,,,,,,, -1716,Acidus@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,, -1716,Acidus@MG_LIGHTNINGBOLT,idle,20,8,2000,1000,5000,yes,randomtarget,always,0,,,,,,, -1716,Acidus@MG_LIGHTNINGBOLT,chase,20,8,1000,1000,5000,yes,target,always,0,,,,,,32, -1716,Acidus@MG_LIGHTNINGBOLT,attack,20,8,1000,1000,5000,yes,target,always,0,,,,,,, -1716,Acidus@MG_THUNDERSTORM,attack,21,9,1000,1000,5000,no,target,always,0,,,,,,, -1716,Acidus@MG_THUNDERSTORM,attack,21,9,2000,1000,5000,no,target,attackpcge,2,,,,,,6, -1716,Acidus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1717,Ferus@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,32,,,,,, -1717,Ferus@KN_BRANDISHSPEAR,attack,57,20,500,1000,5000,no,target,always,0,,,,,,9, -1717,Ferus@SM_PROVOKE,chase,6,10,2000,600,5000,no,target,always,0,,,,,,44, -1717,Ferus@NPC_GROUNDATTACK,attack,185,5,500,500,5000,no,target,always,0,,,,,,, -1717,Ferus@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,, -1717,Ferus@NPC_PIERCINGATT,attack,158,5,500,0,5000,no,target,always,0,,,,,,, -1717,Ferus@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,6, -1717,Ferus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1718,Novus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,, -1718,Novus@SM_BASH,attack,5,5,500,500,5000,no,target,always,0,,,,,,, -1718,Novus@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,, -1718,Novus@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,18, -1719,Detale@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1719,Detale@NPC_SUMMONSLAVE,attack,196,1,10000,2000,5000,no,self,slavele,0,1756,,,,,, -1719,Detale@NPC_SUMMONSLAVE,idle,196,1,10000,2000,5000,no,self,slavele,0,1756,,,,,, -1719,Detale@NPC_SUMMONSLAVE,chase,196,1,10000,2000,5000,no,self,slavele,0,1756,,,,,, -1719,Detale@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1719,Detale@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1719,Detale@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1719,Detale@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,no,self,always,0,,,,,,6, -1719,Detale@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -1719,Detale@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,, -1719,Detale@NPC_FIREBREATH,attack,654,5,500,800,5000,no,target,always,0,,,,,,32, -1719,Detale@NPC_DARKBREATH,attack,202,5,500,800,5000,no,target,always,0,,,,,,36, -1719,Detale@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,36, -1719,Detale@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,0,,,,,,29, -1719,Detale@NPC_WEAPONBRAKER,attack,343,10,500,0,30000,yes,target,always,0,,,,,,, -1719,Detale@CR_REFLECTSHIELD,attack,252,5,10000,0,300000,yes,self,always,0,,,,,,32, -1719,Detale@CR_REFLECTSHIELD,chase,252,5,10000,0,300000,yes,self,always,0,,,,,,32, -1719,Detale@WZ_METEOR,attack,83,11,2000,500,2000,no,target,always,0,,,,,,, -1719,Detale@WZ_METEOR,chase,83,11,2000,500,2000,no,target,always,0,,,,,,, -1719,Detale@WZ_VERMILION,attack,85,20,2000,500,2000,no,target,always,0,,,,,,, -1719,Detale@WZ_VERMILION,chase,85,20,2000,500,2000,no,target,always,0,,,,,,, -1719,Detale@MG_FIREBALL,chase,17,20,5000,500,1000,no,target,always,0,,,,,,, -1719,Detale@SM_PROVOKE,attack,6,10,10000,0,30000,yes,target,always,0,,,,,,6, -1719,Detale@SM_MAGNUM,attack,7,20,10000,0,5000,yes,self,attackpcge,2,,,,,,, -1719,Detale@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1719,Detale@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1719,Detale@AL_HEAL,chase,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1720,Hydro@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1720,Hydro@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1720,Hydro@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1720,Hydro@AL_HEAL,chase,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1720,Hydro@NPC_RANDOMATTACK,attack,183,5,500,500,5000,no,target,always,0,,,,,,6, -1720,Hydro@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,, -1720,Hydro@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,, -1720,Hydro@AS_SONICBLOW,attack,136,10,2000,800,5000,no,target,always,0,,,,,,, -1720,Hydro@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,0,,,,,,32, -1720,Hydro@NPC_POWERUP,attack,349,3,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,36, -1720,Hydro@WZ_METEOR,attack,83,11,2000,1000,30000,no,target,always,0,,,,,,, -1720,Hydro@NPC_SUMMONSLAVE,attack,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,, -1720,Hydro@NPC_SUMMONSLAVE,idle,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,, -1720,Hydro@NPC_SUMMONSLAVE,chase,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,, -1720,Hydro@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1720,Hydro@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1720,Hydro@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1721,Dragon Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,no,self,myhpltmaxrate,99,1715,1718,,,,, - -// Kiel dungeon -1733,Kiel@SM_MAGNUM,chase,7,5,2500,0,3000,yes,self,always,0,,,,,,, -1733,Kiel@SM_MAGNUM,attack,7,5,2500,0,3000,yes,self,always,0,,,,,,, -1733,Kiel@MG_SAFETYWALL,idle,12,10,1000,0,5000,yes,self,always,0,,,,,,, -1733,Kiel@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,, -1733,Kiel@MG_SAFETYWALL,attack,12,10,4000,0,5000,yes,self,myhpltmaxrate,30,,,,,,, -1733,Kiel@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,0,,,,,,, -1733,Kiel@SM_ENDURE,chase,8,10,5000,0,5000,yes,self,always,0,,,,,,, -1733,Kiel@SM_ENDURE,attack,8,10,2000,0,5000,yes,self,always,0,,,,,,, -1733,Kiel@PR_LEXDIVINA,attack,76,5,1000,0,30000,yes,target,always,0,,,,,,, -1733,Kiel@PR_LEXDIVINA,attack,76,5,1000,0,30000,yes,target,casttargeted,,,,,,,, -1733,Kiel@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,0,,,,,,, -1733,Kiel@KN_BRANDISHSPEAR,chase,57,6,2000,0,3000,yes,target,always,0,,,,,,, -1733,Kiel@KN_BRANDISHSPEAR,attack,57,6,2000,0,3000,yes,target,always,0,,,,,,, -1733,Kiel@AL_PNEUMA,attack,25,1,10000,0,10000,yes,self,longrangeattacked,,,,,,,, -1733,Kiel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1733,Kiel@AL_TELEPORT,walk,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,, -1734,Kiel-D-01@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,0,,,,,,, -1734,Kiel-D-01@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,0,,,,,,, -1734,Kiel-D-01@NPC_SUMMONSLAVE,attack,196,6,10000,700,30000,no,self,slavele,0,1739,1740,,,,, -1734,Kiel-D-01@NPC_SUMMONSLAVE,idle,196,6,10000,700,30000,no,self,slavele,0,1739,1740,,,,, -1734,Kiel-D-01@HW_GANBANTEIN,attack,483,5,5000,0,5000,yes,target,always,0,,,,,,, -1734,Kiel-D-01@SM_MAGNUM,chase,7,20,1000,0,3000,yes,self,always,0,,,,,,, -1734,Kiel-D-01@SM_MAGNUM,attack,7,20,1000,0,3000,yes,self,always,0,,,,,,, -1734,Kiel-D-01@NPC_WIDESILENCE,chase,663,5,10000,500,25000,no,self,myhpltmaxrate,80,,,,,,9, -1734,Kiel-D-01@NPC_WIDESILENCE,attack,663,5,10000,500,25000,no,self,myhpltmaxrate,80,,,,,,9, -1734,Kiel-D-01@NPC_DARKBLESSING,attack,203,1,500,800,5000,no,target,always,0,,,,,,9, -1734,Kiel-D-01@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,, -1734,Kiel-D-01@MG_SAFETYWALL,attack,12,10,4000,0,5000,yes,self,myhpltmaxrate,30,,,,,,, -1734,Kiel-D-01@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,0,,,,,,, -1734,Kiel-D-01@SM_ENDURE,chase,8,10,5000,0,5000,yes,self,always,0,,,,,,, -1734,Kiel-D-01@SM_ENDURE,attack,8,10,2000,0,5000,yes,self,always,0,,,,,,, -1734,Kiel-D-01@NPC_POWERUP,attack,349,4,2000,0,100000,yes,self,always,0,,,,,,, -1734,Kiel-D-01@NPC_POWERUP,attack,349,4,3000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1734,Kiel-D-01@PR_LEXDIVINA,attack,76,5,1000,0,30000,yes,target,always,0,,,,,,, -1734,Kiel-D-01@PR_LEXDIVINA,attack,76,5,1000,0,30000,yes,target,casttargeted,,,,,,,, -1734,Kiel-D-01@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,0,,,,,,, -1734,Kiel-D-01@KN_BRANDISHSPEAR,chase,57,20,2000,0,3000,yes,target,always,0,,,,,,, -1734,Kiel-D-01@KN_BRANDISHSPEAR,attack,57,20,2000,0,3000,yes,target,always,0,,,,,,, -1734,Kiel-D-01@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1734,Kiel-D-01@AL_TELEPORT,walk,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,, -1734,Kiel-D-01@AL_PNEUMA,attack,25,1,10000,0,10000,yes,self,longrangeattacked,,,,,,,, -1734,Kiel-D-01@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1735,Alicel@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,, -1735,Alicel@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,29,,,,,, -1735,Alicel@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,, -1735,Alicel@NPC_GUIDEDATTACK,attack,172,1,1000,1000,20000,no,target,always,0,,,,,,, -1735,Alicel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1736,Aliot@KN_SPEARSTAB,attack,58,10,1000,0,5000,yes,target,always,0,,,,,,, -1736,Aliot@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,, -1736,Aliot@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,, -1736,Aliot@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1736,Aliot@CR_AUTOGUARD,attack,249,5,1000,0,300000,yes,self,always,0,,,,,,, -1736,Aliot@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,0,,,,,,, -1736,Aliot@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1736,Aliot@NPC_REBIRTH,dead,208,3,2000,0,10000,yes,self,always,0,,,,,,, -1737,Aliza@SM_BASH,attack,5,10,2000,1000,30000,no,target,always,0,,,,,,52, -1737,Aliza@NPC_EMOTION,walk,197,1,500,0,30000,yes,self,always,0,2,,,,,, -1737,Aliza@NPC_EMOTION,idle,197,1,500,0,30000,yes,self,always,0,54,,,,,, -1737,Aliza@AL_HEAL,idle,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3, -1737,Aliza@AL_HEAL,walk,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3, -1737,Aliza@AL_HEAL,chase,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3, -1737,Aliza@AL_HEAL,attack,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3, -1738,Constant@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,no,self,always,0,,,,,,, -1738,Constant@NPC_SELFDESTRUCTION,chase,173,1,2000,1000,0,no,self,always,0,,,,,,, -1739,Alicel@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,, -1739,Alicel@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,29,,,,,, -1739,Alicel@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,, -1739,Alicel@NPC_GUIDEDATTACK,attack,172,1,1000,1000,20000,no,target,always,0,,,,,,, -1740,Aliot@KN_SPEARSTAB,attack,58,10,1000,0,5000,yes,target,always,0,,,,,,, -1740,Aliot@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,, -1740,Aliot@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,, -1740,Aliot@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1740,Aliot@CR_AUTOGUARD,attack,249,5,1000,0,300000,yes,self,always,0,,,,,,, -1740,Aliot@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,0,,,,,,, -1740,Aliot@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1740,Aliot@NPC_REBIRTH,dead,208,3,2000,0,10000,yes,self,always,0,,,,,,, -1741,Christmas Cookie@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,0,,,,,,21, -1741,Christmas Cookie@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,0,,,,,,21, -1741,Christmas Cookie@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1741,Christmas Cookie@NPC_HOLYATTACK,attack,189,1,2000,0,5000,yes,target,always,0,,,,,,, -1741,Christmas Cookie@PR_LEXAETERNA,attack,78,1,500,1000,5000,yes,target,always,0,,,,,,6, -1741,Christmas Cookie@PR_LEXAETERNA,chase,78,1,500,1000,5000,yes,target,always,0,,,,,,6, -1742,Carat@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1742,Carat@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,18, -1742,Carat@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1742,Carat@SM_PROVOKE,chase,6,10,2000,600,5000,no,target,always,0,,,,,,18, -1743,Myst Case@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1743,Myst Case@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,, -1743,Myst Case@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,0,,,,,,8, -1743,Myst Case@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,3,,,,,, -1743,Myst Case@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,6, -1743,Myst Case@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,6, -1744,Wild Rose@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6, -1744,Wild Rose@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1744,Wild Rose@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, -1745,Constant@NPC_SELFDESTRUCTION,attack,173,1,10000,0,0,no,self,always,0,,,,,,, -1745,Constant@NPC_SELFDESTRUCTION,chase,173,1,2000,0,0,no,self,always,0,,,,,,, -1751,Valkyrie Randgris@NPC_SUMMONSLAVE,attack,196,3,10000,2000,5000,no,self,slavele,1,1891,,,,,, -1751,Valkyrie Randgris@NPC_SUMMONSLAVE,idle,196,3,10000,2000,5000,no,self,slavele,1,1891,,,,,, -1751,Valkyrie Randgris@NPC_SUMMONSLAVE,chase,196,3,10000,2000,5000,no,self,slavele,1,1891,,,,,, -1751,Valkyrie Randgris@NPC_SUMMONSLAVE,idle,196,3,10000,0,0,no,self,onspawn,0,1765,,,,,, -1751,Valkyrie Randgris@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1751,Valkyrie Randgris@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1751,Valkyrie Randgris@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1751,Valkyrie Randgris@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1751,Valkyrie Randgris@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -1751,Valkyrie Randgris@NPC_POWERUP,chase,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -1751,Valkyrie Randgris@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -1751,Valkyrie Randgris@NPC_AGIUP,chase,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -1751,Valkyrie Randgris@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,32, -1751,Valkyrie Randgris@HP_ASSUMPTIO,chase,361,5,10000,0,100000,yes,self,myhpltmaxrate,60,,,,,,, -1751,Valkyrie Randgris@HP_ASSUMPTIO,attack,361,5,10000,0,100000,yes,self,myhpltmaxrate,60,,,,,,, -1751,Valkyrie Randgris@HW_GANBANTEIN,attack,483,5,2000,0,5000,yes,target,always,0,,,,,,, -1751,Valkyrie Randgris@KN_TWOHANDQUICKEN,attack,60,20,10000,0,90000,yes,self,myhpltmaxrate,30,,,,,,, -1751,Valkyrie Randgris@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,, -1751,Valkyrie Randgris@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,0,,,,,,, -1751,Valkyrie Randgris@SA_DISPELL,chase,289,5,10000,0,30000,yes,target,always,0,,,,,,, -1751,Valkyrie Randgris@NPC_HOLYATTACK,attack,189,10,2000,500,5000,no,target,always,0,,,,,,, -1751,Valkyrie Randgris@CR_HOLYCROSS,attack,253,10,2000,0,5000,yes,target,always,0,,,,,,, -1751,Valkyrie Randgris@KN_BRANDISHSPEAR,attack,57,20,2000,0,5000,yes,target,always,0,,,,,,, -1751,Valkyrie Randgris@MG_THUNDERSTORM,attack,21,15,10000,1500,5000,no,target,attackpcge,2,,,,,,, -1751,Valkyrie Randgris@NPC_EARTHQUAKE,chase,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,, -1751,Valkyrie Randgris@NPC_EARTHQUAKE,attack,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,, -1751,Valkyrie Randgris@WZ_VERMILION,attack,85,20,1000,1000,5000,no,target,always,0,,,,,,, -1751,Valkyrie Randgris@WZ_VERMILION,chase,85,20,2000,1000,5000,no,target,always,0,,,,,,, -1752,Skogul@TF_HIDING,idle,51,1,2000,0,180000,yes,self,always,0,,,,,,9, -1752,Skogul@MG_SOULSTRIKE,chase,13,5,2000,0,3000,yes,target,always,0,,,,,,, -1752,Skogul@AS_GRIMTOOTH,idle,137,5,10000,0,700,yes,randomtarget,mystatuson,hiding,,,,,,, -1752,Skogul@NPC_CURSEATTACK,attack,181,5,1000,0,5000,yes,target,always,0,,,,,,, -1752,Skogul@NPC_DARKNESSATTACK,attack,190,5,1000,0,5000,yes,target,always,0,,,,,,9, -1752,Skogul@NPC_SUMMONSLAVE,attack,196,1,100,0,3600000,no,self,slavele,0,1762,,,,,, -1753,Frus@RG_STRIPARMOR,attack,217,3,500,0,30000,yes,target,always,0,,,,,,2, -1753,Frus@NPC_POISON,attack,176,5,1000,0,5000,yes,target,always,0,,,,,,, -1753,Frus@NPC_DARKNESSATTACK,attack,190,5,1000,0,5000,yes,target,always,0,,,,,,2, -1753,Frus@NPC_CHANGEUNDEAD,attack,348,2,500,0,30000,yes,target,always,0,,,,,,2, -1753,Frus@MG_FIREWALL,chase,18,5,2000,500,5000,yes,target,always,0,,,,,,2, -1753,Frus@NPC_SUMMONSLAVE,attack,196,1,100,0,3600000,no,self,slavele,0,1761,,,,,, -1754,Skeggiold@AL_HEAL,attack,28,9,5000,500,5000,no,friend,friendhpltmaxrate,30,,,,,,18, -1754,Skeggiold@AL_HEAL,attack,28,9,5000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1754,Skeggiold@AL_HEAL,idle,28,9,5000,500,5000,no,friend,friendhpltmaxrate,30,,,,,,18, -1754,Skeggiold@AL_HEAL,idle,28,9,5000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1754,Skeggiold@MG_THUNDERSTORM,attack,21,7,1000,1500,10000,no,target,always,0,,,,,,, -1754,Skeggiold@MG_THUNDERSTORM,chase,21,7,1000,1500,10000,no,target,always,0,,,,,,, -1754,Skeggiold@AL_DECAGI,attack,30,48,500,0,30000,no,target,always,0,,,,,,29, -1754,Skeggiold@AL_DECAGI,chase,30,48,500,0,30000,no,target,always,0,,,,,,29, -1754,Skeggiold@NPC_PETRIFYATTACK,attack,180,2,500,500,5000,no,target,always,0,,,,,,3, -1754,Skeggiold@NPC_PETRIFYATTACK,chase,180,2,500,500,5000,no,target,always,0,,,,,,3, -1754,Skeggiold@RG_STRIPARMOR,attack,217,3,500,0,5000,yes,target,always,0,,,,,,6, -1754,Skeggiold@RG_STRIPARMOR,chase,217,3,500,0,5000,yes,target,always,0,,,,,,6, -1754,Skeggiold@MG_SAFETYWALL,attack,12,10,1000,1000,10000,no,self,always,0,,,,,,18, -1754,Skeggiold@NPC_HOLYATTACK,attack,189,3,500,500,5000,no,target,always,0,,,,,,18, -1754,Skeggiold@NPC_HOLYATTACK,chase,189,3,500,500,5000,no,target,always,0,,,,,,18, -1754,Skeggiold@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,0,,,,,,29, -1754,Skeggiold@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,0,,,,,,29, -1754,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1754,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1754,Skeggiold@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,0,,,,,,, -1754,Skeggiold@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,0,,,,,,, -1754,Skeggiold@NPC_SUMMONSLAVE,any,196,2,10000,700,60000,no,self,onspawn,0,1763,,,,,, -1755,Skeggiold@AL_HEAL,attack,28,9,5000,500,5000,no,friend,friendhpltmaxrate,30,,,,,,18, -1755,Skeggiold@AL_HEAL,attack,28,9,5000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1755,Skeggiold@AL_HEAL,idle,28,9,5000,500,5000,no,friend,friendhpltmaxrate,30,,,,,,18, -1755,Skeggiold@AL_HEAL,idle,28,9,5000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1755,Skeggiold@CR_HOLYCROSS,attack,253,3,1000,0,5000,yes,target,always,0,,,,,,, -1755,Skeggiold@MG_SOULSTRIKE,chase,13,7,500,0,5000,yes,target,always,0,,,,,,, -1755,Skeggiold@MG_SOULSTRIKE,attack,13,7,500,0,5000,yes,target,always,0,,,,,,, -1755,Skeggiold@MG_SAFETYWALL,attack,12,10,1000,1000,10000,no,self,always,0,,,,,,18, -1755,Skeggiold@NPC_HOLYATTACK,attack,189,3,500,500,5000,no,target,always,0,,,,,,18, -1755,Skeggiold@NPC_HOLYATTACK,chase,189,3,500,500,5000,no,target,always,0,,,,,,18, -1755,Skeggiold@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,0,,,,,,29, -1755,Skeggiold@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,0,,,,,,29, -1755,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1755,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1755,Skeggiold@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,0,,,,,,, -1755,Skeggiold@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,0,,,,,,, -1755,Skeggiold@NPC_SUMMONSLAVE,any,196,2,10000,700,60000,no,self,onspawn,0,1764,,,,,, -1756,Hydro@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1756,Hydro@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1756,Hydro@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1756,Hydro@AL_HEAL,chase,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1756,Hydro@NPC_RANDOMATTACK,attack,183,5,500,500,5000,no,target,always,0,,,,,,6, -1756,Hydro@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,, -1756,Hydro@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,, -1756,Hydro@AS_SONICBLOW,attack,136,10,2000,800,5000,no,target,always,0,,,,,,, -1756,Hydro@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,0,,,,,,32, -1756,Hydro@NPC_POWERUP,attack,349,3,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,36, -1756,Hydro@WZ_METEOR,attack,83,10,2000,1000,30000,no,target,always,0,,,,,,, -1756,Hydro@NPC_SUMMONSLAVE,attack,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,, -1756,Hydro@NPC_SUMMONSLAVE,idle,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,, -1756,Hydro@NPC_SUMMONSLAVE,chase,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,, -1756,Hydro@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1756,Hydro@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1756,Hydro@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1761,Skogul@TF_HIDING,idle,51,1,2000,0,180000,yes,self,always,0,,,,,,9, -1761,Skogul@MG_SOULSTRIKE,chase,13,5,2000,0,3000,yes,target,always,0,,,,,,, -1761,Skogul@AS_GRIMTOOTH,idle,137,5,10000,0,700,yes,randomtarget,mystatuson,hiding,,,,,,, -1761,Skogul@NPC_CURSEATTACK,attack,181,5,1000,0,5000,yes,target,always,0,,,,,,, -1761,Skogul@NPC_DARKNESSATTACK,attack,190,5,1000,0,5000,yes,target,always,0,,,,,,9, -1762,Frus@RG_STRIPARMOR,attack,217,3,500,0,30000,yes,target,always,0,,,,,,2, -1762,Frus@NPC_POISON,attack,176,5,1000,0,5000,yes,target,always,0,,,,,,, -1762,Frus@NPC_DARKNESSATTACK,attack,190,5,1000,0,5000,yes,target,always,0,,,,,,2, -1762,Frus@NPC_CHANGEUNDEAD,attack,348,2,500,0,30000,yes,target,always,0,,,,,,2, -1762,Frus@MG_FIREWALL,chase,18,5,2000,500,5000,yes,target,always,0,,,,,,2, -1763,Skeggiold@MG_THUNDERSTORM,attack,21,4,500,1500,10000,no,target,always,0,,,,,,, -1763,Skeggiold@MG_THUNDERSTORM,chase,21,4,500,1500,10000,no,target,always,0,,,,,,, -1763,Skeggiold@AL_DECAGI,attack,30,5,500,0,30000,no,target,always,0,,,,,,29, -1763,Skeggiold@AL_DECAGI,chase,30,5,500,0,30000,no,target,always,0,,,,,,29, -1763,Skeggiold@NPC_PETRIFYATTACK,attack,180,2,500,500,5000,no,target,always,0,,,,,,3, -1763,Skeggiold@MG_SAFETYWALL,attack,12,5,500,1000,10000,no,self,always,0,,,,,,18, -1763,Skeggiold@NPC_HOLYATTACK,attack,189,2,500,500,5000,no,target,always,0,,,,,,18, -1763,Skeggiold@NPC_HOLYATTACK,chase,189,2,500,500,5000,no,target,always,0,,,,,,18, -1763,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1763,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1764,Skeggiold@CR_HOLYCROSS,attack,253,2,1000,0,5000,yes,target,always,0,,,,,,, -1764,Skeggiold@MG_SOULSTRIKE,chase,13,5,500,0,5000,yes,target,always,0,,,,,,, -1764,Skeggiold@MG_SOULSTRIKE,attack,13,5,500,0,5000,yes,target,always,0,,,,,,, -1764,Skeggiold@MG_SAFETYWALL,attack,12,5,1000,1000,10000,no,self,always,0,,,,,,18, -1764,Skeggiold@NPC_HOLYATTACK,attack,189,2,500,500,5000,no,target,always,0,,,,,,18, -1764,Skeggiold@NPC_HOLYATTACK,chase,189,2,500,500,5000,no,target,always,0,,,,,,18, -1764,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1764,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1765,Valkyrie@AL_HEAL,idle,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1765,Valkyrie@AL_HEAL,attack,28,11,10000,500,10000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1765,Valkyrie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1765,Valkyrie@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,, -1765,Valkyrie@NPC_HOLYATTACK,attack,189,10,2000,500,5000,no,target,always,0,,,,,,, -1765,Valkyrie@KN_BRANDISHSPEAR,attack,57,20,1000,0,5000,yes,target,always,0,,,,,,, -1765,Valkyrie@NPC_ARMORBRAKE,attack,344,10,500,0,5000,yes,target,always,0,,,,,,, -1765,Valkyrie@WZ_JUPITEL,attack,84,28,100,2000,5000,yes,target,always,0,,,,,,, -1766,Angeling@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, -1766,Angeling@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1766,Angeling@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, -1766,Angeling@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1766,Angeling@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1766,Angeling@MG_SAFETYWALL,attack,12,5,1000,1000,5000,no,self,always,0,,,,,,18, -1766,Angeling@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,, -1766,Angeling@NPC_HOLYATTACK,attack,189,5,500,500,5000,no,target,always,0,,,,,,18, -1766,Angeling@NPC_HOLYATTACK,chase,189,5,500,500,5000,no,target,always,0,,,,,,18, -1766,Angeling@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,3,1031,1062,,,,18, -1766,Angeling@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1031,1062,,,,18, -1766,Angeling@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,0,,,,,,18, -1766,Angeling@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,0,,,,,,18, -1767,Deviling@AL_DECAGI,chase,30,1,2000,1000,5000,no,target,always,0,,,,,,29, -1767,Deviling@NPC_DARKNESSATTACK,attack,190,2,2000,0,5000,no,target,always,0,,,,,,6, -1767,Deviling@NPC_DARKSTRIKE,attack,340,5,3000,700,0,no,target,always,0,,,,,,32, -1767,Deviling@NPC_DARKSTRIKE,chase,340,5,3000,700,0,no,target,always,0,,,,,,32, -1767,Deviling@NPC_SUMMONSLAVE,attack,196,7,10000,2000,10000,no,self,slavele,3,1595,1595,1595,1433,,6, -1767,Deviling@NPC_SUMMONSLAVE,idle,196,7,10000,2000,10000,no,self,slavele,3,1595,1595,1595,1433,,6, -1768,Gloom Under Night@NPC_FIREATTACK,attack,186,10,1000,0,5000,no,target,always,0,,,,,,, -1768,Gloom Under Night@NPC_TELEKINESISATTACK,attack,191,10,1000,0,5000,no,target,always,0,,,,,,, -1768,Gloom Under Night@WZ_FIREPILLAR,idle,80,11,1000,0,5000,yes,around2,always,0,,,,,,, -1768,Gloom Under Night@AM_DEMONSTRATION,attack,229,5,2000,0,5000,yes,target,always,0,,,,,,, -1768,Gloom Under Night@AM_DEMONSTRATION,chase,229,5,2000,0,5000,yes,target,always,0,,,,,,, -1768,Gloom Under Night@KN_PIERCE,attack,56,10,1000,0,5000,no,target,always,0,,,,,,, -1768,Gloom Under Night@NPC_POWERUP,attack,349,5,10000,700,25000,no,self,myhpltmaxrate,30,,,,,,, -1768,Gloom Under Night@NPC_POWERUP,attack,349,5,2000,700,50000,no,self,always,0,,,,,,, -1768,Gloom Under Night@NPC_FIREBREATH,chase,654,10,2000,500,10000,no,target,myhpltmaxrate,80,,,,,,, -1768,Gloom Under Night@SM_MAGNUM,attack,7,20,10000,0,5000,yes,self,attackpcge,2,,,,,,, -1768,Gloom Under Night@WZ_SIGHTRASHER,attack,81,20,2000,0,5000,yes,self,always,0,,,,,,, -1768,Gloom Under Night@MG_FIREBALL,attack,17,20,1000,500,20000,no,target,always,0,,,,,,, -1768,Gloom Under Night@MG_FIREBALL,chase,17,20,10000,500,20000,no,target,always,0,,,,,,, -1768,Gloom Under Night@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1768,Gloom Under Night@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1768,Gloom Under Night@NPC_SUMMONSLAVE,attack,196,4,10000,700,30000,no,self,slavele,3,1786,1787,,,,, -1768,Gloom Under Night@NPC_SUMMONSLAVE,idle,196,4,10000,700,30000,no,self,slavele,3,1786,1787,,,,, -1768,Gloom Under Night@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1768,Gloom Under Night@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1769,Agav@MG_SIGHT,idle,10,1,1000,0,5000,yes,self,always,0,,,,,,, -1769,Agav@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,, -1769,Agav@MG_SOULSTRIKE,chase,13,9,1000,500,5000,yes,target,always,0,,,,,,, -1769,Agav@MG_SOULSTRIKE,attack,13,9,1000,500,5000,yes,target,always,0,,,,,,, -1769,Agav@MG_THUNDERSTORM,attack,21,9,2000,1500,10000,no,target,always,0,,,,,,, -1769,Agav@MG_THUNDERSTORM,chase,21,9,2000,1500,10000,no,target,always,0,,,,,,, -1769,Agav@NPC_HOLYATTACK,attack,189,3,1000,0,5000,yes,target,always,0,,,,,,, -1769,Agav@MG_SAFETYWALL,attack,12,10,2000,0,5000,yes,self,always,0,,,,,,, -1769,Agav@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,30, -1769,Agav@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,30, -1769,Agav@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,, -1769,Agav@PR_LEXDIVINA,attack,76,1,1000,0,5000,yes,target,always,0,,,,,,36, -1769,Agav@PR_LEXDIVINA,chase,76,1,1000,0,5000,yes,target,always,0,,,,,,36, -1769,Agav@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36, -1769,Agav@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36, -1769,Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1769,Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1769,Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1769,Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1769,Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1769,Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1770,Echio@CR_HOLYCROSS,attack,253,5,1000,0,5000,yes,target,always,0,,,,,,, -1770,Echio@SM_BASH,attack,5,7,1000,0,5000,yes,target,always,0,,,,,,, -1770,Echio@NPC_SLEEPATTACK,attack,182,4,500,0,5000,yes,target,always,0,,,,,,, -1770,Echio@AS_SONICBLOW,attack,136,5,1000,800,5000,no,target,always,0,,,,,,, -1770,Echio@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,0,,,,,,36, -1770,Echio@NPC_HOLYATTACK,attack,189,3,500,0,5000,yes,target,always,0,,,,,,, -1770,Echio@BS_MAXIMIZE,attack,114,5,500,500,5000,no,self,always,0,,,,,,, -1770,Echio@BS_MAXIMIZE,chase,114,5,500,500,5000,no,self,always,0,,,,,,, -1770,Echio@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,36, -1770,Echio@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,36, -1771,Vanberk@CR_HOLYCROSS,attack,253,3,500,0,5000,yes,target,always,0,,,,,,, -1771,Vanberk@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,0,,,,,,, -1771,Vanberk@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,, -1771,Vanberk@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,0,,,,,,36, -1771,Vanberk@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,0,,,,,,36, -1771,Vanberk@BS_MAXIMIZE,attack,114,5,500,500,5000,no,self,always,0,,,,,,, -1771,Vanberk@BS_MAXIMIZE,chase,114,5,500,500,5000,no,self,always,0,,,,,,, -1772,Isilla@MG_THUNDERSTORM,attack,21,5,500,1200,10000,no,target,always,0,,,,,,, -1772,Isilla@MG_THUNDERSTORM,chase,21,5,500,1200,10000,no,target,always,0,,,,,,, -1772,Isilla@NPC_HOLYATTACK,attack,189,2,500,0,5000,yes,target,always,0,,,,,,, -1772,Isilla@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,30, -1772,Isilla@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,30, -1772,Isilla@PR_LEXDIVINA,attack,76,1,500,0,5000,yes,target,always,0,,,,,,36, -1772,Isilla@PR_LEXDIVINA,chase,76,1,500,0,5000,yes,target,always,0,,,,,,36, -1772,Isilla@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36, -1772,Isilla@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36, -1772,Isilla@AL_HEAL,attack,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1772,Isilla@AL_HEAL,attack,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1772,Isilla@AL_HEAL,idle,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1772,Isilla@AL_HEAL,idle,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1772,Isilla@AL_HEAL,chase,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1772,Isilla@AL_HEAL,chase,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1773,Hodremlin@AS_SONICBLOW,attack,136,5,500,500,5000,no,target,always,0,,,,,,, -1773,Hodremlin@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,0,,,,,,, -1773,Hodremlin@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,, -1773,Hodremlin@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6, -1773,Hodremlin@NPC_DARKNESSATTACK,attack,190,2,500,800,5000,no,target,always,0,,,,,,32, -1773,Hodremlin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,52,,,,,, -1773,Hodremlin@RG_STRIPARMOR,attack,217,5,500,0,5000,yes,target,always,0,,,,,,, -1774,Seeker@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,52, -1774,Seeker@WZ_JUPITEL,chase,84,4,2000,0,5000,yes,target,always,0,,,,,,, -1774,Seeker@NPC_MENTALBREAKER,attack,159,3,200,800,10000,no,target,always,0,,,,,,39, -1774,Seeker@NPC_MENTALBREAKER,chase,159,3,200,800,10000,no,target,always,0,,,,,,39, -1774,Seeker@NPC_PETRIFYATTACK,attack,180,3,200,500,10000,no,target,always,0,,,,,,, -1774,Seeker@NPC_PETRIFYATTACK,chase,180,3,200,500,10000,no,target,always,0,,,,,,, -1774,Seeker@SA_DISPELL,attack,289,1,200,0,100000,yes,target,always,0,,,,,,18, -1775,Snowier@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,, -1775,Snowier@NPC_WATERATTACK,attack,184,4,500,500,5000,no,target,always,0,,,,,,, -1775,Snowier@NPC_CRITICALSLASH,attack,170,1,500,0,5000,yes,target,always,0,,,,,,, -1775,Snowier@SM_BASH,attack,5,5,500,0,5000,yes,target,always,0,,,,,,, -1775,Snowier@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,0,,,,,,, -1775,Snowier@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,36, -1775,Snowier@SM_ENDURE,chase,8,3,5000,0,5000,yes,self,longrangeattacked,,,,,,,, -1776,Siroma@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,45,,,,,, -1776,Siroma@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,myhpltmaxrate,1,28,,,,,, -1776,Siroma@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,myhpltmaxrate,1,28,,,,,, -1776,Siroma@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,0,,,,,,32, -1776,Siroma@NPC_SILENCEATTACK,chase,178,2,500,700,5000,no,target,always,0,,,,,,32, -1776,Siroma@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,, -1776,Siroma@NPC_WATERATTACK,attack,184,2,2000,0,5000,no,target,always,0,,,,,,29, -1776,Siroma@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,0,,,,,,18, -1776,Siroma@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,0,,,,,,18, -//1777,Ice Titan@KN_BOWLINGBASH,attack,62,7,500,0,5000,yes,target,always,0,,,,,,, -1777,Ice Titan@MG_FROSTDIVER,chase,15,7,10000,800,5000,no,target,always,0,,,,,,, -1777,Ice Titan@MG_FROSTDIVER,attack,15,5,2000,800,5000,no,target,always,0,,,,,,, -1777,Ice Titan@NPC_COMBOATTACK,attack,171,1,1000,700,5000,no,target,always,0,,,,,,36, -1777,Ice Titan@NPC_WATERATTACK,attack,184,3,2000,0,5000,no,target,always,0,,,,,,29, -1778,Gazeti@CR_AUTOGUARD,attack,249,3,2000,0,10000,yes,self,always,0,,,,,,, -1778,Gazeti@MG_COLDBOLT,chase,14,3,2000,0,5000,no,target,always,0,,,,,,, -1778,Gazeti@MG_COLDBOLT,attack,14,5,2000,0,5000,no,target,always,0,,,,,,, -1778,Gazeti@NPC_GUIDEDATTACK,attack,172,2,500,0,20000,no,target,always,0,,,,,,, -1778,Gazeti@NPC_WATERATTACK,attack,184,2,2000,0,5000,no,target,always,0,,,,,,, -1779,Ktullanux@NPC_WATERATTACK,attack,184,10,1000,500,5000,no,target,always,0,,,,,,, -1779,Ktullanux@NPC_RANDOMATTACK,attack,183,8,1000,500,5000,no,target,always,0,,,,,,, -1779,Ktullanux@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1779,Ktullanux@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1779,Ktullanux@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1779,Ktullanux@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1779,Ktullanux@NPC_SUMMONSLAVE,attack,196,4,10000,700,30000,no,self,slavele,3,1788,,,,,, -1779,Ktullanux@NPC_SUMMONSLAVE,idle,196,4,10000,700,30000,no,self,slavele,3,1788,,,,,, -1779,Ktullanux@NPC_WIDEFREEZE,chase,664,5,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32, -1779,Ktullanux@NPC_WIDEFREEZE,attack,664,5,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32, -1779,Ktullanux@SA_DISPELL,attack,289,5,10000,0,15000,yes,target,always,0,,,,,,, -1779,Ktullanux@SA_DISPELL,chase,289,5,10000,0,15000,yes,target,always,0,,,,,,, -1779,Ktullanux@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,0,,,,,,29, -1779,Ktullanux@MG_FROSTDIVER,idle,15,10,5000,1000,7000,no,randomtarget,always,0,,,,,,, -1779,Ktullanux@MG_FROSTDIVER,chase,15,10,5000,1000,7000,no,target,always,0,,,,,,, -1779,Ktullanux@WZ_STORMGUST,chase,89,10,5000,1000,20000,no,target,always,0,,,,,,, -1779,Ktullanux@WZ_STORMGUST,attack,89,10,5000,1000,20000,no,target,always,0,,,,,,, -1779,Ktullanux@WZ_WATERBALL,chase,86,10,5000,0,20000,yes,target,always,0,,,,,,, -1779,Ktullanux@WZ_WATERBALL,attack,86,10,5000,0,20000,yes,target,always,0,,,,,,, -1779,Ktullanux@WZ_FROSTNOVA,chase,88,10,5000,0,20000,yes,self,always,0,,,,,,, -1779,Ktullanux@WZ_FROSTNOVA,attack,88,10,5000,0,20000,yes,self,always,0,,,,,,, -1779,Ktullanux@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,, -1779,Ktullanux@NPC_POWERUP,attack,349,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1779,Ktullanux@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,, -1779,Ktullanux@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1779,Ktullanux@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,, -1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,randomtarget,always,0,,,,,,6, -1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,, -1780,Muscipular@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,, -1780,Muscipular@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,, -1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,randomtarget,always,0,,,,,,, -1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,, -1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,no,randomtarget,always,0,,,,,,, -1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,, -1781,Drosera@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,0,,,,,,, -1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,randomtarget,always,0,,,,,,6, -1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,, -1782,Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,, -1782,Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,0,,,,,,6, -1782,Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,0x308D,,,,, -1783,Galion@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,, -1783,Galion@NPC_COMBOATTACK,attack,171,1,500,500,5000,no,target,always,0,,,,,,6, -1783,Galion@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,0, -1783,Galion@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1783,Galion@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x31B5,,,,, -1783,Galion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1783,Galion@NPC_SUMMONSLAVE,attack,196,3,10000,1000,30000,no,self,slavele,3,1794,,,,,, -1783,Galion@NPC_SUMMONSLAVE,idle,196,3,10000,1000,30000,no,self,slavele,3,1794,,,,,, -1784,Stapo@NPC_KEEPING,attack,201,1,1000,1000,5000,no,self,myhpltmaxrate,25,,,,,,9, -1784,Stapo@SM_BASH,attack,5,3,500,0,5000,yes,target,always,0,,,,,,, -1785,Atroce@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1785,Atroce@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1785,Atroce@NPC_SUMMONSLAVE,attack,196,3,10000,700,30000,no,self,slavele,0,1791,,,,,, -1785,Atroce@NPC_SUMMONSLAVE,idle,196,3,10000,700,30000,no,self,slavele,0,1791,,,,,, -1785,Atroce@NPC_DEFENDER,idle,205,1,10000,0,5000,yes,self,longrangeattacked,,,,,,,, -1785,Atroce@KN_TWOHANDQUICKEN,attack,60,20,2000,0,120000,yes,self,myhpltmaxrate,30,,,,,,36, -1785,Atroce@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,32, -1785,Atroce@NPC_BLEEDING,attack,660,5,1000,0,5000,yes,target,always,0,,,,,,32, -1785,Atroce@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,0,,,,,,, -1785,Atroce@NPC_DARKNESSATTACK,attack,190,3,500,800,5000,no,target,always,0,,,,,,, -1785,Atroce@SM_MAGNUM,attack,7,20,10000,0,5000,yes,self,attackpcge,2,,,,,,, -1785,Atroce@NPC_POWERUP,attack,349,2,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1785,Atroce@NPC_POWERUP,attack,349,2,2000,0,50000,yes,self,always,0,,,,,,, -1785,Atroce@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1785,Atroce@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1786,Agav@MG_SIGHT,idle,10,1,1000,0,5000,yes,self,always,0,,,,,,, -1786,Agav@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,, -1786,Agav@MG_SOULSTRIKE,chase,13,9,1000,500,5000,yes,target,always,0,,,,,,, -1786,Agav@MG_SOULSTRIKE,attack,13,9,1000,500,5000,yes,target,always,0,,,,,,, -1786,Agav@MG_THUNDERSTORM,attack,21,9,2000,1500,10000,no,target,always,0,,,,,,, -1786,Agav@MG_THUNDERSTORM,chase,21,9,2000,1500,10000,no,target,always,0,,,,,,, -1786,Agav@NPC_HOLYATTACK,attack,189,3,1000,0,5000,yes,target,always,0,,,,,,, -1786,Agav@MG_SAFETYWALL,attack,12,10,2000,0,5000,yes,self,always,0,,,,,,, -1786,Agav@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,30, -1786,Agav@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,30, -1786,Agav@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,, -1786,Agav@PR_LEXDIVINA,attack,76,1,1000,0,5000,yes,target,always,0,,,,,,36, -1786,Agav@PR_LEXDIVINA,chase,76,1,1000,0,5000,yes,target,always,0,,,,,,36, -1786,Agav@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36, -1786,Agav@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36, -1786,Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1786,Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1786,Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1786,Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1786,Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1786,Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1787,Echio@CR_HOLYCROSS,attack,253,5,1000,0,5000,yes,target,always,0,,,,,,, -1787,Echio@SM_BASH,attack,5,7,1000,0,5000,yes,target,always,0,,,,,,, -1787,Echio@NPC_SLEEPATTACK,attack,182,4,500,0,5000,yes,target,always,0,,,,,,, -1787,Echio@AS_SONICBLOW,attack,136,5,1000,800,5000,no,target,always,0,,,,,,, -1787,Echio@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,0,,,,,,36, -1787,Echio@NPC_HOLYATTACK,attack,189,3,500,0,5000,yes,target,always,0,,,,,,, -1787,Echio@BS_MAXIMIZE,attack,114,5,500,500,5000,no,self,always,0,,,,,,, -1787,Echio@BS_MAXIMIZE,chase,114,5,500,500,5000,no,self,always,0,,,,,,, -1787,Echio@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,36, -1787,Echio@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,36, -//1788,Ice Titan@KN_BOWLINGBASH,attack,62,7,500,0,5000,yes,target,always,0,,,,,,, -1788,Ice Titan@MG_FROSTDIVER,chase,15,7,10000,800,5000,no,target,always,0,,,,,,, -1788,Ice Titan@MG_FROSTDIVER,attack,15,5,2000,800,5000,no,target,always,0,,,,,,, -1788,Ice Titan@NPC_COMBOATTACK,attack,171,1,1000,700,5000,no,target,always,0,,,,,,36, -1788,Ice Titan@NPC_WATERATTACK,attack,184,3,2000,0,5000,no,target,always,0,,,,,,29, -1791,Galion@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,, -1791,Galion@NPC_COMBOATTACK,attack,171,1,500,500,5000,no,target,always,0,,,,,,6, -1791,Galion@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,0, -1791,Galion@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,0,,,,,,, -1791,Galion@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x31B5,,,,, -1791,Galion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1794,Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,, -1794,Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,0,,,,,,6, -1794,Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,0x308D,,,,, -1795,Bloody Knight@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,always,,,,,,,, -1795,Bloody Knight@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,always,,,,,,,, -1795,Bloody Knight@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -1795,Bloody Knight@KN_BOWLINGBASH,attack,62,10,1000,0,10000,yes,target,always,,,,,,,, -1795,Bloody Knight@KN_BOWLINGBASH,attack,62,10,2000,0,0,yes,target,always,,,,,,,, -1795,Bloody Knight@KN_BRANDISHSPEAR,attack,57,10,2000,0,5000,yes,target,always,,,,,,,, -1795,Bloody Knight@BS_HAMMERFALL,chase,110,11,2000,0,5000,yes,target,always,,,,,,,, -1795,Bloody Knight@BS_HAMMERFALL,attack,110,11,2000,0,5000,yes,target,always,,,,,,,, -1795,Bloody Knight@CR_GRANDCROSS,attack,254,10,2000,1500,5000,no,self,always,,,,,,,, -1795,Bloody Knight@KN_TWOHANDQUICKEN,attack,60,20,10000,0,90000,yes,self,always,,,,,,,, -1795,Bloody Knight@WZ_STORMGUST,idle,89,10,10000,1000,10000,no,target,always,,,,,,,, -1795,Bloody Knight@WZ_VERMILION,idle,85,20,10000,1000,10000,no,target,always,,,,,,,, -1795,Bloody Knight@WZ_METEOR,idle,83,11,10000,1000,10000,no,target,always,,,,,,,, -1795,Bloody Knight@WZ_STORMGUST,chase,89,10,10000,1000,10000,no,target,always,,,,,,,, -1795,Bloody Knight@WZ_VERMILION,chase,85,20,10000,1000,10000,no,target,always,,,,,,,, -1795,Bloody Knight@WZ_METEOR,chase,83,11,10000,1000,10000,no,target,always,,,,,,,, -1795,Bloody Knight@WZ_STORMGUST,chase,89,10,10000,1000,20000,no,target,always,,,,,,,, -1795,Bloody Knight@WZ_VERMILION,chase,85,20,10000,1000,20000,no,target,always,,,,,,,, -1795,Bloody Knight@WZ_METEOR,chase,83,11,10000,1000,10000,no,target,always,,,,,,,, -1795,Bloody Knight@WZ_STORMGUST,attack,89,10,10000,1000,20000,no,target,always,,,,,,,, -1795,Bloody Knight@WZ_VERMILION,attack,85,20,10000,1000,20000,no,target,always,,,,,,,, -1795,Bloody Knight@WZ_METEOR,attack,83,11,10000,1000,20000,no,target,always,,,,,,,, -// Guild Dungeon SE (13.1) -1796,Aunoe@MG_THUNDERSTORM,attack,21,5,500,1500,10000,no,target,always,0,,,,,,, -1796,Aunoe@MG_THUNDERSTORM,chase,21,5,500,1500,10000,no,target,always,0,,,,,,, -1796,Aunoe@NPC_HOLYATTACK,attack,189,2,500,0,5000,yes,target,always,0,,,,,,, -1796,Aunoe@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,30, -1796,Aunoe@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,30, -1796,Aunoe@PR_LEXDIVINA,attack,76,1,500,0,5000,yes,target,always,0,,,,,,36, -1796,Aunoe@PR_LEXDIVINA,chase,76,1,500,0,5000,yes,target,always,0,,,,,,36, -1796,Aunoe@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36, -1796,Aunoe@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36, -1796,Aunoe@AL_HEAL,attack,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1796,Aunoe@AL_HEAL,attack,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1796,Aunoe@AL_HEAL,idle,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1796,Aunoe@AL_HEAL,idle,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1796,Aunoe@AL_HEAL,chase,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1796,Aunoe@AL_HEAL,chase,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1797,Fanat@CR_HOLYCROSS,attack,253,3,500,0,5000,yes,target,always,0,,,,,,, -1797,Fanat@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,0,,,,,,, -1797,Fanat@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,, -1797,Fanat@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,0,,,,,,36, -1797,Fanat@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,0,,,,,,36, -1797,Fanat@BS_MAXIMIZE,attack,114,5,500,500,5000,no,self,always,0,,,,,,, -1797,Fanat@BS_MAXIMIZE,chase,114,5,500,500,5000,no,self,always,0,,,,,,, -1812,Delightful Lude@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, -1812,Delightful Lude@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, -1812,Delightful Lude@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1812,Delightful Lude@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1812,Delightful Lude@NPC_METAMORPHOSIS,attack,193,1,1000,0,60000,no,self,myhpltmaxrate,30,1814,,,,,19, -1812,Delightful Lude@PR_LEXAETERNA,chase,78,1,1000,1000,5000,yes,target,always,0,,,,,,6, -1812,Delightful Lude@PR_LEXAETERNA,attack,78,1,1000,1000,5000,yes,target,always,0,,,,,,6, -1813,Hydrolancer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1813,Hydrolancer@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,3, -1813,Hydrolancer@AL_HEAL,attack,28,11,2000,500,5000,no,self,myhpltmaxrate,50,,,,,,3, -1813,Hydrolancer@NPC_DARKTHUNDER,chase,341,5,8000,700,1000,no,target,always,0,,,,,,, -1813,Hydrolancer@NPC_GRANDDARKNESS,attack,339,10,2000,900,5000,no,self,always,0,,,,,,, -1813,Hydrolancer@NPC_DARKCROSS,attack,338,10,2000,1500,10000,no,target,always,0,,,,,,, -1813,Hydrolancer@WZ_VERMILION,attack,85,10,2500,500,2000,no,target,always,0,,,,,,, -1813,Hydrolancer@NPC_COMBOATTACK,attack,171,6,2500,700,5000,no,target,always,0,,,,,,24, -1813,Hydrolancer@AS_VENOMDUST,attack,140,10,3500,1500,5000,no,target,always,0,,,,,,, -1813,Hydrolancer@NPC_LICK,attack,206,5,4000,0,2000,yes,target,always,0,,,,,,39, -1813,Hydrolancer@KN_TWOHANDQUICKEN,attack,60,20,5000,0,120000,yes,self,myhpltmaxrate,80,,,,,,27, -1813,Hydrolancer@NPC_POWERUP,attack,349,5,10000,0,25000,yes,self,myhpltmaxrate,60,,,,,,3, -1814,Moonlight Flower@AL_HEAL,attack,28,9,10000,0,5000,no,self,myhpltmaxrate,50,,,,,,21, -1814,Moonlight Flower@AL_HEAL,chase,28,9,10000,0,5000,no,self,myhpltmaxrate,50,,,,,,21, -1814,Moonlight Flower@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1814,Moonlight Flower@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1814,Moonlight Flower@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1814,Moonlight Flower@MG_FIREBOLT,chase,19,10,3000,0,5000,no,target,always,0,,,,,,0, -1814,Moonlight Flower@MG_FIREBOLT,attack,19,10,2000,0,5000,no,target,always,0,,,,,,0, -1814,Moonlight Flower@MG_FIREBOLT,chase,19,10,4000,0,5000,no,target,skillused,18,,,,,,0, -1814,Moonlight Flower@WZ_WATERBALL,attack,86,5,2000,1000,5000,no,target,always,0,,,,,,, -1814,Moonlight Flower@WZ_WATERBALL,chase,86,5,2000,1000,5000,no,target,always,0,,,,,,, -1814,Moonlight Flower@WZ_METEOR,attack,83,5,2000,1500,5000,no,target,always,0,,,,,,, -1814,Moonlight Flower@WZ_METEOR,chase,83,5,2000,1500,5000,no,target,always,0,,,,,,, -1814,Moonlight Flower@MC_MAMMONITE,attack,42,20,2000,0,5000,no,target,always,0,,,,,,8, -1814,Moonlight Flower@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,no,target,always,0,,,,,,, -1814,Moonlight Flower@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,6, -1814,Moonlight Flower@MG_FIREWALL,attack,18,10,1000,500,5000,yes,target,always,0,,,,,,, -1814,Moonlight Flower@MG_FIREWALL,chase,18,10,1000,500,5000,yes,target,always,0,,,,,,, -1814,Moonlight Flower@SA_DISPELL,attack,289,5,500,500,5000,no,target,always,0,,,,,,6, -1814,Moonlight Flower@SA_DISPELL,chase,289,5,500,500,5000,no,target,always,0,,,,,,6, -1817,Detale@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1817,Detale@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,, -1817,Detale@NPC_DARKBREATH,attack,202,5,500,800,5000,no,target,always,0,,,,,,36, -1817,Detale@NPC_POWERUP,attack,349,5,10000,0,25000,yes,self,myhpltmaxrate,12,,,,,,36, -1817,Detale@KN_TWOHANDQUICKEN,attack,60,20,10000,0,300000,yes,self,myhpltmaxrate,12,,,,,,36, -1817,Detale@BS_HAMMERFALL,attack,110,11,10000,0,5000,yes,target,myhpltmaxrate,20,,,,,,, -1817,Detale@BS_HAMMERFALL,chase,110,11,5000,0,5000,yes,target,myhpltmaxrate,20,,,,,,, -1817,Detale@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,0,,,,,,29, -1817,Detale@NPC_WEAPONBRAKER,attack,343,10,500,0,30000,yes,target,always,0,,,,,,, -1817,Detale@CR_REFLECTSHIELD,attack,252,5,10000,0,300000,yes,self,always,0,,,,,,32, -1817,Detale@CR_REFLECTSHIELD,chase,252,5,10000,0,300000,yes,self,always,0,,,,,,32, -1817,Detale@CR_GRANDCROSS,attack,254,10,5000,100,5000,no,self,always,0,,,,,,6, -1817,Detale@WZ_STORMGUST,attack,89,10,2000,1000,2000,no,target,always,0,,,,,,, -1817,Detale@WZ_VERMILION,attack,85,20,2000,500,2000,no,target,always,0,,,,,,, -1817,Detale@WZ_VERMILION,chase,85,20,2000,500,2000,no,target,always,0,,,,,,, -1817,Detale@MG_FIREBALL,chase,17,20,5000,500,1000,no,target,always,0,,,,,,, -1817,Detale@WZ_METEOR,attack,83,11,2000,500,2000,no,target,always,0,,,,,,, -1817,Detale@WZ_METEOR,chase,83,11,2000,500,2000,no,target,always,0,,,,,,, -1817,Detale@BS_MAXIMIZE,chase,114,5,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,, -1817,Detale@SM_MAGNUM,attack,7,20,10000,0,5000,yes,self,attackpcge,2,,,,,,, -1817,Detale@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1817,Detale@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1817,Detale@AL_HEAL,chase,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1819,Bathory@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,, -1819,Bathory@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,30,,,,,, -1819,Bathory@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,30, -1819,Bathory@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,0,,,,,,30, -1819,Bathory@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,30, -1819,Bathory@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,, -1820,Bigfoot@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,, -1820,Bigfoot@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1820,Bigfoot@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1820,Bigfoot@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,, -1820,Bigfoot@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -1821,Desert Wolf@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,, -1821,Desert Wolf@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1821,Desert Wolf@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x308D,,,,, -1821,Desert Wolf@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,6, -1822,Deviruchi@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1822,Deviruchi@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29, -1822,Deviruchi@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -1822,Deviruchi@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19, -1822,Deviruchi@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19, -1822,Deviruchi@NPC_DARKTHUNDER,attack,341,3,500,1500,5000,yes,target,always,0,,,,,,29, -1822,Deviruchi@NPC_DARKTHUNDER,chase,341,3,500,1500,5000,yes,target,always,0,,,,,,29, -1823,Freezer@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,0,,,,,,, -1823,Freezer@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,0,,,,,,, -1823,Freezer@MG_FROSTDIVER,attack,15,9,500,1000,5000,yes,target,always,0,,,,,,, -1823,Freezer@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,20,,,,,, -1823,Freezer@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1823,Freezer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3095,,,,, -1823,Freezer@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6, -1824,Garm Baby@MG_FROSTDIVER,chase,15,10,2000,0,5000,yes,target,always,0,,,,,,6, -1824,Garm Baby@NPC_LICK,attack,206,3,2000,0,5000,yes,target,always,0,,,,,,6, -1825,Christmas Goblin@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,0,,,,,,, -1825,Christmas Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,18,,,,,, -1825,Christmas Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1825,Christmas Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3095,,,,, -1825,Christmas Goblin@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,, -1826,Myst@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,, -1826,Myst@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,,,,,, -1826,Myst@NPC_MENTALBREAKER,attack,159,2,500,800,5000,no,target,always,0,,,,,,9, -1826,Myst@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,0,,,,,,9, -1827,Sasquatch@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,6, -1827,Sasquatch@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,, -1827,Sasquatch@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1827,Sasquatch@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3095,,,,, -1827,Sasquatch@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, - -// Thor Volcano (11.2) -1829,Sword Guardian@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1829,Sword Guardian@CR_REFLECTSHIELD,idle,252,10,10000,0,300000,yes,self,always,0,,,,,,, -1829,Sword Guardian@KN_SPEARBOOMERANG,chase,59,5,10000,0,5000,yes,target,always,0,,,,,,, -1829,Sword Guardian@CR_REFLECTSHIELD,attack,252,10,10000,0,300000,yes,self,always,0,,,,,,, -1829,Sword Guardian@KN_TWOHANDQUICKEN,attack,60,20,10000,0,120000,yes,self,myhpltmaxrate,50,,,,,,, -1829,Sword Guardian@CR_SHIELDCHARGE,attack,250,5,1000,0,5000,yes,target,always,0,,,,,,, -1829,Sword Guardian@NPC_STUNATTACK,attack,179,5,1500,0,5000,yes,target,always,0,,,,,,, -1829,Sword Guardian@NPC_COMBOATTACK,attack,171,5,1500,0,5000,yes,target,always,0,,,,,,, -1829,Sword Guardian@NPC_WIDEBLEEDING,attack,665,4,10000,0,15000,yes,self,myhpltmaxrate,40,,,,,,, -1830,Bow Guardian@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1830,Bow Guardian@AC_DOUBLE,idle,46,10,5000,0,5000,yes,target,always,0,,,,,,, -1830,Bow Guardian@AC_SHOWER,idle,47,5,5000,0,5000,yes,target,always,0,,,,,,, -1830,Bow Guardian@AC_CHARGEARROW,idle,148,1,5000,0,5000,yes,target,always,0,,,,,,, -1830,Bow Guardian@AC_CHARGEARROW,chase,148,1,500,0,5000,yes,target,always,0,,,,,,, -1830,Bow Guardian@AC_DOUBLE,attack,46,10,2000,0,5000,yes,target,always,0,,,,,,, -1830,Bow Guardian@AC_SHOWER,attack,47,5,2000,0,5000,yes,target,always,0,,,,,,, -1830,Bow Guardian@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,0,,,,,,, -1830,Bow Guardian@NPC_STUNATTACK,attack,179,5,1500,0,5000,yes,target,always,0,,,,,,, -1830,Bow Guardian@NPC_COMBOATTACK,attack,171,5,1500,0,5000,yes,target,always,0,,,,,,, -1830,Bow Guardian@NPC_BLEEDING,attack,660,5,1500,0,5000,yes,target,always,0,,,,,,, -1830,Bow Guardian@NPC_WIDEBLEEDING,attack,665,4,10000,0,15000,yes,self,myhpltmaxrate,40,,,,,,, -1831,Salamander@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1831,Salamander@MG_FIREBALL,idle,17,5,10000,0,5000,yes,target,always,0,,,,,,, -1831,Salamander@MG_FIREBALL,chase,17,5,10000,0,5000,yes,target,always,0,,,,,,, -1831,Salamander@CR_REFLECTSHIELD,idle,252,3,1000,0,200000,no,self,always,0,,,,,,, -1831,Salamander@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,0,,,,,,, -1831,Salamander@NPC_FIREATTACK,attack,186,5,2000,1000,200000,no,target,always,0,,,,,,, -1831,Salamander@NPC_BLEEDING,attack,660,3,500,500,10000,no,target,always,0,,,,,,, -1831,Salamander@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,0,,,,,,, -1831,Salamander@SM_MAGNUM,attack,7,7,1000,0,10000,yes,self,attackpcge,2,,,,,,, -1831,Salamander@KN_TWOHANDQUICKEN,attack,60,20,2000,0,300000,yes,self,myhpltmaxrate,40,,,,,,, -1831,Salamander@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,, -1831,Salamander@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,myhpltmaxrate,20,,,,,,, -1832,Ifrit@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1832,Ifrit@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,, -1832,Ifrit@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -1832,Ifrit@AL_HEAL,idle,28,1,10000,0,10000,yes,self,myhpltmaxrate,99,,,,,,, -1832,Ifrit@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,20,,,,,,6, -1832,Ifrit@NPC_SUMMONSLAVE,attack,196,2,10000,1000,30000,no,self,slavele,1,1834,1835,,,,, -1832,Ifrit@NPC_SUMMONSLAVE,idle,196,2,10000,1000,30000,no,self,slavele,1,1834,1835,,,,, -1832,Ifrit@NPC_SUMMONSLAVE,chase,196,2,10000,1000,30000,no,self,slavele,1,1834,1835,,,,, -1832,Ifrit@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1832,Ifrit@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1832,Ifrit@ST_FULLSTRIP,attack,476,5,2000,0,5000,yes,target,always,0,,,,,,, -1832,Ifrit@AS_SONICBLOW,attack,136,1,2000,0,5000,yes,target,always,0,,,,,,, -1832,Ifrit@NPC_FIREBREATH,chase,654,10,2000,500,5000,no,target,myhpltmaxrate,80,,,,,,, -1832,Ifrit@NPC_FIREBREATH,attack,654,10,2000,500,5000,no,target,myhpltmaxrate,80,,,,,,, -1832,Ifrit@SA_LANDPROTECTOR,attack,288,3,5000,0,5000,yes,target,always,0,,,,,,, -1832,Ifrit@WZ_METEOR,attack,83,11,2000,500,5000,no,target,myhpltmaxrate,90,,,,,,, -1832,Ifrit@KN_TWOHANDQUICKEN,attack,60,9,10000,0,100000,yes,self,myhpltmaxrate,30,,,,,,, -1832,Ifrit@NPC_EARTHQUAKE,chase,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,, -1832,Ifrit@NPC_EARTHQUAKE,attack,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,, -1832,Ifrit@NPC_PULSESTRIKE,attack,661,5,10000,0,15000,yes,self,myhpltmaxrate,60,,,,,,, -1832,Ifrit@NPC_DRAGONFEAR,attack,659,5,10000,0,10000,yes,self,always,0,,,,,,, -1832,Ifrit@NPC_DRAGONFEAR,chase,659,5,10000,0,10000,yes,self,always,0,,,,,,, -1832,Ifrit@WZ_METEOR,idle,83,9,10000,0,5000,yes,target,always,0,,,,,,, -1833,Kasa@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1833,Kasa@CR_REFLECTSHIELD,idle,252,1,10000,0,300000,yes,self,always,0,,,,,,6, -1833,Kasa@CR_REFLECTSHIELD,chase,252,1,10000,0,300000,yes,self,always,0,,,,,,6, -1833,Kasa@CR_REFLECTSHIELD,attack,252,1,10000,0,300000,yes,self,always,0,,,,,,6, -1833,Kasa@WZ_FIREPILLAR,idle,80,5,10000,500,30000,no,around2,always,0,,,,,,, -1833,Kasa@NPC_FIREBREATH,chase,654,10,2000,1500,15000,no,target,always,0,,,,,,, -1833,Kasa@NPC_FIREBREATH,attack,654,10,2000,1500,15000,no,target,always,0,,,,,,, -1833,Kasa@MG_FIREBALL,idle,17,20,10000,500,10000,no,target,always,0,,,,,,, -1833,Kasa@MG_FIREBALL,chase,17,20,10000,500,10000,no,target,always,0,,,,,,, -1833,Kasa@MG_FIREBALL,attack,17,20,5000,500,10000,no,target,always,0,,,,,,, -1833,Kasa@WZ_SIGHTRASHER,attack,81,20,1000,0,20000,yes,self,always,0,,,,,,, -1833,Kasa@LK_SPIRALPIERCE,attack,397,1,1500,1000,10000,no,target,always,0,,,,,,, -1833,Kasa@WZ_METEOR,chase,83,1,5000,1000,10000,no,target,always,0,,,,,,, -1833,Kasa@WZ_METEOR,attack,83,1,5000,1000,10000,no,target,always,0,,,,,,, -1833,Kasa@HW_GANBANTEIN,attack,483,5,5000,500,5000,no,target,myhpltmaxrate,20,,,,,,, -1834,Salamander@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1834,Salamander@MG_FIREBALL,idle,17,5,10000,0,5000,yes,target,always,0,,,,,,, -1834,Salamander@MG_FIREBALL,chase,17,5,10000,0,5000,yes,target,always,0,,,,,,, -1834,Salamander@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,0,,,,,,, -1834,Salamander@NPC_FIREATTACK,attack,186,5,2000,1000,200000,no,target,always,0,,,,,,, -1834,Salamander@NPC_BLEEDING,attack,660,3,500,500,10000,no,target,always,0,,,,,,, -1834,Salamander@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,0,,,,,,, -1834,Salamander@SM_MAGNUM,attack,7,7,1000,0,10000,yes,self,attackpcge,2,,,,,,, -1834,Salamander@KN_TWOHANDQUICKEN,attack,60,20,2000,0,300000,yes,self,myhpltmaxrate,40,,,,,,, -1834,Salamander@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,, -1834,Salamander@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,myhpltmaxrate,20,,,,,,, -1835,Kasa@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1835,Kasa@CR_REFLECTSHIELD,idle,252,1,10000,0,300000,yes,self,always,0,,,,,,6, -1835,Kasa@CR_REFLECTSHIELD,chase,252,1,10000,0,300000,yes,self,always,0,,,,,,6, -1835,Kasa@CR_REFLECTSHIELD,attack,252,1,10000,0,300000,yes,self,always,0,,,,,,6, -1835,Kasa@WZ_FIREPILLAR,idle,80,5,10000,500,30000,no,target,always,0,,,,,,, -1835,Kasa@NPC_FIREBREATH,chase,654,10,2000,3000,200000,no,target,always,0,,,,,,, -1835,Kasa@NPC_FIREBREATH,attack,654,10,2000,3000,200000,no,target,always,0,,,,,,, -1835,Kasa@MG_FIREBALL,idle,17,10,10000,500,10000,no,target,always,0,,,,,,, -1835,Kasa@MG_FIREBALL,chase,17,10,10000,500,10000,no,target,always,0,,,,,,, -1835,Kasa@MG_FIREBALL,attack,17,10,5000,500,10000,no,target,always,0,,,,,,, -1835,Kasa@WZ_SIGHTRASHER,attack,81,10,1000,0,20000,yes,self,always,0,,,,,,, -1835,Kasa@LK_SPIRALPIERCE,attack,397,1,1500,1000,10000,no,target,always,0,,,,,,, -1835,Kasa@WZ_METEOR,chase,83,1,5000,1000,10000,no,target,always,0,,,,,,, -1835,Kasa@WZ_METEOR,attack,83,1,5000,1000,10000,no,target,always,0,,,,,,, -1836,Magmaring@NPC_FIREATTACK,attack,186,2,500,1000,5000,no,target,always,0,,,,,,7, -1836,Magmaring@MG_FIREBOLT,attack,19,2,500,1000,5000,no,target,always,0,,,,,,, -1836,Magmaring@SM_BASH,attack,5,4,500,0,5000,yes,target,always,0,,,,,,, -1836,Magmaring@MG_FIREBALL,chase,17,2,500,0,5000,yes,target,always,0,,,,,,, -1836,Magmaring@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,0,,,,,,6, -1837,Imp@KN_BRANDISHSPEAR,attack,57,8,1000,1000,5000,no,target,always,0,,,,,,, -1837,Imp@MG_FIREWALL,chase,18,10,3000,1000,10000,no,target,always,0,,,,,,, -1837,Imp@MG_FIREWALL,attack,18,10,3000,1000,10000,no,target,always,0,,,,,,, -1837,Imp@MG_FIREBOLT,attack,19,10,3000,1000,10000,no,target,always,0,,,,,,, -1837,Imp@MG_FIREBALL,attack,17,10,3000,500,10000,no,target,always,0,,,,,,, -1837,Imp@MG_FIREBALL,chase,17,10,3000,500,10000,no,target,always,0,,,,,,, -1837,Imp@NPC_FIREATTACK,attack,186,5,1000,0,5000,yes,target,always,0,,,,,,, -1837,Imp@NPC_PULSESTRIKE,attack,661,3,1000,1000,5000,no,self,always,0,,,,,,, -1837,Imp@MG_SIGHT,idle,10,1,500,0,5000,yes,self,always,0,,,,,,, -1837,Imp@WZ_SIGHTRASHER,attack,81,20,3000,0,10000,yes,self,always,0,,,,,,, -1837,Imp@RG_STRIPARMOR,attack,217,1,2000,0,5000,yes,target,always,0,,,,,,29, -1838,Knocker@HT_LANDMINE,idle,116,2,4000,1000,18000,yes,around2,always,0,,,,,,5, -1838,Knocker@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,0,,,,,,, -1838,Knocker@TF_SPRINKLESAND,attack,149,1,1000,0,5000,yes,target,always,0,,,,,,6, -1838,Knocker@TF_THROWSTONE,chase,152,1,2000,0,10000,yes,target,always,0,,,,,,29, -1838,Knocker@TF_THROWSTONE,attack,152,1,1000,0,10000,yes,target,always,0,,,,,,29, -1839,Byorgue@NPC_SUMMONSLAVE,idle,196,2,10000,1000,60000,no,self,slavele,1,1829,1830,,,,, -1839,Byorgue@NPC_SUMMONSLAVE,chase,196,2,10000,1000,60000,no,self,slavele,1,1829,1830,,,,, -1839,Byorgue@NPC_SUMMONSLAVE,attack,196,2,10000,1000,60000,no,self,slavele,1,1829,1830,,,,, -1839,Byorgue@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,, -1839,Byorgue@SM_BASH,attack,5,5,500,0,5000,yes,target,always,0,,,,,,, -1839,Byorgue@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1839,Byorgue@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1839,Byorgue@AS_GRIMTOOTH,idle,137,5,10000,0,5000,yes,target,always,0,,,,,,6, -1839,Byorgue@AS_GRIMTOOTH,chase,137,5,10000,0,5000,yes,target,skillused,18,,,,,,6, -1839,Byorgue@ASC_BREAKER,chase,379,3,2000,0,5000,yes,target,always,0,,,,,,, -1839,Byorgue@ASC_METEORASSAULT,attack,406,2,500,0,5000,yes,self,always,0,,,,,,, -1839,Byorgue@AS_SONICBLOW,attack,136,5,1000,0,5000,yes,target,always,0,,,,,,6, -1839,Byorgue@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, -1839,Byorgue@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,, -1839,Byorgue@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,, - -1840,Golden Savage@AL_INCAGI,chase,29,1,500,700,60000,no,self,always,0,,,,,,6, -1840,Golden Savage@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1840,Golden Savage@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6, -1840,Golden Savage@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1840,Golden Savage@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6, -1840,Golden Savage@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -1840,Golden Savage@ST_FULLSTRIP,attack,476,5,100,1500,10000,yes,target,always,0,,,,,,, -1840,Golden Savage@KN_TWOHANDQUICKEN,attack,60,5,500,0,30000,yes,self,myhpltmaxrate,50,,,,,,6, -1840,Golden Savage@WZ_EARTHSPIKE,attack,90,3,500,1500,5000,no,target,always,0,,,,,,, -1840,Golden Savage@WZ_HEAVENDRIVE,attack,91,3,500,1500,5000,no,target,always,0,,,,,,, -1840,Golden Savage@WZ_QUAGMIRE,attack,92,2,500,0,5000,yes,target,always,0,,,,,,, -1840,Golden Savage@WZ_QUAGMIRE,chase,92,2,2000,0,5000,yes,target,always,0,,,,,,, -1840,Golden Savage@NPC_PULSESTRIKE,attack,661,1,500,0,10000,yes,self,always,0,,,,,,32, - -// Cursed Abbey (11.3) -1864,Zombie Slaughter@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,, -1864,Zombie Slaughter@NPC_POISON,attack,176,5,500,800,5000,no,target,always,0,,,,,,, -1864,Zombie Slaughter@AS_SONICBLOW,attack,136,5,1000,800,5000,no,target,always,0,,,,,,, -1864,Zombie Slaughter@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,, -1865,Ragged Zombie@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,, -1865,Ragged Zombie@AC_DOUBLE,attack,46,5,500,0,5000,yes,target,always,0,,,,,,, -1865,Ragged Zombie@NPC_MAGICALATTACK,attack,192,1,500,800,5000,no,target,always,0,,,,,,, -1865,Ragged Zombie@AC_SHOWER,attack,47,3,500,0,5000,yes,target,always,0,,,,,,, -1866,Hell Poodle@AL_HEAL,idle,28,1,10000,0,5000,yes,self,always,0,,,,,,, -1866,Hell Poodle@AS_SONICBLOW,attack,136,3,500,500,5000,no,target,always,0,,,,,,36, -1866,Hell Poodle@NPC_RUN,attack,354,1,10000,0,0,yes,self,myhpltmaxrate,30,,,,,,26, -1866,Hell Poodle@NPC_RUN,chase,354,1,10000,0,0,yes,self,myhpltmaxrate,30,,,,,,26, -1867,Banshee@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,6, -1867,Banshee@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,0,,,,,,, -1867,Banshee@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,, -1867,Banshee@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,0,,,,,,, -1867,Banshee@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,0,,,,,,, -1867,Banshee@NPC_VAMPIRE_GIFT,attack,679,1,500,0,5000,yes,self,always,0,,,,,,, -1867,Banshee@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,0,,,,,,21, -1867,Banshee@NPC_EVILLAND,attack,670,1,500,0,5000,yes,target,always,0,,,,,,, -1867,Banshee@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,0,7,0x81,,,,, -1867,Banshee@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,,0x3095,,,,, -1868,Banshee@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,6, -1868,Banshee@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,0,,,,,,, -1868,Banshee@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,, -1868,Banshee@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,0,,,,,,, -1868,Banshee@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,0,,,,,,, -1868,Banshee@NPC_VAMPIRE_GIFT,attack,679,1,500,0,5000,yes,self,always,0,,,,,,, -1868,Banshee@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,0,,,,,,21, -1868,Banshee@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,0,7,0x81,,,,, -1868,Banshee@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,,0x3095,,,,, -1869,Flame Skull@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2, -1869,Flame Skull@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,29,,,,,, -1869,Flame Skull@MG_FIREBALL,chase,17,5,1500,500,5000,no,target,attackpcge,2,,,,,,, -1869,Flame Skull@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,, -1870,Necromancer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1870,Necromancer@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1870,Necromancer@NPC_STONESKIN,idle,675,3,10000,0,30000,yes,self,always,0,,,,,,6, -1870,Necromancer@NPC_STONESKIN,chase,675,3,10000,0,30000,yes,self,always,0,,,,,,6, -1870,Necromancer@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,always,0,,,,,,6, -1870,Necromancer@CR_REFLECTSHIELD,idle,252,10,10000,0,300000,yes,self,always,0,,,,,,6, -1870,Necromancer@CR_REFLECTSHIELD,chase,252,10,10000,0,300000,yes,self,always,0,,,,,,6, -1870,Necromancer@CR_REFLECTSHIELD,attack,252,10,10000,0,300000,yes,self,always,0,,,,,,6, -1870,Necromancer@NPC_SUMMONSLAVE,idle,196,2,10000,0,300000,yes,self,slavele,0,1864,,,,,, -1870,Necromancer@NPC_SUMMONSLAVE,chase,196,2,10000,0,300000,yes,self,slavele,0,1864,,,,,, -1870,Necromancer@NPC_SUMMONSLAVE,attack,196,2,10000,0,300000,yes,self,slavele,0,1864,,,,,, -1870,Necromancer@NPC_CALLSLAVE,attack,352,1,10000,0,300000,yes,self,always,0,,,,,,, -1870,Necromancer@NPC_CALLSLAVE,idle,352,1,10000,0,300000,yes,self,always,0,,,,,,, -1870,Necromancer@MG_FIREBALL,chase,17,5,2000,300,5000,no,target,always,0,,,,,,, -1870,Necromancer@MG_THUNDERSTORM,attack,21,5,3000,1000,10000,no,target,always,0,,,,,,, -1870,Necromancer@MG_THUNDERSTORM,chase,21,5,3000,1000,10000,no,target,always,0,,,,,,, -1870,Necromancer@WZ_QUAGMIRE,attack,92,5,500,500,5000,no,target,always,0,,,,,,11, -1870,Necromancer@WZ_QUAGMIRE,chase,92,5,500,200,5000,no,target,always,0,,,,,,11, -1870,Necromancer@NPC_WIDECURSE,chase,677,1,500,300,30000,no,self,always,0,,,,,,36, -1870,Necromancer@NPC_WIDECURSE,attack,677,1,500,800,30000,no,self,always,0,,,,,,36, -1870,Necromancer@NPC_SLOWCAST,chase,672,1,2000,300,30000,no,self,always,0,,,,,,36, -1870,Necromancer@NPC_SLOWCAST,attack,672,1,2000,800,30000,no,self,always,0,,,,,,36, -1870,Necromancer@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,0,,,,,,, -1870,Necromancer@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,0,,,,,,, -1870,Necromancer@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,0,,,,,,, -1870,Necromancer@NPC_DARKSTRIKE,chase,340,5,2000,0,5000,yes,target,always,0,,,,,,, -1870,Necromancer@NPC_DARKSTRIKE,attack,340,5,2000,0,5000,yes,target,always,0,,,,,,, -1870,Necromancer@NPC_CHANGEUNDEAD,attack,348,1,500,500,6000000,no,target,always,0,,,,,,9, -1870,Necromancer@NPC_DARKNESSBREATH,attack,658,1,500,0,5000,yes,target,always,0,,,,,,, -1870,Necromancer@NPC_DRAGONFEAR,attack,659,2,500,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1870,Necromancer@WZ_METEOR,chase,83,3,3000,500,10000,no,target,skillused,18,,,,,,, -1870,Necromancer@WZ_METEOR,chase,83,3,1000,500,10000,no,target,always,0,,,,,,, -1871,Fallen Bishop@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1871,Fallen Bishop@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1871,Fallen Bishop@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,, -1871,Fallen Bishop@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,, -1871,Fallen Bishop@NPC_SUMMONSLAVE,attack,196,4,10000,700,10000,no,self,slavele,3,1868,,,,,, -1871,Fallen Bishop@NPC_SUMMONSLAVE,idle,196,4,10000,700,10000,no,self,slavele,3,1868,,,,,, -1871,Fallen Bishop@NPC_WIDECURSE,attack,677,5,2000,800,5000,no,self,always,0,,,,,,, -1871,Fallen Bishop@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,, -1871,Fallen Bishop@NPC_DARKSTRIKE,chase,340,10,2000,0,5000,yes,target,always,0,,,,,,, -1871,Fallen Bishop@NPC_DARKSTRIKE,attack,340,10,2000,0,5000,yes,target,always,0,,,,,,, -1871,Fallen Bishop@NPC_DARKCROSS,attack,338,10,1000,0,5000,yes,target,always,0,,,,,,, -1871,Fallen Bishop@CR_HOLYCROSS,attack,253,10,1000,0,5000,yes,target,always,0,,,,,,, -1871,Fallen Bishop@NPC_GRANDDARKNESS,chase,339,10,500,1300,5000,no,self,always,0,,,,,,, -1871,Fallen Bishop@NPC_GRANDDARKNESS,attack,339,10,500,1300,5000,no,self,always,0,,,,,,, -1871,Fallen Bishop@CR_GRANDCROSS,chase,254,10,500,1000,5000,no,self,always,0,,,,,,, -1871,Fallen Bishop@CR_GRANDCROSS,attack,254,10,500,1000,5000,no,self,always,0,,,,,,, -1871,Fallen Bishop@NPC_VAMPIRE_GIFT,attack,679,2,500,0,5000,yes,self,always,0,,,,,,, -1871,Fallen Bishop@NPC_SLOWCAST,chase,672,5,2000,300,30000,no,self,always,0,,,,,,36, -1871,Fallen Bishop@NPC_SLOWCAST,attack,672,5,2000,800,30000,no,self,always,0,,,,,,36, -1871,Fallen Bishop@NPC_EVILLAND,attack,670,10,10000,1000,600000,no,target,myhpltmaxrate,44,,,,,,, -1871,Fallen Bishop@NPC_EVILLAND,attack,670,7,500,500,5000,no,target,myhpltmaxrate,80,,,,,,, -1871,Fallen Bishop@NPC_MAGICMIRROR,attack,671,1,10000,0,60000,yes,self,always,0,,,,,,, -1871,Fallen Bishop@NPC_HELLJUDGEMENT,chase,662,4,10000,800,20000,no,self,always,0,,,,,,36, -1871,Fallen Bishop@NPC_HELLJUDGEMENT,attack,662,4,10000,800,20000,no,self,always,0,,,,,,36, -1871,Fallen Bishop@NPC_WIDESILENCE,chase,663,5,5000,0,30000,yes,self,always,0,,,,,,, -1871,Fallen Bishop@NPC_WIDESILENCE,attack,663,5,5000,0,30000,yes,self,always,0,,,,,,, -1871,Fallen Bishop@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,, -1871,Fallen Bishop@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -1871,Fallen Bishop@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -1871,Fallen Bishop@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,0,,,,,,29, -1871,Fallen Bishop@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,0,,,,,,29, -1871,Fallen Bishop@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, -1871,Fallen Bishop@NPC_DARKNESSATTACK,attack,190,10,1000,0,5000,yes,target,always,0,,,,,,, -1871,Fallen Bishop@NPC_DARKNESSBREATH,attack,658,3,2000,0,5000,yes,target,always,0,,,,,,, -1872,Hell Fly@NPC_CRITICALWOUND,attack,673,5,10,0,5000,yes,target,always,0,,,,,,, -1872,Hell Fly@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2, -1872,Hell Fly@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6, -1872,Hell Fly@NPC_WINDATTACK,attack,187,4,2000,0,5000,yes,target,always,0,,,,,,, -1872,Hell Fly@NPC_MENTALBREAKER,attack,159,1,200,0,5000,no,target,always,0,,,,,,, -1873,Beelzebub@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1873,Beelzebub@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1873,Beelzebub@AL_HEAL,idle,28,9,10000,0,2000,yes,self,myhpltmaxrate,99,,,,,,, -1873,Beelzebub@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,0,,,,,,, -1873,Beelzebub@NPC_CALLSLAVE,chase,352,1,10000,0,15000,yes,self,always,0,,,,,,, -1873,Beelzebub@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,0,,,,,,, -1873,Beelzebub@NPC_SUMMONSLAVE,attack,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,, -1873,Beelzebub@NPC_SUMMONSLAVE,chase,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,, -1873,Beelzebub@NPC_SUMMONSLAVE,idle,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,, -1873,Beelzebub@NPC_METAMORPHOSIS,chase,193,1,10000,5000,5000,no,self,myhpltmaxrate,50,1874,,,,,, -1873,Beelzebub@NPC_METAMORPHOSIS,attack,193,1,10000,5000,5000,no,self,myhpltmaxrate,50,1874,,,,,, -1873,Beelzebub@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,yes,target,always,0,,,,,,, -1873,Beelzebub@LK_SPIRALPIERCE,attack,397,5,2000,500,5000,yes,target,always,0,,,,,,, -1873,Beelzebub@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,0,,,,,,, -1873,Beelzebub@NPC_PULSESTRIKE,attack,661,5,2000,500,5000,no,self,always,0,,,,,,7, -1873,Beelzebub@NPC_WIDESLEEP,attack,668,5,2000,500,5000,no,self,always,0,,,,,,2, -1873,Beelzebub@NPC_WIDESILENCE,attack,663,5,2000,500,5000,no,self,always,0,,,,,,9, -1873,Beelzebub@NPC_HELLJUDGEMENT,attack,662,5,10000,700,15000,no,self,always,0,,,,,,, -1873,Beelzebub@NPC_HELLJUDGEMENT,chase,662,5,10000,700,15000,no,self,always,0,,,,,,, -1873,Beelzebub@NPC_EXPULSION,attack,674,1,100,1000,30000,no,target,always,0,,,,,,, -1873,Beelzebub@NPC_VAMPIRE_GIFT,attack,679,10,10000,1000,10000,no,self,myhpltmaxrate,70,,,,,,47, -1873,Beelzebub@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,60,,,,,,, -1873,Beelzebub@NPC_AGIUP,chase,350,5,10000,0,30000,yes,self,myhpltmaxrate,60,,,,,,, -1874,Beelzebub@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1874,Beelzebub@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1874,Beelzebub@NPC_RUN,attack,354,1,10000,0,0,yes,self,myhpltmaxrate,1,,,,,,26, -1874,Beelzebub@NPC_RUN,chase,354,1,10000,0,0,yes,self,myhpltmaxrate,1,,,,,,26, -1874,Beelzebub@AL_HEAL,idle,28,9,10000,0,2000,yes,self,myhpltmaxrate,99,,,,,,, -1874,Beelzebub@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,0,,,,,,, -1874,Beelzebub@NPC_CALLSLAVE,chase,352,1,10000,0,15000,yes,self,always,0,,,,,,, -1874,Beelzebub@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,0,,,,,,, -1874,Beelzebub@NPC_SUMMONSLAVE,attack,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,, -1874,Beelzebub@NPC_SUMMONSLAVE,chase,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,, -1874,Beelzebub@NPC_SUMMONSLAVE,idle,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,, -1874,Beelzebub@NPC_STONESKIN,chase,675,4,10000,1000,30000,no,self,myhpltmaxrate,3,,,,,,, -1874,Beelzebub@NPC_STONESKIN,attack,675,4,10000,1000,30000,no,self,myhpltmaxrate,3,,,,,,, -1874,Beelzebub@NPC_EVILLAND,attack,670,10,10000,0,15000,yes,self,myhpltmaxrate,50,,,,,,, -1874,Beelzebub@SA_LANDPROTECTOR,attack,288,5,10000,0,30000,yes,target,always,0,,,,,,, -1874,Beelzebub@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,0,,,,,,, -1874,Beelzebub@NPC_SHIELDBRAKE,attack,346,10,2000,0,30000,yes,target,always,0,,,,,,, -1874,Beelzebub@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,0,,,,,,, -1874,Beelzebub@NPC_MAGICMIRROR,attack,671,1,10000,0,30000,yes,self,always,0,,,,,,, -1874,Beelzebub@NPC_EXPULSION,attack,674,1,50,1000,30000,no,target,always,0,,,,,,, -1874,Beelzebub@NPC_WIDESTONE,attack,666,5,10000,500,15000,no,self,myhpltmaxrate,80,,,,,,, -1874,Beelzebub@NPC_WIDESTONE,chase,666,5,10000,500,15000,no,self,myhpltmaxrate,80,,,,,,, -1874,Beelzebub@LK_SPIRALPIERCE,attack,397,1,2000,500,5000,no,target,always,0,,,,,,, -1874,Beelzebub@NPC_PULSESTRIKE,attack,661,5,10000,500,5000,no,self,always,0,,,,,,7, -1874,Beelzebub@NPC_HELLJUDGEMENT,chase,662,2,2000,500,5000,no,self,always,0,,,,,,, -1874,Beelzebub@NPC_HELLJUDGEMENT,attack,662,2,2000,500,5000,no,self,always,0,,,,,,, -1874,Beelzebub@NPC_ACIDBREATH,attack,657,1,2000,1000,5000,no,target,always,0,,,,,,, -1874,Beelzebub@NPC_ACIDBREATH,chase,657,1,2000,1000,5000,no,target,always,0,,,,,,, -1874,Beelzebub@NPC_VAMPIRE_GIFT,attack,679,1,1000,500,5000,no,self,myhpltmaxrate,50,,,,,,47, -1874,Beelzebub@NPC_WIDESOULDRAIN,attack,680,7,1000,500,5000,no,self,myhpltmaxrate,50,,,,,,42, -//1875,Tristan@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,, - -// Moscovia (12.1) -1880,Wood Goblin@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,, -1880,Wood Goblin@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19, -1880,Wood Goblin@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0, -1880,Wood Goblin@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1880,Wood Goblin@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,0,,,,,,, -1881,Les@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,, -1881,Les@NPC_COMBOATTACK,attack,171,2,3000,700,5000,no,target,always,0,,,,,,, -1881,Les@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,0,,,,,,32, -1881,Les@NPC_POISON,attack,176,2,1000,0,5000,yes,target,always,0,,,,,,, -1882,Baba Yaga@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1882,Baba Yaga@WZ_WATERBALL,chase,86,1,5000,1000,5000,no,target,always,0,,,,,,, -1882,Baba Yaga@NPC_COMBOATTACK,attack,171,1,2000,0,5000,yes,target,always,0,,,,,,, -1882,Baba Yaga@WZ_WATERBALL,attack,86,2,2000,3000,5000,yes,target,always,0,,,,,,19, -1883,Uzhas@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,,,,,, -1883,Uzhas@NPC_MAGICALATTACK,chase,192,1,2000,800,5000,no,target,always,0,,,,,,, -1883,Uzhas@NPC_POISON,attack,176,2,2000,800,5000,yes,target,always,0,,,,,,, -1883,Uzhas@WZ_WATERBALL,attack,86,3,2000,3000,5000,yes,target,always,0,,,,,,19, -1883,Uzhas@NPC_CURSEATTACK,attack,181,2,1000,800,5000,no,target,always,0,,,,,,29, -1884,Mavka@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1884,Mavka@AL_HEAL,idle,28,5,10000,2000,5000,yes,friend,friendhpltmaxrate,50,,,,,,19, -1884,Mavka@WZ_EARTHSPIKE,chase,90,2,5000,0,10000,yes,target,always,0,,,,,,, -1884,Mavka@NPC_GROUNDATTACK,attack,185,2,3000,0,5000,yes,target,always,0,,,,,,, -1884,Mavka@NPC_SILENCEATTACK,attack,178,2,2000,2000,10000,yes,target,always,0,,,,,,36, -1885,Gopinich@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1885,Gopinich@NPC_SUMMONSLAVE,attack,196,5,10000,1000,30000,no,self,slavele,1,1886,,,,,, -1885,Gopinich@NPC_SUMMONSLAVE,chase,196,5,5000,1000,30000,no,self,slavele,0,1886,,,,,, -1885,Gopinich@NPC_SUMMONSLAVE,idle,196,5,10000,1000,30000,no,self,slavele,0,1886,,,,,, -1885,Gopinich@WZ_QUAGMIRE,chase,92,5,5000,200,5000,no,target,always,0,,,,,,, -1885,Gopinich@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,0,,,,,,, -1885,Gopinich@NPC_CALLSLAVE,chase,352,1,5000,0,15000,yes,self,always,0,,,,,,, -1885,Gopinich@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,0,,,,,,, -1885,Gopinich@WZ_METEOR,attack,83,11,5000,1500,5000,no,target,myhpltmaxrate,50,,,,,,6, -1885,Gopinich@MG_FIREBALL,chase,17,9,10000,0,5000,yes,target,always,0,,,,,,, -1885,Gopinich@MG_FIREBALL,attack,17,20,5000,0,5000,yes,target,always,0,,,,,,, -1885,Gopinich@NPC_AGIUP,attack,350,5,3000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1885,Gopinich@KN_TWOHANDQUICKEN,attack,60,20,5000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1885,Gopinich@NPC_POWERUP,attack,349,5,6000,0,5000,yes,self,myhpltmaxrate,30,,,,,,6, -1885,Gopinich@WZ_HEAVENDRIVE,chase,91,5,5000,0,5000,yes,target,always,0,,,,,,, -1885,Gopinich@SM_MAGNUM,attack,7,20,5000,0,5000,yes,self,always,0,,,,,,, -1885,Gopinich@NPC_SILENCEATTACK,attack,178,5,1000,700,5000,no,target,always,0,,,,,,, -1885,Gopinich@NPC_MENTALBREAKER,chase,159,5,500,800,25000,no,target,always,0,,,,,,, -1885,Gopinich@WZ_HEAVENDRIVE,attack,91,5,5000,500,25000,no,target,always,0,,,,,,, -1885,Gopinich@NPC_SILENCEATTACK,chase,178,5,5000,700,25000,no,target,always,0,,,,,,, -1885,Gopinich@WZ_QUAGMIRE,attack,92,5,5000,700,5000,no,target,always,0,,,,,,, -1886,Mavka@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -1886,Mavka@AL_HEAL,idle,28,9,10000,1000,5000,yes,friend,friendhpltmaxrate,50,,,,,,19, -1886,Mavka@WZ_EARTHSPIKE,chase,90,4,5000,0,10000,yes,target,always,0,,,,,,, -1886,Mavka@NPC_GROUNDATTACK,attack,185,4,3000,0,5000,yes,target,always,0,,,,,,, -1886,Mavka@NPC_SILENCEATTACK,attack,178,4,2000,2000,10000,yes,target,always,0,,,,,,36, -1887,Freezer@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,0,,,,,,, -1887,Freezer@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,0,,,,,,, -1887,Freezer@MG_FROSTDIVER,attack,15,9,500,1000,5000,yes,target,always,0,,,,,,, -1887,Freezer@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,20,,,,,, -1887,Freezer@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6, -1888,Garm Baby@MG_FROSTDIVER,chase,15,10,2000,0,5000,yes,target,always,0,,,,,,6, -1888,Garm Baby@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6, -1889,Marozka's Guard@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,, -1889,Marozka's Guard@NPC_WATERATTACK,attack,184,5,2000,0,5000,no,target,always,0,,,,,,6, -1889,Marozka's Guard@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,skillused,18,,,,,,6, -1890,The Immortal Koshei@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1890,The Immortal Koshei@WZ_QUAGMIRE,chase,92,1,5000,200,5000,no,target,always,0,,,,,,, -1890,The Immortal Koshei@MG_FIREBALL,chase,17,9,10000,0,5000,yes,target,always,0,,,,,,, -1890,The Immortal Koshei@MG_FIREBALL,attack,17,20,5000,0,5000,yes,target,always,0,,,,,,, -1890,The Immortal Koshei@WZ_HEAVENDRIVE,chase,91,5,5000,0,5000,yes,target,always,0,,,,,,, -1890,The Immortal Koshei@SM_MAGNUM,attack,7,9,5000,0,5000,yes,self,always,0,,,,,,, -1890,The Immortal Koshei@NPC_SILENCEATTACK,attack,178,5,1000,700,5000,no,target,always,0,,,,,,, -1890,The Immortal Koshei@WZ_HEAVENDRIVE,attack,91,5,5000,500,25000,no,target,always,0,,,,,,, -1890,The Immortal Koshei@NPC_SILENCEATTACK,chase,178,5,5000,700,25000,no,target,always,0,,,,,,, -1890,The Immortal Koshei@WZ_QUAGMIRE,attack,92,1,5000,700,5000,no,target,always,0,,,,,,, -1891,Valkyrie@AL_HEAL,idle,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1891,Valkyrie@AL_HEAL,attack,28,11,10000,500,10000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1891,Valkyrie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1891,Valkyrie@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,, -1891,Valkyrie@NPC_HOLYATTACK,attack,189,10,2000,500,5000,no,target,always,0,,,,,,, -1891,Valkyrie@KN_BRANDISHSPEAR,attack,57,20,1000,0,5000,yes,target,always,0,,,,,,, -1891,Valkyrie@NPC_ARMORBRAKE,attack,344,10,500,0,5000,yes,target,always,0,,,,,,, -1891,Valkyrie@WZ_JUPITEL,attack,84,28,100,2000,5000,yes,target,always,0,,,,,,, - -1894,Pouring@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1894,Pouring@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1894,Pouring@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1894,Pouring@WZ_STORMGUST,chase,89,10,2000,0,5000,no,target,always,0,,,,,,, -1894,Pouring@WZ_STORMGUST,attack,89,10,2000,0,5000,no,target,always,0,,,,,,, -1894,Pouring@WZ_WATERBALL,attack,86,10,10000,500,5000,no,target,always,0,,,,,,, -1894,Pouring@WZ_WATERBALL,chase,86,10,10000,500,5000,no,target,always,0,,,,,,, - -1904,Bomb Poring@NPC_SELFDESTRUCTION,any,173,1,10000,3000,0,no,self,always,0,,,,,,, - -// Satan Morroc (12.1) -//5% HP - Dragon Fear -1916,Satan Morroc@NPC_DRAGONFEAR,chase,659,10,10000,0,600000,no,self,myhpltmaxrate,5,,,,,,,17 -1916,Satan Morroc@NPC_DRAGONFEAR,attack,659,10,10000,0,600000,no,self,myhpltmaxrate,5,,,,,,,17 -//10% HP - Talk -1916,Satan Morroc@NPC_TALK,chase,682,10,10000,0,600000,no,self,myhpinrate,6,10,,,,,,16 -1916,Satan Morroc@NPC_TALK,attack,682,10,10000,0,600000,no,self,myhpinrate,6,10,,,,,,16 -//30% HP - Earthquake Combo -1916,Satan Morroc@NPC_WIDEHELLDIGNITY,chase,684,1,10000,2000,180000,no,self,myhpinrate,11,30,,,,,,6 -1916,Satan Morroc@NPC_WIDEHELLDIGNITY,attack,684,1,10000,2000,180000,no,self,myhpinrate,11,30,,,,,,6 -1916,Satan Morroc@NPC_WIDESTUN,chase,678,5,10000,1300,180000,no,self,afterskill,684,,,,,,, -1916,Satan Morroc@NPC_WIDESTUN,attack,678,5,10000,1300,180000,no,self,afterskill,684,,,,,,, -1916,Satan Morroc@NPC_EARTHQUAKE,chase,653,10,10000,2000,180000,no,self,afterskill,678,,,,,,, -1916,Satan Morroc@NPC_EARTHQUAKE,attack,653,10,10000,2000,180000,no,self,afterskill,678,,,,,,, -//40% HP - Mixed Combo -1916,Satan Morroc@NPC_PULSESTRIKE,chase,661,5,10000,800,60000,no,self,myhpinrate,31,40,,,,,,14 -1916,Satan Morroc@NPC_PULSESTRIKE,attack,661,5,10000,800,60000,no,self,myhpinrate,31,40,,,,,,14 -1916,Satan Morroc@NPC_WIDESTONE,chase,666,5,10000,0,60000,no,self,afterskill,661,,,,,,, -1916,Satan Morroc@NPC_WIDESTONE,attack,666,5,10000,0,60000,no,self,afterskill,661,,,,,,, -1916,Satan Morroc@WZ_METEOR,chase,83,5,10000,800,60000,no,target,afterskill,666,,,,,,, -1916,Satan Morroc@WZ_METEOR,attack,83,5,10000,800,60000,no,target,afterskill,666,,,,,,, -//50% HP - Vampire Combo -1916,Satan Morroc@NPC_VAMPIRE_GIFT,chase,679,9,10000,1000,50000,no,self,myhpinrate,41,50,,,,,,15 -1916,Satan Morroc@NPC_VAMPIRE_GIFT,attack,679,9,10000,1000,50000,no,self,myhpinrate,41,50,,,,,,15 -1916,Satan Morroc@NPC_WIDESOULDRAIN,chase,680,10,10000,1000,50000,no,self,afterskill,679,,,,,,, -1916,Satan Morroc@NPC_WIDESOULDRAIN,attack,680,10,10000,1000,50000,no,self,afterskill,679,,,,,,, -1916,Satan Morroc@NPC_EVILLAND,chase,670,10,10000,1000,50000,no,target,afterskill,680,,,,,,, -1916,Satan Morroc@NPC_EVILLAND,attack,670,10,10000,1000,50000,no,target,afterskill,680,,,,,,, -//60% HP - Hell Combo -1916,Satan Morroc@NPC_WIDESLEEP,chase,668,5,10000,700,35000,no,self,myhpinrate,51,60,,,,,,3 -1916,Satan Morroc@NPC_WIDESLEEP,attack,668,5,10000,700,35000,no,self,myhpinrate,51,60,,,,,,3 -1916,Satan Morroc@NPC_HELLPOWER,chase,683,1,10000,800,35000,no,target,afterskill,668,,,,,,, -1916,Satan Morroc@NPC_HELLPOWER,attack,683,1,10000,800,35000,no,target,afterskill,668,,,,,,, -1916,Satan Morroc@NPC_HELLJUDGEMENT,chase,662,5,10000,800,35000,no,self,afterskill,683,,,,,,, -1916,Satan Morroc@NPC_HELLJUDGEMENT,attack,662,5,10000,800,35000,no,self,afterskill,683,,,,,,, -//80% HP - Magic Combo -1916,Satan Morroc@MG_STONECURSE,chase,16,10,10000,1000,20000,no,target,myhpinrate,61,80,,,,,,2 -1916,Satan Morroc@MG_STONECURSE,attack,16,10,10000,1000,20000,no,target,myhpinrate,61,80,,,,,,2 -1916,Satan Morroc@MG_FIREBOLT,chase,19,10,10000,300,20000,no,target,afterskill,16,,,,,,, -1916,Satan Morroc@MG_FIREBOLT,attack,19,10,10000,300,20000,no,target,afterskill,16,,,,,,, -1916,Satan Morroc@MG_FROSTDIVER,chase,15,10,10000,1000,20000,no,target,afterskill,19,,,,,,, -1916,Satan Morroc@MG_FROSTDIVER,attack,15,10,10000,1000,20000,no,target,afterskill,19,,,,,,, -1916,Satan Morroc@WZ_JUPITEL,chase,84,28,10000,1000,20000,no,target,afterskill,15,,,,,,, -1916,Satan Morroc@WZ_JUPITEL,attack,84,28,10000,1000,20000,no,target,afterskill,15,,,,,,, -1916,Satan Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1916,Satan Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1916,Satan Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,, -1916,Satan Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,, -1916,Satan Morroc@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1916,Satan Morroc@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1916,Satan Morroc@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1916,Satan Morroc@NPC_TALK,chase,682,1,10000,0,600000,yes,self,always,0,,,,,,,1 -1916,Satan Morroc@NPC_SUMMONSLAVE,attack,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4 -1916,Satan Morroc@NPC_SUMMONSLAVE,chase,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4 -1916,Satan Morroc@NPC_SUMMONSLAVE,idle,196,4,10000,0,30000,yes,self,onspawn,0,1922,1923,1924,1925,,, -1916,Satan Morroc@NPC_SUMMONSLAVE,idle,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,, -1916,Satan Morroc@SA_LANDPROTECTOR,attack,288,1,10000,0,15000,yes,target,always,0,,,,,,, -1916,Satan Morroc@NPC_SHIELDBRAKE,attack,346,10,10000,0,15000,yes,target,always,0,,,,,,, -//5% HP - Dragon Fear -1917,Wounded Morroc@NPC_DRAGONFEAR,chase,659,10,10000,0,600000,no,self,myhpltmaxrate,5,,,,,,,17 -1917,Wounded Morroc@NPC_DRAGONFEAR,attack,659,10,10000,0,600000,no,self,myhpltmaxrate,5,,,,,,,17 -//10% HP - Talk -1917,Wounded Morroc@NPC_TALK,chase,682,10,10000,0,600000,no,self,myhpinrate,6,10,,,,,,16 -1917,Wounded Morroc@NPC_TALK,attack,682,10,10000,0,600000,no,self,myhpinrate,6,10,,,,,,16 -//30% HP - Earthquake Combo -1917,Wounded Morroc@NPC_WIDEHELLDIGNITY,chase,684,1,10000,2000,180000,no,self,myhpinrate,11,30,,,,,,6 -1917,Wounded Morroc@NPC_WIDEHELLDIGNITY,attack,684,1,10000,2000,180000,no,self,myhpinrate,11,30,,,,,,6 -1917,Wounded Morroc@NPC_WIDESTUN,chase,678,5,10000,1300,180000,no,self,afterskill,684,,,,,,, -1917,Wounded Morroc@NPC_WIDESTUN,attack,678,5,10000,1300,180000,no,self,afterskill,684,,,,,,, -1917,Wounded Morroc@NPC_EARTHQUAKE,chase,653,10,10000,2000,180000,no,self,afterskill,678,,,,,,, -1917,Wounded Morroc@NPC_EARTHQUAKE,attack,653,10,10000,2000,180000,no,self,afterskill,678,,,,,,, -//40% HP - Mixed Combo -1917,Wounded Morroc@NPC_PULSESTRIKE,chase,661,5,10000,800,60000,no,self,myhpinrate,31,40,,,,,,14 -1917,Wounded Morroc@NPC_PULSESTRIKE,attack,661,5,10000,800,60000,no,self,myhpinrate,31,40,,,,,,14 -1917,Wounded Morroc@NPC_WIDESTONE,chase,666,5,10000,0,60000,no,self,afterskill,661,,,,,,, -1917,Wounded Morroc@NPC_WIDESTONE,attack,666,5,10000,0,60000,no,self,afterskill,661,,,,,,, -1917,Wounded Morroc@WZ_METEOR,chase,83,5,10000,800,60000,no,target,afterskill,666,,,,,,, -1917,Wounded Morroc@WZ_METEOR,attack,83,5,10000,800,60000,no,target,afterskill,666,,,,,,, -//50% HP - Vampire Combo -1917,Wounded Morroc@NPC_VAMPIRE_GIFT,chase,679,9,10000,1000,50000,no,self,myhpinrate,41,50,,,,,,15 -1917,Wounded Morroc@NPC_VAMPIRE_GIFT,attack,679,9,10000,1000,50000,no,self,myhpinrate,41,50,,,,,,15 -1917,Wounded Morroc@NPC_WIDESOULDRAIN,chase,680,10,10000,1000,50000,no,self,afterskill,679,,,,,,, -1917,Wounded Morroc@NPC_WIDESOULDRAIN,attack,680,10,10000,1000,50000,no,self,afterskill,679,,,,,,, -1917,Wounded Morroc@NPC_EVILLAND,chase,670,10,10000,1000,50000,no,target,afterskill,680,,,,,,, -1917,Wounded Morroc@NPC_EVILLAND,attack,670,10,10000,1000,50000,no,target,afterskill,680,,,,,,, -//60% HP - Hell Combo -1917,Wounded Morroc@NPC_WIDESLEEP,chase,668,5,10000,700,35000,no,self,myhpinrate,51,60,,,,,,3 -1917,Wounded Morroc@NPC_WIDESLEEP,attack,668,5,10000,700,35000,no,self,myhpinrate,51,60,,,,,,3 -1917,Wounded Morroc@NPC_HELLPOWER,chase,683,1,10000,800,35000,no,target,afterskill,668,,,,,,, -1917,Wounded Morroc@NPC_HELLPOWER,attack,683,1,10000,800,35000,no,target,afterskill,668,,,,,,, -1917,Wounded Morroc@NPC_HELLJUDGEMENT,chase,662,5,10000,800,35000,no,self,afterskill,683,,,,,,, -1917,Wounded Morroc@NPC_HELLJUDGEMENT,attack,662,5,10000,800,35000,no,self,afterskill,683,,,,,,, -//80% HP - Magic Combo -1917,Wounded Morroc@MG_STONECURSE,chase,16,10,10000,1000,20000,no,target,myhpinrate,61,80,,,,,,2 -1917,Wounded Morroc@MG_STONECURSE,attack,16,10,10000,1000,20000,no,target,myhpinrate,61,80,,,,,,2 -1917,Wounded Morroc@MG_FIREBOLT,chase,19,10,10000,300,20000,no,target,afterskill,16,,,,,,, -1917,Wounded Morroc@MG_FIREBOLT,attack,19,10,10000,300,20000,no,target,afterskill,16,,,,,,, -1917,Wounded Morroc@MG_FROSTDIVER,chase,15,10,10000,1000,20000,no,target,afterskill,19,,,,,,, -1917,Wounded Morroc@MG_FROSTDIVER,attack,15,10,10000,1000,20000,no,target,afterskill,19,,,,,,, -1917,Wounded Morroc@WZ_JUPITEL,chase,84,28,10000,1000,20000,no,target,afterskill,15,,,,,,, -1917,Wounded Morroc@WZ_JUPITEL,attack,84,28,10000,1000,20000,no,target,afterskill,15,,,,,,, -1917,Wounded Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1917,Wounded Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1917,Wounded Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,, -1917,Wounded Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,, -1917,Wounded Morroc@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1917,Wounded Morroc@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1917,Wounded Morroc@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1917,Wounded Morroc@NPC_TALK,chase,682,1,10000,0,600000,yes,self,always,0,,,,,,,1 -1917,Wounded Morroc@NPC_SUMMONSLAVE,attack,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4 -1917,Wounded Morroc@NPC_SUMMONSLAVE,chase,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4 -1917,Wounded Morroc@NPC_SUMMONSLAVE,idle,196,4,10000,0,30000,yes,self,onspawn,0,1922,1923,1924,1925,,, -1917,Wounded Morroc@NPC_SUMMONSLAVE,idle,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,, -1917,Wounded Morroc@SA_LANDPROTECTOR,attack,288,1,10000,0,15000,yes,target,always,0,,,,,,, -1917,Wounded Morroc@NPC_SHIELDBRAKE,attack,346,10,10000,0,15000,yes,target,always,0,,,,,,, -1918,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,, -1918,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,, -1918,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1918,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1918,Incarnation of Morroc@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,0,,,,,,, -1918,Incarnation of Morroc@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,0,,,,,,, -1918,Incarnation of Morroc@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,, -1918,Incarnation of Morroc@NPC_MAGICMIRROR,chase,671,1,10000,0,30000,yes,self,always,0,,,,,,, -1918,Incarnation of Morroc@NPC_GRANDDARKNESS,attack,339,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6, -1918,Incarnation of Morroc@SA_DISPELL,chase,289,5,100,0,30000,yes,target,always,0,,,,,,, -1918,Incarnation of Morroc@SA_DISPELL,attack,289,5,100,0,30000,yes,target,always,0,,,,,,, -1918,Incarnation of Morroc@NPC_WIDECURSE,chase,677,5,5000,800,5000,no,self,always,0,,,,,,, -1918,Incarnation of Morroc@NPC_WIDECURSE,attack,677,5,5000,800,5000,no,self,always,0,,,,,,, -1919,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,, -1919,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,, -1919,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1919,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1919,Incarnation of Morroc@NPC_BLOODDRAIN,attack,199,1,3000,0,0,yes,target,always,0,,,,,,, -1919,Incarnation of Morroc@NPC_WIDEBLEEDING,chase,665,1,10000,500,60000,no,self,always,0,,,,,,, -1919,Incarnation of Morroc@NPC_WIDEBLEEDING,attack,665,1,10000,500,60000,no,self,always,0,,,,,,, -1919,Incarnation of Morroc@SM_MAGNUM,attack,7,20,2000,500,5000,no,self,always,0,,,,,,, -1919,Incarnation of Morroc@NPC_EARTHQUAKE,attack,653,1,5000,5000,100000,no,self,myhpltmaxrate,10,,,,,,, -1920,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,, -1920,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,, -1920,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1920,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1920,Incarnation of Morroc@NPC_CRITICALWOUND,attack,673,3,10000,0,5000,yes,target,always,0,,,,,,, -1920,Incarnation of Morroc@NPC_CRITICALWOUND,idle,673,3,5000,0,5000,yes,target,always,0,,,,,,, -1920,Incarnation of Morroc@NPC_CRITICALWOUND,chase,673,3,5000,0,5000,yes,target,always,0,,,,,,, -1920,Incarnation of Morroc@NPC_ENERGYDRAIN,chase,200,1,3000,0,0,yes,target,always,0,,,,,,, -1920,Incarnation of Morroc@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,36, -1920,Incarnation of Morroc@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,36, -1921,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,, -1921,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,, -1921,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1921,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1921,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,500,0,yes,friend,friendhpltmaxrate,99,,,,,,36, -1921,Incarnation of Morroc@AL_HEAL,chase,28,11,10000,500,0,yes,friend,friendhpltmaxrate,99,,,,,,36, -1921,Incarnation of Morroc@AL_HEAL,attack,28,11,10000,500,0,yes,friend,friendhpltmaxrate,99,,,,,,36, -1921,Incarnation of Morroc@AL_HEAL,attack,28,11,10000,500,0,yes,self,myhpltmaxrate,70,,,,,,36, -1921,Incarnation of Morroc@HP_ASSUMPTIO,idle,361,5,5000,1000,5000,no,friend,friendhpltmaxrate,90,,,,,,, -1921,Incarnation of Morroc@HP_ASSUMPTIO,chase,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,, -1921,Incarnation of Morroc@HP_ASSUMPTIO,attack,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,, -1922,Incarnation of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,, -1922,Incarnation of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,, -1922,Incarnation of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,, -1922,Incarnation of Morroc@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,0,,,,,,, -1922,Incarnation of Morroc@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,0,,,,,,, -1922,Incarnation of Morroc@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,, -1922,Incarnation of Morroc@KN_TWOHANDQUICKEN,chase,60,20,10000,800,60000,no,self,myhpltmaxrate,45,,,,,,, -1922,Incarnation of Morroc@KN_TWOHANDQUICKEN,attack,60,20,10000,800,60000,no,self,myhpltmaxrate,45,,,,,,, -1922,Incarnation of Morroc@NPC_MAGICMIRROR,chase,671,1,10000,0,30000,yes,self,always,0,,,,,,, -1922,Incarnation of Morroc@NPC_GRANDDARKNESS,attack,339,5,500,2000,30000,no,self,always,0,,,,,,6, -1922,Incarnation of Morroc@NPC_EXPULSION,attack,674,1,100,1000,30000,no,target,always,0,,,,,,, -1922,Incarnation of Morroc@SA_DISPELL,chase,289,5,500,0,30000,yes,target,always,0,,,,,,, -1922,Incarnation of Morroc@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,0,,,,,,, -1922,Incarnation of Morroc@WZ_VERMILION,chase,85,5,5000,700,25000,no,target,always,0,,,,,,, -1922,Incarnation of Morroc@WZ_VERMILION,attack,85,5,2000,700,25000,no,target,always,0,,,,,,, -1922,Incarnation of Morroc@WZ_JUPITEL,chase,84,5,5000,1000,20000,no,target,always,0,,,,,,, -1922,Incarnation of Morroc@WZ_JUPITEL,attack,84,5,3000,1000,20000,no,target,always,0,,,,,,, -1923,Incarnation of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,, -1923,Incarnation of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,, -1923,Incarnation of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,, -1923,Incarnation of Morroc@NPC_SUMMONSLAVE,chase,196,7,10000,1000,10000,no,self,slavele,0,1937,,,,,, -1923,Incarnation of Morroc@NPC_SUMMONSLAVE,attack,196,7,10000,1000,10000,no,self,slavele,0,1937,,,,,, -1923,Incarnation of Morroc@NPC_BLOODDRAIN,attack,199,1,3000,0,0,yes,target,always,0,,,,,,, -1923,Incarnation of Morroc@NPC_WIDEBLEEDING,chase,665,2,10000,500,100000,no,self,always,0,,,,,,, -1923,Incarnation of Morroc@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,always,0,,,,,,, -1923,Incarnation of Morroc@NPC_EARTHQUAKE,attack,653,1,2000,700,100000,no,self,myhpltmaxrate,10,,,,,,, -1923,Incarnation of Morroc@SM_MAGNUM,attack,7,20,2000,500,5000,no,self,always,0,,,,,,, -1924,Incarnation of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,, -1924,Incarnation of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,, -1924,Incarnation of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,, -1924,Incarnation of Morroc@NPC_CRITICALWOUND,attack,673,4,10000,0,5000,yes,target,always,0,,,,,,, -1924,Incarnation of Morroc@NPC_CRITICALWOUND,idle,673,4,5000,0,5000,yes,target,always,0,,,,,,, -1924,Incarnation of Morroc@NPC_CRITICALWOUND,chase,673,4,5000,0,5000,yes,target,always,0,,,,,,, -1924,Incarnation of Morroc@NPC_ENERGYDRAIN,chase,200,1,3000,0,0,yes,target,always,0,,,,,,, -1924,Incarnation of Morroc@NPC_WIDESILENCE,chase,663,2,10000,1000,20000,no,self,always,0,,,,,,36, -1924,Incarnation of Morroc@NPC_WIDESILENCE,attack,663,2,10000,1000,20000,no,self,always,0,,,,,,36, -1925,Incarnation of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,, -1925,Incarnation of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,, -1925,Incarnation of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,, -1925,Incarnation of Morroc@HP_ASSUMPTIO,idle,361,5,5000,1000,5000,yes,friend,friendhpltmaxrate,90,,,,,,, -1925,Incarnation of Morroc@HP_ASSUMPTIO,chase,361,5,5000,1000,10000,yes,friend,friendhpltmaxrate,90,,,,,,, -1925,Incarnation of Morroc@HP_ASSUMPTIO,attack,361,5,5000,1000,10000,yes,friend,friendhpltmaxrate,90,,,,,,, -1925,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,300,0,yes,friend,friendhpltmaxrate,99,,,,,,36, -1925,Incarnation of Morroc@AL_HEAL,chase,28,11,10000,300,0,yes,friend,friendhpltmaxrate,99,,,,,,36, -1925,Incarnation of Morroc@AL_HEAL,attack,28,11,10000,300,0,yes,friend,friendhpltmaxrate,99,,,,,,36, -1925,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,300,0,yes,self,myhpltmaxrate,70,,,,,,36, -1927,Whisper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1927,Whisper@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1927,Whisper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,, -1927,Whisper@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,28, - -// Sealed Shrine (12.1) -1929,Great Demon Baphomet@NPC_TALK,chase,682,1,10000,0,6000000,yes,target,myhpltmaxrate,2,,,,,,,25 -1929,Great Demon Baphomet@NPC_TALK,attack,682,1,10000,0,6000000,yes,target,myhpltmaxrate,2,,,,,,,25 -1929,Great Demon Baphomet@NPC_TALK,chase,682,1,10000,0,6000000,yes,target,always,0,,,,,,,19 -1929,Great Demon Baphomet@NPC_ALLHEAL,idle,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,, -1929,Great Demon Baphomet@NPC_ALLHEAL,walk,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,, -1929,Great Demon Baphomet@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,0,,,,,,, -1929,Great Demon Baphomet@NPC_DARKSTRIKE,chase,340,10,2000,0,1000,yes,target,always,0,,,,,,, -1929,Great Demon Baphomet@AS_SONICBLOW,attack,136,5,500,0,20000,no,target,myhpltmaxrate,30,,,,,,,20 -1929,Great Demon Baphomet@NPC_DARKNESSBREATH,attack,658,3,2000,800,5000,no,target,myhpltmaxrate,50,,,,,,29, -1929,Great Demon Baphomet@NPC_EVILLAND,chase,670,10,10000,1000,50000,no,target,myhpltmaxrate,70,,,,,,,24 -1929,Great Demon Baphomet@NPC_EVILLAND,attack,670,10,10000,1000,50000,no,target,myhpltmaxrate,70,,,,,,,24 -1929,Great Demon Baphomet@NPC_HELLJUDGEMENT,chase,662,3,10000,800,15000,no,self,myhpltmaxrate,50,,,,,,,24 -1929,Great Demon Baphomet@NPC_HELLJUDGEMENT,attack,662,3,10000,800,15000,no,self,myhpltmaxrate,50,,,,,,,22 -1929,Great Demon Baphomet@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1929,Great Demon Baphomet@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1929,Great Demon Baphomet@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,2,1431,,,,,, -1929,Great Demon Baphomet@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,2,1431,,,,,, -1929,Great Demon Baphomet@NPC_INVINCIBLE,idle,685,1,10000,1000,60000,no,self,always,0,,,,,,,19 -1929,Great Demon Baphomet@NPC_INVINCIBLE,chase,685,1,10000,1000,60000,no,self,always,0,,,,,,,19 -1929,Great Demon Baphomet@NPC_INVINCIBLE,attack,685,1,10000,1000,60000,no,self,always,0,,,,,,,19 -1929,Great Demon Baphomet@NPC_PULSESTRIKE,chase,661,5,10000,2500,30000,no,self,always,0,,,,,,,20 -1929,Great Demon Baphomet@NPC_PULSESTRIKE,attack,661,5,10000,2500,30000,no,self,always,0,,,,,,,21 -1929,Great Demon Baphomet@KN_BRANDISHSPEAR,chase,57,20,10000,1000,20000,no,target,always,0,,,,,,, -1929,Great Demon Baphomet@KN_BRANDISHSPEAR,attack,57,20,10000,1000,20000,no,target,always,0,,,,,,, -1929,Great Demon Baphomet@NPC_DARKBREATH,chase,202,1,2000,800,5000,no,target,always,0,,,,,,29, -1929,Great Demon Baphomet@NPC_DARKBREATH,attack,202,1,2000,800,5000,no,target,always,0,,,,,,29, -1929,Great Demon Baphomet@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,, -1929,Great Demon Baphomet@WZ_VERMILION,attack,85,10,2000,500,10000,no,target,always,0,,,,,,29, -1929,Great Demon Baphomet@WZ_VERMILION,chase,85,20,5000,500,10000,no,target,skillused,18,,,,,,29, -1929,Great Demon Baphomet@WZ_VERMILION,chase,85,20,2000,500,10000,no,target,always,0,,,,,,29, -1929,Great Demon Baphomet@NPC_ALLHEAL,idle,687,1,10000,30000,30000,yes,self,myhpltmaxrate,60,,,,,,,23 - -// Fallacious Okolnir (12.1) -1930,Piamette@WZ_METEOR,idle,83,11,10000,300,0,yes,target,rudeattacked,,,,,,,, -1930,Piamette@NPC_WIDECURSE,chase,677,5,10000,700,35000,no,self,myhpltmaxrate,20,,,,,,, -1930,Piamette@NPC_WIDECURSE,attack,677,5,10000,700,35000,no,self,myhpltmaxrate,20,,,,,,, -1930,Piamette@MG_THUNDERSTORM,attack,21,9,2000,1500,10000,no,target,myhpltmaxrate,30,,,,,,, -1930,Piamette@MG_THUNDERSTORM,chase,21,9,2000,1500,10000,no,target,myhpltmaxrate,30,,,,,,, -1930,Piamette@NPC_HELLJUDGEMENT,chase,662,5,5000,800,35000,no,self,myhpltmaxrate,30,,,,,,, -1930,Piamette@NPC_HELLJUDGEMENT,attack,662,5,5000,800,35000,no,self,myhpltmaxrate,30,,,,,,, -1930,Piamette@NPC_DARKNESSBREATH,chase,658,2,500,800,5000,no,target,myhpltmaxrate,30,,,,,,29, -1930,Piamette@NPC_DARKNESSBREATH,attack,658,2,500,800,5000,no,target,myhpltmaxrate,30,,,,,,29, -1930,Piamette@WZ_VERMILION,attack,85,20,1000,1000,5000,no,target,myhpltmaxrate,30,,,,,,, -1930,Piamette@WZ_VERMILION,chase,85,20,2000,1000,5000,no,target,myhpltmaxrate,30,,,,,,, -1930,Piamette@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1930,Piamette@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1930,Piamette@MG_FROSTDIVER,chase,15,10,3000,1000,20000,no,target,myhpltmaxrate,50,,,,,,, -1930,Piamette@MG_FROSTDIVER,attack,15,10,3000,1000,20000,no,target,myhpltmaxrate,50,,,,,,, -1930,Piamette@WZ_JUPITEL,chase,84,28,5000,1000,20000,no,target,myhpltmaxrate,50,,,,,,, -1930,Piamette@WZ_JUPITEL,attack,84,28,5000,1000,20000,no,target,myhpltmaxrate,50,,,,,,, -1930,Piamette@NPC_CRITICALWOUND,attack,673,2,2000,0,5000,yes,target,always,0,,,,,,, -1930,Piamette@NPC_CRITICALWOUND,chase,673,2,2000,0,5000,yes,target,always,0,,,,,,, -1930,Piamette@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,0,,,,,,, -1930,Piamette@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1930,Piamette@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1930,Piamette@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1930,Piamette@NPC_SUMMONSLAVE,attack,196,3,10000,2000,60000000,no,self,myhpltmaxrate,70,1947,,,,,, -1930,Piamette@NPC_SUMMONSLAVE,chase,196,3,10000,2000,60000000,no,self,myhpltmaxrate,70,1947,,,,,, -1931,Wish Maiden@WZ_METEOR,idle,83,11,10000,300,0,yes,target,rudeattacked,,,,,,,, -1931,Wish Maiden@NPC_SUMMONSLAVE,attack,196,5,10000,2000,5000,no,self,slavele,1,1933,,,,,, -1931,Wish Maiden@NPC_SUMMONSLAVE,idle,196,5,10000,2000,5000,no,self,slavele,1,1933,,,,,, -1931,Wish Maiden@NPC_SUMMONSLAVE,chase,196,5,10000,2000,5000,no,self,slavele,1,1933,,,,,, -1931,Wish Maiden@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1931,Wish Maiden@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1931,Wish Maiden@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1931,Wish Maiden@NPC_AGIUP,attack,350,5,10000,0,100000,yes,self,myhpltmaxrate,50,,,,,,, -1931,Wish Maiden@NPC_AGIUP,chase,350,5,10000,0,100000,yes,self,myhpltmaxrate,50,,,,,,, -1931,Wish Maiden@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,32, -1931,Wish Maiden@KN_TWOHANDQUICKEN,chase,60,20,10000,0,90000,yes,self,myhpltmaxrate,30,,,,,,, -1931,Wish Maiden@KN_TWOHANDQUICKEN,attack,60,20,10000,0,90000,yes,self,myhpltmaxrate,30,,,,,,, -1931,Wish Maiden@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,, -1931,Wish Maiden@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,0,,,,,,, -1931,Wish Maiden@SA_DISPELL,chase,289,5,10000,0,30000,yes,target,always,0,,,,,,, -1931,Wish Maiden@LK_SPIRALPIERCE,attack,397,1,2000,1000,10000,no,target,always,0,,,,,,, -1931,Wish Maiden@NPC_HOLYATTACK,attack,189,10,2000,500,5000,no,target,always,0,,,,,,, -1931,Wish Maiden@CR_HOLYCROSS,attack,253,10,2000,0,5000,yes,target,always,0,,,,,,, -1931,Wish Maiden@KN_BRANDISHSPEAR,attack,57,10,2000,0,5000,yes,target,always,0,,,,,,, -1931,Wish Maiden@MG_THUNDERSTORM,attack,21,10,10000,1500,5000,no,target,attackpcge,2,,,,,,, -1931,Wish Maiden@WZ_VERMILION,attack,85,20,1000,1000,5000,no,target,always,0,,,,,,, -1931,Wish Maiden@WZ_VERMILION,chase,85,20,2000,1000,5000,no,target,always,0,,,,,,, -1932,Garden Keeper@NPC_RUN,chase,354,1,10000,0,0,yes,self,myhpltmaxrate,99,,,,,,26, -1932,Garden Keeper@NPC_RUN,attack,354,1,10000,0,0,yes,self,myhpltmaxrate,99,,,,,,26, -1933,Garden Watcher@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,0,,,,,,18, -1933,Garden Watcher@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,0,,,,,,18, -1933,Garden Watcher@MG_SAFETYWALL,attack,12,5,1000,1000,5000,no,self,always,0,,,,,,18, -1933,Garden Watcher@WZ_JUPITEL,attack,84,4,1000,1000,5000,yes,target,always,0,,,,,,6, -1933,Garden Watcher@WZ_JUPITEL,chase,84,4,1000,1000,5000,yes,target,always,0,,,,,,6, -1933,Garden Watcher@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18, -1933,Garden Watcher@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18, -1933,Garden Watcher@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18, -1933,Garden Watcher@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18, -1933,Garden Watcher@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,, -1933,Garden Watcher@NPC_DARKBREATH,chase,202,1,500,800,5000,no,target,always,0,,,,,,29, -1933,Garden Watcher@NPC_DARKBREATH,attack,202,1,500,800,5000,no,target,always,0,,,,,,29, -1933,Garden Watcher@NPC_DARKCROSS,attack,338,5,2000,1500,10000,no,target,always,0,,,,,,, -1933,Garden Watcher@CR_REFLECTSHIELD,attack,252,3,10000,0,400000,yes,self,always,0,,,,,,32, -1933,Garden Watcher@CR_REFLECTSHIELD,chase,252,3,10000,0,400000,yes,self,always,0,,,,,,32, -1937,Constant@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,no,self,always,0,,,,,,, -1937,Constant@NPC_SELFDESTRUCTION,chase,173,1,2000,1000,0,no,self,always,0,,,,,,, -1947,Piamette@NPC_WIDECURSE,chase,677,5,10000,700,35000,no,self,myhpltmaxrate,20,,,,,,, -1947,Piamette@NPC_WIDECURSE,attack,677,5,10000,700,35000,no,self,myhpltmaxrate,20,,,,,,, -1947,Piamette@MG_THUNDERSTORM,attack,21,9,2000,1500,10000,no,target,myhpltmaxrate,30,,,,,,, -1947,Piamette@MG_THUNDERSTORM,chase,21,9,2000,1500,10000,no,target,myhpltmaxrate,30,,,,,,, -1947,Piamette@NPC_HELLJUDGEMENT,chase,662,2,5000,800,35000,no,self,myhpltmaxrate,30,,,,,,, -1947,Piamette@NPC_HELLJUDGEMENT,attack,662,2,5000,800,35000,no,self,myhpltmaxrate,30,,,,,,, -1947,Piamette@NPC_DARKNESSBREATH,chase,658,2,500,800,5000,no,target,myhpltmaxrate,30,,,,,,29, -1947,Piamette@NPC_DARKNESSBREATH,attack,658,2,500,800,5000,no,target,myhpltmaxrate,30,,,,,,29, -1947,Piamette@WZ_VERMILION,attack,85,20,1000,1000,5000,no,target,myhpltmaxrate,30,,,,,,, -1947,Piamette@WZ_VERMILION,chase,85,20,2000,1000,5000,no,target,myhpltmaxrate,30,,,,,,, -1947,Piamette@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1947,Piamette@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1947,Piamette@MG_FROSTDIVER,chase,15,10,3000,1000,20000,no,target,myhpltmaxrate,50,,,,,,, -1947,Piamette@MG_FROSTDIVER,attack,15,10,3000,1000,20000,no,target,myhpltmaxrate,50,,,,,,, -1947,Piamette@WZ_JUPITEL,chase,84,28,5000,1000,20000,no,target,myhpltmaxrate,50,,,,,,, -1947,Piamette@WZ_JUPITEL,attack,84,28,5000,1000,20000,no,target,myhpltmaxrate,50,,,,,,, -1947,Piamette@NPC_DARKBLESSING,attack,203,1,300,0,2000,no,target,myhpltmaxrate,50,,,,,,, -1947,Piamette@NPC_CRITICALWOUND,attack,673,2,2000,0,5000,yes,target,always,0,,,,,,, -1947,Piamette@NPC_CRITICALWOUND,chase,673,2,2000,0,5000,yes,target,always,0,,,,,,, -1947,Piamette@AL_HEAL,chase,28,11,10000,500,5000,no,friend,friendhpltmaxrate,80,,,,,,18, -1947,Piamette@AL_HEAL,attack,28,11,10000,500,5000,no,friend,friendhpltmaxrate,80,,,,,,18, -1947,Piamette@HP_ASSUMPTIO,idle,361,5,5000,1000,5000,no,friend,friendhpltmaxrate,90,,,,,,, -1947,Piamette@HP_ASSUMPTIO,chase,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,, -1947,Piamette@HP_ASSUMPTIO,attack,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,, -1947,Piamette@NPC_WIDESILENCE,chase,663,5,3000,1000,20000,no,self,always,0,,,,,,36, -1947,Piamette@NPC_WIDESILENCE,attack,663,5,3000,1000,20000,no,self,always,0,,,,,,36, - -// Endless Tower (13.1) -1956,Naght Sieger@KN_BRANDISHSPEAR,attack,57,3,2000,500,5000,no,target,always,0,,,,,,, -1956,Naght Sieger@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,always,0,,,,,,9, -1956,Naght Sieger@KN_TWOHANDQUICKEN,attack,60,20,10000,0,120000,no,self,myhpltmaxrate,50,,,,,,6, -1956,Naght Sieger@NPC_HELLJUDGEMENT,chase,662,3,10000,1000,20000,no,self,always,0,,,,,,36, -1956,Naght Sieger@NPC_HELLJUDGEMENT,attack,662,3,10000,1000,20000,no,self,always,0,,,,,,36, -1956,Naght Sieger@NPC_WIDEFREEZE,attack,664,5,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32, -1956,Naght Sieger@NPC_DARKSTRIKE,chase,340,10,5000,0,5000,yes,target,always,0,,,,,,, -1956,Naght Sieger@NPC_HALLUCINATION,chase,207,1,500,0,5000,yes,target,always,0,,,,,,, -1956,Naght Sieger@NPC_SHIELDBRAKE,attack,346,10,200,0,5000,yes,target,always,0,,,,,,, -1956,Naght Sieger@NPC_WATERATTACK,chase,184,1,5000,0,10000,yes,target,always,0,,,,,,, -1956,Naght Sieger@NPC_WATERATTACK,attack,184,1,5000,0,10000,yes,target,always,0,,,,,,, -1956,Naght Sieger@NPC_FIREATTACK,chase,186,1,5000,0,10000,yes,target,always,0,,,,,,, -1956,Naght Sieger@NPC_FIREATTACK,attack,186,1,5000,0,10000,yes,target,always,0,,,,,,, -1956,Naght Sieger@NPC_STUNATTACK,chase,179,5,2000,0,0,yes,target,always,0,,,,,,, -1956,Naght Sieger@NPC_STUNATTACK,attack,179,2,2000,0,0,yes,target,always,0,,,,,,, -1956,Naght Sieger@ASC_BREAKER,chase,379,3,5000,500,10000,no,target,always,0,,,,,,, -1956,Naght Sieger@ASC_BREAKER,attack,379,3,2000,0,10000,yes,target,always,0,,,,,,32, -1956,Naght Sieger@WZ_METEOR,attack,83,11,2000,1000,10000,no,target,always,0,,,,,,29, -1956,Naght Sieger@WZ_METEOR,chase,83,11,2000,1000,10000,no,target,always,0,,,,,,29, -1956,Naght Sieger@WZ_STORMGUST,attack,89,10,2000,500,5000,no,target,always,0,,,,,,, -1956,Naght Sieger@WZ_STORMGUST,chase,89,10,2000,500,5000,no,target,always,0,,,,,,, -1956,Naght Sieger@NPC_WIDESILENCE,chase,663,5,3000,1000,20000,no,self,always,0,,,,,,36, -1956,Naght Sieger@NPC_WIDESILENCE,attack,663,5,3000,1000,20000,no,self,always,0,,,,,,36, -1956,Naght Sieger@WZ_STORMGUST,chase,89,10,2000,500,5000,no,target,always,0,,,,,,, -1956,Naght Sieger@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1956,Naght Sieger@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1956,Naght Sieger@NPC_SUMMONSLAVE,attack,196,4,10000,700,10000,no,self,slavele,3,1605,,,,,, -1956,Naght Sieger@NPC_SUMMONSLAVE,idle,196,4,10000,700,10000,no,self,slavele,3,1605,,,,,, -1956,Naght Sieger@NPC_SUMMONSLAVE,idle,196,4,10000,0,30000,yes,self,onspawn,0,1605,,,,,, -1956,Naght Sieger@NPC_ALLHEAL,idle,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,, -1956,Naght Sieger@NPC_ALLHEAL,walk,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,, -1957,Entweihen Crothen@NPC_ALLHEAL,idle,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,, -1957,Entweihen Crothen@NPC_ALLHEAL,walk,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,, -1957,Entweihen Crothen@ASC_BREAKER,attack,379,5,500,1000,20000,no,target,myhpltmaxrate,30,,,,,,, -1957,Entweihen Crothen@NPC_PULSESTRIKE,attack,661,5,10000,2500,30000,no,self,myhpltmaxrate,40,,,,,,, -1957,Entweihen Crothen@NPC_EVILLAND,attack,670,4,10000,800,50000,no,target,myhpltmaxrate,70,,,,,,, -1957,Entweihen Crothen@NPC_DARKSTRIKE,attack,340,10,2000,0,1000,no,target,always,0,,,,,,, -1957,Entweihen Crothen@NPC_DARKNESSATTACK,attack,190,3,2000,500,5000,no,target,always,0,,,,,,29, -1957,Entweihen Crothen@AC_SHOWER,attack,47,3,500,500,5000,no,target,always,0,,,,,,, -1957,Entweihen Crothen@WZ_METEOR,attack,83,11,2000,1000,10000,no,target,always,0,,,,,,29, -1957,Entweihen Crothen@NPC_WIDECURSE,attack,677,5,5000,300,20000,no,self,always,0,,,,,,, -1957,Entweihen Crothen@WZ_METEOR,idle,83,11,10000,0,0,yes,target,skillused,18,,,,,,9, -1957,Entweihen Crothen@WZ_METEOR,idle,83,11,10000,0,0,yes,target,skillused,89,,,,,,9, -1957,Entweihen Crothen@WZ_METEOR,idle,83,11,10000,0,0,yes,target,skillused,21,,,,,,9, -1957,Entweihen Crothen@WZ_METEOR,idle,83,11,10000,0,0,yes,target,skillused,28,,,,,,9, -1957,Entweihen Crothen@WZ_METEOR,idle,83,11,10000,0,0,yes,target,skillused,79,,,,,,9, -1957,Entweihen Crothen@WZ_METEOR,idle,83,11,10000,0,0,yes,target,skillused,83,,,,,,9, -1957,Entweihen Crothen@WZ_METEOR,idle,83,11,10000,0,0,yes,target,casttargeted,0,,,,,,9, -//1957,Entweihen Crothen@ML_DEFENDER,idle,8219,5,10000,0,180000,no,self,always,0,,,,,,29, -//1957,Entweihen Crothen@ML_DEFENDER,attack,8219,5,10000,0,180000,no,self,always,0,,,,,,29, -1957,Entweihen Crothen@NPC_ALLHEAL,idle,687,1,10000,30000,30000,yes,self,myhpltmaxrate,60,,,,,,, -1958,Thorny Skeleton@SN_SHARPSHOOTING,attack,382,3,500,1000,5000,yes,target,always,0,,,,,,, -1958,Thorny Skeleton@AC_SHOWER,attack,47,3,500,500,5000,yes,target,always,0,,,,,,, -1958,Thorny Skeleton@NPC_DEFENDER,idle,205,5,10000,0,180000,no,self,always,0,,,,,,29, -1958,Thorny Skeleton@NPC_DEFENDER,attack,205,5,10000,0,180000,no,self,always,0,,,,,,29, -1959,Thorn of Recovery@AL_HEAL,idle,28,11,10000,300,4000,no,friend,friendhpltmaxrate,99,,,,,,36, -1959,Thorn of Recovery@AL_HEAL,attack,28,11,10000,300,2000,no,friend,friendhpltmaxrate,99,,,,,,36, -1959,Thorn of Recovery@AL_HEAL,idle,28,11,10000,300,4000,no,self,myhpltmaxrate,70,,,,,,36, -1959,Thorn of Recovery@NPC_DEFENDER,idle,205,5,10000,0,180000,no,self,always,0,,,,,,29, -1959,Thorn of Recovery@NPC_DEFENDER,attack,205,5,10000,0,180000,no,self,always,0,,,,,,29, -1960,Thorn of Magic@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,always,0,,,,,,, -1960,Thorn of Magic@MG_FROSTDIVER,attack,15,9,10000,500,20000,yes,target,always,0,,,,,,2, -1960,Thorn of Magic@MG_LIGHTNINGBOLT,attack,20,7,10000,1000,20000,no,target,always,0,,,,,,, -1960,Thorn of Magic@MG_FIREBOLT,attack,19,7,10000,1000,20000,no,target,always,0,,,,,,, -1960,Thorn of Magic@MG_COLDBOLT,attack,14,7,10000,1000,20000,no,target,always,0,,,,,,, -1960,Thorn of Magic@MG_SOULSTRIKE,attack,13,9,5000,0,1000,yes,target,always,0,,,,,,, -1960,Thorn of Magic@WZ_HEAVENDRIVE,attack,91,3,3000,0,1000,yes,target,always,0,,,,,,, -1960,Thorn of Magic@NPC_DARKTHUNDER,attack,341,5,500,1500,15000,no,target,always,0,,,,,,, -1960,Thorn of Magic@WZ_STORMGUST,attack,89,5,500,1500,15000,yes,target,always,0,,,,,,, -1960,Thorn of Magic@NPC_DEFENDER,idle,205,5,10000,0,180000,no,self,always,0,,,,,,29, -1960,Thorn of Magic@NPC_DEFENDER,attack,205,5,10000,0,180000,no,self,always,0,,,,,,29, -1961,Thorn of Purification@NPC_SLOWCAST,chase,672,5,10000,500,30000,no,self,always,0,,,,,,, -1961,Thorn of Purification@NPC_SLOWCAST,attack,672,5,10000,500,30000,no,self,always,0,,,,,,, -1961,Thorn of Purification@SA_DISPELL,chase,289,5,500,2000,40000,no,target,always,0,,,,,,, -1961,Thorn of Purification@SA_DISPELL,attack,289,5,500,2000,30000,yes,target,always,0,,,,,,, -1961,Thorn of Purification@NPC_DEFENDER,idle,205,5,10000,0,180000,no,self,always,0,,,,,,29, -1961,Thorn of Purification@NPC_DEFENDER,attack,205,5,10000,0,180000,no,self,always,0,,,,,,29, - -// Guild Dungeon SE (13.1) -1974,Banshee Master@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1974,Banshee Master@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,6, -1974,Banshee Master@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,0,,,,,,, -1974,Banshee Master@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,, -1974,Banshee Master@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,0,,,,,,, -1974,Banshee Master@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,0,,,,,,, -1974,Banshee Master@NPC_VAMPIRE_GIFT,attack,679,1,500,0,5000,yes,self,always,0,,,,,,, -1974,Banshee Master@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,0,,,,,,21, -1974,Banshee Master@NPC_EVILLAND,attack,670,1,500,0,5000,yes,target,always,0,,,,,,, -1974,Banshee Master@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,0,7,0x81,,,,, -1974,Banshee Master@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,,0x3795,,,,, -1974,Banshee Master@NPC_SUMMONSLAVE,idle,196,2,10000,0,0,no,self,onspawn,0,1868,,,,,, -1975,Beholder Master@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1975,Beholder Master@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,52, -1975,Beholder Master@WZ_JUPITEL,chase,84,4,2000,0,5000,yes,target,always,0,,,,,,, -1975,Beholder Master@NPC_MENTALBREAKER,attack,159,3,200,800,10000,no,target,always,0,,,,,,39, -1975,Beholder Master@NPC_MENTALBREAKER,chase,159,3,200,800,10000,no,target,always,0,,,,,,39, -1975,Beholder Master@NPC_PETRIFYATTACK,attack,180,3,200,500,10000,no,target,always,0,,,,,,, -1975,Beholder Master@NPC_PETRIFYATTACK,chase,180,3,200,500,10000,no,target,always,0,,,,,,, -1975,Beholder Master@SA_DISPELL,attack,289,1,100,1000,100000,yes,target,myhpltmaxrate,50,,,,,,18, -1975,Beholder Master@NPC_SUMMONSLAVE,idle,196,2,10000,0,0,no,self,onspawn,0,1774,,,,,, -1976,Cobalt Mineral@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1976,Cobalt Mineral@CR_REFLECTSHIELD,attack,252,2,1000,1000,5000,no,self,always,0,,,,,,, -1976,Cobalt Mineral@NPC_RANDOMATTACK,attack,183,2,500,500,5000,yes,target,always,0,,,,,,, -1976,Cobalt Mineral@NPC_BARRIER,attack,204,1,500,3000,5000,no,self,myhpltmaxrate,30,,,,,,18, -1976,Cobalt Mineral@NPC_SPLASHATTACK,attack,174,1,500,0,5000,no,target,attackpcge,2,,,,,,, -1976,Cobalt Mineral@TF_HIDING,attack,51,1,500,500,50000,yes,self,always,0,,,,,,19, -1976,Cobalt Mineral@TF_HIDING,idle,51,1,500,500,5000,yes,self,always,0,,,,,,19, -1977,Heavy Metaling@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1977,Heavy Metaling@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,0,,,,,,7, -1977,Heavy Metaling@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,, -1977,Heavy Metaling@CR_AUTOGUARD,chase,249,5,500,0,300000,yes,self,longrangeattacked,,,,,,,, -1977,Heavy Metaling@RG_STRIPWEAPON,attack,215,3,500,0,10000,no,target,always,0,,,,,,18, -1977,Heavy Metaling@RG_STRIPARMOR,attack,217,3,500,0,10000,no,target,always,0,,,,,,18, -1977,Heavy Metaling@MC_MAMMONITE,attack,42,5,1000,800,5000,yes,target,always,0,,,,,,8, -1978,Hell Apocalips@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1978,Hell Apocalips@KN_BRANDISHSPEAR,attack,57,5,1000,1000,5000,no,target,always,0,,,,,,9, -1978,Hell Apocalips@NPC_DARKTHUNDER,attack,341,4,1000,700,5000,no,target,always,0,,,,,,9, -1978,Hell Apocalips@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, -1978,Hell Apocalips@NPC_SELFDESTRUCTION,attack,173,1,1000,2000,5000,no,self,myhpltmaxrate,10,,,,,,9, -1978,Hell Apocalips@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1978,Hell Apocalips@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,, -1978,Hell Apocalips@NPC_SUMMONSLAVE,idle,196,2,10000,0,0,no,self,onspawn,0,1365,,,,,, -1979,Zukadam@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1979,Zukadam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,0,,,,,,, -1979,Zukadam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,29, -1979,Zukadam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,, -1979,Zukadam@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1979,Zukadam@NPC_RANDOMATTACK,attack,183,5,1000,500,5000,no,target,always,0,,,,,,, -1979,Zukadam@NPC_SUMMONSLAVE,idle,196,2,10000,0,0,no,self,onspawn,0,1668,,,,,, - -// Memory of Orc Dungeon (13.1) -1981,Safeguard Chief@SM_BASH,attack,5,10,500,1000,5000,no,target,always,0,,,,,,, -1981,Safeguard Chief@SM_BASH,chase,5,10,500,1000,5000,no,target,always,0,,,,,,, -1981,Safeguard Chief@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6, -1981,Safeguard Chief@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,0,,,,,, -1981,Safeguard Chief@SM_MAGNUM,attack,7,7,500,500,5000,no,self,always,0,,,,,,6, -1981,Safeguard Chief@CR_AUTOGUARD,chase,249,5,500,0,300000,yes,self,longrangeattacked,,,,,,,, -1981,Safeguard Chief@NPC_PULSESTRIKE,chase,661,2,2000,0,10000,yes,self,always,0,,,,,,, -1981,Safeguard Chief@NPC_PULSESTRIKE,attack,661,2,500,0,10000,yes,self,always,0,,,,,,, -1982,Orc Sniper@NPC_EMOTION,attack,197,1,100,0,60000,yes,self,myhpltmaxrate,60,6,,,,,, -1982,Orc Sniper@AC_SHOWER,attack,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,6, -1982,Orc Sniper@AC_DOUBLE,attack,46,1,2000,1000,5000,no,target,always,0,,,,,,, -1983,Depraved Orc Spirit@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,6, -1983,Depraved Orc Spirit@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,0,,,,,,, -1983,Depraved Orc Spirit@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,, -1984,Shaman Cargalache@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,0,,,,,,12, -1984,Shaman Cargalache@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,3,,,,,, -1984,Shaman Cargalache@NPC_EVILLAND,attack,670,1,500,0,5000,yes,target,always,0,,,,,,, - -//The New World Mob Skill (13.1) -1985,Dandelion@NPC_CHANGEUNDEAD,attack,348,1,3000,500,600000,no,target,myhpltmaxrate,80,,,,,,, -1985,Dandelion@NPC_CHANGEUNDEAD,chase,348,1,3000,500,600000,no,target,myhpltmaxrate,80,,,,,,, -1985,Dandelion@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,0,,,,,,, -1986,Tatacho@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1986,Tatacho@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,0,,,,,,, -1986,Tatacho@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1986,Tatacho@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3095,,,,, -1986,Tatacho@NPC_STUNATTACK,attack,179,3,500,1000,5000,yes,target,always,0,,,,,,19, -1986,Tatacho@HW_GANBANTEIN,attack,483,1,2000,0,7000,no,target,always,0,,,,,,, -1987,Centipede@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1987,Centipede@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1987,Centipede@AS_VENOMDUST,attack,140,1,500,1500,5000,no,around1,always,0,,,,,,, -1987,Centipede@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,, -1987,Centipede@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,0,,,,,,, -1987,Centipede@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,0,,,,,,, -1987,Centipede@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,0,,,,,,12, -1987,Centipede@HW_GANBANTEIN,attack,483,1,3000,0,7000,no,target,always,0,,,,,,, -1987,Centipede@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1987,Centipede@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3195,,,,, -1988,Nepenthes@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1988,Nepenthes@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,30, -1988,Nepenthes@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,0,,,,,,30, -1988,Nepenthes@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,30, -1988,Nepenthes@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,0,,,,,,, -1989,Hillsrion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1989,Hillsrion@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1989,Hillsrion@SM_PROVOKE,chase,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,, -1989,Hillsrion@SM_PROVOKE,attack,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,, -1989,Hillsrion@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,0,,,,,,, -1989,Hillsrion@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,0,,,,,,, -1989,Hillsrion@NPC_CRITICALSLASH,chase,170,1,500,300,30000,no,target,always,0,,,,,,36, -1989,Hillsrion@NPC_CRITICALSLASH,attack,170,1,500,800,30000,no,target,always,0,,,,,,36, -1989,Hillsrion@NPC_COMBOATTACK,attack,171,3,3000,0,5000,yes,target,always,0,,,,,,, -1990,Hardrock Mammoth@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1990,Hardrock Mammoth@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1990,Hardrock Mammoth@NPC_STONESKIN,idle,675,3,10000,0,30000,yes,self,myhpltmaxrate,50,,,,,,6, -1990,Hardrock Mammoth@NPC_STONESKIN,chase,675,3,10000,0,30000,yes,self,myhpltmaxrate,50,,,,,,6, -1990,Hardrock Mammoth@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,myhpltmaxrate,50,,,,,,6, -1990,Hardrock Mammoth@NPC_SUMMONSLAVE,idle,196,3,10000,0,30000,yes,self,slavele,0,1997,1997,1997,,,, -1990,Hardrock Mammoth@NPC_SUMMONSLAVE,chase,196,3,10000,0,30000,yes,self,slavele,0,1997,1997,1997,,,, -1990,Hardrock Mammoth@NPC_SUMMONSLAVE,attack,196,3,10000,0,30000,yes,self,slavele,0,1997,1997,1997,,,, -1990,Hardrock Mammoth@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1990,Hardrock Mammoth@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -1990,Hardrock Mammoth@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,always,0,7,0x36B5,,,,, -1990,Hardrock Mammoth@NPC_EMOTION,attack,197,1,1000,0,5000,yes,self,always,0,19,0xA1,,,,, -1990,Hardrock Mammoth@WZ_WATERBALL,attack,86,10,2000,0,10000,yes,target,always,0,,,,,,, -1990,Hardrock Mammoth@LK_SPIRALPIERCE,attack,397,1,500,3000,10000,no,target,always,0,,,,,,, -1990,Hardrock Mammoth@KN_TWOHANDQUICKEN,attack,60,10,10000,0,120000,no,self,myhpltmaxrate,30,,,,,,6, -1990,Hardrock Mammoth@NPC_WIDESTUN,chase,678,1,500,300,30000,no,self,always,0,,,,,,36, -1990,Hardrock Mammoth@NPC_WIDESTUN,attack,678,1,500,800,30000,no,self,always,0,,,,,,36, -1990,Hardrock Mammoth@SM_PROVOKE,chase,6,10,500,600,120000,yes,target,myhpltmaxrate,80,,,,,,, -1990,Hardrock Mammoth@SM_PROVOKE,attack,6,10,500,600,120000,yes,target,myhpltmaxrate,80,,,,,,, -1990,Hardrock Mammoth@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,0,,,,,,, -1990,Hardrock Mammoth@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,0,,,,,,, -1990,Hardrock Mammoth@WZ_EARTHSPIKE,attack,90,3,500,0,5000,no,target,always,0,,,,,,6, -1990,Hardrock Mammoth@NPC_DRAGONFEAR,attack,659,2,500,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1990,Hardrock Mammoth@NPC_EARTHQUAKE,chase,653,2,10000,2000,30000,no,self,myhpltmaxrate,30,,,,,,6, -1990,Hardrock Mammoth@NPC_EARTHQUAKE,attack,653,2,10000,2000,30000,no,self,myhpltmaxrate,30,,,,,,6, -1990,Hardrock Mammoth@HW_GANBANTEIN,attack,483,1,3000,0,7000,no,target,always,0,,,,,,, -1990,Hardrock Mammoth@NPC_ALLHEAL,idle,687,1,10000,30000,30000,yes,self,myhpltmaxrate,80,,,,,,, -1991,Tendrilion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1991,Tendrilion@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1991,Tendrilion@SM_PROVOKE,chase,6,10,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,, -1991,Tendrilion@SM_PROVOKE,attack,6,10,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,, -1991,Tendrilion@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,always,0,7,0x36B5,,,,, -1991,Tendrilion@NPC_EMOTION,attack,197,1,1000,0,10000,yes,self,always,0,19,0x38A5,,,,, -1991,Tendrilion@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,0,,,,,,, -1991,Tendrilion@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,0,,,,,,, -1991,Tendrilion@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,0,,,,,,, -1991,Tendrilion@NPC_WIDESLEEP,chase,668,1,500,300,30000,no,self,always,0,,,,,,36, -1991,Tendrilion@NPC_WIDESLEEP,attack,668,1,500,800,30000,no,self,always,0,,,,,,36, -1991,Tendrilion@NPC_WIDEBLEEDING,attack,665,1,10000,500,60000,no,self,always,0,,,,,,, -1991,Tendrilion@NPC_WIDEBLEEDING,chase,665,1,10000,500,60000,no,self,always,0,,,,,,, -1991,Tendrilion@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,0,,,,,,, -1991,Tendrilion@WZ_EARTHSPIKE,attack,90,3,500,0,5000,no,target,always,0,,,,,,6, -1991,Tendrilion@NPC_CRITICALSLASH,chase,170,1,500,300,30000,no,target,always,0,,,,,,36, -1991,Tendrilion@NPC_CRITICALSLASH,attack,170,1,500,800,30000,no,target,always,0,,,,,,36, -1991,Tendrilion@NPC_COMBOATTACK,attack,171,3,3000,0,5000,yes,target,always,0,,,,,,, -1991,Tendrilion@HW_GANBANTEIN,attack,483,1,3000,0,7000,no,target,always,0,,,,,,, -1991,Tendrilion@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,, -1991,Tendrilion@NPC_DRAGONFEAR,attack,659,2,500,0,10000,yes,self,always,0,,,,,,, -1991,Tendrilion@NPC_GROUNDATTACK,attack,185,4,1000,0,5000,yes,target,always,0,,,,,,21, -1991,Tendrilion@PF_SPIDERWEB,attack,405,1,3000,0,10000,yes,target,always,0,,0x38A5,,,,7, -1991,Tendrilion@NPC_ALLHEAL,idle,687,1,10000,30000,30000,yes,self,myhpltmaxrate,80,,,,,,, -1992,Cornus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1992,Cornus@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1992,Cornus@CR_REFLECTSHIELD,idle,252,5,10000,0,300000,yes,self,always,0,,,,,,6, -1992,Cornus@CR_REFLECTSHIELD,chase,252,5,10000,0,300000,yes,self,always,0,,,,,,6, -1992,Cornus@CR_REFLECTSHIELD,attack,252,5,10000,0,300000,yes,self,always,0,,,,,,6, -1992,Cornus@SM_PROVOKE,chase,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,, -1992,Cornus@SM_PROVOKE,attack,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,, -1992,Cornus@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,0,,,,,,, -1992,Cornus@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,0,,,,,,, -1992,Cornus@NPC_CRITICALSLASH,chase,170,1,500,300,30000,no,target,always,0,,,,,,36, -1992,Cornus@NPC_CRITICALSLASH,attack,170,1,500,800,30000,no,target,always,0,,,,,,36, -1992,Cornus@NPC_COMBOATTACK,attack,171,3,3000,0,5000,yes,target,always,0,,,,,,, -1992,Cornus@NPC_PULSESTRIKE,attack,661,3,1000,0,30000,yes,self,always,0,,,,,,32, -1992,Cornus@NPC_ALLHEAL,idle,687,1,10000,1500,5000,no,self,myhpltmaxrate,80,,,,,,, -1992,Cornus@NPC_ALLHEAL,chase,687,1,10000,1500,5000,no,self,myhpltmaxrate,80,,,,,,, -1992,Cornus@NPC_ALLHEAL,attack,687,1,10000,1500,5000,no,self,myhpltmaxrate,80,,,,,,, -1993,Naga@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1993,Naga@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1993,Naga@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,0,,,,,,29, -1993,Naga@KN_PIERCE,attack,56,10,1000,0,5000,no,target,always,0,,,,,,, -1993,Naga@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,0,,,,,,9, -1993,Naga@SM_PROVOKE,chase,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,, -1993,Naga@SM_PROVOKE,attack,6,3,2000,600,5000,yes,target,myhpltmaxrate,80,,,,,,, -1993,Naga@WZ_WATERBALL,attack,86,9,1000,0,20000,yes,target,always,0,,,,,,, -1994,Luciola Vespa@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1994,Luciola Vespa@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1994,Luciola Vespa@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,0,,,,,,6, -1994,Luciola Vespa@NPC_POISONATTACK,attack,188,2,2000,500,5000,no,target,always,0,,,,,,, -1994,Luciola Vespa@NPC_PULSESTRIKE,attack,661,2,1000,0,30000,yes,self,always,0,,,,,,32, -1994,Luciola Vespa@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,0,,,,,,, -1995,Pinguicula@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,, -1995,Pinguicula@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19, -1995,Pinguicula@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0, -1995,Pinguicula@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -1995,Pinguicula@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,0,,,,,,, -1995,Pinguicula@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,0,,,,,,, -1995,Pinguicula@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,30, -1995,Pinguicula@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1995,Pinguicula@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3885,,,,, -//1996,Bacsojin@NPC_INVISIBLE,chase,353,1,2000,1000,30000,yes,target,always,0,,,,,,29, -//1996,Bacsojin@PR_SANCTUARY,attack,70,10,2000,0,10000,yes,target,always,0,,,,,,18, -//1996,Bacsojin@HP_ASSUMPTIO,idle,361,5,10000,500,100000,yes,self,always,0,,,,,,, -//1996,Bacsojin@HP_ASSUMPTIO,chase,361,5,10000,500,100000,yes,self,always,0,,,,,,, -//1996,Bacsojin@HP_ASSUMPTIO,attack,361,5,10000,500,100000,yes,self,always,0,,,,,,, -//1996,Bacsojin@WZ_WATERBALL,chase,86,3,2000,1000,5000,yes,target,always,0,,,,,,, -//1996,Bacsojin@WZ_WATERBALL,attack,86,5,1000,0,5000,yes,target,always,0,,,,,,, -//1996,Bacsojin@NPC_STOP,attack,342,1,2000,500,15000,yes,target,always,0,,,,,,6, -//1996,Bacsojin@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,, -//1996,Bacsojin@NPC_SUMMONSLAVE,idle,196,1,10000,0,5000,yes,self,slavele,1,,,,,,, -//1996,Bacsojin@NPC_SUMMONSLAVE,attack,196,1,10000,0,5000,yes,self,slavele,1,,,,,,, -//1996,Bacsojin@NPC_SUMMONSLAVE,chase,196,1,10000,0,5000,yes,self,slavele,1,,,,,,, -1997,Tatacho@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1997,Tatacho@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,0,,,,,,, -1997,Tatacho@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -1997,Tatacho@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3095,,,,, -1997,Tatacho@NPC_STUNATTACK,attack,179,3,500,1000,5000,yes,target,always,0,,,,,,19, -1997,Tatacho@HW_GANBANTEIN,attack,483,1,2000,0,7000,no,target,always,0,,,,,,, -1998,Hillsrion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1998,Hillsrion@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1998,Hillsrion@SM_PROVOKE,chase,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,, -1998,Hillsrion@SM_PROVOKE,attack,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,, -1998,Hillsrion@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,0,,,,,,, -1998,Hillsrion@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,0,,,,,,, -1998,Hillsrion@NPC_CRITICALSLASH,chase,170,1,500,300,30000,no,target,always,0,,,,,,36, -1998,Hillsrion@NPC_CRITICALSLASH,attack,170,1,500,800,30000,no,target,always,0,,,,,,36, -1998,Hillsrion@NPC_COMBOATTACK,attack,171,3,3000,0,5000,yes,target,always,0,,,,,,, -1999,Centipede Larva@AS_VENOMDUST,attack,140,1,500,1500,5000,no,around1,always,0,,,,,,, -1999,Centipede Larva@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,, -1999,Centipede Larva@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,0,,,,,,, -1999,Centipede Larva@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,0,,,,,,, -// -2008,Woomawang@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2008,Woomawang@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2008,Woomawang@AL_HEAL,idle,28,9,10000,0,2000,yes,self,myhpltmaxrate,99,,,,,,, -2008,Woomawang@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,0,,,,,,, -2008,Woomawang@NPC_CALLSLAVE,chase,352,1,10000,0,15000,yes,self,always,0,,,,,,, -2008,Woomawang@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,0,,,,,,, -2008,Woomawang@NPC_SUMMONSLAVE,attack,196,1,10000,0,10000,yes,self,slavele,5,2010,,,,,, -2008,Woomawang@NPC_SUMMONSLAVE,chase,196,1,10000,0,10000,yes,self,slavele,5,2010,,,,,, -2008,Woomawang@NPC_SUMMONSLAVE,idle,196,6,10000,0,10000,yes,self,slavele,5,2010,,,,,, -2008,Woomawang@NPC_METAMORPHOSIS,chase,193,6,10000,5000,5000,no,self,myhpltmaxrate,50,,,,,,, -2008,Woomawang@NPC_METAMORPHOSIS,attack,193,6,10000,5000,5000,no,self,myhpltmaxrate,50,,,,,,, -2008,Woomawang@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,yes,target,always,0,,,,,,, -2008,Woomawang@LK_SPIRALPIERCE,attack,397,5,2000,500,5000,yes,target,always,0,,,,,,, -2008,Woomawang@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,0,,,,,,, -2008,Woomawang@NPC_PULSESTRIKE,attack,661,5,2000,500,5000,no,self,always,0,,,,,,7, -2008,Woomawang@NPC_WIDESLEEP,attack,668,5,2000,500,5000,no,self,always,0,,,,,,2, -2008,Woomawang@NPC_WIDESILENCE,attack,663,5,2000,500,5000,no,self,always,0,,,,,,9, -2008,Woomawang@NPC_HELLJUDGEMENT,attack,662,5,10000,700,15000,no,self,always,0,,,,,,, -2008,Woomawang@NPC_HELLJUDGEMENT,chase,662,5,10000,700,15000,no,self,always,0,,,,,,, -2008,Woomawang@NPC_EXPULSION,attack,674,1,100,1000,30000,no,target,always,0,,,,,,, -2008,Woomawang@NPC_VAMPIRE_GIFT,attack,679,10,10000,1000,10000,no,self,myhpltmaxrate,70,,,,,,47, -2008,Woomawang@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,60,,,,,,, -2008,Woomawang@NPC_AGIUP,chase,350,5,10000,0,30000,yes,self,myhpltmaxrate,60,,,,,,, -2009,Woomawang@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2009,Woomawang@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2009,Woomawang@NPC_RUN,attack,354,10,10000,0,0,yes,self,myhpltmaxrate,1,,,,,,26, -2009,Woomawang@NPC_RUN,chase,354,10,10000,0,0,yes,self,myhpltmaxrate,1,,,,,,26, -2009,Woomawang@AL_HEAL,idle,28,9,10000,0,2000,yes,self,myhpltmaxrate,99,,,,,,, -2009,Woomawang@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,0,,,,,,, -2009,Woomawang@NPC_CALLSLAVE,chase,352,1,10000,0,15000,yes,self,always,0,,,,,,, -2009,Woomawang@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,0,,,,,,, -2009,Woomawang@NPC_SUMMONSLAVE,attack,196,6,10000,0,10000,yes,self,slavele,5,2010,,,,,, -2009,Woomawang@NPC_SUMMONSLAVE,chase,196,6,10000,0,10000,yes,self,slavele,5,2010,,,,,, -2009,Woomawang@NPC_SUMMONSLAVE,idle,196,6,10000,0,10000,yes,self,slavele,5,2010,,,,,, -2009,Woomawang@NPC_STONESKIN,chase,675,4,10000,1000,30000,no,self,myhpltmaxrate,3,,,,,,, -2009,Woomawang@NPC_STONESKIN,attack,675,4,10000,1000,30000,no,self,myhpltmaxrate,3,,,,,,, -2009,Woomawang@NPC_EVILLAND,attack,670,10,10000,0,15000,yes,target,myhpltmaxrate,50,,,,,,, -2009,Woomawang@SA_LANDPROTECTOR,attack,288,5,10000,0,30000,yes,target,always,0,,,,,,, -2009,Woomawang@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,0,,,,,,, -2009,Woomawang@NPC_SHIELDBRAKE,attack,346,10,2000,0,30000,yes,target,always,0,,,,,,, -2009,Woomawang@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,0,,,,,,, -2009,Woomawang@NPC_MAGICMIRROR,attack,671,1,10000,0,30000,yes,self,always,0,,,,,,, -2009,Woomawang@NPC_EXPULSION,attack,674,1,50,1000,30000,no,target,always,0,,,,,,, -2009,Woomawang@NPC_WIDESTONE,attack,666,5,10000,500,15000,no,self,myhpltmaxrate,80,,,,,,, -2009,Woomawang@NPC_WIDESTONE,chase,666,5,10000,500,15000,no,self,myhpltmaxrate,80,,,,,,, -2009,Woomawang@LK_SPIRALPIERCE,attack,397,1,2000,500,5000,no,target,always,0,,,,,,, -2009,Woomawang@NPC_PULSESTRIKE,attack,661,5,10000,500,5000,no,self,always,0,,,,,,7, -2009,Woomawang@NPC_HELLJUDGEMENT,chase,662,2,2000,500,5000,no,self,always,0,,,,,,, -2009,Woomawang@NPC_HELLJUDGEMENT,attack,662,2,2000,500,5000,no,self,always,0,,,,,,, -2009,Woomawang@NPC_ACIDBREATH,attack,657,1,2000,1000,5000,no,target,always,0,,,,,,, -2009,Woomawang@NPC_ACIDBREATH,chase,657,1,2000,1000,5000,no,target,always,0,,,,,,, -2009,Woomawang@NPC_VAMPIRE_GIFT,attack,679,1,1000,500,5000,no,self,myhpltmaxrate,50,,,,,,47, -2009,Woomawang@NPC_WIDESOULDRAIN,attack,680,7,1000,500,5000,no,self,myhpltmaxrate,50,,,,,,42, -2010,Majoruros@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2010,Majoruros@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,0,,,,,,, -2010,Majoruros@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6, -2010,Majoruros@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -2010,Majoruros@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3095,,,,, -2010,Majoruros@NPC_SUMMONSLAVE,idle,196,1,10000,2000,60000,no,self,slavele,0,,,,,,, -2010,Majoruros@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,2, -2010,Majoruros@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,2, - -// Into the Unknown (13.2) -2013,Draco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,32,,,,,, -2013,Draco@SM_PROVOKE,chase,6,10,2000,600,5000,no,target,always,0,,,,,,44, -2013,Draco@TF_THROWSTONE,chase,152,1,2000,0,5000,no,target,always,0,,,,,,, -2013,Draco@NPC_GROUNDATTACK,attack,185,5,500,500,5000,no,target,always,0,,,,,,, -2013,Draco@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,, -2013,Draco@NPC_PIERCINGATT,attack,158,5,500,0,5000,no,target,always,0,,,,,,, -2013,Draco@NPC_FIREBREATH,attack,654,3,500,1000,5000,no,target,always,0,,,,,,, -2014,Draco Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,19,,,,,, -2014,Draco Egg@NPC_METAMORPHOSIS,idle,193,1,10,2000,5000,no,self,always,0,,,,,,, -2015,Dark Pinguicula@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,, -2015,Dark Pinguicula@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19, -2015,Dark Pinguicula@NPC_BLOODDRAIN,attack,199,1,5000,500,5000,yes,target,myhpltmaxrate,40,,,,,,19, -2015,Dark Pinguicula@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0, -2015,Dark Pinguicula@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,, -2015,Dark Pinguicula@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,0,,,,,,, -2015,Dark Pinguicula@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,0,,,,,,, -2015,Dark Pinguicula@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,30, -2015,Dark Pinguicula@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -2015,Dark Pinguicula@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3885,,,,, -2016,Aqua Elemental@MG_FROSTDIVER,chase,15,9,10000,500,5000,yes,target,always,0,,,,,,, -2016,Aqua Elemental@WZ_WATERBALL,attack,86,4,2000,500,10000,no,target,always,0,,,,,,, -2016,Aqua Elemental@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,0,,,,,,, -2016,Aqua Elemental@MG_COLDBOLT,attack,14,3,1000,1500,5000,no,target,always,0,,,,,,, -2016,Aqua Elemental@NPC_SLOWCAST,attack,672,2,1000,0,30000,yes,self,always,0,,,,,,, -2016,Aqua Elemental@WZ_FROSTNOVA,attack,88,10,10000,1500,20000,no,self,myhpltmaxrate,40,,,,,,6, -2017,Rata@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,0,,,,,,, -2017,Rata@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,, -2017,Rata@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,0,,,,,,, -2017,Rata@TF_THROWSTONE,chase,152,1,5000,0,5000,yes,target,always,0,,,,,,, -2017,Rata@MO_BODYRELOCATION,chase,264,1,3000,0,5000,yes,target,always,0,,,,,,, -2017,Rata@NPC_DARKSTRIKE,chase,340,3,2000,0,5000,yes,target,always,0,,,,,,, -2017,Rata@NPC_DARKSTRIKE,attack,340,3,2000,0,5000,yes,target,always,0,,,,,,, -2017,Rata@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -2017,Rata@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,, -2017,Rata@NPC_ARMORBRAKE,attack,344,3,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,, -2017,Rata@WZ_EARTHSPIKE,attack,90,5,3000,1000,5000,no,target,always,0,,,,,,6, -2017,Rata@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,, -2017,Rata@SM_MAGNUM,attack,7,10,500,500,5000,no,self,always,0,,,,,,, -2017,Rata@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,, -2017,Rata@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,, -2017,Rata@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,, -2017,Rata@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,24, -2017,Rata@ASC_METEORASSAULT,attack,406,2,500,0,5000,yes,self,always,0,,,,,,, -2018,Duneyrr@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,, -2018,Duneyrr@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,, -2018,Duneyrr@NPC_DARKSTRIKE,chase,340,3,2000,0,5000,yes,target,always,0,,,,,,, -2018,Duneyrr@NPC_DARKSTRIKE,attack,340,3,2000,0,5000,yes,target,always,0,,,,,,, -2018,Duneyrr@PF_SPIDERWEB,chase,405,1,3000,0,10000,yes,target,always,0,,,,,,7, -2018,Duneyrr@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,0,,,,,,, -2018,Duneyrr@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,0,,,,,,, -2018,Duneyrr@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,0,,,,,,, -2018,Duneyrr@KN_TWOHANDQUICKEN,attack,60,5,500,0,300000,yes,self,myhpltmaxrate,50,,,,,,6, -2018,Duneyrr@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,0,,,,,,, -2018,Duneyrr@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,0,,,,,,, -2018,Duneyrr@MG_THUNDERSTORM,attack,21,5,1000,1500,5000,no,target,always,0,,,,,,, -2018,Duneyrr@MG_THUNDERSTORM,chase,21,5,1000,1500,5000,no,target,skillused,18,,,,,,, -2018,Duneyrr@AL_HEAL,attack,28,5,5000,500,5000,yes,self,myhpltmaxrate,20,,,,,,, -2018,Duneyrr@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,20,,,,,,, -2018,Duneyrr@AL_HEAL,chase,28,5,10000,500,5000,yes,self,myhpltmaxrate,20,,,,,,, -2018,Duneyrr@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,, -2019,Ancient Tree@AL_HEAL,idle,28,1,2000,0,5000,yes,self,always,0,,,,,,, -2019,Ancient Tree@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,9, -2019,Ancient Tree@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,, -2019,Ancient Tree@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,0,,,,,,6, - -2024,Bradium Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,0,,,,,,6, -2024,Bradium Golem@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,0,,,,,,6, -2024,Bradium Golem@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,, -2024,Bradium Golem@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,,,,,, -2024,Bradium Golem@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,0,,,,,,, -2024,Bradium Golem@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,, -2020,Rhyncho@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,, -2020,Rhyncho@NPC_STUNATTACK,attack,179,5,500,1000,30000,no,target,always,0,,,,,,, -2020,Rhyncho@NPC_CRITICALSLASH,attack,170,1,500,0,5000,yes,target,always,0,,,,,,, -2020,Rhyncho@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,9, -2020,Rhyncho@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,9, -2021,Phylla@PR_LEXDIVINA,chase,76,3,500,1000,5000,yes,target,always,0,,,,,,2, -2021,Phylla@MG_COLDBOLT,attack,14,3,3000,1500,5000,no,target,always,0,,,,,,, -2021,Phylla@NPC_WATERATTACK,attack,184,1,2000,0,5000,no,target,always,0,,,,,,, -2021,Phylla@WZ_WATERBALL,attack,86,3,2000,100,10000,no,target,always,0,,,,,,, -2022,Nidhoggr's Shadow@NPC_ALLHEAL,idle,687,1,3000,10000,10000,no,self,rudeattacked,0,,,,,,, -2022,Nidhoggr's Shadow@NPC_ALLHEAL,walk,687,1,3000,10000,10000,no,self,rudeattacked,0,,,,,,, -2022,Nidhoggr's Shadow@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -2022,Nidhoggr's Shadow@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -2022,Nidhoggr's Shadow@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,2027,,,,,, -2022,Nidhoggr's Shadow@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,2027,,,,,, -2022,Nidhoggr's Shadow@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,onspawn,0,2027,,,,,, -2022,Nidhoggr's Shadow@NPC_MAGICMIRROR,idle,671,3,10000,0,120000,yes,self,always,0,,,,,,, -2022,Nidhoggr's Shadow@NPC_MAGICMIRROR,chase,671,3,10000,0,120000,yes,self,always,0,,,,,,, -2022,Nidhoggr's Shadow@NPC_MAGICMIRROR,attack,671,3,10000,0,120000,yes,self,always,0,,,,,,, -2022,Nidhoggr's Shadow@NPC_STONESKIN,chase,675,3,10000,2500,300000,no,self,myhpltmaxrate,3,,,,,,,34 -2022,Nidhoggr's Shadow@NPC_STONESKIN,attack,675,3,10000,2500,300000,no,self,myhpltmaxrate,3,,,,,,,34 -2022,Nidhoggr's Shadow@NPC_POWERUP,attack,349,5,6000,0,60000,yes,self,myhpltmaxrate,15,,,,,,6, -2022,Nidhoggr's Shadow@NPC_EVILLAND,attack,670,4,500,0,25000,yes,target,myhpltmaxrate,15,,,,,,, -2022,Nidhoggr's Shadow@WZ_QUAGMIRE,chase,92,5,10000,700,5000,no,target,myhpltmaxrate,28,,,,,,12, -2022,Nidhoggr's Shadow@WZ_QUAGMIRE,attack,92,5,10000,700,120000,no,target,myhpltmaxrate,28,,,,,,12, -2022,Nidhoggr's Shadow@NPC_EARTHQUAKE,chase,653,2,10000,10000,180000,no,self,myhpltmaxrate,30,,,,,,, -2022,Nidhoggr's Shadow@NPC_EARTHQUAKE,attack,653,2,10000,10000,180000,no,self,myhpltmaxrate,30,,,,,,, -2022,Nidhoggr's Shadow@NPC_INVISIBLE,idle,353,1,2000,200,5000,no,target,myhpltmaxrate,40,,,,,,6, -2022,Nidhoggr's Shadow@NPC_INVISIBLE,chase,353,1,2000,200,5000,no,target,myhpltmaxrate,40,,,,,,6, -2022,Nidhoggr's Shadow@NPC_WIDESTONE,chase,666,5,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,, -2022,Nidhoggr's Shadow@NPC_WIDESTONE,attack,666,5,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,, -2022,Nidhoggr's Shadow@NPC_EVILLAND,idle,670,10,500,0,120000,yes,target,myhpltmaxrate,50,,,,,,, -2022,Nidhoggr's Shadow@NPC_EVILLAND,chase,670,10,500,0,120000,yes,target,myhpltmaxrate,50,,,,,,, -2022,Nidhoggr's Shadow@NPC_HELLJUDGEMENT,chase,662,2,10000,7000,25000,no,self,myhpltmaxrate,50,,,,,,,32 -2022,Nidhoggr's Shadow@NPC_HELLJUDGEMENT,attack,662,2,10000,7000,25000,no,self,myhpltmaxrate,50,,,,,,,32 -2022,Nidhoggr's Shadow@NPC_DARKNESSBREATH,attack,658,10,10000,800,35000,no,target,myhpltmaxrate,50,,,,,,32, -2022,Nidhoggr's Shadow@NPC_SLOWCAST,attack,672,5,10000,0,60000,yes,self,myhpltmaxrate,70,,,,,,, -2022,Nidhoggr's Shadow@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,myhpltmaxrate,70,,,,,,, -2022,Nidhoggr's Shadow@NPC_WIDECURSE,chase,677,5,10000,1000,25000,no,self,myhpltmaxrate,75,,,,,,32, -2022,Nidhoggr's Shadow@NPC_WIDECURSE,attack,677,5,10000,1000,25000,no,self,myhpltmaxrate,75,,,,,,32, -2022,Nidhoggr's Shadow@NPC_FIREBREATH,attack,654,5,10000,800,15000,no,target,myhpltmaxrate,75,,,,,,32, -2022,Nidhoggr's Shadow@NPC_WIDESLEEP,chase,668,5,10000,3000,20000,no,self,myhpltmaxrate,95,,,,,,32, -2022,Nidhoggr's Shadow@NPC_WIDESLEEP,attack,668,5,30000,1000,20000,no,self,myhpltmaxrate,95,,,,,,32, -2022,Nidhoggr's Shadow@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,myhpltmaxrate,95,,,,,,, -2022,Nidhoggr's Shadow@MG_FIREBALL,chase,17,5,10000,0,30000,no,target,always,0,,,,,,6, -2022,Nidhoggr's Shadow@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,no,self,always,0,,,,,,6, -2022,Nidhoggr's Shadow@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,no,self,always,0,,,,,,32, -2022,Nidhoggr's Shadow@WZ_METEOR,attack,83,10,2000,1000,10000,no,target,always,0,,,,,,29, -2022,Nidhoggr's Shadow@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,0,,,,,,, -2022,Nidhoggr's Shadow@NPC_PULSESTRIKE,attack,661,5,2000,10000,40000,no,self,always,0,,,,,,,31 -2022,Nidhoggr's Shadow@NPC_ALLHEAL,idle,687,1,10000,120000,30000,yes,self,myhpltmaxrate,60,,,,,,20, -2023,Dark Shadow@NPC_DARKSTRIKE,chase,340,2,2000,0,5000,yes,target,always,0,,,,,,, -2023,Dark Shadow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,, -2023,Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,, -2023,Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,no,target,always,0,,,,,,, - -2026,Dandelion@NPC_BLINDATTACK,attack,177,2,1000,0,6000,yes,target,myhpltmaxrate,80,,,,,,,29 -2026,Dandelion@NPC_POISON,attack,176,3,1000,500,60000,no,target,myhpltmaxrate,30,,,,,,, -2026,Dandelion@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,0,,,,,,,27 -2026,Dandelion@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,,28 - -2027,Dark Shadow@NPC_DARKSTRIKE,chase,340,2,2000,0,5000,yes,target,always,0,,,,,,, -2027,Dark Shadow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,, -2027,Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,, -2027,Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,no,target,always,0,,,,,,, - -// Brasilis -2068,Boitata@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, -2068,Boitata@MG_FIREBALL,idle,17,5,10000,0,5000,yes,randomtarget,always,0,,,,,,, -2068,Boitata@MG_FIREBALL,chase,17,5,10000,0,5000,yes,target,always,0,,,,,,, -2068,Boitata@CR_REFLECTSHIELD,idle,252,3,1000,0,200000,no,self,always,0,,,,,,, -2068,Boitata@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,0,,,,,,, -2068,Boitata@NPC_FIREATTACK,attack,186,5,2000,1000,200000,no,target,always,0,,,,,,, -2068,Boitata@NPC_BLEEDING,attack,660,3,500,500,10000,no,target,always,0,,,,,,, -2068,Boitata@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,0,,,,,,, -2068,Boitata@SM_MAGNUM,attack,7,7,1000,0,10000,yes,self,attackpcge,2,,,,,,, -2068,Boitata@KN_TWOHANDQUICKEN,attack,60,20,2000,0,300000,yes,self,myhpltmaxrate,40,,,,,,, -2068,Boitata@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,, -2068,Boitata@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,myhpltmaxrate,20,,,,,,, -2068,Boitata@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,20,,,,,,6, -2068,Boitata@NPC_SUMMONSLAVE,attack,196,5,10000,1000,30000,no,self,slavele,1,2082,,,,,, -2068,Boitata@NPC_SUMMONSLAVE,idle,196,5,10000,1000,30000,no,self,slavele,1,2082,,,,,, -2068,Boitata@NPC_SUMMONSLAVE,chase,196,5,10000,1000,30000,no,self,slavele,1,2082,,,,,, -2068,Boitata@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,, -2068,Boitata@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, -2069,Iara@NPC_WATERATTACK,attack,184,3,500,0,5000,no,target,always,0,,,,,,6, -2069,Iara@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,0,,,,,,2, -2069,Iara@PR_LEXDIVINA,chase,76,5,500,1000,5000,yes,target,always,0,,,,,,2, -2069,Iara@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,3,,,,,, -2069,Iara@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,0,,,,,,6, -2069,Iara@SM_BASH,attack,5,5,500,800,5000,no,target,always,0,,,,,,, -2069,Iara@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,0,,,,,,, -2069,Iara@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,0,,,,,,, -2069,Iara@MG_FROSTDIVER,chase,15,10,500,1000,5000,yes,target,always,0,,,,,,, -2070,Piranha@NPC_WATERATTACK,attack,184,2,500,0,5000,no,target,always,0,,,,,,6, -2070,Piranha@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6, -2070,Piranha@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,6, -2070,Piranha@NPC_CRITICALWOUND,attack,673,1,50,0,10000,yes,target,always,0,,,,,,, -2070,Piranha@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,0,,,,,,, -2070,Piranha@MG_COLDBOLT,attack,14,3,500,1000,5000,yes,target,always,0,,,,,,, -2070,Piranha@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,0,,,,,,, -2070,Piranha@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,0,,,,,,6, -2070,Piranha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,, -2071,Headless Mule@NPC_CURSEATTACK,attack,181,1,1000,800,5000,yes,target,always,0,,,,,,, -2071,Headless Mule@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,, -2071,Headless Mule@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,7, -2071,Headless Mule@MG_FIREBOLT,attack,19,5,2000,1500,5000,yes,target,always,0,,,,,,, -2071,Headless Mule@MG_FIREBOLT,chase,19,5,2000,1500,5000,yes,target,always,0,,,,,,, -2071,Headless Mule@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,0,,,,,,, -2071,Headless Mule@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,, -2071,Headless Mule@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,, -2071,Headless Mule@SM_BASH,attack,5,5,500,800,5000,no,target,always,0,,,,,,, -2072,Jaguar@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,, -2072,Jaguar@NPC_COMBOATTACK,attack,171,1,500,500,5000,no,target,always,0,,,,,,6, -2072,Jaguar@AS_SONICBLOW,attack,136,3,500,800,5000,no,target,always,0,,,,,,0, -2072,Jaguar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,, -2072,Jaguar@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,, -2072,Jaguar@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, -2073,Toucan@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,, -2073,Toucan@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -2073,Toucan@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,, -2073,Toucan@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,0,,,,,,, -2073,Toucan@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6, -2073,Toucan@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,30, -2073,Toucan@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,, -2074,Curupira@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6, -2074,Curupira@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,0,,,,,,18, -2074,Curupira@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,0,,,,,,18, -2074,Curupira@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,, -2074,Curupira@MG_STONECURSE,idle,16,5,10000,0,5000,yes,target,always,0,,,,,,11, -2074,Curupira@MG_STONECURSE,attack,16,5,10000,0,5000,yes,target,always,0,,,,,,11, -2074,Curupira@AL_INCAGI,chase,29,1,500,700,60000,no,self,always,0,,,,,,6, -//2080,Crystal@AL_TELEPORT,attack,26,1,3000,0,10000,yes,self,always,0,,,,,,29, -//2080,Crystal@AL_TELEPORT,idle,26,1,4000,0,10000,yes,self,always,0,,,,,,29, -2082,Piranha@NPC_WATERATTACK,attack,184,2,500,0,5000,no,target,always,0,,,,,,6, -2082,Piranha@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6, -2082,Piranha@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,6, -2082,Piranha@NPC_CRITICALWOUND,attack,673,1,50,0,10000,yes,target,always,0,,,,,,, -2082,Piranha@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,0,,,,,,, -2082,Piranha@MG_COLDBOLT,attack,14,3,500,1000,5000,yes,target,always,0,,,,,,, -2082,Piranha@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,0,,,,,,, -2082,Piranha@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,0,,,,,,6, -2082,Piranha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,, - -//**** -// NC Mechanic Summons -2042,Silver Sniper@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, -2042,Silver Sniper@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, -2042,Silver Sniper@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, -2043,Magic Decoy Fire@MG_FIREBOLT,attack,19,10,10000,800,3500,no,target,always,0,,,,,,, -2043,Magic Decoy Fire@MG_FIREBOLT,chase,19,10,10000,800,3500,no,target,always,0,,,,,,, -2043,Magic Decoy Fire@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, -2043,Magic Decoy Fire@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, -2043,Magic Decoy Fire@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, -2044,Magic Decoy Water@MG_COLDBOLT,attack,14,10,10000,800,3500,no,target,always,0,,,,,,, -2044,Magic Decoy Water@MG_COLDBOLT,chase,14,10,10000,800,3500,no,target,always,0,,,,,,, -2044,Magic Decoy Water@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, -2044,Magic Decoy Water@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, -2044,Magic Decoy Water@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, -2045,Magic Decoy Earth@WZ_EARTHSPIKE,attack,90,10,10000,800,3500,no,target,always,0,,,,,,, -2045,Magic Decoy Earth@WZ_EARTHSPIKE,chase,90,10,10000,800,3500,no,target,always,0,,,,,,, -2045,Magic Decoy Earth@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, -2045,Magic Decoy Earth@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, -2045,Magic Decoy Earth@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, -2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,attack,20,10,10000,800,3500,no,target,always,0,,,,,,, -2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,chase,20,10,10000,800,3500,no,target,always,0,,,,,,, -2046,Magic Decoy Wind@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, -2046,Magic Decoy Wind@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, -2046,Magic Decoy Wind@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,, diff --git a/db/re/mob_skill_db.conf b/db/re/mob_skill_db.conf new file mode 100644 index 000000000..4d06ebef4 --- /dev/null +++ b/db/re/mob_skill_db.conf @@ -0,0 +1,100667 @@ +//================= Hercules Database ===================================== +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2018 Hercules Dev Team +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see . +//========================================================================= +//= Monster Skill Database +//========================================================================= + +mob_skill_db:( +{ +/************************************************************************** + ************* Entry structure ******************************************** + ************************************************************************** + : { + : { + ClearSkills: (boolean, defaults to false) allows cleaning all previous defined skills for the mob. + SkillLevel: (int, defaults to 1) + SkillState: (int, defaults to 0) + SkillTarget: (int, defaults to 0) + Rate: (int, defaults to 1) + CastTime: (int, defaults to 0) + Delay: (int, defaults to 0) + Cancelable: (boolean, defaults to false) + CastCondition: (int, defaults to 0) + ConditionData: (int, defaults to 0) + val0: (int, defaults to 0) + val1: (int, defaults to 0) + val2: (int, defaults to 0) + val3: (int, defaults to 0) + val4: (int, defaults to 0) + Emotion: (int, defaults to 0) + ChatMsgID: (int, defaults to 0) + } + } +**************************************************************************/ + SCORPION: { + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 300 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + PORING: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + HORNET: { + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + FARMILIAR: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + FABRE: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + PUPA: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + } + CONDOR: { + BS_ADRENALINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 5 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + WILOW: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + CHONCHON: { + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + RODA_FROG: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + WOLF: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_PROVOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + SPORE: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + } + NPC_PROVOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ZOMBIE: { + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ARCHER_SKELETON: { + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + CREAMY: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + PECOPECO: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PROVOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + MANDRAGORA: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ORK_WARRIOR: { + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + val1: 14469 + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 27 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SMOKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 36000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + WORM_TAIL: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + SNAKE: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MUNAK: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + val1: 14469 + } + NPC_STUNATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + SOLDIER_SKELETON: { + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ISIS: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12437 + } + } + ANACONDAQ: { + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + POPORING: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + VERIT: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PROVOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + ELDER_WILOW: { + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + THARA_FROG: { + NPC_LICK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + HUNTER_FLY: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GHOUL: { + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SIDE_WINDER: { + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + OSIRIS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + ASC_METEORASSAULT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 7 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1029 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1522 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1522 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BAPHOMET: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 6 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 6 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1431 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1431 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1101 + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 29 + } + } + GOLEM: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + MUMMY: { + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + STEEL_CHONCHON: { + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + OBEAUNE: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + val1: 12437 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + MARC: { + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + NPC_STUNATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WATERATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + DOPPELGANGER: { + AL_DECAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 2 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 36 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1427 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1427 + } + } + PECOPECO_EGG: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1049 + val1: 1050 + } + } + THIEF_BUG_EGG: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + } + PICKY: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + PICKY_: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + THIEF_BUG: { + NPC_AGIUP: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + ROCKER: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + THIEF_BUG_: { + NPC_AGIUP: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + THIEF_BUG__: { + NPC_AGIUP: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + MUKA: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + } + SMOKIE: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYSTATUSON" + ConditionData: "SC_HIDING" + Emotion: 2 + } + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_PROVOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 19 + } + } + YOYO: { + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PROVOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + METALLER: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + MISTRESS: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 18 + } + AL_PNEUMA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 18 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1156 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1604 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1604 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BIGFOOT: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + } + NIGHTMARE: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + PORING_: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MEGALODON: { + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 7 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + STROUF: { + MG_FROSTDIVER: { + SkillState: "MSS_ANGRY" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_FOLLOW" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + NPC_WATERATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + VADON: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + CORNUTUS: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 9 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + HYDRA: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SWORD_FISH: { + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 100 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + KUKRE: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + PIRATE_SKEL: { + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 27 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 27 + } + } + KAHO: { + MG_FIREBOLT: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + CRAB: { + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SHELLFISH: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SKELETON: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + POISON_SPORE: { + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + val1: 14469 + } + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POISONATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GOLDEN_BUG: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYSTATUSON" + ConditionData: "SC_HIDING" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + HP_ASSUMPTIO: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1608 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1608 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1054 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + Emotion: 19 + } + } + ORK_HERO: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 300000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1500 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 300000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 300000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1439 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 8 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1439 + } + } + VOCAL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1052 + Emotion: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1052 + Emotion: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 8 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1052 + } + } + TOAD: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1012 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1012 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + MASTERING: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1002 + Emotion: 21 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + DRAGON_FLY: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1011 + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1011 + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 8 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1011 + Emotion: 27 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + VAGABOND_WOLF: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 27 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1013 + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1013 + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1013 + Emotion: 27 + } + } + ECLIPSE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_LICK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1063 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 8 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1063 + } + } + AMBERNITE: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 9 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ANDRE: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ANGELING: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1031 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + ANT_EGG: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1095 + val1: 1105 + val2: 1160 + } + } + ANUBIS: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ARGIOPE: { + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + } + ARGOS: { + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PF_SPIDERWEB: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PF_SPIDERWEB: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BAPHOMET_: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + } + BATHORY: { + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 30 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + CARAMEL: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + COCO: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + DENIRO: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DESERT_WOLF: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12429 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + DESERT_WOLF_B: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DEVIACE: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 200 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 145 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DEVIRUCHI: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + } + DOKEBI: { + BS_ADRENALINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_ADRENALINE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + } + DRAINLIAR: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DRAKE: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1566 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1566 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1192 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_WATERATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_WATERATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 29 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + } + DROPS: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DUSTINESS: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + EDDGA: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AM_DEMONSTRATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AM_DEMONSTRATION: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 4000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1603 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 8 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1603 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1060 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + EGGYRA: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + EVIL_DRUID: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + FLORA: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + FRILLDORA: { + AS_CLOAKING: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GHOSTRING: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 28 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + Emotion: 28 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + Emotion: 28 + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 28 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 28 + } + NPC_INVISIBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1186 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 28 + } + } + GIEARTH: { + HT_SANDMAN: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 8 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + GOBLIN_1: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + val1: 12429 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 18 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GOBLIN_2: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + val1: 12429 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GOBLIN_3: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + val1: 12429 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GOBLIN_4: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + val1: 12429 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 20 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GOBLIN_5: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + val1: 12429 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 28 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + HODE: { + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + HORN: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + HORONG: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_SIGHT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + JAKK: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + val1: 13973 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + JOKER: { + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 10 + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 10 + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + NPC_ATTRICHANGE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 10 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_EMOTION_ON: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 20 + val1: 129 + } + NPC_EMOTION_ON: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + val1: 131 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + NPC_WINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + } + KHALITZBURG: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 9 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + KOBOLD_1: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 12429 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + KOBOLD_2: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 12429 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + KOBOLD_3: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 12429 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + MAGNOLIA: { + HT_FLASHER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 28 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MANTIS: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 12437 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + MARDUK: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + MARINA: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + MARINE_SPHERE: { + NPC_RANDOMMOVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALCHEMIST" + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALCHEMIST" + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 173 + } + NPC_SPEEDUP: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 700 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MARIONETTE: { + HT_FREEZINGTRAP: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + MARSE: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 145 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + MARTIN: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + MATYR: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 12437 + } + } + MAYA: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1477 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1477 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1194 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + } + MEDUSA: { + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + } + MINOROUS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12437 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + MOONLIGHT: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 21 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 21 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 21 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 21 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 4000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 0 + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 4000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 0 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 4000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 0 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1471 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1471 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1180 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SA_LANDPROTECTOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + SA_LANDPROTECTOR: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 89 + } + ST_FULLSTRIP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + MYST: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + ORC_SKELETON: { + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ORC_ZOMBIE: { + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + PASANA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 12437 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + PETIT: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + PETIT_: { + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 700 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + PHARAOH: { + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBLESSING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1458 + val1: 1464 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1458 + val1: 1464 + } + } + PHEN: { + NPC_PROVOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + PHREEONI: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYSTATUSON" + ConditionData: "SC_HIDING" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HELMBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_LICK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1558 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1558 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1127 + } + NPC_WIDESTONE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_WIDESTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + Emotion: 19 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 19 + } + } + PIERE: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + PLANKTON: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + RAYDRIC: { + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + REQUIEM: { + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + SAND_MAN: { + AS_CLOAKING: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SAVAGE: { + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + SAVAGE_BABE: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SKEL_WORKER: { + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + } + } + SOHEE: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 28 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SUICIDE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + STAINER: { + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 19 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + TAROU: { + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + VITATA: { + AM_POTIONPITCHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 5 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ZENORC: { + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ZEROM: { + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + WHISPER: { + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 28 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 28 + val1: 12437 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + NINE_TAIL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_ATTRICHANGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + BON_GUN: { + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + } + ORC_ARCHER: { + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 6 + } + HT_ANKLESNARE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 5 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ORC_LORD: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 700 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1500 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1500 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1473 + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1473 + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1189 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 9 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + MIMIC: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + } + WRAITH: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ALARM: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 6 + } + } + ARCLOUSE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + } + RIDEWORD: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + SKEL_PRISONER: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + } + ZOMBIE_PRISONER: { + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DARK_PRIEST: { + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEUNDEAD: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 300 + CastTime: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + PUNK: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ZHERLTHSH: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 30 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_LICK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1257 + } + } + RYBIO: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 4 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 4 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 4 + } + } + PHENDARK: { + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + MYSTELTAINN: { + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + TIRFING: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + NPC_HELMBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + EXECUTIONER: { + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ANOLIAN: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + val1: 13973 + } + } + STING: { + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYSTATUSON" + ConditionData: "SC_HIDING" + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 20 + val1: 13973 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 10 + } + WZ_QUAGMIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + } + WANDER_MAN: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_AUTOCOUNTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + RG_INTIMIDATE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + CRAMP: { + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BRILIGHT: { + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + Emotion: 9 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + HIGH_ORC: { + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 13973 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SMOKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 36000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + } + CHOCO: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + HT_SKIDTRAP: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12437 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1057 + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1057 + Emotion: 27 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + STEM_WORM: { + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + PENOMENA: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + KNIGHT_OF_ABYSS: { + AC_CHARGEARROW: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 600000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1132 + } + } + MARIN: { + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SASQUATCH: { + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_WATERATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + } + COOKIE_XMAS: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + ANTONIO: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_RUN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_RUN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + CRUISER: { + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 24 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 27 + } + } + MYSTCASE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 3 + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + CHEPET: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AM_DEMONSTRATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 17 + } + AM_DEMONSTRATION: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 17 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 17 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1743 + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1743 + Emotion: 27 + } + PR_STRECOVERY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDSTATUSON" + ConditionData: "MSC_ANY" + Emotion: 3 + } + PR_STRECOVERY: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDSTATUSON" + ConditionData: "MSC_ANY" + Emotion: 3 + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + } + KNIGHT_OF_WINDSTORM: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1607 + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1607 + Emotion: 27 + } + NPC_WIDEFREEZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDEFREEZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 21 + } + } + GARM: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 300000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1606 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1606 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WATERATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 6 + } + NPC_WEAPONBRAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WIDEFREEZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDEFREEZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GARGOYLE: { + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 9 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + RAGGLER: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + NERAID: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val1: 13973 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + PEST: { + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + INJUSTICE: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GOBLIN_ARCHER: { + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 16 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GRYPHON: { + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DARK_FRAME: { + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 1 + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 1 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 26 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + WILD_ROSE: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MUTANT_DRAGON: { + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + WIND_GHOST: { + HT_SHOCKWAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + MERMAN: { + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_RANGEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + COOKIE: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 0 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 0 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 0 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 0 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 0 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 0 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 4 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 4 + } + } + CARAT: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + BLOODY_KNIGHT: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CHANGEFIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 600000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_WEAPONBRAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + } + CLOCK: { + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 200 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 145 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C_TOWER_MANAGER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 200 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 129 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + ALLIGATOR: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 145 + } + } + DARK_LORD: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBLESSING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_HELMBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1605 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1605 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + CastTime: 500 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 500 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 500 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + } + ORC_LADY: { + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 3 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MEGALITH: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ALICE: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1744 + } + } + RAYDRIC_ARCHER: { + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + GREATEST_GENERAL: { + NPC_BLINDATTACK: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 6 + } + NPC_BLINDATTACK: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 5000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 6 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 5000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + } + STALACTIC_GOLEM: { + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 200 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 145 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + } + TRI_JOINT: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + STEAM_GOBLIN: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 27 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 23 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + SAGEWORM: { + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 20 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 20 + } + } + KOBOLD_ARCHER: { + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 20 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + CHIMERA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1253 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + ARCHER_GUARDIAN: { + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SOLDIER_GUARDIAN: { + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MAYA_PUPLE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 13973 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1194 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SKELETON_GENERAL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1028 + val1: 1016 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + WRAITH_DEAD: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + MINI_DEMON: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 18 + val1: 13973 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1109 + Emotion: 11 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1109 + Emotion: 11 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + CREMY_FEAR: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1018 + } + RG_INTIMIDATE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + KILLER_MANTIS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1139 + } + } + OWL_BARON: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1320 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + } + KOBOLD_LEADER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_ADRENALINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + BS_ADRENALINE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1133 + val1: 1134 + val2: 1135 + val3: 1282 + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1133 + val1: 1134 + val2: 1135 + val3: 1282 + Emotion: 27 + } + } + ANCIENT_MUMMY: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + } + ZOMBIE_MASTER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1036 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GOBLIN_LEADER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 27 + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 27 + } + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1122 + val1: 1123 + val2: 1124 + val3: 1125 + val4: 1126 + Emotion: 27 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1122 + val1: 1123 + val2: 1124 + val3: 1125 + val4: 1126 + Emotion: 27 + } + } + CATERPILLAR: { + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + AM_MUT: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + AM_ACIDTERROR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1110 + } + } + DARK_ILLUSION: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GIANT_HONET: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 13973 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + GIANT_SPIDER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 13973 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1100 + } + } + ANCIENT_WORM: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1099 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + LEIB_OLMAI: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1243 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + CAT_O_NINE_TAIL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1180 + } + } + PANZER_GOBLIN: { + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 23 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + GAJOMART: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_SIGHT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1129 + } + RG_STRIPWEAPON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + MAJORUROS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 13973 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1149 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + GULLINBURSTI: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1166 + } + RG_STRIPSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + } + TURTLE_GENERAL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1364 + val1: 1594 + val2: 1600 + val3: 1601 + val4: 1602 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1364 + val1: 1594 + val2: 1600 + val3: 1601 + val4: 1602 + } + NPC_WEAPONBRAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + } + MOBSTER: { + KN_SPEARBOOMERANG: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + } + RG_INTIMIDATE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + PERMETER: { + AM_POTIONPITCHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 5 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 145 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ASSULTER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + val0: 23 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 13973 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 24 + } + TF_BACKSLIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 600000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + } + } + SOLIDER: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 145 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + FUR_SEAL: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + val1: 12437 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + HEATER: { + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + FREEZER: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 20 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + OWL_DUKE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + DRAGON_TAIL: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SPRING_RABBIT: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 131 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SEE_OTTER: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + val1: 12437 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + APOCALIPS: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + } + LAVA_GOLEM: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1367 + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + } + BLAZZER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + GEOGRAPHER: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GRAND_PECO: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 200 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + SUCCUBUS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + FAKE_ANGEL: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLINDATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CURSEATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CURSEATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_HALLUCINATION: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_HALLUCINATION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + GOAT: { + BS_ADRENALINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + BS_ADRENALINE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 4233 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + LORD_OF_DEATH: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEUNDEAD: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1490 + val1: 1490 + val2: 1509 + val3: 1508 + val4: 1179 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1490 + val1: 1490 + val2: 1509 + val3: 1508 + val4: 1179 + } + } + INCUBUS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 14 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 14 + } + } + THE_PAPER: { + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DEFENDER: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + } + HARPY: { + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + ELDER: { + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + MG_FIREBOLT: { + SkillState: "MSS_IDLE" + SkillLevel: 7 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + MG_FROSTDIVER: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_IDLE" + SkillLevel: 7 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + MG_STONECURSE: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DEMON_PUNGUS: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + NIGHTMARE_TERROR: { + NPC_CURSEATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_ANGRY" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DRILLER: { + AS_CLOAKING: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GRIZZLY: { + KN_SPEARSTAB: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_STUNATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SM_ENDURE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + } + DIABOLIC: { + MO_BODYRELOCATION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_METEOR: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_METEOR: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + EXPLOSION: { + AM_DEMONSTRATION: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 100 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AM_DEMONSTRATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 100 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + DELETER: { + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12429 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DELETER_: { + MG_FIREWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12429 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + SLEEPER: { + AS_CLOAKING: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DEFENDER: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DEFENDER: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + TF_SPRINKLESAND: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GIG: { + CR_AUTOGUARD: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_FOLLOW" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_HIDING: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + TF_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ARCHANGELING: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + Emotion: 18 + } + CR_GRANDCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BARRIER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + PR_SANCTUARY: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + PR_SANCTUARY: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + RG_INTIMIDATE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DRACULA: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEUNDEAD: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 36 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 36 + } + NPC_INVISIBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 16 + Rate: 10000 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1419 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 16 + Rate: 10000 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1419 + } + } + VIOLY: { + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + GALAPAGO: { + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 2 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + val1: 4235 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 1 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + ROTAR_ZAIRO: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 23 + } + } + G_MUMMY: { + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + EVENT_BAPHO: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 20 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_BARRIER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 3000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 2000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1026 + val1: 1170 + val2: 1029 + val3: 1044 + val4: 1749 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 2000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1026 + val1: 1170 + val2: 1029 + val3: 1044 + val4: 1749 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + KARAKASA: { + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 28 + val1: 14469 + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 31 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 31 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + SHINOBI: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + HT_CLAYMORETRAP: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + } + NPC_REBIRTH: { + SkillState: "MSS_DEAD" + SkillLevel: 2 + Rate: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_BACKSLIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 3600000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + } + } + POISON_TOAD: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ANTIQUE_FIRELOCK: { + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MIYABI_NINGYO: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + TENGU: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SM_PROVOKE: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 2000 + CastTime: 600 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 23 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 600 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 23 + } + SM_PROVOKE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 10 + Rate: 2000 + CastTime: 600 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 23 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 600 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 23 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + KAPHA: { + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 20 + } + NPC_WATERATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 16 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 16 + } + } + BLOOD_BUTTERFLY: { + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + } + RICE_CAKE_BOY: { + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + LIVE_PEACH_TREE: { + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + AM_POTIONPITCHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + AM_POTIONPITCHER: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + EVIL_CLOUD_HERMIT: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + WILD_GINSENG: { + NPC_BARRIER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 3000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 9 + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + } + BABY_LEOPARD: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + } + WICKED_NYMPH: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 2 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ZIPPER_BEAR: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + DARK_SNAKE_LORD: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1531 + val1: 1531 + val2: 1564 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1531 + val1: 1531 + val2: 1564 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + } + G_FARMILIAR: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ARCHER_SKELETON: { + AC_DOUBLE: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ISIS: { + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_HUNTER_FLY: { + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_GHOUL: { + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_SIDE_WINDER: { + KN_PIERCE: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_OBEAUNE: { + NPC_WATERATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MARC: { + NPC_STUNATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_NIGHTMARE: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_POISON_SPORE: { + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ARGIOPE: { + AS_VENOMDUST: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ARGOS: { + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_BAPHOMET_: { + NPC_DARKBREATH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_DESERT_WOLF: { + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_DEVIRUCHI: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + } + G_DRAINLIAR: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_EVIL_DRUID: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_JAKK: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_JOKER: { + MG_FIREBALL: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_FOLLOW" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 9 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ATTRICHANGE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_KHALITZBURG: { + AS_GRIMTOOTH: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_STUNATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_HIGH_ORC: { + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SMOKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 36000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + G_STEM_WORM: { + NPC_GUIDEDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_PENOMENA: { + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_SASQUATCH: { + KN_SPEARSTAB: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_ENDURE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + } + G_CRUISER: { + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_CHEPET: { + AL_HEAL: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + } + AL_HEAL: { + SkillState: "MSS_FOLLOW" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + } + AL_HEAL: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AL_HEAL: { + SkillState: "MSS_FOLLOW" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + MG_FIREWALL: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_FOLLOW" + SkillLevel: 10 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_STRECOVERY: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDSTATUSON" + ConditionData: "MSC_ANY" + } + PR_STRECOVERY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDSTATUSON" + ConditionData: "MSC_ANY" + } + PR_STRECOVERY: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 2000 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDSTATUSON" + ConditionData: "MSC_ANY" + } + PR_STRECOVERY: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDSTATUSON" + ConditionData: "MSC_ANY" + } + } + G_RAGGLER: { + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_INJUSTICE: { + AS_SONICBLOW: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_GRYPHON: { + KN_PIERCE: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_DARK_FRAME: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MUTANT_DRAGON: { + MG_FIREBALL: { + SkillState: "MSS_FOLLOW" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + G_WIND_GHOST: { + HT_SHOCKWAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICALATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MERMAN: { + KN_PIERCE: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_RANGEATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_RANGEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ORC_LADY: { + AL_INCAGI: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_RAYDRIC_ARCHER: { + AC_CHARGEARROW: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_TRI_JOINT: { + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_KOBOLD_ARCHER: { + AC_DOUBLE: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_CHIMERA: { + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MANTIS: { + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MARDUK: { + MG_FIREBOLT: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICALATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MARIONETTE: { + HT_FREEZINGTRAP: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MATYR: { + AS_SONICBLOW: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MINOROUS: { + BS_HAMMERFALL: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ORC_SKELETON: { + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ORC_ZOMBIE: { + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_PASANA: { + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_PETIT: { + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_PETIT_: { + NPC_TELEKINESISATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_RAYDRIC: { + BS_MAXIMIZE: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + G_REQUIEM: { + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_SKEL_WORKER: { + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ZEROM: { + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_NINE_TAIL: { + NPC_ATTRICHANGE: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_ATTRICHANGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_RANDOMATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_BON_GUN: { + KN_SPEARSTAB: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ORC_ARCHER: { + AC_SHOWER: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + HT_ANKLESNARE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MIMIC: { + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_WRAITH: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ALARM: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ARCLOUSE: { + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_RIDEWORD: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_SKEL_PRISONER: { + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ZOMBIE_PRISONER: { + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_PUNK: { + NPC_PETRIFYATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ZHERLTHSH: { + AS_SONICBLOW: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_LICK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_LICK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_PROVOKE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_RYBIO: { + AS_SONICBLOW: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_PROVOKE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_PHENDARK: { + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MYSTELTAINN: { + BS_MAXIMIZE: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_TIRFING: { + AS_SONICBLOW: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_EXECUTIONER: { + BS_MAXIMIZE: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + KN_AUTOCOUNTER: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + KN_AUTOCOUNTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + KN_SPEARBOOMERANG: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_SPEARBOOMERANG: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ANOLIAN: { + NPC_WATERATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_STING: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYSTATUSON" + ConditionData: "SC_HIDING" + } + KN_SPEARSTAB: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_HIDING: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + WZ_QUAGMIRE: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_WANDER_MAN: { + KN_AUTOCOUNTER: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + KN_AUTOCOUNTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_DOKEBI: { + BS_ADRENALINE: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_ADRENALINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_ADRENALINE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_ADRENALINE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MC_MAMMONITE: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + INCANTATION_SAMURAI: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + ASC_BREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + ASC_BREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ASC_BREAKER: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_LONGRANGEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 9 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_HELMBRAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1560 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1560 + } + RG_INTIMIDATE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DRYAD: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + } + KIND_OF_BEETLE: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + } + STONE_SHOOTER: { + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + WOODEN_GOLEM: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 9 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + WOOTAN_SHOOTER: { + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + WOOTAN_FIGHTER: { + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + PARASITE: { + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_POISON: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + PORING_V: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 4 + } + AL_HEAL: { + SkillState: "MSS_WALK" + SkillLevel: 10 + Rate: 10000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 4 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBLESSING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 16 + Rate: 10000 + CastTime: 2000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1491 + val1: 1431 + val2: 1433 + Emotion: 18 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 16 + Rate: 10000 + CastTime: 2000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1491 + val1: 1431 + val2: 1433 + Emotion: 18 + } + RG_STRIPARMOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + RG_STRIPHELM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + RG_STRIPSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + RG_STRIPWEAPON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + GIBBET: { + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + DULLAHAN: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + LOLI_RURI: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 3 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + DISGUISE: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + val0: 1509 + val1: 1508 + Emotion: 19 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BLOODY_MURDERER: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + QUVE: { + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 1509 + Emotion: 19 + } + } + LUDE: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 1508 + Emotion: 19 + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + HYLOZOIST: { + AL_DECAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + AMON_RA: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBLESSING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + val0: 1474 + val1: 1477 + val2: 1438 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + val0: 1474 + val1: 1477 + val2: 1438 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + val0: 1474 + val1: 1477 + val2: 1438 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + val0: 1474 + val1: 1477 + val2: 1438 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + val0: 1474 + val1: 1477 + val2: 1438 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 89 + val0: 1474 + val1: 1477 + val2: 1438 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 21 + val0: 1474 + val1: 1477 + val2: 1438 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 1474 + val1: 1477 + val2: 1438 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 79 + val0: 1474 + val1: 1477 + val2: 1438 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 83 + val0: 1474 + val1: 1477 + val2: 1438 + Emotion: 9 + } + WZ_FIREPILLAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 21 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 79 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 83 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 89 + Emotion: 9 + } + } + HYEGUN: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + CIVIL_SERVANT: { + AM_POTIONPITCHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DANCING_DRAGON: { + NPC_AGIUP: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_AGIUP: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + } + GARM_BABY: { + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_LICK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + INCREASE_SOIL: { + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + CastTime: 5000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1516 + } + } + LI_ME_MANG_RYANG: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_RANGEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 24 + } + } + BACSOJIN: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + HP_ASSUMPTIO: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + } + NPC_WIDESLEEP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESLEEP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + PR_SANCTUARY: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + CHUNG_E: { + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + RG_INTIMIDATE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + TF_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + BOILED_RICE: { + CR_AUTOGUARD: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUICIDE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 4000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + } + G_PARASITE: { + NPC_REVENGE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MASTERATTACKED" + } + } + G_FLORA: { + NPC_REVENGE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MASTERATTACKED" + } + } + G_HYDRA: { + NPC_REVENGE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MASTERATTACKED" + } + } + DEVILING: { + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + CastTime: 700 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + CastTime: 700 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + TAO_GUNKA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 9 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_COMBOATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_STUNATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1793 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1793 + } + } + TAMRUAN: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + LEAF_CAT: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + } + KRABEN: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + G_MANDRAGORA: { + NPC_REVENGE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MASTERATTACKED" + } + } + G_GEOGRAPHER: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + } + NPC_REVENGE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MASTERATTACKED" + } + } + METALING: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 200000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + RG_STRIPWEAPON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + MINERAL: { + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BARRIER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 3000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 50000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + TF_HIDING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + OBSIDIAN: { + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BARRIER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 3000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 50000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + TF_HIDING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + PITMAN: { + HT_CLAYMORETRAP: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 3000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + TF_SPRINKLESAND: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + WASTE_STOVE: { + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 200 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 9 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + UNGOLIANT: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 14 + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1625 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1625 + } + } + PORCELLIO: { + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 18 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 25 + Emotion: 9 + } + } + NOXIOUS: { + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 14 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 14 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 23 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 23 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 173 + Emotion: 23 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + VENOMOUS: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 23 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 23 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 173 + Emotion: 23 + } + } + TEDDY_BEAR: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 23 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 2000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 3 + Emotion: 23 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 2000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 3 + Emotion: 23 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + RSX_0806: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 32 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 32 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1624 + val1: 1624 + val2: 1621 + val3: 1620 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1624 + val1: 1624 + val2: 1621 + val3: 1620 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1617 + } + NPC_WEAPONBRAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + G_WASTE_STOVE: { + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 200 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 9 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 4000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_PORCELLIO: { + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 18 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 25 + Emotion: 9 + } + } + G_DARK_PRIEST: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 9 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 9 + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_CHANGEUNDEAD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 9 + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 9 + } + } + ANOPHELES: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MOLE: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_HIDING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 29 + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + } + HILL_WIND: { + KN_SPEARBOOMERANG: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BACSOJIN_: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + HP_ASSUMPTIO: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1519 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1519 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1519 + } + PR_SANCTUARY: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + CHUNG_E_: { + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + RG_INTIMIDATE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + TF_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + GREMLIN: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + RG_STRIPARMOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BEHOLDER: { + MG_NAPALMBEAT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + SEYREN: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_SPEARBOOMERANG: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + KN_SPEARBOOMERANG: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 6 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + LK_SPIRALPIERCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + EREMES: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_GRIMTOOTH: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 6 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 50000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AS_VENOMDUST: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 50000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + ASC_BREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ASC_METEORASSAULT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + HARWORD: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_ADRENALINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 150000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 23 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MAGALETA: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_INCAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 240000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 240000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_PNEUMA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 100 + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 100 + } + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 100 + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 18 + } + } + SHECIL: { + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + HT_FLASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + HT_FLASHER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + HT_FREEZINGTRAP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + HT_FREEZINGTRAP: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + HT_SKIDTRAP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + HT_SKIDTRAP: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 35000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SN_SHARPSHOOTING: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 1500 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + KATRINN: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 7000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + HW_NAPALMVULCAN: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 137 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + G_SEYREN: { + KN_SPEARBOOMERANG: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + KN_SPEARBOOMERANG: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 6 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + G_EREMES: { + AS_GRIMTOOTH: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 6 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + AS_VENOMDUST: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + ASC_BREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ASC_METEORASSAULT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 2000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_HARWORD: { + BS_ADRENALINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 150000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 23 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 23 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HELMBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 2000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MAGALETA: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_INCAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 240000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 240000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + AL_PNEUMA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 100 + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 100 + } + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 90 + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 90 + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 2000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 18 + } + } + G_SHECIL: { + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + HT_ANKLESNARE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_AROUND3" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + HT_ANKLESNARE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND3" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + HT_BLASTMINE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_AROUND3" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + HT_BLASTMINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND3" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + HT_LANDMINE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_AROUND3" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + HT_LANDMINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND3" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 2000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SN_SHARPSHOOTING: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 1500 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_KATRINN: { + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 7000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + HW_NAPALMVULCAN: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 137 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 2000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 5000 + CastTime: 200 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + WZ_FIREPILLAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 200 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + WZ_STORMGUST: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + WZ_VERMILION: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + B_SEYREN: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_SPEARBOOMERANG: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + KN_SPEARBOOMERANG: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 6 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEFIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 60000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 9 + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 60000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 60000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 1641 + val1: 1642 + val2: 1643 + val3: 1644 + val4: 1645 + Emotion: 0 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1641 + val1: 1642 + val2: 1643 + val3: 1644 + val4: 1645 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1641 + val1: 1642 + val2: 1643 + val3: 1644 + val4: 1645 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + B_EREMES: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_GRIMTOOTH: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 6 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AS_VENOMDUST: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + ASC_BREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ASC_METEORASSAULT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + NPC_CHANGEWIND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 1640 + val1: 1642 + val2: 1643 + val3: 1644 + val4: 1645 + Emotion: 0 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1642 + val2: 1643 + val3: 1644 + val4: 1645 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1642 + val2: 1643 + val3: 1644 + val4: 1645 + } + TF_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + B_HARWORD: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_ADRENALINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 150000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 23 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 23 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEGROUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 9 + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HELMBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 1640 + val1: 1641 + val2: 1643 + val3: 1644 + val4: 1645 + Emotion: 0 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1641 + val2: 1643 + val3: 1644 + val4: 1645 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1641 + val2: 1643 + val3: 1644 + val4: 1645 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ST_FULLSTRIP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1500 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + B_MAGALETA: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 5 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_INCAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 240000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 240000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_PNEUMA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 100 + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 100 + } + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 90 + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 90 + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + NPC_CHANGEWATER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 1640 + val1: 1641 + val2: 1642 + val3: 1644 + val4: 1645 + Emotion: 0 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1641 + val2: 1642 + val3: 1644 + val4: 1645 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1641 + val2: 1642 + val3: 1644 + val4: 1645 + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 18 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 18 + } + } + B_SHECIL: { + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + HT_CLAYMORETRAP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + HT_CLAYMORETRAP: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + HT_SANDMAN: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + HT_SANDMAN: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + HT_SHOCKWAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + HT_SHOCKWAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + NPC_CHANGEWATER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 1640 + val1: 1641 + val2: 1642 + val3: 1643 + val4: 1645 + Emotion: 0 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1641 + val2: 1642 + val3: 1643 + val4: 1645 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1641 + val2: 1642 + val3: 1643 + val4: 1645 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SN_SHARPSHOOTING: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 1500 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + B_KATRINN: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 7000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + HW_NAPALMVULCAN: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 137 + } + NPC_ATTRICHANGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 9 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 1640 + val1: 1641 + val2: 1642 + val3: 1643 + val4: 1644 + Emotion: 0 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1641 + val2: 1642 + val3: 1643 + val4: 1644 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1641 + val2: 1642 + val3: 1643 + val4: 1644 + } + WZ_FIREPILLAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 200 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 5000 + CastTime: 200 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + YGNIZEM: { + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 800 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 5 + Emotion: 32 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + WHIKEBAIN: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 1000 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 52 + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 4000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ARMAIA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 800 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 42 + Emotion: 8 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 8 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + EREND: { + AL_BLESSING: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_DECAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 22 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + KAVAC: { + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_DOUBLE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 46 + } + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + RAWREL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 26 + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 5000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 5000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + } + B_YGNIZEM: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 15 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEWATER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 89 + Emotion: 9 + } + NPC_CHANGEWIND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 84 + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1659 + val1: 1660 + val2: 1661 + val3: 1662 + val4: 1663 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1659 + val1: 1660 + val2: 1661 + val3: 1662 + val4: 1663 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 800 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 5 + Emotion: 32 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + G_WHIKEBAIN: { + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 1000 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 52 + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 4000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ARMAIA: { + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 800 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 42 + Emotion: 8 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 8 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_EREND: { + AL_BLESSING: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_DECAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_KAVAC: { + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_DOUBLE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 46 + } + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_RAWREL: { + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 26 + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 5000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + } + POTON_CANON: { + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + POTON_CANON_1: { + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + POTON_CANON_2: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + POTON_CANON_3: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ARCHDAM: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DIMIK: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DIMIK_1: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DIMIK_2: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 6 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DIMIK_3: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DIMIK_4: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MONEMUS: { + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + VENATU: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 100 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val1: 13973 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + } + VENATU_1: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 100 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val1: 13973 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + } + VENATU_2: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 100 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val1: 13973 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + VENATU_3: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 100 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val1: 13973 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + } + VENATU_4: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 100 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val1: 13973 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + HILL_WIND_1: { + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + GEMINI: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 31 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 30 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + REMOVAL: { + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ARCHDAM: { + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + APOCALIPS_H: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 15 + val0: 1365 + val1: 1669 + val2: 1675 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1365 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 10000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ORC_BABY: { + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 28 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 28 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + Delay: 6000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1023 + val1: 1273 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + Delay: 6000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1023 + val1: 1273 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + Delay: 6000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1023 + val1: 1273 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + LADY_TANEE: { + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 2 + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AM_POTIONPITCHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + Emotion: 2 + } + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + Emotion: 2 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_EXPULSION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1691 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1691 + } + } + G_BACSOJIN: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1690 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1690 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1690 + } + PR_SANCTUARY: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_SPRING_RABBIT: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 131 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + } + G_KRABEN: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + BREEZE: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + PLASMA_Y: { + MG_NAPALMBEAT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_NAPALMBEAT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 4000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 3000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 3000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 39 + } + NPC_STUNATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 39 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + } + PLASMA_R: { + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 3000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 3000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 1000 + CastTime: 300 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + PLASMA_G: { + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + MG_STONECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 8 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_QUAGMIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + } + PLASMA_P: { + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 3000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 3000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + } + PLASMA_B: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 3000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 6 + Rate: 3000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DEATHWORD: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + } + ANCIENT_MIMIC: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 250000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 1000 + Delay: 250000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + OBSERVATION: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + RG_INTIMIDATE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + SHELTER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AS_VENOMDUST: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLINDATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + RETRIBUTION: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + } + SOLACE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_GRANDCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + MG_NAPALMBEAT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_NAPALMBEAT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 1000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + THA_ODIUM: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CHANGEDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 50000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 6 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + } + THA_DESPERO: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + } + THA_MAERO: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + } + THA_DOLOR: { + AL_DECAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 40 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 8 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 40 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 8 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 40 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 8 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 8 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 3 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + } + THANATOS: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 2 + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_EXPULSION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1711 + val1: 1710 + val2: 1709 + val3: 1712 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1711 + val1: 1710 + val2: 1709 + val3: 1712 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_THA_ODIUM: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CHANGEDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 50000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 6 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + } + G_THA_DESPERO: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + } + G_THA_MAERO: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + } + G_THA_DOLOR: { + AL_DECAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 70 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 70 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 70 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 3 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ACIDUS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_FIREBALL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 44 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 36 + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 100 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + } + FERUS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 36 + val1: 13973 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + NOVUS: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 37 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ACIDUS_: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_IDLE" + SkillLevel: 8 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 8 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 6 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + FERUS_: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 44 + } + } + NOVUS_: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DETALE: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 500 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_FIREBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 36 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1756 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1756 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1756 + } + NPC_WEAPONBRAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + HYDRO: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 36 + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1757 + val1: 1758 + val2: 1759 + val3: 1760 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1757 + val1: 1758 + val2: 1759 + val3: 1760 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1757 + val1: 1758 + val2: 1759 + val3: 1760 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DRAGON_EGG: { + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + CastTime: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + val0: 1715 + val1: 1718 + } + } + KIEL: { + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 6 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 4000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_ENDURE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2500 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2500 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + KIEL_: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 4000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBLESSING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 3000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1739 + val1: 1740 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1739 + val1: 1740 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 9 + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 9 + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_ENDURE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 1000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + ALICEL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ALIOT: { + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_REBIRTH: { + SkillState: "MSS_DEAD" + SkillLevel: 3 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + } + ALIZA: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 80 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 80 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_WALK" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 80 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 80 + Emotion: 3 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 54 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 52 + } + } + CONSTANT: { + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + G_ALICEL: { + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ALIOT: { + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_REBIRTH: { + SkillState: "MSS_DEAD" + SkillLevel: 3 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + } + G_COOKIE_XMAS: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + G_CARAT: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + G_MYSTCASE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 3 + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + G_WILD_ROSE: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_CONSTANT: { + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + RANDGRIS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + HP_ASSUMPTIO: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 90000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_AGIUP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_POWERUP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1891 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1891 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1891 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1765 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SKOGUL: { + AS_GRIMTOOTH: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 700 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYSTATUSON" + ConditionData: "SC_HIDING" + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 100 + Delay: 3600000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1762 + } + TF_HIDING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 180000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + FRUS: { + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_CHANGEUNDEAD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 100 + Delay: 3600000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1761 + } + RG_STRIPARMOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + SKEGGIOLD: { + AL_DECAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 1000 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_ANY" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1763 + } + RG_STRIPARMOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + RG_STRIPARMOR: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + SKEGGIOLD_: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_ANY" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1764 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + G_HYDRO: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 36 + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1757 + val1: 1758 + val2: 1759 + val3: 1760 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1757 + val1: 1758 + val2: 1759 + val3: 1760 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1757 + val1: 1758 + val2: 1759 + val3: 1760 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_SKOGUL: { + AS_GRIMTOOTH: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 700 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYSTATUSON" + ConditionData: "SC_HIDING" + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + TF_HIDING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 180000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + G_FRUS: { + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_CHANGEUNDEAD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + RG_STRIPARMOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + G_SKEGGIOLD: { + AL_DECAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + } + G_SKEGGIOLD_: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + G_RANDGRIS: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 100 + CastTime: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GLOOMUNDERNIGHT: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AM_DEMONSTRATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AM_DEMONSTRATION: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 50000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 700 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1786 + val1: 1787 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1786 + val1: 1787 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + AGAV: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 137 + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 36 + } + } + ECHIO: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + VANBERK: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + } + ISILLA: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 36 + } + } + HODREMLIN: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 52 + } + RG_STRIPARMOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SEEKER: { + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 52 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 200 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 39 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 200 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 39 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 200 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 200 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 200 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SNOWIER: { + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 36 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + } + SIROMA: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 45 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 1 + val0: 28 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 1 + val0: 28 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + ICE_TITAN: { + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 10000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + GAZETI: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + KTULLANUX: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_FROSTDIVER: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 5000 + CastTime: 1000 + Delay: 7000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 1000 + Delay: 7000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 4000 + Delay: 50000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1788 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1788 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEFREEZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDEFREEZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MUSCIPULAR: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DROSERA: { + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + RG_CLOSECONFINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ROWEEN: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + val1: 12429 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GALION: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1794 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1794 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + STAPO: { + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 25 + Emotion: 9 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ATROCE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 36 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DEFENDER: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 50000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1791 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1791 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + } + G_AGAV: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 137 + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + CastTime: 1500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + CastTime: 1500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 36 + } + } + G_ECHIO: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ICE_TITAN: { + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 10000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + G_GALION: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ROWEEN: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + val1: 12429 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + AUNOE: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 36 + } + } + FANAT: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + } + EVENT_LUDE: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + } + EVENT_HYDRO: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 27 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 2500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 24 + } + NPC_DARKCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 8000 + CastTime: 700 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 900 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_LICK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 4000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 39 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2500 + CastTime: 500 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + EVENT_MOON: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 21 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 21 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 4000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 0 + } + MG_FIREWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + EVENT_DETALE: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + CR_GRANDCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + CastTime: 100 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 12 + Emotion: 36 + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 500 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 12 + Emotion: 36 + } + NPC_WEAPONBRAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + EVENT_BATHORY: { + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 30 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + } + EVENT_BIGFOOT: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + } + EVENT_DESERT_WOLF: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12429 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + EVENT_DEVIRUCHI: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + } + EVENT_FREEZER: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 20 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + EVENT_GARM_BABY: { + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_LICK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + EVENT_GOBLINE_XMAS: { + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + val1: 13973 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 18 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + EVENT_MYST: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + EVENT_SASQUATCH: { + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + } + SWORD_GUARDIAN: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_SPEARBOOMERANG: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + } + BOW_GUARDIAN: { + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_CHARGEARROW: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_CHARGEARROW: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_DOUBLE: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_SHOWER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + } + SALAMANDER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 200000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 1000 + Delay: 200000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + MG_FIREBALL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 200000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + } + IFRIT: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DRAGONFEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_FIREBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_FIREBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + Emotion: 6 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1834 + val1: 1835 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1834 + val1: 1835 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1834 + val1: 1835 + } + SA_LANDPROTECTOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ST_FULLSTRIP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 90 + } + } + KASA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1500 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 1500 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 30000 + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + G_SALAMANDER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 200000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + MG_FIREBALL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 200000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + } + G_KASA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 3000 + Delay: 200000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 3000 + Delay: 200000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 30000 + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + MAGMARING: { + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + IMP: { + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + RG_STRIPARMOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + KNOCKER: { + HT_LANDMINE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 4000 + CastTime: 1000 + Delay: 18000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + TF_THROWSTONE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + BYORGUE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_GRIMTOOTH: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 6 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + ASC_BREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ASC_METEORASSAULT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 1000 + Delay: 60000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1829 + val1: 1830 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 1000 + Delay: 60000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1829 + val1: 1830 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 1000 + Delay: 60000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1829 + val1: 1830 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GOLDEN_SAVAGE: { + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + ST_FULLSTRIP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 100 + CastTime: 1500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + EVENT_MOBSTER: { + KN_SPEARBOOMERANG: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + ZOMBIE_SLAUGHTER: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + RAGGED_ZOMBIE: { + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + HELL_POODLE: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_RUN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 26 + } + NPC_RUN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 26 + } + } + BANSHEE: { + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val1: 13973 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + G_BANSHEE: { + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val1: 13973 + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + FLAME_SKULL: { + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 1500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + } + NECROMANCER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 300 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEUNDEAD: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_SLOWCAST: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 300 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1864 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1864 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1864 + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 300 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 1000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 3000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + WZ_QUAGMIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 200 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + } + FALLINGBISHOP: { + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + AL_PNEUMA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_GRANDCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_GRANDCROSS: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 44 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1300 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1300 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 800 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + CastTime: 800 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_MAGICMIRROR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 800 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_SLOWCAST: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 300 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1868 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1868 + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + BEELZEBUB_FLY: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BEELZEBUB: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_AGIUP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EXPULSION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 100 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 5000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + val0: 1874 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 5000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + val0: 1874 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1872 + val1: 1872 + val2: 1011 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1872 + val1: 1872 + val2: 1011 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1872 + val1: 1872 + val2: 1011 + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 47 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_WIDESLEEP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + BEELZEBUB_: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ACIDBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ACIDBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_EXPULSION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICMIRROR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_RUN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 1 + Emotion: 26 + } + NPC_RUN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 1 + Emotion: 26 + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 5 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 5 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1872 + val1: 1872 + val2: 1011 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1872 + val1: 1872 + val2: 1011 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1872 + val1: 1872 + val2: 1011 + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 47 + } + NPC_WIDESOULDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 42 + } + NPC_WIDESTONE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_WIDESTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + SA_LANDPROTECTOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + WOOD_GOBLIN: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 19 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 0 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + LES: { + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 3000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + VAVAYAGA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + UZHAS: { + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + } + NPC_MAGICALATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + MAVKA: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 19 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GOPINICH: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 25000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 6000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 700 + Delay: 25000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1886 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1886 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1886 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 500 + Delay: 25000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + WZ_QUAGMIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 200 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MAVKA: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 19 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 2000 + CastTime: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + FREEZER_R: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 20 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + GARM_BABY_R: { + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + GARM_R: { + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WATERATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 6 + } + } + GOPINICH_R: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 700 + Delay: 25000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 500 + Delay: 25000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + CastTime: 200 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_RANDGRIS_: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 100 + CastTime: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + POURING: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BOMBPORING: { + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 3000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 3000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 3000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + MOROCC: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 45 + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 300 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 300 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + ChatMsgID: 2 + } + MG_STONECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + ChatMsgID: 2 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 5 + ChatMsgID: 17 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 5 + ChatMsgID: 17 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 2000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 2000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_EVILLAND: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_HELLPOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + ChatMsgID: 14 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + ChatMsgID: 14 + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1922 + val1: 1923 + val2: 1924 + val3: 1925 + ChatMsgID: 4 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1922 + val1: 1923 + val2: 1924 + val3: 1925 + ChatMsgID: 4 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1922 + val1: 1923 + val2: 1924 + val3: 1925 + } + NPC_TALK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 1 + } + NPC_TALK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + ChatMsgID: 16 + } + NPC_TALK: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + ChatMsgID: 16 + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + ChatMsgID: 15 + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + ChatMsgID: 15 + } + NPC_WIDEHELLDIGNITY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + ChatMsgID: 6 + } + NPC_WIDEHELLDIGNITY: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + ChatMsgID: 6 + } + NPC_WIDESLEEP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + ChatMsgID: 3 + } + NPC_WIDESLEEP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + ChatMsgID: 3 + } + NPC_WIDESOULDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_WIDESOULDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_WIDESTONE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_WIDESTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_WIDESTUN: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1300 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_WIDESTUN: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1300 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + SA_LANDPROTECTOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + } + MOROCC_: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 45 + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 300 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 300 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + ChatMsgID: 2 + } + MG_STONECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + ChatMsgID: 2 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 5 + ChatMsgID: 17 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 5 + ChatMsgID: 17 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 2000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 2000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_EVILLAND: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_HELLPOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_HELLPOWER: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_HELLPOWER: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + ChatMsgID: 14 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + ChatMsgID: 14 + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1922 + val1: 1923 + val2: 1924 + val3: 1925 + ChatMsgID: 4 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1922 + val1: 1923 + val2: 1924 + val3: 1925 + ChatMsgID: 4 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1922 + val1: 1923 + val2: 1924 + val3: 1925 + } + NPC_TALK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 1 + } + NPC_TALK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + ChatMsgID: 16 + } + NPC_TALK: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + ChatMsgID: 16 + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + ChatMsgID: 15 + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + ChatMsgID: 15 + } + NPC_WIDEHELLDIGNITY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + ChatMsgID: 6 + } + NPC_WIDEHELLDIGNITY: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + ChatMsgID: 6 + } + NPC_WIDESLEEP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + ChatMsgID: 3 + } + NPC_WIDESLEEP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + ChatMsgID: 3 + } + NPC_WIDESOULDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_WIDESOULDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_WIDESTONE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_WIDESTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_WIDESTUN: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1300 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_WIDESTUN: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1300 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + SA_LANDPROTECTOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + } + MOROCC_1: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 45 + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 6 + } + NPC_MAGICMIRROR: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 100 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 100 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MOROCC_2: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 45 + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + CastTime: 5000 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + MOROCC_3: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 45 + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 36 + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 36 + } + } + MOROCC_4: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 36 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 36 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 36 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 36 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 45 + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + HP_ASSUMPTIO: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + } + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + } + } + G_MOROCC_1: { + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 800 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 45 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 800 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 45 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + NPC_EXPULSION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 100 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_MAGICMIRROR: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 700 + Delay: 25000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 700 + Delay: 25000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_MOROCC_2: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 700 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1937 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1937 + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + G_MOROCC_3: { + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + } + G_MOROCC_4: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 300 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 36 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 300 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 36 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 300 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 36 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 300 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 36 + } + HP_ASSUMPTIO: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + } + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + } + WHISPER_H: { + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 28 + } + } + BAPHOMET_I: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + ChatMsgID: 20 + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 30000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + ChatMsgID: 23 + } + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + CastTime: 10000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_ALLHEAL: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 3000 + CastTime: 10000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 29 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + ChatMsgID: 24 + } + NPC_EVILLAND: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + ChatMsgID: 24 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 800 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + ChatMsgID: 22 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 800 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + ChatMsgID: 24 + } + NPC_INVINCIBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 19 + } + NPC_INVINCIBLE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 19 + } + NPC_INVINCIBLE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 19 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2500 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 21 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 2500 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 20 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1431 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1431 + } + NPC_TALK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 6000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 19 + } + NPC_TALK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 6000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 2 + ChatMsgID: 25 + } + NPC_TALK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 6000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 2 + ChatMsgID: 25 + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 29 + } + } + PIAMETTE: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 29 + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 29 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 60000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 60000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + NPC_WIDECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 300 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + } + WISH_MAIDEN: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 90000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 90000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_AGIUP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1933 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1933 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1933 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 300 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GARDEN_KEEPER: { + NPC_RUN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 26 + } + NPC_RUN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 26 + } + } + GARDEN_WATCHER: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 400000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + Delay: 400000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + CONSTANT_: { + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + PIAMETTE_: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 80 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 80 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + HP_ASSUMPTIO: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + } + HP_ASSUMPTIO: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 90 + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBLESSING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 300 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 29 + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 29 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 5000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 5000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + NPC_WIDECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 35000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + } + NAGHT_SIEGER: { + ASC_BREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + ASC_BREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 5000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 120000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + CastTime: 10000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_ALLHEAL: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 3000 + CastTime: 10000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1605 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1605 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 3000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDEFREEZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ENTWEIHEN: { + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ASC_BREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + ML_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 180000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + ML_DEFENDER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 180000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 30000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + CastTime: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_ALLHEAL: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 3000 + CastTime: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 800 + Delay: 50000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 300 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 21 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 79 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 83 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 89 + Emotion: 9 + } + } + G_ENTWEIHEN_R: { + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SN_SHARPSHOOTING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ENTWEIHEN_H: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 300 + Delay: 2000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 36 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 300 + Delay: 4000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 36 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 300 + Delay: 4000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 36 + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + G_ENTWEIHEN_M: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 5000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 3000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_ENTWEIHEN_S: { + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SLOWCAST: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 2000 + Delay: 40000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + E_VADON: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 98 + val0: 2075 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 98 + val0: 2075 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 98 + val0: 2075 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BANSHEE_MASTER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val1: 13973 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + BEHOLDER_MASTER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 52 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 200 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 39 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 200 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 39 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 200 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 200 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 100 + CastTime: 1000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + COBALT_MINERAL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BARRIER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 50000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + TF_HIDING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + HEAVY_METALING: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 200000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + RG_STRIPARMOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + RG_STRIPWEAPON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + HELL_APOCALIPS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + } + ZAKUDAM: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + I_HIGH_ORC: { + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + I_ORC_ARCHER: { + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 100 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + val0: 6 + val1: 46741 + } + } + I_ORC_SKELETON: { + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + I_ORC_LADY: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 3 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + } + DANDELION: { +/* +// Can't find skill with id 696 in skill_db + 696: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + CastTime: 500 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } +*/ +/* +// Can't find skill with id 696 in skill_db + 696: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 3000 + CastTime: 500 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } +*/ + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + TATACHO: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 7000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12437 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + CENTIPEDE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_AROUND1" + CastCondition: "MSC_ALWAYS" + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 7000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + } + NEPENTHES: { + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + } + HILLSRION: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 300 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + } + HARDROCK_MOMMOTH: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 7000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 120000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 3000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 30000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 13973 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1997 + val1: 1997 + val2: 1997 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1997 + val1: 1997 + val2: 1997 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1997 + val1: 1997 + val2: 1997 + } + NPC_WIDESTUN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDESTUN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 300 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + TENDRILRION: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 7000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 30000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 300 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 14469 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 13973 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESLEEP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDESLEEP: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 300 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PF_SPIDERWEB: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + val1: 14469 + Emotion: 7 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + CORNUS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_ALLHEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + NPC_ALLHEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 300 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 700 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + } + NAGA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_SPEARBOOMERANG: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + LUCIOLA_VESPA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + } + PINGUICULA: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 19 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 0 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + CENTIPEDE_LARVA: { + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_AROUND1" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DRACO: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + NPC_FIREBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 44 + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DRACO_EGG: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10 + CastTime: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + PINGUICULA_D: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 19 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 19 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 0 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + AQUA_ELEMENTAL: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1500 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 2000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + RATA: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ASC_METEORASSAULT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + KN_AUTOCOUNTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 24 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DUNEYRR: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PF_SPIDERWEB: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ANCIENT_TREE: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 9 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + RHYNCHO: { + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + PHYLLA: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 3000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 100 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + S_NYDHOG: { + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 120000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + Emotion: 20 + } + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + CastTime: 10000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_ALLHEAL: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 3000 + CastTime: 10000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 95 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 32 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 10000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + ChatMsgID: 33 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 10000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 15 + } + NPC_EVILLAND: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 500 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_EVILLAND: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_FIREBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 75 + Emotion: 32 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 7000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + ChatMsgID: 32 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 7000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + ChatMsgID: 32 + } + NPC_INVISIBLE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 6 + } + NPC_INVISIBLE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 6 + } + NPC_MAGICMIRROR: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICMIRROR: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICMIRROR: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 6000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 15 + Emotion: 6 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 10000 + Delay: 40000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 31 + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 2500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + ChatMsgID: 34 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 2500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + ChatMsgID: 34 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2027 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2027 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 2027 + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 75 + Emotion: 32 + } + NPC_WIDECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 75 + Emotion: 32 + } + NPC_WIDESLEEP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 95 + Emotion: 32 + } + NPC_WIDESLEEP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 3000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 95 + Emotion: 32 + } + NPC_WIDESTONE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_WIDESTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_QUAGMIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 120000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 28 + Emotion: 12 + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 28 + Emotion: 12 + } + } + DARK_SHADOW: { + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BRADIUM_GOLEM: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 200 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 145 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + } + DANDELION_: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + Delay: 6000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + ChatMsgID: 29 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 27 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 500 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + ChatMsgID: 30 + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 28 + } + } + G_DARK_SHADOW: { + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SILVERSNIPER: { + NPC_REVENGE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MASTERATTACKED" + } + } + MAGICDECOY_FIRE: { + MG_FIREBOLT: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MAGICDECOY_WATER: { + MG_COLDBOLT: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MAGICDECOY_EARTH: { + WZ_EARTHSPIKE: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MAGICDECOY_WIND: { + MG_LIGHTNINGBOLT: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + W_NAGA: { + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 7000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + KN_SPEARBOOMERANG: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + } + W_PINGUICULA_D: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 19 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 19 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 0 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + W_BRADIUM_GOLEM: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 200 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 145 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + } + W_AQUA_ELEMENTAL: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1500 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 2000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + NC_DIMIK: { + NPC_ATTRICHANGE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 10 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_EMOTION_ON: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 20 + val1: 129 + } + NPC_EMOTION_ON: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + val1: 131 + } + } + BOITATA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 200000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 1000 + Delay: 200000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + MG_FIREBALL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 200000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 2082 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 2082 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 2082 + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + } + IARA: { + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 3 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + PIRANHA: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + HEADLESS_MULE: { + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + JAGUAR: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + TOUCAN: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + CURUPIRA: { + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + MG_STONECURSE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + CRYSTAL_L: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 4000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + G_PIRANHA: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + HORN_SCARABA: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + HORN_SCARABA2: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ANTLER_SCARABA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_ADRENALINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + BS_ADRENALINE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PF_SPIDERWEB: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 300 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + } + RAKE_SCARABA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + PF_SPIDERWEB: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 300 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + } + QUEEN_SCARABA: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2145 + val1: 2144 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2145 + val1: 2144 + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + } + HORN_SCARABA_EGG: { + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + val0: 2083 + } + } + HORN_SCARABA2_EGG: { + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + val0: 2084 + } + } + ANTLER_SCARABA_EGG: { + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + val0: 2085 + } + } + RAKE_SCARABA_EGG: { + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + val0: 2086 + } + } + DOLOMEDES: { + AS_VENOMDUST: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PF_SPIDERWEB: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PF_SPIDERWEB: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + } + E_ORK_HERO2: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1500 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1439 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 8 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1439 + } + } + E_EDDGA: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AM_DEMONSTRATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AM_DEMONSTRATION: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 4000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1603 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 8 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1603 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1060 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + E_OSIRIS2: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + ASC_METEORASSAULT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1522 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 7 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1522 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 7 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1029 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + E_DRACULA: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEUNDEAD: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 36 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 36 + } + NPC_INVISIBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 16 + Rate: 10000 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1419 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 16 + Rate: 10000 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1419 + } + } + E_DOPPELGANGER: { + AL_DECAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 2 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 36 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1427 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1427 + } + } + E_MISTRESS: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 18 + } + AL_PNEUMA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 18 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1604 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1604 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1156 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + E_BAPHOMET2: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 6 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 6 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1431 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1431 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1101 + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 500 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 29 + } + } + E_LORD_OF_DEATH2: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEUNDEAD: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1490 + val1: 1490 + val2: 1509 + val3: 1508 + val4: 1179 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1490 + val1: 1490 + val2: 1509 + val3: 1508 + val4: 1179 + } + } + E_DARK_LORD: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBLESSING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_HELMBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + CastTime: 500 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 500 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 500 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + } + E_KTULLANUX: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_FROSTDIVER: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 5000 + CastTime: 1000 + Delay: 7000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 1000 + Delay: 7000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1788 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1788 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEFREEZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDEFREEZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + E_DARK_SNAKE_LORD: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1531 + val1: 1531 + val2: 1564 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 2 + val0: 1531 + val1: 1531 + val2: 1564 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + } + E_TURTLE_GENERAL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1364 + val1: 1594 + val2: 1600 + val3: 1601 + val4: 1602 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1364 + val1: 1594 + val2: 1600 + val3: 1601 + val4: 1602 + } + NPC_WEAPONBRAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + } + E_APOCALIPS_H: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 15 + val0: 1669 + val1: 1675 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1365 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 10000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + E_FALLINGBISHOP: { + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + AL_PNEUMA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_GRANDCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_GRANDCROSS: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 44 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1300 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1300 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 800 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + CastTime: 800 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_MAGICMIRROR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 800 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_SLOWCAST: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 300 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1868 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1868 + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + E_GLOOMUNDERNIGHT: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AM_DEMONSTRATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AM_DEMONSTRATION: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 700 + Delay: 50000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 700 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1787 + val1: 1787 + val2: 1786 + val3: 1786 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 700 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1787 + val1: 1787 + val2: 1786 + val3: 1786 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + E_RANDGRIS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + HP_ASSUMPTIO: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 90000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_AGIUP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_POWERUP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1891 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1891 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1891 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1765 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + E_IFRIT: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DRAGONFEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_FIREBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_FIREBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + Emotion: 6 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1834 + val1: 1835 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1834 + val1: 1835 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1834 + val1: 1835 + } + SA_LANDPROTECTOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ST_FULLSTRIP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 90 + } + } + E_B_HARWORD: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_ADRENALINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 150000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 23 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 23 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEGROUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 9 + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HELMBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 1640 + val1: 1641 + val2: 1643 + val3: 1644 + val4: 1645 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1641 + val2: 1643 + val3: 1644 + val4: 1645 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1641 + val2: 1643 + val3: 1644 + val4: 1645 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ST_FULLSTRIP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1500 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + E_B_SEYREN: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_SPEARBOOMERANG: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + KN_SPEARBOOMERANG: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 6 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEFIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 9 + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 1641 + val1: 1642 + val2: 1643 + val3: 1644 + val4: 1645 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1641 + val1: 1642 + val2: 1643 + val3: 1644 + val4: 1645 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1641 + val1: 1642 + val2: 1643 + val3: 1644 + val4: 1645 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + E_B_EREMES: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_GRIMTOOTH: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 6 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AS_VENOMDUST: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + ASC_BREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ASC_METEORASSAULT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + NPC_CHANGEWIND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 1640 + val1: 1642 + val2: 1643 + val3: 1644 + val4: 1645 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1642 + val2: 1643 + val3: 1644 + val4: 1645 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1640 + val1: 1642 + val2: 1643 + val3: 1644 + val4: 1645 + } + TF_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + LOST_DRAGON: { + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 120000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + Emotion: 20 + } + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + CastTime: 20000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_ALLHEAL: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 3000 + CastTime: 20000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 95 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 32 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 10000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + CastTime: 10000 + Delay: 180000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 15 + } + NPC_EVILLAND: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_EVILLAND: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_FIREBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 800 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 75 + Emotion: 32 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 7000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + ChatMsgID: 32 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 7000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + ChatMsgID: 32 + } + NPC_MAGICMIRROR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICMIRROR: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 6000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 15 + Emotion: 6 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 10000 + Delay: 40000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 31 + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 2500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + ChatMsgID: 34 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 2500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + ChatMsgID: 34 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 75 + Emotion: 32 + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 75 + Emotion: 32 + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 1000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 75 + Emotion: 32 + } + NPC_WIDECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 1000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 75 + Emotion: 32 + } + NPC_WIDESLEEP: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 3000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 95 + Emotion: 32 + } + NPC_WIDESLEEP: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 3000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 95 + Emotion: 32 + } + NPC_WIDESTONE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_WIDESTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_QUAGMIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 120000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 28 + Emotion: 12 + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 28 + Emotion: 12 + } + } + POM_SPIDER: { + AS_VENOMDUST: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PF_SPIDERWEB: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PF_SPIDERWEB: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + } + ANGRA_MANTIS: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 700 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + } + } + PARUS: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + SM_PROVOKE: { + SkillState: "MSS_ANGRY" + SkillLevel: 10 + Rate: 2000 + CastTime: 600 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 23 + } + SM_PROVOKE: { + SkillState: "MSS_FOLLOW" + SkillLevel: 10 + Rate: 2000 + CastTime: 600 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 23 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 25000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + LITTLE_FATUM: { + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + } + MIMING: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + NYDHOG_MEMORY1_1: { + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 2139 + } + NPC_TALK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 35 + } + NPC_TALK: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 2500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 35 + } + } + NYDHOG_MEMORY1_2: { + NPC_TALK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 36 + } + NPC_TALK: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 2500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 36 + } + } + NYDHOG_MEMORY2_1: { + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 2141 + } + NPC_TALK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 37 + } + NPC_TALK: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 2500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 37 + } + } + NYDHOG_MEMORY2_2: { + NPC_TALK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 40 + } + NPC_TALK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 38 + } + NPC_TALK: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 2500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 38 + } + } + NYDHOG_MEMORY3_1: { + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 2143 + } + NPC_TALK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 39 + } + NPC_TALK: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 2500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 39 + } + } + NYDHOG_MEMORY3_2: { + NPC_TALK: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 2500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 40 + } + } + G_ANTLER_SCARABA: { + BS_ADRENALINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + BS_ADRENALINE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + G_RAKE_SCARABA: { + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + } + G_S_NYDHOG: { + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 35000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EVILLAND: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 800 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 7000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 7000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 10000 + Delay: 40000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 200 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESLEEP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 200 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_WIDESLEEP: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + CastTime: 3000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_WIDESTONE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 1000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + } + ALNOLDI: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + COMODO: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 28 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 28 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + CENDRAWASIH: { + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 18 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 36 + } + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EXPULSION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 100 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + } + SA_LANDPROTECTOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + } + BANASPATY: { + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + RG_STRIPWEAPON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + BUTOIJO: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 200 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 129 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + LEAK: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 18 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 36 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DRAGONFEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_EXPULSION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 100 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2157 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2157 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2157 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDESLEEP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + SA_LANDPROTECTOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + } + G_BANASPATY: { + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + RG_STRIPWEAPON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + S_HORNET: { + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + S_GIANT_HORNET: { + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 200 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + S_LUCIOLA_VESPA: { + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 200 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + } + I_HORN_SCARABA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 6 + } + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 200 + CastTime: 500 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + Emotion: 6 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_DEFENDER: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_DEFENDER: { + SkillState: "MSS_WALK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_DEFENDER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12949 + } + NPC_HELMBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 25000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_WALK" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_WIDECONFUSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WIDECONFUSE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 6000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 6000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + } + I_HORN_SCARABA2: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 6 + } + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 200 + CastTime: 500 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + Emotion: 6 + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 4000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_DEFENDER: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_DEFENDER: { + SkillState: "MSS_WALK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_DEFENDER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12949 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_WALK" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_WIDECONFUSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WIDECONFUSE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + RG_STRIPSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 25000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 6000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 6000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + } + I_ANTLER_SCARABA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 6 + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 4000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_DEFENDER: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_DEFENDER: { + SkillState: "MSS_WALK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_DEFENDER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12949 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_WALK" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 6 + } + NPC_WIDECONFUSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WIDECONFUSE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + RG_STRIPARMOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 25000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 6000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 6000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + } + I_RAKE_SCARABA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 6 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 8 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_DEFENDER: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_DEFENDER: { + SkillState: "MSS_WALK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_DEFENDER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12949 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + Emotion: 32 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_WALK" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_WEAPONBRAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 25000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECONFUSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WIDECONFUSE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 6000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 6000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + } + I_QUEEN_SCARABA: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 3 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DRAGONFEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + Emotion: 32 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2145 + val1: 2171 + val2: 2170 + val3: 2172 + val4: 2173 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2145 + val1: 2171 + val2: 2170 + val3: 2172 + val4: 2173 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDESOULDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 2000 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 42 + } + NPC_WIDESTONE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 42 + } + SA_LANDPROTECTOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ST_FULLSTRIP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + } + I_HORN_SCARABA_EGG: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + val0: 2161 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + val0: 2161 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + val0: 2161 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + val0: 2161 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + val0: 2161 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + val0: 2161 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + val0: 2161 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + val0: 2161 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + val0: 2161 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + val0: 2161 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + val0: 2161 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + val0: 2161 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + val0: 2161 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + val0: 2161 + } + } + I_HORN_SCARABA2_EGG: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + val0: 2162 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + val0: 2162 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + val0: 2162 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + val0: 2162 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + val0: 2162 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + val0: 2162 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + val0: 2162 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + val0: 2162 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + val0: 2162 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + val0: 2162 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + val0: 2162 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + val0: 2162 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + val0: 2162 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + val0: 2162 + } + } + I_ANTLER_SCARABA_EGG: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + val0: 2163 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + val0: 2163 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + val0: 2163 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + val0: 2163 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + val0: 2163 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + val0: 2163 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + val0: 2163 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + val0: 2163 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + val0: 2163 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + val0: 2163 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + val0: 2163 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + val0: 2163 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + val0: 2163 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + val0: 2163 + } + } + I_RAKE_SCARABA_EGG: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + val0: 2164 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + val0: 2164 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + val0: 2164 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + val0: 2164 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + val0: 2164 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 429 + val0: 2164 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + val0: 2164 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + val0: 2164 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + val0: 2164 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 430 + val0: 2164 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + val0: 2164 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + val0: 2164 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + val0: 2164 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 400 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 428 + val0: 2164 + } + } + I_G_ANTLER_SCARABA: { + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 6 + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 4000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + Emotion: 32 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_WALK" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 6 + } + NPC_WIDECONFUSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WIDECONFUSE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEFREEZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 100 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + RG_STRIPARMOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 6000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 6000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + } + I_G_RAKE_SCARABA: { + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 6 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 8 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12949 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + Emotion: 32 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_WALK" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_WEAPONBRAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECONFUSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WIDECONFUSE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEFREEZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 100 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 6000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 6000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + } + I_G_HORN_SCARABA: { + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 6 + } + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 200 + CastTime: 500 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + Emotion: 6 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_DEFENDER: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_DEFENDER: { + SkillState: "MSS_WALK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_DEFENDER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_HELMBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_WALK" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_WIDECONFUSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WIDECONFUSE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEFREEZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 100 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 6000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 6000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + } + I_G_HORN_SCARABA2: { + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 200 + CastTime: 500 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + Emotion: 6 + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 4000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_DEFENDER: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_DEFENDER: { + SkillState: "MSS_WALK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_DEFENDER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 2008 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_WALK" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + } + NPC_WIDECONFUSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WIDECONFUSE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEFREEZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 100 + Delay: 15000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + RG_STRIPSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 6000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 6000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + } + MD_VADON: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ST_FULLSTRIP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + MD_MARSE: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 70 + Emotion: 0 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + Emotion: 0 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 145 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 200 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MD_CORNUTUS: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 9 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + MD_SHELLFISH: { + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 3000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 200 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MD_KUKRE: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ST_FULLSTRIP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MD_STROUF: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 70 + Emotion: 0 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + Emotion: 0 + } + MG_FROSTDIVER: { + SkillState: "MSS_ANGRY" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_FOLLOW" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 200 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_WATERATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + MD_SWORD_FISH: { + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_WATERATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MD_MARC: { + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_STUNATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WATERATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MD_ANOLIAN: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + val1: 13973 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + MD_OBEAUNE: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + val1: 12437 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 100 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + ST_FULLSTRIP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MD_KAPHA: { + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 20 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + ST_FULLSTRIP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_FOLLOW" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 16 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 16 + } + } + COELACANTH_N_E: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_WATERATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + } + COELACANTH_N_A: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 7000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2195 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2195 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_WATERATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + } + COELACANTH_N_M: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 7000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2195 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2195 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_WATERATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + } + COELACANTH_H_M: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 7000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 5000 + CastTime: 1000 + Delay: 7000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 1000 + Delay: 7000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2196 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2196 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEFREEZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDEFREEZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + COELACANTH_H_A: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 7000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 5000 + CastTime: 1000 + Delay: 7000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 1000 + Delay: 7000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2196 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2196 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEFREEZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDEFREEZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MD_SEAWEED: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 3 + } + NPC_INVINCIBLE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + MD_OCTOPUS_LEG: { + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEFREEZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDEFREEZE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_WIDESLEEP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESLEEP: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESOULDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 42 + } + NPC_WIDESOULDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 42 + } + NPC_WIDESTUN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 1300 + Delay: 180000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESTUN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 1300 + Delay: 180000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + MD_GIANT_OCTOPUS: { + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_WATERATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_WATERATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEFREEZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDEFREEZE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_WIDESLEEP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESLEEP: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESOULDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 42 + } + NPC_WIDESOULDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 42 + } + NPC_WIDESTUN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 1300 + Delay: 180000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESTUN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 1300 + Delay: 180000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 25000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 25000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + } + MD_G_KUKRE: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ST_FULLSTRIP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MD_G_STROUF: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 70 + Emotion: 0 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + Emotion: 0 + } + MG_FROSTDIVER: { + SkillState: "MSS_ANGRY" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_FOLLOW" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 200 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_WATERATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + RED_ERUMA: { + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + KING_DRAMOH: { + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 36 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 38 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + } + SIORAVA: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + SROPHO: { + AL_RUWACH: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 5 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + KRAKEN: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2206 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2206 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 2206 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_WATERATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_WATERATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEFREEZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDEFREEZE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_WIDESLEEP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESLEEP: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESOULDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 42 + } + NPC_WIDESOULDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 42 + } + NPC_WIDESTUN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 1300 + Delay: 180000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESTUN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 1300 + Delay: 180000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_FROSTNOVA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 25000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 25000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + } + POT_DOFLE: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + NPC_DEFENDER: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 36 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_RANGEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SEDORA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 18 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + KRAKEN_LEG: { + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEFREEZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDEFREEZE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_WIDESLEEP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESLEEP: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESOULDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 42 + } + NPC_WIDESOULDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 42 + } + NPC_WIDESTUN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 1300 + Delay: 180000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESTUN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 1300 + Delay: 180000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + WILD_RIDER: { + NPC_AGIUP: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 27 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + E_QUVE: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + } + RANDEL: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 5 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 5 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 5 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 5 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 5 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 5 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_GRANDCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 100 + Delay: 200000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 200000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + Emotion: 32 + } + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PA_PRESSURE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + FLAMEL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AM_ACIDTERROR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AM_DEMONSTRATION: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 100 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AM_DEMONSTRATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 100 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AM_POTIONPITCHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 5 + } + CR_ACIDDEMONSTRATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 3000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + CELIA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 137 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_LANDPROTECTOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1500 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 33 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + CHEN: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_INCAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 240000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 240000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_PNEUMA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MO_BALKYOUNG: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 100 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 28 + } + MO_EXTREMITYFIST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 3000 + Delay: 300000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GERTIE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + RG_CLOSECONFINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + RG_INTIMIDATE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 100 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + RG_STRIPARMOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + RG_STRIPHELM: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 90 + } + RG_STRIPSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + } + RG_STRIPWEAPON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + ST_FULLSTRIP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 100 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 43 + } + TF_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ALPHOCCIO: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } +/* +// Can't find skill with id 2540 in skill_db + 2540: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1000 + Delay: 100000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } +*/ + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_SLOWCAST: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 300 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + TRENTINI: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_SLOWCAST: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 300 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } +/* +// Can't find skill with id 2541 in skill_db + 2541: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1000 + Delay: 100000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } +*/ + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_RANDEL: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 5 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 5 + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_GRANDCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 100 + Delay: 200000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 200000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + Emotion: 32 + } + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 2000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PA_PRESSURE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + WZ_STORMGUST: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + } + G_FLAMEL: { + AM_ACIDTERROR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AM_DEMONSTRATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AM_DEMONSTRATION: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AM_POTIONPITCHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 5 + } + CR_ACIDDEMONSTRATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 3000 + Delay: 300000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 2000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + WZ_STORMGUST: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + } + G_CELIA: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ATTRICHANGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 9 + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_LANDPROTECTOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 33 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + WZ_METEOR: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + } + G_CHEN: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 6 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 6 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_INCAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 240000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 240000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_PNEUMA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + MO_BALKYOUNG: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 100 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 28 + } + MO_EXTREMITYFIST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 2000 + Delay: 300000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MO_EXTREMITYFIST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 3000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + NPC_CHANGEWATER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + WZ_METEOR: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + } + G_GERTIE: { + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 2000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 3 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + RG_CLOSECONFINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + RG_STRIPARMOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + RG_STRIPHELM: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 90 + } + RG_STRIPSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + } + RG_STRIPWEAPON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + ST_FULLSTRIP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 100 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 34 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + WZ_METEOR: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + } + G_ALPHOCCIO: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } +/* +// Can't find skill with id 2540 in skill_db + 2540: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } +*/ + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 800 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_SLOWCAST: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 300 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + WZ_METEOR: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + } + G_TRENTINI: { + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_SLOWCAST: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 300 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } +/* +// Can't find skill with id 2541 in skill_db + 2541: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1000 + Delay: 120000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } +*/ + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + WZ_METEOR: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_RUDEATTACKED" + } + } + B_RANDEL: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 5 + Emotion: 5 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 7 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 5 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 5 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 7 + Rate: 3000 + Delay: 1500 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 5 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_GRANDCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 100 + Delay: 200000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 200000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + Emotion: 32 + } + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEFIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 60000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 9 + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 60000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 60000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 2229 + val1: 2230 + val2: 2231 + val3: 2232 + val4: 2233 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2229 + val1: 2230 + val2: 2231 + val3: 2232 + val4: 2233 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2229 + val1: 2230 + val2: 2231 + val3: 2232 + val4: 2233 + } + PA_PRESSURE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + B_FLAMEL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AM_ACIDTERROR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AM_DEMONSTRATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AM_DEMONSTRATION: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AM_POTIONPITCHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 5 + } + AM_POTIONPITCHER: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 5 + } + CR_ACIDDEMONSTRATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 2000 + Delay: 12000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_ACIDDEMONSTRATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 2500 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEFIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 60000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 9 + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 60000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 60000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 2228 + val1: 2230 + val2: 2231 + val3: 2232 + val4: 2233 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2228 + val1: 2230 + val2: 2231 + val3: 2232 + val4: 2233 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2228 + val1: 2230 + val2: 2231 + val3: 2232 + val4: 2233 + } + } + B_CELIA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ATTRICHANGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 9 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 2228 + val1: 2229 + val2: 2231 + val3: 2232 + val4: 2233 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2228 + val1: 2229 + val2: 2231 + val3: 2232 + val4: 2233 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2228 + val1: 2229 + val2: 2231 + val3: 2232 + val4: 2233 + } + NPC_WIDESOULDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 42 + } + NPC_WIDESOULDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 42 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_LANDPROTECTOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + B_CHEN: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 5 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 6 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 6 + Rate: 3000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 3 + } + AL_INCAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 240000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 240000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_PNEUMA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 19 + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 28 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + NPC_CHANGEWATER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 2228 + val1: 2229 + val2: 2230 + val3: 2232 + val4: 2233 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2228 + val1: 2229 + val2: 2230 + val3: 2232 + val4: 2233 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2228 + val1: 2229 + val2: 2230 + val3: 2232 + val4: 2233 + } + } + B_GERTIE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + NPC_CHANGEWIND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HELMBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 90 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 2228 + val1: 2229 + val2: 2230 + val3: 2231 + val4: 2233 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2228 + val1: 2229 + val2: 2230 + val3: 2231 + val4: 2233 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2228 + val1: 2229 + val2: 2230 + val3: 2231 + val4: 2233 + } + NPC_WEAPONBRAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + RG_STRIPARMOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + RG_STRIPHELM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 90 + } + RG_STRIPSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + } + RG_STRIPWEAPON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + ST_FULLSTRIP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 100 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 37 + } + } + B_ALPHOCCIO: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } +/* +// Can't find skill with id 2539 in skill_db + 2539: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 150000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } +*/ + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEHOLY: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 9 + } + NPC_CHANGETELEKINESIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + NPC_CHANGEWATER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_SLOWCAST: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 300 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 2228 + val1: 2229 + val2: 2230 + val3: 2231 + val4: 2232 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2228 + val1: 2229 + val2: 2230 + val3: 2231 + val4: 2232 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2228 + val1: 2229 + val2: 2230 + val3: 2231 + val4: 2232 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + B_TRENTINI: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_SLOWCAST: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 300 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 60000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 2228 + val1: 2229 + val2: 2230 + val3: 2231 + val4: 2232 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2228 + val1: 2229 + val2: 2230 + val3: 2231 + val4: 2232 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2228 + val1: 2229 + val2: 2230 + val3: 2231 + val4: 2232 + } +/* +// Can't find skill with id 2541 in skill_db + 2541: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 70000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } +*/ + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 70 + Emotion: 47 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MD_DESERT_WOLF: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + } + MD_DESERT_WOLF_B: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + } + PYURIEL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 90000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_AGIUP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_POWERUP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 2277 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 2277 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 2277 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 90 + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + LORA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 800 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 5 + Emotion: 32 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + GIOIA: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DRAGONFEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_FIREBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_FIREBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + Emotion: 6 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 2278 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 2278 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 2278 + } + SA_LANDPROTECTOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + ST_FULLSTRIP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ELVIRA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + DAEHYON: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 2279 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 2279 + } + NPC_WEAPONBRAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + } + SOHEON: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_SANCTUARY: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + KADES: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AM_DEMONSTRATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AM_DEMONSTRATION: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 50000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 700 + Delay: 50000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 700 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 2280 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 2280 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + RUDO: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_NAPALMBEAT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_NAPALMBEAT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 1000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 200000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + G_LORA: { + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 15 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 800 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 5 + Emotion: 32 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + G_ELVIRA: { + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_SOHEON: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 15000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_SANCTUARY: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_RUDO: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_NAPALMBEAT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_NAPALMBEAT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 1000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 200000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + GLD_DARK_SHADOW: { + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GLD_DARK_FRAME: { + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 1 + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 1 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 26 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + GLD_DARK_PRIEST: { + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEUNDEAD: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 300 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + GLD_KOBOLD_1: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 12429 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + GLD_KOBOLD_2: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 12429 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + GLD_KOBOLD_3: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 12429 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + GLD_KOBOLD_ARCHER: { + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 20 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + BUNGISNGIS: { + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 20 + } + } + ENGKANTO: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 28 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 4 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 4 + } + } + MANANANGGAL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 1 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 1 + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MANGKUKULAM: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 14 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 14 + } + } + TIKBALANG: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 16 + } + NPC_LICK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 37 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + TF_HIDING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 29 + } + } + TIYANAK: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + NPC_REBIRTH: { + SkillState: "MSS_DEAD" + SkillLevel: 3 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + WAKWAK: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + } + JEJELING: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BANGUNGOT_1: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 90000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_AGIUP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_POWERUP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 90 + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BANGUNGOT_2: { + NPC_ALLHEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_ALLHEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + BUWAYA: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_ICEBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 36 + } + NPC_WEAPONBRAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_PROVOKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 500 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BAKONAWA_1: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 36 + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BAKONAWA_3: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 47 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_ICEBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 36 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 36 + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WEAPONBRAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 500 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 500 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + BUWAYA_EGG: { + NPC_METAMORPHOSIS: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2330 + } + } + BUWAYA_SLAVE: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + NPC_FIREBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 44 + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MA_SEAW: { + AL_DECAGI: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 100 + Emotion: 3 + } + } + HIDDEN_MOB: { + NPC_INVISIBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MD_MANANANGGAL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 1 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 1 + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MD_MANGKUKULAM: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 14 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 14 + } + } + MD_TIYANAK: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + NPC_REBIRTH: { + SkillState: "MSS_DEAD" + SkillLevel: 3 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + RWC_BOSS2011: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + HP_ASSUMPTIO: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + HP_ASSUMPTIO: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 90000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_AGIUP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_POWERUP: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + HIDDEN_MOB_W: { + NPC_INVISIBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_INVISIBLE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_STORMGUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + N_MINOROUS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12437 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + N_MUMMY: { + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + N_VERIT: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PROVOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + N_MIMIC: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + } + G_N_MIMIC: { + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + N_ARCLOUSE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + G_N_ARCLOUSE: { + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + N_ANCIENT_MUMMY: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + N_AMON_RA: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBLESSING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + val0: 2359 + val1: 2357 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + val0: 2359 + val1: 2357 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + val0: 2359 + val1: 2357 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CASTTARGETED" + val0: 2359 + val1: 2357 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + val0: 2359 + val1: 2357 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 89 + val0: 2359 + val1: 2357 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 21 + val0: 2359 + val1: 2357 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + val0: 2359 + val1: 2357 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 79 + val0: 2359 + val1: 2357 + Emotion: 9 + } + NPC_SUMMONMONSTER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 83 + val0: 2359 + val1: 2357 + Emotion: 9 + } + WZ_FIREPILLAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 28 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 21 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 79 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 83 + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 89 + Emotion: 9 + } + } + MENBLATT: { + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + } + PETAL: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + val1: 12429 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + CENERE: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ANTIQUE_BOOK: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + LICHTERN_B: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 3000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 6 + Rate: 3000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + LICHTERN_Y: { + MG_NAPALMBEAT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_NAPALMBEAT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 4000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 3000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 3000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 39 + } + NPC_STUNATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 39 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + } + LICHTERN_R: { + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 3000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 3000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 1000 + CastTime: 300 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + LICHTERN_G: { + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + MG_STONECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 8 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_QUAGMIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + } + FAITHFUL_MANAGER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 200 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 129 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + DUMMY_10: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + } + DUMMY_50: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + } + DUMMY_100: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + } + DUMMY_150: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + } + MG_ZOMBIE: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 26 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 8000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + MG_WRAITH: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MG_GHOUL: { + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ChatMsgID: 26 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 8000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 8000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MG_ARCLOUSE: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MG_RAYDRIC: { + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + MG_RAYDRIC_ARCHER: { + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AC_DOUBLE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 1000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + MG_KNIGHT_OF_ABYSS: { + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + AC_CHARGEARROW: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + MG_KHALITZBURG: { + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 60 + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + MG_BLOODY_KNIGHT: { + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + MG_M_UNDEAD_KNIGHT: { + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_IDLE" + SkillLevel: 7 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 50 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + } + MG_F_UNDEAD_KNIGHT: { + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_IDLE" + SkillLevel: 7 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + MG_CORRUPTION_ROOT: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 100 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + AM_DEMONSTRATION: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 100 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 4000 + Delay: 100 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDESILENCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_WIDESILENCE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESTUN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDESOULDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 42 + } + } + MG_AMDARAIS: { + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_DARKCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_ANGRY" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEUNDEAD: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 32 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + NG_WANDER_MAN: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_AUTOCOUNTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + RG_INTIMIDATE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NJ_ISSEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + } + NG_RIDEWORD: { + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + NG_MIMIC: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + } + NG_EVIL_DRUID: { + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + } + NG_WRAITH_DEAD: { + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + NG_BAPHOMET: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_VERMILION: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + WZ_VERMILION: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 5000 + CastTime: 500 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + Emotion: 29 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_ARMORBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 6 + } + NPC_EARTHQUAKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 6 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2484 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 2484 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 2484 + } + } + G_NG_BAPHOMET_: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + } + NG_CHIMERA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_SHIELDBRAKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1253 + } + } + C1_ZOMBIE_SLAUGHTER: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_ZOMBIE_PRISONER: { + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C3_ZOMBIE_MASTER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1298 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C4_ZOMBIE: { + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_ZAKUDAM: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_YOYO: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PROVOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C2_YOYO: { + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PROVOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C3_WORM_TAIL: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1024 + } + } + C4_WOOTAN_FIGHTER: { + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + C5_WOOD_GOBLIN: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 19 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 0 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_WOLF: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_PROVOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + C2_WIND_GHOST: { + HT_SHOCKWAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C3_WILOW: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1010 + } + } + C4_WILD_ROSE: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_WICKED_NYMPH: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 2 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_WHISPER: { + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 28 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 28 + val1: 12437 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + C3_WEAK_SKELETON: { + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 2405 + } + } + C4_WANDER_MAN: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_AUTOCOUNTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + RG_INTIMIDATE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_VIOLY: { + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + C1_VIOLY: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + C2_VIOLY: { + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + C3_VENOMOUS: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 23 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 23 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 173 + Emotion: 23 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1621 + } + } + C4_VENATU_1: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 100 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val1: 13973 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + } + C5_VAVAYAGA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_VANBERK: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + } + C2_VADON: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C3_UNGOLIANT: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 14 + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1618 + } + } + C4_TOUCAN: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C5_TIYANAK: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + NPC_REBIRTH: { + SkillState: "MSS_DEAD" + SkillLevel: 3 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + C2_THIEF_BUG: { + NPC_AGIUP: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + C3_THIEF_BUG: { + NPC_AGIUP: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1051 + } + } + C4_THIEF_BUG: { + NPC_AGIUP: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + C5_THARA_FROG: { + NPC_LICK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C1_TEDDY_BEAR: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 23 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 2000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 3 + Emotion: 23 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 2000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 3 + Emotion: 23 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C2_TATACHO: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 7000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12437 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + C3_TAROU: { + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1175 + } + } + C4_TAMRUAN: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + C5_STING: { + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 4 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYSTATUSON" + ConditionData: "SC_HIDING" + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 20 + val1: 13973 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 10 + } + WZ_QUAGMIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + } + C1_STEM_WORM: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C2_STEEL_CHONCHON: { + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C3_STAPO: { + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 25 + Emotion: 9 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1784 + } + } + C4_STALACTIC_GOLEM: { + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 200 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 145 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + } + C5_STAINER: { + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 19 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_SPORE: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + } + NPC_PROVOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_SOLIDER: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 145 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C3_SOLDIER_SKELETON: { + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1028 + } + } + C4_SOLDIER_SKELETON: { + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_SOLACE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_GRANDCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + MG_NAPALMBEAT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_NAPALMBEAT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 1000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + C1_SOHEE: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 28 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SUICIDE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C2_SNOWIER: { + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 36 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + } + C3_SNAKE: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1025 + } + } + C4_SMOKIE: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYSTATUSON" + ConditionData: "SC_HIDING" + Emotion: 2 + } + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_PROVOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 19 + } + } + C5_SLEEPER: { + AS_CLOAKING: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DEFENDER: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DEFENDER: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + TF_SPRINKLESAND: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_SLEEPER: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AS_CLOAKING: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DEFENDER: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DEFENDER: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + TF_SPRINKLESAND: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_SKOGUL: { + AS_GRIMTOOTH: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 700 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYSTATUSON" + ConditionData: "SC_HIDING" + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 100 + Delay: 3600000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1762 + } + TF_HIDING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 180000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + C3_SKELETON_GENERAL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1290 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C4_SKELETON_GENERAL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1028 + val1: 1016 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_SKEL_WORKER: { + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + } + } + C1_SIROMA: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 45 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 1 + val0: 28 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 1 + val0: 28 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + C2_SIDE_WINDER: { + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C3_SIDE_WINDER: { + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1037 + } + } + C4_SHINOBI: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + HT_CLAYMORETRAP: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + } + NPC_REBIRTH: { + SkillState: "MSS_DEAD" + SkillLevel: 2 + Rate: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_BACKSLIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 3600000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + } + } + C5_SHELTER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AS_VENOMDUST: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLINDATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_SHELLFISH: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_SHECIL: { + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + HT_FLASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + HT_FLASHER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + HT_FREEZINGTRAP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + HT_FREEZINGTRAP: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + HT_SKIDTRAP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + HT_SKIDTRAP: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 2000 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_AGIUP: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 35000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 100000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 25000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SN_SHARPSHOOTING: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 500 + Delay: 1500 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C3_SEE_OTTER: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + val1: 12437 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1323 + } + } + C4_SEDORA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 18 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_SCORPION: { + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 300 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_SAVAGE_BABE: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_SAVAGE: { + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C3_SAVAGE: { + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1166 + } + } + C4_SAND_MAN: { + AS_CLOAKING: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_SALAMANDER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 200000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 1000 + Delay: 200000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + KN_TWOHANDQUICKEN: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + MG_FIREBALL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1000 + Delay: 200000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDEBLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 100000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + } + C2_ROWEEN: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + val1: 12429 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C3_RODA_FROG: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1012 + } + } + C4_RODA_FROG: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_ROCKER: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_RIDEWORD: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + C2_RIDEWORD: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + C3_RICE_CAKE_BOY: { + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1409 + } + } + C4_RETRIBUTION: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + } + C5_RETRIBUTION: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + } + C1_RETRIBUTION: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + } + C2_REQUIEM: { + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C3_REMOVAL: { + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1682 + } + } + C5_RED_ERUMA: { + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + C1_RAYDRIC: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C2_RAYDRIC: { + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C3_RAWREL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 10000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 26 + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 5000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 5000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1657 + } + } + C4_RAKE_SCARABA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + PF_SPIDERWEB: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 300 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + } + C5_RAGGLER: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C3_PORING: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1002 + } + } + C4_PORING: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_PORING: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_PORING: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_PORCELLIO: { + AL_PNEUMA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 18 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 25 + Emotion: 9 + } + } + C3_POPORING: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1031 + } + } + C4_POPORING: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_POPORING: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_POISON_TOAD: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_POISON_SPORE: { + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + val1: 14469 + } + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POISONATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C3_PLASMA_Y: { + MG_NAPALMBEAT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_NAPALMBEAT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 4000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 3000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 3000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 39 + } + NPC_STUNATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 39 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1693 + } + } + C4_PLANKTON: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_PITMAN: { + HT_CLAYMORETRAP: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 3000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + TF_SPRINKLESAND: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C1_PIRANHA: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C2_PINGUICULA_D: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 19 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 19 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 0 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C3_PINGUICULA: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 5000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + Emotion: 19 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 0 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1995 + } + } + C4_PICKY_: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_PHEN: { + NPC_PROVOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + C1_PETIT: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_PETIT: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C3_PENOMENA: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1216 + } + } + C4_PENOMENA: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_PECOPECO: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PROVOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + C1_PASANA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 12437 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_PARASITE: { + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_POISON: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + C3_OWL_DUKE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1320 + } + } + C4_ORK_WARRIOR: { + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + val1: 14469 + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 27 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SMOKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 36000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + C5_ORC_ZOMBIE: { + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_ORC_SKELETON: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_ORC_LADY: { + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 3 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C3_OBSERVATION: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 18 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HOLYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + RG_INTIMIDATE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1700 + } + } + C4_NOXIOUS: { + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 14 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 14 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 23 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 23 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 173 + Emotion: 23 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_NOVUS: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 37 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_NOVUS: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 37 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_NOVUS: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 37 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C3_NOVUS: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 37 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1715 + } + } + C4_NIGHTMARE_TERROR: { + NPC_CURSEATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_ANGRY" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_MENTALBREAKER: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_NG_WRAITH_DEAD: { + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + C1_NG_WANDER_MAN: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + KN_AUTOCOUNTER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + RG_INTIMIDATE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_NEPENTHES: { + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + } + C3_NECROMANCER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 300 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CALLSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEUNDEAD: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 6000000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 60000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DRAGONFEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_SLOWCAST: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 300 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WIDECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 300 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 1000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 3000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + WZ_QUAGMIRE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 200 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1870 + } + } + C4_MYSTCASE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 3 + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C5_MUSCIPULAR: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_MUMMY: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_MUMMY: { + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C3_MUKA: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1055 + } + } + C4_MOROCC_1: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 45 + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 6 + } + NPC_MAGICMIRROR: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 100 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 100 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_MOROCC_1: { + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 45 + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 6 + } + NPC_MAGICMIRROR: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 100 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 100 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_MOROCC_1: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 45 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_PNEUMA: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_GRANDDARKNESS: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 2000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 6 + } + NPC_MAGICMIRROR: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SLOWCAST: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 100 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 100 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_MOLE: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_HIDING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 25000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 29 + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + } + C3_MIYABI_NINGYO: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1404 + } + } + C4_MINOROUS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12437 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + C5_MINOROUS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12437 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + C1_MINOROUS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12437 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + C2_MINERAL: { + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BARRIER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 3000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + NPC_RANDOMATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 50000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + TF_HIDING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 19 + } + } + C3_MIMING: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 2137 + } + } + C4_MIMIC: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + } + C5_MIMIC: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + } + C1_METALLER: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + C2_METALING: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 200000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + RG_STRIPWEAPON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + C3_METALING: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 200000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + RG_STRIPWEAPON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1613 + } + } + C4_MERMAN: { + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_RANGEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C5_MENBLATT: { + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + } + C1_MEDUSA: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + } + C2_MARTIN: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_HIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C3_MARIONETTE: { + HT_FREEZINGTRAP: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1143 + } + } + C4_MARIN: { + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_MARDUK: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + } + C1_MANTIS: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 12437 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C2_MANDRAGORA: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C3_MANANANGGAL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 1 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 1 + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 2311 + } + } + C4_MAJORUROS: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 13973 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1149 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + C5_MAGNOLIA: { + HT_FLASHER: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 28 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_MAGMARING: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C3_LUNATIC: { + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1063 + } + } + C4_LUDE: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + val0: 1508 + Emotion: 19 + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C5_LUCIOLA_VESPA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + } + C1_LOLI_RURI: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 3 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + C2_LIVE_PEACH_TREE: { + AM_POTIONPITCHER: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + AM_POTIONPITCHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + AM_POTIONPITCHER: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C3_LITTLE_PORING: { + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 2398 + } + } + C4_LITTLE_FATUM: { + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + } + C5_LI_ME_MANG_RYANG: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_RANGEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 24 + } + } + C1_LES: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 3000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_LEIB_OLMAI: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1243 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C3_LEAF_CAT: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1586 + } + } + C1_KOBOLD_ARCHER: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 20 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C2_KOBOLD_1: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 12429 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C3_KNOCKER: { + HT_LANDMINE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 4000 + CastTime: 1000 + Delay: 18000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 5 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_SPRINKLESAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + TF_THROWSTONE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1838 + } + } + C4_KIND_OF_BEETLE: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + } + C5_KASA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 5000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1500 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 1500 + Delay: 15000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 30000 + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + C1_KARAKASA: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 28 + val1: 14469 + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 31 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 31 + } + WZ_WATERBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C2_ISIS: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 12437 + } + } + C3_ISILLA: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 36 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1772 + } + } + C4_INJUSTICE: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_INCREASE_SOIL: { + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + CastTime: 5000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1516 + } + } + C1_ICE_TITAN: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 10000 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + C2_IARA: { + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 3 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_WATERBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C3_HYEGUN: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1512 + } + } + C4_HUNTER_FLY: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 14469 + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_HORNET: { + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_HORN_SCARABA: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_HORN: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C3_HODREMLIN: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 52 + } + RG_STRIPARMOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1773 + } + } + C4_HODE: { + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C5_HILL_WIND_1: { + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C1_HILL_WIND_1: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C2_HIGH_ORC: { + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 13973 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SMOKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 36000000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + } + C3_HARPY: { + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1376 + } + } + C4_HARPY: { + NPC_BLOODDRAIN: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_WINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C5_GREEN_IGUANA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + } + C1_GREATEST_GENERAL: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_BLINDATTACK: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 6 + } + NPC_BLINDATTACK: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 5000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 6 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 5000 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + } + C2_GRAND_PECO: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 200 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C3_GRAND_PECO: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 200 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1369 + } + } + C4_GOLEM: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + CR_SHIELDCHARGE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C5_GOBLIN_1: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + val1: 12429 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 18 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_GOBLIN_1: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + val1: 12429 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 18 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_GOAT: { + BS_ADRENALINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + BS_ADRENALINE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 4233 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C3_GOAT: { + BS_ADRENALINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + BS_ADRENALINE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 4233 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1372 + } + } + C4_GLD_KOBOLD_2: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 12429 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C5_GLD_KOBOLD_2: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 12429 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C1_GLD_DARK_SHADOW: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_GLD_DARK_SHADOW: { + NPC_DARKNESSBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C3_GIANT_HONET: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 13973 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1303 + } + } + C4_GHOUL: { + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_GHOUL: { + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_GEOGRAPHER: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_GEOGRAPHER: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C3_GARGOYLE: { + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 9 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1253 + } + } + C4_GARGOYLE: { + AC_CHARGEARROW: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 9 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_GALION: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1794 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 3 + val0: 1794 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_FUR_SEAL: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 1 + val1: 12437 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C2_FREEZER: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 20 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C3_FREEZER: { + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 20 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1319 + } + } + C4_FERUS_: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 44 + } + } + C5_FARMILIAR: { + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_FAKE_ANGEL: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_BLINDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_BLINDATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CURSEATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CURSEATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_HALLUCINATION: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_HALLUCINATION: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + C2_FABRE: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C3_FABRE: { + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1007 + } + } + C4_EXPLOSION: { + AM_DEMONSTRATION: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 100 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AM_DEMONSTRATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 100 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_ANGRY" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + C5_EVIL_DRUID: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_ELDER_WILOW: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C2_ELDER_WILOW: { + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C3_ECHIO: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_HOLYCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1770 + } + } + C4_DUSTINESS: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_DRYAD: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 2 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 3 + } + } + C2_DROSERA: { + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + RG_CLOSECONFINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C3_DROPS: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1113 + } + } + C4_DRILLER: { + AS_CLOAKING: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_FOLLOW" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 100 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AS_CLOAKING: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_DRAINLIAR: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_DRAGON_TAIL: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_DRACO: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + NPC_FIREBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 600 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 44 + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C3_DOLOMEDES: { + AS_VENOMDUST: { + SkillState: "MSS_ANGRY" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PF_SPIDERWEB: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PF_SPIDERWEB: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 2092 + } + } + C4_DOKEBI: { + BS_ADRENALINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_ADRENALINE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MC_MAMMONITE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 8 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + } + C5_DISGUISE: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1000 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_METAMORPHOSIS: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 60000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + val0: 1509 + val1: 1508 + Emotion: 19 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_DIMIK_1: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 4 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_DEVIRUCHI: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 19 + } + } + C3_DESERT_WOLF_B: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1107 + } + } + C4_DESERT_WOLF_B: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_DENIRO: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_DEATHWORD: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + } + C2_DEATHWORD: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + } + C3_DEATHWORD: { + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1698 + } + } + C4_DARK_PRIEST: { + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CHANGEUNDEAD: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 300 + CastTime: 1000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKBREATH: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKCROSS: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_DANCING_DRAGON: { + NPC_AGIUP: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_AGIUP: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + } + C1_CREAMY: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_CORNUTUS: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 2 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 9 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C3_COOKIE: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 0 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 0 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 0 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 0 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 0 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 0 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 4 + } + NPC_TELEKINESISATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 4 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1265 + } + } + C4_CONSTANT: { + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + C5_COMODO: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + KN_SPEARSTAB: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 28 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 28 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_COCO: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C2_COCO: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + TF_THROWSTONE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C3_CLOCK: { + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 200 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 145 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1269 + } + } + C4_CLOCK: { + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 200 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 145 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C5_CHONCHON: { + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_CENTIPEDE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_AROUND1" + CastCondition: "MSC_ALWAYS" + } + HW_GANBANTEIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 7000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_QUAGMIRE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + } + C2_CENERE: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C3_CELIA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AL_TELEPORT: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_COLDBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_COLDBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FIREWALL: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_SKILLUSED" + ConditionData: 18 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 137 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_DISPELL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_LANDPROTECTOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1500 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 33 + } + WZ_EARTHSPIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_EARTHSPIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_HEAVENDRIVE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 2223 + } + } + C4_CATERPILLAR: { + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_CARAT: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SA_REVERSEORCISH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SA_REVERSEORCISH: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 50 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + SM_PROVOKE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 600 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + } + C1_CARAMEL: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C2_BUNGISNGIS: { + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 20 + } + } + C3_BREEZE: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1692 + } + } + C4_BREEZE: { + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DEFENDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_DEFENDER: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 29 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + C5_BRADIUM_GOLEM: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 200 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 145 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + } + C1_BLOOD_BUTTERFLY: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + KN_PIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + } + C3_BIGFOOT: { + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_ENDURE: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1060 + } + } + C4_BATHORY: { + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 30 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_ENERGYDRAIN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_BANSHEE_MASTER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val1: 13973 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + C1_BANSHEE: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_CRITICALWOUND: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 21 + } + NPC_DARKSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val1: 13973 + } + NPC_EVILLAND: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_VAMPIRE_GIFT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_WIDECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + C2_BANASPATY: { + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HALLUCINATION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + NPC_HALLUCINATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 18 + } + RG_STRIPWEAPON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_SIGHTRASHER: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + C3_ASSULTER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 20 + val0: 23 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 13973 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 24 + } + TF_BACKSLIDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 500 + Delay: 600000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1315 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + Delay: 600000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + } + } + C4_ARGOS: { + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PF_SPIDERWEB: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 3000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PF_SPIDERWEB: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_ARGIOPE: { + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + } + C1_ARGIOPE: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AS_VENOMDUST: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + } + C2_ARCLOUSE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + } + C3_ARCLOUSE: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1194 + } + } + C4_APOCALIPS: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + KN_BRANDISHSPEAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_DARKTHUNDER: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 10 + Emotion: 9 + } + } + C5_ANTLER_SCARABA: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + BS_ADRENALINE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + BS_ADRENALINE: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 500 + CastTime: 1500 + Delay: 300000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_BLEEDING: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 3000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 10000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PF_SPIDERWEB: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 300 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + } + C1_ANTIQUE_BOOK: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + C2_ANTIQUE_BOOK: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_PIERCINGATT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + C4_ANOLIAN: { + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 22 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + val1: 13973 + } + } + C5_ANGRA_MANTIS: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 700 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + } + } + C1_ANGRA_MANTIS: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 700 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_COMBOATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + } + } + C2_ANDRE: { + NPC_EMOTION: { + SkillState: "MSS_LOOT" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 1500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C3_ANCIENT_MIMIC: { + CR_AUTOGUARD: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 250000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + CR_AUTOGUARD: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 1000 + Delay: 250000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_LONGRANGEATTACKED" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1699 + } + } + C4_ANACONDAQ: { + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_AMBERNITE: { + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + } + NPC_KEEPING: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 9 + } + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C1_ALNOLDI: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 60 + Emotion: 18 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 18 + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C2_ALLIGATOR: { + NPC_WATERATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 145 + } + } + C3_ALIZA: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 80 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 80 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_WALK" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 80 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 5000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 80 + Emotion: 3 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 54 + } + NPC_EMOTION: { + SkillState: "MSS_WALK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 2 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + CastTime: 1000 + Delay: 30000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 52 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1737 + } + } + C4_ALICEL: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + NPC_GUIDEDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 1000 + Delay: 20000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C5_ALARM: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 6 + } + } + C1_AGAV: { + AL_TELEPORT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + AL_DECAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_FRIEND" + CastCondition: "MSC_FRIENDHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 3000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + Emotion: 3 + } + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 50 + } + MG_SAFETYWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + MG_SIGHT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_SKILLUSED" + ConditionData: 137 + } + MG_SOULSTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 2000 + CastTime: 1500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 30 + } + NPC_HOLYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 36 + } + PR_LEXDIVINA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 5000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CASTTARGETED" + Emotion: 36 + } + } + C2_ACIDUS_: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_IDLE" + SkillLevel: 8 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 8 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 6 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + C3_ACIDUS_: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 8 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_IDLE" + SkillLevel: 8 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 8 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 32 + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 1000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_THUNDERSTORM: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 2000 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 6 + } + NPC_STOP: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 6 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 700 + Delay: 30000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 1716 + } + } + BIG_BEN: { + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 200 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 145 + } + NPC_POWERUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + Emotion: 6 + } + } + BIG_BELL: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKBREATH: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 13973 + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + Emotion: 6 + } + LK_SPIRALPIERCE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + CastTime: 1000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 80 + Emotion: 36 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + TIME_KEEPER: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_FIREPILLAR: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SILENCEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SILENCEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 700 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_SLEEPATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_EMOTION_ON: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14469 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 200 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 9 + val1: 145 + } + } + NEO_PUNK: { + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 129 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 7 + val1: 12437 + } + NPC_WINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MENTALBREAKER: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + ARC_ELDER: { + MG_FIREBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + MG_FROSTDIVER: { + SkillState: "MSS_RUSH" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 7 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + MG_STONECURSE: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + MG_FIREBOLT: { + SkillState: "MSS_IDLE" + SkillLevel: 7 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + MG_FROSTDIVER: { + SkillState: "MSS_IDLE" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_IDLE" + SkillLevel: 7 + Rate: 10000 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 12 + } + MG_STONECURSE: { + SkillState: "MSS_IDLE" + SkillLevel: 10 + Rate: 10000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_RANDOM" + CastCondition: "MSC_ALWAYS" + Emotion: 11 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_RUN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 26 + } + NPC_RUN: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 99 + Emotion: 26 + } + } + OWL_VISCOUNT: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + PR_LEXAETERNA: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + PR_LEXAETERNA: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + CR_REFLECTSHIELD: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 10000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 161 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14261 + } + } + OWL_MARQUEES: { + AL_TELEPORT: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_RUDEATTACKED" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_STONESKIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 10000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 32 + } + NPC_EMOTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 200 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 19 + val1: 161 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 6 + val1: 14261 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 10000 + CastTime: 2000 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 2921 + } + } + CURSED_SOLDIER: { + AC_DOUBLE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + AC_SHOWER: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + CURSED_SENTINEL: { + AS_SONICBLOW: { + SkillState: "MSS_BERSERK" + SkillLevel: 7 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + } + BROKEN_MIND: { + CR_REFLECTSHIELD: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + Emotion: 7 + } + NPC_BLINDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 1 + } + NPC_BLINDATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 1 + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 26 + } + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + NPC_CURSEATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 0 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_PETRIFYATTACK: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + } + FLOATING_WORD: { + MG_FIREBALL: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 1500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + MO_BODYRELOCATION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_BLOODDRAIN: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 2 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + } + LIKE_LOVE: { + HT_SHOCKWAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 500 + Delay: 300000 + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + Emotion: 29 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + MG_LIGHTNINGBOLT: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + NPC_EMOTION: { + SkillState: "MSS_IDLE" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + val0: 29 + } + NPC_MAGICALATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 9 + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_JUPITEL: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + WZ_JUPITEL: { + SkillState: "MSS_RUSH" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + CURSED_MEMORY: { + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISONATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_UNDEADATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + COLORLESS_VOW: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + } + OLD_FRIENDSHIP: { + NPC_POISON: { + SkillState: "MSS_ANGRY" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 800 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + SWEET_SLAUGHTER: { + AS_GRIMTOOTH: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + BS_MAXIMIZE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SPLASHATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 2000 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_STUNATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 1500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + FORGOTTEN_NAME: { + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 1000 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_DARKNESSATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 500 + CastTime: 500 + Delay: 5000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + Emotion: 6 + } + } + FATAL_DAYS: { + AS_GRIMTOOTH: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + Delay: 700 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_MYSTATUSON" + ConditionData: "SC_HIDING" + } + MG_SOULSTRIKE: { + SkillState: "MSS_RUSH" + SkillLevel: 5 + Rate: 2000 + Delay: 3000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + TORTUROUS_REDEEMER: { + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 1000 + Delay: 200000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + WZ_FIREPILLAR: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 10000 + SkillTarget: "MST_AROUND2" + CastCondition: "MSC_ALWAYS" + } + SM_MAGNUM: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + TIMEHOLDER: { + NPC_AGIUP: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 10000 + Delay: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 30 + } + AL_INCAGI: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 2000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + WZ_METEOR: { + SkillState: "MSS_BERSERK" + SkillLevel: 11 + Rate: 1000 + CastTime: 500 + Delay: 10000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_RUSH" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_HELLJUDGEMENT: { + SkillState: "MSS_BERSERK" + SkillLevel: 10 + Rate: 3000 + CastTime: 1000 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_PULSESTRIKE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 2000 + Delay: 30000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 2917 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 1000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + val0: 2917 + } + } +} +) diff --git a/db/re/mob_skill_db.txt b/db/re/mob_skill_db.txt deleted file mode 100644 index 25a8a803d..000000000 --- a/db/re/mob_skill_db.txt +++ /dev/null @@ -1,10141 +0,0 @@ -// Mob Skill Database -// Based on Aegis Episode 14.2 -// -// Structure of Database: -// MobID,Dummy value (info only),State,SkillID,SkillLv,Rate,CastTime,Delay,Cancelable,Target,Condition type,Condition value,val1,val2,val3,val4,val5,Emotion,Chat -// -// RATE: the chance of the skill being casted when the condition is fulfilled (10000 = 100%). -// DELAY: the time (in milliseconds) before attempting to recast the same skill. -// -// STATE: -// any (except dead) / idle (in standby) / walk (in movement) / dead (on killed) / -// loot /attack / angry (like attack, except player has not attacked mob yet) / -// chase (following target, after being attacked) / follow (following target, -// without being attacked) / anytarget (attack+angry+chase+follow) -// -// TARGET: -// target (current target) / self / friend / master / randomtarget (any enemy within skill's range) -// -// The following are for ground-skills, a random target tile is selected from the specified area: -// around1 (3x3 area around self) / around2 (5x5 area around self) / -// around3 (7x7 area around self) / around4 (9x9 area around self) / -// around5 (3x3 area around target) / around6 (5x5 area around target) / -// around7 (7x7 area around target) / around8 (9x9 area around target) / -// around = around4 -// -// CONDITION: -// always Unconditional (no condition value). -// onspawn When mob spawns/respawns (no condition value). -// myhpltmaxrate When mob's HP drops to the specified %. -// myhpinrate When mob's HP is in a certain % range (condition value = lower bound, val1 = upper bound). -// mystatuson If mob has the specified abnormality in status. -// mystatusoff If mob has ended the specified abnormality in status. -// friendhpltmaxrate When mob's friend's HP drops to the specified %. -// friendhpinrate When mob's friend's HP is in a certain % range (condition value = lower bound, val1 = upper bound). -// friendstatuson If friend has the specified abnormality in status. -// friendstatusoff If friend has ended the specified abnormality in status. -// attackpcgt When attack PCs become greater than specified number. -// attackpcge When attack PCs become greater than or equal to the specified number. -// slavelt When number of slaves is less than the original specified number. -// slavele When number of slaves is less than or equal to the original specified number. -// closedattacked When close range melee attacked (no condition value). -// longrangeattacked When long range attacked, ex. bows, guns, ranged skills (no condition value). -// skillused When the specified skill is used on the mob. -// afterskill After mob casts the specified skill. -// casttargeted When a target is in cast range (no condition value). -// rudeattacked When mob is rude attacked (no condition value). -// -// Status abnormalities specified through the statuson/statusoff system: -// anybad (any type of state change) / stone / freeze / stun / sleep / -// poison / curse / silence / confusion / blind / hiding / sight (unhidden) -// -// Note: if a negative MobID is provided, the skill will be treated as 'global': -// -1: added for all boss types. -// -2: added for all normal types. -// -4: added for all mobs. - -1001,Scorpion@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,, -1001,Scorpion@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,, -1001,Scorpion@NPC_POISONATTACK,attack,188,1,500,300,5000,no,target,always,,,,,,,, -1002,Poring@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1002,Poring@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, -1004,Hornet@NPC_PIERCINGATT,attack,158,1,500,0,5000,yes,target,always,,,,,,,6, -1004,Hornet@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,, -1005,Familiar@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,,,,,,,, -1005,Familiar@NPC_BLINDATTACK,attack,177,1,500,0,5000,yes,target,always,,,,,,,, -1005,Familiar@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,,,,,,,, -1005,Familiar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,, -1007,Fabre@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,,,,,,,, -1008,Pupa@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,19,,,,,, -1009,Condor@BS_ADRENALINE,attack,111,1,500,1500,300000,yes,self,always,,,,,,,, -1009,Condor@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,5,,,,,, -1009,Condor@NPC_WINDATTACK,attack,187,1,500,500,5000,yes,target,always,,,,,,,6, -1010,Willow@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,,,,,,,, -1010,Willow@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,9, -1010,Willow@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,9, -1011,Chonchon@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,, -1012,Roda Frog@NPC_WATERATTACK,attack,184,2,2000,0,5000,yes,target,always,,,,,,,, -1013,Wolf@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6, -1013,Wolf@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19, -1014,Spore@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,, -1014,Spore@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19, -1014,Spore@NPC_SLEEPATTACK,attack,182,1,500,0,5000,yes,target,always,,,,,,,, -1014,Spore@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, -1015,Zombie@NPC_POISON,angry,176,1,500,800,5000,no,target,always,,,,,,,, -1015,Zombie@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,, -1015,Zombie@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,, -1015,Zombie@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,, -1016,Archer Skeleton@AC_DOUBLE,attack,46,1,500,1000,5000,no,target,always,,,,,,,, -1016,Archer Skeleton@NPC_UNDEADATTACK,attack,347,2,500,500,5000,no,target,always,,,,,,,, -1018,Creamy@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,, -1018,Creamy@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,, -1018,Creamy@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,, -1018,Creamy@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,, -1019,Peco Peco@AS_SONICBLOW,attack,136,1,500,800,5000,no,target,always,,,,,,,6, -1019,Peco Peco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,, -1019,Peco Peco@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,, -1019,Peco Peco@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19, -1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -1023,Orc Warrior@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1023,Orc Warrior@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1023,Orc Warrior@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,32,0x3885,,,,, -1023,Orc Warrior@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,,27,,,,,, -1023,Orc Warrior@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,,,,,,, -1023,Orc Warrior@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,,,,,,,6, -1023,Orc Warrior@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6, -1023,Orc Warrior@NPC_SMOKING,idle,195,1,500,0,36000000,yes,self,always,,,,,,,9, -1024,Wormtail@NPC_GROUNDATTACK,attack,185,1,500,500,5000,no,target,always,,,,,,,6, -1025,Boa@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -1025,Boa@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,, -1026,Munak@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -1026,Munak@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1026,Munak@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1026,Munak@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,0x3885,,,,, -1026,Munak@NPC_STUNATTACK,angry,179,2,500,1500,5000,no,target,always,,,,,,,6, -1026,Munak@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,6, -1028,Soldier Skeleton@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,, -1028,Soldier Skeleton@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -1028,Soldier Skeleton@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,,,,,,,, -1028,Soldier Skeleton@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,, -1028,Soldier Skeleton@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,, -1028,Soldier Skeleton@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,, -1029,Isis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -1029,Isis@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,, -1029,Isis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1029,Isis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,, -1030,Anacondaq@NPC_POISON,attack,176,4,500,800,5000,no,target,always,,,,,,,, -1030,Anacondaq@NPC_POISONATTACK,attack,188,2,2000,0,5000,yes,target,always,,,,,,,, -1031,Poporing@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1031,Poporing@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,, -1031,Poporing@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,, -1032,Verit@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1032,Verit@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -1032,Verit@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19, -1033,Elder Willow@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,,,,,,,, -1033,Elder Willow@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,,,,,,,, -1033,Elder Willow@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1033,Elder Willow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -1033,Elder Willow@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,6, -1034,Thara Frog@NPC_LICK,attack,206,1,500,0,5000,yes,target,always,,,,,,,6, -1034,Thara Frog@NPC_WATERATTACK,attack,184,3,2000,500,5000,no,target,always,,,,,,,6, -1035,Hunter Fly@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,, -1035,Hunter Fly@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,2, -1035,Hunter Fly@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -1035,Hunter Fly@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,6, -1035,Hunter Fly@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,6, -1035,Hunter Fly@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1035,Hunter Fly@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1035,Hunter Fly@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3885,,,,, -1035,Hunter Fly@NPC_WINDATTACK,angry,187,2,2000,0,5000,yes,target,always,,,,,,,, -1035,Hunter Fly@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,, -1036,Ghoul@NPC_POISON,angry,176,3,500,800,5000,no,target,always,,,,,,,, -1036,Ghoul@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -1037,Side Winder@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,,,,,,,, -1037,Side Winder@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -1037,Side Winder@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,,,,,,,, -1038,Osiris@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1038,Osiris@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1038,Osiris@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1038,Osiris@AS_VENOMDUST,attack,140,5,2000,0,5000,no,target,always,,,,,,,, -1038,Osiris@AS_VENOMDUST,attack,140,5,2000,0,5000,no,target,skillused,18,,,,,,, -1038,Osiris@ASC_METEORASSAULT,attack,406,10,10000,500,5000,no,self,always,,,,,,,32, -1038,Osiris@MG_STONECURSE,attack,16,10,2000,0,5000,no,target,always,,,,,,,, -1038,Osiris@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1038,Osiris@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1038,Osiris@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1038,Osiris@NPC_CURSEATTACK,attack,181,5,2000,0,5000,no,target,always,,,,,,,9, -1038,Osiris@NPC_CURSEATTACK,chase,181,5,2000,0,5000,no,target,always,,,,,,,9, -1038,Osiris@NPC_DARKBREATH,attack,202,5,500,0,5000,no,target,always,,,,,,,9, -1038,Osiris@NPC_DARKBREATH,chase,202,5,500,0,5000,no,target,always,,,,,,,9, -1038,Osiris@NPC_DARKTHUNDER,chase,341,10,2000,0,5000,no,target,always,,,,,,,, -1038,Osiris@NPC_DARKTHUNDER,chase,341,10,10000,0,5000,no,target,skillused,18,,,,,,, -1038,Osiris@NPC_POISONATTACK,attack,188,5,2000,0,5000,no,target,always,,,,,,,9, -1038,Osiris@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1038,Osiris@NPC_SUMMONSLAVE,idle,196,7,10000,0,0,no,self,onspawn,0,1029,,,,,, -1038,Osiris@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1522,,,,,, -1038,Osiris@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1522,,,,,, -1038,Osiris@SM_BASH,attack,5,10,2000,0,5000,yes,target,always,,,,,,,, -1038,Osiris@WZ_QUAGMIRE,chase,92,5,2000,0,5000,no,target,always,,,,,,,, -1039,Baphomet@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -1039,Baphomet@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1039,Baphomet@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1039,Baphomet@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,,,,,,,29, -1039,Baphomet@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,,,,,,,, -1039,Baphomet@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,,,,,,,, -1039,Baphomet@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,,,,,,,, -1039,Baphomet@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1039,Baphomet@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1039,Baphomet@NPC_CRITICALWOUND,attack,673,3,500,0,5000,yes,target,always,,,,,,,, -1039,Baphomet@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,,,,,,,29, -1039,Baphomet@NPC_DARKSTRIKE,chase,340,10,2000,0,1000,yes,target,always,,,,,,,, -1039,Baphomet@NPC_EARTHQUAKE,attack,653,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6, -1039,Baphomet@NPC_EARTHQUAKE,chase,653,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6, -1039,Baphomet@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,, -1039,Baphomet@NPC_HELLJUDGEMENT,attack,662,5,10000,800,10000,no,self,always,,,,,,,6, -1039,Baphomet@NPC_HELLJUDGEMENT,chase,662,5,10000,800,10000,no,self,always,,,,,,,6, -1039,Baphomet@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1039,Baphomet@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1431,,,,,, -1039,Baphomet@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1431,,,,,, -1039,Baphomet@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,1101,,,,,, -1039,Baphomet@WZ_VERMILION,attack,85,10,2000,500,2000,no,target,always,,,,,,,29, -1039,Baphomet@WZ_VERMILION,chase,85,10,2000,500,2000,no,target,always,,,,,,,29, -1039,Baphomet@WZ_VERMILION,chase,85,10,5000,500,2000,no,target,skillused,18,,,,,,29, -1040,Golem@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -1040,Golem@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1040,Golem@CR_SHIELDCHARGE,attack,250,2,500,1500,5000,no,target,always,,,,,,,9, -1040,Golem@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,, -1040,Golem@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6, -1041,Mummy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,9, -1041,Mummy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,9, -1041,Mummy@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1041,Mummy@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1041,Mummy@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3885,,,,, -1041,Mummy@NPC_UNDEADATTACK,attack,347,3,2000,0,5000,yes,target,always,,,,,,,, -1042,Steel Chonchon@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,,,,,,,, -1042,Steel Chonchon@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,, -1044,Obeaune@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1044,Obeaune@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x3095,,,,, -1044,Obeaune@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,2, -1044,Obeaune@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6, -1044,Obeaune@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,,,,,,,2, -1044,Obeaune@PR_LEXDIVINA,chase,76,5,500,1000,5000,yes,target,always,,,,,,,2, -1045,Marc@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1045,Marc@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1045,Marc@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3885,,,,, -1045,Marc@NPC_STUNATTACK,angry,179,2,500,1500,5000,no,target,always,,,,,,,6, -1045,Marc@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,6, -1045,Marc@NPC_WATERATTACK,angry,184,3,500,500,5000,no,target,always,,,,,,,6, -1045,Marc@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6, -1046,Doppelganger@AL_DECAGI,attack,30,10,500,0,20000,yes,target,always,,,,,,,5, -1046,Doppelganger@AL_DECAGI,chase,30,10,500,0,20000,yes,target,always,,,,,,,5, -1046,Doppelganger@AL_HEAL,attack,28,10,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -1046,Doppelganger@AL_HEAL,chase,28,10,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -1046,Doppelganger@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2, -1046,Doppelganger@AL_HEAL,chase,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2, -1046,Doppelganger@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1046,Doppelganger@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1046,Doppelganger@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1046,Doppelganger@BS_HAMMERFALL,attack,110,10,2000,0,5000,yes,target,always,,,,,,,, -1046,Doppelganger@BS_HAMMERFALL,chase,110,10,2000,0,5000,yes,target,always,,,,,,,, -1046,Doppelganger@BS_HAMMERFALL,chase,110,10,10000,0,5000,yes,target,skillused,18,,,,,,, -1046,Doppelganger@CR_AUTOGUARD,attack,249,10,2000,500,300000,yes,self,always,,,,,,,29, -1046,Doppelganger@CR_AUTOGUARD,chase,249,10,2000,500,300000,yes,self,longrangeattacked,,,,,,,29, -1046,Doppelganger@KN_TWOHANDQUICKEN,attack,60,10,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1046,Doppelganger@LK_SPIRALPIERCE,attack,397,5,10000,1000,10000,yes,target,myhpltmaxrate,80,,,,,,36, -1046,Doppelganger@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,,,,,,,, -1046,Doppelganger@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,,,,,,,, -1046,Doppelganger@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1046,Doppelganger@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1046,Doppelganger@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,,,,,,,, -1046,Doppelganger@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1046,Doppelganger@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,yes,self,slavele,3,1427,,,,,, -1046,Doppelganger@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,yes,self,slavele,3,1427,,,,,, -1047,Peco Peco Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,19,,,,,, -1047,Peco Peco Egg@NPC_METAMORPHOSIS,idle,193,1,10,2000,5000,no,self,always,,1049,1050,,,,, -1048,Thief Bug Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,19,,,,,, -1049,Picky@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1049,Picky@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,, -1050,Picky@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1050,Picky@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,, -1051,Thief Bug@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,,,,,,,, -1051,Thief Bug@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,,,,,,,, -1052,Rocker@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1052,Rocker@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -1053,Female Thief Bug@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,,,,,,,, -1053,Female Thief Bug@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,,,,,,,, -1054,Male Thief Bug@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,,,,,,,, -1054,Male Thief Bug@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,,,,,,,, -1055,Muka@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6, -1055,Muka@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6, -1055,Muka@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1056,Smokie@AL_HEAL,idle,28,5,10000,0,5000,yes,self,mystatuson,hiding,,,,,,2, -1056,Smokie@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1056,Smokie@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6, -1056,Smokie@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19, -1056,Smokie@TF_HIDING,attack,51,1,500,500,5000,no,self,myhpltmaxrate,50,,,,,,19, -1057,Yoyo@AM_POTIONPITCHER,idle,231,1,500,1500,5000,yes,self,always,,,,,,,, -1057,Yoyo@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1057,Yoyo@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -1057,Yoyo@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19, -1057,Yoyo@SM_PROVOKE,chase,6,10,500,600,5000,yes,target,always,,,,,,,, -1057,Yoyo@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,6, -1058,Metaller@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1058,Metaller@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,,,,,,,, -1058,Metaller@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,2, -1058,Metaller@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,,,,,,,2, -1059,Mistress@AL_HEAL,attack,28,10,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,, -1059,Mistress@AL_HEAL,chase,28,10,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,, -1059,Mistress@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,, -1059,Mistress@AL_HEAL,chase,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,, -1059,Mistress@AL_PNEUMA,attack,25,1,2000,0,5000,yes,self,longrangeattacked,,,,,,,18, -1059,Mistress@AL_PNEUMA,chase,25,1,2000,0,5000,yes,self,longrangeattacked,,,,,,,18, -1059,Mistress@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,always,,,,,,,, -1059,Mistress@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,always,,,,,,,, -1059,Mistress@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1059,Mistress@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1059,Mistress@NPC_BLEEDING,attack,660,1,500,0,5000,yes,target,always,,,,,,,, -1059,Mistress@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1059,Mistress@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1059,Mistress@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,18, -1059,Mistress@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,no,target,always,,,,,,,18, -1059,Mistress@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,no,target,always,,,,,,,, -1059,Mistress@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,no,target,always,,,,,,,, -1059,Mistress@NPC_SILENCEATTACK,chase,178,5,10000,0,5000,no,target,skillused,18,,,,,,, -1059,Mistress@NPC_STOP,attack,342,1,2000,0,15000,no,target,always,,,,,,,6, -1059,Mistress@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,1156,,,,,, -1059,Mistress@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1604,,,,,, -1059,Mistress@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1604,,,,,, -1059,Mistress@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -1059,Mistress@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -1059,Mistress@WZ_JUPITEL,attack,84,10,2000,0,5000,yes,target,always,,,,,,,, -1059,Mistress@WZ_JUPITEL,chase,84,10,2000,0,5000,yes,target,always,,,,,,,, -1060,Bigfoot@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,, -1060,Bigfoot@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -1060,Bigfoot@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1060,Bigfoot@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,, -1060,Bigfoot@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -1061,Nightmare@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -1061,Nightmare@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,, -1061,Nightmare@NPC_MENTALBREAKER,attack,159,1,500,800,5000,no,target,always,,,,,,,, -1061,Nightmare@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,, -1062,Santa Poring@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1062,Santa Poring@NPC_HOLYATTACK,attack,189,1,2000,0,5000,yes,target,always,,,,,,,, -1064,Megalodon@NPC_CHANGETELEKINESIS,attack,169,1,500,2000,5000,no,self,myhpltmaxrate,30,,,,,,7, -1064,Megalodon@NPC_UNDEADATTACK,attack,347,2,500,0,5000,yes,target,always,,,,,,,, -1065,Strouf@MG_FROSTDIVER,angry,15,9,1000,1000,5000,yes,target,always,,,,,,,, -1065,Strouf@MG_FROSTDIVER,attack,15,9,1000,1000,5000,yes,target,always,,,,,,,, -1065,Strouf@MG_FROSTDIVER,follow,15,9,1000,1000,5000,yes,target,always,,,,,,,, -1065,Strouf@MG_FROSTDIVER,chase,15,9,1000,1000,5000,yes,target,always,,,,,,,, -1065,Strouf@MG_LIGHTNINGBOLT,angry,20,3,500,1500,5000,yes,target,always,,,,,,,, -1065,Strouf@MG_LIGHTNINGBOLT,attack,20,3,500,1500,5000,yes,target,always,,,,,,,, -1065,Strouf@MG_LIGHTNINGBOLT,follow,20,3,500,1500,5000,yes,target,always,,,,,,,, -1065,Strouf@MG_LIGHTNINGBOLT,chase,20,3,500,1500,5000,yes,target,always,,,,,,,, -1065,Strouf@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,32,,,,,, -1065,Strouf@NPC_WATERATTACK,angry,184,1,2000,0,5000,yes,target,always,,,,,,,, -1065,Strouf@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, -1065,Strouf@WZ_WATERBALL,angry,86,3,500,1500,5000,yes,target,always,,,,,,,6, -1065,Strouf@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,,,,,,,6, -1066,Vadon@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -1066,Vadon@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1066,Vadon@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,6, -1066,Vadon@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, -1067,Cornutus@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -1067,Cornutus@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1067,Cornutus@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9, -1067,Cornutus@NPC_WATERATTACK,attack,184,3,500,500,5000,yes,target,always,,,,,,,6, -1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,,,,,,,, -1069,Swordfish@NPC_CRITICALWOUND,attack,673,1,100,0,5000,yes,target,always,,,,,,,, -1069,Swordfish@NPC_WATERATTACK,angry,184,1,2000,0,5000,yes,target,always,,,,,,,, -1069,Swordfish@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, -1069,Swordfish@WZ_WATERBALL,angry,86,3,500,1500,5000,yes,target,always,,,,,,,, -1069,Swordfish@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,,,,,,,, -1069,Swordfish@WZ_WATERBALL,follow,86,3,500,1500,5000,yes,target,always,,,,,,,, -1069,Swordfish@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,,,,,,,, -1070,Kukre@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,0,,,,,, -1070,Kukre@NPC_WATERATTACK,attack,184,2,2000,0,5000,yes,target,always,,,,,,,, -1071,Pirate Skeleton@NPC_BLEEDING,attack,660,1,1000,0,5000,yes,target,always,,,,,,,32, -1071,Pirate Skeleton@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,, -1071,Pirate Skeleton@SM_BASH,angry,5,5,500,0,5000,yes,target,always,,,,,,,27, -1071,Pirate Skeleton@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,27, -1072,Kaho@MG_FIREBOLT,angry,19,3,500,1500,5000,yes,target,always,,,,,,,, -1072,Kaho@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,,,,,,,, -1072,Kaho@MG_FIREBOLT,follow,19,3,500,1500,5000,yes,target,always,,,,,,,, -1072,Kaho@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,,,,,,,, -1072,Kaho@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,,,,,,,, -1072,Kaho@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,, -1073,Crab@NPC_CRITICALWOUND,attack,673,1,1000,0,120000,yes,target,always,,,,,,,, -1073,Crab@NPC_WATERATTACK,attack,184,3,2000,0,5000,yes,target,always,,,,,,,, -1074,Shellfish@NPC_WATERATTACK,attack,184,3,2000,0,5000,yes,target,always,,,,,,,, -1076,Skeleton@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,1,,,,,, -1076,Skeleton@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,, -1077,Poison Spore@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1077,Poison Spore@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1077,Poison Spore@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,0x3885,,,,, -1077,Poison Spore@NPC_POISON,angry,176,3,500,800,5000,no,target,always,,,,,,,6, -1077,Poison Spore@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,6, -1077,Poison Spore@NPC_POISONATTACK,angry,188,1,2000,0,5000,yes,target,always,,,,,,,, -1077,Poison Spore@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,, -1086,Golden Thief Bug@AL_HEAL,idle,28,10,10000,0,5000,yes,self,mystatuson,hiding,,,,,,, -1086,Golden Thief Bug@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1086,Golden Thief Bug@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1086,Golden Thief Bug@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1086,Golden Thief Bug@CR_REFLECTSHIELD,attack,252,10,10000,0,300000,yes,self,always,,,,,,,6, -1086,Golden Thief Bug@CR_REFLECTSHIELD,chase,252,10,10000,0,300000,yes,self,always,,,,,,,6, -1086,Golden Thief Bug@HP_ASSUMPTIO,attack,361,5,10000,0,100000,yes,self,always,,,,,,,36, -1086,Golden Thief Bug@HP_ASSUMPTIO,idle,361,5,10000,0,100000,yes,self,always,,,,,,,36, -1086,Golden Thief Bug@MC_MAMMONITE,attack,42,10,2000,0,5000,no,target,always,,,,,,,8, -1086,Golden Thief Bug@MG_FIREBALL,chase,17,10,2000,0,5000,no,target,skillused,18,,,,,,, -1086,Golden Thief Bug@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,, -1086,Golden Thief Bug@NPC_SUMMONSLAVE,attack,196,10,10000,700,10000,no,self,slavele,5,1608,,,,,, -1086,Golden Thief Bug@NPC_SUMMONSLAVE,idle,196,10,10000,700,10000,no,self,slavele,5,1608,,,,,, -1086,Golden Thief Bug@NPC_SUMMONSLAVE,idle,196,10,10000,0,0,no,self,onspawn,0,1054,,,,,, -1086,Golden Thief Bug@SM_MAGNUM,attack,7,10,2000,0,5000,no,self,always,,,,,,,, -1086,Golden Thief Bug@TF_HIDING,attack,51,1,1000,0,5000,no,self,myhpltmaxrate,20,,,,,,19, -1087,Orc Hero@AL_DECAGI,chase,30,10,2000,0,300000,no,target,always,,,,,,,6, -1087,Orc Hero@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1087,Orc Hero@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1087,Orc Hero@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1087,Orc Hero@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1087,Orc Hero@CR_AUTOGUARD,attack,249,10,2000,0,300000,yes,self,always,,,,,,,, -1087,Orc Hero@KN_TWOHANDQUICKEN,attack,60,10,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1087,Orc Hero@LK_SPIRALPIERCE,attack,397,5,1500,1000,10000,no,target,always,,,,,,,, -1087,Orc Hero@MG_THUNDERSTORM,attack,21,10,2000,1500,5000,no,target,always,,,,,,,, -1087,Orc Hero@MG_THUNDERSTORM,chase,21,10,10000,1500,5000,no,target,skillused,18,,,,,,, -1087,Orc Hero@NPC_ARMORBRAKE,attack,344,10,2000,500,300000,no,target,always,,,,,,,6, -1087,Orc Hero@NPC_ARMORBRAKE,chase,344,10,2000,500,300000,no,target,always,,,,,,,6, -1087,Orc Hero@NPC_BLEEDING,attack,660,1,500,0,5000,yes,target,always,,,,,,,, -1087,Orc Hero@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1087,Orc Hero@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1087,Orc Hero@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,no,target,always,,,,,,,, -1087,Orc Hero@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,5, -1087,Orc Hero@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1087,Orc Hero@NPC_SUMMONSLAVE,attack,196,8,10000,700,10000,no,self,slavele,3,1439,,,,,, -1087,Orc Hero@NPC_SUMMONSLAVE,idle,196,8,10000,700,10000,no,self,slavele,3,1439,,,,,, -1088,Vocal@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1088,Vocal@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,6, -1088,Vocal@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,,,,,,,, -1088,Vocal@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,2, -1088,Vocal@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,,,,,,,2, -1088,Vocal@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,3,1052,,,,,2, -1088,Vocal@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1052,,,,,2, -1088,Vocal@NPC_SUMMONSLAVE,idle,196,8,10000,0,0,no,self,onspawn,0,1052,,,,,, -1089,Toad@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1089,Toad@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1012,,,,,, -1089,Toad@NPC_SUMMONSLAVE,idle,196,6,10000,0,0,no,self,onspawn,0,1012,,,,,, -1089,Toad@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6, -1090,Mastering@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1090,Mastering@NPC_SUMMONSLAVE,idle,196,10,10000,0,0,no,self,onspawn,0,1002,,,,,21, -1090,Mastering@NPC_WATERATTACK,attack,184,5,500,500,5000,no,target,always,,,,,,,6, -1091,Dragon Fly@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1091,Dragon Fly@NPC_SILENCEATTACK,attack,178,5,500,700,5000,yes,target,always,,,,,,,6, -1091,Dragon Fly@NPC_SILENCEATTACK,chase,178,5,500,700,5000,yes,target,always,,,,,,,6, -1091,Dragon Fly@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,yes,self,slavele,0,1011,,,,,27, -1091,Dragon Fly@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,yes,self,slavele,0,1011,,,,,27, -1091,Dragon Fly@NPC_SUMMONSLAVE,idle,196,8,10000,0,0,no,self,onspawn,0,1011,,,,,27, -1091,Dragon Fly@NPC_WINDATTACK,attack,187,5,500,500,5000,yes,target,always,,,,,,,6, -1092,Vagabond Wolf@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1092,Vagabond Wolf@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,6, -1092,Vagabond Wolf@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,27,,,,,, -1092,Vagabond Wolf@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -1092,Vagabond Wolf@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,3,1013,,,,,27, -1092,Vagabond Wolf@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1013,,,,,27, -1092,Vagabond Wolf@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1013,,,,,27, -1093,Eclipse@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1093,Eclipse@NPC_LICK,attack,206,3,500,0,5000,yes,target,always,,,,,,,6, -1093,Eclipse@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,yes,self,slavele,3,1063,,,,,, -1093,Eclipse@NPC_SUMMONSLAVE,idle,196,8,10000,0,0,no,self,onspawn,0,1063,,,,,, -1094,Ambernite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,19,,,,,, -1094,Ambernite@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,attackpcge,2,,,,,,9, -1094,Ambernite@NPC_WATERATTACK,attack,184,2,2000,0,5000,yes,target,always,,,,,,,, -1095,Andre@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,19,,,,,, -1095,Andre@NPC_GROUNDATTACK,attack,185,2,1500,500,5000,no,target,always,,,,,,,, -1096,Angeling@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, -1096,Angeling@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1096,Angeling@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, -1096,Angeling@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1096,Angeling@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1096,Angeling@MG_SAFETYWALL,attack,12,5,1000,1000,5000,no,self,always,,,,,,,18, -1096,Angeling@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -1096,Angeling@NPC_HOLYATTACK,attack,189,5,500,500,5000,no,target,always,,,,,,,18, -1096,Angeling@NPC_HOLYATTACK,chase,189,5,500,500,5000,no,target,always,,,,,,,18, -1096,Angeling@NPC_SUMMONSLAVE,idle,196,3,10000,0,0,no,self,onspawn,0,1031,,,,,, -1096,Angeling@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,,,,,,,18, -1096,Angeling@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,,,,,,,18, -1097,Ant Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,19,,,,,, -1097,Ant Egg@NPC_METAMORPHOSIS,idle,193,1,10,2000,5000,no,self,always,,1095,1105,1160,,,, -1098,Anubis@AL_HEAL,attack,28,5,5000,500,5000,yes,self,myhpltmaxrate,20,,,,,,, -1098,Anubis@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,20,,,,,,, -1098,Anubis@AL_HEAL,chase,28,5,10000,500,5000,yes,self,myhpltmaxrate,20,,,,,,, -1098,Anubis@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1098,Anubis@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,, -1098,Anubis@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,, -1098,Anubis@MG_THUNDERSTORM,attack,21,5,1000,1500,5000,no,target,always,,,,,,,, -1098,Anubis@MG_THUNDERSTORM,chase,21,5,1000,1500,5000,no,target,skillused,18,,,,,,, -1098,Anubis@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,,,,,,,, -1098,Anubis@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,, -1098,Anubis@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,,,,,,,, -1098,Anubis@NPC_DARKBREATH,attack,202,3,500,800,5000,no,target,always,,,,,,,, -1098,Anubis@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,,,,,,,, -1098,Anubis@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,,,,,,,, -1098,Anubis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1098,Anubis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -1098,Anubis@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,,,,,,,, -1098,Anubis@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,,,,,,,, -1098,Anubis@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,,,,,,,, -1098,Anubis@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,, -1099,Argiope@AS_VENOMDUST,attack,140,1,500,1500,5000,no,target,always,,,,,,,, -1099,Argiope@NPC_POISON,attack,176,3,1500,800,5000,no,target,always,,,,,,,, -1099,Argiope@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,,,,,,,, -1099,Argiope@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1099,Argiope@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -1100,Argos@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -1100,Argos@PF_SPIDERWEB,idle,405,1,3000,0,10000,yes,target,always,,,,,,,, -1100,Argos@PF_SPIDERWEB,attack,405,1,2000,0,10000,yes,target,always,,,,,,,, -1100,Argos@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,, -1101,Baphomet Jr.@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1101,Baphomet Jr.@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,29, -1101,Baphomet Jr.@SA_DISPELL,attack,289,1,0,0,30000,yes,target,always,,,,,,,29, -1101,Baphomet Jr.@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,6, -1101,Baphomet Jr.@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1101,Baphomet Jr.@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,29, -1101,Baphomet Jr.@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,29, -1101,Baphomet Jr.@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1101,Baphomet Jr.@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -1102,Bathory@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,, -1102,Bathory@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,30,,,,,, -1102,Bathory@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,30, -1102,Bathory@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,,,,,,,30, -1102,Bathory@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30, -1102,Bathory@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,, -1103,Caramel@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -1103,Caramel@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6, -1104,Coco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1104,Coco@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,, -1104,Coco@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,6, -1105,Deniro@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,19,,,,,, -1105,Deniro@NPC_GROUNDATTACK,attack,185,2,500,500,5000,yes,target,always,,,,,,,, -1106,Desert Wolf@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1106,Desert Wolf@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x308D,,,,, -1106,Desert Wolf@NPC_FIREATTACK,attack,186,5,2000,0,5000,yes,target,always,,,,,,,, -1106,Desert Wolf@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,6, -1107,Baby Desert Wolf@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1107,Baby Desert Wolf@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,, -1108,Deviace@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0091,,,,, -1108,Deviace@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,, -1108,Deviace@NPC_WATERATTACK,attack,184,5,500,500,5000,yes,target,always,,,,,,,9, -1108,Deviace@WZ_WATERBALL,attack,86,4,500,1500,5000,yes,target,always,,,,,,,, -1108,Deviace@WZ_WATERBALL,chase,86,4,500,1500,5000,yes,target,always,,,,,,,, -1109,Deviruchi@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1109,Deviruchi@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,29, -1109,Deviruchi@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,, -1109,Deviruchi@NPC_DARKTHUNDER,attack,341,3,500,1500,5000,yes,target,always,,,,,,,29, -1109,Deviruchi@NPC_DARKTHUNDER,chase,341,3,500,1500,5000,yes,target,always,,,,,,,29, -1109,Deviruchi@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19, -1109,Deviruchi@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19, -1110,Dokebi@BS_ADRENALINE,attack,111,1,500,1500,5000,yes,self,always,,,,,,,, -1110,Dokebi@BS_ADRENALINE,chase,111,1,500,1500,5000,yes,self,always,,,,,,,6, -1110,Dokebi@MC_MAMMONITE,attack,42,5,500,800,5000,yes,target,always,,,,,,,8, -1110,Dokebi@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,, -1110,Dokebi@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1111,Drainliar@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -1111,Drainliar@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -1111,Drainliar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,, -1112,Drake@AL_DECAGI,chase,30,10,2000,0,60000,yes,target,always,,,,,,,29, -1112,Drake@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1112,Drake@BS_MAXIMIZE,attack,114,1,500,0,5000,yes,self,always,,,,,,,, -1112,Drake@BS_MAXIMIZE,chase,114,1,500,0,5000,yes,self,always,,,,,,,, -1112,Drake@NPC_AGIUP,attack,350,10,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1112,Drake@NPC_ARMORBRAKE,attack,344,10,2000,0,60000,yes,target,always,,,,,,,, -1112,Drake@NPC_BLEEDING,attack,660,2,500,0,5000,yes,target,always,,,,,,,, -1112,Drake@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1112,Drake@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1112,Drake@NPC_DRAGONFEAR,attack,659,5,2000,0,30000,yes,self,always,,,,,,,6, -1112,Drake@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,yes,target,always,,,,,,,, -1112,Drake@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,yes,target,always,,,,,,,, -1112,Drake@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,yes,self,slavele,3,1566,,,,,, -1112,Drake@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,yes,self,slavele,3,1566,,,,,, -1112,Drake@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,1192,,,,,, -1112,Drake@NPC_WATERATTACK,attack,184,5,2000,0,5000,yes,target,always,,,,,,,29, -1112,Drake@NPC_WATERATTACK,chase,184,5,2000,0,5000,yes,target,always,,,,,,,29, -1112,Drake@NPC_WATERATTACK,chase,184,5,2000,0,5000,yes,target,skillused,18,,,,,,29, -1112,Drake@WZ_WATERBALL,attack,86,10,2000,500,5000,yes,target,always,,,,,,,0, -1112,Drake@WZ_WATERBALL,chase,86,10,2000,500,5000,yes,target,always,,,,,,,0, -1113,Drops@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1113,Drops@NPC_FIREATTACK,attack,186,2,2000,0,5000,yes,target,always,,,,,,,, -1114,Dustiness@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,,,,,,,, -1114,Dustiness@NPC_SILENCEATTACK,attack,178,3,500,700,5000,yes,target,always,,,,,,,, -1114,Dustiness@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,, -1114,Dustiness@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,, -1115,Eddga@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1115,Eddga@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1115,Eddga@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1115,Eddga@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1115,Eddga@AM_DEMONSTRATION,attack,229,5,2000,0,2000,yes,target,always,,,,,,,6, -1115,Eddga@AM_DEMONSTRATION,chase,229,5,2000,0,2000,yes,target,always,,,,,,,6, -1115,Eddga@MG_FIREBALL,chase,17,10,4000,0,0,yes,target,always,,,,,,,, -1115,Eddga@MG_FIREBALL,chase,17,10,10000,0,0,yes,target,skillused,18,,,,,,, -1115,Eddga@NPC_BLEEDING,attack,660,5,2000,0,3000,yes,target,always,,,,,,,32, -1115,Eddga@NPC_BLEEDING,attack,660,2,500,0,5000,yes,target,always,,,,,,,, -1115,Eddga@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1115,Eddga@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1115,Eddga@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1115,Eddga@NPC_SUMMONSLAVE,attack,196,8,10000,700,10000,yes,self,slavele,3,1603,,,,,, -1115,Eddga@NPC_SUMMONSLAVE,idle,196,8,10000,700,10000,yes,self,slavele,3,1603,,,,,, -1115,Eddga@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1060,,,,,, -1115,Eddga@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -1115,Eddga@SM_MAGNUM,attack,7,10,3000,0,2000,yes,self,always,,,,,,,, -1116,Eggyra@CR_AUTOGUARD,attack,249,2,500,0,5000,yes,self,always,,,,,,,, -1116,Eggyra@CR_AUTOGUARD,chase,249,2,2000,0,5000,yes,self,longrangeattacked,,,,,,,, -1116,Eggyra@NPC_BLINDATTACK,attack,177,5,2000,0,5000,yes,target,always,,,,,,,, -1116,Eggyra@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,6, -1117,Evil Druid@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,,,,,,,9, -1117,Evil Druid@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,,,,,,,9, -1117,Evil Druid@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,9, -1117,Evil Druid@NPC_CURSEATTACK,chase,181,3,500,800,5000,yes,target,always,,,,,,,9, -1117,Evil Druid@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,9, -1117,Evil Druid@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,,,,,,,9, -1117,Evil Druid@NPC_UNDEADATTACK,attack,347,3,500,500,5000,yes,target,always,,,,,,,9, -1117,Evil Druid@NPC_UNDEADATTACK,chase,347,3,500,500,5000,yes,target,always,,,,,,,9, -1117,Evil Druid@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,, -1117,Evil Druid@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,, -1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -1118,Flora@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1118,Flora@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,,,,,,,, -1119,Frilldora@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,,,,,,,, -1119,Frilldora@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,, -1119,Frilldora@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,,,,,,,, -1119,Frilldora@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,,,,,,,, -1119,Frilldora@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,, -1119,Frilldora@NPC_COMBOATTACK,angry,171,1,500,700,5000,yes,target,always,,,,,,,6, -1119,Frilldora@NPC_COMBOATTACK,attack,171,1,500,700,5000,yes,target,always,,,,,,,6, -1119,Frilldora@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,, -1119,Frilldora@NPC_FIREATTACK,angry,186,3,2000,0,5000,yes,target,always,,,,,,,, -1119,Frilldora@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,,,,,,,, -1120,Ghostring@AL_TELEPORT,attack,26,1,5000,0,5000,yes,self,myhpltmaxrate,30,,,,,,28, -1120,Ghostring@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,28, -1120,Ghostring@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1120,Ghostring@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,28, -1120,Ghostring@MG_SOULSTRIKE,chase,13,9,2000,500,5000,yes,target,always,,,,,,,, -1120,Ghostring@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,,,,,,,28, -1120,Ghostring@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,28,,,,,, -1120,Ghostring@NPC_INVISIBLE,attack,353,1,2000,200,5000,yes,self,always,,,,,,,, -1120,Ghostring@NPC_INVISIBLE,idle,353,1,2000,200,5000,yes,self,always,,,,,,,, -1120,Ghostring@NPC_INVISIBLE,chase,353,1,2000,200,5000,yes,self,always,,,,,,,, -1120,Ghostring@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1186,,,,,, -1120,Ghostring@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,28, -1121,Giearth@HT_SANDMAN,idle,119,5,500,0,300000,yes,around2,always,,,,,,,29, -1121,Giearth@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,8,,,,,, -1121,Giearth@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,, -1121,Giearth@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,6, -1122,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1122,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x308D,,,,, -1122,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,18,,,,,, -1122,Goblin@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,,,,,,,, -1123,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1123,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x308D,,,,, -1123,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,29,,,,,, -1123,Goblin@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,,,,,,,, -1124,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1124,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x308D,,,,, -1124,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,9,,,,,, -1124,Goblin@NPC_POISONATTACK,attack,188,5,500,500,5000,no,target,always,,,,,,,, -1125,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1125,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x308D,,,,, -1125,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,20,,,,,, -1125,Goblin@NPC_GROUNDATTACK,attack,185,5,500,500,5000,no,target,always,,,,,,,, -1126,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1126,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x308D,,,,, -1126,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,28,,,,,, -1126,Goblin@NPC_WATERATTACK,attack,184,5,500,500,5000,no,target,always,,,,,,,, -1127,Hode@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,, -1127,Hode@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,, -1127,Hode@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -1128,Horn@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -1128,Horn@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6, -1129,Horong@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1129,Horong@MG_SIGHT,chase,10,1,2000,0,5000,yes,self,always,,,,,,,, -1129,Horong@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,, -1129,Horong@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,,,,,,,, -1129,Horong@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,9, -1130,Jakk@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -1130,Jakk@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,29, -1130,Jakk@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,29, -1130,Jakk@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1130,Jakk@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x3695,,,,, -1130,Jakk@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6, -1131,Joker@MG_FIREBALL,chase,17,5,500,800,5000,yes,target,always,,,,,,,10, -1131,Joker@MG_FROSTDIVER,chase,15,9,500,1000,5000,yes,target,always,,,,,,,10, -1131,Joker@MG_SOULSTRIKE,chase,13,9,500,500,5000,yes,target,always,,,,,,,12, -1131,Joker@NPC_ATTRICHANGE,idle,161,1,500,2000,300000,no,self,always,,,,,,,10, -1131,Joker@NPC_DARKTHUNDER,chase,341,5,500,1500,5000,yes,target,always,,,,,,,11, -1131,Joker@NPC_EMOTION,idle,197,1,100,0,60000,yes,self,always,,6,0x3695,,,,, -1131,Joker@NPC_EMOTION,attack,197,1,10000,0,60000,yes,self,always,,6,,,,,, -1131,Joker@NPC_EMOTION_ON,idle,474,1,100,0,60000,yes,self,always,,20,0x0081,,,,, -1131,Joker@NPC_EMOTION_ON,idle,474,1,100,0,60000,yes,self,always,,22,0x0083,,,,, -1131,Joker@NPC_ENERGYDRAIN,chase,200,1,500,800,5000,no,target,always,,,,,,,12, -1131,Joker@NPC_WINDATTACK,chase,187,2,500,800,5000,no,target,always,,,,,,,11, -1131,Joker@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,11, -1131,Joker@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,,,,,,,12, -1132,Khalitzburg@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1132,Khalitzburg@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,,,,,,,, -1132,Khalitzburg@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,, -1132,Khalitzburg@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,, -1132,Khalitzburg@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,9, -1132,Khalitzburg@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,9, -1133,Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1133,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x308D,,,,, -1133,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -1133,Kobold@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,,,,,,,6, -1134,Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1134,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x308D,,,,, -1134,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -1134,Kobold@NPC_POISONATTACK,attack,188,5,500,500,5000,no,target,always,,,,,,,6, -1135,Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1135,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x308D,,,,, -1135,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -1135,Kobold@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,,,,,,,6, -1138,Magnolia@HT_FLASHER,idle,120,5,500,0,300000,yes,around2,always,,,,,,,29, -1138,Magnolia@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,28,,,,,, -1138,Magnolia@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6, -1138,Magnolia@NPC_UNDEADATTACK,attack,347,3,2000,0,5000,yes,target,always,,,,,,,, -1139,Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,6, -1139,Mantis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1139,Mantis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3095,,,,, -1139,Mantis@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -1140,Marduk@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1140,Marduk@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,,,,,,,9, -1140,Marduk@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,,,,,,,9, -1140,Marduk@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,, -1140,Marduk@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,,,,,,,, -1140,Marduk@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,,,,,,,, -1140,Marduk@NPC_MAGICALATTACK,attack,192,2,500,1000,5000,no,target,always,,,,,,,9, -1141,Marina@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -1141,Marina@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,19,,,,,, -1141,Marina@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6, -1142,Marine Sphere@NPC_RANDOMMOVE,idle,331,1,10000,0,30000,yes,target,alchemist,,,,,,,, -1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,0,0,yes,self,alchemist,,,,,,,, -1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,500,2000,5000,no,self,myhpltmaxrate,99,,,,,,, -1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,2000,5000,no,self,skillused,173,,,,,,, -1142,Marine Sphere@NPC_SPEEDUP,idle,332,1,10000,0,700,yes,target,always,,,,,,,, -1143,Marionette@HT_FREEZINGTRAP,idle,121,5,500,0,300000,yes,around2,always,,,,,,,29, -1143,Marionette@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,2, -1143,Marionette@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,,,,,,,, -1143,Marionette@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,6, -1144,Marse@NPC_BLINDATTACK,attack,177,5,2000,0,5000,yes,target,always,,,,,,,6, -1144,Marse@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0091,,,,, -1144,Marse@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,, -1144,Marse@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6, -1145,Martin@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,, -1145,Martin@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,19, -1145,Martin@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,6, -1146,Matyr@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,6, -1146,Matyr@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,, -1146,Matyr@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,7,0x0081,,,,, -1146,Matyr@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3095,,,,, -1147,Maya@AL_HEAL,attack,28,10,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,3, -1147,Maya@AL_HEAL,chase,28,10,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,3, -1147,Maya@AL_HEAL,attack,28,10,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,3, -1147,Maya@AL_HEAL,chase,28,10,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,3, -1147,Maya@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,, -1147,Maya@AL_TELEPORT,walk,26,1,500,0,5000,yes,self,always,,,,,,,, -1147,Maya@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1147,Maya@CR_AUTOGUARD,attack,249,10,500,0,5000,yes,self,always,,,,,,,, -1147,Maya@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,,,,,,,, -1147,Maya@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,,,,,,,6, -1147,Maya@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1147,Maya@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1147,Maya@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,, -1147,Maya@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,18, -1147,Maya@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1147,Maya@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1477,,,,,, -1147,Maya@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1477,,,,,, -1147,Maya@NPC_SUMMONSLAVE,idle,196,10,10000,0,0,no,self,onspawn,0,1194,,,,,, -1147,Maya@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -1147,Maya@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -1147,Maya@WZ_HEAVENDRIVE,attack,91,5,2000,0,5000,no,target,always,,,,,,,, -1147,Maya@WZ_HEAVENDRIVE,chase,91,5,2000,0,5000,no,target,always,,,,,,,, -1147,Maya@WZ_HEAVENDRIVE,chase,91,5,10000,0,5000,no,target,skillused,18,,,,,,, -1148,Medusa@MG_STONECURSE,attack,16,10,500,1500,5000,no,target,always,,,,,,,3, -1148,Medusa@NPC_BLEEDING,attack,660,5,2000,0,3000,yes,target,always,,,,,,,32, -1148,Medusa@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1148,Medusa@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -1148,Medusa@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,no,target,always,,,,,,,3, -1148,Medusa@NPC_PETRIFYATTACK,chase,180,5,500,500,5000,no,target,always,,,,,,,3, -1149,Minorous@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1149,Minorous@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,, -1149,Minorous@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1149,Minorous@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,, -1149,Minorous@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6, -1149,Minorous@WZ_HEAVENDRIVE,attack,91,3,500,1200,5000,yes,target,always,,,,,,,19, -1150,Moonlight Flower@AL_HEAL,attack,28,10,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,21, -1150,Moonlight Flower@AL_HEAL,chase,28,10,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,21, -1150,Moonlight Flower@AL_HEAL,attack,28,10,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,21, -1150,Moonlight Flower@AL_HEAL,chase,28,10,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,21, -1150,Moonlight Flower@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1150,Moonlight Flower@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1150,Moonlight Flower@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1150,Moonlight Flower@BS_HAMMERFALL,attack,110,10,2000,0,5000,no,target,always,,,,,,,0, -1150,Moonlight Flower@BS_HAMMERFALL,chase,110,10,2000,0,5000,no,target,always,,,,,,,0, -1150,Moonlight Flower@MC_MAMMONITE,attack,42,10,2000,0,5000,no,target,always,,,,,,,8, -1150,Moonlight Flower@MG_COLDBOLT,chase,14,5,2000,0,5000,no,target,always,,,,,,,0, -1150,Moonlight Flower@MG_COLDBOLT,chase,14,5,4000,0,5000,no,target,skillused,18,,,,,,0, -1150,Moonlight Flower@MG_FIREBOLT,chase,19,5,2000,0,5000,no,target,always,,,,,,,0, -1150,Moonlight Flower@MG_FIREBOLT,chase,19,5,4000,0,5000,no,target,skillused,18,,,,,,0, -1150,Moonlight Flower@MG_LIGHTNINGBOLT,chase,20,5,2000,0,5000,no,target,always,,,,,,,0, -1150,Moonlight Flower@MG_LIGHTNINGBOLT,chase,20,5,4000,0,5000,no,target,skillused,18,,,,,,0, -1150,Moonlight Flower@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1150,Moonlight Flower@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1150,Moonlight Flower@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,, -1150,Moonlight Flower@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,6, -1150,Moonlight Flower@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1150,Moonlight Flower@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1471,,,,,, -1150,Moonlight Flower@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1471,,,,,, -1150,Moonlight Flower@NPC_SUMMONSLAVE,idle,196,3,10000,0,0,no,self,onspawn,0,1180,,,,,, -1150,Moonlight Flower@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -1150,Moonlight Flower@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -1150,Moonlight Flower@SA_DISPELL,attack,289,5,2000,500,5000,no,target,always,,,,,,,6, -1150,Moonlight Flower@SA_DISPELL,chase,289,5,2000,500,5000,no,target,always,,,,,,,6, -1150,Moonlight Flower@SA_LANDPROTECTOR,attack,288,1,10000,500,10000,no,target,myhpltmaxrate,80,,,,,,32, -1150,Moonlight Flower@SA_LANDPROTECTOR,chase,288,1,10000,1000,5000,no,target,skillused,89,,,,,,, -1150,Moonlight Flower@ST_FULLSTRIP,attack,476,5,2000,0,5000,yes,target,always,,,,,,,6, -1151,Myst@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,, -1151,Myst@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,,,,,, -1151,Myst@NPC_MENTALBREAKER,attack,159,2,500,800,5000,no,target,always,,,,,,,9, -1151,Myst@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,,,,,,,9, -1152,Orc Skeleton@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,9, -1152,Orc Skeleton@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,9, -1152,Orc Skeleton@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -1152,Orc Skeleton@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,, -1152,Orc Skeleton@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,, -1153,Orc Zombie@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,9, -1153,Orc Zombie@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,9, -1153,Orc Zombie@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -1153,Orc Zombie@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,, -1153,Orc Zombie@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,, -1154,Pasana@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1154,Pasana@NPC_BLEEDING,attack,660,2,2000,0,3000,yes,target,always,,,,,,,32, -1154,Pasana@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -1154,Pasana@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,29, -1154,Pasana@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1154,Pasana@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3095,,,,, -1154,Pasana@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,, -1155,Petite@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1155,Petite@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -1155,Petite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1155,Petite@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -1155,Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,, -1155,Petite@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,, -1156,Petite@AL_INCAGI,chase,29,5,2000,700,300000,no,self,always,,,,,,,6, -1156,Petite@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1156,Petite@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -1156,Petite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1156,Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,, -1156,Petite@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6, -1157,Pharaoh@AC_CHARGEARROW,attack,148,1,2000,0,0,yes,target,always,,,,,,,, -1157,Pharaoh@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1157,Pharaoh@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1157,Pharaoh@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1157,Pharaoh@MG_THUNDERSTORM,chase,21,9,2000,0,5000,no,target,skillused,18,,,,,,, -1157,Pharaoh@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1157,Pharaoh@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1157,Pharaoh@NPC_DARKBLESSING,attack,203,1,500,800,5000,no,target,always,,,,,,,29, -1157,Pharaoh@NPC_DARKNESSBREATH,attack,658,2,500,800,5000,no,target,always,,,,,,,7, -1157,Pharaoh@NPC_DARKSTRIKE,attack,340,10,2000,0,5000,yes,target,always,,,,,,,, -1157,Pharaoh@NPC_DARKSTRIKE,chase,340,10,2000,0,5000,yes,target,always,,,,,,,, -1157,Pharaoh@NPC_ENERGYDRAIN,attack,200,1,2000,0,5000,yes,target,always,,,,,,,, -1157,Pharaoh@NPC_ENERGYDRAIN,chase,200,1,2000,0,5000,yes,target,always,,,,,,,, -1157,Pharaoh@NPC_ENERGYDRAIN,chase,200,1,10000,0,5000,yes,target,skillused,18,,,,,,, -1157,Pharaoh@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,no,target,always,,,,,,,, -1157,Pharaoh@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1157,Pharaoh@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1458,1464,,,,, -1157,Pharaoh@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1458,1464,,,,, -1158,Phen@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19, -1158,Phen@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,19, -1159,Phreeoni@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1159,Phreeoni@AL_HEAL,idle,28,10,10000,0,5000,yes,self,mystatuson,hiding,,,,,,, -1159,Phreeoni@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1159,Phreeoni@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1159,Phreeoni@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1159,Phreeoni@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1159,Phreeoni@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1159,Phreeoni@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,no,target,always,,,,,,,, -1159,Phreeoni@NPC_HELMBRAKE,attack,345,10,2000,0,5000,no,target,skillused,18,,,,,,, -1159,Phreeoni@NPC_LICK,attack,206,5,2000,0,5000,yes,target,always,,,,,,,3, -1159,Phreeoni@NPC_PETRIFYATTACK,chase,180,5,2000,500,5000,no,target,always,,,,,,,3, -1159,Phreeoni@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1159,Phreeoni@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1558,,,,,, -1159,Phreeoni@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1558,,,,,, -1159,Phreeoni@NPC_SUMMONSLAVE,idle,196,10,10000,0,0,no,self,onspawn,0,1127,,,,,, -1159,Phreeoni@NPC_WIDESTONE,attack,666,5,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,, -1159,Phreeoni@NPC_WIDESTONE,chase,666,5,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,, -1159,Phreeoni@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,20,,,,,,19, -1159,Phreeoni@WZ_HEAVENDRIVE,chase,91,5,10000,0,5000,no,target,skillused,18,,,,,,19, -1160,Piere@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,19,,,,,, -1160,Piere@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6, -1161,Plankton@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, -1163,Raydric@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,, -1163,Raydric@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,, -1163,Raydric@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -1163,Raydric@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1163,Raydric@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,6, -1163,Raydric@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,0,,,,,, -1163,Raydric@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,,,,,,,6, -1164,Requiem@NPC_DARKNESSATTACK,attack,190,2,2000,0,5000,yes,target,always,,,,,,,, -1164,Requiem@NPC_EMOTION,walk,197,1,200,0,5000,yes,self,always,,19,,,,,, -1164,Requiem@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6, -1165,Sandman@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,,,,,,,, -1165,Sandman@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,, -1165,Sandman@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,,,,,,,, -1165,Sandman@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,, -1165,Sandman@NPC_GROUNDATTACK,angry,185,3,2000,0,5000,yes,target,always,,,,,,,, -1165,Sandman@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,, -1165,Sandman@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,,,,,,,, -1165,Sandman@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,, -1166,Savage@AL_INCAGI,chase,29,1,500,700,60000,no,self,always,,,,,,,6, -1166,Savage@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1166,Savage@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -1167,Savage Babe@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,19,,,,,, -1167,Savage Babe@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -1169,Skeleton Worker@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,, -1169,Skeleton Worker@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,, -1169,Skeleton Worker@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,, -1170,Sohee@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,28,,,,,, -1170,Sohee@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,,,,,,,9, -1170,Sohee@NPC_SUICIDE,attack,175,1,500,0,5000,yes,self,myhpltmaxrate,80,,,,,,, -1170,Sohee@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6, -1174,Stainer@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,attackpcge,2,,,,,,19, -1174,Stainer@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,,,,,,,, -1174,Stainer@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,, -1175,Tarou@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,, -1175,Tarou@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,, -1176,Vitata@AM_POTIONPITCHER,attack,231,2,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5, -1176,Vitata@AM_POTIONPITCHER,chase,231,2,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5, -1176,Vitata@AM_POTIONPITCHER,attack,231,2,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5, -1176,Vitata@AM_POTIONPITCHER,chase,231,2,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5, -1176,Vitata@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,, -1177,Zenorc@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,6, -1177,Zenorc@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,29,,,,,, -1177,Zenorc@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -1178,Zerom@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1178,Zerom@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1178,Zerom@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3885,,,,, -1178,Zerom@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,19,,,,,, -1178,Zerom@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,,,,,,,6, -1178,Zerom@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6, -1179,Whisper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,, -1179,Whisper@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,,,,,,,, -1179,Whisper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,, -1179,Whisper@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,28, -1179,Whisper@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1179,Whisper@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,28,0x3095,,,,, -1179,Whisper@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,,,,,, -1180,Nine Tail@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1180,Nine Tail@NPC_ATTRICHANGE,attack,161,1,500,2000,5000,no,self,myhpltmaxrate,30,,,,,,, -1180,Nine Tail@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,,,,,,,32, -1180,Nine Tail@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1180,Nine Tail@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -1180,Nine Tail@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,29, -1180,Nine Tail@NPC_RANDOMATTACK,attack,183,3,500,500,5000,no,target,always,,,,,,,6, -1188,Bongun@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,, -1188,Bongun@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,0, -1189,Orc Archer@AC_DOUBLE,attack,46,5,2000,1000,5000,yes,target,always,,,,,,,, -1189,Orc Archer@AC_SHOWER,attack,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,6, -1189,Orc Archer@HT_ANKLESNARE,idle,117,5,500,0,300000,yes,around2,always,,,,,,,29, -1189,Orc Archer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,5,,,,,, -1189,Orc Archer@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,, -1190,Orc Lord@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -1190,Orc Lord@AL_INCAGI,chase,29,10,2000,700,300000,no,self,always,,,,,,,6, -1190,Orc Lord@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1190,Orc Lord@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1190,Orc Lord@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1190,Orc Lord@BS_HAMMERFALL,attack,110,10,2000,0,5000,no,target,always,,,,,,,0, -1190,Orc Lord@BS_HAMMERFALL,chase,110,10,2000,0,5000,no,target,always,,,,,,,0, -1190,Orc Lord@CR_SHIELDCHARGE,attack,250,5,2000,0,5000,no,target,always,,,,,,,, -1190,Orc Lord@MG_COLDBOLT,chase,14,10,2000,0,5000,no,target,always,,,,,,,, -1190,Orc Lord@MG_FIREBOLT,chase,19,10,2000,0,5000,no,target,always,,,,,,,, -1190,Orc Lord@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1190,Orc Lord@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1190,Orc Lord@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,, -1190,Orc Lord@NPC_EARTHQUAKE,attack,653,5,10000,1500,30000,no,self,myhpltmaxrate,80,,,,,,32, -1190,Orc Lord@NPC_EARTHQUAKE,chase,653,5,10000,1500,30000,no,self,myhpltmaxrate,80,,,,,,32, -1190,Orc Lord@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,no,target,always,,,,,,,6, -1190,Orc Lord@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1190,Orc Lord@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,yes,target,always,,,,,,,, -1190,Orc Lord@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1473,,,,,27, -1190,Orc Lord@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1473,,,,,27, -1190,Orc Lord@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1189,,,,,, -1190,Orc Lord@PR_LEXDIVINA,chase,76,10,2000,0,5000,no,target,always,,,,,,,9, -1190,Orc Lord@PR_LEXDIVINA,chase,76,10,10000,0,5000,no,target,skillused,18,,,,,,9, -1190,Orc Lord@SM_PROVOKE,chase,6,10,2000,0,5000,no,target,always,,,,,,,2, -1191,Mimic@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -1191,Mimic@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1191,Mimic@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -1191,Mimic@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -1191,Mimic@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,, -1192,Wraith@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -1192,Wraith@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,9, -1192,Wraith@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,9, -1192,Wraith@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,, -1193,Alarm@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -1193,Alarm@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,,,,,,,7, -1193,Alarm@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1193,Alarm@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -1193,Alarm@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,6, -1194,Arclouze@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1194,Arclouze@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,, -1194,Arclouze@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1194,Arclouze@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -1195,Rideword@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -1195,Rideword@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -1195,Rideword@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,2, -1196,Skeleton Prisoner@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,, -1196,Skeleton Prisoner@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1197,Zombie Prisoner@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -1197,Zombie Prisoner@NPC_POISONATTACK,attack,188,3,500,800,5000,no,target,always,,,,,,,, -1197,Zombie Prisoner@NPC_UNDEADATTACK,attack,347,2,500,500,5000,no,target,always,,,,,,,, -1198,Dark Priest@MO_BODYRELOCATION,chase,264,1,10000,0,5000,yes,target,skillused,18,,,,,,, -1198,Dark Priest@NPC_BLEEDING,attack,660,3,10,0,5000,yes,target,always,,,,,,,, -1198,Dark Priest@NPC_CHANGEUNDEAD,attack,348,1,300,1000,30000,yes,target,always,,,,,,,9, -1198,Dark Priest@NPC_DARKBREATH,chase,202,2,500,800,30000,yes,target,always,,,,,,,9, -1198,Dark Priest@NPC_DARKCROSS,attack,338,3,5000,0,10000,yes,target,always,,,,,,,9, -1198,Dark Priest@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,yes,target,always,,,,,,,, -1199,Punk@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -1199,Punk@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1199,Punk@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -1199,Punk@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,,,,,,,7, -1199,Punk@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,, -1200,Zealotus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1200,Zealotus@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,3, -1200,Zealotus@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,30,,,,,, -1200,Zealotus@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,,,,,,,30, -1200,Zealotus@NPC_LICK,attack,206,3,500,0,5000,yes,target,always,,,,,,,30, -1200,Zealotus@NPC_STOP,attack,342,1,500,0,30000,no,target,always,,,,,,,3, -1200,Zealotus@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1257,,,,,, -1201,Rybio@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,4, -1201,Rybio@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,4, -1201,Rybio@SM_PROVOKE,chase,6,10,500,600,5000,no,target,always,,,,,,,4, -1202,Phendark@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,29, -1202,Phendark@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,29, -1202,Phendark@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,29, -1203,Mysteltainn@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,, -1203,Mysteltainn@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,, -1203,Mysteltainn@CR_AUTOGUARD,attack,249,10,500,0,300000,yes,self,always,,,,,,,, -1203,Mysteltainn@CR_AUTOGUARD,chase,249,10,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1203,Mysteltainn@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,6, -1203,Mysteltainn@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,,,,,,,29, -1203,Mysteltainn@NPC_SHIELDBRAKE,attack,346,5,500,0,5000,yes,target,always,,,,,,,, -1204,Ogretooth@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,18, -1204,Ogretooth@CR_AUTOGUARD,attack,249,10,500,0,300000,yes,self,always,,,,,,,, -1204,Ogretooth@CR_AUTOGUARD,chase,249,10,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1204,Ogretooth@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,6, -1204,Ogretooth@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,, -1204,Ogretooth@NPC_HELMBRAKE,attack,345,5,500,0,5000,yes,target,always,,,,,,,, -1204,Ogretooth@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,6, -1205,Executioner@BS_MAXIMIZE,attack,114,5,500,1000,5000,yes,self,always,,,,,,,, -1205,Executioner@BS_MAXIMIZE,chase,114,5,500,1000,5000,yes,self,always,,,,,,,, -1205,Executioner@CR_AUTOGUARD,attack,249,10,500,0,300000,yes,self,always,,,,,,,, -1205,Executioner@CR_AUTOGUARD,chase,249,10,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1205,Executioner@NPC_ARMORBRAKE,attack,344,5,500,0,5000,yes,target,always,,,,,,,, -1205,Executioner@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,, -1206,Anolian@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -1206,Anolian@NPC_WATERATTACK,attack,184,3,2000,0,5000,yes,target,always,,,,,,,, -1206,Anolian@SM_BASH,attack,5,7,500,800,5000,no,target,always,,,,,,,2, -1206,Anolian@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1206,Anolian@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x3695,,,,, -1207,Sting@AM_POTIONPITCHER,idle,231,4,10000,0,5000,yes,self,mystatuson,hiding,,,,,,, -1207,Sting@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,,,,,,,11, -1207,Sting@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1207,Sting@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,20,0x3695,,,,, -1207,Sting@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,,,,,,, -1207,Sting@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,12, -1207,Sting@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,10, -1207,Sting@WZ_QUAGMIRE,attack,92,5,500,700,5000,no,target,always,,,,,,,11, -1207,Sting@WZ_QUAGMIRE,chase,92,5,500,700,5000,no,target,always,,,,,,,11, -1208,Wanderer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1208,Wanderer@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,,,,,,,, -1208,Wanderer@NPC_BLEEDING,attack,660,1,2000,0,3000,yes,target,always,,,,,,,32, -1208,Wanderer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,, -1208,Wanderer@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1208,Wanderer@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,,,,,,,, -1208,Wanderer@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,,,,,,,, -1209,Cramp@NPC_POISON,attack,176,3,500,800,5000,yes,target,always,,,,,,,, -1209,Cramp@NPC_POISONATTACK,attack,188,3,2000,0,5000,yes,target,always,,,,,,,, -1211,Brilight@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,, -1211,Brilight@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,20,,,,,,9, -1211,Brilight@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,, -1211,Brilight@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,, -1213,High Orc@CR_SHIELDCHARGE,attack,250,2,500,0,5000,no,target,always,,,,,,,, -1213,High Orc@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1213,High Orc@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3695,,,,, -1213,High Orc@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,, -1213,High Orc@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6, -1213,High Orc@NPC_SMOKING,idle,195,1,500,0,36000000,yes,self,always,,,,,,,32, -1214,Choco@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1214,Choco@AM_POTIONPITCHER,idle,231,1,500,1500,5000,yes,self,always,,,,,,,, -1214,Choco@HT_SKIDTRAP,idle,115,5,500,0,5000,yes,around2,always,,,,,,,29, -1214,Choco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1214,Choco@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,, -1214,Choco@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,,,,,,,, -1214,Choco@NPC_SUMMONSLAVE,attack,196,3,10000,2000,60000,yes,self,slavele,0,1057,,,,,27, -1214,Choco@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,yes,self,slavele,0,1057,,,,,27, -1214,Choco@SM_PROVOKE,chase,6,10,500,600,5000,yes,target,always,,,,,,,, -1214,Choco@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,, -1215,Stem Worm@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,,,,,,,, -1215,Stem Worm@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6, -1216,Penomena@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -1216,Penomena@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -1216,Penomena@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,, -1219,Abysmal Knight@AC_CHARGEARROW,chase,148,1,500,0,5000,yes,target,always,,,,,,,, -1219,Abysmal Knight@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1219,Abysmal Knight@CR_AUTOGUARD,attack,249,10,500,0,300000,yes,self,always,,,,,,,, -1219,Abysmal Knight@CR_AUTOGUARD,chase,249,10,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1219,Abysmal Knight@KN_BRANDISHSPEAR,attack,57,10,500,1000,5000,no,target,always,,,,,,,9, -1219,Abysmal Knight@NPC_ARMORBRAKE,attack,344,10,500,0,5000,yes,target,always,,,,,,,, -1219,Abysmal Knight@NPC_DARKNESSATTACK,attack,190,5,500,500,5000,no,target,always,,,,,,,9, -1219,Abysmal Knight@NPC_SUMMONSLAVE,idle,196,2,10000,2000,600000,no,self,slavele,0,1132,,,,,, -1242,Marin@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,,,,,,,, -1242,Marin@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1242,Marin@NPC_WATERATTACK,attack,184,3,2000,0,5000,yes,target,always,,,,,,,, -1243,Sasquatch@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,,,,,,,6, -1243,Sasquatch@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1243,Sasquatch@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -1243,Sasquatch@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,, -1243,Sasquatch@NPC_WATERATTACK,angry,184,3,2000,0,5000,yes,target,always,,,,,,,, -1243,Sasquatch@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -1246,Christmas Cookie@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,,,,,,,21, -1246,Christmas Cookie@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,,,,,,,21, -1246,Christmas Cookie@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1246,Christmas Cookie@NPC_HOLYATTACK,attack,189,3,2000,0,5000,yes,target,always,,,,,,,, -1246,Christmas Cookie@PR_LEXAETERNA,attack,78,1,500,1000,5000,yes,target,always,,,,,,,6, -1246,Christmas Cookie@PR_LEXAETERNA,chase,78,1,500,1000,5000,yes,target,always,,,,,,,6, -1246,Christmas Cookie@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,,,,,,,18, -1246,Christmas Cookie@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,,,,,,,18, -1247,Antonio@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,always,,,,,,,29, -1247,Antonio@AL_TELEPORT,idle,26,1,1000,0,5000,yes,self,always,,,,,,,29, -1247,Antonio@NPC_RUN,attack,354,1,10000,0,0,yes,self,always,,,,,,,29, -1247,Antonio@NPC_RUN,chase,354,1,10000,0,0,yes,self,always,,,,,,,29, -1247,Antonio@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,,,,,,,29, -1247,Antonio@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,,,,,,,29, -1247,Antonio@MG_SAFETYWALL,attack,12,10,1000,1000,10000,no,self,always,,,,,,,18, -1247,Antonio@NPC_HOLYATTACK,attack,189,3,500,500,5000,no,target,always,,,,,,,18, -1247,Antonio@AL_INCAGI,chase,29,1,500,700,60000,no,self,always,,,,,,,6, -1248,Cruiser@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,,,,,,,, -1248,Cruiser@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,24, -1248,Cruiser@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,27,,,,,, -1249,Myst Case@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1249,Myst Case@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,, -1249,Myst Case@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,,,,,,,8, -1249,Myst Case@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,3,,,,,, -1249,Myst Case@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,6, -1249,Myst Case@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,6, -1250,Chepet@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1250,Chepet@AL_HEAL,chase,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1250,Chepet@AL_HEAL,attack,28,9,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3, -1250,Chepet@AL_HEAL,chase,28,9,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3, -1250,Chepet@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1250,Chepet@AM_DEMONSTRATION,attack,229,5,500,500,5000,yes,target,always,,,,,,,17, -1250,Chepet@AM_DEMONSTRATION,chase,229,5,500,500,5000,yes,target,always,,,,,,,17, -1250,Chepet@NPC_EMOTION,attack,197,1,2000,0,5000,yes,self,always,,17,,,,,, -1250,Chepet@NPC_SUMMONSLAVE,attack,196,3,10000,2000,60000,yes,self,slavele,0,1743,,,,,27, -1250,Chepet@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,yes,self,slavele,0,1743,,,,,27, -1250,Chepet@PR_STRECOVERY,attack,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,3, -1250,Chepet@PR_STRECOVERY,chase,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,3, -1250,Chepet@WZ_FIREPILLAR,idle,80,5,500,0,5000,yes,around2,always,,,,,,,, -1251,Stormy Knight@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1251,Stormy Knight@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1251,Stormy Knight@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1251,Stormy Knight@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1251,Stormy Knight@CR_SHIELDCHARGE,attack,250,5,2000,0,20000,no,target,always,,,,,,,21, -1251,Stormy Knight@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1251,Stormy Knight@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1251,Stormy Knight@NPC_HALLUCINATION,chase,207,1,500,0,5000,no,target,always,,,,,,,, -1251,Stormy Knight@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1251,Stormy Knight@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1607,,,,,27, -1251,Stormy Knight@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1607,,,,,27, -1251,Stormy Knight@NPC_WIDEFREEZE,attack,664,5,10000,1000,10000,no,self,myhpltmaxrate,80,,,,,,32, -1251,Stormy Knight@NPC_WIDEFREEZE,chase,664,5,10000,1000,10000,no,self,myhpltmaxrate,80,,,,,,32, -1251,Stormy Knight@NPC_WINDATTACK,attack,187,5,2000,0,5000,no,target,always,,,,,,,, -1251,Stormy Knight@NPC_WINDATTACK,chase,187,5,2000,0,5000,no,target,always,,,,,,,, -1251,Stormy Knight@WZ_STORMGUST,attack,89,10,2000,500,5000,no,target,always,,,,,,,21, -1251,Stormy Knight@WZ_STORMGUST,chase,89,10,2000,500,5000,no,target,always,,,,,,,21, -1251,Stormy Knight@WZ_STORMGUST,chase,89,10,10000,500,5000,no,target,skillused,18,,,,,,21, -1252,Hatii@AL_DECAGI,chase,30,10,2000,0,300000,no,target,always,,,,,,,6, -1252,Hatii@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1252,Hatii@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1252,Hatii@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1252,Hatii@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1252,Hatii@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1252,Hatii@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1252,Hatii@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1252,Hatii@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,, -1252,Hatii@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,, -1252,Hatii@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1606,,,,,, -1252,Hatii@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1606,,,,,, -1252,Hatii@NPC_WATERATTACK,attack,184,5,2000,0,5000,no,target,always,,,,,,,6, -1252,Hatii@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,skillused,18,,,,,,6, -1252,Hatii@NPC_WEAPONBRAKER,attack,343,10,500,0,30000,no,target,always,,,,,,,6, -1252,Hatii@NPC_WIDEFREEZE,attack,664,5,10000,1000,20000,yes,self,always,,,,,,,36, -1252,Hatii@NPC_WIDEFREEZE,chase,664,5,10000,1000,20000,yes,self,always,,,,,,,36, -1252,Hatii@WZ_STORMGUST,attack,89,10,2000,0,5000,no,target,always,,,,,,,, -1252,Hatii@WZ_STORMGUST,chase,89,10,2000,0,5000,no,target,always,,,,,,,, -1253,Gargoyle@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,,,,,,,, -1253,Gargoyle@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1253,Gargoyle@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,, -1253,Gargoyle@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9, -1253,Gargoyle@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,, -1254,Raggler@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,6, -1254,Raggler@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1254,Raggler@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -1254,Raggler@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,, -1255,Nereid@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -1255,Nereid@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1255,Nereid@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,0,0x3695,,,,, -1255,Nereid@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -1256,Pest@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,, -1256,Pest@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,,,,,,,, -1256,Pest@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,, -1256,Pest@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -1256,Pest@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -1256,Pest@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,, -1256,Pest@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,, -1257,Injustice@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,2, -1257,Injustice@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,, -1258,Goblin Archer@AC_DOUBLE,attack,46,2,500,0,5000,yes,target,always,,,,,,,, -1258,Goblin Archer@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,16,,,,,, -1258,Goblin Archer@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,, -1258,Goblin Archer@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,,,,,,,, -1259,Gryphon@KN_PIERCE,attack,56,10,500,700,5000,no,target,always,,,,,,,6, -1259,Gryphon@NPC_CRITICALSLASH,attack,170,2,500,500,5000,no,target,always,,,,,,,6, -1259,Gryphon@NPC_WINDATTACK,attack,187,4,2000,0,5000,yes,target,always,,,,,,,, -1260,Dark Frame@CR_REFLECTSHIELD,attack,252,2,500,0,300000,yes,self,always,,,,,,,7, -1260,Dark Frame@NPC_BLINDATTACK,attack,177,3,1500,0,5000,yes,target,always,,,,,,,1, -1260,Dark Frame@NPC_BLINDATTACK,chase,177,3,1500,0,5000,yes,target,always,,,,,,,1, -1260,Dark Frame@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,26, -1260,Dark Frame@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,0, -1260,Dark Frame@NPC_CURSEATTACK,chase,181,3,500,800,5000,yes,target,always,,,,,,,0, -1260,Dark Frame@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,yes,target,always,,,,,,,2, -1260,Dark Frame@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,yes,target,always,,,,,,,2, -1261,Wild Rose@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,6, -1261,Wild Rose@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1261,Wild Rose@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,, -1262,Mutant Dragonoid@MG_FIREBALL,chase,17,10,500,0,5000,yes,target,always,,,,,,,, -1262,Mutant Dragonoid@NPC_BLEEDING,attack,660,3,1000,0,5000,yes,target,always,,,,,,,32, -1262,Mutant Dragonoid@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,,,,,,,6, -1262,Mutant Dragonoid@SM_MAGNUM,attack,7,10,500,500,5000,no,self,always,,,,,,,, -1263,Wind Ghost@HT_SHOCKWAVE,idle,118,5,500,0,300000,yes,around2,always,,,,,,,29, -1263,Wind Ghost@MG_LIGHTNINGBOLT,attack,20,5,500,1500,5000,yes,target,always,,,,,,,6, -1263,Wind Ghost@MG_LIGHTNINGBOLT,chase,20,5,500,1500,5000,yes,target,always,,,,,,,6, -1263,Wind Ghost@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,, -1263,Wind Ghost@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,,,,,,,9, -1263,Wind Ghost@NPC_UNDEADATTACK,attack,347,2,2000,0,5000,yes,target,always,,,,,,,, -1263,Wind Ghost@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,,,,,,,6, -1263,Wind Ghost@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,6, -1264,Merman@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,,,,,,,, -1264,Merman@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1264,Merman@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -1264,Merman@NPC_RANGEATTACK,chase,160,1,500,0,5000,yes,target,always,,,,,,,, -1264,Merman@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6, -1265,Cookie@AL_HEAL,attack,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0, -1265,Cookie@AL_HEAL,idle,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0, -1265,Cookie@AL_HEAL,chase,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0, -1265,Cookie@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0, -1265,Cookie@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0, -1265,Cookie@AL_HEAL,chase,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0, -1265,Cookie@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1265,Cookie@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,4, -1265,Cookie@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,4, -1267,Carat@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,, -1267,Carat@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,, -1267,Carat@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1267,Carat@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1267,Carat@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,18, -1267,Carat@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,, -1267,Carat@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,,,,,,,18, -1267,Carat@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,,,,,,,18, -1267,Carat@SM_PROVOKE,chase,6,10,2000,600,5000,no,target,always,,,,,,,18, -1268,Bloody Knight@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1268,Bloody Knight@CR_SHIELDCHARGE,attack,250,5,500,0,5000,yes,target,always,,,,,,,9, -1268,Bloody Knight@KN_BRANDISHSPEAR,attack,57,7,500,1000,5000,no,target,always,,,,,,,9, -1268,Bloody Knight@NPC_CHANGEFIRE,attack,164,1,10000,2000,600000,no,self,myhpltmaxrate,20,,,,,,, -1268,Bloody Knight@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,9, -1268,Bloody Knight@NPC_WEAPONBRAKER,attack,343,5,500,0,30000,yes,target,always,,,,,,,, -1268,Bloody Knight@WZ_METEOR,attack,83,7,2000,1500,5000,no,target,myhpltmaxrate,20,,,,,,, -1268,Bloody Knight@WZ_METEOR,chase,83,7,2000,1500,5000,no,target,myhpltmaxrate,20,,,,,,, -1269,Clock@NPC_CURSEATTACK,attack,181,4,500,800,5000,yes,target,always,,,,,,,6, -1269,Clock@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0091,,,,, -1269,Clock@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,, -1269,Clock@NPC_GROUNDATTACK,attack,185,4,500,500,5000,yes,target,always,,,,,,,6, -1269,Clock@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,,,,,,,6, -1270,Tower Keeper@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,, -1270,Tower Keeper@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0081,,,,, -1270,Tower Keeper@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,, -1270,Tower Keeper@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,,,,,,,9, -1270,Tower Keeper@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,,,,,,,9, -1270,Tower Keeper@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,9, -1270,Tower Keeper@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,,,,,,,9, -1270,Tower Keeper@SA_DISPELL,attack,289,1,500,0,30000,yes,target,always,,,,,,,, -1270,Tower Keeper@WZ_FIREPILLAR,idle,80,5,500,0,5000,yes,around2,always,,,,,,,9, -1271,Alligator@NPC_WATERATTACK,attack,184,4,1000,500,5000,no,target,always,,,,,,,6, -1271,Alligator@NPC_CRITICALSLASH,attack,170,2,500,500,5000,no,target,always,,,,,,,6, -1271,Alligator@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0091,,,,, -1272,Dark Lord@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1272,Dark Lord@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1272,Dark Lord@MG_FIREWALL,chase,18,10,2000,500,5000,yes,target,always,,,,,,,, -1272,Dark Lord@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1272,Dark Lord@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1272,Dark Lord@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1272,Dark Lord@NPC_CRITICALWOUND,attack,673,3,500,0,5000,yes,target,always,,,,,,,, -1272,Dark Lord@NPC_DARKBLESSING,attack,203,1,500,800,5000,yes,target,always,,,,,,,9, -1272,Dark Lord@NPC_HELLJUDGEMENT,attack,662,5,10000,800,10000,yes,self,always,,,,,,,36, -1272,Dark Lord@NPC_HELLJUDGEMENT,chase,662,5,10000,800,10000,yes,self,always,,,,,,,36, -1272,Dark Lord@NPC_HELMBRAKE,attack,345,10,2000,500,5000,yes,target,always,,,,,,,, -1272,Dark Lord@NPC_SUMMONSLAVE,attack,196,3,10000,700,10000,yes,self,slavele,3,1605,,,,,, -1272,Dark Lord@NPC_SUMMONSLAVE,idle,196,3,10000,700,10000,yes,self,slavele,3,1605,,,,,, -1272,Dark Lord@WZ_METEOR,attack,83,10,5000,500,2000,yes,target,always,,,,,,,, -1272,Dark Lord@WZ_METEOR,chase,83,10,5000,500,2000,yes,target,always,,,,,,,, -1272,Dark Lord@WZ_METEOR,chase,83,10,5000,500,2000,yes,target,skillused,18,,,,,,, -1273,Orc Lady@AL_INCAGI,chase,29,1,500,700,5000,no,self,always,,,,,,,30, -1273,Orc Lady@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,3,,,,,, -1273,Orc Lady@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,, -1274,Megalith@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,, -1274,Megalith@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,, -1274,Megalith@NPC_STUNATTACK,attack,179,2,500,0,5000,yes,target,always,,,,,,,, -1275,Alice@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1275,Alice@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1275,Alice@CR_SHIELDCHARGE,attack,250,3,2000,0,5000,no,target,always,,,,,,,6, -1275,Alice@SA_DISPELL,chase,289,5,500,0,30000,yes,target,always,,,,,,,, -1275,Alice@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,,,,,,,, -1275,Alice@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1275,Alice@NPC_SUMMONSLAVE,idle,196,1,500,2000,60000,no,self,slavele,0,1744,,,,,, -1276,Raydric Archer@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,,,,,,,9, -1276,Raydric Archer@AC_DOUBLE,attack,46,5,500,1000,5000,no,target,always,,,,,,,9, -1276,Raydric Archer@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -1276,Raydric Archer@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1276,Raydric Archer@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,9, -1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,target,casttargeted,,,,,,,6, -1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,target,longrangeattacked,,,,,,,6, -1277,Greatest General@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,, -1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,target,casttargeted,,,,,,,6, -1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,target,longrangeattacked,,,,,,,6, -1278,Stalactic Golem@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,, -1278,Stalactic Golem@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -1278,Stalactic Golem@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1278,Stalactic Golem@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0091,,,,, -1278,Stalactic Golem@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,, -1278,Stalactic Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,,,,,,,6, -1278,Stalactic Golem@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -1279,Tri Joint@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,, -1280,Goblin Steamrider@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,27,,,,,, -1280,Goblin Steamrider@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23, -1280,Goblin Steamrider@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,, -1280,Goblin Steamrider@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,,,,,,,6, -1281,Sage Worm@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,,,,,,,6, -1281,Sage Worm@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,,,,,,,6, -1281,Sage Worm@MG_LIGHTNINGBOLT,chase,20,3,500,1500,5000,yes,target,always,,,,,,,6, -1281,Sage Worm@MG_SAFETYWALL,attack,12,5,2000,1000,20000,yes,self,always,,,,,,,20, -1281,Sage Worm@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,32,,,,,, -1281,Sage Worm@SA_DISPELL,attack,289,5,0,0,30000,yes,target,always,,,,,,,20, -1282,Kobold Archer@AC_DOUBLE,attack,46,3,500,1000,5000,no,target,always,,,,,,,6, -1282,Kobold Archer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,20,,,,,, -1282,Kobold Archer@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6, -1283,Chimera@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1283,Chimera@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -1283,Chimera@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1283,Chimera@NPC_FIREATTACK,attack,186,5,500,500,5000,yes,target,always,,,,,,,6, -1283,Chimera@NPC_SHIELDBRAKE,attack,346,5,500,0,5000,yes,target,always,,,,,,,6, -1283,Chimera@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1283,Chimera@NPC_SUMMONSLAVE,idle,196,4,10000,2000,60000,yes,self,slavele,0,1253,,,,,, -1283,Chimera@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,6, -1283,Chimera@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,6, -1285,Archer Guardian@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,,,,,,,, -1285,Archer Guardian@AC_DOUBLE,attack,46,1,2000,1000,5000,no,target,always,,,,,,,, -1287,Soldier Guardian@NPC_STUNATTACK,attack,179,5,500,1500,5000,no,target,always,,,,,,,, -1287,Soldier Guardian@SM_BASH,attack,5,10,2000,0,5000,yes,target,always,,,,,,,, -1289,Maya Purple@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1289,Maya Purple@KN_BRANDISHSPEAR,attack,57,10,500,1000,5000,no,target,always,,,,,,,, -1289,Maya Purple@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -1289,Maya Purple@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1289,Maya Purple@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3695,,,,, -1289,Maya Purple@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1194,,,,,, -1289,Maya Purple@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,, -1289,Maya Purple@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,, -1290,Skeleton General@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1290,Skeleton General@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,, -1290,Skeleton General@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,, -1290,Skeleton General@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1290,Skeleton General@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1028,1016,,,,, -1290,Skeleton General@NPC_UNDEADATTACK,attack,347,5,2000,0,5000,yes,target,always,,,,,,,, -1291,Wraith Dead@AL_DECAGI,chase,30,9,500,1000,5000,no,target,always,,,,,,,29, -1291,Wraith Dead@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1291,Wraith Dead@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,,,,,,,, -1291,Wraith Dead@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,,,,,,,29, -1291,Wraith Dead@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,,,,,,,29, -1291,Wraith Dead@NPC_POISON,attack,176,5,500,800,5000,no,target,always,,,,,,,29, -1292,Mini Demon@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1292,Mini Demon@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -1292,Mini Demon@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,,,,,,,29, -1292,Mini Demon@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,, -1292,Mini Demon@NPC_DARKTHUNDER,attack,341,5,500,1500,5000,yes,target,always,,,,,,,29, -1292,Mini Demon@NPC_DARKTHUNDER,chase,341,5,500,1500,5000,yes,target,always,,,,,,,29, -1292,Mini Demon@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1292,Mini Demon@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,18,0x3695,,,,, -1292,Mini Demon@NPC_SUMMONSLAVE,attack,196,2,10000,2000,60000,no,self,slavele,0,1109,,,,,11, -1292,Mini Demon@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1109,,,,,11, -1292,Mini Demon@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,,,,,,,18, -1292,Mini Demon@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,,,,,,,18, -1293,Creamy Fear@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,always,,,,,,,, -1293,Creamy Fear@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,, -1293,Creamy Fear@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1293,Creamy Fear@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,, -1293,Creamy Fear@NPC_CURSEATTACK,attack,181,5,500,800,5000,yes,target,always,,,,,,,, -1293,Creamy Fear@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,yes,self,slavele,0,1018,,,,,, -1293,Creamy Fear@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,,,,,,,, -1294,Killer Mantis@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1294,Killer Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -1294,Killer Mantis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -1294,Killer Mantis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1294,Killer Mantis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -1294,Killer Mantis@NPC_GROUNDATTACK,attack,185,5,500,500,5000,no,target,always,,,,,,,6, -1294,Killer Mantis@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1139,,,,,, -1295,Owl Baron@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1295,Owl Baron@MG_LIGHTNINGBOLT,attack,20,5,2000,0,5000,yes,target,always,,,,,,,, -1295,Owl Baron@MG_LIGHTNINGBOLT,chase,20,5,2000,0,5000,yes,target,always,,,,,,,, -1295,Owl Baron@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1295,Owl Baron@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -1295,Owl Baron@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,32,,,,,, -1295,Owl Baron@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1320,,,,,, -1295,Owl Baron@SA_DISPELL,attack,289,5,0,0,30000,yes,target,always,,,,,,,5, -1296,Kobold Leader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1296,Kobold Leader@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,,,,,,,6, -1296,Kobold Leader@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,,,,,,,6, -1296,Kobold Leader@CR_SHIELDCHARGE,attack,250,3,500,0,5000,no,target,always,,,,,,,6, -1296,Kobold Leader@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,2,1133,1134,1135,1282,,27, -1296,Kobold Leader@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,2,1133,1134,1135,1282,,27, -1297,Ancient Mummy@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1297,Ancient Mummy@NPC_UNDEADATTACK,attack,347,4,500,500,5000,no,target,always,,,,,,,, -1297,Ancient Mummy@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,,,,,,,7, -1298,Zombie Master@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1298,Zombie Master@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,,,,,,,, -1298,Zombie Master@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -1298,Zombie Master@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1036,,,,,, -1298,Zombie Master@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,, -1298,Zombie Master@NPC_UNDEADATTACK,attack,347,3,2000,0,5000,yes,target,always,,,,,,,, -1299,Goblin Leader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1299,Goblin Leader@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,27, -1299,Goblin Leader@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,27, -1299,Goblin Leader@CR_SHIELDCHARGE,attack,250,3,500,0,5000,no,target,always,,,,,,,27, -1299,Goblin Leader@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,2,1122,1123,1124,1125,1126,27, -1299,Goblin Leader@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,2,1122,1123,1124,1125,1126,27, -1300,Caterpillar@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,no,target,always,,,,,,,, -1300,Caterpillar@NPC_POISON,attack,176,5,500,800,5000,no,target,always,,,,,,,, -1300,Caterpillar@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,, -1301,Am Mut@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1301,Am Mut@MC_MAMMONITE,attack,42,9,500,800,5000,no,target,always,,,,,,,8, -1301,Am Mut@AM_ACIDTERROR,chase,230,5,500,0,5000,yes,target,always,,,,,,,29, -1301,Am Mut@NPC_DARKNESSATTACK,attack,190,4,500,500,5000,no,target,always,,,,,,,6, -1301,Am Mut@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1301,Am Mut@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1110,,,,,, -1302,Dark Illusion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1302,Dark Illusion@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,yes,target,always,,,,,,,, -1302,Dark Illusion@WZ_METEOR,attack,83,5,500,1500,5000,yes,target,always,,,,,,,, -1302,Dark Illusion@WZ_METEOR,chase,83,5,500,1500,5000,yes,target,always,,,,,,,, -1303,Giant Hornet@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1303,Giant Hornet@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1303,Giant Hornet@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3695,,,,, -1303,Giant Hornet@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,6, -1303,Giant Hornet@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,,,,,,,, -1303,Giant Hornet@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6, -1303,Giant Hornet@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6, -1304,Giant Spider@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1304,Giant Spider@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,,,,,,,, -1304,Giant Spider@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1304,Giant Spider@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3695,,,,, -1304,Giant Spider@NPC_POISON,attack,176,5,500,800,5000,no,target,always,,,,,,,, -1304,Giant Spider@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,,,,,,,, -1304,Giant Spider@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1100,,,,,, -1305,Ancient Worm@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1305,Ancient Worm@AS_VENOMDUST,attack,140,2,500,1500,5000,no,target,always,,,,,,,, -1305,Ancient Worm@NPC_POISON,attack,176,5,500,800,5000,no,target,always,,,,,,,, -1305,Ancient Worm@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,, -1305,Ancient Worm@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1099,,,,,, -1305,Ancient Worm@NPC_CRITICALSLASH,attack,170,2,500,500,5000,no,target,always,,,,,,,6, -1306,Leib Olmai@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1306,Leib Olmai@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1306,Leib Olmai@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -1306,Leib Olmai@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,, -1306,Leib Olmai@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6, -1306,Leib Olmai@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1243,,,,,, -1306,Leib Olmai@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -1306,Leib Olmai@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,,,,,,,6, -1307,Cat o' Nine Tails@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1307,Cat o' Nine Tails@MC_MAMMONITE,attack,42,9,500,800,5000,no,target,always,,,,,,,8, -1307,Cat o' Nine Tails@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -1307,Cat o' Nine Tails@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,,,,,,,, -1307,Cat o' Nine Tails@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1180,,,,,, -1308,Panzer Goblin@AC_DOUBLE,attack,46,5,2000,1000,5000,yes,target,always,,,,,,,, -1308,Panzer Goblin@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23, -1308,Panzer Goblin@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,, -1308,Panzer Goblin@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,,,,,,,6, -1309,Gajomart@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1309,Gajomart@MG_SIGHT,chase,10,1,2000,0,5000,yes,self,always,,,,,,,, -1309,Gajomart@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,, -1309,Gajomart@NPC_BLINDATTACK,chase,177,5,500,0,5000,yes,target,always,,,,,,,, -1309,Gajomart@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,,,,,,,, -1309,Gajomart@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,, -1309,Gajomart@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1129,,,,,, -1309,Gajomart@RG_STRIPWEAPON,attack,215,5,500,0,30000,yes,target,always,,,,,,,, -1309,Gajomart@WZ_SIGHTRASHER,attack,81,7,1000,1000,5000,no,self,always,,,,,,,, -1310,Majoruros@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1310,Majoruros@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,, -1310,Majoruros@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1310,Majoruros@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3695,,,,, -1310,Majoruros@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6, -1310,Majoruros@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1149,,,,,, -1310,Majoruros@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,2, -1310,Majoruros@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,2, -1311,Gullinbursti@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1311,Gullinbursti@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1311,Gullinbursti@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -1311,Gullinbursti@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -1311,Gullinbursti@NPC_STUNATTACK,attack,179,5,500,1500,5000,no,target,always,,,,,,,6, -1311,Gullinbursti@NPC_SUMMONSLAVE,idle,196,4,10000,2000,60000,no,self,slavele,0,1166,,,,,, -1311,Gullinbursti@RG_STRIPSHIELD,attack,216,5,500,0,5000,yes,target,always,,,,,,,, -1311,Gullinbursti@SM_ENDURE,chase,8,3,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -1312,Turtle General@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1312,Turtle General@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1312,Turtle General@AS_SONICBLOW,attack,136,10,2000,0,5000,no,target,always,,,,,,,18, -1312,Turtle General@BS_MAXIMIZE,attack,114,5,500,0,30000,no,self,always,,,,,,,, -1312,Turtle General@BS_MAXIMIZE,chase,114,5,500,0,30000,no,self,always,,,,,,,, -1312,Turtle General@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1312,Turtle General@NPC_BLEEDING,attack,660,2,500,0,5000,yes,target,always,,,,,,,, -1312,Turtle General@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1312,Turtle General@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1312,Turtle General@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,no,target,always,,,,,,,6, -1312,Turtle General@NPC_STUNATTACK,attack,179,5,2000,0,5000,no,target,always,,,,,,,6, -1312,Turtle General@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1364,1594,1600,1601,1602,, -1312,Turtle General@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1364,1594,1600,1601,1602,, -1312,Turtle General@NPC_WEAPONBRAKER,attack,343,10,500,0,20000,no,target,always,,,,,,,18, -1312,Turtle General@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -1312,Turtle General@WZ_WATERBALL,attack,86,5,2000,500,20000,no,target,always,,,,,,,18, -1312,Turtle General@WZ_WATERBALL,chase,86,10,10000,500,5000,no,target,skillused,18,,,,,,, -1313,Mobster@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,,,,,,,29, -1313,Mobster@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,6, -1313,Mobster@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,32,,,,,, -1313,Mobster@NPC_SUMMONSLAVE,idle,196,1,500,2000,60000,no,self,slavele,0,,,,,,, -1313,Mobster@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,,,,,,,, -1313,Mobster@TF_SPRINKLESAND,attack,149,1,2000,0,5000,yes,target,always,,,,,,,29, -1314,Permeter@AM_POTIONPITCHER,attack,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5, -1314,Permeter@AM_POTIONPITCHER,idle,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5, -1314,Permeter@AM_POTIONPITCHER,chase,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5, -1314,Permeter@AM_POTIONPITCHER,attack,231,4,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5, -1314,Permeter@AM_POTIONPITCHER,idle,231,4,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5, -1314,Permeter@AM_POTIONPITCHER,chase,231,4,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5, -1314,Permeter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0091,,,,, -1314,Permeter@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1314,Permeter@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -1314,Permeter@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,, -1314,Permeter@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,, -1314,Permeter@NPC_STUNATTACK,attack,179,3,2000,0,0,no,target,always,,,,,,,, -1314,Permeter@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,, -1315,Assaulter@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1315,Assaulter@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,, -1315,Assaulter@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,, -1315,Assaulter@NPC_EMOTION,attack,197,1,2000,0,600000,yes,self,myhpltmaxrate,20,23,,,,,, -1315,Assaulter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1315,Assaulter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3695,,,,, -1315,Assaulter@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,,,,,,,6, -1315,Assaulter@NPC_COMBOATTACK,attack,171,1,1500,700,5000,no,target,always,,,,,,,24, -1315,Assaulter@TF_BACKSLIDING,attack,150,1,10000,500,600000,no,self,myhpltmaxrate,10,,,,,,, -1315,Assaulter@NPC_SUMMONSLAVE,chase,196,3,10000,0,600000,yes,self,myhpltmaxrate,10,,,,,,, -1316,Solider@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -1316,Solider@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1316,Solider@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0091,,,,, -1316,Solider@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,9,,,,,, -1316,Solider@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -1316,Solider@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1316,Solider@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6, -1317,Seal@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,6, -1317,Seal@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1317,Seal@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,0x3095,,,,, -1317,Seal@NPC_WATERATTACK,attack,184,5,500,500,5000,yes,target,always,,,,,,,6, -1318,Heater@MG_FIREBALL,chase,17,9,500,0,5000,yes,target,always,,,,,,,, -1318,Heater@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1318,Heater@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -1318,Heater@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,,,,,, -1318,Heater@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6, -1318,Heater@WZ_FIREPILLAR,idle,80,3,500,0,5000,no,around2,always,,,,,,,6, -1319,Freezer@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,,,,,,,, -1319,Freezer@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,,,,,,,, -1319,Freezer@MG_FROSTDIVER,attack,15,9,500,1000,5000,yes,target,always,,,,,,,, -1319,Freezer@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1319,Freezer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -1319,Freezer@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,20,,,,,, -1319,Freezer@NPC_WATERATTACK,attack,184,3,500,500,5000,yes,target,always,,,,,,,6, -1320,Owl Duke@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1320,Owl Duke@MG_LIGHTNINGBOLT,attack,20,3,2000,0,5000,yes,target,always,,,,,,,, -1320,Owl Duke@MG_LIGHTNINGBOLT,chase,20,3,2000,0,5000,yes,target,always,,,,,,,, -1320,Owl Duke@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1320,Owl Duke@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -1320,Owl Duke@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,32,,,,,, -1320,Owl Duke@PR_LEXDIVINA,attack,76,3,500,1000,5000,yes,target,always,,,,,,,2, -1320,Owl Duke@PR_LEXDIVINA,chase,76,3,500,1000,5000,yes,target,always,,,,,,,2, -1321,Dragon Tail@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -1321,Dragon Tail@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,, -1321,Dragon Tail@NPC_WINDATTACK,attack,187,3,500,500,5000,yes,target,always,,,,,,,, -1322,Spring Rabbit@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0083,,,,, -1322,Spring Rabbit@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1322,Spring Rabbit@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,, -1322,Spring Rabbit@SM_BASH,attack,5,10,500,0,5000,yes,target,always,,,,,,,6, -1322,Spring Rabbit@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,, -1323,Sea Otter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1323,Sea Otter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,0x3095,,,,, -1323,Sea Otter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -1323,Sea Otter@NPC_WATERATTACK,attack,184,3,2000,0,5000,yes,target,always,,,,,,,, -1323,Sea Otter@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,,,,,,,6, -1323,Sea Otter@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,,,,,,,6, -1365,Apocalypse@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -1365,Apocalypse@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1365,Apocalypse@KN_BRANDISHSPEAR,attack,57,5,1000,1000,5000,no,target,always,,,,,,,9, -1365,Apocalypse@NPC_DARKTHUNDER,attack,341,4,1000,700,5000,no,target,always,,,,,,,9, -1365,Apocalypse@NPC_SELFDESTRUCTION,attack,173,1,1000,2000,5000,no,self,myhpltmaxrate,10,,,,,,9, -1366,Lava Golem@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1366,Lava Golem@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,7, -1366,Lava Golem@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1367,,,,,, -1366,Lava Golem@WZ_FIREPILLAR,idle,80,3,500,0,5000,yes,around2,always,,,,,,,, -1367,Blazer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1367,Blazer@MG_FIREBALL,chase,17,9,2000,0,5000,yes,target,always,,,,,,,, -1367,Blazer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,, -1367,Blazer@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,,,,,,,, -1367,Blazer@WZ_SIGHTRASHER,attack,81,5,500,1000,5000,no,self,always,,,,,,,6, -1368,Geographer@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,, -1368,Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,, -1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,, -1369,Grand Peco@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,6, -1369,Grand Peco@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0081,,,,, -1369,Grand Peco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1369,Grand Peco@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,, -1369,Grand Peco@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6, -1370,Succubus@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,, -1370,Succubus@NPC_BLEEDING,attack,660,2,2000,0,3000,yes,target,always,,,,,,,32, -1370,Succubus@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,, -1370,Succubus@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,,,,,,,3, -1370,Succubus@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,3, -1370,Succubus@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,,,,,,,18, -1370,Succubus@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,,,,,,,18, -1371,False Angel@NPC_BLINDATTACK,angry,177,7,500,700,5000,yes,target,always,,,,,,,29, -1371,False Angel@NPC_BLINDATTACK,follow,177,7,500,700,5000,yes,target,always,,,,,,,29, -1371,False Angel@NPC_CURSEATTACK,angry,181,5,500,800,5000,yes,target,always,,,,,,,29, -1371,False Angel@NPC_CURSEATTACK,attack,181,5,500,800,5000,yes,target,always,,,,,,,29, -1371,False Angel@NPC_CURSEATTACK,follow,181,5,500,800,5000,yes,target,always,,,,,,,29, -1371,False Angel@NPC_CURSEATTACK,chase,181,5,500,800,5000,yes,target,always,,,,,,,29, -1371,False Angel@NPC_DARKSTRIKE,attack,340,7,500,700,5000,yes,target,always,,,,,,,29, -1371,False Angel@NPC_DARKSTRIKE,chase,340,7,500,700,5000,yes,target,always,,,,,,,29, -1371,False Angel@NPC_HALLUCINATION,angry,207,1,500,500,5000,yes,target,always,,,,,,,29, -1371,False Angel@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,29, -1371,False Angel@NPC_HALLUCINATION,follow,207,1,500,500,5000,yes,target,always,,,,,,,29, -1371,False Angel@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,29, -1371,False Angel@NPC_SILENCEATTACK,angry,178,5,500,700,5000,yes,target,always,,,,,,,29, -1371,False Angel@NPC_SILENCEATTACK,attack,178,5,500,700,5000,yes,target,always,,,,,,,29, -1371,False Angel@NPC_SILENCEATTACK,follow,178,5,500,700,5000,yes,target,always,,,,,,,29, -1371,False Angel@NPC_SILENCEATTACK,chase,178,5,500,700,5000,yes,target,always,,,,,,,29, -1372,Goat@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,,,,,,,6, -1372,Goat@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,,,,,,,6, -1372,Goat@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,, -1372,Goat@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x1089,,,,, -1372,Goat@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1372,Goat@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6, -1373,Lord of the Dead@AL_DECAGI,chase,30,10,2000,0,60000,no,target,always,,,,,,,, -1373,Lord of the Dead@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1373,Lord of the Dead@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,,,,,,,, -1373,Lord of the Dead@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1373,Lord of the Dead@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1373,Lord of the Dead@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1373,Lord of the Dead@NPC_CHANGEUNDEAD,attack,348,1,2000,0,5000,no,target,always,,,,,,,, -1373,Lord of the Dead@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,, -1373,Lord of the Dead@NPC_DARKSTRIKE,chase,340,10,2000,0,5000,yes,target,always,,,,,,,, -1373,Lord of the Dead@NPC_DARKSTRIKE,chase,340,10,10000,0,5000,yes,target,skillused,18,,,,,,, -1373,Lord of the Dead@NPC_GRANDDARKNESS,attack,339,10,1000,700,5000,no,self,myhpltmaxrate,30,,,,,,, -1373,Lord of the Dead@NPC_HELLJUDGEMENT,attack,662,10,10000,1000,10000,no,self,always,,,,,,,36, -1373,Lord of the Dead@NPC_HELLJUDGEMENT,chase,662,10,10000,1000,10000,no,self,always,,,,,,,36, -1373,Lord of the Dead@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1373,Lord of the Dead@NPC_STUNATTACK,attack,179,5,2000,0,0,no,target,always,,,,,,,, -1373,Lord of the Dead@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1490,1490,1509,1508,1179,, -1373,Lord of the Dead@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1490,1490,1509,1508,1179,, -1374,Incubus@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,, -1374,Incubus@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,, -1374,Incubus@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,,,,,,,, -1374,Incubus@NPC_DARKSTRIKE,attack,340,9,500,700,5000,no,target,always,,,,,,,29, -1374,Incubus@NPC_DARKSTRIKE,chase,340,9,500,700,5000,no,target,always,,,,,,,29, -1374,Incubus@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,,,,,,,14, -1374,Incubus@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,,,,,,,14, -1375,The Paper@NPC_BLEEDING,attack,660,1,500,0,3000,yes,target,always,,,,,,,32, -1375,The Paper@NPC_COMBOATTACK,angry,171,2,500,700,5000,no,target,always,,,,,,,6, -1375,The Paper@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,6, -1375,The Paper@NPC_DEFENDER,angry,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29, -1375,The Paper@NPC_DEFENDER,attack,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29, -1375,The Paper@NPC_DEFENDER,follow,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29, -1375,The Paper@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29, -1376,Harpy@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,, -1376,Harpy@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -1376,Harpy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,, -1376,Harpy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -1376,Harpy@NPC_SILENCEATTACK,angry,178,5,500,700,5000,no,target,always,,,,,,,2, -1376,Harpy@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,,,,,,,2, -1376,Harpy@NPC_SILENCEATTACK,follow,178,5,500,700,5000,no,target,always,,,,,,,2, -1376,Harpy@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,,,,,,,2, -1376,Harpy@NPC_WINDATTACK,angry,187,3,500,500,5000,no,target,always,,,,,,,6, -1376,Harpy@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6, -1377,Elder@MG_FIREBOLT,attack,19,7,10000,1500,5000,yes,target,always,,,,,,,11, -1377,Elder@MG_FIREBOLT,idle,19,7,10000,1500,5000,yes,target,always,,,,,,,11, -1377,Elder@MG_FROSTDIVER,idle,15,9,10000,500,5000,yes,target,always,,,,,,,, -1377,Elder@MG_FROSTDIVER,chase,15,9,10000,500,5000,yes,target,always,,,,,,,, -1377,Elder@MG_LIGHTNINGBOLT,idle,20,7,10000,1500,5000,yes,target,always,,,,,,,12, -1377,Elder@MG_LIGHTNINGBOLT,chase,20,7,10000,1500,5000,yes,target,always,,,,,,,12, -1377,Elder@MG_STONECURSE,attack,16,10,10000,0,5000,yes,target,always,,,,,,,11, -1377,Elder@MG_STONECURSE,idle,16,10,10000,0,5000,yes,target,always,,,,,,,11, -1377,Elder@NPC_SILENCEATTACK,attack,178,5,500,700,5000,yes,target,always,,,,,,,, -1377,Elder@SA_DISPELL,attack,289,1,0,0,30000,yes,target,always,,,,,,,, -1378,Demon Pungus@NPC_BLINDATTACK,angry,177,5,500,0,5000,yes,target,always,,,,,,,, -1378,Demon Pungus@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,, -1378,Demon Pungus@NPC_BLINDATTACK,follow,177,5,500,0,5000,yes,target,always,,,,,,,, -1378,Demon Pungus@NPC_BLINDATTACK,chase,177,5,500,0,5000,yes,target,always,,,,,,,, -1378,Demon Pungus@NPC_PETRIFYATTACK,angry,180,5,500,500,5000,yes,target,always,,,,,,,, -1378,Demon Pungus@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,yes,target,always,,,,,,,, -1378,Demon Pungus@NPC_PETRIFYATTACK,follow,180,5,500,500,5000,yes,target,always,,,,,,,, -1378,Demon Pungus@NPC_PETRIFYATTACK,chase,180,5,500,500,5000,yes,target,always,,,,,,,, -1379,Nightmare Terror@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,,,,,,,, -1379,Nightmare Terror@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,, -1379,Nightmare Terror@NPC_DARKSTRIKE,angry,340,7,500,700,5000,no,target,always,,,,,,,, -1379,Nightmare Terror@NPC_DARKSTRIKE,attack,340,7,500,700,5000,no,target,always,,,,,,,, -1379,Nightmare Terror@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,,,,,,,6, -1379,Nightmare Terror@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6, -1379,Nightmare Terror@NPC_MENTALBREAKER,angry,159,2,500,800,5000,no,target,always,,,,,,,, -1379,Nightmare Terror@NPC_MENTALBREAKER,attack,159,2,500,800,5000,no,target,always,,,,,,,, -1380,Driller@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,,,,,,,, -1380,Driller@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,, -1380,Driller@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,,,,,,,, -1380,Driller@AS_CLOAKING,idle,135,1,100,200,5000,yes,self,always,,,,,,,, -1380,Driller@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,, -1380,Driller@NPC_COMBOATTACK,angry,171,2,500,700,5000,yes,target,always,,,,,,,, -1380,Driller@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,, -1380,Driller@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -1380,Driller@NPC_GROUNDATTACK,angry,185,3,2000,0,5000,yes,target,always,,,,,,,, -1380,Driller@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,, -1381,Grizzly@KN_SPEARSTAB,angry,58,10,500,800,5000,no,target,always,,,,,,,6, -1381,Grizzly@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,,,,,,,6, -1381,Grizzly@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1381,Grizzly@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1381,Grizzly@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3885,,,,, -1381,Grizzly@NPC_STUNATTACK,angry,179,3,500,1500,5000,no,target,always,,,,,,,6, -1381,Grizzly@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6, -1381,Grizzly@SM_ENDURE,follow,8,3,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -1381,Grizzly@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -1382,Diabolic@MO_BODYRELOCATION,follow,264,1,2000,500,5000,yes,target,always,,,,,,,29, -1382,Diabolic@MO_BODYRELOCATION,chase,264,1,2000,500,5000,yes,target,always,,,,,,,29, -1382,Diabolic@NPC_FIREATTACK,angry,186,3,500,500,5000,yes,target,always,,,,,,,6, -1382,Diabolic@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,6, -1382,Diabolic@WZ_METEOR,angry,83,3,500,1500,5000,yes,target,always,,,,,,,29, -1382,Diabolic@WZ_METEOR,attack,83,3,500,1500,5000,yes,target,always,,,,,,,29, -1382,Diabolic@WZ_METEOR,follow,83,3,500,1500,5000,yes,target,always,,,,,,,29, -1382,Diabolic@WZ_METEOR,chase,83,3,500,1500,5000,yes,target,always,,,,,,,29, -1383,Explosion@AM_DEMONSTRATION,angry,229,2,100,500,5000,yes,target,always,,,,,,,, -1383,Explosion@AM_DEMONSTRATION,attack,229,2,100,500,5000,yes,target,always,,,,,,,, -1383,Explosion@NPC_FIREATTACK,angry,186,2,500,500,5000,yes,target,always,,,,,,,, -1383,Explosion@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,, -1383,Explosion@SM_MAGNUM,angry,7,5,500,500,5000,yes,self,always,,,,,,,, -1383,Explosion@SM_MAGNUM,attack,7,5,500,500,5000,yes,self,always,,,,,,,, -1384,Deleter@MG_FIREBALL,chase,17,9,500,0,5000,yes,target,always,,,,,,,, -1384,Deleter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1384,Deleter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x308D,,,,, -1384,Deleter@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,6, -1384,Deleter@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,6, -1384,Deleter@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,, -1385,Deleter@MG_FIREWALL,attack,18,5,500,500,5000,yes,target,always,,,,,,,, -1385,Deleter@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,, -1385,Deleter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1385,Deleter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x308D,,,,, -1385,Deleter@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,6, -1385,Deleter@NPC_FIREATTACK,chase,186,3,500,500,5000,yes,target,always,,,,,,,6, -1385,Deleter@SM_MAGNUM,attack,7,9,500,500,5000,yes,self,always,,,,,,,, -1386,Sleeper@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,,,,,,,, -1386,Sleeper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,, -1386,Sleeper@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,,,,,,,, -1386,Sleeper@AS_CLOAKING,idle,135,1,100,200,5000,yes,self,always,,,,,,,, -1386,Sleeper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,, -1386,Sleeper@NPC_DEFENDER,angry,205,1,500,0,5000,yes,self,always,,,,,,,, -1386,Sleeper@NPC_DEFENDER,follow,205,1,500,0,5000,yes,self,always,,,,,,,, -1386,Sleeper@NPC_DEFENDER,attack,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29, -1386,Sleeper@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29, -1386,Sleeper@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6, -1386,Sleeper@NPC_SLEEPATTACK,angry,182,5,500,0,5000,yes,target,always,,,,,,,, -1386,Sleeper@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,29, -1386,Sleeper@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,,,,,,,, -1386,Sleeper@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,, -1387,Gig@CR_AUTOGUARD,angry,249,2,500,0,300000,yes,self,always,,,,,,,, -1387,Gig@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -1387,Gig@CR_AUTOGUARD,follow,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1387,Gig@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1387,Gig@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1387,Gig@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1387,Gig@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3885,,,,, -1387,Gig@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,,,,,,,, -1387,Gig@NPC_GROUNDATTACK,angry,185,3,500,500,5000,no,target,always,,,,,,,, -1387,Gig@TF_HIDING,angry,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,19, -1387,Gig@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,19, -1387,Gig@TF_POISON,angry,52,10,500,1000,5000,no,target,always,,,,,,,, -1387,Gig@TF_POISON,attack,52,10,500,1000,5000,no,target,always,,,,,,,, -1388,Arc Angeling@AL_HEAL,attack,28,10,10000,0,1000,no,friend,friendhpltmaxrate,50,,,,,,18, -1388,Arc Angeling@AL_HEAL,chase,28,10,10000,0,1000,no,friend,friendhpltmaxrate,50,,,,,,18, -1388,Arc Angeling@AL_HEAL,attack,28,10,10000,0,0,no,self,myhpltmaxrate,50,,,,,,18, -1388,Arc Angeling@AL_HEAL,chase,28,10,10000,0,0,no,self,myhpltmaxrate,50,,,,,,18, -1388,Arc Angeling@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1388,Arc Angeling@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,18, -1388,Arc Angeling@CR_GRANDCROSS,attack,254,1,2000,0,0,yes,self,always,,,,,,,, -1388,Arc Angeling@NPC_BARRIER,attack,204,1,500,1000,5000,no,self,myhpltmaxrate,30,,,,,,18, -1388,Arc Angeling@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,, -1388,Arc Angeling@NPC_HOLYATTACK,attack,189,5,500,0,5000,no,target,always,,,,,,,18, -1388,Arc Angeling@NPC_HOLYATTACK,chase,189,5,500,0,5000,no,target,always,,,,,,,18, -1388,Arc Angeling@PR_SANCTUARY,attack,70,10,10000,500,30000,no,self,always,,,,,,,18, -1388,Arc Angeling@PR_SANCTUARY,chase,70,10,10000,500,30000,no,self,always,,,,,,,18, -1388,Arc Angeling@RG_INTIMIDATE,attack,219,5,2000,0,5000,yes,target,always,,,,,,,, -1389,Dracula@AL_DECAGI,chase,30,10,2000,0,5000,yes,target,always,,,,,,,, -1389,Dracula@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1389,Dracula@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1389,Dracula@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1389,Dracula@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,,,,,,,, -1389,Dracula@MO_BODYRELOCATION,chase,264,1,2000,200,5000,yes,target,always,,,,,,,, -1389,Dracula@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1389,Dracula@NPC_BLOODDRAIN,attack,199,1,3000,0,0,yes,target,always,,,,,,,, -1389,Dracula@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1389,Dracula@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1389,Dracula@NPC_CHANGEUNDEAD,attack,348,1,2000,0,5000,yes,target,always,,,,,,,9, -1389,Dracula@NPC_CRITICALWOUND,attack,673,2,1500,0,5000,yes,target,always,,,,,,,, -1389,Dracula@NPC_ENERGYDRAIN,chase,200,1,3000,0,0,yes,target,always,,,,,,,, -1389,Dracula@NPC_ENERGYDRAIN,chase,200,1,10000,0,0,yes,target,skillused,18,,,,,,, -1389,Dracula@NPC_HELLJUDGEMENT,attack,662,10,10000,500,20000,yes,self,myhpltmaxrate,80,,,,,,36, -1389,Dracula@NPC_HELLJUDGEMENT,chase,662,10,10000,500,20000,yes,self,myhpltmaxrate,80,,,,,,36, -1389,Dracula@NPC_INVISIBLE,attack,353,1,2000,200,5000,yes,self,always,,,,,,,, -1389,Dracula@NPC_INVISIBLE,idle,353,1,2000,200,5000,yes,self,always,,,,,,,, -1389,Dracula@NPC_INVISIBLE,chase,353,1,2000,200,5000,yes,self,always,,,,,,,, -1389,Dracula@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,yes,target,always,,,,,,,, -1389,Dracula@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,yes,target,always,,,,,,,, -1389,Dracula@NPC_SUMMONSLAVE,attack,196,16,10000,700,5000,yes,self,slavele,5,1419,,,,,, -1389,Dracula@NPC_SUMMONSLAVE,idle,196,16,10000,700,5000,yes,self,slavele,5,1419,,,,,, -1390,Violy@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,2, -1390,Violy@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,,,,,,,, -1390,Violy@NPC_DARKSTRIKE,attack,340,5,500,700,5000,yes,target,always,,,,,,,, -1390,Violy@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,,,,,,,2, -1391,Galapago@AM_POTIONPITCHER,idle,231,4,500,500,5000,yes,self,myhpltmaxrate,99,,,,,,2, -1391,Galapago@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1391,Galapago@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,0x108B,,,,, -1391,Galapago@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,1, -1391,Galapago@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,,,,,,,2, -1391,Galapago@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,,,,,,,2, -1392,Rotar Zairo@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,6, -1392,Rotar Zairo@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23, -1393,Mummy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,, -1393,Mummy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -1399,Baphomet@AL_TELEPORT,idle,26,1,2000,0,0,yes,self,always,,,,,,,20, -1399,Baphomet@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1399,Baphomet@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1399,Baphomet@KN_BRANDISHSPEAR,attack,57,10,2000,0,5000,yes,target,always,,,,,,,29, -1399,Baphomet@KN_TWOHANDQUICKEN,attack,60,10,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1399,Baphomet@NPC_BARRIER,attack,204,1,2000,3000,60000,yes,self,always,,,,,,,, -1399,Baphomet@NPC_GUIDEDATTACK,attack,172,5,2000,0,20000,yes,target,always,,,,,,,29, -1399,Baphomet@NPC_SUMMONSLAVE,attack,196,10,10000,2000,20000,yes,self,slavele,3,1026,1170,1029,1044,1749,, -1399,Baphomet@NPC_SUMMONSLAVE,idle,196,10,10000,2000,20000,yes,self,slavele,3,1026,1170,1029,1044,1749,, -1399,Baphomet@WZ_METEOR,attack,83,10,2000,0,5000,yes,target,always,,,,,,,29, -1399,Baphomet@WZ_METEOR,chase,83,10,2000,0,5000,yes,target,always,,,,,,,29, -1399,Baphomet@WZ_STORMGUST,attack,89,10,2000,0,5000,yes,target,always,,,,,,,29, -1399,Baphomet@WZ_STORMGUST,chase,89,10,2000,0,5000,yes,target,always,,,,,,,29, -1399,Baphomet@WZ_VERMILION,attack,85,10,2000,0,5000,yes,target,always,,,,,,,29, -1399,Baphomet@WZ_VERMILION,chase,85,10,2000,0,5000,yes,target,always,,,,,,,29, -1400,Karakasa@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,6, -1400,Karakasa@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,,28,0x3885,,,,, -1400,Karakasa@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,31, -1400,Karakasa@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,31, -1400,Karakasa@WZ_WATERBALL,chase,86,1,500,500,5000,yes,target,always,,,,,,,6, -1401,Shinobi@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,, -1401,Shinobi@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1401,Shinobi@AS_CLOAKING,idle,135,1,500,200,5000,yes,self,always,,,,,,,, -1401,Shinobi@HT_CLAYMORETRAP,idle,123,5,500,0,300000,yes,around2,always,,,,,,,9, -1401,Shinobi@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,myhpltmaxrate,10,,,,,,, -1401,Shinobi@NPC_REBIRTH,dead,208,2,5000,0,0,yes,self,always,,,,,,,29, -1401,Shinobi@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,, -1401,Shinobi@TF_BACKSLIDING,attack,150,1,10000,500,3600000,no,self,myhpltmaxrate,10,,,,,,, -1402,Poisonous Toad@NPC_COMBOATTACK,attack,171,2,2000,0,5000,yes,target,always,,,,,,,, -1402,Poisonous Toad@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,,,,,, -1402,Poisonous Toad@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -1402,Poisonous Toad@NPC_POISONATTACK,attack,188,3,2000,0,5000,yes,target,always,,,,,,,, -1403,Firelock Soldier@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,7, -1403,Firelock Soldier@AC_DOUBLE,attack,46,4,2000,1000,5000,no,target,always,,,,,,,, -1403,Firelock Soldier@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,,,,,,,, -1404,Miyabi Doll@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,7, -1404,Miyabi Doll@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,,,,,,,7, -1404,Miyabi Doll@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,6, -1404,Miyabi Doll@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,6, -1404,Miyabi Doll@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,, -1404,Miyabi Doll@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,, -1404,Miyabi Doll@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,,,,,,,, -1405,Tengu@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,6,,,,,, -1405,Tengu@NPC_FIREATTACK,angry,186,5,500,500,5000,no,target,always,,,,,,,6, -1405,Tengu@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,,,,,,,6, -1405,Tengu@NPC_STUNATTACK,follow,179,3,500,1500,5000,no,target,always,,,,,,,6, -1405,Tengu@NPC_STUNATTACK,chase,179,3,500,1500,5000,no,target,always,,,,,,,6, -1405,Tengu@SM_PROVOKE,angry,6,10,2000,600,30000,no,target,always,,,,,,,23, -1405,Tengu@SM_PROVOKE,attack,6,10,2000,600,30000,no,target,always,,,,,,,23, -1405,Tengu@SM_PROVOKE,follow,6,10,2000,600,30000,no,target,always,,,,,,,23, -1405,Tengu@SM_PROVOKE,chase,6,10,2000,600,30000,no,target,always,,,,,,,23, -1405,Tengu@WZ_EARTHSPIKE,angry,90,1,500,0,5000,no,target,always,,,,,,,6, -1405,Tengu@WZ_EARTHSPIKE,angry,90,2,500,0,5000,no,target,always,,,,,,,6, -1405,Tengu@WZ_EARTHSPIKE,angry,90,3,500,0,5000,no,target,always,,,,,,,6, -1405,Tengu@WZ_EARTHSPIKE,attack,90,1,500,0,5000,no,target,always,,,,,,,6, -1405,Tengu@WZ_EARTHSPIKE,attack,90,2,500,0,5000,no,target,always,,,,,,,6, -1405,Tengu@WZ_EARTHSPIKE,attack,90,3,500,0,5000,no,target,always,,,,,,,6, -1406,Kapha@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,2, -1406,Kapha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -1406,Kapha@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,20,,,,,, -1406,Kapha@NPC_WATERATTACK,angry,184,5,500,500,5000,yes,target,always,,,,,,,6, -1406,Kapha@NPC_WATERATTACK,attack,184,5,500,500,5000,yes,target,always,,,,,,,6, -1406,Kapha@WZ_WATERBALL,follow,86,3,500,1500,5000,yes,target,always,,,,,,,16, -1406,Kapha@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,,,,,,,16, -1408,Bloody Butterfly@KN_PIERCE,attack,56,10,500,700,5000,no,target,always,,,,,,,6, -1408,Bloody Butterfly@NPC_DARKSTRIKE,chase,340,5,2000,700,5000,no,target,always,,,,,,,6, -1408,Bloody Butterfly@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,7, -1408,Bloody Butterfly@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,,,,,,,7, -1409,Dumpling Child@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,6, -1410,Enchanted Peach Tree@AM_POTIONPITCHER,idle,231,3,10000,500,10000,no,self,always,,,,,,,18, -1410,Enchanted Peach Tree@AM_POTIONPITCHER,attack,231,2,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,19, -1410,Enchanted Peach Tree@AM_POTIONPITCHER,chase,231,2,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,19, -1410,Enchanted Peach Tree@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,,,,,,,6, -1410,Enchanted Peach Tree@NPC_GUIDEDATTACK,chase,172,3,500,1000,20000,no,target,always,,,,,,,6, -1412,Taoist Hermit@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,, -1412,Taoist Hermit@MG_LIGHTNINGBOLT,attack,20,5,2000,1500,5000,yes,target,always,,,,,,,6, -1412,Taoist Hermit@MG_LIGHTNINGBOLT,chase,20,5,2000,1500,5000,yes,target,always,,,,,,,6, -1412,Taoist Hermit@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,29, -1412,Taoist Hermit@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,,,,,,,29, -1413,Hermit Plant@NPC_BARRIER,attack,204,1,2000,3000,5000,no,self,myhpltmaxrate,30,,,,,,9, -1413,Hermit Plant@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,,,,,,,7, -1415,Baby Leopard@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -1415,Baby Leopard@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,6, -1415,Baby Leopard@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1416,Evil Nymph@AL_HEAL,attack,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -1416,Evil Nymph@AL_HEAL,idle,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -1416,Evil Nymph@AL_HEAL,chase,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -1416,Evil Nymph@AL_HEAL,attack,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2, -1416,Evil Nymph@AL_HEAL,idle,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2, -1416,Evil Nymph@AL_HEAL,chase,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2, -1416,Evil Nymph@NPC_STOP,attack,342,1,500,0,30000,no,target,always,,,,,,,6, -1416,Evil Nymph@SA_DISPELL,attack,289,5,0,0,5000,yes,target,always,,,,,,,, -1417,Zipper Bear@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -1417,Zipper Bear@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,6, -1418,Evil Snake Lord@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1418,Evil Snake Lord@MG_FROSTDIVER,attack,15,10,2000,0,5000,yes,target,always,,,,,,,, -1418,Evil Snake Lord@MG_FROSTDIVER,chase,15,10,2000,0,0,yes,target,always,,,,,,,, -1418,Evil Snake Lord@MG_FROSTDIVER,chase,15,10,10000,0,0,yes,target,skillused,18,,,,,,, -1418,Evil Snake Lord@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1418,Evil Snake Lord@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1418,Evil Snake Lord@NPC_DARKBREATH,attack,202,5,2000,800,5000,yes,target,always,,,,,,,29, -1418,Evil Snake Lord@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,yes,self,always,,,,,,,6, -1418,Evil Snake Lord@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,yes,self,myhpltmaxrate,80,,,,,,32, -1418,Evil Snake Lord@NPC_POISON,attack,176,5,2000,0,5000,yes,target,always,,,,,,,, -1418,Evil Snake Lord@NPC_POISONATTACK,attack,188,7,2000,0,5000,yes,target,always,,,,,,,, -1418,Evil Snake Lord@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1418,Evil Snake Lord@NPC_SHIELDBRAKE,attack,346,10,2000,0,0,yes,target,always,,,,,,,2, -1418,Evil Snake Lord@NPC_STOP,attack,342,1,10000,0,15000,yes,target,always,,,,,,,2, -1418,Evil Snake Lord@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,yes,self,slavele,2,1531,1531,1564,,,, -1418,Evil Snake Lord@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,yes,self,slavele,2,1531,1531,1564,,,, -1418,Evil Snake Lord@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,yes,self,myhpltmaxrate,80,,,,,,32, -1418,Evil Snake Lord@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,yes,self,myhpltmaxrate,80,,,,,,32, -1418,Evil Snake Lord@SM_MAGNUM,attack,7,10,2000,0,5000,yes,self,attackpcge,2,,,,,,, -1419,Familiar@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,,,,,,,, -1419,Familiar@NPC_BLINDATTACK,attack,177,1,500,0,5000,yes,target,always,,,,,,,, -1419,Familiar@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,,,,,,,, -1419,Familiar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,, -1420,Archer Skeleton@AC_DOUBLE,angry,46,1,500,1000,5000,yes,target,always,,,,,,,, -1420,Archer Skeleton@AC_DOUBLE,attack,46,1,500,1000,5000,yes,target,always,,,,,,,, -1420,Archer Skeleton@NPC_FIREATTACK,angry,186,2,500,500,5000,yes,target,always,,,,,,,, -1420,Archer Skeleton@NPC_FIREATTACK,attack,186,2,500,500,5000,yes,target,always,,,,,,,, -1421,Isis@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,, -1421,Isis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,, -1421,Isis@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,,,,,,,, -1421,Isis@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,, -1422,Hunter Fly@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,, -1422,Hunter Fly@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -1422,Hunter Fly@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,, -1422,Hunter Fly@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -1422,Hunter Fly@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,,,,,,,, -1422,Hunter Fly@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,, -1423,Ghoul@NPC_POISON,angry,176,3,500,800,5000,no,target,always,,,,,,,, -1423,Ghoul@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -1424,Side Winder@KN_PIERCE,angry,56,5,500,700,5000,no,target,always,,,,,,,, -1424,Side Winder@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,,,,,,,, -1424,Side Winder@NPC_POISON,angry,176,3,500,800,5000,no,target,always,,,,,,,, -1424,Side Winder@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -1424,Side Winder@NPC_POISONATTACK,angry,188,3,500,500,5000,no,target,always,,,,,,,, -1424,Side Winder@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,,,,,,,, -1425,Obeaune@NPC_WATERATTACK,angry,184,3,500,500,5000,no,target,always,,,,,,,, -1425,Obeaune@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,, -1425,Obeaune@PR_LEXDIVINA,angry,76,5,500,1000,5000,yes,target,always,,,,,,,, -1425,Obeaune@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,,,,,,,, -1425,Obeaune@PR_LEXDIVINA,follow,76,5,500,1000,5000,yes,target,always,,,,,,,, -1425,Obeaune@PR_LEXDIVINA,chase,76,5,500,1000,5000,yes,target,always,,,,,,,, -1426,Marc@NPC_STUNATTACK,angry,179,2,500,1500,5000,no,target,always,,,,,,,, -1426,Marc@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,, -1426,Marc@NPC_WATERATTACK,angry,184,2,500,500,5000,no,target,always,,,,,,,, -1426,Marc@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,,,,,,,, -1427,Nightmare@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,,,,,,,, -1427,Nightmare@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -1427,Nightmare@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,,,,,,,, -1427,Nightmare@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,, -1427,Nightmare@NPC_MENTALBREAKER,angry,159,1,500,800,5000,no,target,always,,,,,,,, -1427,Nightmare@NPC_MENTALBREAKER,attack,159,1,500,800,5000,no,target,always,,,,,,,, -1427,Nightmare@NPC_TELEKINESISATTACK,angry,191,5,500,0,5000,yes,target,always,,,,,,,, -1427,Nightmare@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,, -1428,Poison Spore@NPC_POISON,angry,176,3,500,800,5000,no,target,always,,,,,,,, -1428,Poison Spore@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -1428,Poison Spore@NPC_POISONATTACK,angry,188,1,2000,0,5000,yes,target,always,,,,,,,, -1428,Poison Spore@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,, -1429,Argiope@AS_VENOMDUST,angry,140,1,500,1500,5000,yes,target,always,,,,,,,, -1429,Argiope@AS_VENOMDUST,attack,140,1,500,1500,5000,yes,target,always,,,,,,,, -1429,Argiope@NPC_POISON,angry,176,3,500,800,5000,yes,target,always,,,,,,,, -1429,Argiope@NPC_POISON,attack,176,3,500,800,5000,yes,target,always,,,,,,,, -1429,Argiope@NPC_POISONATTACK,angry,188,2,500,500,5000,yes,target,always,,,,,,,, -1429,Argiope@NPC_POISONATTACK,attack,188,2,500,500,5000,yes,target,always,,,,,,,, -1430,Argos@NPC_POISON,angry,176,2,500,800,5000,yes,target,always,,,,,,,, -1430,Argos@NPC_POISON,attack,176,2,500,800,5000,yes,target,always,,,,,,,, -1430,Argos@NPC_POISONATTACK,angry,188,1,2000,0,5000,yes,target,always,,,,,,,, -1430,Argos@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,, -1431,Baphomet Jr.@NPC_DARKBREATH,angry,202,1,500,800,5000,yes,target,always,,,,,,,, -1431,Baphomet Jr.@NPC_DARKBREATH,attack,202,1,500,800,5000,yes,target,always,,,,,,,, -1431,Baphomet Jr.@NPC_DARKNESSATTACK,angry,190,2,500,500,5000,yes,target,always,,,,,,,, -1431,Baphomet Jr.@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,yes,target,always,,,,,,,, -1431,Baphomet Jr.@NPC_HALLUCINATION,angry,207,1,500,500,5000,yes,target,always,,,,,,,, -1431,Baphomet Jr.@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,, -1431,Baphomet Jr.@NPC_HALLUCINATION,follow,207,1,500,500,5000,yes,target,always,,,,,,,, -1431,Baphomet Jr.@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,, -1432,Desert Wolf@NPC_FIREATTACK,angry,186,1,2000,0,5000,yes,target,always,,,,,,,, -1432,Desert Wolf@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,, -1432,Desert Wolf@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,,,,,,,, -1432,Desert Wolf@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,, -1433,Deviruchi@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,,,,,,,, -1433,Deviruchi@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -1433,Deviruchi@NPC_BLINDATTACK,follow,177,3,500,0,5000,yes,target,always,,,,,,,, -1433,Deviruchi@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,,,,,,,, -1433,Deviruchi@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,,,,,,,, -1433,Deviruchi@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,, -1433,Deviruchi@NPC_DARKTHUNDER,angry,341,3,500,1500,5000,yes,target,always,,,,,,,, -1433,Deviruchi@NPC_DARKTHUNDER,attack,341,3,500,1500,5000,yes,target,always,,,,,,,, -1433,Deviruchi@NPC_DARKTHUNDER,follow,341,3,500,1500,5000,yes,target,always,,,,,,,, -1433,Deviruchi@NPC_DARKTHUNDER,chase,341,3,500,1500,5000,yes,target,always,,,,,,,, -1433,Deviruchi@NPC_ENERGYDRAIN,angry,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,, -1433,Deviruchi@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,, -1433,Deviruchi@NPC_ENERGYDRAIN,follow,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,, -1433,Deviruchi@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,, -1434,Drainliar@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,,,,,,,, -1434,Drainliar@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -1434,Drainliar@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,, -1434,Drainliar@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -1434,Drainliar@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,,,,,,,, -1434,Drainliar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,, -1435,Evil Druid@NPC_BLINDATTACK,angry,177,3,2000,0,5000,yes,target,always,,,,,,,, -1435,Evil Druid@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,,,,,,,, -1435,Evil Druid@NPC_BLINDATTACK,follow,177,3,2000,0,5000,yes,target,always,,,,,,,, -1435,Evil Druid@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,,,,,,,, -1435,Evil Druid@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,,,,,,,, -1435,Evil Druid@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,, -1435,Evil Druid@NPC_CURSEATTACK,follow,181,3,500,800,5000,no,target,always,,,,,,,, -1435,Evil Druid@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,, -1435,Evil Druid@NPC_ENERGYDRAIN,angry,200,1,500,0,5000,yes,target,always,,,,,,,, -1435,Evil Druid@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,, -1435,Evil Druid@NPC_ENERGYDRAIN,follow,200,1,500,0,5000,yes,target,always,,,,,,,, -1435,Evil Druid@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,,,,,,,, -1435,Evil Druid@NPC_PETRIFYATTACK,angry,180,3,500,500,5000,no,target,always,,,,,,,, -1435,Evil Druid@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,,,,,,,, -1435,Evil Druid@NPC_PETRIFYATTACK,follow,180,3,500,500,5000,no,target,always,,,,,,,, -1435,Evil Druid@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,no,target,always,,,,,,,, -1435,Evil Druid@WZ_HEAVENDRIVE,angry,91,5,500,1200,5000,yes,target,always,,,,,,,, -1435,Evil Druid@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,, -1435,Evil Druid@WZ_HEAVENDRIVE,follow,91,5,500,1200,5000,yes,target,always,,,,,,,, -1435,Evil Druid@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,, -1436,Jakk@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,,,,,,,, -1436,Jakk@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -1436,Jakk@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,,,,,,,, -1436,Jakk@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,, -1436,Jakk@NPC_CURSEATTACK,follow,181,3,500,800,5000,no,target,always,,,,,,,, -1436,Jakk@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,, -1436,Jakk@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,,,,,,,, -1436,Jakk@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,, -1437,Joker@MG_FIREBALL,follow,17,5,500,800,5000,yes,target,always,,,,,,,, -1437,Joker@MG_FIREBALL,chase,17,5,500,800,5000,yes,target,always,,,,,,,, -1437,Joker@MG_FROSTDIVER,follow,15,10,500,1000,5000,yes,target,always,,,,,,,, -1437,Joker@MG_FROSTDIVER,chase,15,10,500,1000,5000,yes,target,always,,,,,,,, -1437,Joker@MG_SOULSTRIKE,follow,13,9,500,500,5000,yes,target,always,,,,,,,, -1437,Joker@MG_SOULSTRIKE,chase,13,9,500,500,5000,yes,target,always,,,,,,,, -1437,Joker@NPC_ATTRICHANGE,idle,161,1,500,2000,300000,no,self,always,,,,,,,, -1437,Joker@NPC_DARKTHUNDER,follow,341,5,500,1500,5000,yes,target,always,,,,,,,, -1437,Joker@NPC_DARKTHUNDER,chase,341,5,500,1500,5000,yes,target,always,,,,,,,, -1437,Joker@NPC_ENERGYDRAIN,follow,200,1,500,800,5000,no,target,always,,,,,,,, -1437,Joker@NPC_ENERGYDRAIN,chase,200,1,500,800,5000,no,target,always,,,,,,,, -1437,Joker@NPC_WINDATTACK,follow,187,2,500,800,5000,no,target,always,,,,,,,, -1437,Joker@NPC_WINDATTACK,chase,187,2,500,800,5000,no,target,always,,,,,,,, -1437,Joker@WZ_HEAVENDRIVE,follow,91,5,500,1200,5000,yes,target,always,,,,,,,, -1437,Joker@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,, -1437,Joker@WZ_QUAGMIRE,follow,92,5,500,700,5000,yes,target,always,,,,,,,, -1437,Joker@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,,,,,,,, -1438,Khalitzburg@AS_GRIMTOOTH,follow,137,5,2000,0,5000,yes,target,always,,,,,,,, -1438,Khalitzburg@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,,,,,,,, -1438,Khalitzburg@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,,,,,,,, -1438,Khalitzburg@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,, -1438,Khalitzburg@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,,,,,,,, -1438,Khalitzburg@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,, -1438,Khalitzburg@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1438,Khalitzburg@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1438,Khalitzburg@NPC_STUNATTACK,angry,179,3,500,1500,5000,no,target,always,,,,,,,, -1438,Khalitzburg@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,, -1439,High Orc@NPC_FIREATTACK,angry,186,2,500,500,5000,no,target,always,,,,,,,, -1439,High Orc@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,,,,,,,, -1439,High Orc@NPC_GUIDEDATTACK,angry,172,1,500,1000,20000,no,target,always,,,,,,,, -1439,High Orc@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,,,,,,,, -1439,High Orc@NPC_SMOKING,idle,195,1,500,0,36000000,yes,self,always,,,,,,,, -1440,Stem Worm@NPC_GUIDEDATTACK,angry,172,1,500,1000,20000,no,target,always,,,,,,,, -1440,Stem Worm@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,,,,,,,, -1440,Stem Worm@NPC_WINDATTACK,angry,187,3,500,500,5000,no,target,always,,,,,,,, -1440,Stem Worm@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,, -1441,Penomena@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,, -1441,Penomena@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -1441,Penomena@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,, -1441,Penomena@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -1441,Penomena@NPC_POISONATTACK,angry,188,1,2000,0,5000,yes,target,always,,,,,,,, -1441,Penomena@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,, -1442,Sasquatch@KN_SPEARSTAB,angry,58,10,500,800,5000,no,target,always,,,,,,,, -1442,Sasquatch@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,,,,,,,, -1442,Sasquatch@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,,,,,,,, -1442,Sasquatch@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,,,,,,, -1442,Sasquatch@SM_ENDURE,follow,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,, -1442,Sasquatch@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,, -1443,Cruiser@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,, -1443,Cruiser@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -1444,Chepet@AL_HEAL,angry,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,, -1444,Chepet@AL_HEAL,attack,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,, -1444,Chepet@AL_HEAL,follow,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,, -1444,Chepet@AL_HEAL,chase,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,, -1444,Chepet@AL_HEAL,angry,28,10,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,, -1444,Chepet@AL_HEAL,attack,28,10,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,, -1444,Chepet@AL_HEAL,follow,28,10,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,, -1444,Chepet@AL_HEAL,chase,28,10,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,, -1444,Chepet@MG_FIREWALL,angry,18,10,500,500,5000,yes,target,always,,,,,,,, -1444,Chepet@MG_FIREWALL,attack,18,10,500,500,5000,yes,target,always,,,,,,,, -1444,Chepet@MG_FIREWALL,follow,18,10,500,500,5000,yes,target,always,,,,,,,, -1444,Chepet@MG_FIREWALL,chase,18,10,500,500,5000,yes,target,always,,,,,,,, -1444,Chepet@NPC_FIREATTACK,angry,186,5,500,500,5000,no,target,always,,,,,,,, -1444,Chepet@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,,,,,,,, -1444,Chepet@NPC_GUIDEDATTACK,angry,172,5,500,1000,20000,no,target,always,,,,,,,, -1444,Chepet@NPC_GUIDEDATTACK,attack,172,5,500,1000,20000,no,target,always,,,,,,,, -1444,Chepet@PR_STRECOVERY,angry,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,, -1444,Chepet@PR_STRECOVERY,attack,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,, -1444,Chepet@PR_STRECOVERY,follow,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,, -1444,Chepet@PR_STRECOVERY,chase,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,, -1445,Raggler@NPC_COMBOATTACK,angry,171,2,500,700,5000,no,target,always,,,,,,,, -1445,Raggler@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,, -1445,Raggler@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,,,,,,,, -1445,Raggler@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,, -1446,Injustice@AS_SONICBLOW,angry,136,10,500,800,5000,no,target,always,,,,,,,, -1446,Injustice@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,, -1446,Injustice@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,,,,,,,, -1446,Injustice@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,, -1447,Gryphon@KN_PIERCE,angry,56,10,500,700,5000,no,target,always,,,,,,,, -1447,Gryphon@KN_PIERCE,attack,56,10,500,700,5000,no,target,always,,,,,,,, -1447,Gryphon@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,, -1447,Gryphon@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,, -1447,Gryphon@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,,,,,,,, -1447,Gryphon@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,, -1448,Dark Frame@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,,,,,,,, -1448,Dark Frame@NPC_BLINDATTACK,attack,177,1,500,0,5000,yes,target,always,,,,,,,, -1448,Dark Frame@NPC_BLINDATTACK,follow,177,1,500,0,5000,yes,target,always,,,,,,,, -1448,Dark Frame@NPC_BLINDATTACK,chase,177,1,500,0,5000,yes,target,always,,,,,,,, -1448,Dark Frame@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,, -1448,Dark Frame@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -1448,Dark Frame@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,,,,,,,, -1448,Dark Frame@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,, -1448,Dark Frame@NPC_CURSEATTACK,follow,181,3,500,800,5000,no,target,always,,,,,,,, -1448,Dark Frame@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,, -1448,Dark Frame@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,,,,,,,, -1448,Dark Frame@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,, -1448,Dark Frame@NPC_PETRIFYATTACK,angry,180,1,500,500,5000,no,target,always,,,,,,,, -1448,Dark Frame@NPC_PETRIFYATTACK,attack,180,1,500,500,5000,no,target,always,,,,,,,, -1448,Dark Frame@NPC_PETRIFYATTACK,follow,180,1,500,500,5000,no,target,always,,,,,,,, -1448,Dark Frame@NPC_PETRIFYATTACK,chase,180,1,500,500,5000,no,target,always,,,,,,,, -1449,Mutant Dragonoid@MG_FIREBALL,follow,17,10,500,0,5000,yes,target,always,,,,,,,, -1449,Mutant Dragonoid@MG_FIREBALL,chase,17,10,500,0,5000,yes,target,always,,,,,,,, -1449,Mutant Dragonoid@NPC_FIREATTACK,angry,186,5,500,500,5000,no,target,always,,,,,,,, -1449,Mutant Dragonoid@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,,,,,,,, -1449,Mutant Dragonoid@SM_MAGNUM,angry,7,10,500,500,5000,no,self,always,,,,,,,, -1449,Mutant Dragonoid@SM_MAGNUM,attack,7,10,500,500,5000,no,self,always,,,,,,,, -1450,Wind Ghost@HT_SHOCKWAVE,idle,118,5,500,0,300000,yes,around2,always,,,,,,,, -1450,Wind Ghost@MG_LIGHTNINGBOLT,angry,20,5,500,1500,5000,yes,target,always,,,,,,,, -1450,Wind Ghost@MG_LIGHTNINGBOLT,attack,20,5,500,1500,5000,yes,target,always,,,,,,,, -1450,Wind Ghost@MG_LIGHTNINGBOLT,follow,20,5,500,1500,5000,yes,target,always,,,,,,,, -1450,Wind Ghost@MG_LIGHTNINGBOLT,chase,20,5,500,1500,5000,yes,target,always,,,,,,,, -1450,Wind Ghost@NPC_MAGICALATTACK,angry,192,1,500,1000,5000,no,target,always,,,,,,,, -1450,Wind Ghost@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,,,,,,,, -1450,Wind Ghost@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,,,,,,,, -1450,Wind Ghost@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,, -1450,Wind Ghost@WZ_JUPITEL,angry,84,3,500,1500,5000,yes,target,always,,,,,,,, -1450,Wind Ghost@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,,,,,,,, -1450,Wind Ghost@WZ_JUPITEL,follow,84,3,500,1500,5000,yes,target,always,,,,,,,, -1450,Wind Ghost@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,, -1451,Merman@KN_PIERCE,angry,56,5,500,700,5000,no,target,always,,,,,,,, -1451,Merman@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,,,,,,,, -1451,Merman@NPC_RANGEATTACK,follow,160,1,500,0,5000,yes,target,always,,,,,,,, -1451,Merman@NPC_RANGEATTACK,chase,160,1,500,0,5000,yes,target,always,,,,,,,, -1451,Merman@NPC_WATERATTACK,angry,184,3,500,500,5000,no,target,always,,,,,,,, -1451,Merman@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,, -1452,Orc Lady@AL_INCAGI,follow,29,1,500,700,5000,no,self,always,,,,,,,, -1452,Orc Lady@AL_INCAGI,chase,29,1,500,700,5000,no,self,always,,,,,,,, -1452,Orc Lady@NPC_GROUNDATTACK,angry,185,3,500,500,5000,no,target,always,,,,,,,, -1452,Orc Lady@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,, -1453,Raydric Archer@AC_CHARGEARROW,angry,148,1,500,0,5000,yes,target,always,,,,,,,, -1453,Raydric Archer@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,,,,,,,, -1453,Raydric Archer@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,,,,,,,, -1453,Raydric Archer@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,, -1454,Tri Joint@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,,,,,,,, -1454,Tri Joint@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,, -1455,Kobold Archer@AC_DOUBLE,angry,46,1,500,1000,5000,no,target,always,,,,,,,, -1455,Kobold Archer@AC_DOUBLE,attack,46,1,500,1000,5000,no,target,always,,,,,,,, -1455,Kobold Archer@NPC_FIREATTACK,angry,186,2,500,500,5000,no,target,always,,,,,,,, -1455,Kobold Archer@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,,,,,,,, -1456,Chimera@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,,,,,,,, -1456,Chimera@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,, -1456,Chimera@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1456,Chimera@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1456,Chimera@WZ_HEAVENDRIVE,angry,91,5,500,1200,5000,yes,target,always,,,,,,,, -1456,Chimera@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,, -1456,Chimera@WZ_HEAVENDRIVE,follow,91,5,500,1200,5000,yes,target,always,,,,,,,, -1456,Chimera@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,, -1457,Mantis@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,, -1457,Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -1457,Mantis@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,,,,,,,, -1457,Mantis@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,, -1458,Marduk@MG_FIREBOLT,angry,19,3,500,1500,5000,yes,target,always,,,,,,,, -1458,Marduk@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,,,,,,,, -1458,Marduk@MG_FIREBOLT,follow,19,3,500,1500,5000,yes,target,always,,,,,,,, -1458,Marduk@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,,,,,,,, -1458,Marduk@MG_FIREWALL,follow,18,5,500,500,5000,yes,target,always,,,,,,,, -1458,Marduk@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,, -1458,Marduk@NPC_BLINDATTACK,follow,177,3,2000,0,5000,yes,target,always,,,,,,,, -1458,Marduk@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,,,,,,,, -1458,Marduk@NPC_FIREATTACK,angry,186,1,2000,0,5000,yes,target,always,,,,,,,, -1458,Marduk@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,, -1458,Marduk@NPC_MAGICALATTACK,angry,192,1,500,1000,5000,no,target,always,,,,,,,, -1458,Marduk@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,,,,,,,, -1459,Marionette@HT_FREEZINGTRAP,idle,121,5,500,0,300000,yes,around2,always,,,,,,,, -1459,Marionette@MG_FIREWALL,follow,18,5,500,500,5000,yes,target,always,,,,,,,, -1459,Marionette@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,, -1459,Marionette@NPC_TELEKINESISATTACK,angry,191,5,500,0,5000,yes,target,always,,,,,,,, -1459,Marionette@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,, -1460,Matyr@AS_SONICBLOW,angry,136,5,500,800,5000,no,target,always,,,,,,,, -1460,Matyr@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,, -1460,Matyr@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,,,,,,,, -1460,Matyr@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,, -1461,Minorous@BS_HAMMERFALL,angry,110,3,500,1500,5000,no,target,always,,,,,,,, -1461,Minorous@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,, -1461,Minorous@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,,,,,,,, -1461,Minorous@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,, -1461,Minorous@WZ_HEAVENDRIVE,angry,91,3,500,1200,5000,yes,target,always,,,,,,,, -1461,Minorous@WZ_HEAVENDRIVE,attack,91,3,500,1200,5000,yes,target,always,,,,,,,, -1462,Orc Skeleton@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,, -1462,Orc Skeleton@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,, -1463,Orc Zombie@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,, -1463,Orc Zombie@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,, -1464,Pasana@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,, -1464,Pasana@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -1464,Pasana@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,, -1464,Pasana@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,, -1464,Pasana@SM_BASH,angry,5,5,500,0,5000,yes,target,always,,,,,,,, -1464,Pasana@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,, -1465,Petite@NPC_GROUNDATTACK,angry,185,3,500,500,5000,no,target,always,,,,,,,, -1465,Petite@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,, -1465,Petite@NPC_TELEKINESISATTACK,follow,191,5,500,0,5000,yes,target,always,,,,,,,, -1465,Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,, -1466,Petite@NPC_TELEKINESISATTACK,follow,191,5,500,0,5000,yes,target,always,,,,,,,, -1466,Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,, -1466,Petite@NPC_WINDATTACK,angry,187,3,500,500,5000,no,target,always,,,,,,,, -1466,Petite@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,, -1467,Raydric@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,,,,,,,, -1467,Raydric@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,, -1467,Raydric@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,,,,,,,, -1467,Raydric@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,, -1467,Raydric@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,,,,,,,, -1467,Raydric@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,, -1467,Raydric@SM_MAGNUM,angry,7,10,500,500,5000,no,self,always,,,,,,,, -1467,Raydric@SM_MAGNUM,attack,7,10,500,500,5000,no,self,always,,,,,,,, -1468,Requiem@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,,,,,,,, -1468,Requiem@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,, -1468,Requiem@NPC_STUNATTACK,angry,179,3,500,1500,5000,no,target,always,,,,,,,, -1468,Requiem@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,, -1469,Skeleton Worker@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,, -1469,Skeleton Worker@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,, -1470,Zerom@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,,,,,,,, -1470,Zerom@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,, -1471,Nine Tail@NPC_ATTRICHANGE,angry,161,1,500,2000,5000,no,self,myhpltmaxrate,30,,,,,,, -1471,Nine Tail@NPC_ATTRICHANGE,attack,161,1,500,2000,5000,no,self,myhpltmaxrate,30,,,,,,, -1471,Nine Tail@NPC_RANDOMATTACK,angry,183,3,500,500,5000,no,target,always,,,,,,,, -1471,Nine Tail@NPC_RANDOMATTACK,attack,183,3,500,500,5000,no,target,always,,,,,,,, -1472,Bongun@KN_SPEARSTAB,angry,58,5,500,800,5000,yes,target,always,,,,,,,, -1472,Bongun@KN_SPEARSTAB,attack,58,5,500,800,5000,yes,target,always,,,,,,,, -1472,Bongun@NPC_STUNATTACK,angry,179,3,500,1500,5000,yes,target,always,,,,,,,, -1472,Bongun@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,,,,,,,, -1473,Orc Archer@AC_SHOWER,angry,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,, -1473,Orc Archer@AC_SHOWER,attack,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,, -1473,Orc Archer@HT_ANKLESNARE,idle,117,5,500,0,300000,yes,around2,always,,,,,,,, -1473,Orc Archer@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,,,,,,,, -1473,Orc Archer@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,, -1474,Mimic@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,, -1474,Mimic@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -1475,Wraith@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,,,,,,,, -1475,Wraith@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -1475,Wraith@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,,,,,,,, -1475,Wraith@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,, -1475,Wraith@NPC_CURSEATTACK,follow,181,3,500,800,5000,no,target,always,,,,,,,, -1475,Wraith@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,, -1475,Wraith@NPC_ENERGYDRAIN,angry,200,1,500,0,5000,yes,target,always,,,,,,,, -1475,Wraith@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,, -1476,Alarm@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,,,,,,,, -1476,Alarm@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -1476,Alarm@NPC_DARKBREATH,angry,202,2,500,800,5000,yes,target,always,,,,,,,, -1476,Alarm@NPC_DARKBREATH,attack,202,2,500,800,5000,yes,target,always,,,,,,,, -1476,Alarm@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,always,,,,,,,, -1476,Alarm@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,always,,,,,,,, -1477,Arclouze@NPC_GROUNDATTACK,angry,185,1,2000,0,5000,yes,target,always,,,,,,,, -1477,Arclouze@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -1478,Rideword@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,,,,,,,, -1478,Rideword@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -1478,Rideword@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,, -1478,Rideword@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -1478,Rideword@NPC_PIERCINGATT,angry,158,3,500,0,5000,yes,target,always,,,,,,,, -1478,Rideword@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,, -1479,Skeleton Prisoner@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,, -1479,Skeleton Prisoner@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,, -1479,Skeleton Prisoner@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,always,,,,,,,, -1479,Skeleton Prisoner@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,always,,,,,,,, -1480,Zombie Prisoner@NPC_POISON,angry,176,3,500,800,5000,no,target,always,,,,,,,, -1480,Zombie Prisoner@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -1481,Punk@NPC_PETRIFYATTACK,angry,180,3,500,500,5000,no,target,always,,,,,,,, -1481,Punk@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,,,,,,,, -1481,Punk@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,,,,,,,, -1481,Punk@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,, -1482,Zealotus@AS_SONICBLOW,angry,136,10,500,800,5000,no,target,always,,,,,,,, -1482,Zealotus@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,, -1482,Zealotus@NPC_GUIDEDATTACK,angry,172,3,500,1000,20000,no,target,always,,,,,,,, -1482,Zealotus@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,,,,,,,, -1482,Zealotus@NPC_LICK,angry,206,3,500,0,5000,yes,target,always,,,,,,,, -1482,Zealotus@NPC_LICK,attack,206,3,500,0,5000,yes,target,always,,,,,,,, -1482,Zealotus@SM_PROVOKE,follow,6,10,500,600,5000,no,target,always,,,,,,,, -1482,Zealotus@SM_PROVOKE,chase,6,10,500,600,5000,no,target,always,,,,,,,, -1483,Rybio@AS_SONICBLOW,angry,136,10,500,800,5000,no,target,always,,,,,,,, -1483,Rybio@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,, -1483,Rybio@NPC_POISON,angry,176,2,500,800,5000,no,target,always,,,,,,,, -1483,Rybio@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,, -1483,Rybio@SM_PROVOKE,follow,6,5,500,600,5000,no,target,always,,,,,,,, -1483,Rybio@SM_PROVOKE,chase,6,5,500,600,5000,no,target,always,,,,,,,, -1484,Phendark@NPC_POISON,angry,176,2,500,800,5000,no,target,always,,,,,,,, -1484,Phendark@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,, -1484,Phendark@NPC_STUNATTACK,angry,179,3,500,1500,5000,no,target,always,,,,,,,, -1484,Phendark@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,, -1484,Phendark@NPC_WINDATTACK,angry,187,2,500,500,5000,no,target,always,,,,,,,, -1484,Phendark@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,, -1485,Mysteltainn@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,,,,,,,, -1485,Mysteltainn@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,, -1485,Mysteltainn@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,,,,,,,, -1485,Mysteltainn@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,, -1485,Mysteltainn@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,,,,,,,, -1485,Mysteltainn@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,, -1485,Mysteltainn@NPC_GUIDEDATTACK,angry,172,1,500,1000,20000,no,target,always,,,,,,,, -1485,Mysteltainn@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,,,,,,,, -1486,Ogretooth@AS_SONICBLOW,angry,136,10,500,800,5000,no,target,always,,,,,,,, -1486,Ogretooth@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,, -1486,Ogretooth@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,,,,,,,, -1486,Ogretooth@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,, -1486,Ogretooth@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,,,,,,,, -1486,Ogretooth@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,, -1486,Ogretooth@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,,,,,,,, -1486,Ogretooth@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,, -1486,Ogretooth@NPC_PIERCINGATT,angry,158,3,500,0,5000,yes,target,always,,,,,,,, -1486,Ogretooth@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,, -1487,Executioner@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,,,,,,,, -1487,Executioner@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,, -1487,Executioner@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,,,,,,,, -1487,Executioner@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,, -1487,Executioner@KN_AUTOCOUNTER,angry,61,5,500,0,5000,yes,self,always,,,,,,,, -1487,Executioner@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,,,,,,,, -1487,Executioner@KN_SPEARBOOMERANG,follow,59,5,500,0,5000,yes,target,always,,,,,,,, -1487,Executioner@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,,,,,,,, -1487,Executioner@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,,,,,,,, -1487,Executioner@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,, -1488,Anolian@NPC_WATERATTACK,angry,184,1,2000,0,5000,yes,target,always,,,,,,,, -1488,Anolian@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, -1488,Anolian@NPC_WATERATTACK,follow,184,1,500,0,5000,yes,target,always,,,,,,,, -1488,Anolian@NPC_WATERATTACK,chase,184,1,500,0,5000,yes,target,always,,,,,,,, -1488,Anolian@SM_BASH,angry,5,5,500,800,5000,yes,target,always,,,,,,,, -1488,Anolian@SM_BASH,attack,5,5,500,800,5000,yes,target,always,,,,,,,, -1489,Sting@AL_HEAL,idle,28,5,10000,0,5000,yes,self,mystatuson,hiding,,,,,,, -1489,Sting@KN_SPEARSTAB,angry,58,10,500,800,5000,no,target,always,,,,,,,, -1489,Sting@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,,,,,,,, -1489,Sting@NPC_GROUNDATTACK,angry,185,3,500,500,5000,no,target,always,,,,,,,, -1489,Sting@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,, -1489,Sting@TF_HIDING,angry,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,, -1489,Sting@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,, -1489,Sting@WZ_QUAGMIRE,angry,92,5,500,700,5000,no,target,always,,,,,,,, -1489,Sting@WZ_QUAGMIRE,attack,92,5,500,700,5000,no,target,always,,,,,,,, -1489,Sting@WZ_QUAGMIRE,follow,92,5,500,700,5000,no,target,always,,,,,,,, -1489,Sting@WZ_QUAGMIRE,chase,92,5,500,700,5000,no,target,always,,,,,,,, -1490,Wanderer@KN_AUTOCOUNTER,angry,61,5,500,0,5000,yes,self,always,,,,,,,, -1490,Wanderer@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,,,,,,,, -1490,Wanderer@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1490,Wanderer@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1490,Wanderer@NPC_WINDATTACK,angry,187,2,500,500,5000,no,target,always,,,,,,,, -1490,Wanderer@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,, -1491,Dokebi@BS_ADRENALINE,angry,111,1,500,1500,5000,no,self,always,,,,,,,, -1491,Dokebi@BS_ADRENALINE,attack,111,1,500,1500,5000,no,self,always,,,,,,,, -1491,Dokebi@BS_ADRENALINE,follow,111,1,500,1500,5000,no,self,always,,,,,,,, -1491,Dokebi@BS_ADRENALINE,chase,111,1,500,1500,5000,no,self,always,,,,,,,, -1491,Dokebi@MC_MAMMONITE,angry,42,5,500,800,5000,no,target,always,,,,,,,, -1491,Dokebi@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,,,,,,,, -1491,Dokebi@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,,,,,,,, -1491,Dokebi@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,, -1492,Samurai Specter@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1492,Samurai Specter@AL_TELEPORT,idle,26,1,5000,1000,5000,yes,self,myhpltmaxrate,20,,,,,,, -1492,Samurai Specter@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1492,Samurai Specter@AL_TELEPORT,chase,26,1,10000,0,0,yes,self,skillused,18,,,,,,, -1492,Samurai Specter@ASC_BREAKER,attack,379,10,2000,0,5000,no,target,always,,,,,,,32, -1492,Samurai Specter@ASC_BREAKER,chase,379,10,5000,500,10000,no,target,always,,,,,,,, -1492,Samurai Specter@ASC_BREAKER,idle,379,10,10000,500,5000,no,target,longrangeattacked,,,,,,,, -1492,Samurai Specter@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,,,,,,,, -1492,Samurai Specter@KN_TWOHANDQUICKEN,attack,60,10,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1492,Samurai Specter@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,9, -1492,Samurai Specter@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,,,,,,,, -1492,Samurai Specter@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1492,Samurai Specter@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1492,Samurai Specter@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,no,target,always,,,,,,,, -1492,Samurai Specter@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,, -1492,Samurai Specter@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,, -1492,Samurai Specter@NPC_HELLJUDGEMENT,attack,662,10,10000,1000,10000,no,self,always,,,,,,,36, -1492,Samurai Specter@NPC_HELLJUDGEMENT,chase,662,10,10000,1000,10000,no,self,always,,,,,,,36, -1492,Samurai Specter@NPC_HELMBRAKE,chase,345,10,2000,0,5000,no,target,always,,,,,,,, -1492,Samurai Specter@NPC_POISON,attack,176,5,2000,0,5000,yes,target,always,,,,,,,, -1492,Samurai Specter@NPC_POISONATTACK,attack,188,7,2000,0,5000,yes,target,always,,,,,,,, -1492,Samurai Specter@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1492,Samurai Specter@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,no,target,always,,,,,,,, -1492,Samurai Specter@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,2,1560,,,,,, -1492,Samurai Specter@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,2,1560,,,,,, -1492,Samurai Specter@RG_INTIMIDATE,attack,219,10,2000,0,60000,no,target,always,,,,,,,, -1493,Dryad@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -1493,Dryad@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -1493,Dryad@NPC_GROUNDATTACK,attack,185,3,500,500,5000,yes,target,always,,,,,,,, -1493,Dryad@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,, -1493,Dryad@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,, -1493,Dryad@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,,,,,,,3, -1494,Beetle King@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -1494,Beetle King@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -1494,Beetle King@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,19, -1495,Stone Shooter@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,,,,,,,6, -1495,Stone Shooter@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6, -1497,Wooden Golem@AL_HEAL,idle,28,1,2000,0,5000,yes,self,always,,,,,,,, -1497,Wooden Golem@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,9, -1497,Wooden Golem@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,, -1498,Wootan Shooter@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,,,,,,,2, -1498,Wootan Shooter@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,2, -1499,Wootan Fighter@KN_TWOHANDQUICKEN,attack,60,9,2000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1499,Wootan Fighter@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,,,,,,,, -1500,Parasite@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,9, -1500,Parasite@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,9, -1500,Parasite@NPC_ENERGYDRAIN,attack,200,2,500,0,5000,yes,target,always,,,,,,,30, -1500,Parasite@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,,,,,,,9, -1500,Parasite@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,no,target,always,,,,,,,9, -1500,Parasite@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,9, -1500,Parasite@NPC_POISON,chase,176,3,500,800,5000,no,target,always,,,,,,,9, -1502,Bring it on!@AL_HEAL,idle,28,10,10000,0,2000,yes,self,always,,,,,,,4, -1502,Bring it on!@AL_HEAL,walk,28,10,10000,0,2000,yes,self,always,,,,,,,4, -1502,Bring it on!@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1502,Bring it on!@AS_SONICBLOW,attack,136,10,10000,0,20000,yes,target,always,,,,,,,, -1502,Bring it on!@BS_HAMMERFALL,attack,110,10,10000,0,15000,yes,target,always,,,,,,,, -1502,Bring it on!@BS_HAMMERFALL,chase,110,10,10000,0,15000,yes,target,always,,,,,,,, -1502,Bring it on!@MG_FIREWALL,attack,18,10,10000,0,10000,yes,target,always,,,,,,,, -1502,Bring it on!@NPC_DARKBLESSING,attack,203,1,1000,2000,5000,no,target,always,,,,,,,18, -1502,Bring it on!@NPC_SUMMONSLAVE,attack,196,16,10000,2000,10000,no,self,slavele,3,1491,1431,1433,,,18, -1502,Bring it on!@NPC_SUMMONSLAVE,idle,196,16,10000,2000,10000,no,self,slavele,3,1491,1431,1433,,,18, -1502,Bring it on!@RG_STRIPARMOR,attack,217,5,2000,0,3000,yes,target,always,,,,,,,, -1502,Bring it on!@RG_STRIPHELM,attack,218,5,2000,0,3000,yes,target,always,,,,,,,, -1502,Bring it on!@RG_STRIPSHIELD,attack,216,5,2000,0,3000,yes,target,always,,,,,,,, -1502,Bring it on!@RG_STRIPWEAPON,attack,215,5,2000,0,3000,yes,target,always,,,,,,,, -1502,Bring it on!@SM_MAGNUM,attack,7,10,10000,0,30000,yes,self,always,,,,,,,, -1502,Bring it on!@SM_MAGNUM,attack,7,10,10000,0,5000,yes,self,attackpcge,2,,,,,,, -1502,Bring it on!@WZ_METEOR,attack,83,10,1000,1000,5000,no,target,always,,,,,,,29, -1502,Bring it on!@WZ_METEOR,chase,83,10,1000,1000,5000,no,target,always,,,,,,,29, -1502,Bring it on!@WZ_STORMGUST,attack,89,10,1000,1000,5000,no,target,always,,,,,,,29, -1502,Bring it on!@WZ_STORMGUST,chase,89,10,1000,1000,5000,no,target,always,,,,,,,29, -1502,Bring it on!@WZ_VERMILION,attack,85,10,1000,1000,5000,no,target,always,,,,,,,29, -1502,Bring it on!@WZ_VERMILION,chase,85,10,1000,1000,5000,no,target,always,,,,,,,29, -1503,Gibbet@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,,,,,,,, -1503,Gibbet@NPC_CURSEATTACK,attack,181,3,1000,800,5000,no,target,always,,,,,,,6, -1503,Gibbet@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,,,,,,,6, -1504,Dullahan@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,yes,target,always,,,,,,,, -1504,Dullahan@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,yes,target,always,,,,,,,6, -1505,Loli Ruri@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1505,Loli Ruri@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1505,Loli Ruri@NPC_DARKSTRIKE,chase,340,5,500,700,5000,no,target,always,,,,,,,6, -1505,Loli Ruri@NPC_DARKSTRIKE,attack,340,5,500,700,5000,no,target,myhpltmaxrate,50,,,,,,6, -1505,Loli Ruri@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,3,,,,,, -1505,Loli Ruri@NPC_SUMMONSLAVE,idle,196,1,500,2000,60000,no,self,slavele,0,0,,,,,, -1505,Loli Ruri@PR_LEXDIVINA,attack,76,10,500,1000,5000,yes,target,always,,,,,,,2, -1505,Loli Ruri@PR_LEXDIVINA,chase,76,10,500,1000,5000,yes,target,always,,,,,,,2, -1505,Loli Ruri@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,,,,,,,18, -1505,Loli Ruri@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,,,,,,,18, -1506,Disguise@NPC_COMBOATTACK,attack,171,2,1000,700,5000,yes,target,always,,,,,,,9, -1506,Disguise@NPC_METAMORPHOSIS,attack,193,1,500,0,60000,yes,self,myhpltmaxrate,10,1509,1508,,,,19, -1506,Disguise@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,, -1507,Bloody Murderer@AS_SONICBLOW,attack,136,7,500,800,5000,no,target,always,,,,,,,29, -1507,Bloody Murderer@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,,,,,,,29, -1508,Quve@MG_STONECURSE,attack,16,10,500,1500,5000,no,target,always,,,,,,,6, -1508,Quve@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,,,,,,,29, -1508,Quve@NPC_METAMORPHOSIS,attack,193,1,1000,0,60000,no,self,myhpltmaxrate,30,1509,,,,,19, -1509,Lude@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, -1509,Lude@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, -1509,Lude@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1509,Lude@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1509,Lude@NPC_METAMORPHOSIS,attack,193,1,1000,0,60000,no,self,myhpltmaxrate,30,1508,,,,,19, -1509,Lude@PR_LEXAETERNA,attack,78,1,1000,1000,5000,yes,target,always,,,,,,,6, -1509,Lude@PR_LEXAETERNA,chase,78,1,1000,1000,5000,yes,target,always,,,,,,,6, -1510,Heirozoist@AL_DECAGI,attack,30,1,500,1000,5000,no,target,always,,,,,,,29, -1510,Heirozoist@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,, -1510,Heirozoist@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,9, -1510,Heirozoist@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,9, -1511,Amon Ra@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1511,Amon Ra@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1511,Amon Ra@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,,,,,,,29, -1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,,,,,,,29, -1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,target,always,,,,,,,29, -1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,target,always,,,,,,,29, -1511,Amon Ra@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,, -1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,target,always,,,,,,,, -1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9, -1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9, -1511,Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9, -1511,Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9, -1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,18,1474,1477,1438,,,9, -1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,89,1474,1477,1438,,,9, -1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,21,1474,1477,1438,,,9, -1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,28,1474,1477,1438,,,9, -1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,79,1474,1477,1438,,,9, -1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,83,1474,1477,1438,,,9, -1511,Amon Ra@WZ_FIREPILLAR,attack,80,10,5000,0,2000,yes,around2,always,,,,,,,, -1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,,,,,,,, -1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,,,,,,,, -1511,Amon Ra@WZ_METEOR,attack,83,10,5000,0,3000,yes,target,always,,,,,,,9, -1511,Amon Ra@WZ_METEOR,idle,83,10,10000,0,5000,yes,target,always,,,,,,,9, -1511,Amon Ra@WZ_METEOR,idle,83,10,10000,0,0,yes,target,casttargeted,,,,,,,9, -1511,Amon Ra@WZ_METEOR,idle,83,10,10000,0,0,yes,target,longrangeattacked,,,,,,,9, -1511,Amon Ra@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,28,,,,,,9, -1511,Amon Ra@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,18,,,,,,9, -1511,Amon Ra@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,21,,,,,,9, -1511,Amon Ra@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,79,,,,,,9, -1511,Amon Ra@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,83,,,,,,9, -1511,Amon Ra@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,89,,,,,,9, -1512,Yao Jun@AS_SONICBLOW,attack,136,5,500,1000,30000,no,target,always,,,,,,,, -1512,Yao Jun@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,, -1512,Yao Jun@NPC_CRITICALSLASH,attack,170,1,500,0,5000,yes,target,always,,,,,,,, -1513,Mao Guai@AM_POTIONPITCHER,attack,231,4,10000,500,10000,yes,self,always,,,,,,,2, -1513,Mao Guai@AM_POTIONPITCHER,idle,231,4,10000,500,10000,yes,self,always,,,,,,,2, -1513,Mao Guai@AM_POTIONPITCHER,idle,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -1513,Mao Guai@NPC_DARKTHUNDER,attack,341,3,500,800,5000,yes,target,always,,,,,,,, -1513,Mao Guai@NPC_DARKTHUNDER,chase,341,3,500,800,5000,yes,target,always,,,,,,,, -1514,Zhu Po Long@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,,,,,,,18, -1514,Zhu Po Long@NPC_AGIUP,loot,350,1,10000,0,10000,yes,self,always,,,,,,,18, -1514,Zhu Po Long@NPC_EMOTION,attack,197,1,10000,0,3000,yes,self,always,,19,,,,,, -1514,Zhu Po Long@NPC_EMOTION,idle,197,1,10000,0,3000,yes,self,always,,22,,,,,, -1514,Zhu Po Long@NPC_EMOTION,chase,197,1,10000,0,3000,yes,self,always,,6,,,,,, -1515,Hatii Baby@MG_FROSTDIVER,chase,15,10,2000,0,5000,yes,target,always,,,,,,,6, -1515,Hatii Baby@NPC_LICK,attack,206,3,2000,0,5000,yes,target,always,,,,,,,6, -1516,Mi Gao@NPC_METAMORPHOSIS,attack,193,1,50,5000,5000,no,self,always,,1516,,,,,, -1517,Jing Guai@NPC_CRITICALSLASH,attack,170,1,500,500,5000,yes,target,always,,,,,,,6, -1517,Jing Guai@NPC_RANGEATTACK,chase,160,1,2000,0,5000,yes,target,always,,,,,,,24, -1518,White Lady@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,,,,,,,, -1518,White Lady@HP_ASSUMPTIO,attack,361,5,10000,500,100000,yes,self,always,,,,,,,, -1518,White Lady@HP_ASSUMPTIO,idle,361,5,10000,500,100000,yes,self,always,,,,,,,, -1518,White Lady@HP_ASSUMPTIO,chase,361,5,10000,500,100000,yes,self,always,,,,,,,, -1518,White Lady@NPC_INVISIBLE,chase,353,1,2000,1000,30000,yes,self,always,,,,,,,29, -1518,White Lady@NPC_STOP,attack,342,1,2000,500,15000,yes,target,always,,,,,,,6, -1518,White Lady@NPC_SUMMONSLAVE,attack,196,1,10000,0,5000,yes,self,slavele,1,0,,,,,, -1518,White Lady@NPC_SUMMONSLAVE,idle,196,1,10000,0,5000,yes,self,slavele,1,0,,,,,, -1518,White Lady@NPC_SUMMONSLAVE,chase,196,1,10000,0,5000,yes,self,slavele,1,0,,,,,, -1518,White Lady@NPC_WIDESLEEP,chase,668,5,10000,700,25000,yes,self,always,,,,,,,, -1518,White Lady@NPC_WIDESLEEP,attack,668,5,10000,700,25000,yes,self,myhpltmaxrate,80,,,,,,, -1518,White Lady@PR_SANCTUARY,attack,70,10,2000,0,10000,yes,self,always,,,,,,,18, -1518,White Lady@WZ_WATERBALL,attack,86,5,1000,0,5000,yes,target,always,,,,,,,, -1518,White Lady@WZ_WATERBALL,chase,86,3,2000,1000,5000,yes,target,always,,,,,,,, -1519,Green Maiden@CR_SHIELDCHARGE,attack,250,5,5000,0,5000,yes,target,always,,,,,,,6, -1519,Green Maiden@PR_LEXDIVINA,chase,76,1,2000,0,5000,yes,target,always,,,,,,,6, -1519,Green Maiden@RG_INTIMIDATE,attack,219,1,1000,1000,0,yes,target,always,,,,,,,6, -1519,Green Maiden@TF_POISON,attack,52,10,1000,0,5000,yes,target,always,,,,,,,6, -1520,Dumpling@CR_AUTOGUARD,idle,249,10,10000,0,300000,yes,self,always,,,,,,,, -1520,Dumpling@NPC_SUICIDE,attack,175,1,10000,4000,0,no,self,myhpltmaxrate,50,,,,,,, -1555,Parasite@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,masterattacked,,,,,,,, -1575,Flora@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,masterattacked,,,,,,,, -1579,Hydra@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,masterattacked,,,,,,,, -1582,Deviling@NPC_DARKSTRIKE,chase,340,5,3000,700,0,yes,target,always,,,,,,,32, -1582,Deviling@NPC_DARKSTRIKE,attack,340,5,3000,700,0,yes,target,always,,,,,,,32, -1582,Deviling@NPC_DARKBREATH,attack,202,3,1000,800,5000,yes,target,always,,,,,,,7, -1582,Deviling@NPC_DARKNESSATTACK,attack,190,4,2000,0,5000,yes,target,always,,,,,,,6, -1582,Deviling@AL_DECAGI,chase,30,3,2000,1000,5000,yes,target,always,,,,,,,29, -1583,Tao Gunka@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1583,Tao Gunka@AL_TELEPORT,chase,26,1,10000,0,0,yes,self,skillused,18,,,,,,, -1583,Tao Gunka@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,9, -1583,Tao Gunka@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,,,,,,,, -1583,Tao Gunka@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1583,Tao Gunka@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1583,Tao Gunka@NPC_COMBOATTACK,attack,171,10,2000,0,5000,yes,target,always,,,,,,,7, -1583,Tao Gunka@NPC_COMBOATTACK,chase,171,10,2000,0,5000,yes,target,always,,,,,,,7, -1583,Tao Gunka@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,,,,,,,7, -1583,Tao Gunka@NPC_CRITICALWOUND,attack,673,2,10,0,5000,yes,target,always,,,,,,,, -1583,Tao Gunka@NPC_GUIDEDATTACK,attack,172,10,2000,0,5000,yes,target,always,,,,,,,7, -1583,Tao Gunka@NPC_GUIDEDATTACK,chase,172,10,2000,0,5000,yes,target,always,,,,,,,7, -1583,Tao Gunka@NPC_MENTALBREAKER,attack,159,5,2000,0,5000,yes,target,always,,,,,,,7, -1583,Tao Gunka@NPC_MENTALBREAKER,chase,159,5,2000,0,5000,yes,target,always,,,,,,,7, -1583,Tao Gunka@NPC_STUNATTACK,attack,179,5,2000,0,5000,yes,target,always,,,,,,,7, -1583,Tao Gunka@NPC_STUNATTACK,chase,179,5,2000,0,5000,yes,target,always,,,,,,,7, -1583,Tao Gunka@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,2,1793,,,,,, -1583,Tao Gunka@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,2,1793,,,,,, -1584,Tamruan@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,, -1584,Tamruan@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,9,,,,,, -1584,Tamruan@NPC_SILENCEATTACK,attack,178,5,2000,700,5000,no,target,always,,,,,,,9, -1586,Leaf Cat@AL_HEAL,attack,28,1,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, -1586,Leaf Cat@AL_HEAL,chase,28,1,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, -1586,Leaf Cat@AL_HEAL,attack,28,1,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1586,Leaf Cat@AL_HEAL,chase,28,1,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1587,Kraben@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,19, -1587,Kraben@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,19, -1587,Kraben@NPC_STUNATTACK,attack,179,1,500,0,5000,no,target,always,,,,,,,6, -1589,Mandragora@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,masterattacked,,,,,,,, -1590,Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,90,,,,,,, -1590,Geographer@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,masterattacked,,,,,,,, -1613,Metaling@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -1613,Metaling@CR_AUTOGUARD,chase,249,5,500,0,300000,yes,self,longrangeattacked,,,,,,,, -1613,Metaling@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,,,,,,,7, -1613,Metaling@MC_MAMMONITE,attack,42,5,1000,800,5000,yes,target,always,,,,,,,8, -1613,Metaling@RG_STRIPWEAPON,attack,215,3,500,0,10000,no,target,always,,,,,,,18, -1614,Mineral@CR_REFLECTSHIELD,attack,252,2,1000,1000,5000,no,self,always,,,,,,,, -1614,Mineral@NPC_BARRIER,attack,204,1,500,3000,5000,no,self,myhpltmaxrate,30,,,,,,18, -1614,Mineral@NPC_RANDOMATTACK,attack,183,2,500,500,5000,yes,target,always,,,,,,,, -1614,Mineral@NPC_SPLASHATTACK,attack,174,1,500,0,5000,no,target,attackpcge,2,,,,,,, -1614,Mineral@TF_HIDING,attack,51,1,500,500,50000,yes,self,always,,,,,,,19, -1614,Mineral@TF_HIDING,idle,51,1,500,500,5000,yes,self,always,,,,,,,19, -1615,Obsidian@CR_SHIELDCHARGE,attack,250,2,1000,1000,5000,no,target,always,,,,,,,, -1615,Obsidian@NPC_BARRIER,attack,204,1,500,3000,5000,no,self,myhpltmaxrate,30,,,,,,18, -1615,Obsidian@NPC_GROUNDATTACK,attack,185,2,500,500,5000,yes,target,always,,,,,,,, -1615,Obsidian@SM_MAGNUM,attack,7,5,500,500,5000,no,self,attackpcge,2,,,,,,, -1615,Obsidian@TF_HIDING,attack,51,1,500,500,50000,yes,self,always,,,,,,,19, -1615,Obsidian@TF_HIDING,idle,51,1,500,500,5000,yes,self,always,,,,,,,19, -1616,Pitman@HT_CLAYMORETRAP,idle,123,5,500,0,300000,yes,around2,always,,,,,,,18, -1616,Pitman@NPC_COMBOATTACK,attack,171,3,500,700,5000,no,target,always,,,,,,,, -1616,Pitman@NPC_POWERUP,attack,349,2,3000,500,10000,no,self,myhpltmaxrate,40,,,,,,, -1616,Pitman@TF_SPRINKLESAND,attack,149,1,500,0,5000,no,target,always,,,,,,,6, -1616,Pitman@TF_SPRINKLESAND,chase,149,1,500,0,5000,no,target,always,,,,,,,6, -1617,Old Stove@NPC_RANDOMATTACK,attack,183,3,500,200,5000,no,target,always,,,,,,,, -1617,Old Stove@NPC_SPLASHATTACK,attack,174,1,1000,500,5000,yes,target,attackpcge,2,,,,,,9, -1617,Old Stove@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,,,,,,,9, -1617,Old Stove@TF_THROWSTONE,chase,152,1,1000,0,30000,yes,target,always,,,,,,,, -1618,Ungoliant@AL_TELEPORT,attack,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1618,Ungoliant@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1618,Ungoliant@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,14, -1618,Ungoliant@NPC_DARKBREATH,attack,202,3,500,500,5000,no,target,always,,,,,,,29, -1618,Ungoliant@NPC_PETRIFYATTACK,attack,180,2,1000,500,5000,no,target,always,,,,,,,3, -1618,Ungoliant@NPC_POISONATTACK,attack,188,3,1000,0,5000,yes,target,always,,,,,,,, -1618,Ungoliant@NPC_SUMMONSLAVE,attack,196,3,10000,700,30000,no,self,slavele,0,1625,,,,,, -1618,Ungoliant@NPC_SUMMONSLAVE,idle,196,3,10000,700,30000,no,self,slavele,0,1625,,,,,, -1619,Porcellio@AL_PNEUMA,attack,25,1,500,0,5000,yes,self,longrangeattacked,,,,,,,18, -1619,Porcellio@NPC_GROUNDATTACK,attack,185,3,1000,0,5000,yes,target,always,,,,,,,, -1619,Porcellio@NPC_KEEPING,attack,201,1,2000,1000,5000,no,self,myhpltmaxrate,25,,,,,,9, -1620,Noxious@NPC_MENTALBREAKER,attack,159,3,500,0,5000,yes,target,always,,,,,,,14, -1620,Noxious@NPC_MENTALBREAKER,chase,159,2,500,0,5000,yes,target,casttargeted,,,,,,,14, -1620,Noxious@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23, -1620,Noxious@NPC_SELFDESTRUCTION,chase,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23, -1620,Noxious@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,skillused,173,,,,,,23, -1620,Noxious@NPC_TELEKINESISATTACK,attack,191,3,1000,800,5000,no,target,always,,,,,,,, -1621,Venomous@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,6, -1621,Venomous@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,,,,,,,6, -1621,Venomous@NPC_POISON,attack,176,5,1000,800,5000,no,target,always,,,,,,,, -1621,Venomous@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23, -1621,Venomous@NPC_SELFDESTRUCTION,chase,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23, -1621,Venomous@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,skillused,173,,,,,,23, -1622,Teddy Bear@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -1622,Teddy Bear@NPC_CURSEATTACK,attack,181,4,500,800,10000,no,target,always,,,,,,,2, -1622,Teddy Bear@NPC_CURSEATTACK,chase,181,4,500,800,10000,no,target,always,,,,,,,2, -1622,Teddy Bear@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,,23,,,,,, -1622,Teddy Bear@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,7,,,,,, -1622,Teddy Bear@NPC_SELFDESTRUCTION,attack,173,1,1000,2000,10000,no,self,attackpcge,3,,,,,,23, -1622,Teddy Bear@NPC_SELFDESTRUCTION,chase,173,1,1000,2000,10000,no,self,attackpcge,3,,,,,,23, -1622,Teddy Bear@SA_DISPELL,attack,289,1,50,500,10000,no,target,always,,,,,,,6, -1623,RSX-0806@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -1623,RSX-0806@AL_TELEPORT,idle,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,, -1623,RSX-0806@AL_TELEPORT,walk,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,, -1623,RSX-0806@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,,,,,,,2, -1623,RSX-0806@BS_HAMMERFALL,chase,110,10,2000,0,5000,yes,target,always,,,,,,,, -1623,RSX-0806@NPC_AGIUP,chase,350,5,2000,0,60000,no,self,always,,,,,,,6, -1623,RSX-0806@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1623,RSX-0806@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1623,RSX-0806@NPC_CRITICALSLASH,attack,170,1,2000,500,5000,no,target,always,,,,,,,, -1623,RSX-0806@NPC_CRITICALWOUND,attack,673,4,10,0,5000,yes,target,always,,,,,,,, -1623,RSX-0806@NPC_EARTHQUAKE,attack,653,5,10000,2000,30000,no,self,myhpltmaxrate,50,,,,,,32, -1623,RSX-0806@NPC_EARTHQUAKE,chase,653,5,10000,2000,30000,no,self,myhpltmaxrate,50,,,,,,32, -1623,RSX-0806@NPC_POWERUP,attack,349,5,2000,0,60000,no,self,always,,,,,,,6, -1623,RSX-0806@NPC_SUMMONSLAVE,attack,196,5,10000,2000,10000,no,self,slavele,3,1624,1624,1621,1620,,, -1623,RSX-0806@NPC_SUMMONSLAVE,idle,196,5,10000,2000,10000,no,self,slavele,3,1624,1624,1621,1620,,, -1623,RSX-0806@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1617,,,,,, -1623,RSX-0806@NPC_WEAPONBRAKER,attack,343,10,1000,0,60000,no,target,always,,,,,,,6, -1624,Old Stove@NPC_RANDOMATTACK,attack,183,3,500,200,5000,no,target,always,,,,,,,, -1624,Old Stove@NPC_SPLASHATTACK,attack,174,1,1000,500,5000,yes,target,attackpcge,2,,,,,,9, -1624,Old Stove@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,,,,,,,9, -1624,Old Stove@TF_THROWSTONE,chase,152,1,4000,0,3000,yes,target,always,,,,,,,, -1625,Porcellio@AL_PNEUMA,attack,25,1,500,0,5000,yes,self,longrangeattacked,,,,,,,18, -1625,Porcellio@NPC_GROUNDATTACK,attack,185,2,1000,0,5000,yes,target,always,,,,,,,, -1625,Porcellio@NPC_KEEPING,attack,201,1,2000,1000,5000,no,self,myhpltmaxrate,25,,,,,,9, -1626,Hellion Revenant@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9, -1626,Hellion Revenant@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9, -1626,Hellion Revenant@MO_BODYRELOCATION,chase,264,1,10000,0,5000,yes,target,skillused,18,,,,,,, -1626,Hellion Revenant@NPC_CHANGEUNDEAD,attack,348,5,1000,1000,30000,no,target,always,,,,,,,9, -1626,Hellion Revenant@NPC_DARKBREATH,chase,202,5,500,800,30000,no,target,always,,,,,,,9, -1626,Hellion Revenant@NPC_DARKCROSS,attack,338,10,5000,0,10000,yes,target,always,,,,,,,9, -1626,Hellion Revenant@NPC_DARKNESSATTACK,attack,190,5,500,500,5000,yes,target,always,,,,,,,, -1626,Hellion Revenant@NPC_DARKSTRIKE,chase,340,10,2000,700,5000,yes,target,always,,,,,,,9, -1626,Hellion Revenant@NPC_GRANDDARKNESS,attack,339,5,2000,2000,30000,no,self,attackpcge,2,,,,,,9, -1626,Hellion Revenant@NPC_GRANDDARKNESS,attack,339,5,500,2000,30000,no,self,attackpcge,2,,,,,,9, -1627,Anopheles@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,30, -1627,Anopheles@NPC_BLOODDRAIN,chase,199,1,500,0,5000,yes,target,always,,,,,,,30, -1627,Anopheles@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,, -1627,Anopheles@NPC_COMBOATTACK,chase,171,2,500,700,5000,no,target,always,,,,,,,, -1627,Anopheles@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,, -1627,Anopheles@NPC_WINDATTACK,chase,187,2,500,500,5000,no,target,always,,,,,,,, -1628,Holden@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -1628,Holden@NPC_COMBOATTACK,chase,171,1,500,700,5000,no,target,always,,,,,,,, -1628,Holden@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,, -1628,Holden@NPC_GROUNDATTACK,chase,185,3,500,500,5000,no,target,always,,,,,,,, -1628,Holden@TF_HIDING,idle,51,1,500,500,25000,no,self,always,,,,,,,, -1628,Holden@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,29, -1628,Holden@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,7, -1629,Hill Wind@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,,,,,,,, -1629,Hill Wind@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,, -1629,Hill Wind@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,, -1629,Hill Wind@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,, -1629,Hill Wind@NPC_WINDATTACK,chase,187,3,500,500,5000,no,target,always,,,,,,,, -1630,White Lady@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,,,,,,,, -1630,White Lady@HP_ASSUMPTIO,attack,361,5,10000,500,100000,yes,self,always,,,,,,,, -1630,White Lady@HP_ASSUMPTIO,idle,361,5,10000,500,100000,yes,self,always,,,,,,,, -1630,White Lady@HP_ASSUMPTIO,chase,361,5,10000,500,100000,yes,self,always,,,,,,,, -1630,White Lady@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,, -1630,White Lady@NPC_INVISIBLE,chase,353,1,2000,1000,30000,yes,self,always,,,,,,,29, -1630,White Lady@NPC_STOP,attack,342,1,2000,500,15000,yes,target,always,,,,,,,6, -1630,White Lady@NPC_SUMMONSLAVE,attack,196,3,10000,0,5000,yes,self,slavele,1,1519,,,,,, -1630,White Lady@NPC_SUMMONSLAVE,idle,196,3,10000,0,5000,yes,self,slavele,1,1519,,,,,, -1630,White Lady@NPC_SUMMONSLAVE,chase,196,3,10000,0,5000,yes,self,slavele,1,1519,,,,,, -1630,White Lady@PR_SANCTUARY,attack,70,10,2000,0,10000,yes,self,always,,,,,,,18, -1630,White Lady@WZ_WATERBALL,attack,86,5,1000,0,5000,yes,target,always,,,,,,,, -1630,White Lady@WZ_WATERBALL,chase,86,3,2000,1000,5000,yes,target,always,,,,,,,, -1631,Green Maiden@CR_SHIELDCHARGE,attack,250,5,5000,0,5000,yes,target,always,,,,,,,6, -1631,Green Maiden@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,,,,,,,, -1631,Green Maiden@PR_LEXDIVINA,chase,76,1,2000,0,5000,yes,target,always,,,,,,,6, -1631,Green Maiden@RG_INTIMIDATE,attack,219,1,1000,1000,0,yes,target,always,,,,,,,6, -1631,Green Maiden@TF_POISON,attack,52,10,1000,0,5000,yes,target,always,,,,,,,6, -1632,Gremlin@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -1632,Gremlin@RG_STRIPARMOR,attack,217,5,500,0,5000,yes,target,always,,,,,,,, -1633,Beholder@MG_NAPALMBEAT,chase,11,5,2000,0,5000,yes,target,always,,,,,,,, -1633,Beholder@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,,,,,,,, -1633,Beholder@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,,,,,,,, -1633,Beholder@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,,,,,,,2, -1633,Beholder@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,no,target,always,,,,,,,2, -1633,Beholder@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,,,,,,,18, -1634,Seyren Windsor@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1634,Seyren Windsor@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1634,Seyren Windsor@KN_SPEARBOOMERANG,idle,59,5,10000,0,0,yes,target,always,,,,,,,6, -1634,Seyren Windsor@KN_SPEARBOOMERANG,chase,59,5,10000,0,0,yes,target,skillused,18,,,,,,6, -1634,Seyren Windsor@LK_SPIRALPIERCE,attack,397,5,2000,0,5000,yes,target,always,,,,,,,, -1634,Seyren Windsor@LK_SPIRALPIERCE,chase,397,5,2000,0,5000,yes,target,always,,,,,,,, -1634,Seyren Windsor@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,,,,,,,, -1634,Seyren Windsor@NPC_FIREATTACK,attack,186,5,2000,0,5000,yes,target,always,,,,,,,9, -1634,Seyren Windsor@NPC_POWERUP,attack,349,1,2000,0,100000,yes,self,always,,,,,,,, -1634,Seyren Windsor@NPC_STUNATTACK,attack,179,5,2000,0,5000,yes,target,always,,,,,,,, -1634,Seyren Windsor@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,,,,,,,, -1634,Seyren Windsor@SM_MAGNUM,attack,7,9,1000,0,0,yes,self,attackpcge,2,,,,,,, -1634,Seyren Windsor@SM_PROVOKE,attack,6,10,1000,0,300000,yes,target,always,,,,,,,29, -1634,Seyren Windsor@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,,,,,,,29, -1635,Eremes Guile@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1635,Eremes Guile@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1635,Eremes Guile@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,, -1635,Eremes Guile@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,,,,,,,, -1635,Eremes Guile@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,, -1635,Eremes Guile@AS_GRIMTOOTH,idle,137,5,10000,0,0,yes,target,always,,,,,,,6, -1635,Eremes Guile@AS_GRIMTOOTH,chase,137,5,2000,0,0,yes,target,always,,,,,,,, -1635,Eremes Guile@AS_GRIMTOOTH,chase,137,5,10000,0,0,yes,target,skillused,18,,,,,,6, -1635,Eremes Guile@AS_SONICBLOW,attack,136,5,2000,0,5000,yes,target,always,,,,,,,6, -1635,Eremes Guile@AS_VENOMDUST,attack,140,1,2000,0,50000,yes,target,always,,,,,,,29, -1635,Eremes Guile@AS_VENOMDUST,idle,140,1,2000,0,50000,yes,target,always,,,,,,,29, -1635,Eremes Guile@ASC_BREAKER,chase,379,10,2000,0,5000,yes,target,always,,,,,,,, -1635,Eremes Guile@ASC_METEORASSAULT,attack,406,10,2000,0,10000,yes,self,always,,,,,,,, -1635,Eremes Guile@NPC_AGIUP,attack,350,1,2000,0,100000,yes,self,always,,,,,,,, -1635,Eremes Guile@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -1635,Eremes Guile@NPC_POISONATTACK,attack,188,5,1000,0,5000,yes,target,always,,,,,,,, -1635,Eremes Guile@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -1635,Eremes Guile@TF_POISON,attack,52,10,1000,0,10000,yes,target,always,,,,,,,, -1636,Howard Alt-Eisen@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1636,Howard Alt-Eisen@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1636,Howard Alt-Eisen@BS_ADRENALINE,attack,111,10,2000,0,150000,yes,self,always,,,,,,,, -1636,Howard Alt-Eisen@BS_HAMMERFALL,attack,110,5,2000,0,5000,yes,target,always,,,,,,,, -1636,Howard Alt-Eisen@BS_HAMMERFALL,chase,110,5,2000,0,5000,yes,target,always,,,,,,,, -1636,Howard Alt-Eisen@BS_MAXIMIZE,attack,114,1,1000,0,60000,yes,self,always,,,,,,,, -1636,Howard Alt-Eisen@MC_MAMMONITE,attack,42,9,2000,0,5000,yes,target,always,,,,,,,23, -1636,Howard Alt-Eisen@NPC_ARMORBRAKE,attack,344,10,1000,0,5000,yes,target,always,,,,,,,19, -1636,Howard Alt-Eisen@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -1636,Howard Alt-Eisen@NPC_FIREATTACK,attack,186,10,1000,0,5000,yes,target,always,,,,,,,, -1636,Howard Alt-Eisen@NPC_POWERUP,attack,349,1,2000,0,100000,yes,self,always,,,,,,,, -1636,Howard Alt-Eisen@NPC_SPLASHATTACK,attack,174,1,1000,0,0,yes,target,attackpcge,2,,,,,,, -1636,Howard Alt-Eisen@NPC_WATERATTACK,attack,184,10,1000,0,5000,yes,target,always,,,,,,,, -1637,Margaretha Sorin@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,,,,,,,, -1637,Margaretha Sorin@AL_HEAL,attack,28,9,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3, -1637,Margaretha Sorin@AL_HEAL,idle,28,9,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3, -1637,Margaretha Sorin@AL_HEAL,chase,28,9,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3, -1637,Margaretha Sorin@AL_HEAL,attack,28,9,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3, -1637,Margaretha Sorin@AL_HEAL,idle,28,9,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3, -1637,Margaretha Sorin@AL_HEAL,chase,28,9,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3, -1637,Margaretha Sorin@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,,,,,,,2, -1637,Margaretha Sorin@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,,,,,,,2, -1637,Margaretha Sorin@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -1637,Margaretha Sorin@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,, -1637,Margaretha Sorin@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -1637,Margaretha Sorin@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1637,Margaretha Sorin@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1637,Margaretha Sorin@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,, -1637,Margaretha Sorin@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,, -1637,Margaretha Sorin@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,self,myhpltmaxrate,99,,,,,,, -1637,Margaretha Sorin@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,self,myhpltmaxrate,100,,,,,,, -1637,Margaretha Sorin@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,,,,,,,, -1637,Margaretha Sorin@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -1637,Margaretha Sorin@NPC_HOLYATTACK,attack,189,10,1000,0,5000,yes,target,always,,,,,,,, -1637,Margaretha Sorin@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -1637,Margaretha Sorin@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,,,,,,,29, -1637,Margaretha Sorin@PR_LEXAETERNA,chase,78,1,1000,0,5000,yes,target,always,,,,,,,29, -1637,Margaretha Sorin@PR_LEXDIVINA,attack,76,10,2000,0,5000,yes,target,always,,,,,,,18, -1637,Margaretha Sorin@PR_LEXDIVINA,chase,76,10,2000,0,5000,yes,target,always,,,,,,,18, -1637,Margaretha Sorin@PR_LEXDIVINA,attack,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18, -1637,Margaretha Sorin@PR_LEXDIVINA,idle,76,10,10000,0,5000,yes,target,casttargeted,,,,,,,18, -1637,Margaretha Sorin@PR_LEXDIVINA,chase,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18, -1638,Cecil Damon@AC_CHARGEARROW,attack,148,1,2000,0,3000,yes,target,always,,,,,,,6, -1638,Cecil Damon@AC_DOUBLE,attack,46,10,2000,0,3000,yes,target,always,,,,,,,6, -1638,Cecil Damon@AC_SHOWER,attack,47,10,2000,0,3000,yes,target,always,,,,,,,6, -1638,Cecil Damon@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1638,Cecil Damon@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1638,Cecil Damon@HT_FLASHER,attack,120,5,500,0,5000,yes,around2,always,,,,,,,, -1638,Cecil Damon@HT_FLASHER,idle,120,5,2000,0,60000,yes,around2,always,,,,,,,, -1638,Cecil Damon@HT_FREEZINGTRAP,attack,121,5,500,0,5000,yes,around2,always,,,,,,,, -1638,Cecil Damon@HT_FREEZINGTRAP,idle,121,5,2000,0,60000,yes,around2,always,,,,,,,, -1638,Cecil Damon@HT_SKIDTRAP,attack,115,5,500,0,5000,yes,around2,always,,,,,,,, -1638,Cecil Damon@HT_SKIDTRAP,idle,115,5,2000,0,60000,yes,around2,always,,,,,,,, -1638,Cecil Damon@NPC_AGIUP,attack,350,1,2000,0,25000,yes,self,always,,,,,,,, -1638,Cecil Damon@NPC_AGIUP,idle,350,1,10000,0,35000,yes,self,always,,,,,,,, -1638,Cecil Damon@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -1638,Cecil Damon@NPC_POWERUP,attack,349,1,2000,0,100000,yes,self,always,,,,,,,, -1638,Cecil Damon@NPC_POWERUP,attack,349,1,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1638,Cecil Damon@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -1638,Cecil Damon@NPC_WINDATTACK,attack,187,5,1000,0,5000,yes,target,always,,,,,,,, -1638,Cecil Damon@SN_SHARPSHOOTING,attack,382,5,2000,500,1500,no,target,always,,,,,,,, -1639,Kathryne Keyron@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1639,Kathryne Keyron@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1639,Kathryne Keyron@HW_GANBANTEIN,attack,483,1,10000,500,7000,no,target,always,,,,,,,, -1639,Kathryne Keyron@HW_NAPALMVULCAN,chase,400,5,2000,1000,2000,no,target,always,,,,,,,, -1639,Kathryne Keyron@MG_COLDBOLT,attack,14,10,3000,1000,10000,no,target,always,,,,,,,, -1639,Kathryne Keyron@MG_COLDBOLT,chase,14,10,3000,1000,10000,no,target,always,,,,,,,, -1639,Kathryne Keyron@MG_FIREBALL,attack,17,10,3000,500,10000,no,target,always,,,,,,,, -1639,Kathryne Keyron@MG_FIREBALL,idle,17,10,10000,500,10000,no,target,always,,,,,,,, -1639,Kathryne Keyron@MG_FIREBALL,chase,17,10,3000,500,10000,no,target,always,,,,,,,, -1639,Kathryne Keyron@MG_FIREBALL,chase,17,10,10000,500,10000,no,target,skillused,18,,,,,,, -1639,Kathryne Keyron@MG_FIREBOLT,attack,19,10,3000,1000,10000,no,target,always,,,,,,,, -1639,Kathryne Keyron@MG_FIREBOLT,chase,19,10,3000,1000,10000,no,target,always,,,,,,,, -1639,Kathryne Keyron@MG_FIREWALL,attack,18,10,3000,1000,10000,no,target,always,,,,,,,, -1639,Kathryne Keyron@MG_FIREWALL,chase,18,10,3000,1000,10000,no,target,always,,,,,,,, -1639,Kathryne Keyron@MG_FROSTDIVER,attack,15,10,3000,1000,10000,no,target,always,,,,,,,, -1639,Kathryne Keyron@MG_FROSTDIVER,idle,15,10,10000,1000,10000,no,target,always,,,,,,,, -1639,Kathryne Keyron@MG_FROSTDIVER,chase,15,10,3000,1000,10000,no,target,always,,,,,,,, -1639,Kathryne Keyron@MG_FROSTDIVER,chase,15,10,10000,1000,10000,no,target,skillused,18,,,,,,, -1639,Kathryne Keyron@MG_LIGHTNINGBOLT,attack,20,10,3000,1000,10000,no,target,always,,,,,,,, -1639,Kathryne Keyron@MG_LIGHTNINGBOLT,chase,20,10,3000,1000,10000,no,target,always,,,,,,,, -1639,Kathryne Keyron@MG_SAFETYWALL,attack,12,10,3000,0,10000,yes,self,always,,,,,,,, -1639,Kathryne Keyron@MG_SIGHT,idle,10,1,2000,0,5000,yes,self,always,,,,,,,, -1639,Kathryne Keyron@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,, -1639,Kathryne Keyron@MG_THUNDERSTORM,attack,21,10,3000,1000,10000,no,target,always,,,,,,,, -1639,Kathryne Keyron@MG_THUNDERSTORM,chase,21,10,3000,1000,10000,no,target,always,,,,,,,, -1639,Kathryne Keyron@WZ_EARTHSPIKE,attack,90,5,3000,0,10000,yes,target,always,,,,,,,, -1639,Kathryne Keyron@WZ_EARTHSPIKE,chase,90,5,3000,0,10000,yes,target,always,,,,,,,, -1639,Kathryne Keyron@WZ_FROSTNOVA,attack,88,10,3000,1000,10000,no,self,always,,,,,,,, -1639,Kathryne Keyron@WZ_FROSTNOVA,chase,88,10,3000,1000,10000,no,self,always,,,,,,,, -1639,Kathryne Keyron@WZ_HEAVENDRIVE,attack,91,5,3000,0,10000,yes,target,always,,,,,,,, -1639,Kathryne Keyron@WZ_HEAVENDRIVE,chase,91,5,3000,0,10000,yes,target,always,,,,,,,, -1639,Kathryne Keyron@WZ_JUPITEL,attack,84,10,3000,1000,10000,no,target,always,,,,,,,, -1639,Kathryne Keyron@WZ_JUPITEL,idle,84,10,10000,1000,10000,no,target,always,,,,,,,, -1639,Kathryne Keyron@WZ_JUPITEL,chase,84,10,3000,1000,10000,no,target,always,,,,,,,, -1639,Kathryne Keyron@WZ_JUPITEL,chase,84,10,10000,1000,10000,no,target,skillused,18,,,,,,, -1639,Kathryne Keyron@WZ_QUAGMIRE,chase,92,5,3000,0,10000,yes,target,always,,,,,,,, -1639,Kathryne Keyron@WZ_SIGHTRASHER,attack,81,10,3000,0,10000,yes,self,always,,,,,,,, -1640,Lord Knight Seyren@KN_SPEARBOOMERANG,idle,59,5,10000,0,0,yes,target,always,,,,,,,6, -1640,Lord Knight Seyren@KN_SPEARBOOMERANG,chase,59,5,10000,0,0,yes,target,skillused,18,,,,,,6, -1640,Lord Knight Seyren@KN_TWOHANDQUICKEN,attack,60,10,10000,0,300000,yes,self,always,,,,,,,2, -1640,Lord Knight Seyren@LK_SPIRALPIERCE,chase,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,, -1640,Lord Knight Seyren@LK_SPIRALPIERCE,attack,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,, -1640,Lord Knight Seyren@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -1640,Lord Knight Seyren@NPC_FIREATTACK,attack,186,10,1000,0,5000,yes,target,always,,,,,,,, -1640,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,, -1640,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1640,Lord Knight Seyren@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -1640,Lord Knight Seyren@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,,,,,,,, -1640,Lord Knight Seyren@SM_BASH,attack,5,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,, -1640,Lord Knight Seyren@SM_ENDURE,chase,8,10,2000,0,30000,yes,self,longrangeattacked,,,,,,,6, -1640,Lord Knight Seyren@SM_MAGNUM,attack,7,10,1000,0,0,yes,self,attackpcge,2,,,,,,, -1640,Lord Knight Seyren@SM_PROVOKE,attack,6,10,1000,0,300000,yes,target,always,,,,,,,29, -1640,Lord Knight Seyren@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,,,,,,,29, -1641,Assassin Cross Eremes@AS_GRIMTOOTH,idle,137,5,10000,0,0,yes,target,always,,,,,,,6, -1641,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,2000,0,0,yes,target,always,,,,,,,, -1641,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,10000,0,0,yes,target,skillused,18,,,,,,6, -1641,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,6, -1641,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,3000,0,0,yes,target,myhpltmaxrate,30,,,,,,6, -1641,Assassin Cross Eremes@AS_VENOMDUST,idle,140,1,2000,0,10000,yes,target,always,,,,,,,29, -1641,Assassin Cross Eremes@AS_VENOMDUST,attack,140,1,2000,0,10000,yes,target,always,,,,,,,29, -1641,Assassin Cross Eremes@ASC_BREAKER,chase,379,10,2000,0,5000,yes,target,always,,,,,,,, -1641,Assassin Cross Eremes@ASC_METEORASSAULT,attack,406,10,2000,0,10000,yes,self,always,,,,,,,, -1641,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,, -1641,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1641,Assassin Cross Eremes@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -1641,Assassin Cross Eremes@NPC_GUIDEDATTACK,attack,172,10,2000,0,15000,yes,target,always,,,,,,,, -1641,Assassin Cross Eremes@NPC_INVISIBLE,idle,353,1,2000,0,30000,yes,self,always,,,,,,,, -1641,Assassin Cross Eremes@NPC_INVISIBLE,attack,353,1,2000,0,30000,yes,self,always,,,,,,,, -1641,Assassin Cross Eremes@NPC_POISONATTACK,attack,188,10,1000,0,5000,yes,target,always,,,,,,,, -1641,Assassin Cross Eremes@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,, -1641,Assassin Cross Eremes@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -1641,Assassin Cross Eremes@TF_POISON,attack,52,10,1000,0,10000,yes,target,always,,,,,,,, -1642,MasterSmith Howard@BS_ADRENALINE,attack,111,10,2000,0,150000,yes,self,always,,,,,,,, -1642,MasterSmith Howard@BS_HAMMERFALL,chase,110,10,2000,0,5000,yes,target,always,,,,,,,, -1642,MasterSmith Howard@BS_HAMMERFALL,attack,110,10,2000,0,5000,yes,target,always,,,,,,,, -1642,MasterSmith Howard@BS_MAXIMIZE,attack,114,1,1000,0,60000,yes,self,always,,,,,,,, -1642,MasterSmith Howard@MC_MAMMONITE,attack,42,10,2000,0,5000,yes,target,always,,,,,,,23, -1642,MasterSmith Howard@MC_MAMMONITE,attack,42,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,23, -1642,MasterSmith Howard@NPC_ARMORBRAKE,attack,344,10,1000,0,5000,yes,target,always,,,,,,,19, -1642,MasterSmith Howard@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -1642,MasterSmith Howard@NPC_HELMBRAKE,attack,345,10,1000,0,5000,yes,target,always,,,,,,,19, -1642,MasterSmith Howard@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,, -1642,MasterSmith Howard@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1642,MasterSmith Howard@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,, -1642,MasterSmith Howard@NPC_SHIELDBRAKE,attack,346,10,1000,0,5000,yes,target,always,,,,,,,19, -1642,MasterSmith Howard@NPC_SPLASHATTACK,attack,174,1,1000,0,0,yes,target,attackpcge,2,,,,,,, -1642,MasterSmith Howard@NPC_WATERATTACK,attack,184,10,1000,0,5000,yes,target,always,,,,,,,, -1643,High Priest Margaretha@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,,,,,,,, -1643,High Priest Margaretha@AL_HEAL,attack,28,10,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3, -1643,High Priest Margaretha@AL_HEAL,idle,28,10,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3, -1643,High Priest Margaretha@AL_HEAL,chase,28,10,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3, -1643,High Priest Margaretha@AL_HEAL,attack,28,10,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3, -1643,High Priest Margaretha@AL_HEAL,idle,28,10,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3, -1643,High Priest Margaretha@AL_HEAL,chase,28,10,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3, -1643,High Priest Margaretha@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,,,,,,,2, -1643,High Priest Margaretha@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,,,,,,,2, -1643,High Priest Margaretha@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,, -1643,High Priest Margaretha@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -1643,High Priest Margaretha@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -1643,High Priest Margaretha@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,, -1643,High Priest Margaretha@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,, -1643,High Priest Margaretha@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,self,myhpltmaxrate,90,,,,,,, -1643,High Priest Margaretha@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,self,myhpltmaxrate,90,,,,,,, -1643,High Priest Margaretha@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,,,,,,,, -1643,High Priest Margaretha@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -1643,High Priest Margaretha@NPC_HOLYATTACK,attack,189,10,1000,0,5000,yes,target,always,,,,,,,, -1643,High Priest Margaretha@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,, -1643,High Priest Margaretha@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -1643,High Priest Margaretha@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,,,,,,,29, -1643,High Priest Margaretha@PR_LEXAETERNA,chase,78,1,1000,0,5000,yes,target,always,,,,,,,29, -1643,High Priest Margaretha@PR_LEXDIVINA,attack,76,10,2000,0,5000,yes,target,always,,,,,,,18, -1643,High Priest Margaretha@PR_LEXDIVINA,chase,76,10,2000,0,5000,yes,target,always,,,,,,,18, -1643,High Priest Margaretha@PR_LEXDIVINA,idle,76,10,10000,0,5000,yes,target,casttargeted,,,,,,,18, -1643,High Priest Margaretha@PR_LEXDIVINA,attack,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18, -1643,High Priest Margaretha@PR_LEXDIVINA,chase,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18, -1644,Sniper Cecil@AC_CHARGEARROW,attack,148,1,2000,0,3000,yes,target,always,,,,,,,6, -1644,Sniper Cecil@AC_DOUBLE,attack,46,10,2000,0,3000,yes,target,always,,,,,,,6, -1644,Sniper Cecil@AC_SHOWER,attack,47,10,2000,0,3000,yes,target,always,,,,,,,6, -1644,Sniper Cecil@HT_ANKLESNARE,idle,117,5,2000,0,60000,yes,around3,always,,,,,,,5, -1644,Sniper Cecil@HT_ANKLESNARE,attack,117,5,500,0,5000,yes,around3,always,,,,,,,5, -1644,Sniper Cecil@HT_BLASTMINE,idle,122,5,2000,0,60000,yes,around3,always,,,,,,,5, -1644,Sniper Cecil@HT_BLASTMINE,attack,122,5,500,0,5000,yes,around3,always,,,,,,,5, -1644,Sniper Cecil@HT_LANDMINE,idle,116,5,2000,0,60000,yes,around3,always,,,,,,,5, -1644,Sniper Cecil@HT_LANDMINE,attack,116,5,500,0,5000,yes,around3,always,,,,,,,5, -1644,Sniper Cecil@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,, -1644,Sniper Cecil@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1644,Sniper Cecil@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -1644,Sniper Cecil@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,, -1644,Sniper Cecil@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1644,Sniper Cecil@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,, -1644,Sniper Cecil@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -1644,Sniper Cecil@NPC_WINDATTACK,attack,187,10,1000,0,5000,yes,target,always,,,,,,,, -1644,Sniper Cecil@SN_SHARPSHOOTING,attack,382,5,2000,500,1500,no,target,always,,,,,,,, -1645,High Wizard Kathryne@HW_GANBANTEIN,attack,483,1,10000,500,7000,no,target,always,,,,,,,, -1645,High Wizard Kathryne@HW_NAPALMVULCAN,chase,400,5,2000,1000,2000,no,target,always,,,,,,,, -1645,High Wizard Kathryne@MG_SIGHT,idle,10,1,500,0,5000,yes,self,always,,,,,,,, -1645,High Wizard Kathryne@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,, -1645,High Wizard Kathryne@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,, -1645,High Wizard Kathryne@WZ_FIREPILLAR,idle,80,10,5000,200,2000,yes,around2,always,,,,,,,, -1645,High Wizard Kathryne@WZ_FIREPILLAR,attack,80,10,2000,200,0,yes,around2,always,,,,,,,, -1645,High Wizard Kathryne@WZ_HEAVENDRIVE,attack,91,5,2000,0,20000,yes,target,always,,,,,,,, -1645,High Wizard Kathryne@WZ_METEOR,idle,83,10,10000,1000,10000,no,target,always,,,,,,,, -1645,High Wizard Kathryne@WZ_METEOR,chase,83,10,10000,1000,20000,no,target,always,,,,,,,, -1645,High Wizard Kathryne@WZ_METEOR,attack,83,10,10000,1000,20000,no,target,always,,,,,,,, -1645,High Wizard Kathryne@WZ_METEOR,chase,83,10,10000,1000,10000,no,target,skillused,18,,,,,,, -1645,High Wizard Kathryne@WZ_STORMGUST,idle,89,10,10000,1000,10000,no,target,always,,,,,,,, -1645,High Wizard Kathryne@WZ_STORMGUST,chase,89,10,10000,1000,20000,no,target,always,,,,,,,, -1645,High Wizard Kathryne@WZ_STORMGUST,attack,89,10,10000,1000,20000,no,target,always,,,,,,,, -1645,High Wizard Kathryne@WZ_STORMGUST,chase,89,10,10000,1000,10000,no,target,skillused,18,,,,,,, -1645,High Wizard Kathryne@WZ_VERMILION,idle,85,10,10000,1000,10000,no,target,always,,,,,,,, -1645,High Wizard Kathryne@WZ_VERMILION,chase,85,10,10000,1000,20000,no,target,always,,,,,,,, -1645,High Wizard Kathryne@WZ_VERMILION,attack,85,10,10000,1000,20000,no,target,always,,,,,,,, -1645,High Wizard Kathryne@WZ_VERMILION,chase,85,10,10000,1000,10000,no,target,skillused,18,,,,,,, -1645,High Wizard Kathryne@WZ_WATERBALL,chase,86,5,5000,0,3000,yes,target,always,,,,,,,, -1645,High Wizard Kathryne@WZ_WATERBALL,attack,86,5,5000,0,3000,yes,target,always,,,,,,,, -1646,Lord Knight Seyren@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1646,Lord Knight Seyren@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1646,Lord Knight Seyren@KN_SPEARBOOMERANG,idle,59,5,10000,0,0,yes,target,always,,,,,,,6, -1646,Lord Knight Seyren@KN_SPEARBOOMERANG,chase,59,5,10000,0,0,yes,target,skillused,18,,,,,,6, -1646,Lord Knight Seyren@KN_TWOHANDQUICKEN,attack,60,10,10000,0,300000,yes,self,always,,,,,,,2, -1646,Lord Knight Seyren@LK_SPIRALPIERCE,attack,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,, -1646,Lord Knight Seyren@LK_SPIRALPIERCE,chase,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,, -1646,Lord Knight Seyren@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,, -1646,Lord Knight Seyren@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,, -1646,Lord Knight Seyren@NPC_CHANGEFIRE,attack,164,1,10000,500,60000000,no,self,myhpltmaxrate,70,,,,,,9, -1646,Lord Knight Seyren@NPC_CHANGEHOLY,attack,167,1,10000,500,60000000,no,self,myhpltmaxrate,40,,,,,,9, -1646,Lord Knight Seyren@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,60000000,no,self,myhpltmaxrate,10,,,,,,9, -1646,Lord Knight Seyren@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -1646,Lord Knight Seyren@NPC_FIREATTACK,attack,186,10,1000,0,5000,yes,target,always,,,,,,,, -1646,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,, -1646,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1646,Lord Knight Seyren@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -1646,Lord Knight Seyren@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1641,1642,1643,1644,1645,0, -1646,Lord Knight Seyren@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1641,1642,1643,1644,1645,, -1646,Lord Knight Seyren@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1641,1642,1643,1644,1645,, -1646,Lord Knight Seyren@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,,,,,,,, -1646,Lord Knight Seyren@SM_BASH,attack,5,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,, -1646,Lord Knight Seyren@SM_ENDURE,chase,8,10,2000,0,30000,yes,self,longrangeattacked,,,,,,,6, -1646,Lord Knight Seyren@SM_MAGNUM,attack,7,10,1000,0,0,yes,self,attackpcge,2,,,,,,, -1646,Lord Knight Seyren@SM_PROVOKE,attack,6,10,1000,0,300000,yes,target,always,,,,,,,29, -1646,Lord Knight Seyren@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,,,,,,,29, -1647,Assassin Cross Eremes@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1647,Assassin Cross Eremes@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1647,Assassin Cross Eremes@AS_GRIMTOOTH,idle,137,5,10000,0,0,yes,target,always,,,,,,,6, -1647,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,2000,0,0,yes,target,always,,,,,,,, -1647,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,10000,0,0,yes,target,skillused,18,,,,,,6, -1647,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,6, -1647,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,3000,0,0,yes,target,myhpltmaxrate,30,,,,,,6, -1647,Assassin Cross Eremes@AS_VENOMDUST,attack,140,1,2000,0,10000,yes,target,always,,,,,,,29, -1647,Assassin Cross Eremes@AS_VENOMDUST,idle,140,1,2000,0,10000,yes,target,always,,,,,,,29, -1647,Assassin Cross Eremes@ASC_BREAKER,chase,379,10,2000,0,5000,yes,target,always,,,,,,,, -1647,Assassin Cross Eremes@ASC_METEORASSAULT,attack,406,10,2000,0,10000,yes,self,always,,,,,,,, -1647,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,, -1647,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1647,Assassin Cross Eremes@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,, -1647,Assassin Cross Eremes@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,, -1647,Assassin Cross Eremes@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9, -1647,Assassin Cross Eremes@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9, -1647,Assassin Cross Eremes@NPC_CHANGEWIND,attack,165,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9, -1647,Assassin Cross Eremes@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -1647,Assassin Cross Eremes@NPC_GUIDEDATTACK,attack,172,10,2000,0,15000,yes,target,always,,,,,,,, -1647,Assassin Cross Eremes@NPC_INVISIBLE,attack,353,1,2000,0,30000,yes,self,always,,,,,,,, -1647,Assassin Cross Eremes@NPC_INVISIBLE,idle,353,1,2000,0,30000,yes,self,always,,,,,,,, -1647,Assassin Cross Eremes@NPC_POISONATTACK,attack,188,10,1000,0,5000,yes,target,always,,,,,,,, -1647,Assassin Cross Eremes@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -1647,Assassin Cross Eremes@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1642,1643,1644,1645,0, -1647,Assassin Cross Eremes@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1642,1643,1644,1645,, -1647,Assassin Cross Eremes@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1642,1643,1644,1645,, -1647,Assassin Cross Eremes@TF_POISON,attack,52,10,1000,0,10000,yes,target,always,,,,,,,, -1648,MasterSmith Howard@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1648,MasterSmith Howard@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1648,MasterSmith Howard@BS_ADRENALINE,attack,111,10,2000,0,150000,yes,self,always,,,,,,,, -1648,MasterSmith Howard@BS_HAMMERFALL,attack,110,10,2000,0,5000,yes,target,always,,,,,,,, -1648,MasterSmith Howard@BS_HAMMERFALL,chase,110,10,2000,0,5000,yes,target,always,,,,,,,, -1648,MasterSmith Howard@BS_MAXIMIZE,attack,114,1,1000,0,60000,yes,self,always,,,,,,,, -1648,MasterSmith Howard@MC_MAMMONITE,attack,42,10,2000,0,5000,yes,target,always,,,,,,,23, -1648,MasterSmith Howard@MC_MAMMONITE,attack,42,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,23, -1648,MasterSmith Howard@NPC_ARMORBRAKE,attack,344,10,1000,0,5000,yes,target,always,,,,,,,19, -1648,MasterSmith Howard@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,, -1648,MasterSmith Howard@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,, -1648,MasterSmith Howard@NPC_CHANGEGROUND,attack,163,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9, -1648,MasterSmith Howard@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9, -1648,MasterSmith Howard@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9, -1648,MasterSmith Howard@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -1648,MasterSmith Howard@NPC_HELMBRAKE,attack,345,10,1000,0,5000,yes,target,always,,,,,,,19, -1648,MasterSmith Howard@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,, -1648,MasterSmith Howard@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1648,MasterSmith Howard@NPC_SHIELDBRAKE,attack,346,10,1000,0,5000,yes,target,always,,,,,,,19, -1648,MasterSmith Howard@NPC_SPLASHATTACK,attack,174,1,1000,0,0,yes,target,attackpcge,2,,,,,,, -1648,MasterSmith Howard@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1641,1643,1644,1645,0, -1648,MasterSmith Howard@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1643,1644,1645,, -1648,MasterSmith Howard@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1643,1644,1645,, -1648,MasterSmith Howard@NPC_WATERATTACK,attack,184,10,1000,0,5000,yes,target,always,,,,,,,, -1648,MasterSmith Howard@ST_FULLSTRIP,attack,476,5,1500,0,1000,yes,target,always,,,,,,,, -1649,High Priest Margaretha@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,,,,,,,, -1649,High Priest Margaretha@AL_HEAL,attack,28,10,10000,0,1000,yes,friend,friendhpltmaxrate,5,,,,,,3, -1649,High Priest Margaretha@AL_HEAL,attack,28,10,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3, -1649,High Priest Margaretha@AL_HEAL,idle,28,10,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3, -1649,High Priest Margaretha@AL_HEAL,chase,28,10,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3, -1649,High Priest Margaretha@AL_HEAL,attack,28,10,10000,0,1000,yes,self,myhpltmaxrate,10,,,,,,3, -1649,High Priest Margaretha@AL_HEAL,attack,28,10,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3, -1649,High Priest Margaretha@AL_HEAL,idle,28,10,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3, -1649,High Priest Margaretha@AL_HEAL,chase,28,10,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3, -1649,High Priest Margaretha@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,,,,,,,2, -1649,High Priest Margaretha@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,,,,,,,2, -1649,High Priest Margaretha@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -1649,High Priest Margaretha@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,, -1649,High Priest Margaretha@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -1649,High Priest Margaretha@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1649,High Priest Margaretha@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1649,High Priest Margaretha@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,, -1649,High Priest Margaretha@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,, -1649,High Priest Margaretha@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,self,myhpltmaxrate,90,,,,,,, -1649,High Priest Margaretha@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,self,myhpltmaxrate,90,,,,,,, -1649,High Priest Margaretha@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,,,,,,,, -1649,High Priest Margaretha@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,, -1649,High Priest Margaretha@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,, -1649,High Priest Margaretha@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9, -1649,High Priest Margaretha@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9, -1649,High Priest Margaretha@NPC_CHANGEWATER,attack,162,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9, -1649,High Priest Margaretha@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -1649,High Priest Margaretha@NPC_HOLYATTACK,attack,189,10,1000,0,5000,yes,target,always,,,,,,,, -1649,High Priest Margaretha@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -1649,High Priest Margaretha@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1641,1642,1644,1645,0, -1649,High Priest Margaretha@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1644,1645,, -1649,High Priest Margaretha@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1644,1645,, -1649,High Priest Margaretha@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,,,,,,,29, -1649,High Priest Margaretha@PR_LEXAETERNA,chase,78,1,1000,0,5000,yes,target,always,,,,,,,29, -1649,High Priest Margaretha@PR_LEXDIVINA,attack,76,10,2000,0,5000,yes,target,always,,,,,,,18, -1649,High Priest Margaretha@PR_LEXDIVINA,chase,76,10,2000,0,5000,yes,target,always,,,,,,,18, -1649,High Priest Margaretha@PR_LEXDIVINA,attack,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18, -1649,High Priest Margaretha@PR_LEXDIVINA,idle,76,10,10000,0,5000,yes,target,casttargeted,,,,,,,18, -1649,High Priest Margaretha@PR_LEXDIVINA,chase,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18, -1650,Sniper Cecil@AC_CHARGEARROW,attack,148,1,2000,0,3000,yes,target,always,,,,,,,6, -1650,Sniper Cecil@AC_DOUBLE,attack,46,10,2000,0,3000,yes,target,always,,,,,,,6, -1650,Sniper Cecil@AC_SHOWER,attack,47,10,2000,0,3000,yes,target,always,,,,,,,6, -1650,Sniper Cecil@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1650,Sniper Cecil@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1650,Sniper Cecil@HT_CLAYMORETRAP,attack,123,5,500,0,5000,yes,around2,always,,,,,,,5, -1650,Sniper Cecil@HT_CLAYMORETRAP,idle,123,5,2000,0,10000,yes,around2,always,,,,,,,5, -1650,Sniper Cecil@HT_SANDMAN,attack,119,5,500,0,5000,yes,around2,always,,,,,,,5, -1650,Sniper Cecil@HT_SANDMAN,idle,119,5,2000,0,10000,yes,around2,always,,,,,,,5, -1650,Sniper Cecil@HT_SHOCKWAVE,attack,118,5,500,0,5000,yes,around2,always,,,,,,,5, -1650,Sniper Cecil@HT_SHOCKWAVE,idle,118,5,2000,0,10000,yes,around2,always,,,,,,,5, -1650,Sniper Cecil@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,, -1650,Sniper Cecil@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1650,Sniper Cecil@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,, -1650,Sniper Cecil@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,, -1650,Sniper Cecil@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9, -1650,Sniper Cecil@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9, -1650,Sniper Cecil@NPC_CHANGEWATER,attack,162,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9, -1650,Sniper Cecil@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -1650,Sniper Cecil@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,, -1650,Sniper Cecil@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1650,Sniper Cecil@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -1650,Sniper Cecil@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1641,1642,1643,1645,0, -1650,Sniper Cecil@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1643,1645,, -1650,Sniper Cecil@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1643,1645,, -1650,Sniper Cecil@NPC_WINDATTACK,attack,187,10,1000,0,5000,yes,target,always,,,,,,,, -1650,Sniper Cecil@SN_SHARPSHOOTING,attack,382,5,2000,500,1500,no,target,always,,,,,,,, -1651,High Wizard Kathryne@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1651,High Wizard Kathryne@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1651,High Wizard Kathryne@HW_GANBANTEIN,attack,483,1,10000,500,7000,no,target,always,,,,,,,, -1651,High Wizard Kathryne@HW_NAPALMVULCAN,chase,400,5,2000,1000,2000,no,target,always,,,,,,,, -1651,High Wizard Kathryne@MG_SIGHT,idle,10,1,500,0,5000,yes,self,always,,,,,,,, -1651,High Wizard Kathryne@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,, -1651,High Wizard Kathryne@NPC_ATTRICHANGE,attack,161,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9, -1651,High Wizard Kathryne@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,, -1651,High Wizard Kathryne@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,, -1651,High Wizard Kathryne@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9, -1651,High Wizard Kathryne@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9, -1651,High Wizard Kathryne@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1641,1642,1643,1644,0, -1651,High Wizard Kathryne@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1643,1644,, -1651,High Wizard Kathryne@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1643,1644,, -1651,High Wizard Kathryne@WZ_FIREPILLAR,attack,80,10,2000,200,0,yes,around2,always,,,,,,,, -1651,High Wizard Kathryne@WZ_FIREPILLAR,idle,80,10,5000,200,2000,yes,around2,always,,,,,,,, -1651,High Wizard Kathryne@WZ_HEAVENDRIVE,attack,91,5,2000,0,20000,yes,target,always,,,,,,,, -1651,High Wizard Kathryne@WZ_METEOR,attack,83,10,10000,1000,20000,no,target,always,,,,,,,, -1651,High Wizard Kathryne@WZ_METEOR,idle,83,10,10000,1000,10000,no,target,always,,,,,,,, -1651,High Wizard Kathryne@WZ_METEOR,chase,83,10,10000,1000,20000,no,target,always,,,,,,,, -1651,High Wizard Kathryne@WZ_METEOR,chase,83,10,10000,1000,10000,no,target,skillused,18,,,,,,, -1651,High Wizard Kathryne@WZ_STORMGUST,attack,89,10,10000,1000,20000,no,target,always,,,,,,,, -1651,High Wizard Kathryne@WZ_STORMGUST,idle,89,10,10000,1000,10000,no,target,always,,,,,,,, -1651,High Wizard Kathryne@WZ_STORMGUST,chase,89,10,10000,1000,20000,no,target,always,,,,,,,, -1651,High Wizard Kathryne@WZ_STORMGUST,chase,89,10,10000,1000,10000,no,target,skillused,18,,,,,,, -1651,High Wizard Kathryne@WZ_VERMILION,attack,85,10,10000,1000,20000,no,target,always,,,,,,,, -1651,High Wizard Kathryne@WZ_VERMILION,idle,85,10,10000,1000,10000,no,target,always,,,,,,,, -1651,High Wizard Kathryne@WZ_VERMILION,chase,85,10,10000,1000,20000,no,target,always,,,,,,,, -1651,High Wizard Kathryne@WZ_VERMILION,chase,85,10,10000,1000,10000,no,target,skillused,18,,,,,,, -1651,High Wizard Kathryne@WZ_WATERBALL,attack,86,5,5000,0,3000,yes,target,always,,,,,,,, -1651,High Wizard Kathryne@WZ_WATERBALL,chase,86,5,5000,0,3000,yes,target,always,,,,,,,, -1652,Egnigem Cenia@NPC_BLEEDING,attack,660,3,10,0,5000,yes,target,always,,,,,,,, -1652,Egnigem Cenia@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -1652,Egnigem Cenia@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1652,Egnigem Cenia@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1652,Egnigem Cenia@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1652,Egnigem Cenia@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,,,,,,,, -1652,Egnigem Cenia@SM_BASH,attack,5,9,1000,800,5000,no,target,always,,,,,,,32, -1652,Egnigem Cenia@SM_BASH,attack,5,9,10000,800,1000,no,target,skillused,5,,,,,,32, -1652,Egnigem Cenia@SM_MAGNUM,attack,7,9,5000,500,5000,no,self,attackpcge,2,,,,,,, -1652,Egnigem Cenia@SM_PROVOKE,chase,6,9,500,600,5000,no,target,always,,,,,,,6, -1653,Wickebine Tres@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1653,Wickebine Tres@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1653,Wickebine Tres@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1653,Wickebine Tres@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1653,Wickebine Tres@NPC_POISON,attack,176,5,1000,800,5000,no,target,always,,,,,,,, -1653,Wickebine Tres@NPC_POISONATTACK,attack,188,3,500,0,5000,yes,target,always,,,,,,,, -1653,Wickebine Tres@TF_POISON,attack,52,9,1000,1000,5000,no,target,always,,,,,,,, -1653,Wickebine Tres@TF_POISON,attack,52,9,10000,1000,1000,no,target,skillused,52,,,,,,, -1653,Wickebine Tres@TF_THROWSTONE,chase,152,1,4000,0,3000,yes,target,always,,,,,,,, -1654,Armeyer Dinze@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1654,Armeyer Dinze@MC_MAMMONITE,attack,42,9,1000,800,5000,no,target,always,,,,,,,8, -1654,Armeyer Dinze@MC_MAMMONITE,attack,42,9,10000,800,1000,no,target,skillused,42,,,,,,8, -1654,Armeyer Dinze@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,8,,,,,, -1654,Armeyer Dinze@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1654,Armeyer Dinze@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1654,Armeyer Dinze@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1654,Armeyer Dinze@NPC_GROUNDATTACK,attack,185,3,500,0,5000,yes,target,always,,,,,,,, -1654,Armeyer Dinze@NPC_STUNATTACK,attack,179,3,500,0,5000,yes,target,always,,,,,,,, -1655,Errende Ebecee@AL_BLESSING,idle,34,10,10000,500,5000,yes,friend,friendhpltmaxrate,99,,,,,,3, -1655,Errende Ebecee@AL_DECAGI,attack,30,1,500,1000,5000,yes,target,always,,,,,,,29, -1655,Errende Ebecee@AL_DECAGI,chase,30,1,2000,1000,20000,yes,target,always,,,,,,,29, -1655,Errende Ebecee@AL_HEAL,attack,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1655,Errende Ebecee@AL_HEAL,idle,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1655,Errende Ebecee@AL_HEAL,chase,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1655,Errende Ebecee@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3, -1655,Errende Ebecee@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3, -1655,Errende Ebecee@AL_HEAL,chase,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3, -1655,Errende Ebecee@AL_PNEUMA,idle,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,22, -1655,Errende Ebecee@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1655,Errende Ebecee@NPC_HOLYATTACK,attack,189,3,500,0,5000,yes,target,always,,,,,,,, -1655,Errende Ebecee@NPC_SILENCEATTACK,attack,178,4,1000,700,5000,yes,target,always,,,,,,,, -1656,Kavach Icarus@AC_DOUBLE,attack,46,1,1000,1000,5000,no,target,always,,,,,,,, -1656,Kavach Icarus@AC_DOUBLE,chase,46,1,2000,1000,5000,no,target,always,,,,,,,, -1656,Kavach Icarus@AC_DOUBLE,attack,46,1,10000,1000,1000,no,target,skillused,46,,,,,,, -1656,Kavach Icarus@AC_SHOWER,attack,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,, -1656,Kavach Icarus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1656,Kavach Icarus@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1656,Kavach Icarus@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1656,Kavach Icarus@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1656,Kavach Icarus@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,, -1656,Kavach Icarus@NPC_WINDATTACK,attack,187,3,500,0,5000,yes,target,always,,,,,,,, -1657,Laurell Weinder@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1657,Laurell Weinder@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,2, -1657,Laurell Weinder@MG_FROSTDIVER,chase,15,9,10000,500,20000,yes,target,always,,,,,,,2, -1657,Laurell Weinder@MG_LIGHTNINGBOLT,attack,20,7,10000,1000,20000,no,target,always,,,,,,,, -1657,Laurell Weinder@MG_LIGHTNINGBOLT,idle,20,9,1000,1000,5000,no,target,always,,,,,,,, -1657,Laurell Weinder@MG_LIGHTNINGBOLT,chase,20,7,10000,1000,20000,no,target,always,,,,,,,, -1657,Laurell Weinder@MG_SAFETYWALL,attack,12,10,2000,1000,5000,no,self,myhpltmaxrate,30,,,,,,26, -1657,Laurell Weinder@MG_SOULSTRIKE,attack,13,9,5000,0,1000,yes,target,always,,,,,,,, -1657,Laurell Weinder@MG_SOULSTRIKE,attack,13,5,3000,0,1000,yes,target,always,,,,,,,, -1657,Laurell Weinder@MG_SOULSTRIKE,attack,13,3,2000,0,1000,yes,target,always,,,,,,,, -1657,Laurell Weinder@MG_SOULSTRIKE,idle,13,9,5000,0,1000,yes,target,always,,,,,,,, -1657,Laurell Weinder@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,, -1658,Egnigem Cenia@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1658,Egnigem Cenia@KN_TWOHANDQUICKEN,attack,60,10,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1658,Egnigem Cenia@LK_SPIRALPIERCE,attack,397,2,2500,0,5000,yes,target,always,,,,,,,, -1658,Egnigem Cenia@NPC_BLEEDING,attack,660,2,10000,0,5000,yes,target,always,,,,,,,15, -1658,Egnigem Cenia@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1658,Egnigem Cenia@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1658,Egnigem Cenia@NPC_CHANGEWATER,attack,162,1,10000,500,10000,no,self,skillused,89,,,,,,9, -1658,Egnigem Cenia@NPC_CHANGEWIND,attack,165,1,10000,500,10000,no,self,skillused,84,,,,,,9, -1658,Egnigem Cenia@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,,,,,,,, -1658,Egnigem Cenia@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1658,Egnigem Cenia@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1658,Egnigem Cenia@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1658,Egnigem Cenia@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,yes,target,always,,,,,,,6, -1658,Egnigem Cenia@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1659,1660,1661,1662,1663,, -1658,Egnigem Cenia@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1659,1660,1661,1662,1663,, -1658,Egnigem Cenia@SM_BASH,attack,5,10,1000,800,5000,no,target,always,,,,,,,32, -1658,Egnigem Cenia@SM_BASH,attack,5,10,10000,800,1000,no,target,skillused,5,,,,,,32, -1658,Egnigem Cenia@SM_MAGNUM,attack,7,10,5000,500,5000,no,self,attackpcge,2,,,,,,, -1658,Egnigem Cenia@SM_PROVOKE,attack,6,10,500,600,5000,no,target,always,,,,,,,6, -1658,Egnigem Cenia@SM_PROVOKE,chase,6,10,500,600,5000,no,target,always,,,,,,,6, -1659,Wickebine Tres@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1659,Wickebine Tres@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1659,Wickebine Tres@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1659,Wickebine Tres@NPC_POISON,attack,176,5,1000,800,5000,no,target,always,,,,,,,, -1659,Wickebine Tres@NPC_POISONATTACK,attack,188,3,1000,0,5000,yes,target,always,,,,,,,, -1659,Wickebine Tres@TF_POISON,attack,52,9,500,1000,5000,no,target,always,,,,,,,, -1659,Wickebine Tres@TF_POISON,attack,52,9,10000,1000,1000,no,target,skillused,52,,,,,,, -1659,Wickebine Tres@TF_THROWSTONE,chase,152,1,4000,0,3000,yes,target,always,,,,,,,, -1660,Armeyer Dinze@MC_MAMMONITE,attack,42,9,1000,800,5000,yes,target,always,,,,,,,8, -1660,Armeyer Dinze@MC_MAMMONITE,attack,42,9,10000,800,1000,yes,target,skillused,42,,,,,,8, -1660,Armeyer Dinze@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,8,,,,,, -1660,Armeyer Dinze@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1660,Armeyer Dinze@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1660,Armeyer Dinze@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1660,Armeyer Dinze@NPC_GROUNDATTACK,attack,185,5,1000,0,5000,yes,target,always,,,,,,,, -1660,Armeyer Dinze@NPC_STUNATTACK,attack,179,4,1000,0,5000,yes,target,always,,,,,,,, -1661,Errende Ebecee@AL_BLESSING,idle,34,10,10000,500,5000,yes,friend,friendhpltmaxrate,99,,,,,,3, -1661,Errende Ebecee@AL_DECAGI,attack,30,10,500,1000,5000,no,target,always,,,,,,,29, -1661,Errende Ebecee@AL_DECAGI,chase,30,10,500,1000,5000,no,target,always,,,,,,,29, -1661,Errende Ebecee@AL_HEAL,attack,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1661,Errende Ebecee@AL_HEAL,idle,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1661,Errende Ebecee@AL_HEAL,chase,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1661,Errende Ebecee@AL_HEAL,attack,28,10,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3, -1661,Errende Ebecee@AL_HEAL,idle,28,10,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3, -1661,Errende Ebecee@AL_HEAL,chase,28,10,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3, -1661,Errende Ebecee@NPC_HOLYATTACK,attack,189,3,1000,0,5000,yes,target,always,,,,,,,, -1661,Errende Ebecee@NPC_SILENCEATTACK,attack,178,4,1000,700,5000,no,target,always,,,,,,,, -1662,Kavach Icarus@AC_DOUBLE,attack,46,10,500,1000,5000,no,target,always,,,,,,,, -1662,Kavach Icarus@AC_DOUBLE,chase,46,10,2000,1000,5000,no,target,always,,,,,,,, -1662,Kavach Icarus@AC_DOUBLE,attack,46,10,10000,1000,1000,no,target,skillused,46,,,,,,, -1662,Kavach Icarus@AC_SHOWER,attack,47,10,2000,1000,5000,no,target,attackpcge,2,,,,,,, -1662,Kavach Icarus@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1662,Kavach Icarus@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1662,Kavach Icarus@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1662,Kavach Icarus@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,,,,,,,, -1662,Kavach Icarus@NPC_WINDATTACK,attack,187,3,1000,0,5000,yes,target,always,,,,,,,, -1663,Laurell Weinder@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,2, -1663,Laurell Weinder@MG_FROSTDIVER,chase,15,9,10000,500,20000,yes,target,always,,,,,,,2, -1663,Laurell Weinder@MG_LIGHTNINGBOLT,attack,20,7,10000,1000,20000,no,target,always,,,,,,,, -1663,Laurell Weinder@MG_LIGHTNINGBOLT,chase,20,7,10000,1000,20000,no,target,always,,,,,,,, -1663,Laurell Weinder@MG_SAFETYWALL,attack,12,10,2000,1000,5000,no,self,myhpltmaxrate,30,,,,,,26, -1663,Laurell Weinder@MG_SOULSTRIKE,attack,13,9,5000,0,1000,yes,target,always,,,,,,,, -1663,Laurell Weinder@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,, -1663,Laurell Weinder@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1663,Laurell Weinder@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1663,Laurell Weinder@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,target,always,,,,,,,, -1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,target,always,,,,,,,, -1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,target,always,,,,,,,, -1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,target,always,,,,,,,, -1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,target,always,,,,,,,, -1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,,,,,,,, -1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,target,always,,,,,,,, -1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,target,always,,,,,,,, -1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,target,always,,,,,,,, -1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,target,always,,,,,,,, -1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,target,always,,,,,,,, -1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,target,always,,,,,,,, -1668,Archdam@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1668,Archdam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,, -1668,Archdam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,,,,,,,29, -1668,Archdam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,,,,,,,, -1668,Archdam@NPC_RANDOMATTACK,attack,183,5,1000,500,5000,no,target,always,,,,,,,, -1669,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -1669,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1669,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,yes,target,always,,,,,,,, -1669,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,yes,target,always,,,,,,,, -1669,Dimik@NPC_PIERCINGATT,attack,158,3,1000,0,5000,yes,target,always,,,,,,,, -1670,Dimik@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1670,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -1670,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1670,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,yes,target,always,,,,,,,, -1670,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,yes,target,always,,,,,,,, -1670,Dimik@NPC_WINDATTACK,attack,187,3,500,0,5000,yes,target,always,,,,,,,, -1671,Dimik@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1671,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -1671,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1671,Dimik@NPC_COMBOATTACK,attack,171,6,500,700,5000,yes,target,always,,,,,,,, -1671,Dimik@NPC_COMBOATTACK,chase,171,6,500,700,5000,yes,target,always,,,,,,,, -1671,Dimik@NPC_DARKBREATH,attack,202,4,500,800,5000,yes,target,always,,,,,,,, -1671,Dimik@NPC_WATERATTACK,attack,184,3,1000,0,5000,yes,target,always,,,,,,,, -1672,Dimik@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1672,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -1672,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1672,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,yes,target,always,,,,,,,, -1672,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,yes,target,always,,,,,,,, -1672,Dimik@NPC_GROUNDATTACK,attack,185,3,500,0,5000,yes,target,always,,,,,,,, -1672,Dimik@NPC_RANDOMATTACK,attack,183,2,1000,500,5000,yes,target,always,,,,,,,, -1673,Dimik@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1673,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -1673,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1673,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,yes,target,always,,,,,,,, -1673,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,yes,target,always,,,,,,,, -1673,Dimik@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,,,,,,,, -1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,target,always,,,,,,,, -1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,target,always,,,,,,,, -1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,,,,,,,, -1675,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,,7,0x0081,,,,, -1675,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,, -1675,Venatu@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,,,,,,,, -1675,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,,,,,,,6, -1675,Venatu@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,, -1675,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,11, -1676,Venatu@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1676,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,,7,0x0081,,,,, -1676,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,, -1676,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,,,,,,,6, -1676,Venatu@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,, -1676,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,11, -1677,Venatu@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1677,Venatu@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -1677,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,,7,0x0081,,,,, -1677,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,, -1677,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,,,,,,,6, -1677,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,11, -1677,Venatu@NPC_WINDATTACK,attack,187,3,500,0,5000,yes,target,always,,,,,,,, -1678,Venatu@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1678,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,,7,0x0081,,,,, -1678,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,, -1678,Venatu@NPC_GROUNDATTACK,attack,185,3,500,0,5000,yes,target,always,,,,,,,, -1678,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,,,,,,,6, -1678,Venatu@NPC_RANDOMATTACK,attack,183,3,500,500,5000,no,target,always,,,,,,,, -1678,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,11, -1679,Venatu@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1679,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,,7,0x0081,,,,, -1679,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,, -1679,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,,,,,,,6, -1679,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,11, -1679,Venatu@NPC_WATERATTACK,attack,184,3,500,0,5000,yes,target,always,,,,,,,, -1680,Hill Wind@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,, -1680,Hill Wind@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,, -1680,Hill Wind@NPC_WINDATTACK,chase,187,3,500,500,5000,no,target,always,,,,,,,, -1680,Hill Wind@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,,,,,,,6, -1680,Hill Wind@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,6, -1681,Gemini-S58@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1681,Gemini-S58@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,,,,,,,29, -1681,Gemini-S58@KN_PIERCE,attack,56,5,1000,700,5000,no,target,always,,,,,,,, -1681,Gemini-S58@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -1681,Gemini-S58@NPC_COMBOATTACK,chase,171,1,500,700,5000,no,target,always,,,,,,,, -1681,Gemini-S58@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,31,,,,,, -1681,Gemini-S58@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,30,,,,,, -1681,Gemini-S58@NPC_PIERCINGATT,attack,158,10,1000,0,5000,yes,target,always,,,,,,,, -1682,Remover@NPC_UNDEADATTACK,attack,347,3,500,0,5000,yes,target,always,,,,,,,, -1682,Remover@SM_BASH,attack,5,5,500,800,5000,no,target,always,,,,,,,, -1684,Archdam@KN_SPEARSTAB,attack,58,5,500,800,5000,yes,target,always,,,,,,,, -1684,Archdam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,yes,target,always,,,,,,,29, -1684,Archdam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,,,,,,,, -1684,Archdam@NPC_RANDOMATTACK,attack,183,3,500,500,5000,yes,target,always,,,,,,,, -1685,Vesper@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1685,Vesper@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1685,Vesper@NPC_BLEEDING,attack,660,5,2000,0,3000,yes,target,always,,,,,,,32, -1685,Vesper@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,,,,,,,, -1685,Vesper@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,,,,,,,, -1685,Vesper@NPC_CRITICALSLASH,attack,170,1,5000,0,3000,yes,target,always,,,,,,,, -1685,Vesper@NPC_EMOTION,idle,197,1,1000,0,0,yes,self,always,,9,,,,,, -1685,Vesper@NPC_POWERUP,attack,349,5,5000,0,30000,yes,self,always,,,,,,,, -1685,Vesper@NPC_SUMMONSLAVE,attack,196,3,10000,2000,5000,no,self,slavele,15,1365,1669,1675,,,, -1685,Vesper@NPC_SUMMONSLAVE,idle,196,2,10000,0,0,no,self,onspawn,0,1365,,,,,, -1685,Vesper@WZ_METEOR,attack,83,10,500,10000,20000,yes,target,always,,,,,,,, -1686,Orc Baby@NPC_EMOTION,attack,197,1,10000,0,5000,no,self,slavele,0,28,,,,,, -1686,Orc Baby@NPC_EMOTION,idle,197,1,10000,0,5000,no,self,slavele,0,28,,,,,, -1686,Orc Baby@NPC_SUMMONSLAVE,attack,196,2,10000,0,6000000,yes,self,slavele,0,1023,1273,,,,, -1686,Orc Baby@NPC_SUMMONSLAVE,idle,196,2,10000,0,6000000,yes,self,slavele,0,1023,1273,,,,, -1686,Orc Baby@NPC_SUMMONSLAVE,chase,196,2,10000,0,6000000,yes,self,slavele,0,1023,1273,,,,, -1686,Orc Baby@SM_BASH,attack,5,5,500,800,5000,no,target,always,,,,,,,6, -1688,Lady Tanee@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,,,,,,,6, -1688,Lady Tanee@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2, -1688,Lady Tanee@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2, -1688,Lady Tanee@AL_TELEPORT,attack,26,1,1000,0,30000,yes,self,always,,,,,,,, -1688,Lady Tanee@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,,,,,,,, -1688,Lady Tanee@AM_POTIONPITCHER,attack,231,4,2000,0,0,yes,friend,friendhpltmaxrate,90,,,,,,2, -1688,Lady Tanee@AM_POTIONPITCHER,idle,231,4,2000,0,0,yes,friend,friendhpltmaxrate,90,,,,,,2, -1688,Lady Tanee@NPC_BLEEDING,attack,660,5,2000,0,3000,yes,target,always,,,,,,,32, -1688,Lady Tanee@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,,,,,,,, -1688,Lady Tanee@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,,,,,,,, -1688,Lady Tanee@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,target,always,,,,,,,, -1688,Lady Tanee@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -1688,Lady Tanee@NPC_DEFENDER,attack,205,1,500,0,30000,yes,self,longrangeattacked,,,,,,,29, -1688,Lady Tanee@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -1688,Lady Tanee@NPC_EXPULSION,attack,674,1,1000,1000,10000,no,target,myhpltmaxrate,60,,,,,,, -1688,Lady Tanee@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,, -1688,Lady Tanee@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1688,Lady Tanee@NPC_STUNATTACK,attack,179,5,500,0,5000,no,target,always,,,,,,,, -1688,Lady Tanee@NPC_SUMMONSLAVE,attack,196,5,10000,2000,5000,no,self,slavele,2,1691,,,,,, -1688,Lady Tanee@NPC_SUMMONSLAVE,idle,196,5,10000,2000,5000,no,self,slavele,2,1691,,,,,, -1689,White Lady@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,,,,,,,, -1689,White Lady@NPC_INVISIBLE,chase,353,1,2000,1000,30000,yes,self,always,,,,,,,29, -1689,White Lady@NPC_STOP,attack,342,1,2000,500,15000,yes,target,always,,,,,,,6, -1689,White Lady@NPC_SUMMONSLAVE,attack,196,4,10000,0,5000,yes,self,slavele,2,1690,,,,,, -1689,White Lady@NPC_SUMMONSLAVE,idle,196,4,10000,0,5000,yes,self,slavele,2,1690,,,,,, -1689,White Lady@NPC_SUMMONSLAVE,chase,196,4,10000,0,5000,yes,self,slavele,2,1690,,,,,, -1689,White Lady@PR_SANCTUARY,attack,70,10,2000,0,10000,yes,self,always,,,,,,,18, -1689,White Lady@WZ_WATERBALL,attack,86,5,1000,0,5000,yes,target,always,,,,,,,, -1689,White Lady@WZ_WATERBALL,chase,86,3,2000,1000,5000,yes,target,always,,,,,,,, -1690,Lunar Rabbit@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0083,,,,, -1690,Lunar Rabbit@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1691,Kraben@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,19, -1691,Kraben@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,19, -1691,Kraben@NPC_STUNATTACK,attack,179,1,500,0,5000,no,target,always,,,,,,,6, -1692,Breeze@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,6, -1692,Breeze@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,,,,,,,6, -1692,Breeze@NPC_DEFENDER,attack,205,1,1000,0,5000,yes,self,longrangeattacked,,,,,,,29, -1692,Breeze@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29, -1692,Breeze@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6, -1693,Plasma@MG_NAPALMBEAT,attack,11,7,2000,0,5000,yes,target,always,,,,,,,, -1693,Plasma@MG_NAPALMBEAT,attack,11,7,4000,0,5000,yes,target,attackpcge,2,,,,,,, -1693,Plasma@MG_SOULSTRIKE,attack,13,9,3000,500,5000,no,target,always,,,,,,,, -1693,Plasma@MG_SOULSTRIKE,chase,13,9,3000,500,5000,no,target,always,,,,,,,, -1693,Plasma@NPC_STUNATTACK,attack,179,3,1000,0,5000,yes,target,always,,,,,,,39, -1693,Plasma@NPC_STUNATTACK,chase,179,3,1000,0,5000,yes,target,always,,,,,,,39, -1693,Plasma@NPC_TELEKINESISATTACK,attack,191,5,1000,0,5000,yes,target,always,,,,,,,21, -1694,Plasma@MG_FIREBALL,attack,17,7,2000,500,5000,no,target,attackpcge,2,,,,,,, -1694,Plasma@MG_FIREBALL,chase,17,5,3000,500,5000,no,target,attackpcge,2,,,,,,, -1694,Plasma@MG_FIREBOLT,attack,19,7,3000,1000,5000,no,target,always,,,,,,,6, -1694,Plasma@MG_FIREBOLT,chase,19,7,3000,1000,5000,no,target,always,,,,,,,6, -1694,Plasma@NPC_FIREATTACK,attack,186,3,1000,0,5000,yes,target,always,,,,,,,21, -1694,Plasma@NPC_SLEEPATTACK,attack,182,5,1000,500,5000,no,target,always,,,,,,,29, -1694,Plasma@NPC_SLEEPATTACK,chase,182,5,1000,300,5000,yes,target,always,,,,,,,29, -1695,Plasma@MG_STONECURSE,attack,16,8,2000,500,5000,no,target,always,,,,,,,29, -1695,Plasma@MG_STONECURSE,chase,16,8,2000,500,5000,yes,target,always,,,,,,,29, -1695,Plasma@NPC_GROUNDATTACK,attack,185,3,1000,0,5000,yes,target,always,,,,,,,21, -1695,Plasma@WZ_EARTHSPIKE,attack,90,5,3000,1000,5000,no,target,always,,,,,,,6, -1695,Plasma@WZ_EARTHSPIKE,chase,90,5,3000,1000,5000,no,target,always,,,,,,,6, -1695,Plasma@WZ_QUAGMIRE,attack,92,5,500,700,5000,no,target,always,,,,,,,11, -1695,Plasma@WZ_QUAGMIRE,chase,92,5,500,700,5000,no,target,always,,,,,,,11, -1696,Plasma@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,, -1696,Plasma@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,, -1696,Plasma@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,,,,,,,21, -1696,Plasma@NPC_DARKSTRIKE,attack,340,9,3000,500,5000,yes,target,always,,,,,,,, -1696,Plasma@NPC_DARKSTRIKE,chase,340,9,3000,500,5000,yes,target,always,,,,,,,, -1696,Plasma@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1697,Plasma@MG_COLDBOLT,attack,14,6,3000,1000,5000,no,target,always,,,,,,,6, -1697,Plasma@MG_COLDBOLT,chase,14,6,3000,1000,5000,no,target,always,,,,,,,6, -1697,Plasma@MG_FROSTDIVER,attack,15,9,2000,500,5000,no,target,always,,,,,,,, -1697,Plasma@MG_FROSTDIVER,chase,15,9,2000,500,5000,yes,target,always,,,,,,,, -1697,Plasma@NPC_WATERATTACK,attack,184,3,1000,0,5000,yes,target,always,,,,,,,21, -1697,Plasma@WZ_WATERBALL,attack,86,3,500,1500,5000,no,target,always,,,,,,,, - -// Thanatos Tower Mobs -1698,Death Word@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -1698,Death Word@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,, -1698,Death Word@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,36, -1698,Death Word@NPC_SPLASHATTACK,attack,174,1,1000,0,5000,yes,target,attackpcge,2,,,,,,, -1699,Ancient Mimic@CR_AUTOGUARD,attack,249,3,500,0,250000,yes,self,always,,,,,,,, -1699,Ancient Mimic@CR_AUTOGUARD,chase,249,3,1000,0,250000,yes,self,longrangeattacked,,,,,,,, -1699,Ancient Mimic@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -1700,Dame of Sentinel@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18, -1700,Dame of Sentinel@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18, -1700,Dame of Sentinel@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18, -1700,Dame of Sentinel@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18, -1700,Dame of Sentinel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1700,Dame of Sentinel@MG_SAFETYWALL,attack,12,5,1000,1000,5000,no,self,always,,,,,,,18, -1700,Dame of Sentinel@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,,,,,,,18, -1700,Dame of Sentinel@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,,,,,,,18, -1700,Dame of Sentinel@RG_INTIMIDATE,attack,219,5,500,0,5000,yes,target,always,,,,,,,, -1700,Dame of Sentinel@WZ_JUPITEL,attack,84,4,1000,1000,5000,yes,target,always,,,,,,,6, -1700,Dame of Sentinel@WZ_JUPITEL,chase,84,4,1000,1000,5000,yes,target,always,,,,,,,6, -1701,Mistress of Shelter@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1701,Mistress of Shelter@AS_VENOMDUST,attack,140,1,2000,0,10000,yes,target,always,,,,,,,29, -1701,Mistress of Shelter@AS_VENOMDUST,idle,140,1,2000,0,10000,yes,target,always,,,,,,,29, -1701,Mistress of Shelter@NPC_BLINDATTACK,angry,177,7,500,700,5000,yes,target,always,,,,,,,29, -1701,Mistress of Shelter@NPC_BLINDATTACK,follow,177,7,500,700,5000,yes,target,always,,,,,,,29, -1701,Mistress of Shelter@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,,,,,,,36, -1701,Mistress of Shelter@NPC_DARKNESSATTACK,chase,190,2,500,500,5000,no,target,always,,,,,,,36, -1701,Mistress of Shelter@NPC_DARKTHUNDER,attack,341,4,500,1000,5000,yes,target,always,,,,,,,, -1701,Mistress of Shelter@NPC_DARKTHUNDER,chase,341,4,500,1000,5000,yes,target,always,,,,,,,, -1702,Baroness of Retribution@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1702,Baroness of Retribution@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,, -1702,Baroness of Retribution@NPC_DARKBREATH,attack,202,1,500,800,5000,no,target,always,,,,,,,29, -1702,Baroness of Retribution@NPC_DARKCROSS,attack,338,3,500,700,5000,no,target,always,,,,,,,36, -1702,Baroness of Retribution@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,,,,,,,36, -1702,Baroness of Retribution@NPC_GRANDDARKNESS,attack,339,1,500,700,5000,no,self,myhpltmaxrate,50,,,,,,, -1703,Lady Solace@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1703,Lady Solace@CR_GRANDCROSS,attack,254,1,1000,1500,5000,no,self,myhpltmaxrate,50,,,,,,, -1703,Lady Solace@MG_NAPALMBEAT,attack,11,5,1000,0,5000,yes,target,always,,,,,,,, -1703,Lady Solace@MG_NAPALMBEAT,chase,11,5,1000,0,1000,yes,target,always,,,,,,,, -1703,Lady Solace@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,,,,,,,18, -1703,Lady Solace@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,,,,,,,18, -1703,Lady Solace@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,,,,,,,6, -1703,Lady Solace@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,,,,,,,6, -1703,Lady Solace@PR_LEXDIVINA,attack,76,10,500,0,5000,yes,target,always,,,,,,,2, -1703,Lady Solace@PR_LEXDIVINA,chase,76,10,500,0,5000,yes,target,always,,,,,,,2, -1704,Odium of Thanatos@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1704,Odium of Thanatos@NPC_CHANGEDARKNESS,attack,168,1,1000,0,5000,no,self,always,,,,,,,, -1704,Odium of Thanatos@NPC_DARKNESSATTACK,attack,190,5,500,500,5000,no,target,always,,,,,,,36, -1704,Odium of Thanatos@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,36, -1704,Odium of Thanatos@NPC_POWERUP,attack,349,5,2000,0,50000,yes,self,always,,,,,,,, -1704,Odium of Thanatos@NPC_POWERUP,attack,349,5,2000,0,10000,yes,self,myhpltmaxrate,40,,,,,,6, -1704,Odium of Thanatos@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,, -1704,Odium of Thanatos@NPC_TELEKINESISATTACK,attack,191,3,1000,0,5000,yes,target,always,,,,,,,21, -1705,Despero of Thanatos@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1705,Despero of Thanatos@NPC_AGIUP,attack,350,5,1000,0,60000,yes,self,always,,,,,,,, -1705,Despero of Thanatos@NPC_AGIUP,attack,350,5,2000,0,10000,yes,self,myhpltmaxrate,30,,,,,,, -1705,Despero of Thanatos@NPC_BLEEDING,attack,660,3,1000,0,60000,yes,target,always,,,,,,,, -1705,Despero of Thanatos@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -1705,Despero of Thanatos@NPC_FIREATTACK,attack,186,4,1000,0,5000,yes,target,always,,,,,,,9, -1705,Despero of Thanatos@NPC_STUNATTACK,attack,179,4,1000,0,5000,yes,target,always,,,,,,,, -1705,Despero of Thanatos@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,21, -1705,Despero of Thanatos@SM_PROVOKE,attack,6,5,500,0,5000,yes,target,always,,,,,,,29, -1705,Despero of Thanatos@SM_PROVOKE,chase,6,5,1000,0,5000,yes,target,always,,,,,,,29, -1705,Despero of Thanatos@WZ_SIGHTRASHER,attack,81,10,1000,0,10000,yes,self,attackpcge,2,,,,,,, -1706,Maero of Thanatos@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1706,Maero of Thanatos@AS_SONICBLOW,attack,136,10,500,0,5000,yes,target,always,,,,,,,6, -1706,Maero of Thanatos@NPC_DARKSTRIKE,attack,340,9,1000,500,5000,yes,target,always,,,,,,,, -1706,Maero of Thanatos@NPC_DARKSTRIKE,chase,340,9,1000,500,5000,yes,target,always,,,,,,,, -1706,Maero of Thanatos@NPC_INVISIBLE,attack,353,1,500,200,5000,yes,self,always,,,,,,,, -1706,Maero of Thanatos@NPC_INVISIBLE,idle,353,1,500,200,5000,yes,self,always,,,,,,,, -1706,Maero of Thanatos@NPC_TELEKINESISATTACK,attack,191,5,1000,0,5000,yes,target,always,,,,,,,21, -1707,Dolor of Thanatos@AL_DECAGI,attack,30,10,2000,0,10000,yes,target,always,,,,,,,, -1707,Dolor of Thanatos@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,,,,,,,, -1707,Dolor of Thanatos@AL_HEAL,attack,28,8,1000,0,5000,yes,friend,friendhpltmaxrate,40,,,,,,3, -1707,Dolor of Thanatos@AL_HEAL,idle,28,8,1000,0,5000,yes,friend,friendhpltmaxrate,40,,,,,,3, -1707,Dolor of Thanatos@AL_HEAL,chase,28,8,1000,0,5000,yes,friend,friendhpltmaxrate,40,,,,,,3, -1707,Dolor of Thanatos@AL_HEAL,attack,28,8,1000,0,5000,yes,self,myhpltmaxrate,40,,,,,,3, -1707,Dolor of Thanatos@AL_HEAL,idle,28,8,1000,0,5000,yes,self,myhpltmaxrate,40,,,,,,3, -1707,Dolor of Thanatos@AL_HEAL,chase,28,8,1000,0,5000,yes,self,myhpltmaxrate,40,,,,,,3, -1707,Dolor of Thanatos@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1707,Dolor of Thanatos@NPC_DARKTHUNDER,attack,341,9,500,1000,5000,no,target,always,,,,,,,, -1707,Dolor of Thanatos@NPC_DARKTHUNDER,chase,341,9,500,1000,5000,no,target,always,,,,,,,, -1707,Dolor of Thanatos@NPC_MAGICALATTACK,attack,192,1,1000,0,5000,yes,target,always,,,,,,,9, -1707,Dolor of Thanatos@NPC_MENTALBREAKER,attack,159,2,500,0,5000,yes,target,always,,,,,,,30, -1707,Dolor of Thanatos@NPC_MENTALBREAKER,chase,159,2,500,0,5000,yes,target,always,,,,,,,30, -1708,Memory of Thanatos@AL_TELEPORT,attack,26,1,500,0,10000,yes,self,always,,,,,,,, -1708,Memory of Thanatos@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1708,Memory of Thanatos@AL_TELEPORT,walk,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,, -1708,Memory of Thanatos@BS_HAMMERFALL,attack,110,10,2000,0,5000,yes,target,always,,,,,,,, -1708,Memory of Thanatos@BS_HAMMERFALL,chase,110,10,2000,0,5000,yes,target,always,,,,,,,, -1708,Memory of Thanatos@KN_TWOHANDQUICKEN,attack,60,10,3000,0,300000,yes,self,myhpltmaxrate,30,,,,,,2, -1708,Memory of Thanatos@MG_SOULSTRIKE,attack,13,10,2000,0,3000,yes,target,always,,,,,,,, -1708,Memory of Thanatos@MG_SOULSTRIKE,chase,13,10,2000,0,3000,yes,target,always,,,,,,,, -1708,Memory of Thanatos@NPC_BLEEDING,attack,660,5,2000,0,60000,yes,target,always,,,,,,,, -1708,Memory of Thanatos@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,,,,,,,, -1708,Memory of Thanatos@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,,,,,,,, -1708,Memory of Thanatos@NPC_CHANGEHOLY,attack,167,1,5000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9, -1708,Memory of Thanatos@NPC_EXPULSION,attack,674,1,1000,1000,10000,no,target,myhpltmaxrate,60,,,,,,, -1708,Memory of Thanatos@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,, -1708,Memory of Thanatos@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1708,Memory of Thanatos@NPC_SUMMONSLAVE,attack,196,6,10000,700,30000,no,self,slavele,0,1711,1710,1709,1712,,, -1708,Memory of Thanatos@NPC_SUMMONSLAVE,idle,196,6,10000,700,30000,no,self,slavele,0,1711,1710,1709,1712,,, -1708,Memory of Thanatos@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,,,,,,,, -1708,Memory of Thanatos@SM_PROVOKE,attack,6,10,1000,0,300000,yes,target,always,,,,,,,29, -1708,Memory of Thanatos@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,,,,,,,29, -1708,Memory of Thanatos@WZ_METEOR,attack,83,10,2000,1000,20000,no,target,always,,,,,,,, -1708,Memory of Thanatos@WZ_METEOR,chase,83,10,2000,1000,20000,no,target,always,,,,,,,, -1708,Memory of Thanatos@WZ_STORMGUST,attack,89,10,2000,1000,20000,no,target,always,,,,,,,, -1708,Memory of Thanatos@WZ_STORMGUST,chase,89,10,2000,1000,20000,no,target,always,,,,,,,, -1708,Memory of Thanatos@WZ_VERMILION,attack,85,10,2000,1000,20000,no,target,always,,,,,,,, -1708,Memory of Thanatos@WZ_VERMILION,chase,85,10,2000,1000,20000,no,target,always,,,,,,,, -1709,Odium of Thanatos@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1709,Odium of Thanatos@NPC_CHANGEDARKNESS,attack,168,1,1000,0,5000,no,self,always,,,,,,,, -1709,Odium of Thanatos@NPC_DARKNESSATTACK,attack,190,5,500,500,5000,no,target,always,,,,,,,36, -1709,Odium of Thanatos@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,36, -1709,Odium of Thanatos@NPC_POWERUP,attack,349,5,2000,0,50000,yes,self,always,,,,,,,, -1709,Odium of Thanatos@NPC_POWERUP,attack,349,5,2000,0,10000,yes,self,myhpltmaxrate,40,,,,,,6, -1709,Odium of Thanatos@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,, -1709,Odium of Thanatos@NPC_TELEKINESISATTACK,attack,191,3,1000,0,5000,yes,target,always,,,,,,,21, -1710,Despero of Thanatos@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1710,Despero of Thanatos@NPC_AGIUP,attack,350,5,1000,0,60000,yes,self,always,,,,,,,, -1710,Despero of Thanatos@NPC_AGIUP,attack,350,5,2000,0,10000,yes,self,myhpltmaxrate,30,,,,,,, -1710,Despero of Thanatos@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -1710,Despero of Thanatos@NPC_FIREATTACK,attack,186,4,1000,0,5000,yes,target,always,,,,,,,9, -1710,Despero of Thanatos@NPC_STUNATTACK,attack,179,4,1000,0,5000,yes,target,always,,,,,,,, -1710,Despero of Thanatos@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,21, -1710,Despero of Thanatos@SM_PROVOKE,attack,6,10,500,0,5000,yes,target,always,,,,,,,29, -1710,Despero of Thanatos@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,,,,,,,29, -1710,Despero of Thanatos@WZ_SIGHTRASHER,attack,81,10,1000,0,10000,yes,self,attackpcge,2,,,,,,, -1711,Maero of Thanatos@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1711,Maero of Thanatos@AS_SONICBLOW,attack,136,10,500,0,5000,yes,target,always,,,,,,,6, -1711,Maero of Thanatos@NPC_DARKSTRIKE,attack,340,9,1000,500,5000,yes,target,always,,,,,,,, -1711,Maero of Thanatos@NPC_DARKSTRIKE,chase,340,9,1000,500,5000,yes,target,always,,,,,,,, -1711,Maero of Thanatos@NPC_INVISIBLE,attack,353,1,500,200,5000,yes,self,always,,,,,,,, -1711,Maero of Thanatos@NPC_INVISIBLE,idle,353,1,500,200,5000,yes,self,always,,,,,,,, -1711,Maero of Thanatos@NPC_TELEKINESISATTACK,attack,191,5,1000,0,5000,yes,target,always,,,,,,,21, -1712,Dolor of Thanatos@AL_DECAGI,attack,30,10,2000,0,10000,yes,target,always,,,,,,,, -1712,Dolor of Thanatos@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,,,,,,,, -1712,Dolor of Thanatos@AL_HEAL,attack,28,10,1000,0,5000,yes,friend,friendhpltmaxrate,70,,,,,,3, -1712,Dolor of Thanatos@AL_HEAL,idle,28,9,1000,0,5000,yes,friend,friendhpltmaxrate,70,,,,,,3, -1712,Dolor of Thanatos@AL_HEAL,chase,28,9,1000,0,5000,yes,friend,friendhpltmaxrate,70,,,,,,3, -1712,Dolor of Thanatos@AL_HEAL,attack,28,10,1000,0,5000,yes,self,myhpltmaxrate,70,,,,,,3, -1712,Dolor of Thanatos@AL_HEAL,idle,28,9,1000,0,5000,yes,self,myhpltmaxrate,70,,,,,,3, -1712,Dolor of Thanatos@AL_HEAL,chase,28,9,1000,0,5000,yes,self,myhpltmaxrate,70,,,,,,3, -1712,Dolor of Thanatos@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1712,Dolor of Thanatos@NPC_DARKTHUNDER,attack,341,9,500,1000,5000,no,target,always,,,,,,,, -1712,Dolor of Thanatos@NPC_DARKTHUNDER,chase,341,9,500,1000,5000,no,target,always,,,,,,,, -1712,Dolor of Thanatos@NPC_MAGICALATTACK,attack,192,1,1000,0,5000,yes,target,always,,,,,,,9, -1712,Dolor of Thanatos@NPC_MENTALBREAKER,attack,159,2,500,1000,10000,no,target,always,,,,,,,, -1712,Dolor of Thanatos@NPC_MENTALBREAKER,chase,159,2,500,1000,10000,no,target,always,,,,,,,, - -// Abyss Lake -1713,Acidus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1713,Acidus@MG_FIREBALL,idle,17,9,2000,0,5000,yes,target,always,,,,,,,, -1713,Acidus@MG_FIREBALL,chase,17,9,2000,0,5000,yes,target,always,,,,,,,44, -1713,Acidus@NPC_BLEEDING,attack,660,2,2000,0,30000,yes,target,always,,,,,,,32, -1713,Acidus@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,,,,,,,, -1713,Acidus@NPC_FIREATTACK,attack,186,6,500,500,5000,no,target,always,,,,,,,, -1713,Acidus@NPC_STUNATTACK,attack,179,5,1000,1500,5000,no,target,always,,,,,,,, -1713,Acidus@SM_MAGNUM,attack,7,9,2000,500,5000,no,self,attackpcge,2,,,,,,36, -1713,Acidus@WZ_FIREPILLAR,idle,80,3,100,0,30000,yes,around2,always,,,,,,,32, -1714,Ferus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1714,Ferus@KN_BRANDISHSPEAR,attack,57,10,500,1000,5000,yes,target,always,,,,,,,9, -1714,Ferus@KN_SPEARSTAB,attack,58,10,500,800,5000,yes,target,always,,,,,,,6, -1714,Ferus@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,, -1714,Ferus@NPC_CRITICALSLASH,attack,170,1,500,500,5000,yes,target,always,,,,,,,, -1714,Ferus@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1714,Ferus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,36,0x3695,,,,, -1714,Ferus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,32,,,,,, -1714,Ferus@NPC_FIREATTACK,attack,186,5,500,500,5000,yes,target,always,,,,,,,, -1715,Novus@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,37, -1715,Novus@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -1715,Novus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -1715,Novus@NPC_PIERCINGATT,attack,158,2,500,0,5000,no,target,always,,,,,,,, -1715,Novus@SM_BASH,attack,5,5,500,500,5000,no,target,always,,,,,,,, -1716,Acidus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1716,Acidus@MG_LIGHTNINGBOLT,attack,20,8,1000,1000,5000,yes,target,always,,,,,,,, -1716,Acidus@MG_LIGHTNINGBOLT,idle,20,8,2000,1000,5000,yes,target,always,,,,,,,, -1716,Acidus@MG_LIGHTNINGBOLT,chase,20,8,1000,1000,5000,yes,target,always,,,,,,,32, -1716,Acidus@MG_THUNDERSTORM,attack,21,9,1000,1000,5000,no,target,always,,,,,,,, -1716,Acidus@MG_THUNDERSTORM,attack,21,9,2000,1000,5000,no,target,attackpcge,2,,,,,,6, -1716,Acidus@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,, -1716,Acidus@NPC_WINDATTACK,attack,187,6,500,500,5000,no,target,always,,,,,,,, -1717,Ferus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1717,Ferus@KN_BRANDISHSPEAR,attack,57,10,500,1000,5000,yes,target,always,,,,,,,9, -1717,Ferus@KN_SPEARSTAB,attack,58,10,500,800,5000,yes,target,always,,,,,,,6, -1717,Ferus@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,, -1717,Ferus@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,32,,,,,, -1717,Ferus@NPC_GROUNDATTACK,attack,185,5,500,500,5000,yes,target,always,,,,,,,, -1717,Ferus@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,, -1717,Ferus@SM_PROVOKE,chase,6,10,2000,600,5000,yes,target,always,,,,,,,44, -1718,Novus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -1718,Novus@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,18, -1718,Novus@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,, -1718,Novus@SM_BASH,attack,5,5,500,500,5000,no,target,always,,,,,,,, -1719,Detardeurus@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1719,Detardeurus@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1719,Detardeurus@AL_HEAL,chase,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1719,Detardeurus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1719,Detardeurus@CR_REFLECTSHIELD,attack,252,5,10000,0,300000,yes,self,always,,,,,,,32, -1719,Detardeurus@CR_REFLECTSHIELD,chase,252,5,10000,0,300000,yes,self,always,,,,,,,32, -1719,Detardeurus@MG_FIREBALL,chase,17,10,5000,500,1000,yes,target,always,,,,,,,, -1719,Detardeurus@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,,,,,,,29, -1719,Detardeurus@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1719,Detardeurus@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1719,Detardeurus@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,,,,,,,, -1719,Detardeurus@NPC_CRITICALSLASH,attack,170,1,500,500,5000,yes,target,always,,,,,,,, -1719,Detardeurus@NPC_CRITICALWOUND,attack,673,3,2000,0,60000,yes,target,always,,,,,,,, -1719,Detardeurus@NPC_DARKBREATH,attack,202,5,500,800,5000,yes,target,always,,,,,,,36, -1719,Detardeurus@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,yes,self,always,,,,,,,6, -1719,Detardeurus@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,yes,self,myhpltmaxrate,80,,,,,,32, -1719,Detardeurus@NPC_FIREBREATH,attack,654,5,500,800,5000,yes,target,always,,,,,,,32, -1719,Detardeurus@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,36, -1719,Detardeurus@NPC_SUMMONSLAVE,attack,196,1,10000,2000,5000,yes,self,slavele,0,1756,,,,,, -1719,Detardeurus@NPC_SUMMONSLAVE,idle,196,1,10000,2000,5000,yes,self,slavele,0,1756,,,,,, -1719,Detardeurus@NPC_SUMMONSLAVE,chase,196,1,10000,2000,5000,yes,self,slavele,0,1756,,,,,, -1719,Detardeurus@NPC_WEAPONBRAKER,attack,343,10,500,0,30000,yes,target,always,,,,,,,, -1719,Detardeurus@SM_MAGNUM,attack,7,10,10000,0,5000,yes,self,attackpcge,2,,,,,,, -1719,Detardeurus@SM_PROVOKE,attack,6,10,10000,0,30000,yes,target,always,,,,,,,6, -1719,Detardeurus@WZ_METEOR,attack,83,10,2000,500,2000,yes,target,always,,,,,,,, -1719,Detardeurus@WZ_METEOR,chase,83,10,2000,500,2000,yes,target,always,,,,,,,, -1719,Detardeurus@WZ_VERMILION,attack,85,10,2000,500,2000,yes,target,always,,,,,,,, -1719,Detardeurus@WZ_VERMILION,chase,85,10,2000,500,2000,yes,target,always,,,,,,,, -1720,Hydrolancer@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1720,Hydrolancer@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1720,Hydrolancer@AL_HEAL,chase,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1720,Hydrolancer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1720,Hydrolancer@AS_SONICBLOW,attack,136,10,2000,800,5000,no,target,always,,,,,,,, -1720,Hydrolancer@NPC_BLEEDING,attack,660,2,2000,0,30000,yes,target,always,,,,,,,32, -1720,Hydrolancer@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1720,Hydrolancer@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1720,Hydrolancer@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,,,,,,,, -1720,Hydrolancer@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,, -1720,Hydrolancer@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,, -1720,Hydrolancer@NPC_CRITICALWOUND,attack,673,3,500,0,5000,yes,target,always,,,,,,,, -1720,Hydrolancer@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,,,,,,,32, -1720,Hydrolancer@NPC_POWERUP,attack,349,3,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,36, -1720,Hydrolancer@NPC_RANDOMATTACK,attack,183,5,500,500,5000,no,target,always,,,,,,,6, -1720,Hydrolancer@NPC_SUMMONSLAVE,attack,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,, -1720,Hydrolancer@NPC_SUMMONSLAVE,idle,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,, -1720,Hydrolancer@NPC_SUMMONSLAVE,chase,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,, -1720,Hydrolancer@WZ_METEOR,attack,83,10,2000,1000,30000,no,target,always,,,,,,,, -1721,Dragon Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,yes,self,myhpltmaxrate,99,1715,1718,,,,, - -// Kiel dungeon -1733,Kiel@AL_PNEUMA,attack,25,1,10000,0,10000,yes,self,longrangeattacked,,,,,,,, -1733,Kiel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1733,Kiel@AL_TELEPORT,walk,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,, -1733,Kiel@KN_BRANDISHSPEAR,attack,57,6,2000,0,3000,yes,target,always,,,,,,,, -1733,Kiel@KN_BRANDISHSPEAR,chase,57,6,2000,0,3000,yes,target,always,,,,,,,, -1733,Kiel@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,,,,,,,, -1733,Kiel@MG_SAFETYWALL,idle,12,10,1000,0,5000,yes,self,always,,,,,,,, -1733,Kiel@MG_SAFETYWALL,attack,12,10,4000,0,5000,yes,self,myhpltmaxrate,30,,,,,,, -1733,Kiel@NPC_BLEEDING,attack,660,5,2000,0,60000,yes,target,always,,,,,,,, -1733,Kiel@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,,,,,,,, -1733,Kiel@PR_LEXDIVINA,attack,76,5,1000,0,30000,yes,target,always,,,,,,,, -1733,Kiel@PR_LEXDIVINA,attack,76,5,1000,0,30000,yes,target,casttargeted,,,,,,,, -1733,Kiel@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,,,,,,,, -1733,Kiel@SM_ENDURE,attack,8,10,2000,0,5000,yes,self,always,,,,,,,, -1733,Kiel@SM_ENDURE,chase,8,10,5000,0,5000,yes,self,always,,,,,,,, -1733,Kiel@SM_MAGNUM,attack,7,5,2500,0,3000,yes,self,always,,,,,,,, -1733,Kiel@SM_MAGNUM,chase,7,5,2500,0,3000,yes,self,always,,,,,,,, -1734,Kiel D-01@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1734,Kiel D-01@AL_PNEUMA,attack,25,1,10000,0,10000,yes,self,longrangeattacked,,,,,,,, -1734,Kiel D-01@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1734,Kiel D-01@AL_TELEPORT,walk,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,, -1734,Kiel D-01@HW_GANBANTEIN,attack,483,1,5000,0,5000,yes,target,always,,,,,,,, -1734,Kiel D-01@KN_BRANDISHSPEAR,attack,57,10,2000,0,3000,yes,target,always,,,,,,,, -1734,Kiel D-01@KN_BRANDISHSPEAR,chase,57,10,2000,0,3000,yes,target,always,,,,,,,, -1734,Kiel D-01@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,,,,,,,, -1734,Kiel D-01@MG_SAFETYWALL,attack,12,10,4000,0,5000,yes,self,myhpltmaxrate,30,,,,,,, -1734,Kiel D-01@NPC_BLEEDING,attack,660,5,2000,0,60000,yes,target,always,,,,,,,, -1734,Kiel D-01@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,,,,,,,, -1734,Kiel D-01@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,,,,,,,, -1734,Kiel D-01@NPC_DARKBLESSING,attack,203,1,500,800,5000,no,target,always,,,,,,,9, -1734,Kiel D-01@NPC_POWERUP,attack,349,4,2000,0,100000,yes,self,always,,,,,,,, -1734,Kiel D-01@NPC_POWERUP,attack,349,4,3000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1734,Kiel D-01@NPC_SUMMONSLAVE,attack,196,6,10000,700,30000,no,self,slavele,0,1739,1740,,,,, -1734,Kiel D-01@NPC_SUMMONSLAVE,idle,196,6,10000,700,30000,no,self,slavele,0,1739,1740,,,,, -1734,Kiel D-01@NPC_WIDESILENCE,attack,663,5,10000,500,25000,no,self,myhpltmaxrate,80,,,,,,9, -1734,Kiel D-01@NPC_WIDESILENCE,chase,663,5,10000,500,25000,no,self,myhpltmaxrate,80,,,,,,9, -1734,Kiel D-01@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,,,,,,,, -1734,Kiel D-01@PR_LEXDIVINA,attack,76,5,1000,0,30000,yes,target,always,,,,,,,, -1734,Kiel D-01@PR_LEXDIVINA,attack,76,5,1000,0,30000,yes,target,casttargeted,,,,,,,, -1734,Kiel D-01@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,,,,,,,, -1734,Kiel D-01@SM_ENDURE,attack,8,10,2000,0,5000,yes,self,always,,,,,,,, -1734,Kiel D-01@SM_ENDURE,chase,8,10,5000,0,5000,yes,self,always,,,,,,,, -1734,Kiel D-01@SM_MAGNUM,attack,7,10,1000,0,3000,yes,self,always,,,,,,,, -1734,Kiel D-01@SM_MAGNUM,chase,7,10,1000,0,3000,yes,self,always,,,,,,,, -1735,Alicel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1735,Alicel@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,, -1735,Alicel@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,, -1735,Alicel@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,, -1735,Alicel@NPC_GUIDEDATTACK,attack,172,1,1000,1000,20000,no,target,always,,,,,,,, -1736,Aliot@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,, -1736,Aliot@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,, -1736,Aliot@CR_AUTOGUARD,attack,249,5,1000,0,300000,yes,self,always,,,,,,,, -1736,Aliot@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1736,Aliot@KN_SPEARSTAB,attack,58,10,1000,0,5000,yes,target,always,,,,,,,, -1736,Aliot@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,,,,,,,, -1736,Aliot@NPC_REBIRTH,dead,208,3,2000,0,10000,yes,self,always,,,,,,,, -1736,Aliot@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1737,Aliza@AL_HEAL,attack,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3, -1737,Aliza@AL_HEAL,idle,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3, -1737,Aliza@AL_HEAL,walk,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3, -1737,Aliza@AL_HEAL,chase,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3, -1737,Aliza@NPC_EMOTION,idle,197,1,500,0,30000,yes,self,always,,54,,,,,, -1737,Aliza@NPC_EMOTION,walk,197,1,500,0,30000,yes,self,always,,2,,,,,, -1737,Aliza@SM_BASH,attack,5,10,2000,1000,30000,no,target,always,,,,,,,52, -1738,Constant@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,yes,self,always,,,,,,,, -1738,Constant@NPC_SELFDESTRUCTION,chase,173,1,2000,1000,0,yes,self,always,,,,,,,, -1739,Alicel@MO_BODYRELOCATION,chase,264,1,2000,500,5000,yes,target,always,,,,,,,, -1739,Alicel@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,yes,target,always,,,,,,,, -1739,Alicel@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,, -1739,Alicel@NPC_GUIDEDATTACK,attack,172,1,1000,1000,20000,yes,target,always,,,,,,,, -1740,Aliot@BS_MAXIMIZE,attack,114,5,500,1000,5000,yes,self,always,,,,,,,, -1740,Aliot@BS_MAXIMIZE,chase,114,5,500,1000,5000,yes,self,always,,,,,,,, -1740,Aliot@CR_AUTOGUARD,attack,249,5,1000,0,300000,yes,self,always,,,,,,,, -1740,Aliot@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1740,Aliot@KN_SPEARSTAB,attack,58,10,1000,0,5000,yes,target,always,,,,,,,, -1740,Aliot@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,yes,target,always,,,,,,,, -1740,Aliot@NPC_REBIRTH,dead,208,3,2000,0,10000,yes,self,always,,,,,,,, -1740,Aliot@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -1741,Christmas Cookie@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,,,,,,,21, -1741,Christmas Cookie@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,,,,,,,21, -1741,Christmas Cookie@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1741,Christmas Cookie@NPC_HOLYATTACK,attack,189,1,2000,0,5000,yes,target,always,,,,,,,, -1741,Christmas Cookie@PR_LEXAETERNA,attack,78,1,500,1000,5000,yes,target,always,,,,,,,6, -1741,Christmas Cookie@PR_LEXAETERNA,chase,78,1,500,1000,5000,yes,target,always,,,,,,,6, -1742,Carat@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1742,Carat@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,18, -1742,Carat@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,, -1742,Carat@SM_PROVOKE,chase,6,10,2000,600,5000,yes,target,always,,,,,,,18, -1743,Myst Case@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1743,Myst Case@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,, -1743,Myst Case@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,,,,,,,8, -1743,Myst Case@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,3,,,,,, -1743,Myst Case@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,6, -1743,Myst Case@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,6, -1744,Wild Rose@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,6, -1744,Wild Rose@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1744,Wild Rose@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,, -1745,Constant@NPC_SELFDESTRUCTION,attack,173,1,10000,0,0,no,self,always,,,,,,,, -1745,Constant@NPC_SELFDESTRUCTION,chase,173,1,2000,0,0,no,self,always,,,,,,,, -1751,Valkyrie Randgris@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1751,Valkyrie Randgris@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,, -1751,Valkyrie Randgris@CR_HOLYCROSS,attack,253,10,2000,0,5000,yes,target,always,,,,,,,, -1751,Valkyrie Randgris@HP_ASSUMPTIO,attack,361,5,10000,0,100000,yes,self,myhpltmaxrate,60,,,,,,, -1751,Valkyrie Randgris@HP_ASSUMPTIO,chase,361,5,10000,0,100000,yes,self,myhpltmaxrate,60,,,,,,, -1751,Valkyrie Randgris@HW_GANBANTEIN,attack,483,1,2000,0,5000,yes,target,always,,,,,,,, -1751,Valkyrie Randgris@KN_BRANDISHSPEAR,attack,57,10,2000,0,5000,yes,target,always,,,,,,,, -1751,Valkyrie Randgris@KN_TWOHANDQUICKEN,attack,60,10,10000,0,90000,yes,self,myhpltmaxrate,30,,,,,,, -1751,Valkyrie Randgris@MG_THUNDERSTORM,attack,21,10,10000,1500,5000,no,target,attackpcge,2,,,,,,, -1751,Valkyrie Randgris@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -1751,Valkyrie Randgris@NPC_AGIUP,chase,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -1751,Valkyrie Randgris@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1751,Valkyrie Randgris@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1751,Valkyrie Randgris@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,,,,,,,, -1751,Valkyrie Randgris@NPC_CRITICALWOUND,attack,673,4,2000,0,5000,yes,target,always,,,,,,,, -1751,Valkyrie Randgris@NPC_EARTHQUAKE,attack,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,, -1751,Valkyrie Randgris@NPC_EARTHQUAKE,chase,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,, -1751,Valkyrie Randgris@NPC_HOLYATTACK,attack,189,10,2000,500,5000,no,target,always,,,,,,,, -1751,Valkyrie Randgris@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -1751,Valkyrie Randgris@NPC_POWERUP,chase,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -1751,Valkyrie Randgris@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,32, -1751,Valkyrie Randgris@NPC_SUMMONSLAVE,attack,196,3,10000,2000,5000,no,self,slavele,1,1891,,,,,, -1751,Valkyrie Randgris@NPC_SUMMONSLAVE,idle,196,3,10000,2000,5000,no,self,slavele,1,1891,,,,,, -1751,Valkyrie Randgris@NPC_SUMMONSLAVE,chase,196,3,10000,2000,5000,no,self,slavele,1,1891,,,,,, -1751,Valkyrie Randgris@NPC_SUMMONSLAVE,idle,196,3,10000,0,0,no,self,onspawn,0,1765,,,,,, -1751,Valkyrie Randgris@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,,,,,,,, -1751,Valkyrie Randgris@SA_DISPELL,chase,289,5,10000,0,30000,yes,target,always,,,,,,,, -1751,Valkyrie Randgris@WZ_VERMILION,attack,85,10,1000,1000,5000,no,target,always,,,,,,,, -1751,Valkyrie Randgris@WZ_VERMILION,chase,85,10,2000,1000,5000,no,target,always,,,,,,,, -1752,Skogul@AS_GRIMTOOTH,idle,137,5,10000,0,700,yes,target,mystatuson,hiding,,,,,,, -1752,Skogul@MG_SOULSTRIKE,chase,13,5,2000,0,3000,yes,target,always,,,,,,,, -1752,Skogul@NPC_CURSEATTACK,attack,181,5,1000,0,5000,yes,target,always,,,,,,,, -1752,Skogul@NPC_DARKNESSATTACK,attack,190,5,1000,0,5000,yes,target,always,,,,,,,9, -1752,Skogul@NPC_SUMMONSLAVE,attack,196,1,100,0,3600000,no,self,slavele,0,1762,,,,,, -1752,Skogul@TF_HIDING,idle,51,1,2000,0,180000,yes,self,always,,,,,,,9, -1753,Frus@MG_FIREWALL,chase,18,5,2000,500,5000,yes,target,always,,,,,,,2, -1753,Frus@NPC_CHANGEUNDEAD,attack,348,2,500,0,30000,yes,target,always,,,,,,,2, -1753,Frus@NPC_DARKNESSATTACK,attack,190,5,1000,0,5000,yes,target,always,,,,,,,2, -1753,Frus@NPC_POISON,attack,176,5,1000,0,5000,yes,target,always,,,,,,,, -1753,Frus@NPC_SUMMONSLAVE,attack,196,1,100,0,3600000,yes,self,slavele,0,1761,,,,,, -1753,Frus@RG_STRIPARMOR,attack,217,3,500,0,30000,yes,target,always,,,,,,,2, -1754,Skeggiold@AL_DECAGI,attack,30,10,500,0,30000,no,target,always,,,,,,,29, -1754,Skeggiold@AL_DECAGI,chase,30,10,500,0,30000,no,target,always,,,,,,,29, -1754,Skeggiold@AL_HEAL,attack,28,9,5000,500,5000,no,friend,friendhpltmaxrate,30,,,,,,18, -1754,Skeggiold@AL_HEAL,idle,28,9,5000,500,5000,no,friend,friendhpltmaxrate,30,,,,,,18, -1754,Skeggiold@AL_HEAL,attack,28,9,5000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1754,Skeggiold@AL_HEAL,idle,28,9,5000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1754,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1754,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1754,Skeggiold@MG_SAFETYWALL,attack,12,10,1000,1000,10000,no,self,always,,,,,,,18, -1754,Skeggiold@MG_THUNDERSTORM,attack,21,7,1000,1500,10000,no,target,always,,,,,,,, -1754,Skeggiold@MG_THUNDERSTORM,chase,21,7,1000,1500,10000,no,target,always,,,,,,,, -1754,Skeggiold@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,,,,,,,, -1754,Skeggiold@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,,,,,,,, -1754,Skeggiold@NPC_HOLYATTACK,attack,189,3,500,500,5000,no,target,always,,,,,,,18, -1754,Skeggiold@NPC_HOLYATTACK,chase,189,3,500,500,5000,no,target,always,,,,,,,18, -1754,Skeggiold@NPC_PETRIFYATTACK,attack,180,2,500,500,5000,no,target,always,,,,,,,3, -1754,Skeggiold@NPC_PETRIFYATTACK,chase,180,2,500,500,5000,no,target,always,,,,,,,3, -1754,Skeggiold@NPC_SUMMONSLAVE,any,196,2,10000,700,60000,no,self,onspawn,0,1763,,,,,, -1754,Skeggiold@RG_STRIPARMOR,attack,217,3,500,0,5000,yes,target,always,,,,,,,6, -1754,Skeggiold@RG_STRIPARMOR,chase,217,3,500,0,5000,yes,target,always,,,,,,,6, -1754,Skeggiold@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,,,,,,,29, -1754,Skeggiold@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,,,,,,,29, -1755,Skeggiold@AL_HEAL,attack,28,9,5000,500,5000,no,friend,friendhpltmaxrate,30,,,,,,18, -1755,Skeggiold@AL_HEAL,idle,28,9,5000,500,5000,no,friend,friendhpltmaxrate,30,,,,,,18, -1755,Skeggiold@AL_HEAL,attack,28,9,5000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1755,Skeggiold@AL_HEAL,idle,28,9,5000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1755,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1755,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1755,Skeggiold@CR_HOLYCROSS,attack,253,3,1000,0,5000,yes,target,always,,,,,,,, -1755,Skeggiold@MG_SAFETYWALL,attack,12,10,1000,1000,10000,no,self,always,,,,,,,18, -1755,Skeggiold@MG_SOULSTRIKE,attack,13,7,500,0,5000,yes,target,always,,,,,,,, -1755,Skeggiold@MG_SOULSTRIKE,chase,13,7,500,0,5000,yes,target,always,,,,,,,, -1755,Skeggiold@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,,,,,,,, -1755,Skeggiold@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,,,,,,,, -1755,Skeggiold@NPC_HOLYATTACK,attack,189,3,500,500,5000,no,target,always,,,,,,,18, -1755,Skeggiold@NPC_HOLYATTACK,chase,189,3,500,500,5000,no,target,always,,,,,,,18, -1755,Skeggiold@NPC_SUMMONSLAVE,any,196,2,10000,700,60000,no,self,onspawn,0,1764,,,,,, -1755,Skeggiold@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,,,,,,,29, -1755,Skeggiold@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,,,,,,,29, -1756,Hydrolancer@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1756,Hydrolancer@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1756,Hydrolancer@AL_HEAL,chase,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1756,Hydrolancer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1756,Hydrolancer@AS_SONICBLOW,attack,136,10,2000,800,5000,no,target,always,,,,,,,, -1756,Hydrolancer@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1756,Hydrolancer@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1756,Hydrolancer@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,,,,,,,, -1756,Hydrolancer@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,, -1756,Hydrolancer@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,, -1756,Hydrolancer@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,,,,,,,32, -1756,Hydrolancer@NPC_POWERUP,attack,349,3,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,36, -1756,Hydrolancer@NPC_RANDOMATTACK,attack,183,5,500,500,5000,no,target,always,,,,,,,6, -1756,Hydrolancer@NPC_SUMMONSLAVE,attack,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,, -1756,Hydrolancer@NPC_SUMMONSLAVE,idle,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,, -1756,Hydrolancer@NPC_SUMMONSLAVE,chase,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,, -1756,Hydrolancer@WZ_METEOR,attack,83,10,2000,1000,30000,no,target,always,,,,,,,, -1761,Skogul@AS_GRIMTOOTH,idle,137,5,10000,0,700,yes,target,mystatuson,hiding,,,,,,, -1761,Skogul@MG_SOULSTRIKE,chase,13,5,2000,0,3000,yes,target,always,,,,,,,, -1761,Skogul@NPC_BLEEDING,attack,660,2,500,0,60000,yes,target,always,,,,,,,, -1761,Skogul@NPC_CURSEATTACK,attack,181,5,1000,0,5000,yes,target,always,,,,,,,, -1761,Skogul@NPC_DARKNESSATTACK,attack,190,5,1000,0,5000,yes,target,always,,,,,,,9, -1761,Skogul@TF_HIDING,idle,51,1,2000,0,180000,yes,self,always,,,,,,,9, -1762,Frus@MG_FIREWALL,chase,18,5,2000,500,5000,yes,target,always,,,,,,,2, -1762,Frus@NPC_CHANGEUNDEAD,attack,348,2,500,0,30000,yes,target,always,,,,,,,2, -1762,Frus@NPC_DARKNESSATTACK,attack,190,5,1000,0,5000,yes,target,always,,,,,,,2, -1762,Frus@NPC_POISON,attack,176,5,1000,0,5000,yes,target,always,,,,,,,, -1762,Frus@RG_STRIPARMOR,attack,217,3,500,0,30000,yes,target,always,,,,,,,2, -1763,Skeggiold@AL_DECAGI,attack,30,5,500,0,30000,no,target,always,,,,,,,29, -1763,Skeggiold@AL_DECAGI,chase,30,5,500,0,30000,no,target,always,,,,,,,29, -1763,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1763,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1763,Skeggiold@MG_SAFETYWALL,attack,12,5,500,1000,10000,no,self,always,,,,,,,18, -1763,Skeggiold@MG_THUNDERSTORM,attack,21,4,500,1500,10000,no,target,always,,,,,,,, -1763,Skeggiold@MG_THUNDERSTORM,chase,21,4,500,1500,10000,no,target,always,,,,,,,, -1763,Skeggiold@NPC_HOLYATTACK,attack,189,2,500,500,5000,no,target,always,,,,,,,18, -1763,Skeggiold@NPC_HOLYATTACK,chase,189,2,500,500,5000,no,target,always,,,,,,,18, -1763,Skeggiold@NPC_PETRIFYATTACK,attack,180,2,500,500,5000,no,target,always,,,,,,,3, -1764,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1764,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1764,Skeggiold@CR_HOLYCROSS,attack,253,2,1000,0,5000,yes,target,always,,,,,,,, -1764,Skeggiold@MG_SAFETYWALL,attack,12,5,1000,1000,10000,no,self,always,,,,,,,18, -1764,Skeggiold@MG_SOULSTRIKE,attack,13,5,500,0,5000,yes,target,always,,,,,,,, -1764,Skeggiold@MG_SOULSTRIKE,chase,13,5,500,0,5000,yes,target,always,,,,,,,, -1764,Skeggiold@NPC_HOLYATTACK,attack,189,2,500,500,5000,no,target,always,,,,,,,18, -1764,Skeggiold@NPC_HOLYATTACK,chase,189,2,500,500,5000,no,target,always,,,,,,,18, -1765,Valkyrie@AL_HEAL,attack,28,10,10000,500,10000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1765,Valkyrie@AL_HEAL,idle,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1765,Valkyrie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1765,Valkyrie@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,, -1765,Valkyrie@KN_BRANDISHSPEAR,attack,57,10,1000,0,5000,yes,target,always,,,,,,,, -1765,Valkyrie@NPC_ARMORBRAKE,attack,344,10,500,0,5000,yes,target,always,,,,,,,, -1765,Valkyrie@NPC_HOLYATTACK,attack,189,10,2000,500,5000,no,target,always,,,,,,,, -1765,Valkyrie@WZ_JUPITEL,attack,84,10,100,2000,5000,yes,target,always,,,,,,,, -1768,Gloom Under Night@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1768,Gloom Under Night@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1768,Gloom Under Night@AM_DEMONSTRATION,attack,229,5,2000,0,5000,yes,target,always,,,,,,,, -1768,Gloom Under Night@AM_DEMONSTRATION,chase,229,5,2000,0,5000,yes,target,always,,,,,,,, -1768,Gloom Under Night@KN_PIERCE,attack,56,10,1000,0,5000,no,target,always,,,,,,,, -1768,Gloom Under Night@MG_FIREBALL,attack,17,10,1000,500,20000,no,target,always,,,,,,,, -1768,Gloom Under Night@MG_FIREBALL,chase,17,10,10000,500,20000,no,target,always,,,,,,,, -1768,Gloom Under Night@NPC_BLEEDING,attack,660,3,2000,0,50000,yes,target,always,,,,,,,, -1768,Gloom Under Night@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1768,Gloom Under Night@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1768,Gloom Under Night@NPC_FIREATTACK,attack,186,10,1000,0,5000,no,target,always,,,,,,,, -1768,Gloom Under Night@NPC_FIREBREATH,chase,654,10,2000,500,10000,no,target,myhpltmaxrate,80,,,,,,, -1768,Gloom Under Night@NPC_POWERUP,attack,349,5,2000,700,50000,no,self,always,,,,,,,, -1768,Gloom Under Night@NPC_POWERUP,attack,349,5,10000,700,25000,no,self,myhpltmaxrate,30,,,,,,, -1768,Gloom Under Night@NPC_SUMMONSLAVE,attack,196,4,10000,700,30000,no,self,slavele,3,1786,1787,,,,, -1768,Gloom Under Night@NPC_SUMMONSLAVE,idle,196,4,10000,700,30000,no,self,slavele,3,1786,1787,,,,, -1768,Gloom Under Night@NPC_TELEKINESISATTACK,attack,191,10,1000,0,5000,no,target,always,,,,,,,, -1768,Gloom Under Night@SM_MAGNUM,attack,7,10,10000,0,5000,yes,self,attackpcge,2,,,,,,, -1768,Gloom Under Night@WZ_FIREPILLAR,idle,80,10,1000,0,5000,yes,around2,always,,,,,,,, -1768,Gloom Under Night@WZ_SIGHTRASHER,attack,81,10,2000,0,5000,yes,self,always,,,,,,,, -1769,Agav@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,,,,,,,, -1769,Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1769,Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1769,Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1769,Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1769,Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1769,Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1769,Agav@MG_SAFETYWALL,attack,12,10,2000,0,5000,yes,self,always,,,,,,,, -1769,Agav@MG_SIGHT,idle,10,1,1000,0,5000,yes,self,always,,,,,,,, -1769,Agav@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,, -1769,Agav@MG_SOULSTRIKE,attack,13,9,1000,500,5000,yes,target,always,,,,,,,, -1769,Agav@MG_SOULSTRIKE,chase,13,9,1000,500,5000,yes,target,always,,,,,,,, -1769,Agav@MG_THUNDERSTORM,attack,21,9,2000,1500,10000,no,target,always,,,,,,,, -1769,Agav@MG_THUNDERSTORM,chase,21,9,2000,1500,10000,no,target,always,,,,,,,, -1769,Agav@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,,,,,,,30, -1769,Agav@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,,,,,,,30, -1769,Agav@NPC_HOLYATTACK,attack,189,3,1000,0,5000,yes,target,always,,,,,,,, -1769,Agav@PR_LEXDIVINA,attack,76,1,1000,0,5000,yes,target,always,,,,,,,36, -1769,Agav@PR_LEXDIVINA,chase,76,1,1000,0,5000,yes,target,always,,,,,,,36, -1769,Agav@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36, -1769,Agav@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36, -1770,Echio@AS_SONICBLOW,attack,136,5,1000,800,5000,yes,target,always,,,,,,,, -1770,Echio@BS_MAXIMIZE,attack,114,5,500,500,5000,yes,self,always,,,,,,,, -1770,Echio@BS_MAXIMIZE,chase,114,5,500,500,5000,yes,self,always,,,,,,,, -1770,Echio@CR_HOLYCROSS,attack,253,5,1000,0,5000,yes,target,always,,,,,,,, -1770,Echio@NPC_CRITICALSLASH,angry,170,1,500,500,5000,yes,target,always,,,,,,,36, -1770,Echio@NPC_CRITICALSLASH,attack,170,1,500,500,5000,yes,target,always,,,,,,,36, -1770,Echio@NPC_HOLYATTACK,attack,189,3,500,0,5000,yes,target,always,,,,,,,, -1770,Echio@NPC_SLEEPATTACK,attack,182,4,500,0,5000,yes,target,always,,,,,,,, -1770,Echio@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,,,,,,,36, -1770,Echio@SM_BASH,attack,5,7,1000,0,5000,yes,target,always,,,,,,,, -1771,Vanberk@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,, -1771,Vanberk@BS_MAXIMIZE,attack,114,5,500,500,5000,no,self,always,,,,,,,, -1771,Vanberk@BS_MAXIMIZE,chase,114,5,500,500,5000,no,self,always,,,,,,,, -1771,Vanberk@CR_HOLYCROSS,attack,253,3,500,0,5000,yes,target,always,,,,,,,, -1771,Vanberk@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,, -1771,Vanberk@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,,,,,,,36, -1771,Vanberk@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,,,,,,,36, -1772,Isilla@AL_HEAL,attack,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1772,Isilla@AL_HEAL,idle,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1772,Isilla@AL_HEAL,chase,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1772,Isilla@AL_HEAL,attack,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1772,Isilla@AL_HEAL,idle,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1772,Isilla@AL_HEAL,chase,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1772,Isilla@MG_THUNDERSTORM,attack,21,5,500,1200,10000,no,target,always,,,,,,,, -1772,Isilla@MG_THUNDERSTORM,chase,21,5,500,1200,10000,no,target,always,,,,,,,, -1772,Isilla@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,,,,,,,30, -1772,Isilla@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,,,,,,,30, -1772,Isilla@NPC_HOLYATTACK,attack,189,2,500,0,5000,yes,target,always,,,,,,,, -1772,Isilla@PR_LEXDIVINA,attack,76,1,500,0,5000,yes,target,always,,,,,,,36, -1772,Isilla@PR_LEXDIVINA,chase,76,1,500,0,5000,yes,target,always,,,,,,,36, -1772,Isilla@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36, -1772,Isilla@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36, -1773,Hodremlin@AS_SONICBLOW,attack,136,5,500,500,5000,no,target,always,,,,,,,, -1773,Hodremlin@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -1773,Hodremlin@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,,,,,,,, -1773,Hodremlin@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -1773,Hodremlin@NPC_DARKNESSATTACK,attack,190,3,500,800,5000,no,target,always,,,,,,,32, -1773,Hodremlin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,52,,,,,, -1773,Hodremlin@RG_STRIPARMOR,attack,217,5,500,0,5000,yes,target,always,,,,,,,, -1774,Seeker@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,52, -1774,Seeker@NPC_MENTALBREAKER,attack,159,3,200,800,10000,no,target,always,,,,,,,39, -1774,Seeker@NPC_MENTALBREAKER,chase,159,3,200,800,10000,no,target,always,,,,,,,39, -1774,Seeker@NPC_PETRIFYATTACK,attack,180,3,200,500,10000,no,target,always,,,,,,,, -1774,Seeker@NPC_PETRIFYATTACK,chase,180,3,200,500,10000,no,target,always,,,,,,,, -1774,Seeker@SA_DISPELL,attack,289,1,200,0,100000,yes,target,always,,,,,,,18, -1774,Seeker@WZ_JUPITEL,chase,84,4,2000,0,5000,yes,target,always,,,,,,,, -1775,Snowier@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,, -1775,Snowier@NPC_CRITICALSLASH,attack,170,1,500,0,5000,yes,target,always,,,,,,,, -1775,Snowier@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,36, -1775,Snowier@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,,,,,,,, -1775,Snowier@NPC_WATERATTACK,attack,184,4,500,500,5000,no,target,always,,,,,,,, -1775,Snowier@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,, -1775,Snowier@SM_ENDURE,chase,8,3,5000,0,5000,yes,self,longrangeattacked,,,,,,,, -1776,Siroma@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,45,,,,,, -1776,Siroma@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,myhpltmaxrate,1,28,,,,,, -1776,Siroma@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,myhpltmaxrate,1,28,,,,,, -1776,Siroma@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,,,,,,,32, -1776,Siroma@NPC_SILENCEATTACK,chase,178,2,500,700,5000,no,target,always,,,,,,,32, -1776,Siroma@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,, -1776,Siroma@NPC_WATERATTACK,attack,184,2,2000,0,5000,no,target,always,,,,,,,29, -1776,Siroma@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,,,,,,,18, -1776,Siroma@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,,,,,,,18, -1777,Ice Titan@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,, -1777,Ice Titan@MG_FROSTDIVER,attack,15,5,2000,800,5000,no,target,always,,,,,,,, -1777,Ice Titan@MG_FROSTDIVER,chase,15,7,10000,800,5000,no,target,always,,,,,,,, -1777,Ice Titan@NPC_COMBOATTACK,attack,171,1,1000,700,5000,no,target,always,,,,,,,36, -1777,Ice Titan@NPC_WATERATTACK,attack,184,3,2000,0,5000,no,target,always,,,,,,,29, -1778,Gazeti@CR_AUTOGUARD,attack,249,3,2000,0,10000,yes,self,always,,,,,,,, -1778,Gazeti@MG_COLDBOLT,attack,14,5,2000,0,5000,no,target,always,,,,,,,, -1778,Gazeti@MG_COLDBOLT,chase,14,3,2000,0,5000,no,target,always,,,,,,,, -1778,Gazeti@NPC_GUIDEDATTACK,attack,172,2,500,0,20000,no,target,always,,,,,,,, -1778,Gazeti@NPC_WATERATTACK,attack,184,2,2000,0,5000,no,target,always,,,,,,,, -1779,Ktullanux@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1779,Ktullanux@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1779,Ktullanux@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1779,Ktullanux@MG_FROSTDIVER,idle,15,10,5000,1000,7000,no,target,always,,,,,,,, -1779,Ktullanux@MG_FROSTDIVER,chase,15,10,5000,1000,7000,no,target,always,,,,,,,, -1779,Ktullanux@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,, -1779,Ktullanux@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1779,Ktullanux@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,,,,,,,29, -1779,Ktullanux@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1779,Ktullanux@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1779,Ktullanux@NPC_CRITICALWOUND,attack,673,3,4000,0,50000,yes,target,always,,,,,,,, -1779,Ktullanux@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,, -1779,Ktullanux@NPC_POWERUP,attack,349,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1779,Ktullanux@NPC_RANDOMATTACK,attack,183,8,1000,500,5000,no,target,always,,,,,,,, -1779,Ktullanux@NPC_SUMMONSLAVE,attack,196,4,10000,700,30000,no,self,slavele,3,1788,,,,,, -1779,Ktullanux@NPC_SUMMONSLAVE,idle,196,4,10000,700,30000,no,self,slavele,3,1788,,,,,, -1779,Ktullanux@NPC_WATERATTACK,attack,184,10,1000,500,5000,no,target,always,,,,,,,, -1779,Ktullanux@NPC_WIDEFREEZE,attack,664,5,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32, -1779,Ktullanux@NPC_WIDEFREEZE,chase,664,5,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32, -1779,Ktullanux@SA_DISPELL,attack,289,5,10000,0,15000,yes,target,always,,,,,,,, -1779,Ktullanux@SA_DISPELL,chase,289,5,10000,0,15000,yes,target,always,,,,,,,, -1779,Ktullanux@WZ_FROSTNOVA,attack,88,10,5000,0,20000,yes,self,always,,,,,,,, -1779,Ktullanux@WZ_FROSTNOVA,chase,88,10,5000,0,20000,yes,self,always,,,,,,,, -1779,Ktullanux@WZ_STORMGUST,attack,89,10,5000,1000,20000,no,target,always,,,,,,,, -1779,Ktullanux@WZ_STORMGUST,chase,89,10,5000,1000,20000,no,target,always,,,,,,,, -1779,Ktullanux@WZ_WATERBALL,attack,86,10,5000,0,20000,yes,target,always,,,,,,,, -1779,Ktullanux@WZ_WATERBALL,chase,86,10,5000,0,20000,yes,target,always,,,,,,,, -1780,Muscipular@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,, -1780,Muscipular@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,, -1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,6, -1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,,,,,,,, -1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,,,,,,,, -1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,target,always,,,,,,,, -1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,yes,target,always,,,,,,,, -1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,,,,,,,, -1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,,,,,,,, -1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,yes,target,always,,,,,,,6, -1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,, -1781,Drosera@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,,,,,,,, -1782,Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,,,,,,,6, -1782,Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,0x308D,,,,, -1782,Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,, -1783,Galion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1783,Galion@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,0, -1783,Galion@NPC_COMBOATTACK,attack,171,1,500,500,5000,no,target,always,,,,,,,6, -1783,Galion@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,, -1783,Galion@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -1783,Galion@NPC_SUMMONSLAVE,attack,196,3,10000,1000,30000,no,self,slavele,3,1794,,,,,, -1783,Galion@NPC_SUMMONSLAVE,idle,196,3,10000,1000,30000,no,self,slavele,3,1794,,,,,, -1783,Galion@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,, -1784,Stapo@NPC_KEEPING,attack,201,1,1000,1000,5000,no,self,myhpltmaxrate,25,,,,,,9, -1784,Stapo@SM_BASH,attack,5,3,500,0,5000,yes,target,always,,,,,,,, -1785,Atroce@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1785,Atroce@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1785,Atroce@KN_TWOHANDQUICKEN,attack,60,10,2000,0,120000,yes,self,myhpltmaxrate,30,,,,,,36, -1785,Atroce@NPC_BLEEDING,attack,660,5,1000,0,5000,yes,target,always,,,,,,,32, -1785,Atroce@NPC_BLEEDING,attack,660,5,2000,0,60000,yes,target,always,,,,,,,, -1785,Atroce@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1785,Atroce@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1785,Atroce@NPC_DARKNESSATTACK,attack,190,3,500,800,5000,no,target,always,,,,,,,, -1785,Atroce@NPC_DEFENDER,idle,205,1,10000,0,5000,yes,self,longrangeattacked,,,,,,,, -1785,Atroce@NPC_POWERUP,attack,349,2,2000,0,50000,yes,self,always,,,,,,,, -1785,Atroce@NPC_POWERUP,attack,349,2,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -1785,Atroce@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,32, -1785,Atroce@NPC_SUMMONSLAVE,attack,196,3,10000,700,30000,no,self,slavele,0,1791,,,,,, -1785,Atroce@NPC_SUMMONSLAVE,idle,196,3,10000,700,30000,no,self,slavele,0,1791,,,,,, -1785,Atroce@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,,,,,,,, -1785,Atroce@SM_MAGNUM,attack,7,10,10000,0,5000,yes,self,attackpcge,2,,,,,,, -1786,Agav@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,,,,,,,, -1786,Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1786,Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1786,Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1786,Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1786,Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1786,Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1786,Agav@MG_SAFETYWALL,attack,12,10,2000,0,5000,yes,self,always,,,,,,,, -1786,Agav@MG_SIGHT,idle,10,1,1000,0,5000,yes,self,always,,,,,,,, -1786,Agav@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,, -1786,Agav@MG_SOULSTRIKE,attack,13,9,1000,500,5000,yes,target,always,,,,,,,, -1786,Agav@MG_SOULSTRIKE,chase,13,9,1000,500,5000,yes,target,always,,,,,,,, -1786,Agav@MG_THUNDERSTORM,attack,21,9,2000,1500,10000,yes,target,always,,,,,,,, -1786,Agav@MG_THUNDERSTORM,chase,21,9,2000,1500,10000,yes,target,always,,,,,,,, -1786,Agav@NPC_CURSEATTACK,attack,181,5,500,800,5000,yes,target,always,,,,,,,30, -1786,Agav@NPC_CURSEATTACK,chase,181,5,500,800,5000,yes,target,always,,,,,,,30, -1786,Agav@NPC_HOLYATTACK,attack,189,3,1000,0,5000,yes,target,always,,,,,,,, -1786,Agav@PR_LEXDIVINA,attack,76,1,1000,0,5000,yes,target,always,,,,,,,36, -1786,Agav@PR_LEXDIVINA,chase,76,1,1000,0,5000,yes,target,always,,,,,,,36, -1786,Agav@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36, -1786,Agav@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36, -1787,Echio@AS_SONICBLOW,attack,136,5,1000,800,5000,no,target,always,,,,,,,, -1787,Echio@BS_MAXIMIZE,attack,114,5,500,500,5000,no,self,always,,,,,,,, -1787,Echio@BS_MAXIMIZE,chase,114,5,500,500,5000,no,self,always,,,,,,,, -1787,Echio@CR_HOLYCROSS,attack,253,5,1000,0,5000,yes,target,always,,,,,,,, -1787,Echio@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,36, -1787,Echio@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,36, -1787,Echio@NPC_HOLYATTACK,attack,189,3,500,0,5000,yes,target,always,,,,,,,, -1787,Echio@NPC_SLEEPATTACK,attack,182,4,500,0,5000,yes,target,always,,,,,,,, -1787,Echio@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,,,,,,,36, -1787,Echio@SM_BASH,attack,5,7,1000,0,5000,yes,target,always,,,,,,,, -1788,Ice Titan@MG_FROSTDIVER,attack,15,5,2000,800,5000,no,target,always,,,,,,,, -1788,Ice Titan@MG_FROSTDIVER,chase,15,7,10000,800,5000,no,target,always,,,,,,,, -1788,Ice Titan@NPC_COMBOATTACK,attack,171,1,1000,700,5000,no,target,always,,,,,,,36, -1788,Ice Titan@NPC_WATERATTACK,attack,184,3,2000,0,5000,no,target,always,,,,,,,29, -1791,Galion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1791,Galion@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,0, -1791,Galion@NPC_COMBOATTACK,attack,171,1,500,500,5000,no,target,always,,,,,,,6, -1791,Galion@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,, -1791,Galion@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -1791,Galion@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,, -1794,Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,,,,,,,6, -1794,Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,0x308D,,,,, -1794,Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,, -// Guild Dungeon SE (13.1) -1796,Aunoe@AL_HEAL,attack,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1796,Aunoe@AL_HEAL,idle,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1796,Aunoe@AL_HEAL,chase,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -1796,Aunoe@AL_HEAL,attack,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1796,Aunoe@AL_HEAL,idle,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1796,Aunoe@AL_HEAL,chase,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1796,Aunoe@MG_THUNDERSTORM,attack,21,5,500,1500,10000,no,target,always,,,,,,,, -1796,Aunoe@MG_THUNDERSTORM,chase,21,5,500,1500,10000,no,target,always,,,,,,,, -1796,Aunoe@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,,,,,,,30, -1796,Aunoe@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,,,,,,,30, -1796,Aunoe@NPC_HOLYATTACK,attack,189,2,500,0,5000,yes,target,always,,,,,,,, -1796,Aunoe@PR_LEXDIVINA,attack,76,1,500,0,5000,yes,target,always,,,,,,,36, -1796,Aunoe@PR_LEXDIVINA,chase,76,1,500,0,5000,yes,target,always,,,,,,,36, -1796,Aunoe@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36, -1796,Aunoe@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36, -1797,Fanat@AS_SONICBLOW,attack,136,5,500,800,5000,yes,target,always,,,,,,,, -1797,Fanat@BS_MAXIMIZE,attack,114,5,500,500,5000,yes,self,always,,,,,,,, -1797,Fanat@BS_MAXIMIZE,chase,114,5,500,500,5000,yes,self,always,,,,,,,, -1797,Fanat@CR_HOLYCROSS,attack,253,3,500,0,5000,yes,target,always,,,,,,,, -1797,Fanat@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,, -1797,Fanat@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,,,,,,,36, -1797,Fanat@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,,,,,,,36, -1812,Delightful Lude@AL_TELEPORT,attack,26,1,1000,0,5000,yes,self,always,,,,,,,, -1812,Delightful Lude@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -1813,Hydrolancer@AL_HEAL,attack,28,10,2000,500,5000,yes,self,myhpltmaxrate,50,,,,,,3, -1813,Hydrolancer@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,3, -1813,Hydrolancer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1813,Hydrolancer@AS_VENOMDUST,attack,140,10,3500,1500,5000,yes,target,always,,,,,,,, -1813,Hydrolancer@KN_TWOHANDQUICKEN,attack,60,10,5000,0,120000,yes,self,myhpltmaxrate,80,,,,,,27, -1813,Hydrolancer@NPC_COMBOATTACK,attack,171,6,2500,700,5000,yes,target,always,,,,,,,24, -1813,Hydrolancer@NPC_DARKCROSS,attack,338,10,2000,1500,10000,yes,target,always,,,,,,,, -1813,Hydrolancer@NPC_DARKTHUNDER,chase,341,5,8000,700,1000,yes,target,always,,,,,,,, -1813,Hydrolancer@NPC_GRANDDARKNESS,attack,339,10,2000,900,5000,yes,self,always,,,,,,,, -1813,Hydrolancer@NPC_LICK,attack,206,5,4000,0,2000,yes,target,always,,,,,,,39, -1813,Hydrolancer@NPC_POWERUP,attack,349,5,10000,0,25000,yes,self,myhpltmaxrate,60,,,,,,3, -1813,Hydrolancer@WZ_VERMILION,attack,85,10,2500,500,2000,yes,target,always,,,,,,,, -1814,Fox Queen@AL_HEAL,attack,28,9,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,21, -1814,Fox Queen@AL_HEAL,chase,28,9,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,21, -1814,Fox Queen@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1814,Fox Queen@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1814,Fox Queen@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1814,Fox Queen@MC_MAMMONITE,attack,42,10,2000,0,5000,yes,target,always,,,,,,,8, -1814,Fox Queen@MG_FIREBOLT,attack,19,10,2000,0,5000,yes,target,always,,,,,,,0, -1814,Fox Queen@MG_FIREBOLT,chase,19,10,3000,0,5000,yes,target,always,,,,,,,0, -1814,Fox Queen@MG_FIREBOLT,chase,19,10,4000,0,5000,yes,target,skillused,18,,,,,,0, -1814,Fox Queen@MG_FIREWALL,attack,18,10,1000,500,5000,yes,target,always,,,,,,,, -1814,Fox Queen@MG_FIREWALL,chase,18,10,1000,500,5000,yes,target,always,,,,,,,, -1814,Fox Queen@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,yes,target,always,,,,,,,6, -1814,Fox Queen@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,yes,target,always,,,,,,,, -1814,Fox Queen@SA_DISPELL,attack,289,5,500,500,5000,yes,target,always,,,,,,,6, -1814,Fox Queen@SA_DISPELL,chase,289,5,500,500,5000,yes,target,always,,,,,,,6, -1814,Fox Queen@WZ_METEOR,attack,83,5,2000,1500,5000,yes,target,always,,,,,,,, -1814,Fox Queen@WZ_METEOR,chase,83,5,2000,1500,5000,yes,target,always,,,,,,,, -1814,Fox Queen@WZ_WATERBALL,attack,86,5,2000,1000,5000,yes,target,always,,,,,,,, -1814,Fox Queen@WZ_WATERBALL,chase,86,5,2000,1000,5000,yes,target,always,,,,,,,, -1817,Detardeurus@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1817,Detardeurus@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1817,Detardeurus@AL_HEAL,chase,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -1817,Detardeurus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1817,Detardeurus@BS_HAMMERFALL,attack,110,10,10000,0,5000,yes,target,myhpltmaxrate,20,,,,,,, -1817,Detardeurus@BS_HAMMERFALL,chase,110,10,5000,0,5000,yes,target,myhpltmaxrate,20,,,,,,, -1817,Detardeurus@BS_MAXIMIZE,chase,114,5,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,, -1817,Detardeurus@CR_GRANDCROSS,attack,254,10,5000,100,5000,yes,self,always,,,,,,,6, -1817,Detardeurus@CR_REFLECTSHIELD,attack,252,5,10000,0,300000,yes,self,always,,,,,,,32, -1817,Detardeurus@CR_REFLECTSHIELD,chase,252,5,10000,0,300000,yes,self,always,,,,,,,32, -1817,Detardeurus@KN_TWOHANDQUICKEN,attack,60,10,10000,0,300000,yes,self,myhpltmaxrate,12,,,,,,36, -1817,Detardeurus@MG_FIREBALL,chase,17,10,5000,500,1000,yes,target,always,,,,,,,, -1817,Detardeurus@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,,,,,,,29, -1817,Detardeurus@NPC_CRITICALSLASH,attack,170,1,500,500,5000,yes,target,always,,,,,,,, -1817,Detardeurus@NPC_DARKBREATH,attack,202,5,500,800,5000,yes,target,always,,,,,,,36, -1817,Detardeurus@NPC_POWERUP,attack,349,5,10000,0,25000,yes,self,myhpltmaxrate,12,,,,,,36, -1817,Detardeurus@NPC_WEAPONBRAKER,attack,343,10,500,0,30000,yes,target,always,,,,,,,, -1817,Detardeurus@SM_MAGNUM,attack,7,10,10000,0,5000,yes,self,attackpcge,2,,,,,,, -1817,Detardeurus@WZ_METEOR,attack,83,10,2000,500,2000,yes,target,always,,,,,,,, -1817,Detardeurus@WZ_METEOR,chase,83,10,2000,500,2000,yes,target,always,,,,,,,, -1817,Detardeurus@WZ_STORMGUST,attack,89,10,2000,1000,2000,yes,target,always,,,,,,,, -1817,Detardeurus@WZ_VERMILION,attack,85,10,2000,500,2000,yes,target,always,,,,,,,, -1817,Detardeurus@WZ_VERMILION,chase,85,10,2000,500,2000,yes,target,always,,,,,,,, -1819,Bathory@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,, -1819,Bathory@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,30,,,,,, -1819,Bathory@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,30, -1819,Bathory@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,,,,,,,30, -1819,Bathory@NPC_SILENCEATTACK,attack,178,3,500,700,5000,yes,target,always,,,,,,,, -1819,Bathory@NPC_STOP,attack,342,1,500,500,5000,yes,target,always,,,,,,,30, -1820,Bigfoot@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1820,Bigfoot@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,, -1820,Bigfoot@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -1820,Bigfoot@NPC_STUNATTACK,attack,179,2,500,1500,5000,yes,target,always,,,,,,,, -1820,Bigfoot@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -1821,Desert Wolf@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1821,Desert Wolf@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x308D,,,,, -1821,Desert Wolf@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,, -1821,Desert Wolf@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,6, -1822,Deviruchi@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1822,Deviruchi@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,29, -1822,Deviruchi@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,, -1822,Deviruchi@NPC_DARKTHUNDER,attack,341,3,500,1500,5000,yes,target,always,,,,,,,29, -1822,Deviruchi@NPC_DARKTHUNDER,chase,341,3,500,1500,5000,yes,target,always,,,,,,,29, -1822,Deviruchi@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19, -1822,Deviruchi@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19, -1823,Freezer@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,,,,,,,, -1823,Freezer@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,,,,,,,, -1823,Freezer@MG_FROSTDIVER,attack,15,9,500,1000,5000,yes,target,always,,,,,,,, -1823,Freezer@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1823,Freezer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -1823,Freezer@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,20,,,,,, -1823,Freezer@NPC_WATERATTACK,attack,184,3,500,500,5000,yes,target,always,,,,,,,6, -1824,Baby Hatii@MG_FROSTDIVER,chase,15,10,2000,0,5000,yes,target,always,,,,,,,6, -1824,Baby Hatii@NPC_LICK,attack,206,3,2000,0,5000,yes,target,always,,,,,,,6, -1825,Santa Goblin@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,,,,,,,, -1825,Santa Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1825,Santa Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x3695,,,,, -1825,Santa Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,18,,,,,, -1825,Santa Goblin@NPC_WINDATTACK,attack,187,2,500,500,5000,yes,target,always,,,,,,,, -1826,Myst@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,, -1826,Myst@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,,,,,, -1826,Myst@NPC_MENTALBREAKER,attack,159,2,500,800,5000,yes,target,always,,,,,,,9, -1826,Myst@NPC_POISONATTACK,attack,188,3,500,500,5000,yes,target,always,,,,,,,9, -1827,Sasquatch@KN_SPEARSTAB,attack,58,10,500,800,5000,yes,target,always,,,,,,,6, -1827,Sasquatch@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1827,Sasquatch@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -1827,Sasquatch@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,, -1827,Sasquatch@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, - -// Thor Volcano (11.2) -1829,Sword Master@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1829,Sword Master@CR_REFLECTSHIELD,attack,252,10,10000,0,300000,yes,self,always,,,,,,,, -1829,Sword Master@CR_REFLECTSHIELD,idle,252,10,10000,0,300000,yes,self,always,,,,,,,, -1829,Sword Master@CR_SHIELDCHARGE,attack,250,5,1000,0,5000,yes,target,always,,,,,,,, -1829,Sword Master@KN_SPEARBOOMERANG,chase,59,5,10000,0,5000,yes,target,always,,,,,,,, -1829,Sword Master@KN_TWOHANDQUICKEN,attack,60,10,10000,0,120000,yes,self,myhpltmaxrate,50,,,,,,, -1829,Sword Master@NPC_COMBOATTACK,attack,171,5,1500,0,5000,yes,target,always,,,,,,,, -1829,Sword Master@NPC_STUNATTACK,attack,179,5,1500,0,5000,yes,target,always,,,,,,,, -1829,Sword Master@NPC_WIDEBLEEDING,attack,665,4,10000,0,15000,yes,self,myhpltmaxrate,40,,,,,,, -1830,Bow Master@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,,,,,,,, -1830,Bow Master@AC_CHARGEARROW,idle,148,1,5000,0,5000,yes,target,always,,,,,,,, -1830,Bow Master@AC_CHARGEARROW,chase,148,1,500,0,5000,yes,target,always,,,,,,,, -1830,Bow Master@AC_DOUBLE,attack,46,10,2000,0,5000,yes,target,always,,,,,,,, -1830,Bow Master@AC_DOUBLE,idle,46,10,5000,0,5000,yes,target,always,,,,,,,, -1830,Bow Master@AC_SHOWER,attack,47,5,2000,0,5000,yes,target,always,,,,,,,, -1830,Bow Master@AC_SHOWER,idle,47,5,5000,0,5000,yes,target,always,,,,,,,, -1830,Bow Master@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1830,Bow Master@NPC_BLEEDING,attack,660,5,1500,0,5000,yes,target,always,,,,,,,, -1830,Bow Master@NPC_COMBOATTACK,attack,171,5,1500,0,5000,yes,target,always,,,,,,,, -1830,Bow Master@NPC_STUNATTACK,attack,179,5,1500,0,5000,yes,target,always,,,,,,,, -1830,Bow Master@NPC_WIDEBLEEDING,attack,665,4,10000,0,15000,yes,self,myhpltmaxrate,40,,,,,,, -1831,Salamander@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1831,Salamander@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,,,,,,,, -1831,Salamander@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,,,,,,,, -1831,Salamander@CR_REFLECTSHIELD,idle,252,3,1000,0,200000,no,self,always,,,,,,,, -1831,Salamander@KN_TWOHANDQUICKEN,attack,60,10,2000,0,300000,yes,self,myhpltmaxrate,40,,,,,,, -1831,Salamander@MG_FIREBALL,idle,17,5,10000,0,5000,yes,target,always,,,,,,,, -1831,Salamander@MG_FIREBALL,chase,17,5,10000,0,5000,yes,target,always,,,,,,,, -1831,Salamander@NPC_BLEEDING,attack,660,3,500,500,10000,no,target,always,,,,,,,, -1831,Salamander@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,,,,,,,, -1831,Salamander@NPC_FIREATTACK,attack,186,5,2000,1000,200000,no,target,always,,,,,,,, -1831,Salamander@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,myhpltmaxrate,20,,,,,,, -1831,Salamander@SM_MAGNUM,attack,7,7,1000,0,10000,yes,self,attackpcge,2,,,,,,, -1832,Ifrit@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -1832,Ifrit@AL_HEAL,idle,28,1,10000,0,10000,yes,self,myhpltmaxrate,99,,,,,,, -1832,Ifrit@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,, -1832,Ifrit@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1832,Ifrit@AS_SONICBLOW,attack,136,1,2000,0,5000,yes,target,always,,,,,,,, -1832,Ifrit@KN_TWOHANDQUICKEN,attack,60,9,10000,0,100000,yes,self,myhpltmaxrate,30,,,,,,, -1832,Ifrit@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1832,Ifrit@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1832,Ifrit@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,,,,,,,, -1832,Ifrit@NPC_DRAGONFEAR,attack,659,5,10000,0,10000,yes,self,always,,,,,,,, -1832,Ifrit@NPC_DRAGONFEAR,chase,659,5,10000,0,10000,yes,self,always,,,,,,,, -1832,Ifrit@NPC_EARTHQUAKE,attack,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,, -1832,Ifrit@NPC_EARTHQUAKE,chase,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,, -1832,Ifrit@NPC_FIREBREATH,attack,654,10,2000,500,5000,no,target,myhpltmaxrate,80,,,,,,, -1832,Ifrit@NPC_FIREBREATH,chase,654,10,2000,500,5000,no,target,myhpltmaxrate,80,,,,,,, -1832,Ifrit@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,20,,,,,,6, -1832,Ifrit@NPC_PULSESTRIKE,attack,661,5,10000,0,15000,yes,self,myhpltmaxrate,60,,,,,,, -1832,Ifrit@NPC_SUMMONSLAVE,attack,196,2,10000,1000,30000,no,self,slavele,1,1834,1835,,,,, -1832,Ifrit@NPC_SUMMONSLAVE,idle,196,2,10000,1000,30000,no,self,slavele,1,1834,1835,,,,, -1832,Ifrit@NPC_SUMMONSLAVE,chase,196,2,10000,1000,30000,no,self,slavele,1,1834,1835,,,,, -1832,Ifrit@SA_LANDPROTECTOR,attack,288,3,5000,0,5000,yes,target,always,,,,,,,, -1832,Ifrit@ST_FULLSTRIP,attack,476,5,2000,0,5000,yes,target,always,,,,,,,, -1832,Ifrit@WZ_METEOR,idle,83,9,10000,0,5000,yes,target,always,,,,,,,, -1832,Ifrit@WZ_METEOR,attack,83,10,2000,500,5000,no,target,myhpltmaxrate,90,,,,,,, -1833,Kasa@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1833,Kasa@CR_REFLECTSHIELD,attack,252,1,10000,0,300000,yes,self,always,,,,,,,6, -1833,Kasa@CR_REFLECTSHIELD,idle,252,1,10000,0,300000,yes,self,always,,,,,,,6, -1833,Kasa@CR_REFLECTSHIELD,chase,252,1,10000,0,300000,yes,self,always,,,,,,,6, -1833,Kasa@HW_GANBANTEIN,attack,483,1,5000,500,5000,no,target,myhpltmaxrate,20,,,,,,, -1833,Kasa@LK_SPIRALPIERCE,attack,397,1,2000,1000,10000,no,target,always,,,,,,,, -1833,Kasa@MG_FIREBALL,attack,17,10,5000,500,10000,no,target,always,,,,,,,, -1833,Kasa@MG_FIREBALL,idle,17,10,10000,500,10000,no,target,always,,,,,,,, -1833,Kasa@MG_FIREBALL,chase,17,10,10000,500,10000,no,target,always,,,,,,,, -1833,Kasa@NPC_FIREBREATH,attack,654,10,2000,1500,15000,no,target,always,,,,,,,, -1833,Kasa@NPC_FIREBREATH,chase,654,10,2000,1500,15000,no,target,always,,,,,,,, -1833,Kasa@WZ_FIREPILLAR,idle,80,5,10000,500,30000,no,around2,always,,,,,,,, -1833,Kasa@WZ_METEOR,attack,83,1,5000,1000,10000,no,target,always,,,,,,,, -1833,Kasa@WZ_METEOR,chase,83,1,5000,1000,10000,no,target,always,,,,,,,, -1833,Kasa@WZ_SIGHTRASHER,attack,81,10,1000,0,20000,yes,self,always,,,,,,,, -1834,Salamander@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1834,Salamander@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,,,,,,,, -1834,Salamander@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,,,,,,,, -1834,Salamander@KN_TWOHANDQUICKEN,attack,60,10,2000,0,300000,yes,self,myhpltmaxrate,40,,,,,,, -1834,Salamander@MG_FIREBALL,idle,17,5,10000,0,5000,yes,target,always,,,,,,,, -1834,Salamander@MG_FIREBALL,chase,17,5,10000,0,5000,yes,target,always,,,,,,,, -1834,Salamander@NPC_BLEEDING,attack,660,3,500,500,10000,no,target,always,,,,,,,, -1834,Salamander@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,,,,,,,, -1834,Salamander@NPC_FIREATTACK,attack,186,5,2000,1000,200000,no,target,always,,,,,,,, -1834,Salamander@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,myhpltmaxrate,20,,,,,,, -1834,Salamander@SM_MAGNUM,attack,7,7,1000,0,10000,yes,self,attackpcge,2,,,,,,, -1835,Kasa@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1835,Kasa@CR_REFLECTSHIELD,attack,252,1,10000,0,300000,yes,self,always,,,,,,,6, -1835,Kasa@CR_REFLECTSHIELD,idle,252,1,10000,0,300000,yes,self,always,,,,,,,6, -1835,Kasa@CR_REFLECTSHIELD,chase,252,1,10000,0,300000,yes,self,always,,,,,,,6, -1835,Kasa@LK_SPIRALPIERCE,attack,397,1,2000,1000,10000,no,target,always,,,,,,,, -1835,Kasa@MG_FIREBALL,attack,17,10,5000,500,10000,no,target,always,,,,,,,, -1835,Kasa@MG_FIREBALL,idle,17,10,10000,500,10000,no,target,always,,,,,,,, -1835,Kasa@MG_FIREBALL,chase,17,10,10000,500,10000,no,target,always,,,,,,,, -1835,Kasa@NPC_FIREBREATH,attack,654,10,2000,3000,200000,no,target,always,,,,,,,, -1835,Kasa@NPC_FIREBREATH,chase,654,10,2000,3000,200000,no,target,always,,,,,,,, -1835,Kasa@WZ_FIREPILLAR,idle,80,5,10000,500,30000,no,around2,always,,,,,,,, -1835,Kasa@WZ_METEOR,attack,83,1,5000,1000,10000,no,target,always,,,,,,,, -1835,Kasa@WZ_METEOR,chase,83,1,5000,1000,10000,no,target,always,,,,,,,, -1835,Kasa@WZ_SIGHTRASHER,attack,81,10,1000,0,20000,yes,self,always,,,,,,,, -1836,Magmaring@MG_FIREBALL,chase,17,2,500,0,5000,yes,target,always,,,,,,,, -1836,Magmaring@MG_FIREBOLT,attack,19,2,500,1000,5000,no,target,always,,,,,,,, -1836,Magmaring@NPC_FIREATTACK,attack,186,2,500,1000,5000,no,target,always,,,,,,,7, -1836,Magmaring@SM_BASH,attack,5,4,500,0,5000,yes,target,always,,,,,,,, -1836,Magmaring@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,,,,,,,6, -1837,Imp@KN_BRANDISHSPEAR,attack,57,8,1000,1000,5000,no,target,always,,,,,,,, -1837,Imp@MG_FIREBALL,attack,17,10,3000,500,10000,no,target,always,,,,,,,, -1837,Imp@MG_FIREBALL,chase,17,10,3000,500,10000,no,target,always,,,,,,,, -1837,Imp@MG_FIREBOLT,attack,19,10,3000,1000,10000,no,target,always,,,,,,,, -1837,Imp@MG_FIREWALL,attack,18,10,3000,1000,10000,no,target,always,,,,,,,, -1837,Imp@MG_FIREWALL,chase,18,10,3000,1000,10000,no,target,always,,,,,,,, -1837,Imp@MG_SIGHT,idle,10,1,500,0,5000,yes,self,always,,,,,,,, -1837,Imp@NPC_FIREATTACK,attack,186,5,1000,0,5000,yes,target,always,,,,,,,, -1837,Imp@NPC_PULSESTRIKE,attack,661,3,1000,1000,5000,no,self,always,,,,,,,, -1837,Imp@RG_STRIPARMOR,attack,217,1,2000,0,5000,yes,target,always,,,,,,,29, -1837,Imp@WZ_SIGHTRASHER,attack,81,10,3000,0,10000,yes,self,always,,,,,,,, -1838,Knocker@HT_LANDMINE,idle,116,2,4000,1000,18000,yes,around2,always,,,,,,,5, -1838,Knocker@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,,,,,,,, -1838,Knocker@TF_SPRINKLESAND,attack,149,1,1000,0,5000,yes,target,always,,,,,,,6, -1838,Knocker@TF_THROWSTONE,attack,152,1,1000,0,10000,yes,target,always,,,,,,,29, -1838,Knocker@TF_THROWSTONE,chase,152,1,2000,0,10000,yes,target,always,,,,,,,29, -1839,Byrogue@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1839,Byrogue@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1839,Byrogue@AS_GRIMTOOTH,idle,137,5,10000,0,5000,yes,target,always,,,,,,,6, -1839,Byrogue@AS_GRIMTOOTH,chase,137,5,10000,0,5000,yes,target,skillused,18,,,,,,6, -1839,Byrogue@AS_SONICBLOW,attack,136,5,1000,0,5000,yes,target,always,,,,,,,6, -1839,Byrogue@ASC_BREAKER,chase,379,3,2000,0,5000,yes,target,always,,,,,,,, -1839,Byrogue@ASC_METEORASSAULT,attack,406,2,500,0,5000,yes,self,always,,,,,,,, -1839,Byrogue@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,, -1839,Byrogue@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,, -1839,Byrogue@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -1839,Byrogue@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -1839,Byrogue@NPC_SUMMONSLAVE,attack,196,2,10000,1000,60000000,no,self,slavele,0,1829,1830,,,,, -1839,Byrogue@NPC_SUMMONSLAVE,idle,196,2,10000,1000,60000000,no,self,slavele,0,1829,1830,,,,, -1839,Byrogue@NPC_SUMMONSLAVE,chase,196,2,10000,1000,60000000,no,self,slavele,0,1829,1830,,,,, -1839,Byrogue@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,, -1840,Golden Savage@AL_INCAGI,chase,29,1,500,700,60000,no,self,always,,,,,,,6, -1840,Golden Savage@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1840,Golden Savage@KN_TWOHANDQUICKEN,attack,60,5,500,0,30000,yes,self,myhpltmaxrate,50,,,,,,6, -1840,Golden Savage@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1840,Golden Savage@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6, -1840,Golden Savage@NPC_PULSESTRIKE,attack,661,1,500,0,10000,yes,self,always,,,,,,,32, -1840,Golden Savage@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6, -1840,Golden Savage@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -1840,Golden Savage@ST_FULLSTRIP,attack,476,5,100,1500,10000,yes,target,always,,,,,,,, -1840,Golden Savage@WZ_EARTHSPIKE,attack,90,3,500,1500,5000,no,target,always,,,,,,,, -1840,Golden Savage@WZ_HEAVENDRIVE,attack,91,3,500,1500,5000,no,target,always,,,,,,,, -1840,Golden Savage@WZ_QUAGMIRE,attack,92,2,500,0,5000,yes,target,always,,,,,,,, -1840,Golden Savage@WZ_QUAGMIRE,chase,92,2,2000,0,5000,yes,target,always,,,,,,,, -1851,Mobster@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,,,,,,,29, -1851,Mobster@KN_SPEARSTAB,attack,58,5,500,800,5000,yes,target,always,,,,,,,6, -1851,Mobster@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,32,,,,,, -1851,Mobster@TF_SPRINKLESAND,attack,149,1,2000,0,5000,yes,target,always,,,,,,,29, - -// Cursed Abbey (11.3) -1864,Zombie Slaughter@AS_SONICBLOW,attack,136,5,1000,800,5000,no,target,always,,,,,,,, -1864,Zombie Slaughter@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,, -1864,Zombie Slaughter@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -1864,Zombie Slaughter@NPC_POISON,attack,176,5,500,800,5000,no,target,always,,,,,,,, -1865,Ragged Zombie@AC_DOUBLE,attack,46,5,500,0,5000,yes,target,always,,,,,,,, -1865,Ragged Zombie@AC_SHOWER,attack,47,3,500,0,5000,yes,target,always,,,,,,,, -1865,Ragged Zombie@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,, -1865,Ragged Zombie@NPC_MAGICALATTACK,attack,192,1,500,800,5000,no,target,always,,,,,,,, -1866,Hellhound@AL_HEAL,idle,28,1,10000,0,5000,yes,self,always,,,,,,,, -1866,Hellhound@AS_SONICBLOW,attack,136,3,500,500,5000,no,target,always,,,,,,,36, -1866,Hellhound@NPC_RUN,attack,354,1,10000,0,0,yes,self,myhpltmaxrate,30,,,,,,26, -1866,Hellhound@NPC_RUN,chase,354,1,10000,0,0,yes,self,myhpltmaxrate,30,,,,,,26, -1867,Banshee@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,, -1867,Banshee@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,,,,,,,6, -1867,Banshee@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,,,,,,,21, -1867,Banshee@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,,,,,,,, -1867,Banshee@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,,,,,,,, -1867,Banshee@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,7,0x0081,,,,, -1867,Banshee@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,, -1867,Banshee@NPC_EVILLAND,attack,670,1,500,0,5000,yes,self,always,,,,,,,, -1867,Banshee@NPC_VAMPIRE_GIFT,attack,679,1,500,0,5000,yes,self,always,,,,,,,, -1867,Banshee@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,, -1868,Banshee@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,, -1868,Banshee@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,,,,,,,6, -1868,Banshee@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,,,,,,,21, -1868,Banshee@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,,,,,,,, -1868,Banshee@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,,,,,,,, -1868,Banshee@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,7,0x0081,,,,, -1868,Banshee@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,, -1868,Banshee@NPC_VAMPIRE_GIFT,attack,679,1,500,0,5000,yes,self,always,,,,,,,, -1868,Banshee@NPC_WIDECURSE,attack,677,1,500,800,5000,yes,self,always,,,,,,,, -1869,Flame Skull@MG_FIREBALL,chase,17,5,1500,500,5000,yes,target,attackpcge,2,,,,,,, -1869,Flame Skull@MO_BODYRELOCATION,chase,264,1,2000,500,5000,yes,target,always,,,,,,,, -1869,Flame Skull@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -1869,Flame Skull@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,, -1870,Necromancer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1870,Necromancer@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1870,Necromancer@CR_REFLECTSHIELD,attack,252,10,10000,0,300000,yes,self,always,,,,,,,6, -1870,Necromancer@CR_REFLECTSHIELD,idle,252,10,10000,0,300000,yes,self,always,,,,,,,6, -1870,Necromancer@CR_REFLECTSHIELD,chase,252,10,10000,0,300000,yes,self,always,,,,,,,6, -1870,Necromancer@MG_FIREBALL,chase,17,5,2000,300,5000,no,target,always,,,,,,,, -1870,Necromancer@MG_THUNDERSTORM,attack,21,5,3000,1000,10000,no,target,always,,,,,,,, -1870,Necromancer@MG_THUNDERSTORM,chase,21,5,3000,1000,10000,no,target,always,,,,,,,, -1870,Necromancer@NPC_CALLSLAVE,attack,352,1,10000,0,300000,yes,self,always,,,,,,,, -1870,Necromancer@NPC_CALLSLAVE,idle,352,1,10000,0,300000,yes,self,always,,,,,,,, -1870,Necromancer@NPC_CHANGEUNDEAD,attack,348,1,500,500,6000000,no,target,always,,,,,,,9, -1870,Necromancer@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,,,,,,,, -1870,Necromancer@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,,,,,,,, -1870,Necromancer@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,, -1870,Necromancer@NPC_DARKNESSBREATH,attack,658,1,500,0,5000,yes,target,always,,,,,,,, -1870,Necromancer@NPC_DARKSTRIKE,attack,340,5,2000,0,5000,yes,target,always,,,,,,,, -1870,Necromancer@NPC_DARKSTRIKE,chase,340,5,2000,0,5000,yes,target,always,,,,,,,, -1870,Necromancer@NPC_DRAGONFEAR,attack,659,2,500,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1870,Necromancer@NPC_SLOWCAST,attack,672,1,2000,800,30000,no,self,always,,,,,,,36, -1870,Necromancer@NPC_SLOWCAST,chase,672,1,2000,300,30000,no,self,always,,,,,,,36, -1870,Necromancer@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,always,,,,,,,6, -1870,Necromancer@NPC_STONESKIN,idle,675,3,10000,0,30000,yes,self,always,,,,,,,6, -1870,Necromancer@NPC_STONESKIN,chase,675,3,10000,0,30000,yes,self,always,,,,,,,6, -1870,Necromancer@NPC_SUMMONSLAVE,attack,196,2,10000,0,300000,yes,self,slavele,0,1864,,,,,, -1870,Necromancer@NPC_SUMMONSLAVE,idle,196,2,10000,0,300000,yes,self,slavele,0,1864,,,,,, -1870,Necromancer@NPC_SUMMONSLAVE,chase,196,2,10000,0,300000,yes,self,slavele,0,1864,,,,,, -1870,Necromancer@NPC_WIDECURSE,attack,677,1,500,800,30000,no,self,always,,,,,,,36, -1870,Necromancer@NPC_WIDECURSE,chase,677,1,500,300,30000,no,self,always,,,,,,,36, -1870,Necromancer@WZ_METEOR,chase,83,3,1000,500,10000,no,target,always,,,,,,,, -1870,Necromancer@WZ_METEOR,chase,83,3,3000,500,10000,no,target,skillused,18,,,,,,, -1870,Necromancer@WZ_QUAGMIRE,attack,92,5,500,500,5000,no,target,always,,,,,,,11, -1870,Necromancer@WZ_QUAGMIRE,chase,92,5,500,200,5000,no,target,always,,,,,,,11, -1871,Falling Bishop@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -1871,Falling Bishop@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -1871,Falling Bishop@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1871,Falling Bishop@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1871,Falling Bishop@CR_GRANDCROSS,attack,254,10,500,1000,5000,yes,self,always,,,,,,,, -1871,Falling Bishop@CR_GRANDCROSS,chase,254,10,500,1000,5000,yes,self,always,,,,,,,, -1871,Falling Bishop@CR_HOLYCROSS,attack,253,10,1000,0,5000,yes,target,always,,,,,,,, -1871,Falling Bishop@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,,,,,,,, -1871,Falling Bishop@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,, -1871,Falling Bishop@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,, -1871,Falling Bishop@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -1871,Falling Bishop@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,, -1871,Falling Bishop@NPC_DARKCROSS,attack,338,10,1000,0,5000,yes,target,always,,,,,,,, -1871,Falling Bishop@NPC_DARKNESSATTACK,attack,190,10,1000,0,5000,yes,target,always,,,,,,,, -1871,Falling Bishop@NPC_DARKNESSBREATH,attack,658,3,2000,0,5000,yes,target,always,,,,,,,, -1871,Falling Bishop@NPC_DARKSTRIKE,attack,340,10,2000,0,5000,yes,target,always,,,,,,,, -1871,Falling Bishop@NPC_DARKSTRIKE,chase,340,10,2000,0,5000,yes,target,always,,,,,,,, -1871,Falling Bishop@NPC_EVILLAND,attack,670,10,10000,1000,600000,yes,self,myhpltmaxrate,44,,,,,,, -1871,Falling Bishop@NPC_EVILLAND,attack,670,7,500,500,5000,yes,self,myhpltmaxrate,80,,,,,,, -1871,Falling Bishop@NPC_GRANDDARKNESS,attack,339,10,500,1300,5000,yes,self,always,,,,,,,, -1871,Falling Bishop@NPC_GRANDDARKNESS,chase,339,10,500,1300,5000,yes,self,always,,,,,,,, -1871,Falling Bishop@NPC_HELLJUDGEMENT,attack,662,4,10000,800,20000,yes,self,always,,,,,,,36, -1871,Falling Bishop@NPC_HELLJUDGEMENT,chase,662,4,10000,800,20000,yes,self,always,,,,,,,36, -1871,Falling Bishop@NPC_MAGICMIRROR,attack,671,1,10000,0,60000,yes,self,always,,,,,,,, -1871,Falling Bishop@NPC_SLOWCAST,attack,672,5,2000,800,30000,yes,self,always,,,,,,,36, -1871,Falling Bishop@NPC_SLOWCAST,chase,672,5,2000,300,30000,yes,self,always,,,,,,,36, -1871,Falling Bishop@NPC_SUMMONSLAVE,attack,196,4,10000,700,10000,yes,self,slavele,3,1868,,,,,, -1871,Falling Bishop@NPC_SUMMONSLAVE,idle,196,4,10000,700,10000,yes,self,slavele,3,1868,,,,,, -1871,Falling Bishop@NPC_VAMPIRE_GIFT,attack,679,2,500,0,5000,yes,self,always,,,,,,,, -1871,Falling Bishop@NPC_WIDECURSE,attack,677,5,2000,800,5000,yes,self,always,,,,,,,, -1871,Falling Bishop@NPC_WIDESILENCE,attack,663,5,5000,0,30000,yes,self,always,,,,,,,, -1871,Falling Bishop@NPC_WIDESILENCE,chase,663,5,5000,0,30000,yes,self,always,,,,,,,, -1871,Falling Bishop@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,,,,,,,29, -1871,Falling Bishop@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,,,,,,,29, -1872,Hell Fly@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -1872,Hell Fly@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,6, -1872,Hell Fly@NPC_CRITICALWOUND,attack,673,5,10,0,5000,yes,target,always,,,,,,,, -1872,Hell Fly@NPC_MENTALBREAKER,attack,159,1,200,0,5000,no,target,always,,,,,,,, -1872,Hell Fly@NPC_WINDATTACK,attack,187,4,2000,0,5000,yes,target,always,,,,,,,, -1873,Beelzebub@AL_HEAL,idle,28,9,10000,0,2000,yes,self,myhpltmaxrate,99,,,,,,, -1873,Beelzebub@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1873,Beelzebub@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1873,Beelzebub@LK_SPIRALPIERCE,attack,397,5,2000,500,5000,yes,target,always,,,,,,,, -1873,Beelzebub@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,60,,,,,,, -1873,Beelzebub@NPC_AGIUP,chase,350,5,10000,0,30000,yes,self,myhpltmaxrate,60,,,,,,, -1873,Beelzebub@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,,,,,,,, -1873,Beelzebub@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,,,,,,,, -1873,Beelzebub@NPC_CALLSLAVE,chase,352,1,10000,0,15000,yes,self,always,,,,,,,, -1873,Beelzebub@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,,,,,,,, -1873,Beelzebub@NPC_EXPULSION,attack,674,1,100,1000,30000,no,target,always,,,,,,,, -1873,Beelzebub@NPC_HELLJUDGEMENT,attack,662,5,10000,700,15000,no,self,always,,,,,,,, -1873,Beelzebub@NPC_HELLJUDGEMENT,chase,662,5,10000,700,15000,no,self,always,,,,,,,, -1873,Beelzebub@NPC_METAMORPHOSIS,attack,193,1,10000,5000,5000,no,self,myhpltmaxrate,50,1874,,,,,, -1873,Beelzebub@NPC_METAMORPHOSIS,chase,193,1,10000,5000,5000,no,self,myhpltmaxrate,50,1874,,,,,, -1873,Beelzebub@NPC_PULSESTRIKE,attack,661,5,2000,500,5000,no,self,always,,,,,,,7, -1873,Beelzebub@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,yes,target,always,,,,,,,, -1873,Beelzebub@NPC_SUMMONSLAVE,attack,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,, -1873,Beelzebub@NPC_SUMMONSLAVE,idle,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,, -1873,Beelzebub@NPC_SUMMONSLAVE,chase,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,, -1873,Beelzebub@NPC_VAMPIRE_GIFT,attack,679,10,10000,1000,10000,no,self,myhpltmaxrate,70,,,,,,47, -1873,Beelzebub@NPC_WIDESILENCE,attack,663,5,2000,500,5000,no,self,always,,,,,,,9, -1873,Beelzebub@NPC_WIDESLEEP,attack,668,5,2000,500,5000,no,self,always,,,,,,,2, -1874,Beelzebub@AL_HEAL,idle,28,9,10000,0,2000,yes,self,myhpltmaxrate,99,,,,,,, -1874,Beelzebub@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1874,Beelzebub@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1874,Beelzebub@LK_SPIRALPIERCE,attack,397,1,2000,500,5000,no,target,always,,,,,,,, -1874,Beelzebub@NPC_ACIDBREATH,attack,657,1,2000,1000,5000,no,target,always,,,,,,,, -1874,Beelzebub@NPC_ACIDBREATH,chase,657,1,2000,1000,5000,no,target,always,,,,,,,, -1874,Beelzebub@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,,,,,,,, -1874,Beelzebub@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,,,,,,,, -1874,Beelzebub@NPC_CALLSLAVE,chase,352,1,10000,0,15000,yes,self,always,,,,,,,, -1874,Beelzebub@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,,,,,,,, -1874,Beelzebub@NPC_EVILLAND,attack,670,10,10000,0,15000,yes,self,myhpltmaxrate,50,,,,,,, -1874,Beelzebub@NPC_EXPULSION,attack,674,1,50,1000,30000,no,target,always,,,,,,,, -1874,Beelzebub@NPC_HELLJUDGEMENT,attack,662,2,2000,500,5000,no,self,always,,,,,,,, -1874,Beelzebub@NPC_HELLJUDGEMENT,chase,662,2,2000,500,5000,no,self,always,,,,,,,, -1874,Beelzebub@NPC_MAGICMIRROR,attack,671,1,10000,0,30000,yes,self,always,,,,,,,, -1874,Beelzebub@NPC_PULSESTRIKE,attack,661,5,10000,500,5000,no,self,always,,,,,,,7, -1874,Beelzebub@NPC_RUN,attack,354,1,10000,0,0,yes,self,myhpltmaxrate,1,,,,,,26, -1874,Beelzebub@NPC_RUN,chase,354,1,10000,0,0,yes,self,myhpltmaxrate,1,,,,,,26, -1874,Beelzebub@NPC_SHIELDBRAKE,attack,346,10,2000,0,30000,yes,target,always,,,,,,,, -1874,Beelzebub@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,,,,,,,, -1874,Beelzebub@NPC_STONESKIN,attack,675,4,10000,1000,30000,no,self,myhpltmaxrate,5,,,,,,, -1874,Beelzebub@NPC_STONESKIN,chase,675,4,10000,1000,30000,no,self,myhpltmaxrate,5,,,,,,, -1874,Beelzebub@NPC_SUMMONSLAVE,attack,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,, -1874,Beelzebub@NPC_SUMMONSLAVE,idle,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,, -1874,Beelzebub@NPC_SUMMONSLAVE,chase,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,, -1874,Beelzebub@NPC_VAMPIRE_GIFT,attack,679,1,1000,500,5000,no,self,myhpltmaxrate,50,,,,,,47, -1874,Beelzebub@NPC_WIDESOULDRAIN,attack,680,7,1000,500,5000,no,self,myhpltmaxrate,50,,,,,,42, -1874,Beelzebub@NPC_WIDESTONE,attack,666,5,10000,500,15000,no,self,myhpltmaxrate,80,,,,,,, -1874,Beelzebub@NPC_WIDESTONE,chase,666,5,10000,500,15000,no,self,myhpltmaxrate,80,,,,,,, -1874,Beelzebub@SA_LANDPROTECTOR,attack,288,5,10000,0,30000,yes,target,always,,,,,,,, - -// Moscovia (12.1) -1880,Leshij@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,, -1880,Leshij@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19, -1880,Leshij@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -1880,Leshij@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0, -1880,Leshij@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,,,,,,,, -1881,Lesavka@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,, -1881,Lesavka@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,,,,,,,32, -1881,Lesavka@NPC_COMBOATTACK,attack,171,2,3000,700,5000,no,target,always,,,,,,,, -1881,Lesavka@NPC_POISON,attack,176,2,1000,0,5000,yes,target,always,,,,,,,, -1882,Baba-Yaga@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1882,Baba-Yaga@NPC_COMBOATTACK,attack,171,1,2000,0,5000,yes,target,always,,,,,,,, -1882,Baba-Yaga@WZ_WATERBALL,attack,86,2,2000,3000,5000,yes,target,always,,,,,,,19, -1882,Baba-Yaga@WZ_WATERBALL,chase,86,1,5000,1000,5000,no,target,always,,,,,,,, -1883,Kikimora@NPC_CURSEATTACK,attack,181,2,1000,800,5000,no,target,always,,,,,,,29, -1883,Kikimora@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,,,,,, -1883,Kikimora@NPC_MAGICALATTACK,chase,192,1,2000,800,5000,no,target,always,,,,,,,, -1883,Kikimora@NPC_POISON,attack,176,2,2000,800,5000,yes,target,always,,,,,,,, -1883,Kikimora@WZ_WATERBALL,attack,86,3,2000,3000,5000,yes,target,always,,,,,,,19, -1884,Mavka@AL_HEAL,idle,28,5,10000,2000,5000,yes,friend,friendhpltmaxrate,50,,,,,,19, -1884,Mavka@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1884,Mavka@NPC_GROUNDATTACK,attack,185,2,3000,0,5000,yes,target,always,,,,,,,, -1884,Mavka@NPC_SILENCEATTACK,attack,178,2,2000,2000,10000,yes,target,always,,,,,,,36, -1884,Mavka@WZ_EARTHSPIKE,chase,90,2,5000,0,10000,yes,target,always,,,,,,,, -1885,Zmey Gorynych@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1885,Zmey Gorynych@KN_TWOHANDQUICKEN,attack,60,10,5000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -1885,Zmey Gorynych@MG_FIREBALL,attack,17,10,5000,0,5000,yes,target,always,,,,,,,, -1885,Zmey Gorynych@MG_FIREBALL,chase,17,9,10000,0,5000,yes,target,always,,,,,,,, -1885,Zmey Gorynych@NPC_AGIUP,attack,350,5,3000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -1885,Zmey Gorynych@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,,,,,,,, -1885,Zmey Gorynych@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,,,,,,,, -1885,Zmey Gorynych@NPC_CALLSLAVE,chase,352,1,5000,0,15000,yes,self,always,,,,,,,, -1885,Zmey Gorynych@NPC_MENTALBREAKER,chase,159,5,500,800,25000,no,target,always,,,,,,,, -1885,Zmey Gorynych@NPC_POWERUP,attack,349,5,6000,0,5000,yes,self,myhpltmaxrate,30,,,,,,6, -1885,Zmey Gorynych@NPC_SILENCEATTACK,attack,178,5,1000,700,5000,no,target,always,,,,,,,, -1885,Zmey Gorynych@NPC_SILENCEATTACK,chase,178,5,5000,700,25000,no,target,always,,,,,,,, -1885,Zmey Gorynych@NPC_SUMMONSLAVE,attack,196,5,10000,1000,30000,no,self,slavele,1,1886,,,,,, -1885,Zmey Gorynych@NPC_SUMMONSLAVE,idle,196,5,10000,1000,30000,no,self,slavele,0,1886,,,,,, -1885,Zmey Gorynych@NPC_SUMMONSLAVE,chase,196,5,5000,1000,30000,no,self,slavele,0,1886,,,,,, -1885,Zmey Gorynych@SM_MAGNUM,attack,7,10,5000,0,5000,yes,self,always,,,,,,,, -1885,Zmey Gorynych@WZ_HEAVENDRIVE,attack,91,5,5000,500,25000,no,target,always,,,,,,,, -1885,Zmey Gorynych@WZ_HEAVENDRIVE,chase,91,5,5000,0,5000,yes,target,always,,,,,,,, -1885,Zmey Gorynych@WZ_METEOR,attack,83,10,5000,1500,5000,no,target,myhpltmaxrate,50,,,,,,6, -1885,Zmey Gorynych@WZ_QUAGMIRE,attack,92,5,5000,700,5000,no,target,always,,,,,,,, -1885,Zmey Gorynych@WZ_QUAGMIRE,chase,92,5,5000,200,5000,no,target,always,,,,,,,, -1886,Mavka@AL_HEAL,idle,28,9,10000,1000,5000,yes,friend,friendhpltmaxrate,50,,,,,,19, -1886,Mavka@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,,,,,, -1886,Mavka@NPC_GROUNDATTACK,attack,185,4,3000,0,5000,yes,target,always,,,,,,,, -1886,Mavka@NPC_SILENCEATTACK,attack,178,4,2000,2000,10000,yes,target,always,,,,,,,36, -1886,Mavka@WZ_EARTHSPIKE,chase,90,4,5000,0,10000,yes,target,always,,,,,,,, -1887,Freezer@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,,,,,,,, -1887,Freezer@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,,,,,,,, -1887,Freezer@MG_FROSTDIVER,attack,15,9,500,1000,5000,yes,target,always,,,,,,,, -1887,Freezer@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,20,,,,,, -1887,Freezer@NPC_WATERATTACK,attack,184,3,500,500,5000,yes,target,always,,,,,,,6, -1888,Hatii Baby@MG_FROSTDIVER,chase,15,10,2000,0,5000,yes,target,always,,,,,,,6, -1888,Hatii Baby@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6, -1889,Marozka's Guard@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,, -1889,Marozka's Guard@NPC_WATERATTACK,attack,184,5,2000,0,5000,no,target,always,,,,,,,6, -1889,Marozka's Guard@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,skillused,18,,,,,,6, -1890,Koshei the Immortal@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1890,Koshei the Immortal@MG_FIREBALL,attack,17,10,5000,0,5000,yes,target,always,,,,,,,, -1890,Koshei the Immortal@MG_FIREBALL,chase,17,9,10000,0,5000,yes,target,always,,,,,,,, -1890,Koshei the Immortal@NPC_SILENCEATTACK,attack,178,5,1000,700,5000,no,target,always,,,,,,,, -1890,Koshei the Immortal@NPC_SILENCEATTACK,chase,178,5,5000,700,25000,no,target,always,,,,,,,, -1890,Koshei the Immortal@SM_MAGNUM,attack,7,9,5000,0,5000,yes,self,always,,,,,,,, -1890,Koshei the Immortal@WZ_HEAVENDRIVE,attack,91,5,5000,500,25000,no,target,always,,,,,,,, -1890,Koshei the Immortal@WZ_HEAVENDRIVE,chase,91,5,5000,0,5000,yes,target,always,,,,,,,, -1890,Koshei the Immortal@WZ_QUAGMIRE,attack,92,1,5000,700,5000,no,target,always,,,,,,,, -1890,Koshei the Immortal@WZ_QUAGMIRE,chase,92,1,5000,200,5000,no,target,always,,,,,,,, -1891,Valkyrie@AL_HEAL,attack,28,10,10000,500,10000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1891,Valkyrie@AL_HEAL,idle,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3, -1891,Valkyrie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1891,Valkyrie@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,, -1891,Valkyrie@KN_BRANDISHSPEAR,attack,57,10,1000,0,5000,yes,target,always,,,,,,,, -1891,Valkyrie@NPC_ARMORBRAKE,attack,344,10,500,0,5000,yes,target,always,,,,,,,, -1891,Valkyrie@NPC_HOLYATTACK,attack,189,10,2000,500,5000,no,target,always,,,,,,,, -1891,Valkyrie@WZ_JUPITEL,attack,84,10,100,2000,5000,yes,target,always,,,,,,,, -1894,Pouring@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1894,Pouring@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1894,Pouring@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1894,Pouring@WZ_STORMGUST,attack,89,10,2000,0,5000,no,target,always,,,,,,,, -1894,Pouring@WZ_STORMGUST,chase,89,10,2000,0,5000,no,target,always,,,,,,,, -1894,Pouring@WZ_WATERBALL,attack,86,10,10000,500,5000,no,target,always,,,,,,,, -1894,Pouring@WZ_WATERBALL,chase,86,10,10000,500,5000,no,target,always,,,,,,,, -1904,Bombring@NPC_SELFDESTRUCTION,attack,173,1,10000,3000,0,no,self,always,,,,,,,, -1904,Bombring@NPC_SELFDESTRUCTION,idle,173,1,10000,3000,0,no,self,always,,,,,,,, -1904,Bombring@NPC_SELFDESTRUCTION,chase,173,1,10000,3000,0,no,self,always,,,,,,,, - -// Satan Morroc (12.1) -1916,Satan Morroc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,, -1916,Satan Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,, -1916,Satan Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1916,Satan Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1916,Satan Morroc@MG_FIREBOLT,attack,19,10,10000,300,20000,no,target,myhpltmaxrate,80,,,,,,, -1916,Satan Morroc@MG_FIREBOLT,chase,19,10,10000,300,20000,no,target,myhpltmaxrate,80,,,,,,, -1916,Satan Morroc@MG_FROSTDIVER,attack,15,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,, -1916,Satan Morroc@MG_FROSTDIVER,chase,15,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,, -1916,Satan Morroc@MG_STONECURSE,attack,16,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,2 -1916,Satan Morroc@MG_STONECURSE,chase,16,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,2 -1916,Satan Morroc@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1916,Satan Morroc@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1916,Satan Morroc@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,,,,,,,, -1916,Satan Morroc@NPC_DRAGONFEAR,attack,659,10,10000,0,600000,yes,self,myhpltmaxrate,5,,,,,,,17 -1916,Satan Morroc@NPC_DRAGONFEAR,chase,659,10,10000,0,600000,yes,self,myhpltmaxrate,5,,,,,,,17 -1916,Satan Morroc@NPC_EARTHQUAKE,attack,653,10,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,, -1916,Satan Morroc@NPC_EARTHQUAKE,chase,653,10,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,, -1916,Satan Morroc@NPC_EVILLAND,attack,670,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,, -1916,Satan Morroc@NPC_EVILLAND,chase,670,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,, -1916,Satan Morroc@NPC_HELLJUDGEMENT,attack,662,5,10000,800,35000,no,self,myhpltmaxrate,60,,,,,,, -1916,Satan Morroc@NPC_HELLJUDGEMENT,chase,662,5,10000,800,35000,no,self,myhpltmaxrate,60,,,,,,, -1916,Satan Morroc@NPC_HELLPOWER,attack,683,1,10000,800,35000,no,target,myhpltmaxrate,60,,,,,,, -1916,Satan Morroc@NPC_PULSESTRIKE,attack,661,5,10000,800,60000,no,self,myhpltmaxrate,40,,,,,,,14 -1916,Satan Morroc@NPC_PULSESTRIKE,chase,661,5,10000,800,60000,no,self,myhpltmaxrate,40,,,,,,,14 -1916,Satan Morroc@NPC_SHIELDBRAKE,attack,346,10,10000,0,15000,yes,target,always,,,,,,,, -1916,Satan Morroc@NPC_SUMMONSLAVE,attack,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4 -1916,Satan Morroc@NPC_SUMMONSLAVE,chase,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4 -1916,Satan Morroc@NPC_SUMMONSLAVE,idle,196,4,10000,0,30000,yes,self,onspawn,0,1922,1923,1924,1925,,, -1916,Satan Morroc@NPC_TALK,chase,682,1,10000,0,600000,yes,self,always,,,,,,,,1 -1916,Satan Morroc@NPC_TALK,attack,682,10,10000,0,600000,yes,self,myhpltmaxrate,10,,,,,,,16 -1916,Satan Morroc@NPC_TALK,chase,682,10,10000,0,600000,yes,self,myhpltmaxrate,10,,,,,,,16 -1916,Satan Morroc@NPC_VAMPIRE_GIFT,attack,679,9,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,15 -1916,Satan Morroc@NPC_VAMPIRE_GIFT,chase,679,9,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,15 -1916,Satan Morroc@NPC_WIDEHELLDIGNITY,attack,684,1,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,6 -1916,Satan Morroc@NPC_WIDEHELLDIGNITY,chase,684,1,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,6 -1916,Satan Morroc@NPC_WIDESLEEP,attack,668,5,10000,700,35000,no,self,myhpltmaxrate,60,,,,,,,3 -1916,Satan Morroc@NPC_WIDESLEEP,chase,668,5,10000,700,35000,no,self,myhpltmaxrate,60,,,,,,,3 -1916,Satan Morroc@NPC_WIDESOULDRAIN,attack,680,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,, -1916,Satan Morroc@NPC_WIDESOULDRAIN,chase,680,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,, -1916,Satan Morroc@NPC_WIDESTONE,attack,666,5,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,, -1916,Satan Morroc@NPC_WIDESTONE,chase,666,5,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,, -1916,Satan Morroc@NPC_WIDESTUN,attack,678,5,10000,1300,180000,no,self,myhpltmaxrate,30,,,,,,, -1916,Satan Morroc@NPC_WIDESTUN,chase,678,5,10000,1300,180000,no,self,myhpltmaxrate,30,,,,,,, -1916,Satan Morroc@SA_LANDPROTECTOR,attack,288,1,10000,0,15000,yes,target,always,,,,,,,, -1916,Satan Morroc@WZ_JUPITEL,attack,84,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,, -1916,Satan Morroc@WZ_JUPITEL,chase,84,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,, -1916,Satan Morroc@WZ_METEOR,attack,83,5,10000,800,60000,no,target,myhpltmaxrate,40,,,,,,, -1916,Satan Morroc@WZ_METEOR,chase,83,5,10000,800,60000,no,target,myhpltmaxrate,40,,,,,,, -1917,Wounded Morroc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,, -1917,Wounded Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,, -1917,Wounded Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1917,Wounded Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1917,Wounded Morroc@MG_FIREBOLT,attack,19,10,10000,300,20000,no,target,myhpltmaxrate,80,,,,,,, -1917,Wounded Morroc@MG_FIREBOLT,chase,19,10,10000,300,20000,no,target,myhpltmaxrate,80,,,,,,, -1917,Wounded Morroc@MG_FROSTDIVER,attack,15,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,, -1917,Wounded Morroc@MG_FROSTDIVER,chase,15,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,, -1917,Wounded Morroc@MG_STONECURSE,attack,16,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,2 -1917,Wounded Morroc@MG_STONECURSE,chase,16,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,2 -1917,Wounded Morroc@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1917,Wounded Morroc@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1917,Wounded Morroc@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,,,,,,,, -1917,Wounded Morroc@NPC_DRAGONFEAR,attack,659,10,10000,0,600000,yes,self,myhpltmaxrate,5,,,,,,,17 -1917,Wounded Morroc@NPC_DRAGONFEAR,chase,659,10,10000,0,600000,yes,self,myhpltmaxrate,5,,,,,,,17 -1917,Wounded Morroc@NPC_EARTHQUAKE,attack,653,10,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,, -1917,Wounded Morroc@NPC_EARTHQUAKE,chase,653,10,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,, -1917,Wounded Morroc@NPC_EVILLAND,attack,670,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,, -1917,Wounded Morroc@NPC_EVILLAND,chase,670,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,, -1917,Wounded Morroc@NPC_HELLJUDGEMENT,attack,662,5,10000,800,35000,no,self,myhpltmaxrate,60,,,,,,, -1917,Wounded Morroc@NPC_HELLJUDGEMENT,chase,662,5,10000,800,35000,no,self,myhpltmaxrate,60,,,,,,, -1917,Wounded Morroc@NPC_HELLPOWER,attack,683,1,10000,800,35000,no,target,myhpltmaxrate,60,,,,,,, -1917,Wounded Morroc@NPC_HELLPOWER,chase,683,1,10000,800,35000,no,target,myhpltmaxrate,60,,,,,,, -1917,Wounded Morroc@NPC_HELLPOWER,chase,683,1,10000,800,35000,no,target,myhpltmaxrate,60,,,,,,, -1917,Wounded Morroc@NPC_PULSESTRIKE,attack,661,5,10000,800,60000,no,self,myhpltmaxrate,40,,,,,,,14 -1917,Wounded Morroc@NPC_PULSESTRIKE,chase,661,5,10000,800,60000,no,self,myhpltmaxrate,40,,,,,,,14 -1917,Wounded Morroc@NPC_SHIELDBRAKE,attack,346,10,10000,0,15000,yes,target,always,,,,,,,, -1917,Wounded Morroc@NPC_SUMMONSLAVE,attack,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4 -1917,Wounded Morroc@NPC_SUMMONSLAVE,chase,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4 -1917,Wounded Morroc@NPC_SUMMONSLAVE,idle,196,4,10000,0,30000,yes,self,onspawn,0,1922,1923,1924,1925,,, -1917,Wounded Morroc@NPC_TALK,chase,682,1,10000,0,600000,yes,self,always,,,,,,,,1 -1917,Wounded Morroc@NPC_TALK,attack,682,10,10000,0,600000,yes,self,myhpltmaxrate,10,,,,,,,16 -1917,Wounded Morroc@NPC_TALK,chase,682,10,10000,0,600000,yes,self,myhpltmaxrate,10,,,,,,,16 -1917,Wounded Morroc@NPC_VAMPIRE_GIFT,attack,679,9,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,15 -1917,Wounded Morroc@NPC_VAMPIRE_GIFT,chase,679,9,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,15 -1917,Wounded Morroc@NPC_WIDEHELLDIGNITY,attack,684,1,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,6 -1917,Wounded Morroc@NPC_WIDEHELLDIGNITY,chase,684,1,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,6 -1917,Wounded Morroc@NPC_WIDESLEEP,attack,668,5,10000,700,35000,no,self,myhpltmaxrate,60,,,,,,,3 -1917,Wounded Morroc@NPC_WIDESLEEP,chase,668,5,10000,700,35000,no,self,myhpltmaxrate,60,,,,,,,3 -1917,Wounded Morroc@NPC_WIDESOULDRAIN,attack,680,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,, -1917,Wounded Morroc@NPC_WIDESOULDRAIN,chase,680,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,, -1917,Wounded Morroc@NPC_WIDESTONE,attack,666,5,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,, -1917,Wounded Morroc@NPC_WIDESTONE,chase,666,5,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,, -1917,Wounded Morroc@NPC_WIDESTUN,attack,678,5,10000,1300,180000,no,self,myhpltmaxrate,30,,,,,,, -1917,Wounded Morroc@NPC_WIDESTUN,chase,678,5,10000,1300,180000,no,self,myhpltmaxrate,30,,,,,,, -1917,Wounded Morroc@SA_LANDPROTECTOR,attack,288,1,10000,0,15000,yes,target,always,,,,,,,, -1917,Wounded Morroc@WZ_JUPITEL,attack,84,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,, -1917,Wounded Morroc@WZ_JUPITEL,chase,84,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,, -1917,Wounded Morroc@WZ_METEOR,attack,83,5,10000,800,60000,no,target,myhpltmaxrate,40,,,,,,, -1917,Wounded Morroc@WZ_METEOR,chase,83,5,10000,800,60000,no,target,myhpltmaxrate,40,,,,,,, -1918,Incarnation of Morroc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,, -1918,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,, -1918,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1918,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1918,Incarnation of Morroc@NPC_GRANDDARKNESS,attack,339,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6, -1918,Incarnation of Morroc@NPC_MAGICMIRROR,chase,671,1,10000,0,30000,yes,self,always,,,,,,,, -1918,Incarnation of Morroc@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,, -1918,Incarnation of Morroc@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,,,,,,,, -1918,Incarnation of Morroc@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,,,,,,,, -1918,Incarnation of Morroc@NPC_WIDECURSE,attack,677,5,5000,800,5000,no,self,always,,,,,,,, -1918,Incarnation of Morroc@NPC_WIDECURSE,chase,677,5,5000,800,5000,no,self,always,,,,,,,, -1918,Incarnation of Morroc@SA_DISPELL,attack,289,5,100,0,30000,yes,target,always,,,,,,,, -1918,Incarnation of Morroc@SA_DISPELL,chase,289,5,100,0,30000,yes,target,always,,,,,,,, -1919,Incarnation of Morroc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,, -1919,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,, -1919,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1919,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1919,Incarnation of Morroc@NPC_BLOODDRAIN,attack,199,1,3000,0,0,yes,target,always,,,,,,,, -1919,Incarnation of Morroc@NPC_EARTHQUAKE,attack,653,1,5000,5000,100000,no,self,myhpltmaxrate,10,,,,,,, -1919,Incarnation of Morroc@NPC_WIDEBLEEDING,attack,665,1,10000,500,60000,no,self,always,,,,,,,, -1919,Incarnation of Morroc@NPC_WIDEBLEEDING,chase,665,1,10000,500,60000,no,self,always,,,,,,,, -1919,Incarnation of Morroc@SM_MAGNUM,attack,7,10,2000,500,5000,no,self,always,,,,,,,, -1920,Incarnation of Morroc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,, -1920,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,, -1920,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1920,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1920,Incarnation of Morroc@NPC_CRITICALWOUND,attack,673,3,10000,0,5000,yes,target,always,,,,,,,, -1920,Incarnation of Morroc@NPC_CRITICALWOUND,idle,673,3,5000,0,5000,yes,target,always,,,,,,,, -1920,Incarnation of Morroc@NPC_CRITICALWOUND,chase,673,3,5000,0,5000,yes,target,always,,,,,,,, -1920,Incarnation of Morroc@NPC_ENERGYDRAIN,chase,200,1,3000,0,0,yes,target,always,,,,,,,, -1920,Incarnation of Morroc@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,36, -1920,Incarnation of Morroc@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,36, -1921,Incarnation of Morroc@AL_HEAL,attack,28,10,10000,500,0,yes,friend,friendhpltmaxrate,99,,,,,,36, -1921,Incarnation of Morroc@AL_HEAL,idle,28,10,10000,500,0,yes,friend,friendhpltmaxrate,99,,,,,,36, -1921,Incarnation of Morroc@AL_HEAL,chase,28,10,10000,500,0,yes,friend,friendhpltmaxrate,99,,,,,,36, -1921,Incarnation of Morroc@AL_HEAL,attack,28,10,10000,500,0,yes,self,myhpltmaxrate,70,,,,,,36, -1921,Incarnation of Morroc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,, -1921,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,, -1921,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1921,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1921,Incarnation of Morroc@HP_ASSUMPTIO,attack,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,, -1921,Incarnation of Morroc@HP_ASSUMPTIO,idle,361,5,5000,1000,5000,no,friend,friendhpltmaxrate,90,,,,,,, -1921,Incarnation of Morroc@HP_ASSUMPTIO,chase,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,, -1922,Shadow of Morroc@KN_TWOHANDQUICKEN,attack,60,10,10000,800,60000,no,self,myhpltmaxrate,45,,,,,,, -1922,Shadow of Morroc@KN_TWOHANDQUICKEN,chase,60,10,10000,800,60000,no,self,myhpltmaxrate,45,,,,,,, -1922,Shadow of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,, -1922,Shadow of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,, -1922,Shadow of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,, -1922,Shadow of Morroc@NPC_EXPULSION,attack,674,1,100,1000,30000,no,target,always,,,,,,,, -1922,Shadow of Morroc@NPC_GRANDDARKNESS,attack,339,5,500,2000,30000,no,self,always,,,,,,,6, -1922,Shadow of Morroc@NPC_MAGICMIRROR,chase,671,1,10000,0,30000,yes,self,always,,,,,,,, -1922,Shadow of Morroc@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,, -1922,Shadow of Morroc@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,,,,,,,, -1922,Shadow of Morroc@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,,,,,,,, -1922,Shadow of Morroc@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,,,,,,,, -1922,Shadow of Morroc@SA_DISPELL,chase,289,5,500,0,30000,yes,target,always,,,,,,,, -1922,Shadow of Morroc@WZ_JUPITEL,attack,84,5,3000,1000,20000,no,target,always,,,,,,,, -1922,Shadow of Morroc@WZ_JUPITEL,chase,84,5,5000,1000,20000,no,target,always,,,,,,,, -1922,Shadow of Morroc@WZ_VERMILION,attack,85,5,2000,700,25000,no,target,always,,,,,,,, -1922,Shadow of Morroc@WZ_VERMILION,chase,85,5,5000,700,25000,no,target,always,,,,,,,, -1923,Shadow of Morroc@NPC_BLOODDRAIN,attack,199,1,3000,0,0,yes,target,always,,,,,,,, -1923,Shadow of Morroc@NPC_EARTHQUAKE,attack,653,1,2000,700,100000,no,self,myhpltmaxrate,10,,,,,,, -1923,Shadow of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,, -1923,Shadow of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,, -1923,Shadow of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,, -1923,Shadow of Morroc@NPC_SUMMONSLAVE,attack,196,7,10000,1000,10000,no,self,slavele,0,1937,,,,,, -1923,Shadow of Morroc@NPC_SUMMONSLAVE,chase,196,7,10000,1000,10000,no,self,slavele,0,1937,,,,,, -1923,Shadow of Morroc@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,always,,,,,,,, -1923,Shadow of Morroc@NPC_WIDEBLEEDING,chase,665,2,10000,500,100000,no,self,always,,,,,,,, -1923,Shadow of Morroc@SM_MAGNUM,attack,7,10,2000,500,5000,no,self,always,,,,,,,, -1924,Shadow of Morroc@NPC_CRITICALWOUND,attack,673,4,10000,0,5000,yes,target,always,,,,,,,, -1924,Shadow of Morroc@NPC_CRITICALWOUND,idle,673,4,5000,0,5000,yes,target,always,,,,,,,, -1924,Shadow of Morroc@NPC_CRITICALWOUND,chase,673,4,5000,0,5000,yes,target,always,,,,,,,, -1924,Shadow of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,, -1924,Shadow of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,, -1924,Shadow of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,, -1924,Shadow of Morroc@NPC_ENERGYDRAIN,chase,200,1,3000,0,0,yes,target,always,,,,,,,, -1924,Shadow of Morroc@NPC_WIDESILENCE,attack,663,2,10000,1000,20000,no,self,always,,,,,,,36, -1924,Shadow of Morroc@NPC_WIDESILENCE,chase,663,2,10000,1000,20000,no,self,always,,,,,,,36, -1925,Shadow of Morroc@AL_HEAL,attack,28,10,10000,300,0,yes,friend,friendhpltmaxrate,99,,,,,,36, -1925,Shadow of Morroc@AL_HEAL,idle,28,10,10000,300,0,yes,friend,friendhpltmaxrate,99,,,,,,36, -1925,Shadow of Morroc@AL_HEAL,chase,28,10,10000,300,0,yes,friend,friendhpltmaxrate,99,,,,,,36, -1925,Shadow of Morroc@AL_HEAL,idle,28,10,10000,300,0,yes,self,myhpltmaxrate,70,,,,,,36, -1925,Shadow of Morroc@HP_ASSUMPTIO,attack,361,5,5000,1000,10000,yes,friend,friendhpltmaxrate,90,,,,,,, -1925,Shadow of Morroc@HP_ASSUMPTIO,idle,361,5,5000,1000,5000,yes,friend,friendhpltmaxrate,90,,,,,,, -1925,Shadow of Morroc@HP_ASSUMPTIO,chase,361,5,5000,1000,10000,yes,friend,friendhpltmaxrate,90,,,,,,, -1925,Shadow of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,, -1925,Shadow of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,, -1925,Shadow of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,, -1927,Whisper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,, -1927,Whisper@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,,,,,,,, -1927,Whisper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,, -1927,Whisper@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,28, - -// Sealed Shrine (12.1) -1929,Unsealed Baphomet@AS_SONICBLOW,attack,136,5,500,0,20000,no,target,myhpltmaxrate,30,,,,,,,20 -1929,Unsealed Baphomet@KN_BRANDISHSPEAR,attack,57,5,10000,1000,20000,no,target,always,,,,,,,, -1929,Unsealed Baphomet@KN_BRANDISHSPEAR,chase,57,5,10000,1000,20000,no,target,always,,,,,,,, -1929,Unsealed Baphomet@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,,,,,,,, -1929,Unsealed Baphomet@NPC_ALLHEAL,idle,687,1,10000,30000,30000,yes,self,myhpltmaxrate,60,,,,,,,23 -1929,Unsealed Baphomet@NPC_ALLHEAL,idle,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,, -1929,Unsealed Baphomet@NPC_ALLHEAL,walk,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,, -1929,Unsealed Baphomet@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,,,,,,,, -1929,Unsealed Baphomet@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1929,Unsealed Baphomet@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1929,Unsealed Baphomet@NPC_DARKBREATH,attack,202,1,2000,800,5000,no,target,always,,,,,,,29, -1929,Unsealed Baphomet@NPC_DARKBREATH,chase,202,1,2000,800,5000,no,target,always,,,,,,,29, -1929,Unsealed Baphomet@NPC_DARKNESSBREATH,attack,658,3,2000,800,5000,no,target,myhpltmaxrate,50,,,,,,29, -1929,Unsealed Baphomet@NPC_DARKSTRIKE,chase,340,10,2000,0,1000,yes,target,always,,,,,,,, -1929,Unsealed Baphomet@NPC_EVILLAND,attack,670,10,10000,1000,50000,no,self,myhpltmaxrate,70,,,,,,,24 -1929,Unsealed Baphomet@NPC_EVILLAND,chase,670,10,10000,1000,50000,no,self,myhpltmaxrate,70,,,,,,,24 -1929,Unsealed Baphomet@NPC_HELLJUDGEMENT,attack,662,3,10000,800,15000,no,self,myhpltmaxrate,50,,,,,,,22 -1929,Unsealed Baphomet@NPC_HELLJUDGEMENT,chase,662,3,10000,800,15000,no,self,myhpltmaxrate,50,,,,,,,24 -1929,Unsealed Baphomet@NPC_INVINCIBLE,attack,685,1,10000,1000,60000,no,self,always,,,,,,,,19 -1929,Unsealed Baphomet@NPC_INVINCIBLE,idle,685,1,10000,1000,60000,no,self,always,,,,,,,,19 -1929,Unsealed Baphomet@NPC_INVINCIBLE,chase,685,1,10000,1000,60000,no,self,always,,,,,,,,19 -1929,Unsealed Baphomet@NPC_PULSESTRIKE,attack,661,5,10000,2500,30000,no,self,always,,,,,,,,21 -1929,Unsealed Baphomet@NPC_PULSESTRIKE,chase,661,5,10000,2500,30000,no,self,always,,,,,,,,20 -1929,Unsealed Baphomet@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,2,1431,,,,,, -1929,Unsealed Baphomet@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,2,1431,,,,,, -1929,Unsealed Baphomet@NPC_TALK,chase,682,1,10000,0,6000000,yes,self,always,,,,,,,,19 -1929,Unsealed Baphomet@NPC_TALK,attack,682,1,10000,0,6000000,yes,self,myhpltmaxrate,2,,,,,,,25 -1929,Unsealed Baphomet@NPC_TALK,chase,682,1,10000,0,6000000,yes,self,myhpltmaxrate,2,,,,,,,25 -1929,Unsealed Baphomet@WZ_VERMILION,attack,85,10,2000,500,10000,no,target,always,,,,,,,29, -1929,Unsealed Baphomet@WZ_VERMILION,chase,85,10,2000,500,10000,no,target,always,,,,,,,29, -1929,Unsealed Baphomet@WZ_VERMILION,chase,85,10,5000,500,10000,no,target,skillused,18,,,,,,29, - -// Fallacious Okolnir (12.1) -1930,Piamette@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1930,Piamette@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1930,Piamette@MG_FROSTDIVER,attack,15,10,3000,1000,20000,no,target,myhpltmaxrate,50,,,,,,, -1930,Piamette@MG_FROSTDIVER,chase,15,10,3000,1000,20000,no,target,myhpltmaxrate,50,,,,,,, -1930,Piamette@MG_THUNDERSTORM,attack,21,9,2000,1500,10000,no,target,myhpltmaxrate,30,,,,,,, -1930,Piamette@MG_THUNDERSTORM,chase,21,9,2000,1500,10000,no,target,myhpltmaxrate,30,,,,,,, -1930,Piamette@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1930,Piamette@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1930,Piamette@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,,,,,,,, -1930,Piamette@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,,,,,,,, -1930,Piamette@NPC_CRITICALWOUND,attack,673,2,2000,0,5000,yes,target,always,,,,,,,, -1930,Piamette@NPC_CRITICALWOUND,chase,673,2,2000,0,5000,yes,target,always,,,,,,,, -1930,Piamette@NPC_DARKNESSBREATH,attack,658,2,500,800,5000,no,target,myhpltmaxrate,30,,,,,,29, -1930,Piamette@NPC_DARKNESSBREATH,chase,658,2,500,800,5000,no,target,myhpltmaxrate,30,,,,,,29, -1930,Piamette@NPC_HELLJUDGEMENT,attack,662,5,5000,800,35000,no,self,myhpltmaxrate,30,,,,,,, -1930,Piamette@NPC_HELLJUDGEMENT,chase,662,5,5000,800,35000,no,self,myhpltmaxrate,30,,,,,,, -1930,Piamette@NPC_SUMMONSLAVE,attack,196,3,10000,2000,60000000,no,self,myhpltmaxrate,70,,,,,,, -1930,Piamette@NPC_SUMMONSLAVE,chase,196,3,10000,2000,60000000,no,self,myhpltmaxrate,70,,,,,,, -1930,Piamette@NPC_WIDECURSE,attack,677,5,10000,700,35000,no,self,myhpltmaxrate,20,,,,,,, -1930,Piamette@NPC_WIDECURSE,chase,677,5,10000,700,35000,no,self,myhpltmaxrate,20,,,,,,, -1930,Piamette@WZ_JUPITEL,attack,84,10,5000,1000,20000,no,target,myhpltmaxrate,50,,,,,,, -1930,Piamette@WZ_JUPITEL,chase,84,10,5000,1000,20000,no,target,myhpltmaxrate,50,,,,,,, -1930,Piamette@WZ_METEOR,idle,83,10,10000,300,0,yes,target,rudeattacked,,,,,,,, -1930,Piamette@WZ_VERMILION,attack,85,10,1000,1000,5000,no,target,myhpltmaxrate,30,,,,,,, -1930,Piamette@WZ_VERMILION,chase,85,10,2000,1000,5000,no,target,myhpltmaxrate,30,,,,,,, -1931,Wish Maiden@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,, -1931,Wish Maiden@CR_HOLYCROSS,attack,253,10,2000,0,5000,yes,target,always,,,,,,,, -1931,Wish Maiden@KN_BRANDISHSPEAR,attack,57,10,2000,0,5000,yes,target,always,,,,,,,, -1931,Wish Maiden@KN_TWOHANDQUICKEN,attack,60,10,10000,0,90000,yes,self,myhpltmaxrate,30,,,,,,, -1931,Wish Maiden@KN_TWOHANDQUICKEN,chase,60,10,10000,0,90000,yes,self,myhpltmaxrate,30,,,,,,, -1931,Wish Maiden@LK_SPIRALPIERCE,attack,397,1,2000,1000,10000,no,target,always,,,,,,,, -1931,Wish Maiden@MG_THUNDERSTORM,attack,21,10,10000,1500,5000,no,target,attackpcge,2,,,,,,, -1931,Wish Maiden@NPC_AGIUP,attack,350,5,10000,0,100000,yes,self,myhpltmaxrate,50,,,,,,, -1931,Wish Maiden@NPC_AGIUP,chase,350,5,10000,0,100000,yes,self,myhpltmaxrate,50,,,,,,, -1931,Wish Maiden@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1931,Wish Maiden@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1931,Wish Maiden@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,,,,,,,, -1931,Wish Maiden@NPC_HOLYATTACK,attack,189,10,2000,500,5000,no,target,always,,,,,,,, -1931,Wish Maiden@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,32, -1931,Wish Maiden@NPC_SUMMONSLAVE,attack,196,5,10000,2000,5000,no,self,slavele,1,1933,,,,,, -1931,Wish Maiden@NPC_SUMMONSLAVE,idle,196,5,10000,2000,5000,no,self,slavele,1,1933,,,,,, -1931,Wish Maiden@NPC_SUMMONSLAVE,chase,196,5,10000,2000,5000,no,self,slavele,1,1933,,,,,, -1931,Wish Maiden@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,,,,,,,, -1931,Wish Maiden@SA_DISPELL,chase,289,5,10000,0,30000,yes,target,always,,,,,,,, -1931,Wish Maiden@WZ_METEOR,idle,83,10,10000,300,0,yes,target,rudeattacked,,,,,,,, -1931,Wish Maiden@WZ_VERMILION,attack,85,10,1000,1000,5000,no,target,always,,,,,,,, -1931,Wish Maiden@WZ_VERMILION,chase,85,10,2000,1000,5000,no,target,always,,,,,,,, -1932,Garden Keeper@NPC_RUN,attack,354,1,10000,0,0,yes,self,myhpltmaxrate,99,,,,,,26, -1932,Garden Keeper@NPC_RUN,chase,354,1,10000,0,0,yes,self,myhpltmaxrate,99,,,,,,26, -1933,Garden Watcher@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18, -1933,Garden Watcher@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18, -1933,Garden Watcher@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18, -1933,Garden Watcher@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18, -1933,Garden Watcher@CR_REFLECTSHIELD,attack,252,3,10000,0,400000,yes,self,always,,,,,,,32, -1933,Garden Watcher@CR_REFLECTSHIELD,chase,252,3,10000,0,400000,yes,self,always,,,,,,,32, -1933,Garden Watcher@MG_SAFETYWALL,attack,12,5,1000,1000,5000,no,self,always,,,,,,,18, -1933,Garden Watcher@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,, -1933,Garden Watcher@NPC_DARKBREATH,attack,202,1,500,800,5000,no,target,always,,,,,,,29, -1933,Garden Watcher@NPC_DARKBREATH,chase,202,1,500,800,5000,no,target,always,,,,,,,29, -1933,Garden Watcher@NPC_DARKCROSS,attack,338,5,2000,1500,10000,no,target,always,,,,,,,, -1933,Garden Watcher@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,,,,,,,18, -1933,Garden Watcher@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,,,,,,,18, -1933,Garden Watcher@WZ_JUPITEL,attack,84,4,1000,1000,5000,yes,target,always,,,,,,,6, -1933,Garden Watcher@WZ_JUPITEL,chase,84,4,1000,1000,5000,yes,target,always,,,,,,,6, -1937,Constant@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,yes,self,always,,,,,,,, -1937,Constant@NPC_SELFDESTRUCTION,chase,173,1,2000,1000,0,yes,self,always,,,,,,,, -1947,Piamette@AL_HEAL,attack,28,10,10000,500,5000,no,friend,friendhpltmaxrate,80,,,,,,18, -1947,Piamette@AL_HEAL,chase,28,10,10000,500,5000,no,friend,friendhpltmaxrate,80,,,,,,18, -1947,Piamette@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1947,Piamette@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -1947,Piamette@HP_ASSUMPTIO,attack,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,, -1947,Piamette@HP_ASSUMPTIO,idle,361,5,5000,1000,5000,no,friend,friendhpltmaxrate,90,,,,,,, -1947,Piamette@HP_ASSUMPTIO,chase,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,, -1947,Piamette@MG_FROSTDIVER,attack,15,10,3000,1000,20000,no,target,myhpltmaxrate,50,,,,,,, -1947,Piamette@MG_FROSTDIVER,chase,15,10,3000,1000,20000,no,target,myhpltmaxrate,50,,,,,,, -1947,Piamette@MG_THUNDERSTORM,attack,21,9,2000,1500,10000,no,target,myhpltmaxrate,30,,,,,,, -1947,Piamette@MG_THUNDERSTORM,chase,21,9,2000,1500,10000,no,target,myhpltmaxrate,30,,,,,,, -1947,Piamette@NPC_CRITICALWOUND,attack,673,2,2000,0,5000,yes,target,always,,,,,,,, -1947,Piamette@NPC_CRITICALWOUND,chase,673,2,2000,0,5000,yes,target,always,,,,,,,, -1947,Piamette@NPC_DARKBLESSING,attack,203,1,300,0,2000,no,target,myhpltmaxrate,50,,,,,,, -1947,Piamette@NPC_DARKNESSBREATH,attack,658,2,500,800,5000,no,target,myhpltmaxrate,30,,,,,,29, -1947,Piamette@NPC_DARKNESSBREATH,chase,658,2,500,800,5000,no,target,myhpltmaxrate,30,,,,,,29, -1947,Piamette@NPC_HELLJUDGEMENT,attack,662,2,5000,800,35000,no,self,myhpltmaxrate,30,,,,,,, -1947,Piamette@NPC_HELLJUDGEMENT,chase,662,2,5000,800,35000,no,self,myhpltmaxrate,30,,,,,,, -1947,Piamette@NPC_WIDECURSE,attack,677,5,10000,700,35000,no,self,myhpltmaxrate,20,,,,,,, -1947,Piamette@NPC_WIDECURSE,chase,677,5,10000,700,35000,no,self,myhpltmaxrate,20,,,,,,, -1947,Piamette@NPC_WIDESILENCE,attack,663,5,3000,1000,20000,no,self,always,,,,,,,36, -1947,Piamette@NPC_WIDESILENCE,chase,663,5,3000,1000,20000,no,self,always,,,,,,,36, -1947,Piamette@WZ_JUPITEL,attack,84,10,5000,1000,20000,no,target,myhpltmaxrate,50,,,,,,, -1947,Piamette@WZ_JUPITEL,chase,84,10,5000,1000,20000,no,target,myhpltmaxrate,50,,,,,,, -1947,Piamette@WZ_VERMILION,attack,85,10,1000,1000,5000,no,target,myhpltmaxrate,30,,,,,,, -1947,Piamette@WZ_VERMILION,chase,85,10,2000,1000,5000,no,target,myhpltmaxrate,30,,,,,,, - -// Endless Tower (13.1) -1956,Naght Sieger@ASC_BREAKER,attack,379,3,2000,0,10000,yes,target,always,,,,,,,32, -1956,Naght Sieger@ASC_BREAKER,chase,379,3,5000,500,10000,no,target,always,,,,,,,, -1956,Naght Sieger@KN_BRANDISHSPEAR,attack,57,3,2000,500,5000,no,target,always,,,,,,,, -1956,Naght Sieger@KN_TWOHANDQUICKEN,attack,60,10,10000,0,120000,no,self,myhpltmaxrate,50,,,,,,6, -1956,Naght Sieger@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,always,,,,,,,9, -1956,Naght Sieger@NPC_ALLHEAL,idle,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,, -1956,Naght Sieger@NPC_ALLHEAL,walk,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,, -1956,Naght Sieger@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1956,Naght Sieger@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1956,Naght Sieger@NPC_DARKSTRIKE,chase,340,10,5000,0,5000,yes,target,always,,,,,,,, -1956,Naght Sieger@NPC_FIREATTACK,attack,186,1,5000,0,10000,yes,target,always,,,,,,,, -1956,Naght Sieger@NPC_FIREATTACK,chase,186,1,5000,0,10000,yes,target,always,,,,,,,, -1956,Naght Sieger@NPC_HALLUCINATION,chase,207,1,500,0,5000,yes,target,always,,,,,,,, -1956,Naght Sieger@NPC_HELLJUDGEMENT,attack,662,3,10000,1000,20000,no,self,always,,,,,,,36, -1956,Naght Sieger@NPC_HELLJUDGEMENT,chase,662,3,10000,1000,20000,no,self,always,,,,,,,36, -1956,Naght Sieger@NPC_SHIELDBRAKE,attack,346,10,200,0,5000,yes,target,always,,,,,,,, -1956,Naght Sieger@NPC_STUNATTACK,attack,179,2,2000,0,0,yes,target,always,,,,,,,, -1956,Naght Sieger@NPC_STUNATTACK,chase,179,5,2000,0,0,yes,target,always,,,,,,,, -1956,Naght Sieger@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,3,1605,,,,,, -1956,Naght Sieger@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,no,self,slavele,3,1605,,,,,, -1956,Naght Sieger@NPC_WATERATTACK,attack,184,1,5000,0,10000,yes,target,always,,,,,,,, -1956,Naght Sieger@NPC_WATERATTACK,chase,184,1,5000,0,10000,yes,target,always,,,,,,,, -1956,Naght Sieger@NPC_WIDEBLEEDING,attack,665,3,3000,0,30000,no,self,always,,,,,,,36, -1956,Naght Sieger@NPC_WIDEFREEZE,attack,664,5,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32, -1956,Naght Sieger@NPC_WIDESILENCE,attack,663,5,3000,1000,20000,no,self,always,,,,,,,36, -1956,Naght Sieger@NPC_WIDESILENCE,chase,663,5,3000,1000,20000,no,self,always,,,,,,,36, -1956,Naght Sieger@WZ_METEOR,attack,83,10,2000,1000,10000,no,target,always,,,,,,,29, -1956,Naght Sieger@WZ_METEOR,chase,83,10,2000,1000,10000,no,target,always,,,,,,,29, -1956,Naght Sieger@WZ_STORMGUST,attack,89,10,2000,500,5000,no,target,always,,,,,,,, -1956,Naght Sieger@WZ_STORMGUST,chase,89,10,2000,500,5000,no,target,always,,,,,,,, -1956,Naght Sieger@WZ_STORMGUST,chase,89,10,2000,500,5000,no,target,always,,,,,,,, -1957,Entweihen Crothen@AC_SHOWER,attack,47,3,500,500,5000,yes,target,always,,,,,,,, -1957,Entweihen Crothen@ASC_BREAKER,attack,379,5,500,1000,20000,yes,target,myhpltmaxrate,30,,,,,,, -1957,Entweihen Crothen@ML_DEFENDER,attack,8219,5,10000,0,180000,yes,target,always,,,,,,,29, -1957,Entweihen Crothen@ML_DEFENDER,idle,8219,5,10000,0,180000,yes,target,always,,,,,,,29, -1957,Entweihen Crothen@NPC_ALLHEAL,idle,687,1,10000,30000,30000,yes,self,myhpltmaxrate,60,,,,,,, -1957,Entweihen Crothen@NPC_ALLHEAL,idle,687,1,3000,10000,10000,yes,self,rudeattacked,,,,,,,, -1957,Entweihen Crothen@NPC_ALLHEAL,walk,687,1,3000,10000,10000,yes,self,rudeattacked,,,,,,,, -1957,Entweihen Crothen@NPC_DARKNESSATTACK,attack,190,3,2000,500,5000,yes,target,always,,,,,,,29, -1957,Entweihen Crothen@NPC_DARKSTRIKE,attack,340,10,2000,0,1000,yes,target,always,,,,,,,, -1957,Entweihen Crothen@NPC_EVILLAND,attack,670,4,10000,800,50000,yes,self,myhpltmaxrate,70,,,,,,, -1957,Entweihen Crothen@NPC_PULSESTRIKE,attack,661,5,10000,2500,30000,yes,self,myhpltmaxrate,40,,,,,,, -1957,Entweihen Crothen@NPC_WIDECURSE,attack,677,5,5000,300,20000,yes,self,always,,,,,,,, -1957,Entweihen Crothen@WZ_METEOR,attack,83,10,2000,1000,10000,yes,target,always,,,,,,,29, -1957,Entweihen Crothen@WZ_METEOR,idle,83,10,10000,0,0,yes,target,casttargeted,,,,,,,9, -1957,Entweihen Crothen@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,28,,,,,,9, -1957,Entweihen Crothen@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,18,,,,,,9, -1957,Entweihen Crothen@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,21,,,,,,9, -1957,Entweihen Crothen@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,79,,,,,,9, -1957,Entweihen Crothen@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,83,,,,,,9, -1957,Entweihen Crothen@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,89,,,,,,9, -1958,Thorny Skeleton@AC_SHOWER,attack,47,3,500,500,5000,yes,target,always,,,,,,,, -1958,Thorny Skeleton@NPC_DEFENDER,attack,205,5,10000,0,180000,no,self,always,,,,,,,29, -1958,Thorny Skeleton@NPC_DEFENDER,idle,205,5,10000,0,180000,no,self,always,,,,,,,29, -1958,Thorny Skeleton@SN_SHARPSHOOTING,attack,382,3,500,1000,5000,yes,target,always,,,,,,,, -1959,Thorn of Recovery@AL_HEAL,attack,28,10,10000,300,2000,no,friend,friendhpltmaxrate,99,,,,,,36, -1959,Thorn of Recovery@AL_HEAL,idle,28,10,10000,300,4000,no,friend,friendhpltmaxrate,99,,,,,,36, -1959,Thorn of Recovery@AL_HEAL,idle,28,10,10000,300,4000,no,self,myhpltmaxrate,70,,,,,,36, -1959,Thorn of Recovery@NPC_DEFENDER,attack,205,5,10000,0,180000,no,self,always,,,,,,,29, -1959,Thorn of Recovery@NPC_DEFENDER,idle,205,5,10000,0,180000,no,self,always,,,,,,,29, -1960,Thorn of Magic@MG_COLDBOLT,attack,14,7,10000,1000,20000,no,target,always,,,,,,,, -1960,Thorn of Magic@MG_FIREBOLT,attack,19,7,10000,1000,20000,no,target,always,,,,,,,, -1960,Thorn of Magic@MG_FROSTDIVER,attack,15,9,10000,500,20000,yes,target,always,,,,,,,2, -1960,Thorn of Magic@MG_LIGHTNINGBOLT,attack,20,7,10000,1000,20000,no,target,always,,,,,,,, -1960,Thorn of Magic@MG_SOULSTRIKE,attack,13,9,5000,0,1000,yes,target,always,,,,,,,, -1960,Thorn of Magic@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,always,,,,,,,, -1960,Thorn of Magic@NPC_DARKTHUNDER,attack,341,5,500,1500,15000,no,target,always,,,,,,,, -1960,Thorn of Magic@NPC_DEFENDER,attack,205,5,10000,0,180000,no,self,always,,,,,,,29, -1960,Thorn of Magic@NPC_DEFENDER,idle,205,5,10000,0,180000,no,self,always,,,,,,,29, -1960,Thorn of Magic@WZ_HEAVENDRIVE,attack,91,3,3000,0,1000,yes,target,always,,,,,,,, -1960,Thorn of Magic@WZ_STORMGUST,attack,89,5,500,1500,15000,yes,target,always,,,,,,,, -1961,Thorn of Purification@NPC_DEFENDER,attack,205,5,10000,0,180000,no,self,always,,,,,,,29, -1961,Thorn of Purification@NPC_DEFENDER,idle,205,5,10000,0,180000,no,self,always,,,,,,,29, -1961,Thorn of Purification@NPC_SLOWCAST,attack,672,5,10000,500,30000,no,self,always,,,,,,,, -1961,Thorn of Purification@NPC_SLOWCAST,chase,672,5,10000,500,30000,no,self,always,,,,,,,, -1961,Thorn of Purification@SA_DISPELL,attack,289,5,500,2000,30000,yes,target,always,,,,,,,, -1961,Thorn of Purification@SA_DISPELL,chase,289,5,500,2000,40000,no,target,always,,,,,,,, -1971,Vadon@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -1971,Vadon@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1971,Vadon@NPC_METAMORPHOSIS,attack,193,1,10000,5000,5000,yes,self,myhpltmaxrate,98,2075,,,,,, -1971,Vadon@NPC_METAMORPHOSIS,idle,193,1,10000,5000,5000,yes,self,myhpltmaxrate,98,2075,,,,,, -1971,Vadon@NPC_METAMORPHOSIS,chase,193,1,10000,5000,5000,yes,self,myhpltmaxrate,98,2075,,,,,, -1971,Vadon@NPC_STUNATTACK,attack,179,2,500,1500,5000,yes,target,always,,,,,,,6, -1971,Vadon@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, - -// Guild Dungeon SE (13.1) -1974,Banshee Master@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1974,Banshee Master@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,, -1974,Banshee Master@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,,,,,,,6, -1974,Banshee Master@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,,,,,,,21, -1974,Banshee Master@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,,,,,,,, -1974,Banshee Master@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,,,,,,,, -1974,Banshee Master@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,7,0x0081,,,,, -1974,Banshee Master@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,, -1974,Banshee Master@NPC_EVILLAND,attack,670,1,500,0,5000,yes,self,always,,,,,,,, -1974,Banshee Master@NPC_VAMPIRE_GIFT,attack,679,1,500,0,5000,yes,self,always,,,,,,,, -1974,Banshee Master@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,, -1975,Beholder Master@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1975,Beholder Master@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,52, -1975,Beholder Master@NPC_MENTALBREAKER,attack,159,3,200,800,10000,no,target,always,,,,,,,39, -1975,Beholder Master@NPC_MENTALBREAKER,chase,159,3,200,800,10000,no,target,always,,,,,,,39, -1975,Beholder Master@NPC_PETRIFYATTACK,attack,180,3,200,500,10000,no,target,always,,,,,,,, -1975,Beholder Master@NPC_PETRIFYATTACK,chase,180,3,200,500,10000,no,target,always,,,,,,,, -1975,Beholder Master@SA_DISPELL,attack,289,1,100,1000,100000,yes,target,myhpltmaxrate,50,,,,,,18, -1975,Beholder Master@WZ_JUPITEL,chase,84,4,2000,0,5000,yes,target,always,,,,,,,, -1976,Cobalt Mineral@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1976,Cobalt Mineral@CR_REFLECTSHIELD,attack,252,2,1000,1000,5000,yes,self,always,,,,,,,, -1976,Cobalt Mineral@NPC_BARRIER,attack,204,1,500,3000,5000,yes,self,myhpltmaxrate,30,,,,,,18, -1976,Cobalt Mineral@NPC_RANDOMATTACK,attack,183,2,500,500,5000,yes,target,always,,,,,,,, -1976,Cobalt Mineral@NPC_SPLASHATTACK,attack,174,1,500,0,5000,yes,target,attackpcge,2,,,,,,, -1976,Cobalt Mineral@TF_HIDING,attack,51,1,500,500,50000,yes,self,always,,,,,,,19, -1976,Cobalt Mineral@TF_HIDING,idle,51,1,500,500,5000,yes,self,always,,,,,,,19, -1977,Heavy Metaling@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1977,Heavy Metaling@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -1977,Heavy Metaling@CR_AUTOGUARD,chase,249,5,500,0,300000,yes,self,longrangeattacked,,,,,,,, -1977,Heavy Metaling@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,,,,,,,7, -1977,Heavy Metaling@MC_MAMMONITE,attack,42,5,1000,800,5000,yes,target,always,,,,,,,8, -1977,Heavy Metaling@RG_STRIPARMOR,attack,217,3,500,0,10000,no,target,always,,,,,,,18, -1977,Heavy Metaling@RG_STRIPWEAPON,attack,215,3,500,0,10000,no,target,always,,,,,,,18, -1978,Hell Vesper@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1978,Hell Vesper@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -1978,Hell Vesper@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -1978,Hell Vesper@KN_BRANDISHSPEAR,attack,57,5,1000,1000,5000,no,target,always,,,,,,,9, -1978,Hell Vesper@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -1978,Hell Vesper@NPC_DARKTHUNDER,attack,341,4,1000,700,5000,no,target,always,,,,,,,9, -1978,Hell Vesper@NPC_SELFDESTRUCTION,attack,173,1,1000,2000,5000,no,self,myhpltmaxrate,10,,,,,,9, -1979,Zakudam@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1979,Zakudam@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1979,Zakudam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,, -1979,Zakudam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,,,,,,,29, -1979,Zakudam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,,,,,,,, -1979,Zakudam@NPC_RANDOMATTACK,attack,183,5,1000,500,5000,no,target,always,,,,,,,, - -// Memory of Orc Dungeon (13.1) -1981,Orc Elite Guard@CR_AUTOGUARD,chase,249,5,500,0,300000,yes,self,longrangeattacked,,,,,,,, -1981,Orc Elite Guard@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,6, -1981,Orc Elite Guard@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,0,,,,,, -1981,Orc Elite Guard@NPC_PULSESTRIKE,attack,661,2,500,0,10000,yes,self,always,,,,,,,, -1981,Orc Elite Guard@NPC_PULSESTRIKE,chase,661,2,2000,0,10000,yes,self,always,,,,,,,, -1981,Orc Elite Guard@SM_BASH,attack,5,10,500,1000,5000,no,target,always,,,,,,,, -1981,Orc Elite Guard@SM_BASH,chase,5,10,500,1000,5000,no,target,always,,,,,,,, -1981,Orc Elite Guard@SM_MAGNUM,attack,7,7,500,500,5000,no,self,always,,,,,,,6, -1982,Orc Bowman@AC_DOUBLE,attack,46,1,2000,1000,5000,no,target,always,,,,,,,, -1982,Orc Bowman@AC_SHOWER,attack,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,6, -1982,Orc Bowman@NPC_EMOTION,attack,197,1,100,0,60000,yes,self,myhpltmaxrate,60,6,0xB695,,,,, -1983,Orc Undead@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,, -1983,Orc Undead@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,,,,,,,6, -1983,Orc Undead@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,, -1984,Orc Lady@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,3,,,,,, -1984,Orc Lady@NPC_EVILLAND,attack,670,1,500,0,5000,yes,self,always,,,,,,,, -1984,Orc Lady@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,,,,,,,12, - -//The New World Mob Skill (13.1) -1985,Dandelion Member@NPC_CHANGEUNDEAD2,attack,696,1,3000,500,600000,yes,target,myhpltmaxrate,80,,,,,,, -1985,Dandelion Member@NPC_CHANGEUNDEAD2,chase,696,1,3000,500,600000,yes,target,myhpltmaxrate,80,,,,,,, -1985,Dandelion Member@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,,,,,,,, -1986,Tatacho@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1986,Tatacho@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,, -1986,Tatacho@HW_GANBANTEIN,attack,483,1,2000,0,7000,no,target,always,,,,,,,, -1986,Tatacho@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1986,Tatacho@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,, -1986,Tatacho@NPC_STUNATTACK,attack,179,3,500,1000,5000,yes,target,always,,,,,,,19, -1987,Centipede@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1987,Centipede@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1987,Centipede@AS_VENOMDUST,attack,140,1,500,1500,5000,no,around1,always,,,,,,,, -1987,Centipede@HW_GANBANTEIN,attack,483,1,3000,0,7000,no,target,always,,,,,,,, -1987,Centipede@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,,,,,,,, -1987,Centipede@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1987,Centipede@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -1987,Centipede@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -1987,Centipede@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,,,,,,,, -1987,Centipede@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,,,,,,,12, -1988,Nepenthes@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,30, -1988,Nepenthes@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,,,,,,,30, -1988,Nepenthes@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -1988,Nepenthes@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,,,,,,,, -1988,Nepenthes@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30, -1989,Hillslion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1989,Hillslion@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1989,Hillslion@NPC_COMBOATTACK,attack,171,3,3000,0,5000,yes,target,always,,,,,,,, -1989,Hillslion@NPC_CRITICALSLASH,attack,170,1,500,800,30000,no,target,always,,,,,,,36, -1989,Hillslion@NPC_CRITICALSLASH,chase,170,1,500,300,30000,no,target,always,,,,,,,36, -1989,Hillslion@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,,,,,,,, -1989,Hillslion@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,,,,,,,, -1989,Hillslion@SM_PROVOKE,attack,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,, -1989,Hillslion@SM_PROVOKE,chase,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,, -1990,Hardrock Mammoth@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1990,Hardrock Mammoth@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1990,Hardrock Mammoth@HW_GANBANTEIN,attack,483,1,3000,0,7000,no,target,always,,,,,,,, -1990,Hardrock Mammoth@KN_TWOHANDQUICKEN,attack,60,10,10000,0,120000,no,self,myhpltmaxrate,30,,,,,,6, -1990,Hardrock Mammoth@LK_SPIRALPIERCE,attack,397,1,500,3000,10000,no,target,always,,,,,,,, -1990,Hardrock Mammoth@NPC_ALLHEAL,idle,687,1,10000,30000,30000,yes,self,myhpltmaxrate,80,,,,,,, -1990,Hardrock Mammoth@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -1990,Hardrock Mammoth@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -1990,Hardrock Mammoth@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,,,,,,,, -1990,Hardrock Mammoth@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,,,,,,,, -1990,Hardrock Mammoth@NPC_DRAGONFEAR,attack,659,2,500,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -1990,Hardrock Mammoth@NPC_EARTHQUAKE,attack,653,2,10000,2000,30000,no,self,myhpltmaxrate,30,,,,,,6, -1990,Hardrock Mammoth@NPC_EARTHQUAKE,chase,653,2,10000,2000,30000,no,self,myhpltmaxrate,30,,,,,,6, -1990,Hardrock Mammoth@NPC_EMOTION,attack,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,, -1990,Hardrock Mammoth@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,always,,7,0x3695,,,,, -1990,Hardrock Mammoth@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,myhpltmaxrate,50,,,,,,6, -1990,Hardrock Mammoth@NPC_STONESKIN,idle,675,3,10000,0,30000,yes,self,myhpltmaxrate,50,,,,,,6, -1990,Hardrock Mammoth@NPC_STONESKIN,chase,675,3,10000,0,30000,yes,self,myhpltmaxrate,50,,,,,,6, -1990,Hardrock Mammoth@NPC_SUMMONSLAVE,attack,196,3,10000,0,30000,yes,self,slavele,0,1997,1997,1997,,,, -1990,Hardrock Mammoth@NPC_SUMMONSLAVE,idle,196,3,10000,0,30000,yes,self,slavele,0,1997,1997,1997,,,, -1990,Hardrock Mammoth@NPC_SUMMONSLAVE,chase,196,3,10000,0,30000,yes,self,slavele,0,1997,1997,1997,,,, -1990,Hardrock Mammoth@NPC_WIDESTUN,attack,678,1,500,800,30000,no,self,always,,,,,,,36, -1990,Hardrock Mammoth@NPC_WIDESTUN,chase,678,1,500,300,30000,no,self,always,,,,,,,36, -1990,Hardrock Mammoth@SM_PROVOKE,attack,6,10,500,600,120000,yes,target,myhpltmaxrate,80,,,,,,, -1990,Hardrock Mammoth@SM_PROVOKE,chase,6,10,500,600,120000,yes,target,myhpltmaxrate,80,,,,,,, -1990,Hardrock Mammoth@WZ_EARTHSPIKE,attack,90,3,500,0,5000,no,target,always,,,,,,,6, -1990,Hardrock Mammoth@WZ_WATERBALL,attack,86,10,2000,0,10000,yes,target,always,,,,,,,, -1991,Tendrillion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1991,Tendrillion@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1991,Tendrillion@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,, -1991,Tendrillion@HW_GANBANTEIN,attack,483,1,3000,0,7000,no,target,always,,,,,,,, -1991,Tendrillion@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,,,,,,,, -1991,Tendrillion@NPC_ALLHEAL,idle,687,1,10000,30000,30000,yes,self,myhpltmaxrate,80,,,,,,, -1991,Tendrillion@NPC_COMBOATTACK,attack,171,3,3000,0,5000,yes,target,always,,,,,,,, -1991,Tendrillion@NPC_CRITICALSLASH,attack,170,1,500,800,30000,no,target,always,,,,,,,36, -1991,Tendrillion@NPC_CRITICALSLASH,chase,170,1,500,300,30000,no,target,always,,,,,,,36, -1991,Tendrillion@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,,,,,,,, -1991,Tendrillion@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,,,,,,,, -1991,Tendrillion@NPC_DRAGONFEAR,attack,659,2,500,0,10000,yes,self,always,,,,,,,, -1991,Tendrillion@NPC_EMOTION,attack,197,1,1000,0,10000,yes,self,always,,19,0x3885,,,,, -1991,Tendrillion@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,always,,7,0x3695,,,,, -1991,Tendrillion@NPC_GROUNDATTACK,attack,185,4,1000,0,5000,yes,target,always,,,,,,,21, -1991,Tendrillion@NPC_WIDEBLEEDING,attack,665,1,10000,500,60000,no,self,always,,,,,,,, -1991,Tendrillion@NPC_WIDEBLEEDING,chase,665,1,10000,500,60000,no,self,always,,,,,,,, -1991,Tendrillion@NPC_WIDESLEEP,attack,668,1,500,800,30000,no,self,always,,,,,,,36, -1991,Tendrillion@NPC_WIDESLEEP,chase,668,1,500,300,30000,no,self,always,,,,,,,36, -1991,Tendrillion@PF_SPIDERWEB,attack,405,1,3000,0,10000,yes,target,always,,,0x3885,,,,7, -1991,Tendrillion@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,,,,,,,, -1991,Tendrillion@SM_PROVOKE,attack,6,10,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,, -1991,Tendrillion@SM_PROVOKE,chase,6,10,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,, -1991,Tendrillion@WZ_EARTHSPIKE,attack,90,3,500,0,5000,no,target,always,,,,,,,6, -1992,Cornus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1992,Cornus@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1992,Cornus@CR_REFLECTSHIELD,attack,252,5,10000,0,300000,yes,self,always,,,,,,,6, -1992,Cornus@CR_REFLECTSHIELD,idle,252,5,10000,0,300000,yes,self,always,,,,,,,6, -1992,Cornus@CR_REFLECTSHIELD,chase,252,5,10000,0,300000,yes,self,always,,,,,,,6, -1992,Cornus@NPC_ALLHEAL,attack,687,1,10000,2000,5000,yes,self,myhpltmaxrate,20,,,,,,, -1992,Cornus@NPC_ALLHEAL,idle,687,1,10000,2000,5000,yes,self,myhpltmaxrate,20,,,,,,, -1992,Cornus@NPC_ALLHEAL,chase,687,1,10000,2000,5000,yes,self,myhpltmaxrate,20,,,,,,, -1992,Cornus@NPC_COMBOATTACK,attack,171,3,3000,0,5000,yes,target,always,,,,,,,, -1992,Cornus@NPC_CRITICALSLASH,attack,170,1,500,800,30000,yes,target,always,,,,,,,36, -1992,Cornus@NPC_CRITICALSLASH,chase,170,1,500,300,30000,yes,target,always,,,,,,,36, -1992,Cornus@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,yes,target,always,,,,,,,, -1992,Cornus@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,yes,target,always,,,,,,,, -1992,Cornus@NPC_PULSESTRIKE,attack,661,3,1000,0,30000,yes,self,always,,,,,,,32, -1992,Cornus@SM_PROVOKE,attack,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,, -1992,Cornus@SM_PROVOKE,chase,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,, -1993,Naga@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1993,Naga@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1993,Naga@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,,,,,,,9, -1993,Naga@KN_PIERCE,attack,56,10,1000,0,5000,no,target,always,,,,,,,, -1993,Naga@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,,,,,,,29, -1993,Naga@SM_PROVOKE,attack,6,3,2000,600,5000,yes,target,myhpltmaxrate,80,,,,,,, -1993,Naga@SM_PROVOKE,chase,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,, -1993,Naga@WZ_WATERBALL,attack,86,2,1000,0,20000,yes,target,always,,,,,,,, -1994,Luciola Vespa@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -1994,Luciola Vespa@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -1994,Luciola Vespa@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,,,,,,,, -1994,Luciola Vespa@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,6, -1994,Luciola Vespa@NPC_POISONATTACK,attack,188,2,2000,500,5000,no,target,always,,,,,,,, -1994,Luciola Vespa@NPC_PULSESTRIKE,attack,661,2,1000,0,30000,yes,self,always,,,,,,,32, -1995,Pinguicula@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,, -1995,Pinguicula@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19, -1995,Pinguicula@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -1995,Pinguicula@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3885,,,,, -1995,Pinguicula@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -1995,Pinguicula@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,,,,,,,, -1995,Pinguicula@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0, -1995,Pinguicula@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30, -1995,Pinguicula@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,,,,,,,, -1999,Centipede Larva@AS_VENOMDUST,attack,140,1,500,1500,5000,no,around1,always,,,,,,,, -1999,Centipede Larva@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,,,,,,,, -1999,Centipede Larva@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -1999,Centipede Larva@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,,,,,,,, - -// Into the Unknown (13.2) -2013,Draco@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,, -2013,Draco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,32,,,,,, -2013,Draco@NPC_FIREBREATH,attack,654,3,500,1000,5000,yes,target,always,,,,,,,, -2013,Draco@NPC_GROUNDATTACK,attack,185,5,500,500,5000,yes,target,always,,,,,,,, -2013,Draco@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,, -2013,Draco@SM_PROVOKE,chase,6,10,2000,600,5000,yes,target,always,,,,,,,44, -2013,Draco@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,, -2014,Draco Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,19,,,,,, -2014,Draco Egg@NPC_METAMORPHOSIS,idle,193,1,10,2000,5000,yes,self,always,,,,,,,, -2015,Dark Pinguicula@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,, -2015,Dark Pinguicula@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19, -2015,Dark Pinguicula@NPC_BLOODDRAIN,attack,199,1,5000,500,5000,yes,target,myhpltmaxrate,40,,,,,,19, -2015,Dark Pinguicula@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2015,Dark Pinguicula@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3885,,,,, -2015,Dark Pinguicula@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -2015,Dark Pinguicula@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,,,,,,,, -2015,Dark Pinguicula@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0, -2015,Dark Pinguicula@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30, -2015,Dark Pinguicula@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,,,,,,,, -2016,Aqua Elemental@MG_COLDBOLT,attack,14,3,1000,1500,5000,no,target,always,,,,,,,, -2016,Aqua Elemental@MG_FROSTDIVER,chase,15,9,10000,500,5000,yes,target,always,,,,,,,, -2016,Aqua Elemental@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,,,,,,,, -2016,Aqua Elemental@NPC_SLOWCAST,attack,672,2,1000,0,30000,yes,self,always,,,,,,,, -2016,Aqua Elemental@WZ_FROSTNOVA,attack,88,10,10000,1500,20000,no,self,myhpltmaxrate,40,,,,,,6, -2016,Aqua Elemental@WZ_WATERBALL,attack,86,4,2000,500,10000,no,target,always,,,,,,,, -2017,Rata@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,, -2017,Rata@ASC_METEORASSAULT,attack,406,2,500,0,5000,yes,self,always,,,,,,,, -2017,Rata@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,,,,,,,, -2017,Rata@MO_BODYRELOCATION,chase,264,1,3000,0,5000,yes,target,always,,,,,,,, -2017,Rata@NPC_ARMORBRAKE,attack,344,3,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,, -2017,Rata@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,24, -2017,Rata@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,, -2017,Rata@NPC_DARKSTRIKE,attack,340,3,2000,0,5000,yes,target,always,,,,,,,, -2017,Rata@NPC_DARKSTRIKE,chase,340,3,2000,0,5000,yes,target,always,,,,,,,, -2017,Rata@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,, -2017,Rata@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,, -2017,Rata@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,, -2017,Rata@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,, -2017,Rata@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -2017,Rata@SM_MAGNUM,attack,7,10,500,500,5000,no,self,always,,,,,,,, -2017,Rata@TF_THROWSTONE,chase,152,1,5000,0,5000,yes,target,always,,,,,,,, -2017,Rata@WZ_EARTHSPIKE,attack,90,5,3000,1000,5000,no,target,always,,,,,,,6, -2017,Rata@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,, -2018,Duneyrr@AL_HEAL,attack,28,5,5000,500,5000,yes,self,myhpltmaxrate,20,,,,,,, -2018,Duneyrr@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,20,,,,,,, -2018,Duneyrr@AL_HEAL,chase,28,5,10000,500,5000,yes,self,myhpltmaxrate,20,,,,,,, -2018,Duneyrr@AS_SONICBLOW,attack,136,5,500,800,5000,yes,target,always,,,,,,,, -2018,Duneyrr@KN_TWOHANDQUICKEN,attack,60,5,500,0,300000,yes,self,myhpltmaxrate,50,,,,,,6, -2018,Duneyrr@MG_THUNDERSTORM,attack,21,5,1000,1500,5000,yes,target,always,,,,,,,, -2018,Duneyrr@MG_THUNDERSTORM,chase,21,5,1000,1500,5000,yes,target,skillused,18,,,,,,, -2018,Duneyrr@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,,,,,,,, -2018,Duneyrr@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,, -2018,Duneyrr@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,,,,,,,, -2018,Duneyrr@NPC_DARKSTRIKE,attack,340,3,2000,0,5000,yes,target,always,,,,,,,, -2018,Duneyrr@NPC_DARKSTRIKE,chase,340,3,2000,0,5000,yes,target,always,,,,,,,, -2018,Duneyrr@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,yes,target,always,,,,,,,, -2018,Duneyrr@NPC_UNDEADATTACK,attack,347,3,500,500,5000,yes,target,always,,,,,,,, -2018,Duneyrr@PF_SPIDERWEB,chase,405,1,3000,0,10000,yes,target,always,,,,,,,7, -2018,Duneyrr@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,,,,,,,, -2018,Duneyrr@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,, -2019,Ancient Tree@AL_HEAL,idle,28,1,2000,0,5000,yes,self,always,,,,,,,, -2019,Ancient Tree@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6, -2019,Ancient Tree@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,9, -2019,Ancient Tree@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,, -2020,Rhyncho@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,, -2020,Rhyncho@NPC_CRITICALSLASH,attack,170,1,500,0,5000,yes,target,always,,,,,,,, -2020,Rhyncho@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,9, -2020,Rhyncho@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,9, -2020,Rhyncho@NPC_STUNATTACK,attack,179,5,500,1000,30000,no,target,always,,,,,,,, -2021,Phylla@MG_COLDBOLT,attack,14,3,3000,1500,5000,no,target,always,,,,,,,, -2021,Phylla@NPC_WATERATTACK,attack,184,1,2000,0,5000,no,target,always,,,,,,,, -2021,Phylla@PR_LEXDIVINA,chase,76,3,500,1000,5000,yes,target,always,,,,,,,2, -2021,Phylla@WZ_WATERBALL,attack,86,3,2000,100,10000,no,target,always,,,,,,,, -2022,Nidhoggur's Shadow@MG_FIREBALL,chase,17,5,10000,0,30000,no,target,always,,,,,,,6, -2022,Nidhoggur's Shadow@NPC_ALLHEAL,idle,687,1,10000,120000,30000,yes,self,myhpltmaxrate,60,,,,,,20, -2022,Nidhoggur's Shadow@NPC_ALLHEAL,idle,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,, -2022,Nidhoggur's Shadow@NPC_ALLHEAL,walk,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,, -2022,Nidhoggur's Shadow@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2022,Nidhoggur's Shadow@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2022,Nidhoggur's Shadow@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,myhpltmaxrate,95,,,,,,, -2022,Nidhoggur's Shadow@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,myhpltmaxrate,70,,,,,,, -2022,Nidhoggur's Shadow@NPC_DARKNESSBREATH,attack,658,10,10000,800,35000,no,target,myhpltmaxrate,50,,,,,,32, -2022,Nidhoggur's Shadow@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,no,self,always,,,,,,,32, -2022,Nidhoggur's Shadow@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,no,self,always,,,,,,,6, -2022,Nidhoggur's Shadow@NPC_EARTHQUAKE,attack,653,2,10000,10000,180000,no,self,myhpltmaxrate,30,,,,,,,33 -2022,Nidhoggur's Shadow@NPC_EARTHQUAKE,chase,653,2,10000,10000,180000,no,self,myhpltmaxrate,30,,,,,,, -2022,Nidhoggur's Shadow@NPC_EVILLAND,attack,670,4,500,0,25000,yes,self,myhpltmaxrate,15,,,,,,, -2022,Nidhoggur's Shadow@NPC_EVILLAND,idle,670,10,500,0,120000,yes,self,myhpltmaxrate,50,,,,,,, -2022,Nidhoggur's Shadow@NPC_EVILLAND,chase,670,10,500,0,120000,yes,self,myhpltmaxrate,50,,,,,,, -2022,Nidhoggur's Shadow@NPC_FIREBREATH,attack,654,5,10000,800,15000,no,target,myhpltmaxrate,75,,,,,,32, -2022,Nidhoggur's Shadow@NPC_HELLJUDGEMENT,attack,662,2,10000,7000,25000,no,self,myhpltmaxrate,50,,,,,,,32 -2022,Nidhoggur's Shadow@NPC_HELLJUDGEMENT,chase,662,2,10000,7000,25000,no,self,myhpltmaxrate,50,,,,,,,32 -2022,Nidhoggur's Shadow@NPC_INVISIBLE,idle,353,1,2000,200,5000,no,self,myhpltmaxrate,40,,,,,,6, -2022,Nidhoggur's Shadow@NPC_INVISIBLE,chase,353,1,2000,200,5000,no,self,myhpltmaxrate,40,,,,,,6, -2022,Nidhoggur's Shadow@NPC_MAGICMIRROR,attack,671,3,10000,0,120000,yes,self,always,,,,,,,, -2022,Nidhoggur's Shadow@NPC_MAGICMIRROR,idle,671,3,10000,0,120000,yes,self,always,,,,,,,, -2022,Nidhoggur's Shadow@NPC_MAGICMIRROR,chase,671,3,10000,0,120000,yes,self,always,,,,,,,, -2022,Nidhoggur's Shadow@NPC_POWERUP,attack,349,5,6000,0,60000,yes,self,myhpltmaxrate,15,,,,,,6, -2022,Nidhoggur's Shadow@NPC_PULSESTRIKE,attack,661,5,2000,10000,40000,no,self,always,,,,,,,,31 -2022,Nidhoggur's Shadow@NPC_SLOWCAST,attack,672,5,10000,0,60000,yes,self,myhpltmaxrate,70,,,,,,, -2022,Nidhoggur's Shadow@NPC_STONESKIN,attack,675,3,10000,2500,300000,no,self,myhpltmaxrate,3,,,,,,,34 -2022,Nidhoggur's Shadow@NPC_STONESKIN,chase,675,3,10000,2500,300000,no,self,myhpltmaxrate,3,,,,,,,34 -2022,Nidhoggur's Shadow@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,2027,,,,,, -2022,Nidhoggur's Shadow@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,2027,,,,,, -2022,Nidhoggur's Shadow@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,onspawn,0,2027,,,,,, -2022,Nidhoggur's Shadow@NPC_WIDEBLEEDING,attack,665,5,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,, -2022,Nidhoggur's Shadow@NPC_WIDEBLEEDING,chase,665,5,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,, -2022,Nidhoggur's Shadow@NPC_WIDECURSE,attack,677,5,10000,1000,25000,no,self,myhpltmaxrate,75,,,,,,32, -2022,Nidhoggur's Shadow@NPC_WIDECURSE,chase,677,5,10000,1000,25000,no,self,myhpltmaxrate,75,,,,,,32, -2022,Nidhoggur's Shadow@NPC_WIDESLEEP,attack,668,5,10000,1000,20000,no,self,myhpltmaxrate,95,,,,,,32, -2022,Nidhoggur's Shadow@NPC_WIDESLEEP,chase,668,5,10000,3000,20000,no,self,myhpltmaxrate,95,,,,,,32, -2022,Nidhoggur's Shadow@NPC_WIDESTONE,attack,666,5,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,, -2022,Nidhoggur's Shadow@NPC_WIDESTONE,chase,666,5,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,, -2022,Nidhoggur's Shadow@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,,,,,,,, -2022,Nidhoggur's Shadow@WZ_METEOR,attack,83,10,2000,1000,10000,no,target,always,,,,,,,29, -2022,Nidhoggur's Shadow@WZ_QUAGMIRE,attack,92,5,10000,700,120000,no,target,myhpltmaxrate,28,,,,,,12, -2022,Nidhoggur's Shadow@WZ_QUAGMIRE,chase,92,5,10000,700,5000,no,target,myhpltmaxrate,28,,,,,,12, -2023,Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,yes,target,always,,,,,,,, -2023,Dark Shadow@NPC_DARKSTRIKE,chase,340,2,2000,0,5000,yes,target,always,,,,,,,, -2023,Dark Shadow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,, -2023,Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,, -2024,Bradium Golem@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -2024,Bradium Golem@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2024,Bradium Golem@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0091,,,,, -2024,Bradium Golem@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,, -2024,Bradium Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,,,,,,,6, -2024,Bradium Golem@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -2026,Runaway Dandelion Member@NPC_BLINDATTACK,attack,177,2,1000,0,6000,yes,target,myhpltmaxrate,80,,,,,,,29 -2026,Runaway Dandelion Member@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,,,,,,,,27 -2026,Runaway Dandelion Member@NPC_POISON,attack,176,3,1000,500,60000,yes,target,myhpltmaxrate,30,,,,,,,30 -2026,Runaway Dandelion Member@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,,28 -2027,Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,no,target,always,,,,,,,, -2027,Dark Shadow@NPC_DARKSTRIKE,chase,340,2,2000,0,5000,yes,target,always,,,,,,,, -2027,Dark Shadow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,, -2027,Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,, -2042,Silver Sniper@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,masterattacked,,,,,,,, -2043,Magic Decoy@MG_FIREBOLT,idle,19,10,10000,500,5000,yes,target,always,,,,,,,, -2044,Magic Decoy@MG_COLDBOLT,idle,14,10,10000,500,5000,yes,target,always,,,,,,,, -2045,Magic Decoy@WZ_EARTHSPIKE,idle,90,10,10000,500,5000,yes,target,always,,,,,,,, -2046,Magic Decoy@MG_LIGHTNINGBOLT,idle,20,10,10000,500,5000,yes,target,always,,,,,,,, -2047,Naga@HW_GANBANTEIN,attack,483,1,2000,0,7000,no,target,always,,,,,,,, -2047,Naga@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,,,,,,,9, -2047,Naga@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,,,,,,,29, -2047,Naga@SM_PROVOKE,attack,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,, -2047,Naga@SM_PROVOKE,chase,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,, -2048,Dark Pinguicula@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,, -2048,Dark Pinguicula@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19, -2048,Dark Pinguicula@NPC_BLOODDRAIN,attack,199,1,5000,500,5000,yes,target,myhpltmaxrate,40,,,,,,19, -2048,Dark Pinguicula@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2048,Dark Pinguicula@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3885,,,,, -2048,Dark Pinguicula@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -2048,Dark Pinguicula@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,,,,,,,, -2048,Dark Pinguicula@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0, -2048,Dark Pinguicula@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30, -2048,Dark Pinguicula@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,,,,,,,, -2049,Bradium Golem@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -2049,Bradium Golem@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2049,Bradium Golem@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0091,,,,, -2049,Bradium Golem@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,, -2049,Bradium Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,,,,,,,6, -2049,Bradium Golem@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -2050,Aqua Elemental@MG_COLDBOLT,attack,14,3,1000,1500,5000,no,target,always,,,,,,,, -2050,Aqua Elemental@MG_FROSTDIVER,chase,15,9,10000,500,5000,yes,target,always,,,,,,,, -2050,Aqua Elemental@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,,,,,,,, -2050,Aqua Elemental@NPC_SLOWCAST,attack,672,2,1000,0,30000,yes,self,always,,,,,,,, -2050,Aqua Elemental@WZ_FROSTNOVA,attack,88,10,10000,1500,20000,no,self,myhpltmaxrate,40,,,,,,6, -2050,Aqua Elemental@WZ_WATERBALL,attack,86,4,2000,500,10000,no,target,always,,,,,,,, -2053,Dimik@NPC_ATTRICHANGE,idle,161,1,500,2000,50000,no,self,always,,,,,,,10, -2053,Dimik@NPC_EMOTION,idle,197,1,100,0,60000,yes,self,always,,6,0x3695,,,,, -2053,Dimik@NPC_EMOTION,attack,197,1,10000,0,60000,yes,self,always,,6,,,,,, -2053,Dimik@NPC_EMOTION_ON,idle,474,1,100,0,60000,yes,self,always,,20,0x0081,,,,, -2053,Dimik@NPC_EMOTION_ON,idle,474,1,100,0,60000,yes,self,always,,22,0x0083,,,,, - -// Brasilis -2068,Boitata@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2068,Boitata@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,,,,,,,, -2068,Boitata@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,,,,,,,, -2068,Boitata@CR_REFLECTSHIELD,idle,252,3,1000,0,200000,no,self,always,,,,,,,, -2068,Boitata@KN_TWOHANDQUICKEN,attack,60,10,2000,0,300000,yes,self,myhpltmaxrate,40,,,,,,, -2068,Boitata@MG_FIREBALL,idle,17,5,10000,0,5000,yes,target,always,,,,,,,, -2068,Boitata@MG_FIREBALL,chase,17,5,10000,0,5000,yes,target,always,,,,,,,, -2068,Boitata@NPC_BLEEDING,attack,660,3,500,500,10000,no,target,always,,,,,,,, -2068,Boitata@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2068,Boitata@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2068,Boitata@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,,,,,,,, -2068,Boitata@NPC_FIREATTACK,attack,186,5,2000,1000,200000,no,target,always,,,,,,,, -2068,Boitata@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,20,,,,,,6, -2068,Boitata@NPC_SUMMONSLAVE,attack,196,5,10000,1000,30000,no,self,slavele,1,2082,,,,,, -2068,Boitata@NPC_SUMMONSLAVE,idle,196,5,10000,1000,30000,no,self,slavele,1,2082,,,,,, -2068,Boitata@NPC_SUMMONSLAVE,chase,196,5,10000,1000,30000,no,self,slavele,1,2082,,,,,, -2068,Boitata@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,myhpltmaxrate,20,,,,,,, -2068,Boitata@SM_MAGNUM,attack,7,7,1000,0,10000,yes,self,attackpcge,2,,,,,,, -2069,Iara@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,,,,,,,, -2069,Iara@MG_FROSTDIVER,chase,15,10,500,1000,5000,yes,target,always,,,,,,,, -2069,Iara@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,3,,,,,, -2069,Iara@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,,,,,,,, -2069,Iara@NPC_WATERATTACK,attack,184,3,500,0,5000,no,target,always,,,,,,,6, -2069,Iara@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,,,,,,,2, -2069,Iara@PR_LEXDIVINA,chase,76,5,500,1000,5000,yes,target,always,,,,,,,2, -2069,Iara@SM_BASH,attack,5,5,500,800,5000,no,target,always,,,,,,,, -2069,Iara@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,,,,,,,6, -2070,Piranha@MG_COLDBOLT,attack,14,3,500,1000,5000,yes,target,always,,,,,,,, -2070,Piranha@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,,,,,,,, -2070,Piranha@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,,,,,,,, -2070,Piranha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -2070,Piranha@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,6, -2070,Piranha@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -2070,Piranha@NPC_CRITICALWOUND,attack,673,1,50,0,10000,yes,target,always,,,,,,,, -2070,Piranha@NPC_WATERATTACK,attack,184,2,500,0,5000,no,target,always,,,,,,,6, -2070,Piranha@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,,,,,,,6, -2071,Headless Mule@MG_FIREBOLT,attack,19,5,2000,1500,5000,yes,target,always,,,,,,,, -2071,Headless Mule@MG_FIREBOLT,chase,19,5,2000,1500,5000,yes,target,always,,,,,,,, -2071,Headless Mule@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,, -2071,Headless Mule@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,,,,,,,, -2071,Headless Mule@NPC_CURSEATTACK,attack,181,1,1000,800,5000,yes,target,always,,,,,,,, -2071,Headless Mule@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,,,,,,,, -2071,Headless Mule@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,7, -2071,Headless Mule@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,, -2071,Headless Mule@SM_BASH,attack,5,5,500,800,5000,no,target,always,,,,,,,, -2072,Jaguar@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2072,Jaguar@AS_SONICBLOW,attack,136,3,500,800,5000,no,target,always,,,,,,,0, -2072,Jaguar@NPC_COMBOATTACK,attack,171,1,500,500,5000,no,target,always,,,,,,,6, -2072,Jaguar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,, -2072,Jaguar@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -2072,Jaguar@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,, -2073,Toucan@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2073,Toucan@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -2073,Toucan@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2073,Toucan@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,, -2073,Toucan@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30, -2073,Toucan@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,, -2073,Toucan@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6, -2074,Curupira@AL_INCAGI,chase,29,1,500,700,60000,yes,self,always,,,,,,,6, -2074,Curupira@MG_STONECURSE,attack,16,5,10000,0,5000,yes,target,always,,,,,,,11, -2074,Curupira@MG_STONECURSE,idle,16,5,10000,0,5000,yes,target,always,,,,,,,11, -2074,Curupira@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -2074,Curupira@NPC_GROUNDATTACK,attack,185,2,500,500,5000,yes,target,always,,,,,,,6, -2074,Curupira@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,,,,,,,18, -2074,Curupira@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,,,,,,,18, -2080,Large Crystal@AL_TELEPORT,attack,26,1,3000,0,10000,yes,self,always,,,,,,,29, -2080,Large Crystal@AL_TELEPORT,idle,26,1,4000,0,10000,yes,self,always,,,,,,,29, -2082,Piranha@MG_COLDBOLT,attack,14,3,500,1000,5000,yes,target,always,,,,,,,, -2082,Piranha@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,,,,,,,, -2082,Piranha@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,,,,,,,, -2082,Piranha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -2082,Piranha@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,6, -2082,Piranha@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -2082,Piranha@NPC_CRITICALWOUND,attack,673,1,50,0,10000,yes,target,always,,,,,,,, -2082,Piranha@NPC_WATERATTACK,attack,184,2,500,0,5000,no,target,always,,,,,,,6, -2082,Piranha@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,,,,,,,6, - -// 13.2 (Dicastes) -2083,Uni Horn Scaraba@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -2083,Uni Horn Scaraba@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2083,Uni Horn Scaraba@NPC_BLEEDING,attack,660,2,500,700,5000,no,target,always,,,,,,,, -2083,Uni Horn Scaraba@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,, -2083,Uni Horn Scaraba@NPC_COMBOATTACK,chase,171,2,500,700,5000,no,target,always,,,,,,,, -2083,Uni Horn Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,, -2083,Uni Horn Scaraba@NPC_PIERCINGATT,attack,158,3,1000,0,5000,yes,target,always,,,,,,,, -2083,Uni Horn Scaraba@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,, -2084,Horn Scaraba@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -2084,Horn Scaraba@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,, -2084,Horn Scaraba@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,29, -2084,Horn Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,, -2084,Horn Scaraba@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,, -2084,Horn Scaraba@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,, -2085,Antler Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2085,Antler Scaraba@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,,,,,,,6, -2085,Antler Scaraba@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,,,,,,,6, -2085,Antler Scaraba@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,,,,,,,32, -2085,Antler Scaraba@NPC_PIERCINGATT,attack,158,3,1000,0,5000,yes,target,always,,,,,,,, -2085,Antler Scaraba@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -2085,Antler Scaraba@NPC_STONESKIN,attack,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6, -2085,Antler Scaraba@NPC_STONESKIN,chase,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6, -2085,Antler Scaraba@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6, -2085,Antler Scaraba@PF_SPIDERWEB,chase,405,1,300,0,10000,yes,target,always,,,,,,,7, -2086,Rake Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2086,Rake Scaraba@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,, -2086,Rake Scaraba@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,,,,,,,8, -2086,Rake Scaraba@NPC_CRITICALWOUND,attack,673,1,2000,0,30000,yes,target,always,,,,,,,, -2086,Rake Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,, -2086,Rake Scaraba@NPC_EMOTION,idle,197,1,3000,0,5000,yes,self,always,,6,0x3695,,,,, -2086,Rake Scaraba@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -2086,Rake Scaraba@NPC_STONESKIN,attack,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6, -2086,Rake Scaraba@NPC_STONESKIN,chase,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6, -2086,Rake Scaraba@PF_SPIDERWEB,chase,405,1,300,0,10000,yes,target,always,,,,,,,7, -2087,Queen Scaraba@AL_HEAL,attack,28,10,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,3, -2087,Queen Scaraba@AL_HEAL,chase,28,10,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,3, -2087,Queen Scaraba@AL_HEAL,attack,28,10,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,3, -2087,Queen Scaraba@AL_HEAL,chase,28,10,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,3, -2087,Queen Scaraba@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,, -2087,Queen Scaraba@AL_TELEPORT,walk,26,1,500,0,5000,yes,self,always,,,,,,,, -2087,Queen Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2087,Queen Scaraba@CR_AUTOGUARD,attack,249,10,500,0,5000,yes,self,always,,,,,,,, -2087,Queen Scaraba@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,,,,,,,, -2087,Queen Scaraba@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,,,,,,,6, -2087,Queen Scaraba@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2087,Queen Scaraba@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2087,Queen Scaraba@NPC_CRITICALWOUND,attack,673,1,2000,0,30000,yes,target,always,,,,,,,, -2087,Queen Scaraba@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,18, -2087,Queen Scaraba@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -2087,Queen Scaraba@NPC_STONESKIN,attack,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6, -2087,Queen Scaraba@NPC_STONESKIN,chase,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6, -2087,Queen Scaraba@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,2145,2144,,,,, -2087,Queen Scaraba@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,2145,2144,,,,, -2087,Queen Scaraba@NPC_WIDEBLEEDING,attack,665,4,2000,0,30000,yes,self,always,,,,,,,, -2087,Queen Scaraba@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -2087,Queen Scaraba@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -2087,Queen Scaraba@WZ_HEAVENDRIVE,attack,91,5,2000,0,5000,no,target,always,,,,,,,, -2087,Queen Scaraba@WZ_HEAVENDRIVE,chase,91,5,2000,0,5000,no,target,always,,,,,,,, -2087,Queen Scaraba@WZ_HEAVENDRIVE,chase,91,5,10000,0,5000,no,target,skillused,18,,,,,,, -2088,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,no,self,myhpltmaxrate,99,2083,,,,,, -2089,Horn Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,no,self,myhpltmaxrate,99,2084,,,,,, -2090,Antler Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,no,self,myhpltmaxrate,99,2085,,,,,, -2091,Rake Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,no,self,myhpltmaxrate,99,2086,,,,,, -2092,Dolomedes@AS_VENOMDUST,angry,140,1,500,1500,5000,yes,target,always,,,,,,,, -2092,Dolomedes@NPC_BLEEDING,attack,660,2,2000,0,3000,yes,target,always,,,,,,,32, -2092,Dolomedes@NPC_POISON,attack,176,2,500,800,5000,yes,target,always,,,,,,,, -2092,Dolomedes@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,, -2092,Dolomedes@PF_SPIDERWEB,attack,405,1,2000,0,10000,yes,target,always,,,,,,,, -2092,Dolomedes@PF_SPIDERWEB,idle,405,1,3000,0,10000,yes,target,always,,,,,,,, -2092,Dolomedes@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,,,,,,,12, -2094,Orc Hero@AL_DECAGI,chase,30,10,2000,0,300000,yes,target,always,,,,,,,6, -2094,Orc Hero@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -2094,Orc Hero@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2094,Orc Hero@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2094,Orc Hero@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2094,Orc Hero@CR_AUTOGUARD,attack,249,10,2000,0,300000,yes,self,always,,,,,,,, -2094,Orc Hero@KN_TWOHANDQUICKEN,attack,60,10,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -2094,Orc Hero@LK_SPIRALPIERCE,attack,397,5,1500,1000,10000,yes,target,always,,,,,,,, -2094,Orc Hero@MG_THUNDERSTORM,attack,21,10,2000,1500,5000,yes,target,always,,,,,,,, -2094,Orc Hero@MG_THUNDERSTORM,chase,21,10,10000,1500,5000,yes,target,skillused,18,,,,,,, -2094,Orc Hero@NPC_ARMORBRAKE,attack,344,10,2000,500,300000,yes,target,always,,,,,,,6, -2094,Orc Hero@NPC_ARMORBRAKE,chase,344,10,2000,500,300000,yes,target,always,,,,,,,6, -2094,Orc Hero@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2094,Orc Hero@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2094,Orc Hero@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,yes,target,always,,,,,,,, -2094,Orc Hero@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,yes,target,always,,,,,,,5, -2094,Orc Hero@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -2094,Orc Hero@NPC_SUMMONSLAVE,attack,196,8,10000,700,10000,yes,self,slavele,3,1439,,,,,, -2094,Orc Hero@NPC_SUMMONSLAVE,idle,196,8,10000,700,10000,yes,self,slavele,3,1439,,,,,, -2095,Eddga@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -2095,Eddga@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2095,Eddga@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2095,Eddga@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2095,Eddga@AM_DEMONSTRATION,attack,229,5,2000,0,2000,yes,target,always,,,,,,,6, -2095,Eddga@AM_DEMONSTRATION,chase,229,5,2000,0,2000,yes,target,always,,,,,,,6, -2095,Eddga@MG_FIREBALL,chase,17,10,4000,0,0,yes,target,always,,,,,,,, -2095,Eddga@MG_FIREBALL,chase,17,10,10000,0,0,yes,target,skillused,18,,,,,,, -2095,Eddga@NPC_BLEEDING,attack,660,5,2000,0,3000,yes,target,always,,,,,,,32, -2095,Eddga@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2095,Eddga@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2095,Eddga@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -2095,Eddga@NPC_SUMMONSLAVE,attack,196,8,10000,700,10000,yes,self,slavele,3,1603,,,,,, -2095,Eddga@NPC_SUMMONSLAVE,idle,196,8,10000,700,10000,yes,self,slavele,3,1603,,,,,, -2095,Eddga@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1060,,,,,, -2095,Eddga@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -2095,Eddga@SM_MAGNUM,attack,7,10,3000,0,2000,yes,self,always,,,,,,,, -2096,Osiris@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2096,Osiris@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2096,Osiris@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2096,Osiris@AS_VENOMDUST,attack,140,5,2000,0,5000,yes,target,always,,,,,,,, -2096,Osiris@AS_VENOMDUST,attack,140,5,2000,0,5000,yes,target,skillused,18,,,,,,, -2096,Osiris@ASC_METEORASSAULT,attack,406,10,10000,500,5000,yes,self,always,,,,,,,32, -2096,Osiris@MG_STONECURSE,attack,16,10,2000,0,5000,yes,target,always,,,,,,,, -2096,Osiris@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -2096,Osiris@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2096,Osiris@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2096,Osiris@NPC_CURSEATTACK,attack,181,5,2000,0,5000,yes,target,always,,,,,,,9, -2096,Osiris@NPC_CURSEATTACK,chase,181,5,2000,0,5000,yes,target,always,,,,,,,9, -2096,Osiris@NPC_DARKBREATH,attack,202,5,500,0,5000,yes,target,always,,,,,,,9, -2096,Osiris@NPC_DARKBREATH,chase,202,5,500,0,5000,yes,target,always,,,,,,,9, -2096,Osiris@NPC_DARKTHUNDER,chase,341,10,2000,0,5000,yes,target,always,,,,,,,, -2096,Osiris@NPC_DARKTHUNDER,chase,341,10,10000,0,5000,yes,target,skillused,18,,,,,,, -2096,Osiris@NPC_POISONATTACK,attack,188,5,2000,0,5000,yes,target,always,,,,,,,9, -2096,Osiris@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -2096,Osiris@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,yes,self,slavele,3,1522,,,,,, -2096,Osiris@NPC_SUMMONSLAVE,idle,196,7,10000,700,10000,yes,self,slavele,3,1522,,,,,, -2096,Osiris@NPC_SUMMONSLAVE,idle,196,7,10000,0,0,no,self,onspawn,0,1029,,,,,, -2096,Osiris@SM_BASH,attack,5,10,2000,0,5000,yes,target,always,,,,,,,, -2096,Osiris@WZ_QUAGMIRE,chase,92,5,2000,0,5000,yes,target,always,,,,,,,, -2097,Dracula@AL_DECAGI,chase,30,10,2000,0,5000,yes,target,always,,,,,,,, -2097,Dracula@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2097,Dracula@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2097,Dracula@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2097,Dracula@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,,,,,,,, -2097,Dracula@MO_BODYRELOCATION,chase,264,1,2000,200,5000,yes,target,always,,,,,,,, -2097,Dracula@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -2097,Dracula@NPC_BLOODDRAIN,attack,199,1,3000,0,0,yes,target,always,,,,,,,, -2097,Dracula@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2097,Dracula@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2097,Dracula@NPC_CHANGEUNDEAD,attack,348,1,2000,0,5000,yes,target,always,,,,,,,9, -2097,Dracula@NPC_ENERGYDRAIN,chase,200,1,3000,0,0,yes,target,always,,,,,,,, -2097,Dracula@NPC_ENERGYDRAIN,chase,200,1,10000,0,0,yes,target,skillused,18,,,,,,, -2097,Dracula@NPC_HELLJUDGEMENT,attack,662,10,10000,500,20000,yes,self,myhpltmaxrate,80,,,,,,36, -2097,Dracula@NPC_HELLJUDGEMENT,chase,662,10,10000,500,20000,yes,self,myhpltmaxrate,80,,,,,,36, -2097,Dracula@NPC_INVISIBLE,attack,353,1,2000,200,5000,yes,self,always,,,,,,,, -2097,Dracula@NPC_INVISIBLE,idle,353,1,2000,200,5000,yes,self,always,,,,,,,, -2097,Dracula@NPC_INVISIBLE,chase,353,1,2000,200,5000,yes,self,always,,,,,,,, -2097,Dracula@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,yes,target,always,,,,,,,, -2097,Dracula@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,yes,target,always,,,,,,,, -2097,Dracula@NPC_SUMMONSLAVE,attack,196,16,10000,700,5000,yes,self,slavele,5,1419,,,,,, -2097,Dracula@NPC_SUMMONSLAVE,idle,196,16,10000,700,5000,yes,self,slavele,5,1419,,,,,, -2098,Doppelganger@AL_DECAGI,attack,30,10,500,0,20000,yes,target,always,,,,,,,5, -2098,Doppelganger@AL_DECAGI,chase,30,10,500,0,20000,yes,target,always,,,,,,,5, -2098,Doppelganger@AL_HEAL,attack,28,10,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -2098,Doppelganger@AL_HEAL,chase,28,10,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -2098,Doppelganger@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2, -2098,Doppelganger@AL_HEAL,chase,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2, -2098,Doppelganger@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2098,Doppelganger@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2098,Doppelganger@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2098,Doppelganger@BS_HAMMERFALL,attack,110,10,2000,0,5000,yes,target,always,,,,,,,, -2098,Doppelganger@BS_HAMMERFALL,chase,110,10,2000,0,5000,yes,target,always,,,,,,,, -2098,Doppelganger@BS_HAMMERFALL,chase,110,10,10000,0,5000,yes,target,skillused,18,,,,,,, -2098,Doppelganger@CR_AUTOGUARD,attack,249,10,2000,500,300000,yes,self,always,,,,,,,29, -2098,Doppelganger@CR_AUTOGUARD,chase,249,10,2000,500,300000,yes,self,longrangeattacked,,,,,,,29, -2098,Doppelganger@KN_TWOHANDQUICKEN,attack,60,10,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -2098,Doppelganger@LK_SPIRALPIERCE,attack,397,5,10000,1000,10000,yes,target,myhpltmaxrate,80,,,,,,36, -2098,Doppelganger@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,,,,,,,, -2098,Doppelganger@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2098,Doppelganger@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2098,Doppelganger@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,,,,,,,, -2098,Doppelganger@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -2098,Doppelganger@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,yes,self,slavele,3,1427,,,,,, -2098,Doppelganger@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,yes,self,slavele,3,1427,,,,,, -2099,Mistress@AL_HEAL,attack,28,10,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,, -2099,Mistress@AL_HEAL,chase,28,10,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,, -2099,Mistress@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,, -2099,Mistress@AL_HEAL,chase,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,, -2099,Mistress@AL_PNEUMA,attack,25,1,2000,0,5000,yes,self,longrangeattacked,,,,,,,18, -2099,Mistress@AL_PNEUMA,chase,25,1,2000,0,5000,yes,self,longrangeattacked,,,,,,,18, -2099,Mistress@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,always,,,,,,,, -2099,Mistress@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,always,,,,,,,, -2099,Mistress@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2099,Mistress@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -2099,Mistress@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2099,Mistress@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2099,Mistress@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,yes,target,always,,,,,,,18, -2099,Mistress@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,yes,target,always,,,,,,,18, -2099,Mistress@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,yes,target,always,,,,,,,, -2099,Mistress@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,yes,target,always,,,,,,,, -2099,Mistress@NPC_SILENCEATTACK,chase,178,5,10000,0,5000,yes,target,skillused,18,,,,,,, -2099,Mistress@NPC_STOP,attack,342,1,2000,0,15000,yes,target,always,,,,,,,6, -2099,Mistress@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,yes,self,slavele,3,1604,,,,,, -2099,Mistress@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,yes,self,slavele,3,1604,,,,,, -2099,Mistress@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,1156,,,,,, -2099,Mistress@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,yes,self,myhpltmaxrate,80,,,,,,32, -2099,Mistress@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,yes,self,myhpltmaxrate,80,,,,,,32, -2099,Mistress@WZ_JUPITEL,attack,84,10,2000,0,5000,yes,target,always,,,,,,,, -2099,Mistress@WZ_JUPITEL,chase,84,10,2000,0,5000,yes,target,always,,,,,,,, -2100,Baphomet@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2100,Baphomet@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2100,Baphomet@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2100,Baphomet@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,yes,target,always,,,,,,,29, -2100,Baphomet@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,,,,,,,, -2100,Baphomet@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,,,,,,,, -2100,Baphomet@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2100,Baphomet@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2100,Baphomet@NPC_DARKBREATH,attack,202,5,2000,800,5000,yes,target,always,,,,,,,29, -2100,Baphomet@NPC_DARKSTRIKE,chase,340,10,2000,0,1000,yes,target,always,,,,,,,, -2100,Baphomet@NPC_EARTHQUAKE,attack,653,5,10000,2000,30000,yes,self,myhpltmaxrate,80,,,,,,6, -2100,Baphomet@NPC_EARTHQUAKE,chase,653,5,10000,2000,30000,yes,self,myhpltmaxrate,80,,,,,,6, -2100,Baphomet@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,yes,target,always,,,,,,,, -2100,Baphomet@NPC_HELLJUDGEMENT,attack,662,5,10000,800,10000,yes,self,always,,,,,,,6, -2100,Baphomet@NPC_HELLJUDGEMENT,chase,662,5,10000,800,10000,yes,self,always,,,,,,,6, -2100,Baphomet@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -2100,Baphomet@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,yes,self,slavele,3,1431,,,,,, -2100,Baphomet@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,yes,self,slavele,3,1431,,,,,, -2100,Baphomet@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,1101,,,,,, -2100,Baphomet@WZ_VERMILION,attack,85,10,2000,500,2000,yes,target,always,,,,,,,29, -2100,Baphomet@WZ_VERMILION,chase,85,10,2000,500,2000,yes,target,always,,,,,,,29, -2100,Baphomet@WZ_VERMILION,chase,85,10,5000,500,2000,yes,target,skillused,18,,,,,,29, -2101,Lord of the Dead@AL_DECAGI,chase,30,10,2000,0,60000,yes,target,always,,,,,,,, -2101,Lord of the Dead@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2101,Lord of the Dead@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,yes,target,always,,,,,,,, -2101,Lord of the Dead@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -2101,Lord of the Dead@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2101,Lord of the Dead@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2101,Lord of the Dead@NPC_CHANGEUNDEAD,attack,348,1,2000,0,5000,yes,target,always,,,,,,,, -2101,Lord of the Dead@NPC_DARKSTRIKE,chase,340,10,2000,0,5000,yes,target,always,,,,,,,, -2101,Lord of the Dead@NPC_DARKSTRIKE,chase,340,10,10000,0,5000,yes,target,skillused,18,,,,,,, -2101,Lord of the Dead@NPC_GRANDDARKNESS,attack,339,10,1000,700,5000,yes,self,myhpltmaxrate,30,,,,,,, -2101,Lord of the Dead@NPC_HELLJUDGEMENT,attack,662,10,10000,1000,10000,yes,self,always,,,,,,,36, -2101,Lord of the Dead@NPC_HELLJUDGEMENT,chase,662,10,10000,1000,10000,yes,self,always,,,,,,,36, -2101,Lord of the Dead@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -2101,Lord of the Dead@NPC_STUNATTACK,attack,179,5,2000,0,0,yes,target,always,,,,,,,, -2101,Lord of the Dead@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,yes,self,slavele,3,1490,1490,1509,1508,1179,, -2101,Lord of the Dead@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,yes,self,slavele,3,1490,1490,1509,1508,1179,, -2102,Dark Lord@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2102,Dark Lord@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2102,Dark Lord@MG_FIREWALL,chase,18,10,2000,500,5000,yes,target,always,,,,,,,, -2102,Dark Lord@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -2102,Dark Lord@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2102,Dark Lord@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2102,Dark Lord@NPC_DARKBLESSING,attack,203,1,500,800,5000,yes,target,always,,,,,,,9, -2102,Dark Lord@NPC_HELLJUDGEMENT,attack,662,5,10000,800,10000,yes,self,always,,,,,,,36, -2102,Dark Lord@NPC_HELLJUDGEMENT,chase,662,5,10000,800,10000,yes,self,always,,,,,,,36, -2102,Dark Lord@NPC_HELMBRAKE,attack,345,10,2000,500,5000,yes,target,always,,,,,,,, -2102,Dark Lord@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,yes,self,slavele,3,,,,,,, -2102,Dark Lord@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,yes,self,slavele,3,,,,,,, -2102,Dark Lord@WZ_METEOR,attack,83,10,5000,500,2000,yes,target,always,,,,,,,, -2102,Dark Lord@WZ_METEOR,chase,83,10,5000,500,2000,yes,target,always,,,,,,,, -2102,Dark Lord@WZ_METEOR,chase,83,10,5000,500,2000,yes,target,skillused,18,,,,,,, -2103,Ktullanux@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -2103,Ktullanux@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2103,Ktullanux@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2103,Ktullanux@MG_FROSTDIVER,idle,15,10,5000,1000,7000,yes,target,always,,,,,,,, -2103,Ktullanux@MG_FROSTDIVER,chase,15,10,5000,1000,7000,yes,target,always,,,,,,,, -2103,Ktullanux@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,, -2103,Ktullanux@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -2103,Ktullanux@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,,,,,,,29, -2103,Ktullanux@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2103,Ktullanux@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2103,Ktullanux@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,, -2103,Ktullanux@NPC_POWERUP,attack,349,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -2103,Ktullanux@NPC_RANDOMATTACK,attack,183,8,1000,500,5000,yes,target,always,,,,,,,, -2103,Ktullanux@NPC_SUMMONSLAVE,attack,196,6,10000,700,30000,yes,self,slavele,3,1788,,,,,, -2103,Ktullanux@NPC_SUMMONSLAVE,idle,196,6,10000,700,30000,yes,self,slavele,3,1788,,,,,, -2103,Ktullanux@NPC_WATERATTACK,attack,184,10,1000,500,5000,yes,target,always,,,,,,,, -2103,Ktullanux@NPC_WIDEFREEZE,attack,664,5,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32, -2103,Ktullanux@NPC_WIDEFREEZE,chase,664,5,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32, -2103,Ktullanux@SA_DISPELL,attack,289,5,10000,0,15000,yes,target,always,,,,,,,, -2103,Ktullanux@SA_DISPELL,chase,289,5,10000,0,15000,yes,target,always,,,,,,,, -2103,Ktullanux@WZ_FROSTNOVA,attack,88,10,5000,0,20000,yes,self,always,,,,,,,, -2103,Ktullanux@WZ_FROSTNOVA,chase,88,10,5000,0,20000,yes,self,always,,,,,,,, -2103,Ktullanux@WZ_STORMGUST,attack,89,10,5000,1000,20000,yes,target,always,,,,,,,, -2103,Ktullanux@WZ_STORMGUST,chase,89,10,5000,1000,20000,yes,target,always,,,,,,,, -2103,Ktullanux@WZ_WATERBALL,attack,86,10,5000,0,20000,yes,target,always,,,,,,,, -2103,Ktullanux@WZ_WATERBALL,chase,86,10,5000,0,20000,yes,target,always,,,,,,,, -2104,Evil Snake Lord@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2104,Evil Snake Lord@MG_FROSTDIVER,attack,15,10,2000,0,5000,yes,target,always,,,,,,,, -2104,Evil Snake Lord@MG_FROSTDIVER,chase,15,10,2000,0,0,yes,target,always,,,,,,,, -2104,Evil Snake Lord@MG_FROSTDIVER,chase,15,10,10000,0,0,yes,target,skillused,18,,,,,,, -2104,Evil Snake Lord@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2104,Evil Snake Lord@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2104,Evil Snake Lord@NPC_DARKBREATH,attack,202,5,2000,800,5000,yes,target,always,,,,,,,29, -2104,Evil Snake Lord@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,yes,self,always,,,,,,,6, -2104,Evil Snake Lord@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,yes,self,myhpltmaxrate,80,,,,,,32, -2104,Evil Snake Lord@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -2104,Evil Snake Lord@NPC_SHIELDBRAKE,attack,346,10,2000,0,0,yes,target,always,,,,,,,2, -2104,Evil Snake Lord@NPC_STOP,attack,342,1,10000,0,15000,yes,target,always,,,,,,,2, -2104,Evil Snake Lord@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,yes,self,slavele,2,1531,1531,1564,,,, -2104,Evil Snake Lord@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,yes,self,slavele,2,1531,1531,1564,,,, -2104,Evil Snake Lord@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,yes,self,myhpltmaxrate,80,,,,,,32, -2104,Evil Snake Lord@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,yes,self,myhpltmaxrate,80,,,,,,32, -2104,Evil Snake Lord@SM_MAGNUM,attack,7,10,2000,0,5000,yes,self,attackpcge,2,,,,,,, -2105,Turtle General@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2105,Turtle General@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2105,Turtle General@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,18, -2105,Turtle General@BS_MAXIMIZE,attack,114,5,500,0,30000,yes,self,always,,,,,,,, -2105,Turtle General@BS_MAXIMIZE,chase,114,5,500,0,30000,yes,self,always,,,,,,,, -2105,Turtle General@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -2105,Turtle General@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2105,Turtle General@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2105,Turtle General@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,yes,target,always,,,,,,,6, -2105,Turtle General@NPC_STUNATTACK,attack,179,5,2000,0,5000,yes,target,always,,,,,,,6, -2105,Turtle General@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,yes,self,slavele,3,1364,1594,1600,1601,1602,, -2105,Turtle General@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,yes,self,slavele,3,1364,1594,1600,1601,1602,, -2105,Turtle General@NPC_WEAPONBRAKER,attack,343,10,500,0,20000,yes,target,always,,,,,,,18, -2105,Turtle General@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -2105,Turtle General@WZ_WATERBALL,attack,86,5,2000,500,20000,yes,target,always,,,,,,,18, -2105,Turtle General@WZ_WATERBALL,chase,86,10,10000,500,5000,yes,target,skillused,18,,,,,,, -2106,Vesper@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2106,Vesper@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2106,Vesper@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,,,,,,,, -2106,Vesper@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,,,,,,,, -2106,Vesper@NPC_CRITICALSLASH,attack,170,1,5000,0,3000,yes,target,always,,,,,,,, -2106,Vesper@NPC_EMOTION,idle,197,1,1000,0,0,yes,self,always,,9,,,,,, -2106,Vesper@NPC_POWERUP,attack,349,5,5000,0,30000,yes,self,always,,,,,,,, -2106,Vesper@NPC_SUMMONSLAVE,attack,196,3,10000,2000,5000,yes,self,slavele,15,1669,1675,,,,, -2106,Vesper@NPC_SUMMONSLAVE,idle,196,3,10000,0,0,no,self,onspawn,0,1365,,,,,, -2106,Vesper@WZ_METEOR,attack,83,10,500,10000,20000,yes,target,always,,,,,,,, -2107,Fallen Bishop@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -2107,Fallen Bishop@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -2107,Fallen Bishop@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2107,Fallen Bishop@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2107,Fallen Bishop@CR_GRANDCROSS,attack,254,10,500,1000,5000,yes,self,always,,,,,,,, -2107,Fallen Bishop@CR_GRANDCROSS,chase,254,10,500,1000,5000,yes,self,always,,,,,,,, -2107,Fallen Bishop@CR_HOLYCROSS,attack,253,10,1000,0,5000,yes,target,always,,,,,,,, -2107,Fallen Bishop@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,,,,,,,, -2107,Fallen Bishop@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,, -2107,Fallen Bishop@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,, -2107,Fallen Bishop@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2107,Fallen Bishop@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,, -2107,Fallen Bishop@NPC_DARKCROSS,attack,338,10,1000,0,5000,yes,target,always,,,,,,,, -2107,Fallen Bishop@NPC_DARKNESSATTACK,attack,190,10,1000,0,5000,yes,target,always,,,,,,,, -2107,Fallen Bishop@NPC_DARKNESSBREATH,attack,658,3,2000,0,5000,yes,target,always,,,,,,,, -2107,Fallen Bishop@NPC_DARKSTRIKE,attack,340,10,2000,0,5000,yes,target,always,,,,,,,, -2107,Fallen Bishop@NPC_DARKSTRIKE,chase,340,10,2000,0,5000,yes,target,always,,,,,,,, -2107,Fallen Bishop@NPC_EVILLAND,attack,670,10,10000,1000,600000,yes,self,myhpltmaxrate,44,,,,,,, -2107,Fallen Bishop@NPC_EVILLAND,attack,670,7,500,500,5000,yes,self,myhpltmaxrate,80,,,,,,, -2107,Fallen Bishop@NPC_GRANDDARKNESS,attack,339,10,500,1300,5000,yes,self,always,,,,,,,, -2107,Fallen Bishop@NPC_GRANDDARKNESS,chase,339,10,500,1300,5000,yes,self,always,,,,,,,, -2107,Fallen Bishop@NPC_HELLJUDGEMENT,attack,662,4,10000,800,20000,yes,self,always,,,,,,,36, -2107,Fallen Bishop@NPC_HELLJUDGEMENT,chase,662,4,10000,800,20000,yes,self,always,,,,,,,36, -2107,Fallen Bishop@NPC_MAGICMIRROR,attack,671,1,10000,0,60000,yes,self,always,,,,,,,, -2107,Fallen Bishop@NPC_SLOWCAST,attack,672,5,2000,800,30000,yes,self,always,,,,,,,36, -2107,Fallen Bishop@NPC_SLOWCAST,chase,672,5,2000,300,30000,yes,self,always,,,,,,,36, -2107,Fallen Bishop@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,yes,self,slavele,3,1868,,,,,, -2107,Fallen Bishop@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,yes,self,slavele,3,1868,,,,,, -2107,Fallen Bishop@NPC_VAMPIRE_GIFT,attack,679,2,500,0,5000,yes,self,always,,,,,,,, -2107,Fallen Bishop@NPC_WIDECURSE,attack,677,5,2000,800,5000,yes,self,always,,,,,,,, -2107,Fallen Bishop@NPC_WIDESILENCE,attack,663,5,5000,0,30000,yes,self,always,,,,,,,, -2107,Fallen Bishop@NPC_WIDESILENCE,chase,663,5,5000,0,30000,yes,self,always,,,,,,,, -2107,Fallen Bishop@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,,,,,,,29, -2107,Fallen Bishop@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,,,,,,,29, -2108,Gloom Under Night@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2108,Gloom Under Night@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2108,Gloom Under Night@AM_DEMONSTRATION,attack,229,5,2000,0,5000,yes,target,always,,,,,,,, -2108,Gloom Under Night@AM_DEMONSTRATION,chase,229,5,2000,0,5000,yes,target,always,,,,,,,, -2108,Gloom Under Night@KN_PIERCE,attack,56,10,1000,0,5000,yes,target,always,,,,,,,, -2108,Gloom Under Night@MG_FIREBALL,attack,17,10,1000,500,20000,yes,target,always,,,,,,,, -2108,Gloom Under Night@MG_FIREBALL,chase,17,10,10000,500,20000,yes,target,always,,,,,,,, -2108,Gloom Under Night@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2108,Gloom Under Night@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2108,Gloom Under Night@NPC_FIREATTACK,attack,186,10,1000,0,5000,yes,target,always,,,,,,,, -2108,Gloom Under Night@NPC_FIREBREATH,chase,654,10,2000,500,10000,yes,target,myhpltmaxrate,80,,,,,,, -2108,Gloom Under Night@NPC_POWERUP,attack,349,5,2000,700,50000,yes,self,always,,,,,,,, -2108,Gloom Under Night@NPC_POWERUP,attack,349,5,10000,700,25000,yes,self,myhpltmaxrate,30,,,,,,, -2108,Gloom Under Night@NPC_SUMMONSLAVE,attack,196,4,10000,700,30000,yes,self,slavele,3,1787,1787,1786,1786,,, -2108,Gloom Under Night@NPC_SUMMONSLAVE,idle,196,4,10000,700,30000,yes,self,slavele,3,1787,1787,1786,1786,,, -2108,Gloom Under Night@NPC_TELEKINESISATTACK,attack,191,10,1000,0,5000,yes,target,always,,,,,,,, -2108,Gloom Under Night@SM_MAGNUM,attack,7,10,10000,0,5000,yes,self,attackpcge,2,,,,,,, -2108,Gloom Under Night@WZ_FIREPILLAR,idle,80,10,1000,0,5000,yes,around2,always,,,,,,,, -2108,Gloom Under Night@WZ_SIGHTRASHER,attack,81,10,2000,0,5000,yes,self,always,,,,,,,, -2109,Valkyrie Randgris@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2109,Valkyrie Randgris@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,, -2109,Valkyrie Randgris@CR_HOLYCROSS,attack,253,10,2000,0,5000,yes,target,always,,,,,,,, -2109,Valkyrie Randgris@HP_ASSUMPTIO,attack,361,5,10000,0,100000,yes,self,myhpltmaxrate,60,,,,,,, -2109,Valkyrie Randgris@HP_ASSUMPTIO,chase,361,5,10000,0,100000,yes,self,myhpltmaxrate,60,,,,,,, -2109,Valkyrie Randgris@HW_GANBANTEIN,attack,483,1,2000,0,5000,yes,target,always,,,,,,,, -2109,Valkyrie Randgris@KN_BRANDISHSPEAR,attack,57,10,2000,0,5000,yes,target,always,,,,,,,, -2109,Valkyrie Randgris@KN_TWOHANDQUICKEN,attack,60,10,10000,0,90000,yes,self,myhpltmaxrate,30,,,,,,, -2109,Valkyrie Randgris@MG_THUNDERSTORM,attack,21,10,10000,1500,5000,yes,target,attackpcge,2,,,,,,, -2109,Valkyrie Randgris@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -2109,Valkyrie Randgris@NPC_AGIUP,chase,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -2109,Valkyrie Randgris@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2109,Valkyrie Randgris@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2109,Valkyrie Randgris@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,,,,,,,, -2109,Valkyrie Randgris@NPC_EARTHQUAKE,attack,653,5,10000,1000,25000,yes,self,myhpltmaxrate,30,,,,,,, -2109,Valkyrie Randgris@NPC_EARTHQUAKE,chase,653,5,10000,1000,25000,yes,self,myhpltmaxrate,30,,,,,,, -2109,Valkyrie Randgris@NPC_HOLYATTACK,attack,189,10,2000,500,5000,yes,target,always,,,,,,,, -2109,Valkyrie Randgris@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -2109,Valkyrie Randgris@NPC_POWERUP,chase,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -2109,Valkyrie Randgris@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,32, -2109,Valkyrie Randgris@NPC_SUMMONSLAVE,attack,196,3,10000,2000,5000,yes,self,slavele,1,1891,,,,,, -2109,Valkyrie Randgris@NPC_SUMMONSLAVE,idle,196,3,10000,2000,5000,yes,self,slavele,1,1891,,,,,, -2109,Valkyrie Randgris@NPC_SUMMONSLAVE,chase,196,3,10000,2000,5000,yes,self,slavele,1,1891,,,,,, -2109,Valkyrie Randgris@NPC_SUMMONSLAVE,idle,196,3,10000,0,0,no,self,onspawn,0,1765,,,,,, -2109,Valkyrie Randgris@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,,,,,,,, -2109,Valkyrie Randgris@SA_DISPELL,chase,289,5,10000,0,30000,yes,target,always,,,,,,,, -2109,Valkyrie Randgris@WZ_VERMILION,attack,85,10,1000,1000,5000,yes,target,always,,,,,,,, -2109,Valkyrie Randgris@WZ_VERMILION,chase,85,10,2000,1000,5000,yes,target,always,,,,,,,, -2110,Ifrit@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2110,Ifrit@AL_HEAL,idle,28,1,10000,0,10000,yes,self,myhpltmaxrate,99,,,,,,, -2110,Ifrit@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,, -2110,Ifrit@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2110,Ifrit@AS_SONICBLOW,attack,136,1,2000,0,5000,yes,target,always,,,,,,,, -2110,Ifrit@KN_TWOHANDQUICKEN,attack,60,9,10000,0,100000,yes,self,myhpltmaxrate,30,,,,,,, -2110,Ifrit@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2110,Ifrit@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2110,Ifrit@NPC_DRAGONFEAR,attack,659,5,10000,0,10000,yes,self,always,,,,,,,, -2110,Ifrit@NPC_DRAGONFEAR,chase,659,5,10000,0,10000,yes,self,always,,,,,,,, -2110,Ifrit@NPC_EARTHQUAKE,attack,653,5,10000,500,20000,yes,self,myhpltmaxrate,40,,,,,,, -2110,Ifrit@NPC_EARTHQUAKE,chase,653,5,10000,500,20000,yes,self,myhpltmaxrate,40,,,,,,, -2110,Ifrit@NPC_FIREBREATH,attack,654,10,2000,500,5000,yes,target,myhpltmaxrate,80,,,,,,, -2110,Ifrit@NPC_FIREBREATH,chase,654,10,2000,500,5000,yes,target,myhpltmaxrate,80,,,,,,, -2110,Ifrit@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,20,,,,,,6, -2110,Ifrit@NPC_PULSESTRIKE,attack,661,5,10000,0,15000,yes,self,myhpltmaxrate,60,,,,,,, -2110,Ifrit@NPC_SUMMONSLAVE,attack,196,2,10000,1000,30000,yes,self,slavele,1,1834,1835,,,,, -2110,Ifrit@NPC_SUMMONSLAVE,idle,196,2,10000,1000,30000,yes,self,slavele,1,1834,1835,,,,, -2110,Ifrit@NPC_SUMMONSLAVE,chase,196,2,10000,1000,30000,yes,self,slavele,1,1834,1835,,,,, -2110,Ifrit@SA_LANDPROTECTOR,attack,288,3,5000,0,5000,yes,target,always,,,,,,,, -2110,Ifrit@ST_FULLSTRIP,attack,476,5,2000,0,5000,yes,target,always,,,,,,,, -2110,Ifrit@WZ_METEOR,idle,83,9,10000,0,5000,yes,target,always,,,,,,,, -2110,Ifrit@WZ_METEOR,attack,83,10,2000,500,5000,yes,target,myhpltmaxrate,90,,,,,,, -2111,MasterSmith Howard@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2111,MasterSmith Howard@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2111,MasterSmith Howard@BS_ADRENALINE,attack,111,10,2000,0,150000,yes,self,always,,,,,,,, -2111,MasterSmith Howard@BS_HAMMERFALL,attack,110,10,2000,0,5000,yes,target,always,,,,,,,, -2111,MasterSmith Howard@BS_HAMMERFALL,chase,110,10,2000,0,5000,yes,target,always,,,,,,,, -2111,MasterSmith Howard@BS_MAXIMIZE,attack,114,1,1000,0,60000,yes,self,always,,,,,,,, -2111,MasterSmith Howard@MC_MAMMONITE,attack,42,10,2000,0,5000,yes,target,always,,,,,,,23, -2111,MasterSmith Howard@MC_MAMMONITE,attack,42,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,23, -2111,MasterSmith Howard@NPC_ARMORBRAKE,attack,344,10,1000,0,5000,yes,target,always,,,,,,,19, -2111,MasterSmith Howard@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,, -2111,MasterSmith Howard@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,, -2111,MasterSmith Howard@NPC_CHANGEGROUND,attack,163,1,10000,500,6000000,yes,self,myhpltmaxrate,70,,,,,,9, -2111,MasterSmith Howard@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,yes,self,myhpltmaxrate,40,,,,,,9, -2111,MasterSmith Howard@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,yes,self,myhpltmaxrate,10,,,,,,9, -2111,MasterSmith Howard@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2111,MasterSmith Howard@NPC_HELMBRAKE,attack,345,10,1000,0,5000,yes,target,always,,,,,,,19, -2111,MasterSmith Howard@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,, -2111,MasterSmith Howard@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -2111,MasterSmith Howard@NPC_SHIELDBRAKE,attack,346,10,1000,0,5000,yes,target,always,,,,,,,19, -2111,MasterSmith Howard@NPC_SPLASHATTACK,attack,174,1,1000,0,0,yes,target,attackpcge,2,,,,,,, -2111,MasterSmith Howard@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1641,1643,1644,1645,, -2111,MasterSmith Howard@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,yes,self,slavele,3,1640,1641,1643,1644,1645,, -2111,MasterSmith Howard@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,yes,self,slavele,3,1640,1641,1643,1644,1645,, -2111,MasterSmith Howard@NPC_WATERATTACK,attack,184,10,1000,0,5000,yes,target,always,,,,,,,, -2111,MasterSmith Howard@ST_FULLSTRIP,attack,476,5,1500,0,1000,yes,target,always,,,,,,,, -2112,Lord Knight Seyren@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2112,Lord Knight Seyren@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2112,Lord Knight Seyren@KN_SPEARBOOMERANG,idle,59,5,10000,0,0,yes,target,always,,,,,,,6, -2112,Lord Knight Seyren@KN_SPEARBOOMERANG,chase,59,5,10000,0,0,yes,target,skillused,18,,,,,,6, -2112,Lord Knight Seyren@KN_TWOHANDQUICKEN,attack,60,10,10000,0,300000,yes,self,always,,,,,,,2, -2112,Lord Knight Seyren@LK_SPIRALPIERCE,attack,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,, -2112,Lord Knight Seyren@LK_SPIRALPIERCE,chase,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,, -2112,Lord Knight Seyren@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,, -2112,Lord Knight Seyren@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,, -2112,Lord Knight Seyren@NPC_CHANGEFIRE,attack,164,1,10000,500,60000000,yes,self,myhpltmaxrate,70,,,,,,9, -2112,Lord Knight Seyren@NPC_CHANGEHOLY,attack,167,1,10000,500,60000000,yes,self,myhpltmaxrate,40,,,,,,9, -2112,Lord Knight Seyren@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,60000000,yes,self,myhpltmaxrate,10,,,,,,9, -2112,Lord Knight Seyren@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2112,Lord Knight Seyren@NPC_FIREATTACK,attack,186,10,1000,0,5000,yes,target,always,,,,,,,, -2112,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,, -2112,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -2112,Lord Knight Seyren@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -2112,Lord Knight Seyren@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1641,1642,1643,1644,1645,, -2112,Lord Knight Seyren@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,yes,self,slavele,3,1641,1642,1643,1644,1645,, -2112,Lord Knight Seyren@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,yes,self,slavele,3,1641,1642,1643,1644,1645,, -2112,Lord Knight Seyren@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,,,,,,,, -2112,Lord Knight Seyren@SM_BASH,attack,5,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,, -2112,Lord Knight Seyren@SM_ENDURE,chase,8,10,2000,0,30000,yes,self,longrangeattacked,,,,,,,6, -2112,Lord Knight Seyren@SM_MAGNUM,attack,7,10,1000,0,0,yes,self,attackpcge,2,,,,,,, -2112,Lord Knight Seyren@SM_PROVOKE,attack,6,10,1000,0,300000,yes,target,always,,,,,,,29, -2112,Lord Knight Seyren@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,,,,,,,29, -2113,Assassin Cross Eremes@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2113,Assassin Cross Eremes@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2113,Assassin Cross Eremes@AS_GRIMTOOTH,idle,137,5,10000,0,0,yes,target,always,,,,,,,6, -2113,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,2000,0,0,yes,target,always,,,,,,,, -2113,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,10000,0,0,yes,target,skillused,18,,,,,,6, -2113,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,6, -2113,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,3000,0,0,yes,target,myhpltmaxrate,30,,,,,,6, -2113,Assassin Cross Eremes@AS_VENOMDUST,attack,140,1,2000,0,10000,yes,target,always,,,,,,,29, -2113,Assassin Cross Eremes@AS_VENOMDUST,idle,140,1,2000,0,10000,yes,target,always,,,,,,,29, -2113,Assassin Cross Eremes@ASC_BREAKER,chase,379,10,2000,0,5000,yes,target,always,,,,,,,, -2113,Assassin Cross Eremes@ASC_METEORASSAULT,attack,406,10,2000,0,10000,yes,self,always,,,,,,,, -2113,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,, -2113,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -2113,Assassin Cross Eremes@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,, -2113,Assassin Cross Eremes@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,, -2113,Assassin Cross Eremes@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,yes,self,myhpltmaxrate,40,,,,,,9, -2113,Assassin Cross Eremes@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,yes,self,myhpltmaxrate,10,,,,,,9, -2113,Assassin Cross Eremes@NPC_CHANGEWIND,attack,165,1,10000,500,6000000,yes,self,myhpltmaxrate,70,,,,,,9, -2113,Assassin Cross Eremes@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2113,Assassin Cross Eremes@NPC_GUIDEDATTACK,attack,172,10,2000,0,15000,yes,target,always,,,,,,,, -2113,Assassin Cross Eremes@NPC_INVISIBLE,attack,353,1,2000,0,30000,yes,self,always,,,,,,,, -2113,Assassin Cross Eremes@NPC_INVISIBLE,idle,353,1,2000,0,30000,yes,self,always,,,,,,,, -2113,Assassin Cross Eremes@NPC_POISONATTACK,attack,188,10,1000,0,5000,yes,target,always,,,,,,,, -2113,Assassin Cross Eremes@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -2113,Assassin Cross Eremes@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1642,1643,1644,1645,, -2113,Assassin Cross Eremes@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,yes,self,slavele,3,1640,1642,1643,1644,1645,, -2113,Assassin Cross Eremes@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,yes,self,slavele,3,1640,1642,1643,1644,1645,, -2113,Assassin Cross Eremes@TF_POISON,attack,52,10,1000,0,10000,yes,target,always,,,,,,,, - -// 14.1 -2131,Lost Dragon@MG_FIREBALL,chase,17,1,10000,0,30000,no,target,always,,,,,,,6, -2131,Lost Dragon@NPC_ALLHEAL,idle,687,1,10000,120000,30000,yes,self,myhpltmaxrate,60,,,,,,20, -2131,Lost Dragon@NPC_ALLHEAL,idle,687,1,3000,20000,20000,yes,self,rudeattacked,,,,,,,, -2131,Lost Dragon@NPC_ALLHEAL,walk,687,1,3000,20000,20000,yes,self,rudeattacked,,,,,,,, -2131,Lost Dragon@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,, -2131,Lost Dragon@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,, -2131,Lost Dragon@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,myhpltmaxrate,95,,,,,,, -2131,Lost Dragon@NPC_CRITICALWOUND,attack,673,1,2000,0,30000,yes,target,myhpltmaxrate,70,,,,,,, -2131,Lost Dragon@NPC_DARKNESSBREATH,attack,658,3,10000,800,35000,no,target,myhpltmaxrate,50,,,,,,32, -2131,Lost Dragon@NPC_DRAGONFEAR,attack,659,1,2000,1000,20000,no,self,always,,,,,,,32, -2131,Lost Dragon@NPC_DRAGONFEAR,chase,659,1,10000,0,30000,no,self,always,,,,,,,6, -2131,Lost Dragon@NPC_EARTHQUAKE,attack,653,4,10000,10000,180000,no,self,myhpltmaxrate,30,,,,,,, -2131,Lost Dragon@NPC_EARTHQUAKE,chase,653,4,10000,10000,180000,no,self,myhpltmaxrate,30,,,,,,, -2131,Lost Dragon@NPC_EVILLAND,attack,670,2,500,0,25000,yes,self,myhpltmaxrate,15,,,,,,, -2131,Lost Dragon@NPC_EVILLAND,idle,670,5,500,0,120000,yes,self,myhpltmaxrate,50,,,,,,, -2131,Lost Dragon@NPC_EVILLAND,chase,670,5,500,0,120000,yes,self,myhpltmaxrate,50,,,,,,, -2131,Lost Dragon@NPC_FIREBREATH,attack,654,1,10000,800,15000,no,target,myhpltmaxrate,75,,,,,,32, -2131,Lost Dragon@NPC_HELLJUDGEMENT,attack,662,1,10000,7000,25000,no,self,myhpltmaxrate,50,,,,,,,32 -2131,Lost Dragon@NPC_HELLJUDGEMENT,chase,662,1,10000,7000,25000,no,self,myhpltmaxrate,50,,,,,,,32 -2131,Lost Dragon@NPC_MAGICMIRROR,attack,671,1,10000,0,120000,yes,self,always,,,,,,,, -2131,Lost Dragon@NPC_MAGICMIRROR,chase,671,1,10000,0,120000,yes,self,always,,,,,,,, -2131,Lost Dragon@NPC_POWERUP,attack,349,1,6000,0,60000,yes,self,myhpltmaxrate,15,,,,,,6, -2131,Lost Dragon@NPC_PULSESTRIKE,attack,661,1,2000,10000,40000,no,self,always,,,,,,,,31 -2131,Lost Dragon@NPC_SLOWCAST,attack,672,1,10000,0,60000,yes,self,myhpltmaxrate,70,,,,,,, -2131,Lost Dragon@NPC_STONESKIN,attack,675,1,10000,2500,300000,no,self,myhpltmaxrate,3,,,,,,,34 -2131,Lost Dragon@NPC_STONESKIN,chase,675,1,10000,2500,300000,no,self,myhpltmaxrate,3,,,,,,,34 -2131,Lost Dragon@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,1,,,,,,, -2131,Lost Dragon@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,no,self,slavele,1,,,,,,, -2131,Lost Dragon@NPC_WIDEBLEEDING,attack,665,3,10000,1000,25000,no,self,myhpltmaxrate,75,,,,,,32, -2131,Lost Dragon@NPC_WIDEBLEEDING,chase,665,3,10000,1000,25000,no,self,myhpltmaxrate,75,,,,,,32, -2131,Lost Dragon@NPC_WIDECURSE,attack,677,2,10000,1000,25000,no,self,myhpltmaxrate,75,,,,,,32, -2131,Lost Dragon@NPC_WIDECURSE,chase,677,2,10000,1000,25000,no,self,myhpltmaxrate,75,,,,,,32, -2131,Lost Dragon@NPC_WIDESLEEP,attack,668,3,3000,1000,20000,no,self,myhpltmaxrate,95,,,,,,32, -2131,Lost Dragon@NPC_WIDESLEEP,chase,668,3,10000,3000,20000,no,self,myhpltmaxrate,95,,,,,,32, -2131,Lost Dragon@NPC_WIDESTONE,attack,666,1,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,, -2131,Lost Dragon@NPC_WIDESTONE,chase,666,1,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,, -2131,Lost Dragon@SA_DISPELL,attack,289,1,10000,0,30000,yes,target,always,,,,,,,, -2131,Lost Dragon@WZ_METEOR,attack,83,3,2000,1000,10000,no,target,always,,,,,,,29, -2131,Lost Dragon@WZ_QUAGMIRE,attack,92,2,10000,700,120000,no,target,myhpltmaxrate,28,,,,,,12, -2131,Lost Dragon@WZ_QUAGMIRE,chase,92,2,10000,700,5000,no,target,myhpltmaxrate,28,,,,,,12, -2132,Pom Spider@AS_VENOMDUST,angry,140,1,500,1500,5000,no,target,always,,,,,,,, -2132,Pom Spider@NPC_BLEEDING,attack,660,2,2000,0,3000,yes,target,always,,,,,,,32, -2132,Pom Spider@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,, -2132,Pom Spider@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,, -2132,Pom Spider@PF_SPIDERWEB,attack,405,1,2000,0,10000,yes,target,always,,,,,,,, -2132,Pom Spider@PF_SPIDERWEB,idle,405,1,3000,0,10000,yes,target,always,,,,,,,, -2132,Pom Spider@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,,,,,,,12, -2133,Angra Mantis@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,, -2133,Angra Mantis@CR_AUTOGUARD,attack,249,2,700,0,300000,yes,self,always,,,,,,,, -2133,Angra Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -2133,Angra Mantis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -2133,Angra Mantis@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -2133,Angra Mantis@NPC_SUMMONSLAVE,idle,196,1,10000,2000,60000,no,self,slavele,0,,,,,,, -2134,Parus@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -2134,Parus@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2134,Parus@NPC_GROUNDATTACK,attack,185,3,500,0,5000,yes,target,always,,,,,,,, -2134,Parus@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,, -2134,Parus@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,,,,,,,21, -2134,Parus@SM_PROVOKE,angry,6,10,2000,600,30000,no,target,always,,,,,,,23, -2134,Parus@SM_PROVOKE,follow,6,10,2000,600,30000,no,target,always,,,,,,,23, -2134,Parus@WZ_EARTHSPIKE,attack,90,1,500,0,5000,no,target,always,,,,,,,6, -2134,Parus@WZ_EARTHSPIKE,attack,90,2,500,0,5000,no,target,always,,,,,,,6, -2134,Parus@WZ_EARTHSPIKE,attack,90,3,500,0,5000,no,target,always,,,,,,,6, -2134,Parus@WZ_HEAVENDRIVE,attack,91,2,500,500,25000,no,target,always,,,,,,,, -2136,Little Fatum@MG_LIGHTNINGBOLT,chase,20,5,10000,1500,5000,yes,target,always,,,,,,,12, -2136,Little Fatum@MG_THUNDERSTORM,attack,21,3,2000,1500,5000,no,target,always,,,,,,,, -2136,Little Fatum@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2136,Little Fatum@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,,,,,,,21, -2136,Little Fatum@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,, -2136,Little Fatum@PR_LEXAETERNA,attack,78,1,500,1000,5000,yes,target,always,,,,,,,6, -2136,Little Fatum@PR_LEXAETERNA,chase,78,1,500,1000,5000,yes,target,always,,,,,,,6, -2136,Little Fatum@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,,,,,,,18, -2136,Little Fatum@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,,,,,,,18, -2136,Little Fatum@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,6, -2136,Little Fatum@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,21, -2137,Miming@MG_COLDBOLT,attack,14,3,500,1000,5000,yes,target,always,,,,,,,, -2137,Miming@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,,,,,,,, -2137,Miming@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,,,,,,,, -2137,Miming@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -2137,Miming@NPC_COMBOATTACK,attack,171,2,500,0,5000,no,target,always,,,,,,,6, -2137,Miming@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,6, -2137,Miming@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -2137,Miming@NPC_CRITICALWOUND,attack,673,1,50,0,10000,yes,target,always,,,,,,,, -2137,Miming@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,,,,,,,32, -2137,Miming@NPC_SILENCEATTACK,chase,178,2,500,700,5000,no,target,always,,,,,,,32, -2137,Miming@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,, -2137,Miming@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,,,,,,,18, -2137,Miming@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,,,,,,,18, -2137,Miming@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,,,,,,,6, -2138,Nydhoggur Memory@NPC_SUMMONSLAVE,idle,196,1,10000,0,0,no,self,onspawn,0,2139,,,,,, -2138,Nydhoggur Memory@NPC_TALK,attack,682,10,10000,0,30000,yes,self,always,,,,,,,,35 -2138,Nydhoggur Memory@NPC_TALK,idle,682,10,2500,0,10000,yes,self,always,,,,,,,,35 -2139,Nydhoggur Memory@NPC_TALK,attack,682,10,10000,0,30000,yes,self,always,,,,,,,,36 -2139,Nydhoggur Memory@NPC_TALK,idle,682,10,2500,0,10000,yes,self,always,,,,,,,,36 -2140,Nydhoggur Memory@NPC_SUMMONSLAVE,idle,196,1,10000,0,0,no,self,onspawn,0,2141,,,,,, -2140,Nydhoggur Memory@NPC_TALK,attack,682,10,10000,0,30000,yes,self,always,,,,,,,,37 -2140,Nydhoggur Memory@NPC_TALK,idle,682,10,2500,0,10000,yes,self,always,,,,,,,,37 -2141,Nydhoggur Memory@NPC_TALK,attack,682,10,10000,0,30000,yes,self,always,,,,,,,,40 -2141,Nydhoggur Memory@NPC_TALK,attack,682,10,10000,0,30000,yes,self,always,,,,,,,,38 -2141,Nydhoggur Memory@NPC_TALK,idle,682,10,2500,0,10000,yes,self,always,,,,,,,,38 -2142,Nydhoggur Memory@NPC_SUMMONSLAVE,idle,196,1,10000,0,0,no,self,onspawn,0,2143,,,,,, -2142,Nydhoggur Memory@NPC_TALK,attack,682,10,10000,0,30000,yes,self,always,,,,,,,,39 -2142,Nydhoggur Memory@NPC_TALK,idle,682,10,2500,0,10000,yes,self,always,,,,,,,,39 -2143,Nydhoggur Memory@NPC_TALK,idle,682,10,2500,0,10000,yes,self,always,,,,,,,,40 - -// Queen Scaraba Slaves -2144,Antler Scaraba@BS_ADRENALINE,attack,111,10,500,1500,300000,yes,self,always,,,,,,,6, -2144,Antler Scaraba@BS_ADRENALINE,chase,111,10,500,1500,300000,yes,self,always,,,,,,,6, -2144,Antler Scaraba@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,,,,,,,32, -2144,Antler Scaraba@NPC_PIERCINGATT,attack,158,3,1000,0,5000,yes,target,always,,,,,,,, -2144,Antler Scaraba@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -2144,Antler Scaraba@NPC_STONESKIN,attack,675,3,10000,1000,30000,yes,self,myhpltmaxrate,50,,,,,,6, -2144,Antler Scaraba@NPC_STONESKIN,chase,675,3,10000,1000,30000,yes,self,myhpltmaxrate,50,,,,,,6, -2144,Antler Scaraba@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,,,,,,,6, -2145,Rake Scaraba@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,, -2145,Rake Scaraba@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,,,,,,,8, -2145,Rake Scaraba@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,,,,,,,, -2145,Rake Scaraba@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -2145,Rake Scaraba@NPC_STONESKIN,attack,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6, -2145,Rake Scaraba@NPC_STONESKIN,chase,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6, -2146,Shade of Dragon@MG_FIREBALL,chase,17,5,3000,0,30000,no,target,always,,,,,,,6, -2146,Shade of Dragon@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2146,Shade of Dragon@NPC_CRITICALWOUND,attack,673,1,2000,0,30000,yes,target,myhpltmaxrate,70,,,,,,, -2146,Shade of Dragon@NPC_DARKNESSBREATH,attack,658,1,500,800,35000,no,target,always,,,,,,,32, -2146,Shade of Dragon@NPC_DRAGONFEAR,attack,659,2,2000,1000,20000,no,self,always,,,,,,,32, -2146,Shade of Dragon@NPC_DRAGONFEAR,chase,659,2,1000,0,30000,no,self,always,,,,,,,6, -2146,Shade of Dragon@NPC_EVILLAND,chase,670,2,500,0,120000,yes,self,always,,,,,,,, -2146,Shade of Dragon@NPC_FIREBREATH,attack,654,1,1000,800,15000,no,target,always,,,,,,,32, -2146,Shade of Dragon@NPC_HELLJUDGEMENT,attack,662,1,500,7000,25000,no,self,always,,,,,,,, -2146,Shade of Dragon@NPC_HELLJUDGEMENT,chase,662,2,10000,7000,25000,no,self,always,,,,,,,, -2146,Shade of Dragon@NPC_PULSESTRIKE,attack,661,1,500,10000,40000,no,self,always,,,,,,,, -2146,Shade of Dragon@NPC_SLOWCAST,attack,672,1,200,0,60000,yes,self,always,,,,,,,, -2146,Shade of Dragon@NPC_WIDESLEEP,attack,668,1,200,1000,20000,no,self,always,,,,,,,32, -2146,Shade of Dragon@NPC_WIDESLEEP,chase,668,1,200,3000,20000,no,self,always,,,,,,,32, -2146,Shade of Dragon@NPC_WIDESTONE,attack,666,5,10000,0,60000,yes,self,always,,,,,,,, -2146,Shade of Dragon@NPC_WIDESTONE,chase,666,2,1000,0,60000,yes,self,always,,,,,,,, -2146,Shade of Dragon@SA_DISPELL,attack,289,1,500,0,30000,yes,target,always,,,,,,,, -2146,Shade of Dragon@WZ_QUAGMIRE,attack,92,2,1000,700,5000,no,target,always,,,,,,,12, -2146,Shade of Dragon@WZ_QUAGMIRE,chase,92,2,1000,700,5000,no,target,always,,,,,,,12, -2151,Rafflesia Arnoldi@AL_HEAL,attack,28,8,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, -2151,Rafflesia Arnoldi@AL_HEAL,attack,28,8,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -2151,Rafflesia Arnoldi@MG_SOULSTRIKE,attack,13,3,500,500,5000,yes,target,always,,,,,,,12, -2151,Rafflesia Arnoldi@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,, -2151,Rafflesia Arnoldi@NPC_POISONATTACK,attack,188,5,2000,0,5000,yes,target,always,,,,,,,, -2152,Comodo@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,, -2152,Comodo@KN_SPEARSTAB,attack,58,3,500,800,5000,yes,target,always,,,,,,,6, -2152,Comodo@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2152,Comodo@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,always,,28,,,,,, -2152,Comodo@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,always,,28,,,,,, -2152,Comodo@NPC_GROUNDATTACK,attack,185,5,500,500,5000,yes,target,always,,,,,,,, -2152,Comodo@NPC_POISON,attack,176,5,2000,0,5000,yes,target,always,,,,,,,, -2152,Comodo@NPC_POISONATTACK,attack,188,5,2000,0,5000,yes,target,always,,,,,,,, -2153,Cendrawasih@AL_INCAGI,chase,29,5,500,700,5000,no,self,always,,,,,,,30, -2153,Cendrawasih@AL_PNEUMA,attack,25,1,500,0,5000,yes,self,longrangeattacked,,,,,,,18, -2153,Cendrawasih@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2153,Cendrawasih@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2153,Cendrawasih@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2153,Cendrawasih@LK_SPIRALPIERCE,attack,397,5,500,1000,10000,no,target,myhpltmaxrate,80,,,,,,36, -2153,Cendrawasih@NPC_ALLHEAL,idle,687,1,10000,10000,30000,yes,self,myhpltmaxrate,60,,,,,,, -2153,Cendrawasih@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2153,Cendrawasih@NPC_EXPULSION,attack,674,1,100,1000,30000,no,target,always,,,,,,,, -2153,Cendrawasih@NPC_HELLJUDGEMENT,attack,662,5,10000,700,15000,no,self,always,,,,,,,, -2153,Cendrawasih@NPC_HELLJUDGEMENT,chase,662,5,10000,700,15000,no,self,always,,,,,,,, -2153,Cendrawasih@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,32, -2153,Cendrawasih@NPC_SHIELDBRAKE,attack,346,10,500,0,5000,yes,target,always,,,,,,,6, -2153,Cendrawasih@NPC_SUMMONSLAVE,idle,196,1,500,2000,60000,no,self,slavele,0,,,,,,, -2153,Cendrawasih@SA_LANDPROTECTOR,attack,288,1,10000,500,10000,no,target,myhpltmaxrate,80,,,,,,32, -2154,Banaspaty@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,6, -2154,Banaspaty@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,, -2154,Banaspaty@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,18, -2154,Banaspaty@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,18, -2154,Banaspaty@RG_STRIPWEAPON,attack,215,5,500,0,30000,yes,target,always,,,,,,,, -2154,Banaspaty@WZ_SIGHTRASHER,attack,81,7,1000,1000,5000,no,self,always,,,,,,,, -2155,Butoijo@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0081,,,,, -2155,Butoijo@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,, -2155,Butoijo@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -2155,Butoijo@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,,,,,,,9, -2155,Butoijo@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,,,,,,,9, -2155,Butoijo@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,9, -2155,Butoijo@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,,,,,,,9, -2155,Butoijo@SA_DISPELL,attack,289,1,500,0,30000,yes,target,always,,,,,,,, -2155,Butoijo@WZ_FIREPILLAR,idle,80,5,500,0,5000,yes,around2,always,,,,,,,9, -2156,Leak@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -2156,Leak@AL_PNEUMA,attack,25,1,500,0,5000,yes,self,longrangeattacked,,,,,,,18, -2156,Leak@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2156,Leak@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2156,Leak@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2156,Leak@LK_SPIRALPIERCE,attack,397,5,500,1000,10000,no,target,myhpltmaxrate,80,,,,,,36, -2156,Leak@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -2156,Leak@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,,,,,,,, -2156,Leak@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,,,,,,,, -2156,Leak@NPC_CALLSLAVE,chase,352,1,10000,0,15000,yes,self,always,,,,,,,, -2156,Leak@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2156,Leak@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,,,,,,,, -2156,Leak@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,no,self,always,,,,,,,6, -2156,Leak@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -2156,Leak@NPC_EXPULSION,attack,674,1,100,1000,30000,no,target,always,,,,,,,, -2156,Leak@NPC_HELLJUDGEMENT,attack,662,5,10000,700,15000,no,self,always,,,,,,,, -2156,Leak@NPC_HELLJUDGEMENT,chase,662,5,10000,700,15000,no,self,always,,,,,,,, -2156,Leak@NPC_PULSESTRIKE,attack,661,5,2000,500,5000,no,self,always,,,,,,,7, -2156,Leak@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,32, -2156,Leak@NPC_SHIELDBRAKE,attack,346,10,500,0,5000,yes,target,always,,,,,,,6, -2156,Leak@NPC_SUMMONSLAVE,attack,196,5,10000,0,10000,yes,self,slavele,3,2157,,,,,, -2156,Leak@NPC_SUMMONSLAVE,idle,196,5,10000,0,10000,yes,self,slavele,3,2157,,,,,, -2156,Leak@NPC_SUMMONSLAVE,chase,196,5,10000,0,10000,yes,self,slavele,3,2157,,,,,, -2156,Leak@NPC_WIDESILENCE,attack,663,5,2000,500,5000,no,self,always,,,,,,,, -2156,Leak@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -2156,Leak@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -2156,Leak@NPC_WIDESLEEP,attack,668,5,2000,500,5000,no,self,always,,,,,,,2, -2156,Leak@SA_LANDPROTECTOR,attack,288,1,10000,500,10000,no,target,myhpltmaxrate,80,,,,,,32, -2157,Banaspaty@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,yes,target,always,,,,,,,6, -2157,Banaspaty@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,, -2157,Banaspaty@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,18, -2157,Banaspaty@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,18, -2157,Banaspaty@RG_STRIPWEAPON,attack,215,5,500,0,30000,yes,target,always,,,,,,,, -2157,Banaspaty@WZ_SIGHTRASHER,attack,81,7,1000,1000,5000,yes,self,always,,,,,,,, -2158,Hornet@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,6, -2158,Hornet@NPC_POISONATTACK,attack,188,1,2000,500,5000,no,target,always,,,,,,,, -2158,Hornet@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,, -2159,Giant Hornet@NPC_BLEEDING,attack,660,2,200,0,3000,yes,target,always,,,,,,,32, -2159,Giant Hornet@NPC_PIERCINGATT,attack,158,4,500,0,5000,yes,target,always,,,,,,,6, -2159,Giant Hornet@NPC_POISONATTACK,attack,188,2,2000,500,5000,no,target,always,,,,,,,, -2159,Giant Hornet@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,,,,,,,, -2159,Giant Hornet@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6, -2159,Giant Hornet@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,6, -2160,Luciola Vespa@NPC_BLEEDING,attack,660,3,200,0,3000,yes,target,always,,,,,,,32, -2160,Luciola Vespa@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,,,,,,,, -2160,Luciola Vespa@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,6, -2160,Luciola Vespa@NPC_POISONATTACK,attack,188,3,2000,500,5000,no,target,always,,,,,,,, -2160,Luciola Vespa@NPC_PULSESTRIKE,attack,661,1,1000,0,30000,yes,self,always,,,,,,,32, -2161,Uni Horn Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2161,Uni Horn Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,429,,,,,,, -2161,Uni Horn Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,429,,,,,,, -2161,Uni Horn Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,429,,,,,,, -2161,Uni Horn Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,429,,,,,,, -2161,Uni Horn Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,430,,,,,,, -2161,Uni Horn Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,430,,,,,,, -2161,Uni Horn Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,430,,,,,,, -2161,Uni Horn Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,430,,,,,,, -2161,Uni Horn Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,428,,,,,,, -2161,Uni Horn Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,428,,,,,,, -2161,Uni Horn Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,428,,,,,,, -2161,Uni Horn Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,428,,,,,,, -2161,Uni Horn Scaraba@KN_TWOHANDQUICKEN,attack,60,10,10000,0,300000,no,self,myhpltmaxrate,99,,,,,,6, -2161,Uni Horn Scaraba@MG_STONECURSE,attack,16,5,200,500,15000,no,target,myhpltmaxrate,60,,,,,,6, -2161,Uni Horn Scaraba@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,myhpltmaxrate,99,,,,,,, -2161,Uni Horn Scaraba@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,29, -2161,Uni Horn Scaraba@NPC_DEFENDER,attack,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2161,Uni Horn Scaraba@NPC_DEFENDER,idle,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2161,Uni Horn Scaraba@NPC_DEFENDER,walk,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2161,Uni Horn Scaraba@NPC_DEFENDER,chase,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2161,Uni Horn Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,, -2161,Uni Horn Scaraba@NPC_EMOTION,idle,197,1,3000,0,5000,yes,self,always,,6,0x3295,,,,, -2161,Uni Horn Scaraba@NPC_HELMBRAKE,attack,345,10,10000,0,25000,no,target,always,,,,,,,, -2161,Uni Horn Scaraba@NPC_PIERCINGATT,attack,158,3,1000,0,5000,no,target,myhpltmaxrate,99,,,,,,, -2161,Uni Horn Scaraba@NPC_STONESKIN,attack,675,4,10000,0,30000,no,self,always,,,,,,,6, -2161,Uni Horn Scaraba@NPC_STONESKIN,idle,675,4,10000,0,30000,no,self,always,,,,,,,6, -2161,Uni Horn Scaraba@NPC_STONESKIN,chase,675,4,10000,0,30000,no,self,always,,,,,,,6, -2161,Uni Horn Scaraba@NPC_STONESKIN,attack,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2161,Uni Horn Scaraba@NPC_STONESKIN,idle,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2161,Uni Horn Scaraba@NPC_STONESKIN,walk,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2161,Uni Horn Scaraba@NPC_STONESKIN,chase,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2161,Uni Horn Scaraba@NPC_WIDECONFUSE,attack,667,5,1000,0,5000,no,self,always,,,,,,,6, -2161,Uni Horn Scaraba@NPC_WIDECONFUSE,idle,667,5,10000,0,10000,no,self,always,,,,,,,, -2161,Uni Horn Scaraba@SA_DISPELL,attack,289,5,3000,0,15000,no,target,myhpltmaxrate,99,,,,,,, -2161,Uni Horn Scaraba@WZ_EARTHSPIKE,attack,90,5,6000,0,5000,no,target,always,,,,,,,, -2161,Uni Horn Scaraba@WZ_EARTHSPIKE,chase,90,5,6000,0,5000,no,target,always,,,,,,,, -2161,Uni Horn Scaraba@WZ_HEAVENDRIVE,attack,91,5,2000,1000,5000,no,target,myhpltmaxrate,99,,,,,,, -2162,Horn Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2162,Horn Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,429,,,,,,, -2162,Horn Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,429,,,,,,, -2162,Horn Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,429,,,,,,, -2162,Horn Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,429,,,,,,, -2162,Horn Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,430,,,,,,, -2162,Horn Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,430,,,,,,, -2162,Horn Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,430,,,,,,, -2162,Horn Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,430,,,,,,, -2162,Horn Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,428,,,,,,, -2162,Horn Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,428,,,,,,, -2162,Horn Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,428,,,,,,, -2162,Horn Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,428,,,,,,, -2162,Horn Scaraba@KN_TWOHANDQUICKEN,attack,60,10,10000,0,300000,no,self,myhpltmaxrate,99,,,,,,6, -2162,Horn Scaraba@MG_STONECURSE,attack,16,5,200,500,15000,no,target,myhpltmaxrate,60,,,,,,6, -2162,Horn Scaraba@MG_THUNDERSTORM,chase,21,10,500,1000,5000,no,target,always,,,,,,,, -2162,Horn Scaraba@MG_THUNDERSTORM,chase,21,4,4000,500,5000,no,target,always,,,,,,,, -2162,Horn Scaraba@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,myhpltmaxrate,99,,,,,,29, -2162,Horn Scaraba@NPC_DEFENDER,attack,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2162,Horn Scaraba@NPC_DEFENDER,idle,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2162,Horn Scaraba@NPC_DEFENDER,walk,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2162,Horn Scaraba@NPC_DEFENDER,chase,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2162,Horn Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,, -2162,Horn Scaraba@NPC_EMOTION,idle,197,1,3000,0,5000,yes,self,always,,6,0x3295,,,,, -2162,Horn Scaraba@NPC_STONESKIN,attack,675,4,10000,0,30000,no,self,always,,,,,,,6, -2162,Horn Scaraba@NPC_STONESKIN,idle,675,4,10000,0,30000,no,self,always,,,,,,,6, -2162,Horn Scaraba@NPC_STONESKIN,chase,675,4,10000,0,30000,no,self,always,,,,,,,6, -2162,Horn Scaraba@NPC_STONESKIN,attack,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2162,Horn Scaraba@NPC_STONESKIN,idle,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2162,Horn Scaraba@NPC_STONESKIN,walk,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2162,Horn Scaraba@NPC_STONESKIN,chase,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2162,Horn Scaraba@NPC_WIDECONFUSE,attack,667,5,1000,0,5000,no,self,always,,,,,,,6, -2162,Horn Scaraba@NPC_WIDECONFUSE,idle,667,5,10000,0,10000,no,self,always,,,,,,,, -2162,Horn Scaraba@RG_STRIPSHIELD,attack,216,5,10000,0,25000,no,target,always,,,,,,,, -2162,Horn Scaraba@SA_DISPELL,attack,289,5,3000,0,15000,no,target,myhpltmaxrate,99,,,,,,, -2162,Horn Scaraba@SM_BASH,attack,5,5,500,0,5000,no,target,myhpltmaxrate,99,,,,,,, -2162,Horn Scaraba@WZ_EARTHSPIKE,attack,90,5,6000,0,5000,no,target,always,,,,,,,, -2162,Horn Scaraba@WZ_EARTHSPIKE,chase,90,5,6000,0,5000,no,target,always,,,,,,,, -2162,Horn Scaraba@WZ_HEAVENDRIVE,attack,91,5,2000,1000,5000,no,target,myhpltmaxrate,99,,,,,,, -2163,Antler Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2163,Antler Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,429,,,,,,, -2163,Antler Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,429,,,,,,, -2163,Antler Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,429,,,,,,, -2163,Antler Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,429,,,,,,, -2163,Antler Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,430,,,,,,, -2163,Antler Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,430,,,,,,, -2163,Antler Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,430,,,,,,, -2163,Antler Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,430,,,,,,, -2163,Antler Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,428,,,,,,, -2163,Antler Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,428,,,,,,, -2163,Antler Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,428,,,,,,, -2163,Antler Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,428,,,,,,, -2163,Antler Scaraba@BS_MAXIMIZE,attack,114,10,500,1500,300000,no,self,myhpltmaxrate,99,,,,,,6, -2163,Antler Scaraba@MG_THUNDERSTORM,chase,21,10,1000,1000,5000,no,target,always,,,,,,,, -2163,Antler Scaraba@MG_THUNDERSTORM,chase,21,4,4000,500,5000,no,target,always,,,,,,,, -2163,Antler Scaraba@NPC_DEFENDER,attack,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2163,Antler Scaraba@NPC_DEFENDER,idle,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2163,Antler Scaraba@NPC_DEFENDER,walk,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2163,Antler Scaraba@NPC_DEFENDER,chase,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2163,Antler Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,, -2163,Antler Scaraba@NPC_EMOTION,idle,197,1,3000,0,5000,yes,self,always,,6,0x3295,,,,, -2163,Antler Scaraba@NPC_STONESKIN,attack,675,4,10000,0,30000,no,self,always,,,,,,,6, -2163,Antler Scaraba@NPC_STONESKIN,idle,675,4,10000,0,30000,no,self,always,,,,,,,6, -2163,Antler Scaraba@NPC_STONESKIN,chase,675,4,10000,0,30000,no,self,always,,,,,,,6, -2163,Antler Scaraba@NPC_STONESKIN,attack,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2163,Antler Scaraba@NPC_STONESKIN,idle,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2163,Antler Scaraba@NPC_STONESKIN,walk,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2163,Antler Scaraba@NPC_STONESKIN,chase,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2163,Antler Scaraba@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,myhpltmaxrate,99,,,,,,6, -2163,Antler Scaraba@NPC_WIDECONFUSE,attack,667,5,1000,0,5000,no,self,always,,,,,,,6, -2163,Antler Scaraba@NPC_WIDECONFUSE,idle,667,5,10000,0,10000,no,self,always,,,,,,,, -2163,Antler Scaraba@RG_STRIPARMOR,attack,217,1,10000,0,25000,no,target,always,,,,,,,, -2163,Antler Scaraba@SA_DISPELL,attack,289,5,3000,0,15000,no,target,myhpltmaxrate,99,,,,,,, -2163,Antler Scaraba@WZ_EARTHSPIKE,attack,90,5,6000,0,5000,no,target,always,,,,,,,, -2163,Antler Scaraba@WZ_EARTHSPIKE,chase,90,5,6000,0,5000,no,target,always,,,,,,,, -2163,Antler Scaraba@WZ_HEAVENDRIVE,attack,91,5,2000,1000,5000,no,target,myhpltmaxrate,99,,,,,,, -2164,Rake Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2164,Rake Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,429,,,,,,, -2164,Rake Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,429,,,,,,, -2164,Rake Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,429,,,,,,, -2164,Rake Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,429,,,,,,, -2164,Rake Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,430,,,,,,, -2164,Rake Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,430,,,,,,, -2164,Rake Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,430,,,,,,, -2164,Rake Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,430,,,,,,, -2164,Rake Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,428,,,,,,, -2164,Rake Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,428,,,,,,, -2164,Rake Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,428,,,,,,, -2164,Rake Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,428,,,,,,, -2164,Rake Scaraba@BS_HAMMERFALL,attack,110,5,5000,500,5000,no,target,myhpltmaxrate,99,,,,,,, -2164,Rake Scaraba@KN_TWOHANDQUICKEN,attack,60,10,10000,0,300000,no,self,myhpltmaxrate,99,,,,,,6, -2164,Rake Scaraba@MC_MAMMONITE,attack,42,10,500,0,5000,no,target,myhpltmaxrate,99,,,,,,8, -2164,Rake Scaraba@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,29, -2164,Rake Scaraba@NPC_DEFENDER,attack,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2164,Rake Scaraba@NPC_DEFENDER,idle,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2164,Rake Scaraba@NPC_DEFENDER,walk,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2164,Rake Scaraba@NPC_DEFENDER,chase,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2164,Rake Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,, -2164,Rake Scaraba@NPC_EMOTION,idle,197,1,3000,0,5000,yes,self,always,,6,0x3295,,,,, -2164,Rake Scaraba@NPC_PULSESTRIKE,attack,661,2,2000,0,30000,yes,self,myhpltmaxrate,60,,,,,,32, -2164,Rake Scaraba@NPC_STONESKIN,attack,675,4,10000,0,30000,no,self,always,,,,,,,6, -2164,Rake Scaraba@NPC_STONESKIN,idle,675,4,10000,0,30000,no,self,always,,,,,,,6, -2164,Rake Scaraba@NPC_STONESKIN,chase,675,4,10000,0,30000,no,self,always,,,,,,,6, -2164,Rake Scaraba@NPC_STONESKIN,attack,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2164,Rake Scaraba@NPC_STONESKIN,idle,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2164,Rake Scaraba@NPC_STONESKIN,walk,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2164,Rake Scaraba@NPC_STONESKIN,chase,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2164,Rake Scaraba@NPC_WEAPONBRAKER,attack,343,10,10000,0,25000,no,target,always,,,,,,,, -2164,Rake Scaraba@NPC_WIDECONFUSE,attack,667,5,1000,0,5000,no,self,always,,,,,,,6, -2164,Rake Scaraba@NPC_WIDECONFUSE,idle,667,5,10000,0,10000,no,self,always,,,,,,,, -2164,Rake Scaraba@SA_DISPELL,attack,289,5,3000,0,15000,no,target,myhpltmaxrate,99,,,,,,, -2164,Rake Scaraba@WZ_EARTHSPIKE,attack,90,5,6000,0,5000,no,target,always,,,,,,,, -2164,Rake Scaraba@WZ_EARTHSPIKE,chase,90,5,6000,0,5000,no,target,always,,,,,,,, -2164,Rake Scaraba@WZ_HEAVENDRIVE,attack,91,5,2000,1000,5000,no,target,myhpltmaxrate,99,,,,,,, -2165,Queen Scaraba@AL_HEAL,attack,28,10,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,3, -2165,Queen Scaraba@AL_HEAL,chase,28,10,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,3, -2165,Queen Scaraba@AL_HEAL,attack,28,10,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,3, -2165,Queen Scaraba@AL_HEAL,chase,28,10,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,3, -2165,Queen Scaraba@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,always,,,,,,,, -2165,Queen Scaraba@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,always,,,,,,,, -2165,Queen Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2165,Queen Scaraba@HW_GANBANTEIN,attack,483,5,10000,0,5000,no,target,always,,,,,,,, -2165,Queen Scaraba@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,,,,,,,, -2165,Queen Scaraba@NPC_ARMORBRAKE,attack,344,10,10000,0,5000,no,target,myhpltmaxrate,80,,,,,,6, -2165,Queen Scaraba@NPC_CALLSLAVE,attack,352,1,10000,0,30000,no,self,always,,,,,,,, -2165,Queen Scaraba@NPC_CALLSLAVE,idle,352,1,10000,0,30000,no,self,always,,,,,,,, -2165,Queen Scaraba@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,no,self,always,,,,,,,6, -2165,Queen Scaraba@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,18, -2165,Queen Scaraba@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -2165,Queen Scaraba@NPC_PULSESTRIKE,attack,661,2,2000,0,30000,yes,self,myhpltmaxrate,60,,,,,,32, -2165,Queen Scaraba@NPC_STONESKIN,attack,675,5,500,0,10000,no,self,myhpltmaxrate,50,,,,,,6, -2165,Queen Scaraba@NPC_STONESKIN,chase,675,5,500,0,10000,no,self,myhpltmaxrate,50,,,,,,6, -2165,Queen Scaraba@NPC_SUMMONSLAVE,attack,196,4,10000,700,10000,no,self,slavele,3,2145,2171,2170,2172,2173,, -2165,Queen Scaraba@NPC_SUMMONSLAVE,idle,196,4,10000,700,10000,no,self,slavele,3,2145,2171,2170,2172,2173,, -2165,Queen Scaraba@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -2165,Queen Scaraba@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -2165,Queen Scaraba@NPC_WIDESOULDRAIN,attack,680,10,10000,2000,15000,no,self,myhpltmaxrate,50,,,,,,42, -2165,Queen Scaraba@NPC_WIDESTONE,attack,666,3,10000,2000,25000,no,self,myhpltmaxrate,30,,,,,,42, -2165,Queen Scaraba@SA_LANDPROTECTOR,attack,288,5,10000,0,5000,no,target,always,,,,,,,, -2165,Queen Scaraba@ST_FULLSTRIP,attack,476,5,10000,0,1000,no,target,always,,,,,,,8, -2165,Queen Scaraba@WZ_HEAVENDRIVE,attack,91,5,10000,0,5000,no,target,always,,,,,,,, -2165,Queen Scaraba@WZ_HEAVENDRIVE,chase,91,5,10000,0,5000,no,target,always,,,,,,,, -2165,Queen Scaraba@WZ_HEAVENDRIVE,chase,91,5,10000,0,5000,no,target,skillused,18,,,,,,, -2166,Uni Horn Scaraba Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,19,,,,,, -2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,2000,2000,5000,no,self,myhpltmaxrate,99,2161,,,,,, -2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,no,self,myhpltmaxrate,99,2161,,,,,, -2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,429,2161,,,,,, -2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,429,2161,,,,,, -2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,429,2161,,,,,, -2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,429,2161,,,,,, -2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,430,2161,,,,,, -2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,430,2161,,,,,, -2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,430,2161,,,,,, -2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,430,2161,,,,,, -2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,428,2161,,,,,, -2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,428,2161,,,,,, -2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,428,2161,,,,,, -2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,428,2161,,,,,, -2167,Horn Scaraba Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,19,,,,,, -2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,2000,2000,5000,no,self,myhpltmaxrate,99,2162,,,,,, -2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,no,self,myhpltmaxrate,99,2162,,,,,, -2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,429,2162,,,,,, -2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,429,2162,,,,,, -2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,429,2162,,,,,, -2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,429,2162,,,,,, -2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,430,2162,,,,,, -2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,430,2162,,,,,, -2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,430,2162,,,,,, -2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,430,2162,,,,,, -2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,428,2162,,,,,, -2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,428,2162,,,,,, -2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,428,2162,,,,,, -2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,428,2162,,,,,, -2168,Antler Scaraba Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,19,,,,,, -2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,2000,2000,5000,no,self,myhpltmaxrate,99,2163,,,,,, -2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,no,self,myhpltmaxrate,99,2163,,,,,, -2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,429,2163,,,,,, -2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,429,2163,,,,,, -2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,429,2163,,,,,, -2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,429,2163,,,,,, -2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,430,2163,,,,,, -2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,430,2163,,,,,, -2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,430,2163,,,,,, -2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,430,2163,,,,,, -2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,428,2163,,,,,, -2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,428,2163,,,,,, -2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,428,2163,,,,,, -2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,428,2163,,,,,, -2169,Rake Scaraba Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,19,,,,,, -2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,2000,2000,5000,no,self,myhpltmaxrate,99,2164,,,,,, -2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,no,self,myhpltmaxrate,99,2164,,,,,, -2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,429,2164,,,,,, -2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,429,2164,,,,,, -2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,429,2164,,,,,, -2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,429,2164,,,,,, -2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,430,2164,,,,,, -2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,430,2164,,,,,, -2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,430,2164,,,,,, -2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,430,2164,,,,,, -2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,428,2164,,,,,, -2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,428,2164,,,,,, -2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,428,2164,,,,,, -2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,428,2164,,,,,, -2170,Antler Scaraba@BS_MAXIMIZE,attack,114,10,500,1500,300000,no,self,myhpltmaxrate,99,,,,,,6, -2170,Antler Scaraba@MG_THUNDERSTORM,chase,21,10,1000,1000,5000,no,target,always,,,,,,,, -2170,Antler Scaraba@MG_THUNDERSTORM,chase,21,4,4000,500,5000,no,target,always,,,,,,,, -2170,Antler Scaraba@NPC_PULSESTRIKE,attack,661,2,2000,0,30000,yes,self,myhpltmaxrate,60,,,,,,32, -2170,Antler Scaraba@NPC_STONESKIN,attack,675,4,10000,0,30000,no,self,always,,,,,,,6, -2170,Antler Scaraba@NPC_STONESKIN,idle,675,4,10000,0,30000,no,self,always,,,,,,,6, -2170,Antler Scaraba@NPC_STONESKIN,chase,675,4,10000,0,30000,no,self,always,,,,,,,6, -2170,Antler Scaraba@NPC_STONESKIN,attack,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2170,Antler Scaraba@NPC_STONESKIN,idle,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2170,Antler Scaraba@NPC_STONESKIN,walk,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2170,Antler Scaraba@NPC_STONESKIN,chase,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2170,Antler Scaraba@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,myhpltmaxrate,99,,,,,,6, -2170,Antler Scaraba@NPC_WIDECONFUSE,attack,667,5,1000,0,5000,no,self,always,,,,,,,6, -2170,Antler Scaraba@NPC_WIDECONFUSE,idle,667,5,10000,0,10000,no,self,always,,,,,,,, -2170,Antler Scaraba@NPC_WIDEFREEZE,attack,664,5,100,0,15000,no,self,always,,,,,,,6, -2170,Antler Scaraba@RG_STRIPARMOR,attack,217,5,10000,0,1000,no,target,always,,,,,,,, -2170,Antler Scaraba@SA_DISPELL,attack,289,5,3000,0,15000,no,target,myhpltmaxrate,99,,,,,,, -2170,Antler Scaraba@WZ_EARTHSPIKE,attack,90,5,6000,0,5000,no,target,always,,,,,,,, -2170,Antler Scaraba@WZ_EARTHSPIKE,chase,90,5,6000,0,5000,no,target,always,,,,,,,, -2170,Antler Scaraba@WZ_HEAVENDRIVE,attack,91,5,5000,1000,5000,no,target,myhpltmaxrate,99,,,,,,, -2171,Rake Scaraba@BS_HAMMERFALL,attack,110,5,5000,500,5000,no,target,myhpltmaxrate,99,,,,,,, -2171,Rake Scaraba@KN_TWOHANDQUICKEN,attack,60,10,10000,0,300000,no,self,myhpltmaxrate,99,,,,,,6, -2171,Rake Scaraba@MC_MAMMONITE,attack,42,10,500,0,5000,no,target,myhpltmaxrate,99,,,,,,8, -2171,Rake Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,, -2171,Rake Scaraba@NPC_EMOTION,idle,197,1,3000,0,5000,yes,self,always,,6,0x3295,,,,, -2171,Rake Scaraba@NPC_PULSESTRIKE,attack,661,2,2000,0,30000,yes,self,myhpltmaxrate,60,,,,,,32, -2171,Rake Scaraba@NPC_STONESKIN,attack,675,4,10000,0,30000,no,self,always,,,,,,,6, -2171,Rake Scaraba@NPC_STONESKIN,idle,675,4,10000,0,30000,no,self,always,,,,,,,6, -2171,Rake Scaraba@NPC_STONESKIN,chase,675,4,10000,0,30000,no,self,always,,,,,,,6, -2171,Rake Scaraba@NPC_STONESKIN,attack,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2171,Rake Scaraba@NPC_STONESKIN,idle,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2171,Rake Scaraba@NPC_STONESKIN,walk,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2171,Rake Scaraba@NPC_STONESKIN,chase,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2171,Rake Scaraba@NPC_WEAPONBRAKER,attack,343,10,10000,0,1000,no,target,always,,,,,,,, -2171,Rake Scaraba@NPC_WIDECONFUSE,attack,667,5,1000,0,5000,no,self,always,,,,,,,6, -2171,Rake Scaraba@NPC_WIDECONFUSE,idle,667,5,10000,0,10000,no,self,always,,,,,,,, -2171,Rake Scaraba@NPC_WIDEFREEZE,attack,664,5,100,0,15000,no,self,always,,,,,,,6, -2171,Rake Scaraba@SA_DISPELL,attack,289,5,3000,0,15000,no,target,myhpltmaxrate,99,,,,,,, -2171,Rake Scaraba@WZ_EARTHSPIKE,attack,90,5,6000,0,5000,no,target,always,,,,,,,, -2171,Rake Scaraba@WZ_EARTHSPIKE,chase,90,5,6000,0,5000,no,target,always,,,,,,,, -2171,Rake Scaraba@WZ_HEAVENDRIVE,attack,91,5,5000,1000,5000,no,target,myhpltmaxrate,99,,,,,,, -2172,Rake Scaraba@KN_TWOHANDQUICKEN,attack,60,10,10000,0,300000,no,self,myhpltmaxrate,99,,,,,,6, -2172,Rake Scaraba@MG_STONECURSE,attack,16,5,200,500,15000,no,target,myhpltmaxrate,60,,,,,,6, -2172,Rake Scaraba@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,myhpltmaxrate,99,,,,,,, -2172,Rake Scaraba@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,myhpltmaxrate,99,,,,,,29, -2172,Rake Scaraba@NPC_DEFENDER,attack,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2172,Rake Scaraba@NPC_DEFENDER,idle,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2172,Rake Scaraba@NPC_DEFENDER,walk,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2172,Rake Scaraba@NPC_DEFENDER,chase,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2172,Rake Scaraba@NPC_HELMBRAKE,attack,345,10,10000,0,1000,no,target,always,,,,,,,, -2172,Rake Scaraba@NPC_PIERCINGATT,attack,158,3,1000,0,5000,no,target,myhpltmaxrate,99,,,,,,, -2172,Rake Scaraba@NPC_STONESKIN,attack,675,4,10000,0,30000,no,self,always,,,,,,,6, -2172,Rake Scaraba@NPC_STONESKIN,idle,675,4,10000,0,30000,no,self,always,,,,,,,6, -2172,Rake Scaraba@NPC_STONESKIN,chase,675,4,10000,0,30000,no,self,always,,,,,,,6, -2172,Rake Scaraba@NPC_STONESKIN,attack,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2172,Rake Scaraba@NPC_STONESKIN,idle,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2172,Rake Scaraba@NPC_STONESKIN,walk,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2172,Rake Scaraba@NPC_STONESKIN,chase,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2172,Rake Scaraba@NPC_WIDECONFUSE,attack,667,5,1000,0,5000,no,self,always,,,,,,,6, -2172,Rake Scaraba@NPC_WIDECONFUSE,idle,667,5,10000,0,10000,no,self,always,,,,,,,, -2172,Rake Scaraba@NPC_WIDEFREEZE,attack,664,5,100,0,15000,no,self,always,,,,,,,6, -2172,Rake Scaraba@WZ_EARTHSPIKE,attack,90,5,6000,0,5000,no,target,always,,,,,,,, -2172,Rake Scaraba@WZ_EARTHSPIKE,chase,90,5,6000,0,5000,no,target,always,,,,,,,, -2172,Rake Scaraba@WZ_HEAVENDRIVE,attack,91,5,5000,1000,5000,no,target,myhpltmaxrate,99,,,,,,, -2173,Horn Scaraba@MG_STONECURSE,attack,16,5,200,500,15000,no,target,myhpltmaxrate,60,,,,,,6, -2173,Horn Scaraba@MG_THUNDERSTORM,chase,21,10,1000,1000,5000,no,target,always,,,,,,,, -2173,Horn Scaraba@MG_THUNDERSTORM,chase,21,4,4000,500,5000,no,target,always,,,,,,,, -2173,Horn Scaraba@NPC_DEFENDER,attack,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2173,Horn Scaraba@NPC_DEFENDER,idle,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2173,Horn Scaraba@NPC_DEFENDER,walk,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2173,Horn Scaraba@NPC_DEFENDER,chase,205,10,10000,0,5000,no,self,skillused,2008,,,,,,, -2173,Horn Scaraba@NPC_STONESKIN,attack,675,4,10000,0,30000,no,self,always,,,,,,,6, -2173,Horn Scaraba@NPC_STONESKIN,idle,675,4,10000,0,30000,no,self,always,,,,,,,6, -2173,Horn Scaraba@NPC_STONESKIN,chase,675,4,10000,0,30000,no,self,always,,,,,,,6, -2173,Horn Scaraba@NPC_STONESKIN,attack,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2173,Horn Scaraba@NPC_STONESKIN,idle,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2173,Horn Scaraba@NPC_STONESKIN,walk,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2173,Horn Scaraba@NPC_STONESKIN,chase,675,4,10000,0,1000,no,self,casttargeted,,,,,,,, -2173,Horn Scaraba@NPC_WIDECONFUSE,attack,667,5,1000,0,5000,no,self,always,,,,,,,6, -2173,Horn Scaraba@NPC_WIDECONFUSE,idle,667,5,10000,0,10000,no,self,always,,,,,,,, -2173,Horn Scaraba@NPC_WIDEFREEZE,attack,664,5,100,0,15000,no,self,always,,,,,,,6, -2173,Horn Scaraba@RG_STRIPSHIELD,attack,216,5,10000,0,1000,no,target,always,,,,,,,, -2173,Horn Scaraba@SA_DISPELL,attack,289,5,3000,0,15000,no,target,myhpltmaxrate,99,,,,,,, -2173,Horn Scaraba@SM_BASH,attack,5,5,500,0,5000,no,target,myhpltmaxrate,99,,,,,,, -2173,Horn Scaraba@WZ_EARTHSPIKE,attack,90,5,6000,0,5000,no,target,always,,,,,,,, -2173,Horn Scaraba@WZ_EARTHSPIKE,chase,90,5,6000,0,5000,no,target,always,,,,,,,, -2173,Horn Scaraba@WZ_HEAVENDRIVE,attack,91,5,5000,1000,5000,no,target,myhpltmaxrate,99,,,,,,, - -// Malangdo Island -2174,Ancient Crustacea@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -2174,Ancient Crustacea@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2174,Ancient Crustacea@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,6, -2174,Ancient Crustacea@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, -2174,Ancient Crustacea@ST_FULLSTRIP,attack,476,5,1000,0,5000,yes,target,always,,,,,,,6, -2175,Deepsea Marse@AL_HEAL,attack,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,70,,,,,,0, -2175,Deepsea Marse@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,60,,,,,,0, -2175,Deepsea Marse@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0091,,,,, -2175,Deepsea Marse@NPC_STOP,attack,342,1,200,0,600000,yes,target,always,,,,,,,3, -2175,Deepsea Marse@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6, -2175,Deepsea Marse@WZ_WATERBALL,attack,86,4,500,1500,5000,yes,target,always,,,,,,,, -2177,Deepsea Cornutus@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -2177,Deepsea Cornutus@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2177,Deepsea Cornutus@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9, -2177,Deepsea Cornutus@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,,,,,,,6, -2178,Deepsea Shellfish@MG_FROSTDIVER,chase,15,9,3000,500,5000,yes,target,always,,,,,,,, -2178,Deepsea Shellfish@MG_LIGHTNINGBOLT,chase,20,5,200,1500,5000,yes,target,always,,,,,,,12, -2178,Deepsea Shellfish@NPC_STUNATTACK,attack,179,3,500,1000,5000,no,target,always,,,,,,,6, -2178,Deepsea Shellfish@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, -2178,Deepsea Shellfish@WZ_WATERBALL,attack,86,4,500,1500,5000,yes,target,always,,,,,,,, -2179,Ancient Kukre@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,0,,,,,, -2179,Ancient Kukre@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, -2179,Ancient Kukre@ST_FULLSTRIP,attack,476,5,1000,0,5000,yes,target,always,,,,,,,6, -2179,Ancient Kukre@WZ_WATERBALL,attack,86,4,500,1500,5000,yes,target,always,,,,,,,, -2180,Ancient Sea Lord@AL_HEAL,attack,28,7,10000,500,5000,yes,friend,friendhpltmaxrate,70,,,,,,0, -2180,Ancient Sea Lord@AL_HEAL,attack,28,7,10000,500,5000,yes,self,myhpltmaxrate,60,,,,,,0, -2180,Ancient Sea Lord@MG_FROSTDIVER,angry,15,9,1000,1000,5000,yes,target,always,,,,,,,, -2180,Ancient Sea Lord@MG_FROSTDIVER,attack,15,9,1000,1000,5000,yes,target,always,,,,,,,, -2180,Ancient Sea Lord@MG_FROSTDIVER,follow,15,9,1000,1000,5000,yes,target,always,,,,,,,, -2180,Ancient Sea Lord@MG_FROSTDIVER,chase,15,9,1000,1000,5000,yes,target,always,,,,,,,, -2180,Ancient Sea Lord@MG_LIGHTNINGBOLT,angry,20,3,500,1500,5000,yes,target,always,,,,,,,, -2180,Ancient Sea Lord@MG_LIGHTNINGBOLT,attack,20,3,500,1500,5000,yes,target,always,,,,,,,, -2180,Ancient Sea Lord@MG_LIGHTNINGBOLT,follow,20,3,500,1500,5000,yes,target,always,,,,,,,, -2180,Ancient Sea Lord@MG_LIGHTNINGBOLT,chase,20,3,500,1500,5000,yes,target,always,,,,,,,, -2180,Ancient Sea Lord@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,,,,,,,32, -2180,Ancient Sea Lord@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,32,,,,,, -2180,Ancient Sea Lord@NPC_STOP,attack,342,1,200,0,600000,yes,target,always,,,,,,,3, -2180,Ancient Sea Lord@NPC_WATERATTACK,angry,184,1,2000,0,5000,yes,target,always,,,,,,,, -2180,Ancient Sea Lord@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, -2180,Ancient Sea Lord@WZ_FROSTNOVA,chase,88,7,3000,1000,10000,no,self,always,,,,,,,, -2180,Ancient Sea Lord@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,,,,,,,6, -2181,Ancient Sword Fish@NPC_CRITICALWOUND,attack,673,5,200,0,5000,yes,target,always,,,,,,,, -2181,Ancient Sword Fish@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,7, -2181,Ancient Sword Fish@NPC_WATERATTACK,angry,184,1,2000,0,5000,yes,target,always,,,,,,,, -2181,Ancient Sword Fish@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, -2181,Ancient Sword Fish@WZ_WATERBALL,angry,86,3,500,1500,5000,yes,target,always,,,,,,,, -2181,Ancient Sword Fish@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,,,,,,,, -2181,Ancient Sword Fish@WZ_WATERBALL,follow,86,3,500,1500,5000,yes,target,always,,,,,,,, -2181,Ancient Sword Fish@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,,,,,,,, -2182,Ancient Seahorse@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,,,,,,,32, -2182,Ancient Seahorse@NPC_CRITICALWOUND,attack,673,5,200,0,5000,yes,target,always,,,,,,,, -2182,Ancient Seahorse@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2182,Ancient Seahorse@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2182,Ancient Seahorse@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3885,,,,, -2182,Ancient Seahorse@NPC_EVILLAND,attack,670,10,10000,0,15000,yes,self,myhpltmaxrate,50,,,,,,, -2182,Ancient Seahorse@NPC_STUNATTACK,angry,179,2,500,1500,5000,no,target,always,,,,,,,6, -2182,Ancient Seahorse@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,6, -2182,Ancient Seahorse@NPC_WATERATTACK,angry,184,2,500,500,5000,no,target,always,,,,,,,6, -2182,Ancient Seahorse@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,,,,,,,6, -2182,Ancient Seahorse@WZ_WATERBALL,attack,86,4,500,1500,5000,yes,target,always,,,,,,,, -2183,Mutant Anolian@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,, -2183,Mutant Anolian@NPC_CRITICALWOUND,attack,673,2,200,0,5000,yes,target,always,,,,,,,, -2183,Mutant Anolian@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2183,Mutant Anolian@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x3695,,,,, -2183,Mutant Anolian@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -2183,Mutant Anolian@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, -2183,Mutant Anolian@SM_BASH,attack,5,5,500,800,5000,no,target,always,,,,,,,2, -2184,Deepsea Mermaid@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2184,Deepsea Mermaid@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x3095,,,,, -2184,Deepsea Mermaid@NPC_STOP,attack,342,1,100,0,600000,yes,target,always,,,,,,,3, -2184,Deepsea Mermaid@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6, -2184,Deepsea Mermaid@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,,,,,,,2, -2184,Deepsea Mermaid@PR_LEXDIVINA,chase,76,5,500,1000,5000,yes,target,always,,,,,,,2, -2184,Deepsea Mermaid@ST_FULLSTRIP,attack,476,5,1000,0,5000,yes,target,always,,,,,,,6, -2184,Deepsea Mermaid@WZ_WATERBALL,attack,86,4,500,1500,5000,yes,target,always,,,,,,,, -2185,Transform Kapha@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,,,,,,,8, -2185,Transform Kapha@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,2, -2185,Transform Kapha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2185,Transform Kapha@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,20,,,,,, -2185,Transform Kapha@NPC_PIERCINGATT,attack,158,3,1000,0,5000,yes,target,always,,,,,,,, -2185,Transform Kapha@NPC_WATERATTACK,angry,184,3,500,500,5000,yes,target,always,,,,,,,6, -2185,Transform Kapha@NPC_WATERATTACK,attack,184,3,500,500,5000,yes,target,always,,,,,,,6, -2185,Transform Kapha@ST_FULLSTRIP,attack,476,5,1000,0,5000,yes,target,always,,,,,,,6, -2185,Transform Kapha@WZ_WATERBALL,follow,86,3,500,1500,5000,yes,target,always,,,,,,,16, -2185,Transform Kapha@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,,,,,,,16, -2186,Coelacanth@AL_DECAGI,chase,30,10,2000,0,60000,yes,target,always,,,,,,,29, -2186,Coelacanth@BS_MAXIMIZE,attack,114,1,500,0,5000,yes,self,always,,,,,,,, -2186,Coelacanth@BS_MAXIMIZE,chase,114,1,500,0,5000,yes,self,always,,,,,,,, -2186,Coelacanth@MG_FROSTDIVER,attack,15,10,3000,1000,10000,yes,target,always,,,,,,,, -2186,Coelacanth@MG_FROSTDIVER,chase,15,10,3000,1000,10000,yes,target,always,,,,,,,, -2186,Coelacanth@NPC_AGIUP,attack,350,10,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -2186,Coelacanth@NPC_ARMORBRAKE,attack,344,10,2000,0,60000,yes,target,always,,,,,,,, -2186,Coelacanth@NPC_CRITICALWOUND,attack,673,1,200,0,5000,yes,target,always,,,,,,,, -2186,Coelacanth@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,yes,target,always,,,,,,,, -2186,Coelacanth@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,yes,target,always,,,,,,,, -2186,Coelacanth@NPC_WATERATTACK,attack,184,5,2000,0,5000,yes,target,always,,,,,,,29, -2186,Coelacanth@NPC_WATERATTACK,chase,184,5,2000,0,5000,yes,target,always,,,,,,,29, -2186,Coelacanth@NPC_WIDEBLEEDING,attack,665,1,10000,500,100000,yes,self,always,,,,,,,, -2186,Coelacanth@NPC_WIDEBLEEDING,chase,665,1,10000,500,100000,yes,self,always,,,,,,,, -2186,Coelacanth@WZ_FROSTNOVA,attack,88,10,3000,1000,10000,yes,self,always,,,,,,,, -2186,Coelacanth@WZ_FROSTNOVA,chase,88,10,3000,1000,10000,yes,self,always,,,,,,,, -2186,Coelacanth@WZ_WATERBALL,attack,86,10,2000,500,5000,yes,target,always,,,,,,,0, -2186,Coelacanth@WZ_WATERBALL,chase,86,10,2000,500,5000,yes,target,always,,,,,,,0, -2187,Dark Coelacanth@AL_DECAGI,chase,30,10,2000,0,60000,yes,target,always,,,,,,,29, -2187,Dark Coelacanth@BS_MAXIMIZE,attack,114,1,500,0,5000,yes,self,always,,,,,,,, -2187,Dark Coelacanth@BS_MAXIMIZE,chase,114,1,500,0,5000,yes,self,always,,,,,,,, -2187,Dark Coelacanth@HW_GANBANTEIN,attack,483,1,10000,500,7000,yes,target,always,,,,,,,, -2187,Dark Coelacanth@MG_FROSTDIVER,attack,15,10,3000,1000,10000,yes,target,always,,,,,,,, -2187,Dark Coelacanth@MG_FROSTDIVER,chase,15,10,3000,1000,10000,yes,target,always,,,,,,,, -2187,Dark Coelacanth@NPC_AGIUP,attack,350,10,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -2187,Dark Coelacanth@NPC_ARMORBRAKE,attack,344,10,2000,0,60000,yes,target,always,,,,,,,, -2187,Dark Coelacanth@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2187,Dark Coelacanth@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2187,Dark Coelacanth@NPC_CRITICALWOUND,attack,673,3,200,0,5000,yes,target,always,,,,,,,, -2187,Dark Coelacanth@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,yes,target,always,,,,,,,, -2187,Dark Coelacanth@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,yes,target,always,,,,,,,, -2187,Dark Coelacanth@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,yes,self,slavele,3,2195,,,,,, -2187,Dark Coelacanth@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,yes,self,slavele,3,2195,,,,,, -2187,Dark Coelacanth@NPC_WATERATTACK,attack,184,5,2000,0,5000,yes,target,always,,,,,,,29, -2187,Dark Coelacanth@NPC_WATERATTACK,chase,184,5,2000,0,5000,yes,target,always,,,,,,,29, -2187,Dark Coelacanth@NPC_WIDEBLEEDING,attack,665,3,10000,500,100000,yes,self,always,,,,,,,, -2187,Dark Coelacanth@NPC_WIDEBLEEDING,chase,665,3,10000,500,100000,yes,self,always,,,,,,,, -2187,Dark Coelacanth@WZ_FROSTNOVA,attack,88,10,3000,1000,10000,yes,self,always,,,,,,,, -2187,Dark Coelacanth@WZ_FROSTNOVA,chase,88,10,3000,1000,10000,yes,self,always,,,,,,,, -2187,Dark Coelacanth@WZ_JUPITEL,attack,84,10,3000,1000,10000,yes,target,always,,,,,,,, -2187,Dark Coelacanth@WZ_JUPITEL,chase,84,10,3000,1000,10000,yes,target,always,,,,,,,, -2187,Dark Coelacanth@WZ_WATERBALL,attack,86,10,2000,500,5000,yes,target,always,,,,,,,0, -2187,Dark Coelacanth@WZ_WATERBALL,chase,86,10,2000,500,5000,yes,target,always,,,,,,,0, -2188,Grotesque Coelacanth@AL_DECAGI,chase,30,10,2000,0,60000,yes,target,always,,,,,,,29, -2188,Grotesque Coelacanth@BS_MAXIMIZE,attack,114,1,500,0,5000,yes,self,always,,,,,,,, -2188,Grotesque Coelacanth@BS_MAXIMIZE,chase,114,1,500,0,5000,yes,self,always,,,,,,,, -2188,Grotesque Coelacanth@HW_GANBANTEIN,attack,483,1,10000,500,7000,yes,target,always,,,,,,,, -2188,Grotesque Coelacanth@MG_FROSTDIVER,attack,15,10,3000,1000,10000,yes,target,always,,,,,,,, -2188,Grotesque Coelacanth@MG_FROSTDIVER,chase,15,10,3000,1000,10000,yes,target,always,,,,,,,, -2188,Grotesque Coelacanth@NPC_AGIUP,attack,350,10,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -2188,Grotesque Coelacanth@NPC_ARMORBRAKE,attack,344,10,2000,0,60000,yes,target,always,,,,,,,, -2188,Grotesque Coelacanth@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2188,Grotesque Coelacanth@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2188,Grotesque Coelacanth@NPC_CRITICALWOUND,attack,673,3,200,0,5000,yes,target,always,,,,,,,, -2188,Grotesque Coelacanth@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,yes,target,always,,,,,,,, -2188,Grotesque Coelacanth@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,yes,target,always,,,,,,,, -2188,Grotesque Coelacanth@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,yes,self,slavele,3,2195,,,,,, -2188,Grotesque Coelacanth@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,yes,self,slavele,3,2195,,,,,, -2188,Grotesque Coelacanth@NPC_WATERATTACK,attack,184,5,2000,0,5000,yes,target,always,,,,,,,29, -2188,Grotesque Coelacanth@NPC_WATERATTACK,chase,184,5,2000,0,5000,yes,target,always,,,,,,,29, -2188,Grotesque Coelacanth@NPC_WIDEBLEEDING,attack,665,3,10000,500,100000,yes,self,always,,,,,,,, -2188,Grotesque Coelacanth@NPC_WIDEBLEEDING,chase,665,3,10000,500,100000,yes,self,always,,,,,,,, -2188,Grotesque Coelacanth@WZ_FROSTNOVA,attack,88,10,3000,1000,10000,yes,self,always,,,,,,,, -2188,Grotesque Coelacanth@WZ_FROSTNOVA,chase,88,10,3000,1000,10000,yes,self,always,,,,,,,, -2188,Grotesque Coelacanth@WZ_JUPITEL,attack,84,10,3000,1000,10000,yes,target,always,,,,,,,, -2188,Grotesque Coelacanth@WZ_JUPITEL,chase,84,10,3000,1000,10000,yes,target,always,,,,,,,, -2188,Grotesque Coelacanth@WZ_WATERBALL,attack,86,10,2000,500,5000,yes,target,always,,,,,,,0, -2188,Grotesque Coelacanth@WZ_WATERBALL,chase,86,10,2000,500,5000,yes,target,always,,,,,,,0, -2189,Mutant Coelacanth@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -2189,Mutant Coelacanth@BS_MAXIMIZE,attack,114,1,500,0,5000,yes,self,always,,,,,,,, -2189,Mutant Coelacanth@BS_MAXIMIZE,chase,114,1,500,0,5000,yes,self,always,,,,,,,, -2189,Mutant Coelacanth@HW_GANBANTEIN,attack,483,1,10000,500,7000,yes,target,always,,,,,,,, -2189,Mutant Coelacanth@MG_FROSTDIVER,attack,15,10,3000,1000,10000,yes,target,always,,,,,,,, -2189,Mutant Coelacanth@MG_FROSTDIVER,idle,15,10,5000,1000,7000,yes,target,always,,,,,,,, -2189,Mutant Coelacanth@MG_FROSTDIVER,chase,15,10,5000,1000,7000,yes,target,always,,,,,,,, -2189,Mutant Coelacanth@MG_FROSTDIVER,chase,15,10,3000,1000,10000,yes,target,always,,,,,,,, -2189,Mutant Coelacanth@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,, -2189,Mutant Coelacanth@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -2189,Mutant Coelacanth@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,,,,,,,29, -2189,Mutant Coelacanth@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2189,Mutant Coelacanth@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2189,Mutant Coelacanth@NPC_CRITICALWOUND,attack,673,4,200,0,5000,yes,target,always,,,,,,,, -2189,Mutant Coelacanth@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,yes,target,always,,,,,,,, -2189,Mutant Coelacanth@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,yes,target,always,,,,,,,, -2189,Mutant Coelacanth@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,, -2189,Mutant Coelacanth@NPC_POWERUP,attack,349,5,10000,0,25000,yes,self,myhpltmaxrate,20,,,,,,, -2189,Mutant Coelacanth@NPC_RANDOMATTACK,attack,183,8,1000,500,5000,yes,target,always,,,,,,,, -2189,Mutant Coelacanth@NPC_SUMMONSLAVE,attack,196,1,10000,700,30000,yes,self,slavele,3,2196,,,,,, -2189,Mutant Coelacanth@NPC_SUMMONSLAVE,idle,196,1,10000,700,30000,yes,self,slavele,3,2196,,,,,, -2189,Mutant Coelacanth@NPC_WATERATTACK,attack,184,10,1000,500,5000,yes,target,always,,,,,,,, -2189,Mutant Coelacanth@NPC_WIDEBLEEDING,attack,665,3,10000,500,100000,yes,self,always,,,,,,,, -2189,Mutant Coelacanth@NPC_WIDEBLEEDING,chase,665,3,10000,500,100000,yes,self,always,,,,,,,, -2189,Mutant Coelacanth@NPC_WIDEFREEZE,attack,664,5,10000,0,30000,yes,self,myhpltmaxrate,80,,,,,,32, -2189,Mutant Coelacanth@NPC_WIDEFREEZE,chase,664,5,10000,0,30000,yes,self,myhpltmaxrate,80,,,,,,32, -2189,Mutant Coelacanth@SA_DISPELL,attack,289,5,10000,0,15000,yes,target,always,,,,,,,, -2189,Mutant Coelacanth@SA_DISPELL,chase,289,5,10000,0,15000,yes,target,always,,,,,,,, -2189,Mutant Coelacanth@WZ_FROSTNOVA,attack,88,10,3000,1000,10000,yes,self,always,,,,,,,, -2189,Mutant Coelacanth@WZ_FROSTNOVA,chase,88,10,3000,1000,10000,yes,self,always,,,,,,,, -2189,Mutant Coelacanth@WZ_JUPITEL,attack,84,10,3000,1000,10000,yes,target,always,,,,,,,, -2189,Mutant Coelacanth@WZ_JUPITEL,chase,84,10,3000,1000,10000,yes,target,always,,,,,,,, -2189,Mutant Coelacanth@WZ_WATERBALL,attack,86,10,5000,0,20000,yes,target,always,,,,,,,, -2189,Mutant Coelacanth@WZ_WATERBALL,chase,86,10,5000,0,20000,yes,target,always,,,,,,,, -2190,Ferocious Coelacanth@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -2190,Ferocious Coelacanth@BS_MAXIMIZE,attack,114,1,500,0,5000,yes,self,always,,,,,,,, -2190,Ferocious Coelacanth@BS_MAXIMIZE,chase,114,1,500,0,5000,yes,self,always,,,,,,,, -2190,Ferocious Coelacanth@HW_GANBANTEIN,attack,483,1,10000,500,7000,yes,target,always,,,,,,,, -2190,Ferocious Coelacanth@MG_FROSTDIVER,attack,15,10,3000,1000,10000,yes,target,always,,,,,,,, -2190,Ferocious Coelacanth@MG_FROSTDIVER,idle,15,10,5000,1000,7000,yes,target,always,,,,,,,, -2190,Ferocious Coelacanth@MG_FROSTDIVER,chase,15,10,5000,1000,7000,yes,target,always,,,,,,,, -2190,Ferocious Coelacanth@MG_FROSTDIVER,chase,15,10,3000,1000,10000,yes,target,always,,,,,,,, -2190,Ferocious Coelacanth@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,, -2190,Ferocious Coelacanth@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -2190,Ferocious Coelacanth@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,,,,,,,29, -2190,Ferocious Coelacanth@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2190,Ferocious Coelacanth@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2190,Ferocious Coelacanth@NPC_CRITICALWOUND,attack,673,4,200,0,5000,yes,target,always,,,,,,,, -2190,Ferocious Coelacanth@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,yes,target,always,,,,,,,, -2190,Ferocious Coelacanth@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,yes,target,always,,,,,,,, -2190,Ferocious Coelacanth@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,, -2190,Ferocious Coelacanth@NPC_POWERUP,attack,349,5,10000,0,25000,yes,self,myhpltmaxrate,20,,,,,,, -2190,Ferocious Coelacanth@NPC_RANDOMATTACK,attack,183,8,1000,500,5000,yes,target,always,,,,,,,, -2190,Ferocious Coelacanth@NPC_SUMMONSLAVE,attack,196,1,10000,700,30000,yes,self,slavele,3,2196,,,,,, -2190,Ferocious Coelacanth@NPC_SUMMONSLAVE,idle,196,1,10000,700,30000,yes,self,slavele,3,2196,,,,,, -2190,Ferocious Coelacanth@NPC_WATERATTACK,attack,184,10,1000,500,5000,yes,target,always,,,,,,,, -2190,Ferocious Coelacanth@NPC_WIDEBLEEDING,attack,665,3,10000,500,100000,yes,self,always,,,,,,,, -2190,Ferocious Coelacanth@NPC_WIDEBLEEDING,chase,665,3,10000,500,100000,yes,self,always,,,,,,,, -2190,Ferocious Coelacanth@NPC_WIDEFREEZE,attack,664,5,10000,0,30000,yes,self,myhpltmaxrate,80,,,,,,32, -2190,Ferocious Coelacanth@NPC_WIDEFREEZE,chase,664,5,10000,0,30000,yes,self,myhpltmaxrate,80,,,,,,32, -2190,Ferocious Coelacanth@SA_DISPELL,attack,289,5,10000,0,15000,yes,target,always,,,,,,,, -2190,Ferocious Coelacanth@SA_DISPELL,chase,289,5,10000,0,15000,yes,target,always,,,,,,,, -2190,Ferocious Coelacanth@WZ_FROSTNOVA,attack,88,10,3000,1000,10000,yes,self,always,,,,,,,, -2190,Ferocious Coelacanth@WZ_FROSTNOVA,chase,88,10,3000,1000,10000,yes,self,always,,,,,,,, -2190,Ferocious Coelacanth@WZ_JUPITEL,attack,84,10,3000,1000,10000,yes,target,always,,,,,,,, -2190,Ferocious Coelacanth@WZ_JUPITEL,chase,84,10,3000,1000,10000,yes,target,always,,,,,,,, -2190,Ferocious Coelacanth@WZ_WATERBALL,attack,86,10,5000,0,20000,yes,target,always,,,,,,,, -2190,Ferocious Coelacanth@WZ_WATERBALL,chase,86,10,5000,0,20000,yes,target,always,,,,,,,, -2191,Seaweed@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3, -2191,Seaweed@NPC_INVINCIBLE,idle,685,1,10000,0,60000,no,self,always,,,,,,,, -2193,Octopus Leg@NPC_WIDEBLEEDING,attack,665,1,10000,500,100000,no,self,always,,,,,,,, -2193,Octopus Leg@NPC_WIDEBLEEDING,chase,665,1,10000,500,100000,no,self,always,,,,,,,, -2193,Octopus Leg@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,, -2193,Octopus Leg@NPC_WIDECURSE,chase,677,1,500,800,5000,no,self,always,,,,,,,, -2193,Octopus Leg@NPC_WIDEFREEZE,attack,664,1,10000,1000,20000,yes,self,always,,,,,,,36, -2193,Octopus Leg@NPC_WIDEFREEZE,chase,664,1,10000,1000,20000,yes,self,always,,,,,,,36, -2193,Octopus Leg@NPC_WIDESILENCE,attack,663,1,10000,700,25000,yes,self,always,,,,,,,, -2193,Octopus Leg@NPC_WIDESILENCE,chase,663,1,10000,1000,20000,no,self,always,,,,,,,32, -2193,Octopus Leg@NPC_WIDESLEEP,attack,668,1,10000,700,25000,yes,self,always,,,,,,,, -2193,Octopus Leg@NPC_WIDESLEEP,chase,668,1,10000,700,25000,yes,self,always,,,,,,,, -2193,Octopus Leg@NPC_WIDESOULDRAIN,attack,680,1,1000,500,5000,no,self,always,,,,,,,42, -2193,Octopus Leg@NPC_WIDESOULDRAIN,chase,680,1,1000,500,5000,no,self,always,,,,,,,42, -2193,Octopus Leg@NPC_WIDESTUN,attack,678,1,10000,1300,180000,yes,self,always,,,,,,,, -2193,Octopus Leg@NPC_WIDESTUN,chase,678,1,10000,1300,180000,yes,self,always,,,,,,,, -2194,Giant Octopus@HW_GANBANTEIN,attack,483,1,2000,0,5000,yes,target,always,,,,,,,, -2194,Giant Octopus@MG_FROSTDIVER,attack,15,10,3000,1000,10000,no,target,always,,,,,,,, -2194,Giant Octopus@MG_FROSTDIVER,chase,15,10,3000,1000,10000,no,target,always,,,,,,,, -2194,Giant Octopus@NPC_DRAGONFEAR,attack,659,5,10000,0,30000,yes,self,myhpltmaxrate,70,,,,,,, -2194,Giant Octopus@NPC_EARTHQUAKE,attack,653,5,10000,1000,25000,no,self,myhpltmaxrate,20,,,,,,, -2194,Giant Octopus@NPC_HELLJUDGEMENT,attack,662,2,2000,500,5000,no,self,always,,,,,,,, -2194,Giant Octopus@NPC_HELLJUDGEMENT,chase,662,2,2000,500,5000,no,self,always,,,,,,,, -2194,Giant Octopus@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,32, -2194,Giant Octopus@NPC_WATERATTACK,attack,184,5,2000,0,5000,no,target,always,,,,,,,29, -2194,Giant Octopus@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,always,,,,,,,29, -2194,Giant Octopus@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,always,,,,,,,29, -2194,Giant Octopus@NPC_WIDEBLEEDING,attack,665,1,10000,500,100000,no,self,always,,,,,,,, -2194,Giant Octopus@NPC_WIDEBLEEDING,chase,665,1,10000,500,100000,no,self,always,,,,,,,, -2194,Giant Octopus@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,, -2194,Giant Octopus@NPC_WIDECURSE,chase,677,1,500,800,5000,no,self,always,,,,,,,, -2194,Giant Octopus@NPC_WIDEFREEZE,attack,664,1,10000,1000,20000,yes,self,always,,,,,,,36, -2194,Giant Octopus@NPC_WIDEFREEZE,chase,664,1,10000,1000,20000,yes,self,always,,,,,,,36, -2194,Giant Octopus@NPC_WIDESILENCE,attack,663,1,10000,700,25000,yes,self,always,,,,,,,, -2194,Giant Octopus@NPC_WIDESILENCE,chase,663,1,10000,1000,20000,no,self,always,,,,,,,32, -2194,Giant Octopus@NPC_WIDESLEEP,attack,668,1,10000,700,25000,yes,self,always,,,,,,,, -2194,Giant Octopus@NPC_WIDESLEEP,chase,668,1,10000,700,25000,yes,self,always,,,,,,,, -2194,Giant Octopus@NPC_WIDESOULDRAIN,attack,680,1,1000,500,5000,no,self,always,,,,,,,42, -2194,Giant Octopus@NPC_WIDESOULDRAIN,chase,680,1,1000,500,5000,no,self,always,,,,,,,42, -2194,Giant Octopus@NPC_WIDESTUN,attack,678,1,10000,1300,180000,yes,self,always,,,,,,,, -2194,Giant Octopus@NPC_WIDESTUN,chase,678,1,10000,1300,180000,yes,self,always,,,,,,,, -2194,Giant Octopus@WZ_FROSTNOVA,attack,88,10,3000,1000,10000,no,self,always,,,,,,,, -2194,Giant Octopus@WZ_FROSTNOVA,chase,88,10,3000,1000,10000,no,self,always,,,,,,,, -2194,Giant Octopus@WZ_WATERBALL,attack,86,10,10000,500,25000,no,target,always,,,,,,,0, -2194,Giant Octopus@WZ_WATERBALL,chase,86,10,10000,500,25000,no,target,always,,,,,,,0, -2195,Ancient Kukre@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,0,,,,,, -2195,Ancient Kukre@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, -2195,Ancient Kukre@ST_FULLSTRIP,attack,476,5,1000,0,5000,yes,target,always,,,,,,,6, -2195,Ancient Kukre@WZ_WATERBALL,attack,86,4,500,1500,5000,yes,target,always,,,,,,,, -2196,Ancient Sea Lord@AL_HEAL,attack,28,7,10000,500,5000,yes,friend,friendhpltmaxrate,70,,,,,,0, -2196,Ancient Sea Lord@AL_HEAL,attack,28,7,10000,500,5000,yes,self,myhpltmaxrate,60,,,,,,0, -2196,Ancient Sea Lord@MG_FROSTDIVER,angry,15,9,1000,1000,5000,yes,target,always,,,,,,,, -2196,Ancient Sea Lord@MG_FROSTDIVER,attack,15,9,1000,1000,5000,yes,target,always,,,,,,,, -2196,Ancient Sea Lord@MG_FROSTDIVER,follow,15,9,1000,1000,5000,yes,target,always,,,,,,,, -2196,Ancient Sea Lord@MG_FROSTDIVER,chase,15,9,1000,1000,5000,yes,target,always,,,,,,,, -2196,Ancient Sea Lord@MG_LIGHTNINGBOLT,attack,20,3,500,1500,5000,yes,target,always,,,,,,,, -2196,Ancient Sea Lord@MG_LIGHTNINGBOLT,chase,20,3,500,1500,5000,yes,target,always,,,,,,,, -2196,Ancient Sea Lord@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,,,,,,,32, -2196,Ancient Sea Lord@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,32,,,,,, -2196,Ancient Sea Lord@NPC_STOP,attack,342,1,200,0,600000,yes,target,always,,,,,,,3, -2196,Ancient Sea Lord@NPC_WATERATTACK,angry,184,1,2000,0,5000,yes,target,always,,,,,,,, -2196,Ancient Sea Lord@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, -2196,Ancient Sea Lord@WZ_FROSTNOVA,chase,88,7,3000,1000,10000,no,self,always,,,,,,,, -2196,Ancient Sea Lord@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,,,,,,,6, -2197,Red Eruma@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,, -2197,Red Eruma@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,,,,,, -2197,Red Eruma@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,29, -2198,King Kray@NPC_DEFENDER,attack,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,36, -2198,King Kray@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,,,,,,,38, -2198,King Kray@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,,,,,,,, -2198,King Kray@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -2199,Siorava@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2199,Siorava@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,, -2199,Siorava@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,6, - -// Izlude Dungeon F6 -2201,Squidgitte@AL_RUWACH,idle,24,1,2000,0,10000,yes,target,always,,,,,,,, -2201,Squidgitte@NPC_COMBOATTACK,attack,171,1,1000,700,5000,no,target,always,,,,,,,, -2201,Squidgitte@NPC_EMOTION,idle,197,1,3000,0,5000,yes,self,always,,5,,,,,, -2201,Squidgitte@NPC_WATERATTACK,attack,184,3,2000,0,5000,no,target,always,,,,,,,29, -2201,Squidgitte@WZ_JUPITEL,chase,84,4,2000,0,5000,yes,target,always,,,,,,,, -2202,Kraken@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2202,Kraken@HW_GANBANTEIN,attack,483,1,2000,0,5000,yes,target,always,,,,,,,, -2202,Kraken@MG_FROSTDIVER,attack,15,10,3000,1000,10000,no,target,always,,,,,,,, -2202,Kraken@MG_FROSTDIVER,chase,15,10,3000,1000,10000,no,target,always,,,,,,,, -2202,Kraken@NPC_DRAGONFEAR,attack,659,5,10000,0,30000,yes,self,myhpltmaxrate,70,,,,,,, -2202,Kraken@NPC_EARTHQUAKE,attack,653,5,10000,1000,25000,no,self,myhpltmaxrate,20,,,,,,, -2202,Kraken@NPC_HELLJUDGEMENT,attack,662,2,2000,500,5000,no,self,always,,,,,,,, -2202,Kraken@NPC_HELLJUDGEMENT,chase,662,2,2000,500,5000,no,self,always,,,,,,,, -2202,Kraken@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,32, -2202,Kraken@NPC_SUMMONSLAVE,attack,196,4,10000,700,10000,no,self,slavele,3,2206,,,,,, -2202,Kraken@NPC_SUMMONSLAVE,idle,196,4,10000,700,10000,no,self,slavele,3,2206,,,,,, -2202,Kraken@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,2206,,,,,, -2202,Kraken@NPC_WATERATTACK,attack,184,5,2000,0,5000,no,target,always,,,,,,,29, -2202,Kraken@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,always,,,,,,,29, -2202,Kraken@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,always,,,,,,,29, -2202,Kraken@NPC_WIDEBLEEDING,attack,665,1,10000,500,100000,no,self,always,,,,,,,, -2202,Kraken@NPC_WIDEBLEEDING,chase,665,1,10000,500,100000,no,self,always,,,,,,,, -2202,Kraken@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,, -2202,Kraken@NPC_WIDECURSE,chase,677,1,500,800,5000,no,self,always,,,,,,,, -2202,Kraken@NPC_WIDEFREEZE,attack,664,1,10000,1000,20000,yes,self,always,,,,,,,36, -2202,Kraken@NPC_WIDEFREEZE,chase,664,1,10000,1000,20000,yes,self,always,,,,,,,36, -2202,Kraken@NPC_WIDESILENCE,attack,663,1,10000,700,25000,yes,self,always,,,,,,,, -2202,Kraken@NPC_WIDESILENCE,chase,663,1,10000,1000,20000,no,self,always,,,,,,,32, -2202,Kraken@NPC_WIDESLEEP,attack,668,1,10000,700,25000,yes,self,always,,,,,,,, -2202,Kraken@NPC_WIDESLEEP,chase,668,1,10000,700,25000,yes,self,always,,,,,,,, -2202,Kraken@NPC_WIDESOULDRAIN,attack,680,1,1000,500,5000,no,self,always,,,,,,,42, -2202,Kraken@NPC_WIDESOULDRAIN,chase,680,1,1000,500,5000,no,self,always,,,,,,,42, -2202,Kraken@NPC_WIDESTUN,attack,678,1,10000,1300,180000,yes,self,always,,,,,,,, -2202,Kraken@NPC_WIDESTUN,chase,678,1,10000,1300,180000,yes,self,always,,,,,,,, -2202,Kraken@WZ_FROSTNOVA,attack,88,10,3000,1000,10000,no,self,always,,,,,,,, -2202,Kraken@WZ_FROSTNOVA,chase,88,10,3000,1000,10000,no,self,always,,,,,,,, -2202,Kraken@WZ_WATERBALL,attack,86,10,10000,500,25000,no,target,always,,,,,,,0, -2202,Kraken@WZ_WATERBALL,chase,86,10,10000,500,25000,no,target,always,,,,,,,0, -2203,Octo Pot@AL_HEAL,attack,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -2203,Octo Pot@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,36, -2203,Octo Pot@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6, -2203,Octo Pot@NPC_KEEPING,attack,201,1,1000,0,5000,yes,self,myhpltmaxrate,40,,,,,,9, -2203,Octo Pot@NPC_RANGEATTACK,chase,160,1,500,0,5000,yes,target,always,,,,,,,, -2204,Lamp Rey@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2204,Lamp Rey@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,, -2204,Lamp Rey@NPC_BLEEDING,attack,660,1,2000,0,3000,yes,target,always,,,,,,,0, -2204,Lamp Rey@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,18,,,,,, -2204,Lamp Rey@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -2204,Lamp Rey@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,, -2206,Kraken Tentacle@NPC_WIDEBLEEDING,attack,665,1,10000,500,100000,no,self,always,,,,,,,, -2206,Kraken Tentacle@NPC_WIDEBLEEDING,chase,665,1,10000,500,100000,no,self,always,,,,,,,, -2206,Kraken Tentacle@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,, -2206,Kraken Tentacle@NPC_WIDECURSE,chase,677,1,500,800,5000,no,self,always,,,,,,,, -2206,Kraken Tentacle@NPC_WIDEFREEZE,attack,664,1,10000,1000,20000,yes,self,always,,,,,,,36, -2206,Kraken Tentacle@NPC_WIDEFREEZE,chase,664,1,10000,1000,20000,yes,self,always,,,,,,,36, -2206,Kraken Tentacle@NPC_WIDESILENCE,attack,663,1,10000,700,25000,yes,self,always,,,,,,,, -2206,Kraken Tentacle@NPC_WIDESILENCE,chase,663,1,10000,1000,20000,no,self,always,,,,,,,32, -2206,Kraken Tentacle@NPC_WIDESLEEP,attack,668,1,10000,700,25000,yes,self,always,,,,,,,, -2206,Kraken Tentacle@NPC_WIDESLEEP,chase,668,1,10000,700,25000,yes,self,always,,,,,,,, -2206,Kraken Tentacle@NPC_WIDESOULDRAIN,attack,680,1,1000,500,5000,no,self,always,,,,,,,42, -2206,Kraken Tentacle@NPC_WIDESOULDRAIN,chase,680,1,1000,500,5000,no,self,always,,,,,,,42, -2206,Kraken Tentacle@NPC_WIDESTUN,attack,678,1,10000,1300,180000,yes,self,always,,,,,,,, -2206,Kraken Tentacle@NPC_WIDESTUN,chase,678,1,10000,1300,180000,yes,self,always,,,,,,,, -2208,Wild Rider@NPC_AGIUP,chase,350,1,10000,0,30000,yes,self,always,,,,,,,29, -2208,Wild Rider@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,27,,,,,, -2208,Wild Rider@WZ_WATERBALL,attack,86,4,500,1500,5000,yes,target,always,,,,,,,, -2220,Messenger of Devil@AL_TELEPORT,attack,26,1,1000,0,5000,yes,self,always,,,,,,,, -2220,Messenger of Devil@NPC_EMOTION,idle,197,1,2000,0,,yes,self,always,,29,,,,,, - -// Bio 4 -2221,Randel@AL_HEAL,attack,28,4,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,5, -2221,Randel@AL_HEAL,idle,28,4,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,5, -2221,Randel@AL_HEAL,chase,28,4,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,5, -2221,Randel@AL_HEAL,attack,28,4,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,5, -2221,Randel@AL_HEAL,idle,28,4,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,5, -2221,Randel@AL_HEAL,chase,28,4,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,5, -2221,Randel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2221,Randel@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2221,Randel@CR_AUTOGUARD,attack,249,5,2000,0,300000,yes,self,always,,,,,,,, -2221,Randel@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2221,Randel@CR_GRANDCROSS,attack,254,1,500,1500,5000,no,self,attackpcge,2,,,,,,, -2221,Randel@CR_HOLYCROSS,attack,253,3,500,0,5000,yes,target,always,,,,,,,, -2221,Randel@CR_REFLECTSHIELD,attack,252,5,100,0,200000,yes,self,always,,,,,,,32, -2221,Randel@CR_REFLECTSHIELD,attack,252,5,10000,0,200000,yes,self,casttargeted,,,,,,,32, -2221,Randel@CR_SHIELDCHARGE,attack,250,5,500,0,5000,yes,target,always,,,,,,,9, -2221,Randel@NPC_DEFENDER,attack,205,1,1000,0,5000,yes,self,longrangeattacked,,,,,,,29, -2221,Randel@NPC_HOLYATTACK,attack,189,5,2000,0,5000,yes,target,always,,,,,,,9, -2221,Randel@NPC_POWERUP,attack,349,1,2000,0,100000,yes,self,always,,,,,,,, -2221,Randel@NPC_STUNATTACK,attack,179,5,2000,0,5000,yes,target,always,,,,,,,, -2221,Randel@PA_PRESSURE,attack,367,1,1000,0,5000,no,target,always,,,,,,,, -2222,Flamel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2222,Flamel@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2222,Flamel@AM_ACIDTERROR,chase,230,5,500,0,5000,yes,target,always,,,,,,,29, -2222,Flamel@AM_DEMONSTRATION,angry,229,1,100,500,5000,yes,target,always,,,,,,,, -2222,Flamel@AM_DEMONSTRATION,attack,229,1,100,500,5000,yes,target,always,,,,,,,, -2222,Flamel@AM_POTIONPITCHER,attack,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5, -2222,Flamel@AM_POTIONPITCHER,idle,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5, -2222,Flamel@AM_POTIONPITCHER,chase,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5, -2222,Flamel@AM_POTIONPITCHER,attack,231,4,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5, -2222,Flamel@AM_POTIONPITCHER,idle,231,4,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5, -2222,Flamel@AM_POTIONPITCHER,chase,231,4,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5, -2222,Flamel@CR_ACIDDEMONSTRATION,attack,490,1,1000,3000,300000,yes,target,always,,,,,,,, -2222,Flamel@NPC_AGIUP,attack,350,1,2000,0,100000,yes,self,always,,,,,,,, -2222,Flamel@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2222,Flamel@NPC_FIREATTACK,attack,186,5,1000,0,5000,yes,target,always,,,,,,,, -2222,Flamel@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -2223,Celia@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2223,Celia@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2223,Celia@MG_COLDBOLT,attack,14,10,3000,1000,10000,no,target,always,,,,,,,, -2223,Celia@MG_COLDBOLT,chase,14,10,3000,1000,10000,no,target,always,,,,,,,, -2223,Celia@MG_FIREBALL,attack,17,10,3000,500,10000,no,target,always,,,,,,,, -2223,Celia@MG_FIREBALL,idle,17,10,10000,500,10000,no,target,always,,,,,,,, -2223,Celia@MG_FIREBALL,chase,17,10,3000,500,10000,no,target,always,,,,,,,, -2223,Celia@MG_FIREBALL,chase,17,10,10000,500,10000,no,target,skillused,18,,,,,,, -2223,Celia@MG_FIREBOLT,attack,19,10,3000,1000,10000,no,target,always,,,,,,,, -2223,Celia@MG_FIREBOLT,chase,19,10,3000,1000,10000,no,target,always,,,,,,,, -2223,Celia@MG_FIREWALL,attack,18,10,3000,1000,10000,no,target,always,,,,,,,, -2223,Celia@MG_FIREWALL,chase,18,10,3000,1000,10000,no,target,always,,,,,,,, -2223,Celia@MG_FROSTDIVER,attack,15,10,3000,1000,10000,no,target,always,,,,,,,, -2223,Celia@MG_FROSTDIVER,idle,15,10,10000,1000,10000,no,target,always,,,,,,,, -2223,Celia@MG_FROSTDIVER,chase,15,10,3000,1000,10000,no,target,always,,,,,,,, -2223,Celia@MG_FROSTDIVER,chase,15,10,10000,1000,10000,no,target,skillused,18,,,,,,, -2223,Celia@MG_LIGHTNINGBOLT,attack,20,10,3000,1000,10000,no,target,always,,,,,,,, -2223,Celia@MG_LIGHTNINGBOLT,chase,20,10,3000,1000,10000,no,target,always,,,,,,,, -2223,Celia@MG_SAFETYWALL,attack,12,10,3000,0,10000,yes,self,always,,,,,,,, -2223,Celia@MG_SIGHT,idle,10,1,2000,0,5000,yes,self,always,,,,,,,, -2223,Celia@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,, -2223,Celia@MG_THUNDERSTORM,attack,21,10,3000,1000,10000,no,target,always,,,,,,,, -2223,Celia@MG_THUNDERSTORM,chase,21,10,3000,1000,10000,no,target,always,,,,,,,, -2223,Celia@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,,,,,,,, -2223,Celia@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,,,,,,,, -2223,Celia@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,,,,,,,, -2223,Celia@SA_DISPELL,chase,289,5,500,0,30000,yes,target,always,,,,,,,, -2223,Celia@SA_LANDPROTECTOR,attack,288,1,1000,1500,30000,no,target,myhpltmaxrate,80,,,,,,33, -2223,Celia@WZ_EARTHSPIKE,attack,90,5,3000,0,10000,yes,target,always,,,,,,,, -2223,Celia@WZ_EARTHSPIKE,chase,90,5,3000,0,10000,yes,target,always,,,,,,,, -2223,Celia@WZ_HEAVENDRIVE,attack,91,5,3000,0,10000,yes,target,always,,,,,,,, -2223,Celia@WZ_HEAVENDRIVE,chase,91,5,3000,0,10000,yes,target,always,,,,,,,, -2224,Chen@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,,,,,,,, -2224,Chen@AL_HEAL,attack,28,3,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3, -2224,Chen@AL_HEAL,idle,28,3,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3, -2224,Chen@AL_HEAL,chase,28,3,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3, -2224,Chen@AL_HEAL,attack,28,3,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3, -2224,Chen@AL_HEAL,idle,28,3,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3, -2224,Chen@AL_HEAL,chase,28,3,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3, -2224,Chen@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,,,,,,,2, -2224,Chen@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,,,,,,,2, -2224,Chen@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -2224,Chen@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,, -2224,Chen@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -2224,Chen@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2224,Chen@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2224,Chen@MO_BALKYOUNG,attack,1016,5,100,0,5000,no,target,always,,,,,,,19, -2224,Chen@MO_BODYRELOCATION,chase,264,1,2000,500,5000,yes,target,always,,,,,,,28, -2224,Chen@MO_EXTREMITYFIST,attack,271,1,1000,3000,300000,no,target,always,,,,,,,, -2224,Chen@NPC_AGIUP,attack,350,1,2000,0,100000,yes,self,always,,,,,,,, -2224,Chen@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2224,Chen@NPC_HOLYATTACK,attack,189,10,1000,0,5000,yes,target,always,,,,,,,, -2224,Chen@NPC_POWERUP,attack,349,1,2000,0,100000,yes,self,always,,,,,,,, -2224,Chen@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -2225,Gertie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2225,Gertie@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2225,Gertie@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,, -2225,Gertie@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,,,,,,,, -2225,Gertie@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,, -2225,Gertie@NPC_AGIUP,attack,350,1,2000,0,100000,yes,self,always,,,,,,,, -2225,Gertie@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2225,Gertie@NPC_POISONATTACK,attack,188,5,1000,0,5000,yes,target,always,,,,,,,, -2225,Gertie@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -2225,Gertie@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,,,,,,,, -2225,Gertie@RG_INTIMIDATE,attack,219,1,100,0,30000,yes,target,always,,,,,,,, -2225,Gertie@RG_STRIPARMOR,attack,217,1,500,0,60000,yes,target,myhpltmaxrate,50,,,,,,, -2225,Gertie@RG_STRIPHELM,attack,218,1,500,0,60000,yes,target,myhpltmaxrate,90,,,,,,, -2225,Gertie@RG_STRIPSHIELD,attack,216,1,500,0,60000,yes,target,myhpltmaxrate,70,,,,,,, -2225,Gertie@RG_STRIPWEAPON,attack,215,1,500,0,60000,yes,target,myhpltmaxrate,30,,,,,,, -2225,Gertie@ST_FULLSTRIP,attack,476,1,100,0,60000,no,target,myhpltmaxrate,10,,,,,,43, -2225,Gertie@TF_POISON,attack,52,10,1000,0,10000,yes,target,always,,,,,,,, -2226,Alphoccio@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2226,Alphoccio@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2226,Alphoccio@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2226,Alphoccio@NPC_DISSONANCE,attack,2540,3,1000,1000,100000,no,target,always,,,,,,,, -2226,Alphoccio@NPC_POWERUP,attack,349,1,2000,0,100000,yes,self,always,,,,,,,, -2226,Alphoccio@NPC_PULSESTRIKE,attack,661,3,1000,1000,5000,no,self,always,,,,,,,, -2226,Alphoccio@NPC_SLOWCAST,attack,672,1,2000,800,30000,no,self,always,,,,,,,36, -2226,Alphoccio@NPC_SLOWCAST,chase,672,1,2000,300,30000,no,self,always,,,,,,,36, -2226,Alphoccio@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -2226,Alphoccio@NPC_WINDATTACK,attack,187,5,1000,0,5000,yes,target,always,,,,,,,, -2227,Trentini@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2227,Trentini@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2227,Trentini@NPC_AGIUP,attack,350,1,2000,0,100000,yes,self,always,,,,,,,, -2227,Trentini@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2227,Trentini@NPC_PULSESTRIKE,attack,661,3,1000,1000,5000,no,self,always,,,,,,,, -2227,Trentini@NPC_SLOWCAST,attack,672,1,1000,800,30000,no,self,always,,,,,,,36, -2227,Trentini@NPC_SLOWCAST,chase,672,1,1000,300,30000,no,self,always,,,,,,,36, -2227,Trentini@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -2227,Trentini@NPC_UGLYDANCE,attack,2541,3,1000,1000,100000,no,target,always,,,,,,,, -2227,Trentini@NPC_WINDATTACK,attack,187,5,1000,0,5000,yes,target,always,,,,,,,, -2228,Randel@AL_HEAL,attack,28,4,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,5, -2228,Randel@AL_HEAL,attack,28,4,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,5, -2228,Randel@CR_AUTOGUARD,attack,249,5,2000,0,300000,yes,self,always,,,,,,,, -2228,Randel@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2228,Randel@CR_GRANDCROSS,attack,254,1,500,1500,5000,no,self,attackpcge,2,,,,,,, -2228,Randel@CR_HOLYCROSS,attack,253,3,500,0,5000,yes,target,always,,,,,,,, -2228,Randel@CR_REFLECTSHIELD,attack,252,5,100,0,200000,yes,self,always,,,,,,,32, -2228,Randel@CR_REFLECTSHIELD,attack,252,5,10000,0,200000,yes,self,casttargeted,,,,,,,32, -2228,Randel@CR_SHIELDCHARGE,attack,250,5,500,0,5000,yes,target,always,,,,,,,9, -2228,Randel@NPC_DEFENDER,attack,205,1,1000,0,5000,yes,self,longrangeattacked,,,,,,,29, -2228,Randel@NPC_HOLYATTACK,attack,189,5,2000,0,5000,yes,target,always,,,,,,,9, -2228,Randel@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,, -2228,Randel@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -2228,Randel@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,, -2228,Randel@NPC_STUNATTACK,attack,179,5,2000,0,5000,yes,target,always,,,,,,,, -2228,Randel@PA_PRESSURE,attack,367,2,1000,0,5000,no,target,always,,,,,,,, -2228,Randel@WZ_STORMGUST,idle,89,1,10000,0,0,yes,target,rudeattacked,,,,,,,, -2228,Randel@WZ_STORMGUST,walk,89,1,5000,0,5000,yes,target,rudeattacked,,,,,,,, -2229,Flamel@AM_ACIDTERROR,chase,230,5,1500,0,5000,yes,target,always,,,,,,,29, -2229,Flamel@AM_DEMONSTRATION,attack,229,5,2000,0,5000,yes,target,always,,,,,,,, -2229,Flamel@AM_DEMONSTRATION,chase,229,5,2000,0,5000,yes,target,always,,,,,,,, -2229,Flamel@AM_POTIONPITCHER,attack,231,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5, -2229,Flamel@AM_POTIONPITCHER,idle,231,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5, -2229,Flamel@AM_POTIONPITCHER,chase,231,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5, -2229,Flamel@AM_POTIONPITCHER,attack,231,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5, -2229,Flamel@AM_POTIONPITCHER,idle,231,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5, -2229,Flamel@AM_POTIONPITCHER,chase,231,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5, -2229,Flamel@CR_ACIDDEMONSTRATION,attack,490,1,1000,3000,300000,no,target,always,,,,,,,, -2229,Flamel@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,, -2229,Flamel@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -2229,Flamel@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2229,Flamel@NPC_FIREATTACK,attack,186,5,1000,0,5000,yes,target,always,,,,,,,, -2229,Flamel@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,, -2229,Flamel@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -2229,Flamel@WZ_STORMGUST,idle,89,1,10000,0,0,yes,target,rudeattacked,,,,,,,, -2229,Flamel@WZ_STORMGUST,walk,89,1,5000,0,5000,yes,target,rudeattacked,,,,,,,, -2230,Celia@MG_COLDBOLT,attack,14,10,3000,1000,10000,yes,target,always,,,,,,,, -2230,Celia@MG_COLDBOLT,chase,14,10,3000,1000,10000,yes,target,always,,,,,,,, -2230,Celia@MG_FIREBALL,attack,17,10,3000,500,10000,yes,target,always,,,,,,,, -2230,Celia@MG_FIREBALL,idle,17,10,10000,500,10000,yes,target,always,,,,,,,, -2230,Celia@MG_FIREBALL,chase,17,10,3000,500,10000,yes,target,always,,,,,,,, -2230,Celia@MG_FIREBALL,chase,17,10,10000,500,10000,yes,target,skillused,18,,,,,,, -2230,Celia@MG_FIREBOLT,attack,19,10,3000,1000,10000,yes,target,always,,,,,,,, -2230,Celia@MG_FIREBOLT,chase,19,10,3000,1000,10000,yes,target,always,,,,,,,, -2230,Celia@MG_FIREWALL,attack,18,10,3000,1000,10000,yes,target,always,,,,,,,, -2230,Celia@MG_FIREWALL,chase,18,10,3000,1000,10000,yes,target,always,,,,,,,, -2230,Celia@MG_FROSTDIVER,attack,15,10,3000,1000,10000,yes,target,always,,,,,,,, -2230,Celia@MG_FROSTDIVER,idle,15,10,10000,1000,10000,yes,target,always,,,,,,,, -2230,Celia@MG_FROSTDIVER,chase,15,10,3000,1000,10000,yes,target,always,,,,,,,, -2230,Celia@MG_FROSTDIVER,chase,15,10,10000,1000,10000,yes,target,skillused,18,,,,,,, -2230,Celia@MG_LIGHTNINGBOLT,attack,20,10,3000,1000,10000,yes,target,always,,,,,,,, -2230,Celia@MG_LIGHTNINGBOLT,chase,20,10,3000,1000,10000,yes,target,always,,,,,,,, -2230,Celia@MG_SAFETYWALL,attack,12,10,3000,0,10000,yes,self,always,,,,,,,, -2230,Celia@MG_THUNDERSTORM,attack,21,10,3000,1000,10000,yes,target,always,,,,,,,, -2230,Celia@MG_THUNDERSTORM,chase,21,10,3000,1000,10000,yes,target,always,,,,,,,, -2230,Celia@NPC_ATTRICHANGE,attack,161,1,10000,500,6000000,yes,self,myhpltmaxrate,70,,,,,,9, -2230,Celia@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,yes,self,myhpltmaxrate,40,,,,,,9, -2230,Celia@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,yes,self,myhpltmaxrate,10,,,,,,9, -2230,Celia@NPC_MENTALBREAKER,angry,159,1,500,800,5000,yes,target,always,,,,,,,, -2230,Celia@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,yes,self,myhpltmaxrate,3,,,,,,, -2230,Celia@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,,,,,,,, -2230,Celia@SA_DISPELL,chase,289,5,500,0,30000,yes,target,always,,,,,,,, -2230,Celia@SA_LANDPROTECTOR,attack,288,1,1000,1500,30000,yes,target,myhpltmaxrate,40,,,,,,33, -2230,Celia@WZ_EARTHSPIKE,attack,90,5,3000,0,10000,yes,target,always,,,,,,,, -2230,Celia@WZ_EARTHSPIKE,chase,90,5,3000,0,10000,yes,target,always,,,,,,,, -2230,Celia@WZ_HEAVENDRIVE,attack,91,5,2000,0,20000,yes,target,always,,,,,,,, -2230,Celia@WZ_HEAVENDRIVE,attack,91,5,3000,0,10000,yes,target,always,,,,,,,, -2230,Celia@WZ_HEAVENDRIVE,chase,91,5,3000,0,10000,yes,target,always,,,,,,,, -2230,Celia@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,, -2230,Celia@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,, -2231,Chen@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,,,,,,,, -2231,Chen@AL_HEAL,attack,28,6,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3, -2231,Chen@AL_HEAL,idle,28,6,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3, -2231,Chen@AL_HEAL,chase,28,6,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3, -2231,Chen@AL_HEAL,attack,28,6,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3, -2231,Chen@AL_HEAL,idle,28,6,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3, -2231,Chen@AL_HEAL,chase,28,6,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3, -2231,Chen@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,,,,,,,2, -2231,Chen@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,,,,,,,2, -2231,Chen@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -2231,Chen@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,, -2231,Chen@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -2231,Chen@MO_BALKYOUNG,attack,1016,5,100,0,5000,no,target,always,,,,,,,19, -2231,Chen@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,28, -2231,Chen@MO_EXTREMITYFIST,attack,271,1,1000,2000,300000,no,target,always,,,,,,,, -2231,Chen@MO_EXTREMITYFIST,attack,271,1,1000,3000,10000,no,target,always,,,,,,,, -2231,Chen@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,, -2231,Chen@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -2231,Chen@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9, -2231,Chen@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9, -2231,Chen@NPC_CHANGEWATER,attack,162,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9, -2231,Chen@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2231,Chen@NPC_HOLYATTACK,attack,189,10,1000,0,5000,yes,target,always,,,,,,,, -2231,Chen@NPC_POWERUP,attack,349,1,2000,0,100000,yes,self,always,,,,,,,, -2231,Chen@NPC_POWERUP,attack,349,1,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -2231,Chen@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,yes,self,myhpltmaxrate,3,,,,,,, -2231,Chen@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -2231,Chen@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,, -2231,Chen@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,, -2232,Gertie@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,, -2232,Gertie@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -2232,Gertie@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2232,Gertie@NPC_POISON,attack,176,5,1000,0,10000,yes,target,always,,,,,,,, -2232,Gertie@NPC_POISONATTACK,attack,188,5,1000,0,5000,yes,target,always,,,,,,,, -2232,Gertie@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,, -2232,Gertie@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -2232,Gertie@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,,,,,,,, -2232,Gertie@RG_STRIPARMOR,attack,217,1,500,0,60000,yes,target,myhpltmaxrate,50,,,,,,, -2232,Gertie@RG_STRIPHELM,attack,218,1,500,0,60000,yes,target,myhpltmaxrate,90,,,,,,, -2232,Gertie@RG_STRIPSHIELD,attack,216,1,500,0,60000,yes,target,myhpltmaxrate,70,,,,,,, -2232,Gertie@RG_STRIPWEAPON,attack,215,1,500,0,60000,yes,target,myhpltmaxrate,30,,,,,,, -2232,Gertie@ST_FULLSTRIP,attack,476,1,100,0,60000,no,target,myhpltmaxrate,30,,,,,,34, -2232,Gertie@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,, -2232,Gertie@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,, -2233,Alphoccio@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2233,Alphoccio@NPC_DISSONANCE,attack,2540,3,1000,1000,120000,yes,target,always,,,,,,,, -2233,Alphoccio@NPC_PULSESTRIKE,attack,661,3,1000,1000,5000,yes,self,always,,,,,,,, -2233,Alphoccio@NPC_SLOWCAST,attack,672,1,2000,800,30000,yes,self,always,,,,,,,36, -2233,Alphoccio@NPC_SLOWCAST,chase,672,1,2000,300,30000,yes,self,always,,,,,,,36, -2233,Alphoccio@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -2233,Alphoccio@NPC_WINDATTACK,attack,187,5,1000,0,5000,yes,target,always,,,,,,,, -2233,Alphoccio@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,, -2233,Alphoccio@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,, -2234,Trentini@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,, -2234,Trentini@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -2234,Trentini@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2234,Trentini@NPC_PULSESTRIKE,attack,661,3,1000,1000,5000,no,self,always,,,,,,,, -2234,Trentini@NPC_SLOWCAST,attack,672,1,1000,800,30000,no,self,always,,,,,,,36, -2234,Trentini@NPC_SLOWCAST,chase,672,1,1000,300,30000,no,self,always,,,,,,,36, -2234,Trentini@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -2234,Trentini@NPC_UGLYDANCE,attack,2541,3,1000,1000,120000,no,target,always,,,,,,,, -2234,Trentini@NPC_WINDATTACK,attack,187,5,1000,0,5000,yes,target,always,,,,,,,, -2234,Trentini@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,, -2234,Trentini@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,, -2235,Randel@AL_HEAL,attack,28,7,10000,0,1000,yes,friend,friendhpltmaxrate,5,,,,,,5, -2235,Randel@AL_HEAL,idle,28,7,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,5, -2235,Randel@AL_HEAL,attack,28,7,10000,0,1000,yes,self,myhpltmaxrate,10,,,,,,5, -2235,Randel@AL_HEAL,idle,28,7,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,5, -2235,Randel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2235,Randel@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2235,Randel@CR_AUTOGUARD,attack,249,5,2000,0,300000,yes,self,always,,,,,,,, -2235,Randel@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2235,Randel@CR_GRANDCROSS,attack,254,1,500,1500,5000,no,self,attackpcge,2,,,,,,, -2235,Randel@CR_HOLYCROSS,attack,253,3,500,0,5000,yes,target,always,,,,,,,, -2235,Randel@CR_REFLECTSHIELD,attack,252,5,100,0,200000,yes,self,always,,,,,,,32, -2235,Randel@CR_REFLECTSHIELD,attack,252,5,10000,0,200000,yes,self,casttargeted,,,,,,,32, -2235,Randel@CR_SHIELDCHARGE,attack,250,5,500,0,5000,yes,target,always,,,,,,,9, -2235,Randel@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,, -2235,Randel@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,, -2235,Randel@NPC_CHANGEFIRE,attack,164,1,10000,500,60000000,no,self,myhpltmaxrate,70,,,,,,9, -2235,Randel@NPC_CHANGEHOLY,attack,167,1,10000,500,60000000,no,self,myhpltmaxrate,40,,,,,,9, -2235,Randel@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,60000000,no,self,myhpltmaxrate,10,,,,,,9, -2235,Randel@NPC_DEFENDER,attack,205,1,1000,0,5000,yes,self,longrangeattacked,,,,,,,29, -2235,Randel@NPC_HOLYATTACK,attack,189,5,2000,0,5000,yes,target,always,,,,,,,9, -2235,Randel@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,, -2235,Randel@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -2235,Randel@NPC_STUNATTACK,attack,179,5,2000,0,5000,yes,target,always,,,,,,,, -2235,Randel@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,2229,2230,2231,2232,2233,, -2235,Randel@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,2229,2230,2231,2232,2233,, -2235,Randel@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,2229,2230,2231,2232,2233,, -2235,Randel@PA_PRESSURE,attack,367,5,500,0,5000,no,target,always,,,,,,,, -2236,Flamel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2236,Flamel@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2236,Flamel@AM_ACIDTERROR,chase,230,5,1500,0,5000,yes,target,always,,,,,,,29, -2236,Flamel@AM_DEMONSTRATION,attack,229,5,2000,0,5000,yes,target,always,,,,,,,, -2236,Flamel@AM_DEMONSTRATION,chase,229,5,2000,0,5000,yes,target,always,,,,,,,, -2236,Flamel@AM_POTIONPITCHER,attack,231,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5, -2236,Flamel@AM_POTIONPITCHER,idle,231,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5, -2236,Flamel@AM_POTIONPITCHER,chase,231,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5, -2236,Flamel@AM_POTIONPITCHER,attack,231,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5, -2236,Flamel@AM_POTIONPITCHER,idle,231,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5, -2236,Flamel@AM_POTIONPITCHER,chase,231,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5, -2236,Flamel@CR_ACIDDEMONSTRATION,attack,490,1,1000,2000,12000,no,target,always,,,,,,,, -2236,Flamel@CR_ACIDDEMONSTRATION,attack,490,3,1000,2500,60000,no,target,myhpltmaxrate,10,,,,,,, -2236,Flamel@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,, -2236,Flamel@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -2236,Flamel@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,, -2236,Flamel@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,, -2236,Flamel@NPC_CHANGEFIRE,attack,164,1,10000,500,60000000,no,self,myhpltmaxrate,70,,,,,,9, -2236,Flamel@NPC_CHANGEHOLY,attack,167,1,10000,500,60000000,no,self,myhpltmaxrate,40,,,,,,9, -2236,Flamel@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,60000000,no,self,myhpltmaxrate,10,,,,,,9, -2236,Flamel@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2236,Flamel@NPC_FIREATTACK,attack,186,5,1000,0,5000,yes,target,always,,,,,,,, -2236,Flamel@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -2236,Flamel@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,2228,2230,2231,2232,2233,, -2236,Flamel@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,2228,2230,2231,2232,2233,, -2236,Flamel@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,2228,2230,2231,2232,2233,, -2237,Celia@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2237,Celia@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2237,Celia@MG_COLDBOLT,attack,14,10,3000,1000,10000,no,target,always,,,,,,,, -2237,Celia@MG_COLDBOLT,chase,14,10,3000,1000,10000,no,target,always,,,,,,,, -2237,Celia@MG_FIREBALL,attack,17,10,3000,500,10000,no,target,always,,,,,,,, -2237,Celia@MG_FIREBALL,idle,17,10,10000,500,10000,no,target,always,,,,,,,, -2237,Celia@MG_FIREBALL,chase,17,10,3000,500,10000,no,target,always,,,,,,,, -2237,Celia@MG_FIREBALL,chase,17,10,10000,500,10000,no,target,skillused,18,,,,,,, -2237,Celia@MG_FIREBOLT,attack,19,10,3000,1000,10000,no,target,always,,,,,,,, -2237,Celia@MG_FIREBOLT,chase,19,10,3000,1000,10000,no,target,always,,,,,,,, -2237,Celia@MG_FIREWALL,attack,18,10,3000,1000,10000,no,target,always,,,,,,,, -2237,Celia@MG_FIREWALL,chase,18,10,3000,1000,10000,no,target,always,,,,,,,, -2237,Celia@MG_FROSTDIVER,attack,15,10,3000,1000,10000,no,target,always,,,,,,,, -2237,Celia@MG_FROSTDIVER,idle,15,10,10000,1000,10000,no,target,always,,,,,,,, -2237,Celia@MG_FROSTDIVER,chase,15,10,3000,1000,10000,no,target,always,,,,,,,, -2237,Celia@MG_FROSTDIVER,chase,15,10,10000,1000,10000,no,target,skillused,18,,,,,,, -2237,Celia@MG_LIGHTNINGBOLT,attack,20,10,3000,1000,10000,no,target,always,,,,,,,, -2237,Celia@MG_LIGHTNINGBOLT,chase,20,10,3000,1000,10000,no,target,always,,,,,,,, -2237,Celia@MG_SAFETYWALL,attack,12,10,3000,0,10000,yes,self,always,,,,,,,, -2237,Celia@MG_THUNDERSTORM,attack,21,10,3000,1000,10000,no,target,always,,,,,,,, -2237,Celia@MG_THUNDERSTORM,chase,21,10,3000,1000,10000,no,target,always,,,,,,,, -2237,Celia@NPC_ATTRICHANGE,attack,161,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9, -2237,Celia@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,, -2237,Celia@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,, -2237,Celia@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9, -2237,Celia@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9, -2237,Celia@NPC_MENTALBREAKER,attack,159,5,2000,0,5000,yes,target,always,,,,,,,7, -2237,Celia@NPC_MENTALBREAKER,chase,159,5,2000,0,5000,yes,target,always,,,,,,,7, -2237,Celia@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,2228,2229,2231,2232,2233,, -2237,Celia@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,2228,2229,2231,2232,2233,, -2237,Celia@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,2228,2229,2231,2232,2233,, -2237,Celia@NPC_WIDESOULDRAIN,attack,680,5,1000,500,5000,no,self,always,,,,,,,42, -2237,Celia@NPC_WIDESOULDRAIN,chase,680,5,1000,500,5000,no,self,always,,,,,,,42, -2237,Celia@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,,,,,,,, -2237,Celia@SA_DISPELL,chase,289,5,10000,0,30000,yes,target,always,,,,,,,, -2237,Celia@SA_LANDPROTECTOR,attack,288,5,1000,0,30000,yes,target,always,,,,,,,, -2237,Celia@WZ_EARTHSPIKE,attack,90,5,3000,0,10000,yes,target,always,,,,,,,, -2237,Celia@WZ_EARTHSPIKE,chase,90,5,3000,0,10000,yes,target,always,,,,,,,, -2237,Celia@WZ_HEAVENDRIVE,attack,91,5,3000,0,10000,yes,target,always,,,,,,,, -2237,Celia@WZ_HEAVENDRIVE,chase,91,5,3000,0,10000,yes,target,always,,,,,,,, -2238,Chen@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,,,,,,,, -2238,Chen@AL_HEAL,attack,28,6,10000,0,1000,yes,friend,friendhpltmaxrate,5,,,,,,3, -2238,Chen@AL_HEAL,attack,28,6,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3, -2238,Chen@AL_HEAL,idle,28,6,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3, -2238,Chen@AL_HEAL,chase,28,6,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3, -2238,Chen@AL_HEAL,attack,28,6,10000,0,1000,yes,self,myhpltmaxrate,10,,,,,,3, -2238,Chen@AL_HEAL,attack,28,6,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3, -2238,Chen@AL_HEAL,idle,28,6,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3, -2238,Chen@AL_HEAL,chase,28,6,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3, -2238,Chen@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,,,,,,,2, -2238,Chen@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,,,,,,,2, -2238,Chen@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -2238,Chen@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,, -2238,Chen@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19, -2238,Chen@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,28, -2238,Chen@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,, -2238,Chen@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -2238,Chen@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,, -2238,Chen@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,, -2238,Chen@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9, -2238,Chen@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9, -2238,Chen@NPC_CHANGEWATER,attack,162,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9, -2238,Chen@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2238,Chen@NPC_HOLYATTACK,attack,189,10,1000,0,5000,yes,target,always,,,,,,,, -2238,Chen@NPC_POWERUP,attack,349,1,2000,0,100000,yes,self,always,,,,,,,, -2238,Chen@NPC_POWERUP,attack,349,1,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -2238,Chen@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -2238,Chen@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,2228,2229,2230,2232,2233,, -2238,Chen@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,2228,2229,2230,2232,2233,, -2238,Chen@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,2228,2229,2230,2232,2233,, -2239,Gertie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2239,Gertie@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2239,Gertie@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,, -2239,Gertie@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,,,,,,,, -2239,Gertie@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,, -2239,Gertie@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,, -2239,Gertie@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -2239,Gertie@NPC_ARMORBRAKE,attack,344,1,500,0,20000,yes,target,myhpltmaxrate,50,,,,,,, -2239,Gertie@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,, -2239,Gertie@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,, -2239,Gertie@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9, -2239,Gertie@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9, -2239,Gertie@NPC_CHANGEWIND,attack,165,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9, -2239,Gertie@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2239,Gertie@NPC_HELMBRAKE,attack,345,1,500,0,2000,yes,target,myhpltmaxrate,90,,,,,,, -2239,Gertie@NPC_POISON,attack,176,5,1000,0,10000,yes,target,always,,,,,,,, -2239,Gertie@NPC_POISONATTACK,attack,188,10,1000,0,5000,yes,target,always,,,,,,,, -2239,Gertie@NPC_SHIELDBRAKE,attack,346,5,500,0,20000,yes,target,myhpltmaxrate,70,,,,,,, -2239,Gertie@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -2239,Gertie@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,2228,2229,2230,2231,2233,, -2239,Gertie@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,2228,2229,2230,2231,2233,, -2239,Gertie@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,2228,2229,2230,2231,2233,, -2239,Gertie@NPC_WEAPONBRAKER,attack,343,1,500,0,30000,yes,target,myhpltmaxrate,30,,,,,,, -2239,Gertie@RG_STRIPARMOR,attack,217,5,500,0,20000,yes,target,myhpltmaxrate,50,,,,,,, -2239,Gertie@RG_STRIPHELM,attack,218,5,500,0,20000,yes,target,myhpltmaxrate,90,,,,,,, -2239,Gertie@RG_STRIPSHIELD,attack,216,5,500,0,20000,yes,target,myhpltmaxrate,70,,,,,,, -2239,Gertie@RG_STRIPWEAPON,attack,215,5,500,0,20000,yes,target,myhpltmaxrate,30,,,,,,, -2239,Gertie@ST_FULLSTRIP,attack,476,5,100,1000,30000,no,target,myhpltmaxrate,80,,,,,,37, -2240,Alphoccio@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2240,Alphoccio@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2240,Alphoccio@NPC_ASSASSINCROSS,attack,2539,10,1000,1000,150000,no,target,always,,,,,,,, -2240,Alphoccio@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,, -2240,Alphoccio@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,, -2240,Alphoccio@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9, -2240,Alphoccio@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9, -2240,Alphoccio@NPC_CHANGEWATER,attack,162,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9, -2240,Alphoccio@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2240,Alphoccio@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,, -2240,Alphoccio@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -2240,Alphoccio@NPC_PULSESTRIKE,attack,661,3,1000,1000,5000,no,self,always,,,,,,,, -2240,Alphoccio@NPC_PULSESTRIKE,attack,661,5,10000,0,15000,yes,self,myhpltmaxrate,60,,,,,,, -2240,Alphoccio@NPC_SLOWCAST,attack,672,1,2000,800,30000,no,self,always,,,,,,,36, -2240,Alphoccio@NPC_SLOWCAST,chase,672,1,2000,300,30000,no,self,always,,,,,,,36, -2240,Alphoccio@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -2240,Alphoccio@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,2228,2229,2230,2231,2232,, -2240,Alphoccio@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,2228,2229,2230,2231,2232,, -2240,Alphoccio@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,2228,2229,2230,2231,2232,, -2240,Alphoccio@NPC_WINDATTACK,attack,187,5,1000,0,5000,yes,target,always,,,,,,,, -2241,Trentini@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2241,Trentini@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2241,Trentini@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,, -2241,Trentini@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -2241,Trentini@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,, -2241,Trentini@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,, -2241,Trentini@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2241,Trentini@NPC_PULSESTRIKE,attack,661,3,1000,1000,5000,no,self,always,,,,,,,, -2241,Trentini@NPC_SLOWCAST,attack,672,1,2000,800,30000,no,self,always,,,,,,,36, -2241,Trentini@NPC_SLOWCAST,chase,672,1,2000,300,30000,no,self,always,,,,,,,36, -2241,Trentini@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -2241,Trentini@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,2228,2229,2230,2231,2232,, -2241,Trentini@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,2228,2229,2230,2231,2232,, -2241,Trentini@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,2228,2229,2230,2231,2232,, -2241,Trentini@NPC_UGLYDANCE,attack,2541,5,1000,1000,70000,no,target,always,,,,,,,, -2241,Trentini@NPC_VAMPIRE_GIFT,attack,679,10,10000,1000,10000,no,self,myhpltmaxrate,70,,,,,,47, -2241,Trentini@NPC_WINDATTACK,attack,187,5,1000,0,5000,yes,target,always,,,,,,,, -2242,Desert Wolf@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -2242,Desert Wolf@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2242,Desert Wolf@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2242,Desert Wolf@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -2242,Desert Wolf@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,, -2243,Baby Desert Wolf@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -2243,Baby Desert Wolf@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2243,Baby Desert Wolf@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2243,Baby Desert Wolf@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -2243,Baby Desert Wolf@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,, - -// Guild Dungeon F2 -2249,Angry Student Pyuriel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2249,Angry Student Pyuriel@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,, -2249,Angry Student Pyuriel@CR_HOLYCROSS,attack,253,10,2000,0,5000,yes,target,always,,,,,,,, -2249,Angry Student Pyuriel@HW_GANBANTEIN,attack,483,1,2000,0,5000,yes,target,always,,,,,,,, -2249,Angry Student Pyuriel@KN_BRANDISHSPEAR,attack,57,10,2000,0,5000,yes,target,always,,,,,,,, -2249,Angry Student Pyuriel@KN_TWOHANDQUICKEN,attack,60,10,10000,0,90000,yes,self,myhpltmaxrate,30,,,,,,, -2249,Angry Student Pyuriel@MG_THUNDERSTORM,attack,21,10,10000,1500,5000,no,target,attackpcge,2,,,,,,, -2249,Angry Student Pyuriel@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -2249,Angry Student Pyuriel@NPC_AGIUP,chase,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -2249,Angry Student Pyuriel@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2249,Angry Student Pyuriel@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2249,Angry Student Pyuriel@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,,,,,,,, -2249,Angry Student Pyuriel@NPC_CRITICALWOUND,attack,673,4,2000,0,5000,yes,target,always,,,,,,,, -2249,Angry Student Pyuriel@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -2249,Angry Student Pyuriel@NPC_POWERUP,chase,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -2249,Angry Student Pyuriel@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,32, -2249,Angry Student Pyuriel@NPC_SUMMONSLAVE,attack,196,1,10000,2000,5000,no,self,slavele,1,2277,,,,,, -2249,Angry Student Pyuriel@NPC_SUMMONSLAVE,idle,196,1,10000,2000,5000,no,self,slavele,1,2277,,,,,, -2249,Angry Student Pyuriel@NPC_SUMMONSLAVE,chase,196,1,10000,2000,5000,no,self,slavele,1,2277,,,,,, -2249,Angry Student Pyuriel@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,,,,,,,, -2249,Angry Student Pyuriel@SA_DISPELL,chase,289,5,10000,0,30000,yes,target,always,,,,,,,, -2249,Angry Student Pyuriel@WZ_METEOR,attack,83,10,2000,500,5000,no,target,myhpltmaxrate,90,,,,,,, -2249,Angry Student Pyuriel@WZ_VERMILION,attack,85,10,1000,1000,5000,no,target,always,,,,,,,, -2249,Angry Student Pyuriel@WZ_VERMILION,chase,85,10,2000,1000,5000,no,target,always,,,,,,,, -2250,Warrior Laura@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2250,Warrior Laura@NPC_BLEEDING,attack,660,3,10,0,5000,yes,target,always,,,,,,,, -2250,Warrior Laura@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2250,Warrior Laura@NPC_EARTHQUAKE,attack,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,, -2250,Warrior Laura@NPC_EARTHQUAKE,chase,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,, -2250,Warrior Laura@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -2250,Warrior Laura@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -2250,Warrior Laura@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -2250,Warrior Laura@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,,,,,,,, -2250,Warrior Laura@SM_BASH,attack,5,9,1000,800,5000,no,target,always,,,,,,,32, -2250,Warrior Laura@SM_BASH,attack,5,9,10000,800,1000,no,target,skillused,5,,,,,,32, -2250,Warrior Laura@SM_MAGNUM,attack,7,9,5000,500,5000,no,self,attackpcge,2,,,,,,, -2250,Warrior Laura@SM_PROVOKE,chase,6,9,500,600,5000,no,target,always,,,,,,,6, -2251,Gioia@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2251,Gioia@AL_HEAL,idle,28,1,10000,0,10000,yes,self,myhpltmaxrate,99,,,,,,, -2251,Gioia@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,, -2251,Gioia@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2251,Gioia@KN_TWOHANDQUICKEN,attack,60,9,10000,0,100000,yes,self,myhpltmaxrate,30,,,,,,, -2251,Gioia@MG_SAFETYWALL,attack,12,10,1000,1000,10000,no,self,always,,,,,,,18, -2251,Gioia@MG_THUNDERSTORM,attack,21,10,10000,0,30000,yes,target,always,,,,,,,, -2251,Gioia@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2251,Gioia@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2251,Gioia@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,,,,,,,, -2251,Gioia@NPC_DRAGONFEAR,attack,659,5,10000,0,10000,yes,self,always,,,,,,,, -2251,Gioia@NPC_DRAGONFEAR,chase,659,5,10000,0,10000,yes,self,always,,,,,,,, -2251,Gioia@NPC_EARTHQUAKE,attack,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,, -2251,Gioia@NPC_EARTHQUAKE,chase,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,, -2251,Gioia@NPC_FIREBREATH,attack,654,10,2000,500,5000,no,target,myhpltmaxrate,80,,,,,,, -2251,Gioia@NPC_FIREBREATH,chase,654,10,2000,500,5000,no,target,myhpltmaxrate,80,,,,,,, -2251,Gioia@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,20,,,,,,6, -2251,Gioia@NPC_PULSESTRIKE,attack,661,5,10000,0,15000,yes,self,myhpltmaxrate,60,,,,,,, -2251,Gioia@NPC_SUMMONSLAVE,attack,196,1,10000,1000,30000,no,self,slavele,1,2278,,,,,, -2251,Gioia@NPC_SUMMONSLAVE,idle,196,1,10000,1000,30000,no,self,slavele,1,2278,,,,,, -2251,Gioia@NPC_SUMMONSLAVE,chase,196,1,10000,1000,30000,no,self,slavele,1,2278,,,,,, -2251,Gioia@SA_LANDPROTECTOR,attack,288,3,5000,0,5000,yes,target,always,,,,,,,, -2251,Gioia@ST_FULLSTRIP,attack,476,5,2000,0,5000,yes,target,always,,,,,,,, -2251,Gioia@WZ_METEOR,idle,83,9,10000,0,5000,yes,target,always,,,,,,,, -2252,Elvira@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2252,Elvira@KN_TWOHANDQUICKEN,attack,60,10,2000,0,300000,yes,self,myhpltmaxrate,40,,,,,,, -2252,Elvira@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,,,,,,,, -2252,Elvira@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,yes,self,myhpltmaxrate,20,,,,,,, -2252,Elvira@SM_MAGNUM,attack,7,7,1000,0,10000,yes,self,attackpcge,2,,,,,,, -2252,Elvira@WZ_JUPITEL,attack,84,1,2000,0,5000,yes,target,always,,,,,,,, -2252,Elvira@WZ_JUPITEL,attack,84,5,2000,0,5000,yes,target,always,,,,,,,, -2252,Elvira@WZ_JUPITEL,chase,84,1,2000,0,5000,yes,target,always,,,,,,,, -2252,Elvira@WZ_JUPITEL,chase,84,5,1000,0,5000,yes,target,always,,,,,,,, -2253,General Daehyon@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2253,General Daehyon@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2253,General Daehyon@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,18, -2253,General Daehyon@BS_MAXIMIZE,attack,114,5,500,0,30000,yes,self,always,,,,,,,, -2253,General Daehyon@BS_MAXIMIZE,chase,114,5,500,0,30000,yes,self,always,,,,,,,, -2253,General Daehyon@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -2253,General Daehyon@NPC_BLEEDING,attack,660,2,500,0,5000,yes,target,always,,,,,,,, -2253,General Daehyon@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2253,General Daehyon@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2253,General Daehyon@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,yes,target,always,,,,,,,6, -2253,General Daehyon@NPC_STUNATTACK,attack,179,5,2000,0,5000,yes,target,always,,,,,,,6, -2253,General Daehyon@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,yes,self,slavele,1,2279,,,,,, -2253,General Daehyon@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,yes,self,slavele,1,2279,,,,,, -2253,General Daehyon@NPC_WEAPONBRAKER,attack,343,10,500,0,20000,yes,target,always,,,,,,,18, -2253,General Daehyon@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -2253,General Daehyon@WZ_WATERBALL,attack,86,5,2000,500,20000,yes,target,always,,,,,,,18, -2253,General Daehyon@WZ_WATERBALL,chase,86,10,10000,500,5000,yes,target,skillused,18,,,,,,, -2254,Samurai Soheon@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,,,,,,,, -2254,Samurai Soheon@AS_SONICBLOW,attack,136,1,2000,0,5000,yes,target,always,,,,,,,, -2254,Samurai Soheon@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,, -2254,Samurai Soheon@NPC_INVISIBLE,chase,353,1,2000,1000,30000,yes,self,always,,,,,,,29, -2254,Samurai Soheon@NPC_STOP,attack,342,1,2000,500,15000,yes,target,always,,,,,,,6, -2254,Samurai Soheon@PR_SANCTUARY,attack,70,10,2000,0,10000,yes,self,always,,,,,,,18, -2254,Samurai Soheon@WZ_WATERBALL,attack,86,5,1000,0,5000,yes,target,always,,,,,,,, -2254,Samurai Soheon@WZ_WATERBALL,chase,86,3,2000,1000,5000,yes,target,always,,,,,,,, -2255,Dark Guardian Kades@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2255,Dark Guardian Kades@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2255,Dark Guardian Kades@AM_DEMONSTRATION,attack,229,5,2000,0,5000,yes,target,always,,,,,,,, -2255,Dark Guardian Kades@AM_DEMONSTRATION,chase,229,5,2000,0,5000,yes,target,always,,,,,,,, -2255,Dark Guardian Kades@KN_PIERCE,attack,56,10,1000,0,5000,no,target,always,,,,,,,, -2255,Dark Guardian Kades@MG_FIREBALL,attack,17,10,1000,500,20000,no,target,always,,,,,,,, -2255,Dark Guardian Kades@MG_FIREBALL,chase,17,10,10000,500,20000,no,target,always,,,,,,,, -2255,Dark Guardian Kades@NPC_BLEEDING,attack,660,3,2000,0,50000,yes,target,always,,,,,,,, -2255,Dark Guardian Kades@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2255,Dark Guardian Kades@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2255,Dark Guardian Kades@NPC_FIREATTACK,attack,186,10,1000,0,5000,no,target,always,,,,,,,, -2255,Dark Guardian Kades@NPC_FIREBREATH,chase,654,10,2000,500,10000,no,target,myhpltmaxrate,80,,,,,,, -2255,Dark Guardian Kades@NPC_POWERUP,attack,349,5,2000,700,50000,no,self,always,,,,,,,, -2255,Dark Guardian Kades@NPC_POWERUP,attack,349,5,10000,700,25000,no,self,myhpltmaxrate,30,,,,,,, -2255,Dark Guardian Kades@NPC_SUMMONSLAVE,attack,196,1,10000,700,30000,no,self,slavele,1,2280,,,,,, -2255,Dark Guardian Kades@NPC_SUMMONSLAVE,idle,196,1,10000,700,30000,no,self,slavele,1,2280,,,,,, -2255,Dark Guardian Kades@NPC_TELEKINESISATTACK,attack,191,10,1000,0,5000,no,target,always,,,,,,,, -2255,Dark Guardian Kades@SM_MAGNUM,attack,7,10,10000,0,5000,yes,self,attackpcge,2,,,,,,, -2255,Dark Guardian Kades@WZ_FIREPILLAR,idle,80,10,1000,0,5000,yes,around2,always,,,,,,,, -2255,Dark Guardian Kades@WZ_SIGHTRASHER,attack,81,10,2000,0,5000,yes,self,always,,,,,,,, -2256,Rudo@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2256,Rudo@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,,,,,,,, -2256,Rudo@MG_NAPALMBEAT,attack,11,5,1000,0,5000,yes,target,always,,,,,,,, -2256,Rudo@MG_NAPALMBEAT,chase,11,5,1000,0,1000,yes,target,always,,,,,,,, -2256,Rudo@NPC_BLEEDING,attack,660,3,500,500,10000,no,target,always,,,,,,,, -2256,Rudo@NPC_FIREATTACK,attack,186,5,2000,1000,200000,no,target,always,,,,,,,, -2256,Rudo@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,,,,,,,18, -2256,Rudo@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,,,,,,,18, -2277,Warrior Laura@NPC_BLEEDING,attack,660,3,10,0,5000,yes,target,always,,,,,,,, -2277,Warrior Laura@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2277,Warrior Laura@NPC_EARTHQUAKE,attack,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,, -2277,Warrior Laura@NPC_EARTHQUAKE,chase,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,, -2277,Warrior Laura@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -2277,Warrior Laura@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -2277,Warrior Laura@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,, -2277,Warrior Laura@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,,,,,,,, -2277,Warrior Laura@SM_BASH,attack,5,9,1000,800,5000,no,target,always,,,,,,,32, -2277,Warrior Laura@SM_BASH,attack,5,9,10000,800,1000,no,target,skillused,5,,,,,,32, -2277,Warrior Laura@SM_MAGNUM,attack,7,9,5000,500,5000,no,self,attackpcge,2,,,,,,, -2277,Warrior Laura@SM_PROVOKE,chase,6,9,500,600,5000,no,target,always,,,,,,,6, -2278,Elvira@KN_TWOHANDQUICKEN,attack,60,10,2000,0,300000,yes,self,myhpltmaxrate,40,,,,,,, -2278,Elvira@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,,,,,,,, -2278,Elvira@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,myhpltmaxrate,20,,,,,,, -2278,Elvira@SM_MAGNUM,attack,7,7,1000,0,10000,yes,self,attackpcge,2,,,,,,, -2278,Elvira@WZ_JUPITEL,attack,84,1,2000,0,5000,yes,target,always,,,,,,,, -2278,Elvira@WZ_JUPITEL,attack,84,10,1000,0,5000,yes,target,always,,,,,,,, -2278,Elvira@WZ_JUPITEL,chase,84,1,2000,0,5000,yes,target,always,,,,,,,, -2278,Elvira@WZ_JUPITEL,chase,84,10,1000,0,5000,yes,target,always,,,,,,,, -2279,Soheon@AS_SONICBLOW,attack,136,1,2000,0,5000,yes,target,always,,,,,,,, -2279,Soheon@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,, -2279,Soheon@NPC_INVISIBLE,chase,353,1,2000,1000,30000,yes,self,always,,,,,,,29, -2279,Soheon@NPC_STOP,attack,342,1,2000,500,15000,yes,target,always,,,,,,,6, -2279,Soheon@PR_SANCTUARY,attack,70,10,2000,0,10000,yes,self,always,,,,,,,18, -2279,Soheon@WZ_WATERBALL,attack,86,5,1000,0,5000,yes,target,always,,,,,,,, -2279,Soheon@WZ_WATERBALL,chase,86,3,2000,1000,5000,yes,target,always,,,,,,,, -2280,Rudo@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,,,,,,,, -2280,Rudo@MG_NAPALMBEAT,attack,11,5,1000,0,5000,yes,target,always,,,,,,,, -2280,Rudo@MG_NAPALMBEAT,chase,11,5,1000,0,1000,yes,target,always,,,,,,,, -2280,Rudo@NPC_BLEEDING,attack,660,3,500,500,10000,no,target,always,,,,,,,, -2280,Rudo@NPC_FIREATTACK,attack,186,5,2000,1000,200000,no,target,always,,,,,,,, -2280,Rudo@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,,,,,,,18, -2280,Rudo@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,,,,,,,18, -2281,Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,no,target,always,,,,,,,, -2281,Dark Shadow@NPC_DARKSTRIKE,chase,340,2,2000,0,5000,yes,target,always,,,,,,,, -2281,Dark Shadow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,, -2281,Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,, -2282,Dark Frame@CR_REFLECTSHIELD,attack,252,2,500,0,300000,no,self,always,,,,,,,7, -2282,Dark Frame@NPC_BLINDATTACK,attack,177,3,1500,0,5000,yes,target,always,,,,,,,1, -2282,Dark Frame@NPC_BLINDATTACK,chase,177,3,1500,0,5000,yes,target,always,,,,,,,1, -2282,Dark Frame@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,26, -2282,Dark Frame@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,0, -2282,Dark Frame@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,0, -2282,Dark Frame@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,,,,,,,2, -2282,Dark Frame@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,no,target,always,,,,,,,2, -2283,Dark Priest@MO_BODYRELOCATION,chase,264,1,10000,0,5000,yes,target,skillused,18,,,,,,, -2283,Dark Priest@NPC_BLEEDING,attack,660,3,10,0,5000,yes,target,always,,,,,,,, -2283,Dark Priest@NPC_CHANGEUNDEAD,attack,348,1,300,1000,30000,no,target,always,,,,,,,9, -2283,Dark Priest@NPC_DARKBREATH,chase,202,2,500,800,30000,no,target,always,,,,,,,9, -2283,Dark Priest@NPC_DARKCROSS,attack,338,3,5000,0,10000,yes,target,always,,,,,,,9, -2283,Dark Priest@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,yes,target,always,,,,,,,, -2284,Dark Axe Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2284,Dark Axe Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x308D,,,,, -2284,Dark Axe Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -2284,Dark Axe Kobold@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,,,,,,,6, -2285,Dark Hammer Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2285,Dark Hammer Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x308D,,,,, -2285,Dark Hammer Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -2285,Dark Hammer Kobold@NPC_POISONATTACK,attack,188,5,500,500,5000,no,target,always,,,,,,,6, -2286,Dark Mace Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2286,Dark Mace Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x308D,,,,, -2286,Dark Mace Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -2286,Dark Mace Kobold@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,,,,,,,6, -2287,Dark Kobold Archer@AC_DOUBLE,attack,46,3,500,1000,5000,no,target,always,,,,,,,6, -2287,Dark Kobold Archer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,20,,,,,, -2287,Dark Kobold Archer@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6, - -// Malaya Port -2309,Bungisngis@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,, -2309,Bungisngis@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -2309,Bungisngis@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2309,Bungisngis@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,,,,,,,7, -2309,Bungisngis@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,20, -2310,Engkanto@AL_DECAGI,chase,30,3,2000,1000,5000,yes,target,always,,,,,,,28, -2310,Engkanto@NPC_CURSEATTACK,attack,181,5,500,800,5000,yes,target,always,,,,,,,29, -2310,Engkanto@NPC_POISON,attack,176,4,500,800,5000,yes,target,always,,,,,,,4, -2310,Engkanto@SM_PROVOKE,chase,6,10,500,600,5000,yes,target,always,,,,,,,4, -2311,Manananggal@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,, -2311,Manananggal@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,3, -2311,Manananggal@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,no,target,always,,,,,,,3, -2311,Manananggal@NPC_COMBOATTACK,angry,171,5,500,700,5000,no,target,always,,,,,,,1, -2311,Manananggal@NPC_COMBOATTACK,attack,171,5,500,700,5000,no,target,always,,,,,,,1, -2311,Manananggal@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,,,,,, -2311,Manananggal@NPC_WINDATTACK,angry,187,2,2000,0,5000,yes,target,always,,,,,,,, -2311,Manananggal@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,, -2312,Mangkukulam@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,, -2312,Mangkukulam@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,, -2312,Mangkukulam@NPC_DARKSTRIKE,attack,340,9,500,700,5000,no,target,always,,,,,,,29, -2312,Mangkukulam@NPC_DARKSTRIKE,chase,340,9,500,700,5000,no,target,always,,,,,,,29, -2312,Mangkukulam@NPC_DARKTHUNDER,attack,341,2,500,500,5000,no,target,always,,,,,,,, -2312,Mangkukulam@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,,,,,,,14, -2312,Mangkukulam@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,,,,,,,14, -2313,Tikbalang@AL_DECAGI,chase,30,10,2000,0,60000,no,target,always,,,,,,,29, -2313,Tikbalang@BS_MAXIMIZE,attack,114,1,500,0,5000,no,self,always,,,,,,,, -2313,Tikbalang@NPC_AGIUP,attack,350,10,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,16, -2313,Tikbalang@NPC_LICK,attack,206,3,500,0,5000,yes,target,always,,,,,,,37, -2313,Tikbalang@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,,,,,,,6, -2313,Tikbalang@TF_HIDING,idle,51,1,500,500,25000,no,self,always,,,,,,,, -2313,Tikbalang@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,29, -2314,Tiyanak@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -2314,Tiyanak@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2314,Tiyanak@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2314,Tiyanak@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -2314,Tiyanak@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,, -2314,Tiyanak@NPC_REBIRTH,dead,208,3,2000,0,10000,yes,self,always,,,,,,,, -2315,Wakwak@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2315,Wakwak@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,29, -2315,Wakwak@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,, -2315,Wakwak@NPC_DARKTHUNDER,attack,341,3,500,1500,5000,yes,target,always,,,,,,,29, -2315,Wakwak@NPC_DARKTHUNDER,chase,341,3,500,1500,5000,yes,target,always,,,,,,,29, -2315,Wakwak@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19, -2315,Wakwak@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19, -2316,Jejeling@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2316,Jejeling@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, -2316,Jejeling@WZ_WATERBALL,attack,86,4,500,1000,5000,yes,target,always,,,,,,,, -2317,Bangungot@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,, -2317,Bangungot@BS_HAMMERFALL,attack,110,10,1000,1500,5000,no,target,always,,,,,,,, -2317,Bangungot@CR_HOLYCROSS,attack,253,10,2000,0,5000,yes,target,always,,,,,,,, -2317,Bangungot@HW_GANBANTEIN,attack,483,1,2000,0,5000,yes,target,always,,,,,,,, -2317,Bangungot@KN_BRANDISHSPEAR,attack,57,10,2000,0,5000,yes,target,always,,,,,,,, -2317,Bangungot@KN_TWOHANDQUICKEN,attack,60,10,10000,0,90000,yes,self,myhpltmaxrate,30,,,,,,, -2317,Bangungot@MG_THUNDERSTORM,attack,21,10,10000,1500,5000,no,target,attackpcge,2,,,,,,, -2317,Bangungot@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -2317,Bangungot@NPC_AGIUP,chase,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -2317,Bangungot@NPC_CRITICALWOUND,attack,673,4,2000,0,5000,yes,target,always,,,,,,,, -2317,Bangungot@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -2317,Bangungot@NPC_POWERUP,chase,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -2317,Bangungot@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,32, -2317,Bangungot@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,,,,,,,, -2317,Bangungot@SA_DISPELL,chase,289,5,10000,0,30000,yes,target,always,,,,,,,, -2317,Bangungot@WZ_METEOR,attack,83,10,2000,500,5000,no,target,myhpltmaxrate,90,,,,,,, -2317,Bangungot@WZ_VERMILION,attack,85,10,1000,1000,5000,no,target,always,,,,,,,, -2317,Bangungot@WZ_VERMILION,chase,85,10,2000,1000,5000,no,target,always,,,,,,,, -2318,Bangungot@NPC_ALLHEAL,attack,687,1,3000,2000,5000,no,self,always,,,,,,,, -2318,Bangungot@NPC_ALLHEAL,idle,687,1,3000,2000,5000,no,self,always,,,,,,,, -2319,Buwaya@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -2319,Buwaya@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -2319,Buwaya@AL_HEAL,chase,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -2319,Buwaya@CR_REFLECTSHIELD,attack,252,5,10000,0,300000,yes,self,always,,,,,,,32, -2319,Buwaya@CR_REFLECTSHIELD,chase,252,5,10000,0,300000,yes,self,always,,,,,,,32, -2319,Buwaya@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,,,,,,,29, -2319,Buwaya@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,, -2319,Buwaya@NPC_CRITICALWOUND,attack,673,3,2000,0,60000,yes,target,always,,,,,,,, -2319,Buwaya@NPC_DARKBREATH,attack,202,5,500,800,5000,no,target,always,,,,,,,36, -2319,Buwaya@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,no,self,always,,,,,,,6, -2319,Buwaya@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -2319,Buwaya@NPC_ICEBREATH,attack,655,5,500,800,5000,no,target,always,,,,,,,32, -2319,Buwaya@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,36, -2319,Buwaya@NPC_WEAPONBRAKER,attack,343,10,500,0,30000,yes,target,always,,,,,,,, -2319,Buwaya@SM_PROVOKE,attack,6,10,10000,0,30000,yes,target,always,,,,,,,6, -2319,Buwaya@WZ_JUPITEL,attack,84,10,10000,0,5000,yes,target,attackpcge,2,,,,,,, -2319,Buwaya@WZ_STORMGUST,attack,89,10,2000,500,2000,no,target,always,,,,,,,, -2319,Buwaya@WZ_STORMGUST,chase,89,10,2000,500,2000,no,target,always,,,,,,,, -2319,Buwaya@WZ_VERMILION,attack,85,10,2000,500,2000,no,target,always,,,,,,,, -2319,Buwaya@WZ_VERMILION,chase,85,10,2000,500,2000,no,target,always,,,,,,,, -2319,Buwaya@WZ_WATERBALL,chase,86,10,5000,500,1000,no,target,always,,,,,,,, -2320,Bakonawa@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -2320,Bakonawa@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -2320,Bakonawa@AL_HEAL,chase,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -2320,Bakonawa@AS_SONICBLOW,attack,136,10,2000,800,5000,no,target,always,,,,,,,, -2320,Bakonawa@NPC_BLEEDING,attack,660,2,2000,0,30000,yes,target,always,,,,,,,32, -2320,Bakonawa@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,, -2320,Bakonawa@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,, -2320,Bakonawa@NPC_CRITICALWOUND,attack,673,3,500,0,5000,yes,target,always,,,,,,,, -2320,Bakonawa@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,,,,,,,32, -2320,Bakonawa@NPC_POWERUP,attack,349,3,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,36, -2320,Bakonawa@NPC_RANDOMATTACK,attack,183,5,500,500,5000,no,target,always,,,,,,,6, -2320,Bakonawa@WZ_METEOR,attack,83,10,2000,1000,30000,no,target,always,,,,,,,, -2322,Bakonawa@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -2322,Bakonawa@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -2322,Bakonawa@AL_HEAL,chase,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47, -2322,Bakonawa@AS_SONICBLOW,attack,136,10,2000,800,5000,no,target,always,,,,,,,, -2322,Bakonawa@CR_REFLECTSHIELD,attack,252,5,10000,0,300000,yes,self,always,,,,,,,32, -2322,Bakonawa@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,,,,,,,29, -2322,Bakonawa@NPC_BLEEDING,attack,660,2,2000,0,30000,yes,target,always,,,,,,,32, -2322,Bakonawa@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,, -2322,Bakonawa@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,, -2322,Bakonawa@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,, -2322,Bakonawa@NPC_CRITICALWOUND,attack,673,3,500,0,5000,yes,target,always,,,,,,,, -2322,Bakonawa@NPC_DARKBREATH,attack,202,5,500,800,5000,no,target,always,,,,,,,36, -2322,Bakonawa@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,,,,,,,32, -2322,Bakonawa@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,no,self,always,,,,,,,6, -2322,Bakonawa@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -2322,Bakonawa@NPC_ICEBREATH,attack,655,5,500,800,5000,no,target,always,,,,,,,32, -2322,Bakonawa@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,36, -2322,Bakonawa@NPC_POWERUP,attack,349,3,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,36, -2322,Bakonawa@NPC_RANDOMATTACK,attack,183,5,500,500,5000,no,target,always,,,,,,,6, -2322,Bakonawa@NPC_WEAPONBRAKER,attack,343,10,500,0,30000,yes,target,always,,,,,,,, -2322,Bakonawa@WZ_METEOR,attack,83,10,2000,1000,30000,no,target,always,,,,,,,, -2322,Bakonawa@WZ_STORMGUST,attack,89,10,2000,500,2000,no,target,always,,,,,,,, -2322,Bakonawa@WZ_STORMGUST,chase,89,10,2000,500,2000,no,target,always,,,,,,,, -2322,Bakonawa@WZ_VERMILION,attack,85,10,2000,500,2000,no,target,always,,,,,,,, -2322,Bakonawa@WZ_VERMILION,chase,85,10,2000,500,2000,no,target,always,,,,,,,, -2322,Bakonawa@WZ_WATERBALL,chase,86,10,5000,500,1000,no,target,always,,,,,,,, -2322,Bakonawa@WZ_WATERBALL,chase,86,10,5000,500,1000,no,target,always,,,,,,,, -2329,Buwaya's Egg@NPC_METAMORPHOSIS,idle,193,1,2000,2000,5000,no,self,always,,2330,,,,,, -2330,Slave@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,, -2330,Slave@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,32,,,,,, -2330,Slave@NPC_FIREBREATH,attack,654,3,500,1000,5000,no,target,always,,,,,,,, -2330,Slave@NPC_GROUNDATTACK,attack,185,5,500,500,5000,no,target,always,,,,,,,, -2330,Slave@NPC_PIERCINGATT,attack,158,5,500,0,5000,no,target,always,,,,,,,, -2330,Slave@SM_PROVOKE,chase,6,10,2000,600,5000,no,target,always,,,,,,,44, -2330,Slave@TF_THROWSTONE,chase,152,1,2000,0,5000,no,target,always,,,,,,,, -2331,Seaweed@AL_DECAGI,idle,30,1,10000,1000,5000,no,target,always,,,,,,,29, -2331,Seaweed@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,100,,,,,,3, -2337,Monster@NPC_INVISIBLE,attack,353,1,10000,0,30000,yes,self,always,,,,,,,, -2337,Monster@NPC_INVISIBLE,idle,353,1,10000,0,30000,yes,self,always,,,,,,,, -2337,Monster@WZ_METEOR,attack,83,5,10000,0,1000,yes,target,always,,,,,,,, -2338,Manananggal@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,, -2338,Manananggal@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,3, -2338,Manananggal@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,no,target,always,,,,,,,3, -2338,Manananggal@NPC_COMBOATTACK,angry,171,5,500,700,5000,no,target,always,,,,,,,1, -2338,Manananggal@NPC_COMBOATTACK,attack,171,5,500,700,5000,no,target,always,,,,,,,1, -2338,Manananggal@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,,,,,, -2338,Manananggal@NPC_WINDATTACK,angry,187,2,2000,0,5000,yes,target,always,,,,,,,, -2338,Manananggal@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,, -2339,Mangkukulam@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,, -2339,Mangkukulam@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,, -2339,Mangkukulam@NPC_DARKSTRIKE,attack,340,9,500,700,5000,no,target,always,,,,,,,29, -2339,Mangkukulam@NPC_DARKSTRIKE,chase,340,9,500,700,5000,no,target,always,,,,,,,29, -2339,Mangkukulam@NPC_DARKTHUNDER,attack,341,2,500,500,5000,no,target,always,,,,,,,, -2339,Mangkukulam@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,,,,,,,14, -2339,Mangkukulam@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,,,,,,,14, -2340,Tiyanak@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -2340,Tiyanak@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2340,Tiyanak@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2340,Tiyanak@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -2340,Tiyanak@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,, -2340,Tiyanak@NPC_REBIRTH,dead,208,3,2000,0,10000,yes,self,always,,,,,,,, -2341,2011 RWC Boss@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2341,2011 RWC Boss@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,, -2341,2011 RWC Boss@CR_HOLYCROSS,attack,253,10,2000,0,5000,yes,target,always,,,,,,,, -2341,2011 RWC Boss@HP_ASSUMPTIO,attack,361,5,10000,0,100000,yes,self,myhpltmaxrate,60,,,,,,, -2341,2011 RWC Boss@HP_ASSUMPTIO,chase,361,5,10000,0,100000,yes,self,myhpltmaxrate,60,,,,,,, -2341,2011 RWC Boss@HW_GANBANTEIN,attack,483,1,2000,0,5000,yes,target,always,,,,,,,, -2341,2011 RWC Boss@KN_BRANDISHSPEAR,attack,57,10,2000,0,5000,yes,target,always,,,,,,,, -2341,2011 RWC Boss@KN_TWOHANDQUICKEN,attack,60,10,10000,0,90000,yes,self,myhpltmaxrate,30,,,,,,, -2341,2011 RWC Boss@MG_THUNDERSTORM,attack,21,10,10000,1500,5000,no,target,attackpcge,2,,,,,,, -2341,2011 RWC Boss@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -2341,2011 RWC Boss@NPC_AGIUP,chase,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -2341,2011 RWC Boss@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2341,2011 RWC Boss@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2341,2011 RWC Boss@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,,,,,,,, -2341,2011 RWC Boss@NPC_CRITICALWOUND,attack,673,4,2000,0,5000,yes,target,always,,,,,,,, -2341,2011 RWC Boss@NPC_EARTHQUAKE,attack,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,, -2341,2011 RWC Boss@NPC_EARTHQUAKE,chase,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,, -2341,2011 RWC Boss@NPC_HOLYATTACK,attack,189,10,2000,500,5000,no,target,always,,,,,,,, -2341,2011 RWC Boss@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -2341,2011 RWC Boss@NPC_POWERUP,chase,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,, -2341,2011 RWC Boss@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,32, -2341,2011 RWC Boss@NPC_SUMMONSLAVE,attack,196,1,10000,2000,5000,no,self,slavele,1,,,,,,, -2341,2011 RWC Boss@NPC_SUMMONSLAVE,idle,196,1,10000,2000,5000,no,self,slavele,1,,,,,,, -2341,2011 RWC Boss@NPC_SUMMONSLAVE,chase,196,1,10000,2000,5000,no,self,slavele,1,,,,,,, -2341,2011 RWC Boss@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,,,,,,,, -2341,2011 RWC Boss@SA_DISPELL,chase,289,5,10000,0,30000,yes,target,always,,,,,,,, -2341,2011 RWC Boss@WZ_VERMILION,attack,85,10,1000,1000,5000,no,target,always,,,,,,,, -2341,2011 RWC Boss@WZ_VERMILION,chase,85,10,2000,1000,5000,no,target,always,,,,,,,, -2343,Monster@NPC_INVISIBLE,attack,353,1,10000,0,30000,yes,self,always,,,,,,,, -2343,Monster@NPC_INVISIBLE,idle,353,1,10000,0,30000,yes,self,always,,,,,,,, -2343,Monster@WZ_STORMGUST,attack,89,5,10000,0,1000,yes,target,always,,,,,,,, - -// Nightmare Pyramids -2353,Minorous (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2353,Minorous (Nightmare)@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,, -2353,Minorous (Nightmare)@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2353,Minorous (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,, -2353,Minorous (Nightmare)@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6, -2353,Minorous (Nightmare)@WZ_HEAVENDRIVE,attack,91,3,500,1200,5000,yes,target,always,,,,,,,19, -2354,Mummy (Nightmare)@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,9, -2354,Mummy (Nightmare)@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,9, -2354,Mummy (Nightmare)@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2354,Mummy (Nightmare)@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2354,Mummy (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3885,,,,, -2354,Mummy (Nightmare)@NPC_UNDEADATTACK,attack,347,3,2000,0,5000,yes,target,always,,,,,,,, -2355,Verit (Nightmare)@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2355,Verit (Nightmare)@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -2355,Verit (Nightmare)@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19, -2356,Mimic (Nightmare)@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -2356,Mimic (Nightmare)@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2356,Mimic (Nightmare)@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2356,Mimic (Nightmare)@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -2356,Mimic (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,, -2357,Mimic (Nightmare)@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,, -2357,Mimic (Nightmare)@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -2358,Arclouze (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2358,Arclouze (Nightmare)@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2358,Arclouze (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -2358,Arclouze (Nightmare)@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,, -2359,Arclouze (Nightmare)@NPC_GROUNDATTACK,angry,185,1,2000,0,5000,yes,target,always,,,,,,,, -2359,Arclouze (Nightmare)@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -2360,Ancient Mummy@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2360,Ancient Mummy@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,,,,,,,7, -2360,Ancient Mummy@NPC_UNDEADATTACK,attack,347,4,500,500,5000,no,target,always,,,,,,,, -2362,Amon Ra (Nightmare)@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -2362,Amon Ra (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2362,Amon Ra (Nightmare)@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2362,Amon Ra (Nightmare)@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,,,,,,,29, -2362,Amon Ra (Nightmare)@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,,,,,,,29, -2362,Amon Ra (Nightmare)@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,target,always,,,,,,,29, -2362,Amon Ra (Nightmare)@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,target,always,,,,,,,29, -2362,Amon Ra (Nightmare)@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,, -2362,Amon Ra (Nightmare)@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,target,always,,,,,,,, -2362,Amon Ra (Nightmare)@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,longrangeattacked,0,2359,2357,,,,9, -2362,Amon Ra (Nightmare)@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,casttargeted,0,2359,2357,,,,9, -2362,Amon Ra (Nightmare)@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,longrangeattacked,0,2359,2357,,,,9, -2362,Amon Ra (Nightmare)@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,casttargeted,0,2359,2357,,,,9, -2362,Amon Ra (Nightmare)@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,18,2359,2357,,,,9, -2362,Amon Ra (Nightmare)@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,89,2359,2357,,,,9, -2362,Amon Ra (Nightmare)@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,21,2359,2357,,,,9, -2362,Amon Ra (Nightmare)@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,28,2359,2357,,,,9, -2362,Amon Ra (Nightmare)@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,79,2359,2357,,,,9, -2362,Amon Ra (Nightmare)@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,83,2359,2357,,,,9, -2362,Amon Ra (Nightmare)@WZ_FIREPILLAR,attack,80,10,5000,0,2000,yes,around2,always,,,,,,,, -2362,Amon Ra (Nightmare)@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,,,,,,,, -2362,Amon Ra (Nightmare)@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,,,,,,,, -2362,Amon Ra (Nightmare)@WZ_METEOR,attack,83,10,5000,0,3000,yes,target,always,,,,,,,9, -2362,Amon Ra (Nightmare)@WZ_METEOR,idle,83,10,10000,0,5000,yes,target,always,,,,,,,9, -2362,Amon Ra (Nightmare)@WZ_METEOR,idle,83,10,10000,0,0,yes,target,casttargeted,,,,,,,9, -2362,Amon Ra (Nightmare)@WZ_METEOR,idle,83,10,10000,0,0,yes,target,longrangeattacked,,,,,,,9, -2362,Amon Ra (Nightmare)@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,28,,,,,,9, -2362,Amon Ra (Nightmare)@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,18,,,,,,9, -2362,Amon Ra (Nightmare)@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,21,,,,,,9, -2362,Amon Ra (Nightmare)@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,79,,,,,,9, -2362,Amon Ra (Nightmare)@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,83,,,,,,9, -2362,Amon Ra (Nightmare)@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,89,,,,,,9, - -// Eclage -2363,Menblatt@KN_PIERCE,attack,56,10,500,700,5000,no,target,always,,,,,,,6, -2363,Menblatt@NPC_DARKSTRIKE,chase,340,5,2000,700,5000,no,target,always,,,,,,,6, -2363,Menblatt@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,7, -2363,Menblatt@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,,,,,,,7, -2364,Petal@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,,,,,,,6, -2364,Petal@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,0x308D,,,,, -2364,Petal@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,, -2365,Cenere@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -2365,Cenere@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2365,Cenere@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -2365,Cenere@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,,,,,,,7, -2365,Cenere@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,, -2366,Antique Book@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -2366,Antique Book@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2366,Antique Book@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,2, -2367,Lichtern@MG_COLDBOLT,attack,14,6,3000,1000,5000,no,target,always,,,,,,,6, -2367,Lichtern@MG_COLDBOLT,chase,14,6,3000,1000,5000,no,target,always,,,,,,,6, -2367,Lichtern@MG_FROSTDIVER,attack,15,9,2000,500,5000,no,target,always,,,,,,,, -2367,Lichtern@MG_FROSTDIVER,chase,15,9,2000,500,5000,yes,target,always,,,,,,,, -2367,Lichtern@NPC_WATERATTACK,attack,184,3,1000,0,5000,yes,target,always,,,,,,,21, -2367,Lichtern@WZ_WATERBALL,attack,86,3,500,1500,5000,no,target,always,,,,,,,, -2368,Lichtern@MG_NAPALMBEAT,attack,11,7,2000,0,5000,yes,target,always,,,,,,,, -2368,Lichtern@MG_NAPALMBEAT,attack,11,7,4000,0,5000,yes,target,attackpcge,2,,,,,,, -2368,Lichtern@MG_SOULSTRIKE,attack,13,9,3000,500,5000,no,target,always,,,,,,,, -2368,Lichtern@MG_SOULSTRIKE,chase,13,9,3000,500,5000,no,target,always,,,,,,,, -2368,Lichtern@NPC_STUNATTACK,attack,179,3,1000,0,5000,yes,target,always,,,,,,,39, -2368,Lichtern@NPC_STUNATTACK,chase,179,3,1000,0,5000,yes,target,always,,,,,,,39, -2368,Lichtern@NPC_TELEKINESISATTACK,attack,191,5,1000,0,5000,yes,target,always,,,,,,,21, -2369,Lichtern@MG_FIREBALL,attack,17,7,2000,500,5000,no,target,attackpcge,2,,,,,,, -2369,Lichtern@MG_FIREBALL,chase,17,5,3000,500,5000,no,target,attackpcge,2,,,,,,, -2369,Lichtern@MG_FIREBOLT,attack,19,7,3000,1000,5000,no,target,always,,,,,,,6, -2369,Lichtern@MG_FIREBOLT,chase,19,7,3000,1000,5000,no,target,always,,,,,,,6, -2369,Lichtern@NPC_FIREATTACK,attack,186,3,1000,0,5000,yes,target,always,,,,,,,21, -2369,Lichtern@NPC_SLEEPATTACK,attack,182,5,1000,500,5000,no,target,always,,,,,,,29, -2369,Lichtern@NPC_SLEEPATTACK,chase,182,5,1000,300,5000,yes,target,always,,,,,,,29, -2370,Lichtern@MG_STONECURSE,attack,16,8,2000,500,5000,no,target,always,,,,,,,29, -2370,Lichtern@MG_STONECURSE,chase,16,8,2000,500,5000,yes,target,always,,,,,,,29, -2370,Lichtern@NPC_GROUNDATTACK,attack,185,3,1000,0,5000,yes,target,always,,,,,,,21, -2370,Lichtern@WZ_EARTHSPIKE,attack,90,5,3000,1000,5000,no,target,always,,,,,,,6, -2370,Lichtern@WZ_EARTHSPIKE,chase,90,5,3000,1000,5000,no,target,always,,,,,,,6, -2370,Lichtern@WZ_QUAGMIRE,attack,92,5,500,700,5000,no,target,always,,,,,,,11, -2370,Lichtern@WZ_QUAGMIRE,chase,92,5,500,700,5000,no,target,always,,,,,,,11, -2371,Faithful Manager@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,, -2371,Faithful Manager@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0081,,,,, -2371,Faithful Manager@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,, -2371,Faithful Manager@NPC_SILENCEATTACK,attack,178,5,500,700,5000,yes,target,always,,,,,,,9, -2371,Faithful Manager@NPC_SILENCEATTACK,chase,178,5,500,700,5000,yes,target,always,,,,,,,9, -2371,Faithful Manager@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,9, -2371,Faithful Manager@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,,,,,,,9, -2371,Faithful Manager@SA_DISPELL,attack,289,1,500,0,30000,yes,target,always,,,,,,,, -2371,Faithful Manager@WZ_FIREPILLAR,idle,80,5,500,0,5000,yes,around2,always,,,,,,,9, -2408,Lv 10@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -2409,Lv 50@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -2410,Lv 100@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -2411,Lv 150@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,, - -// Old Glast Heim -2464,Corrupted Steward@AL_HEAL,idle,28,1,10000,0,5000,yes,self,always,0,,,,,,,26 -2464,Corrupted Steward@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2464,Corrupted Steward@NPC_UNDEADATTACK,chase,347,10,8000,1000,5000,yes,target,always,0,,,,,,, -2464,Corrupted Steward@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,, -2465,Corrupted Monk@NPC_BLINDATTACK,attack,177,5,2000,0,5000,yes,target,always,,,,,,,9, -2465,Corrupted Monk@NPC_CURSEATTACK,attack,181,5,500,800,5000,yes,target,always,,,,,,,9, -2465,Corrupted Monk@NPC_CURSEATTACK,chase,181,5,500,800,5000,yes,target,always,,,,,,,9, -2465,Corrupted Monk@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,, -2466,Grand Chamberlain in Pain@NPC_BLEEDING,attack,660,2,2000,0,5000,yes,target,always,,,,,,,32, -2466,Grand Chamberlain in Pain@AL_HEAL,idle,28,1,10000,0,5000,yes,self,always,0,,,,,,,26 -2466,Grand Chamberlain in Pain@NPC_BLOODDRAIN,attack,199,2,500,0,5000,yes,target,always,,,,,,,2, -2466,Grand Chamberlain in Pain@NPC_UNDEADATTACK,chase,347,4,8000,0,5000,yes,target,always,0,,,,,,, -2466,Grand Chamberlain in Pain@NPC_UNDEADATTACK,attack,347,4,8000,500,5000,yes,target,always,0,,,,,,, -2467,Maggot@NPC_GROUNDATTACK,attack,185,10,2000,0,5000,yes,target,always,0,,,,,,, -2468,Corrupted Palace Guard@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,9, -2468,Corrupted Palace Guard@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2468,Corrupted Palace Guard@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,, -2468,Corrupted Palace Guard@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,0,,,,,, -2468,Corrupted Palace Guard@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,0,,,,,,6, -2469,Wandering Archer@AC_DOUBLE,attack,46,5,500,1000,5000,no,target,always,,,,,,,6, -2469,Wandering Archer@AC_DOUBLE,chase,46,5,500,1000,1000,no,target,always,,,,,,,6, -2469,Wandering Archer@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,0,,,,,,9, -2469,Wandering Archer@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,9, -2470,Corrupted Abysmal Knight@KN_BRANDISHSPEAR,attack,57,10,500,1000,5000,no,target,always,0,,,,,,9, -2470,Corrupted Abysmal Knight@AC_CHARGEARROW,chase,148,1,500,0,5000,yes,target,always,0,,,,,,, -2470,Corrupted Abysmal Knight@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,, -2470,Corrupted Abysmal Knight@NPC_DARKNESSATTACK,attack,190,5,500,500,5000,no,target,always,0,,,,,,9, -2470,Corrupted Abysmal Knight@CR_AUTOGUARD,chase,249,10,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2470,Corrupted Abysmal Knight@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,,,,,,,, -2470,Corrupted Abysmal Knight@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,, -2471,Suffering Khalitzburg@BS_MAXIMIZE,attack,114,5,500,500,5000,no,self,always,,,,,,,, -2471,Suffering Khalitzburg@BS_MAXIMIZE,chase,114,5,500,500,5000,no,self,always,,,,,,,, -2471,Suffering Khalitzburg@AS_SONICBLOW,attack,136,5,1000,800,5000,no,target,always,,,,,,,, -2471,Suffering Khalitzburg@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,,,,,,,, -2471,Suffering Khalitzburg@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,, -2471,Suffering Khalitzburg@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -2471,Suffering Khalitzburg@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -2471,Suffering Khalitzburg@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,,,,,,,, -2471,Suffering Khalitzburg@NPC_AGIUP,attack,350,1,10000,0,30000,yes,self,myhpltmaxrate,60,,,,,,, -2471,Suffering Khalitzburg@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,, -2472,Bloody Knight@KN_BRANDISHSPEAR,attack,57,7,500,1000,5000,no,target,always,0,,,,,,9, -2472,Bloody Knight@WZ_METEOR,attack,83,7,2000,0,5000,no,target,myhpltmaxrate,20,,,,,,, -2472,Bloody Knight@WZ_METEOR,chase,83,7,2000,0,5000,no,target,myhpltmaxrate,20,,,,,,, -2472,Bloody Knight@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,9, -2472,Bloody Knight@@NPC_PULSESTRIKE,attack,661,5,10000,500,5000,no,self,always,,,,,,,7, -2472,Bloody Knight@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,, -2473,1st Commander of Destruction@SM_MAGNUM,attack,7,10,500,500,5000,no,self,always,0,,,,,,6, -2473,1st Commander of Destruction@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,, -2473,1st Commander of Destruction@NPC_PETRIFYATTACK,chase,180,1,2000,500,5000,no,target,always,,,,,,,3, -2473,1st Commander of Destruction@NPC_GRANDDARKNESS,attack,339,10,500,700,5000,no,self,myhpltmaxrate,50,,,,,,, -2473,1st Commander of Destruction@NPC_DARKSTRIKE,idle,340,7,0,700,5000,no,target,always,,,,,,,, -2473,1st Commander of Destruction@NPC_DARKSTRIKE,chase,340,7,50,700,5000,no,target,always,,,,,,,, -2473,1st Commander of Destruction@NPC_POWERUP,attack,349,1,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -2474,2nd Commander of Destruction@SM_MAGNUM,attack,7,10,500,500,5000,no,self,always,0,,,,,,6, -2474,2nd Commander of Destruction@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,, -2474,2nd Commander of Destruction@NPC_SILENCEATTACK,attack,178,1,2000,0,5000,no,target,always,0,,,,,,, -2474,2nd Commander of Destruction@NPC_DARKCROSS,attack,338,3,500,700,5000,no,target,always,,,,,,,36, -2474,2nd Commander of Destruction@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,, -2474,2nd Commander of Destruction@NPC_AGIUP,attack,349,1,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -2474,2nd Commander of Destruction@NPC_DARKSTRIKE,idle,340,7,0,700,5000,no,target,always,,,,,,,, -2475,Root of Corruption@AS_SONICBLOW,attack,136,5,1000,800,5000,no,target,always,,,,,,,, -2475,Root of Corruption@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2475,Root of Corruption@NPC_BLOODDRAIN,idle,199,1,500,100,0,yes,target,always,,,,,,,2, -2475,Root of Corruption@AM_DEMONSTRATION,angry,229,5,100,500,5000,yes,target,always,,,,,,,, -2475,Root of Corruption@NPC_DARKSTRIKE,attack,340,10,2000,0,5000,yes,target,always,0,,,,,,, -2475,Root of Corruption@NPC_HELLJUDGEMENT,idle,662,10,10000,4000,100,no,self,always,0,,,,,,36, -2475,Root of Corruption@NPC_HELLJUDGEMENT,attack,662,5,10000,1000,10000,no,self,always,0,,,,,,36, -2475,Root of Corruption@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -2475,Root of Corruption@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -2475,Root of Corruption@NPC_CRITICALWOUND,attack,673,4,200,0,5000,yes,target,always,,,,,,,, -2475,Root of Corruption@NPC_WIDECURSE,attack,677,5,5000,800,5000,no,self,always,,,,,,,, -2475,Root of Corruption@NPC_WIDESTUN,attack,678,1,500,800,30000,no,self,always,,,,,,,36, -2475,Root of Corruption@NPC_VAMPIRE_GIFT,attack,679,1,500,0,5000,yes,self,always,,,,,,,, -2475,Root of Corruption@NPC_WIDESOULDRAIN,attack,680,7,1000,500,5000,no,self,myhpltmaxrate,50,,,,,,42, -2476,Amdarias@SM_MAGNUM,attack,7,10,500,500,5000,no,self,always,0,,,,,,6, -2476,Amdarias@NPC_MENTALBREAKER,attack,159,1,500,800,5000,no,target,always,,,,,,,, -2476,Amdarias@NPC_MENTALBREAKER,chase,159,1,500,800,5000,no,target,always,,,,,,,, -2476,Amdarias@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,, -2476,Amdarias@NPC_STUNATTACK,attack,179,5,1000,1500,5000,no,target,always,,,,,,,, -2476,Amdarias@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,,,,,,,2, -2476,Amdarias@NPC_DARKCROSS,attack,338,3,5000,0,10000,yes,target,always,,,,,,,9, -2476,Amdarias@NPC_GRANDDARKNESS,attack,339,10,500,700,5000,no,self,myhpltmaxrate,50,,,,,,, -2476,Amdarias@NPC_DARKSTRIKE,angry,340,7,500,700,5000,no,target,always,,,,,,,, -2476,Amdarias@NPC_DARKSTRIKE,attack,340,7,500,700,5000,no,target,always,,,,,,,, -2476,Amdarias@NPC_UNDEADATTACK,attack,347,5,500,500,5000,yes,target,always,,,,,,,, -2476,Amdarias@NPC_CHANGEUNDEAD,attack,348,1,500,500,6000000,no,target,always,,,,,,,9, -2476,Amdarias@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -2476,Amdarias@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,no,self,always,0,,,,,,6, -2476,Amdarias@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, -2476,Amdarias@NPC_HELLJUDGEMENT,attack,662,5,10000,800,10000,no,self,always,,,,,,,6, -2476,Amdarias@NPC_HELLJUDGEMENT,chase,662,5,10000,800,10000,no,self,always,,,,,,,6, -2476,Amdarias@NPC_CRITICALWOUND,attack,673,4,200,0,5000,yes,target,always,,,,,,,, - -// Nightmare Glast Heim -2477,Wanderer (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2477,Wanderer (Nightmare)@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,,,,,,,, -2477,Wanderer (Nightmare)@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -2477,Wanderer (Nightmare)@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,,,,,,,, -2477,Wanderer (Nightmare)@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,,,,,,,, -2477,Wanderer (Nightmare)@NJ_ISSEN,attack,544,10,500,500,5000,no,target,always,,,,,,,, -2477,Wanderer (Nightmare)@NPC_BLEEDING,idle,660,5,2000,0,3000,yes,target,always,,,,,,,32, -2477,Wanderer (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,, -2478,Rideword (Nightmare)@NPC_PIERCINGATT,attack,158,3,500,0,0,yes,target,always,,,,,,,2, -2478,Rideword (Nightmare)@NPC_BLINDATTACK,attack,177,3,500,0,0,yes,target,always,,,,,,,, -2478,Rideword (Nightmare)@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2479,Mimic (Nightmare)@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -2479,Mimic (Nightmare)@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2479,Mimic (Nightmare)@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -2479,Mimic (Nightmare)@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2479,Mimic (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,, -2480,Evil Druid (Nightmare)@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,, -2480,Evil Druid (Nightmare)@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,, -2480,Evil Druid (Nightmare)@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,,,,,,,9, -2480,Evil Druid (Nightmare)@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,,,,,,,9, -2480,Evil Druid (Nightmare)@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,9, -2480,Evil Druid (Nightmare)@NPC_CURSEATTACK,chase,181,3,500,800,5000,yes,target,always,,,,,,,9, -2480,Evil Druid (Nightmare)@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,9, -2480,Evil Druid (Nightmare)@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,,,,,,,9, -2480,Evil Druid (Nightmare)@NPC_UNDEADATTACK,attack,347,3,500,500,5000,yes,target,always,,,,,,,9, -2480,Evil Druid (Nightmare)@NPC_UNDEADATTACK,chase,347,3,500,500,5000,yes,target,always,,,,,,,9, -2480,Evil Druid (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,, -2481,Wraith Dead (Nightmare)@NPC_POISON,attack,176,5,500,800,5000,no,target,always,,,,,,,29, -2481,Wraith Dead (Nightmare)@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,,,,,,,9, -2481,Wraith Dead (Nightmare)@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,29, -2481,Wraith Dead (Nightmare)@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,29, -2481,Wraith Dead (Nightmare)@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,9, -//2482, Khalitzburg (Nightmare) -2483,Baphomet (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2483,Baphomet (Nightmare)@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2483,Baphomet (Nightmare)@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2483,Baphomet (Nightmare)@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,,,,,,,29, -2483,Baphomet (Nightmare)@WZ_VERMILION,attack,85,10,2000,500,2000,no,target,always,,,,,,,29, -2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,10,2000,500,2000,no,target,always,,,,,,,29, -2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,10,5000,500,2000,no,target,skillused,18,,,,,,29, -2483,Baphomet (Nightmare)@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,, -2483,Baphomet (Nightmare)@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,,,,,,,29, -2483,Baphomet (Nightmare)@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,,,,,,,, -2483,Baphomet (Nightmare)@NPC_DARKSTRIKE,chase,340,10,2000,0,1000,yes,target,always,,,,,,,, -2483,Baphomet (Nightmare)@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,,,,,,,, -2483,Baphomet (Nightmare)@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -2483,Baphomet (Nightmare)@NPC_EARTHQUAKE,attack,653,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6, -2483,Baphomet (Nightmare)@NPC_EARTHQUAKE,chase,653,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6, -2483,Baphomet (Nightmare)@NPC_HELLJUDGEMENT,attack,662,5,10000,800,10000,no,self,always,,,,,,,6, -2483,Baphomet (Nightmare)@NPC_HELLJUDGEMENT,chase,662,5,10000,800,10000,no,self,always,,,,,,,6, -2483,Baphomet (Nightmare)@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,, -2483,Baphomet (Nightmare)@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,, -2483,Baphomet (Nightmare)@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,2484,,,,,, -2483,Baphomet (Nightmare)@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,2484,,,,,, -2483,Baphomet (Nightmare)@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,2484,,,,,, -2484,Baphomet Jr. (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2484,Baphomet Jr. (Nightmare)@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,29, -2484,Baphomet Jr. (Nightmare)@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,,,,,,,6, -2484,Baphomet Jr. (Nightmare)@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,29, -2484,Baphomet Jr. (Nightmare)@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,29, -2484,Baphomet Jr. (Nightmare)@SA_DISPELL,attack,289,1,0,0,30000,yes,target,always,,,,,,,29, -2484,Baphomet Jr. (Nightmare)@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2484,Baphomet Jr. (Nightmare)@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2484,Baphomet Jr. (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -2485,Chimera (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2485,Chimera (Nightmare)@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,6, -2485,Chimera (Nightmare)@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,6, -2485,Chimera (Nightmare)@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -2485,Chimera (Nightmare)@NPC_FIREATTACK,attack,186,5,500,500,5000,yes,target,always,,,,,,,6, -2485,Chimera (Nightmare)@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -2485,Chimera (Nightmare)@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2485,Chimera (Nightmare)@NPC_SHIELDBRAKE,attack,346,5,500,0,5000,yes,target,always,,,,,,,6, -2485,Chimera (Nightmare)@NPC_SUMMONSLAVE,idle,196,4,10000,2000,60000,yes,self,slavele,0,1253,,,,,, - -// Champion Monsters -2603,Swift Zombie Slaughter@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2603,Swift Zombie Slaughter@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2603,Swift Zombie Slaughter@AS_SONICBLOW,attack,136,5,1000,800,5000,no,target,always,,,,,,,, -2603,Swift Zombie Slaughter@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,, -2603,Swift Zombie Slaughter@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -2603,Swift Zombie Slaughter@NPC_POISON,attack,176,5,500,800,5000,no,target,always,,,,,,,, -2604,Solid Zombie Prisoner@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -2604,Solid Zombie Prisoner@NPC_POISONATTACK,attack,188,3,500,800,5000,no,target,always,,,,,,,, -2604,Solid Zombie Prisoner@NPC_UNDEADATTACK,attack,347,2,500,500,5000,no,target,always,,,,,,,, -2605,Zombie Master Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2605,Zombie Master Ringleader@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,,,,,,,, -2605,Zombie Master Ringleader@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -2605,Zombie Master Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1298,,,,,, -2605,Zombie Master Ringleader@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,, -2605,Zombie Master Ringleader@NPC_UNDEADATTACK,attack,347,3,2000,0,5000,yes,target,always,,,,,,,, -2606,Furious Zombie@NPC_POISON,angry,176,1,500,800,5000,no,target,always,,,,,,,, -2606,Furious Zombie@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,, -2606,Furious Zombie@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,, -2606,Furious Zombie@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,, -2607,Elusive Zakudam@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2607,Elusive Zakudam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,, -2607,Elusive Zakudam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,,,,,,,29, -2607,Elusive Zakudam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,,,,,,,, -2607,Elusive Zakudam@NPC_RANDOMATTACK,attack,183,5,1000,500,5000,no,target,always,,,,,,,, -2608,Swift Yoyo@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2608,Swift Yoyo@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2608,Swift Yoyo@AM_POTIONPITCHER,idle,231,1,500,1500,5000,yes,self,always,,,,,,,, -2608,Swift Yoyo@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2608,Swift Yoyo@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -2608,Swift Yoyo@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19, -2608,Swift Yoyo@SM_PROVOKE,chase,6,10,500,600,5000,yes,target,always,,,,,,,, -2608,Swift Yoyo@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,6, -2609,Solid Yoyo@AM_POTIONPITCHER,idle,231,1,500,1500,5000,yes,self,always,,,,,,,, -2609,Solid Yoyo@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2609,Solid Yoyo@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -2609,Solid Yoyo@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19, -2609,Solid Yoyo@SM_PROVOKE,chase,6,10,500,600,5000,yes,target,always,,,,,,,, -2609,Solid Yoyo@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,6, -2610,Wormtail Ringleader@NPC_GROUNDATTACK,attack,185,1,500,500,5000,no,target,always,,,,,,,6, -2610,Wormtail Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1024,,,,,, -2611,Furious Wootan Fighter@KN_TWOHANDQUICKEN,attack,60,9,2000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6, -2611,Furious Wootan Fighter@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,,,,,,,, -2612,Elusive Leshij@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,, -2612,Elusive Leshij@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19, -2612,Elusive Leshij@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -2612,Elusive Leshij@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0, -2612,Elusive Leshij@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,,,,,,,, -2613,Swift Wolf@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2613,Swift Wolf@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2613,Swift Wolf@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6, -2613,Swift Wolf@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19, -2614,Solid Wind Ghost@HT_SHOCKWAVE,idle,118,5,500,0,300000,yes,around2,always,,,,,,,29, -2614,Solid Wind Ghost@MG_LIGHTNINGBOLT,attack,20,5,500,1500,5000,yes,target,always,,,,,,,6, -2614,Solid Wind Ghost@MG_LIGHTNINGBOLT,chase,20,5,500,1500,5000,yes,target,always,,,,,,,6, -2614,Solid Wind Ghost@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,, -2614,Solid Wind Ghost@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,,,,,,,9, -2614,Solid Wind Ghost@NPC_UNDEADATTACK,attack,347,2,2000,0,5000,yes,target,always,,,,,,,, -2614,Solid Wind Ghost@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,,,,,,,6, -2614,Solid Wind Ghost@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,6, -2615,Willow Ringleader@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,,,,,,,, -2615,Willow Ringleader@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,9, -2615,Willow Ringleader@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,9, -2615,Willow Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1010,,,,,, -2616,Furious Wild Rose@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,6, -2616,Furious Wild Rose@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2616,Furious Wild Rose@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,, -2617,Elusive Evil Nymph@AL_HEAL,attack,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -2617,Elusive Evil Nymph@AL_HEAL,idle,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -2617,Elusive Evil Nymph@AL_HEAL,chase,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -2617,Elusive Evil Nymph@AL_HEAL,attack,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2, -2617,Elusive Evil Nymph@AL_HEAL,idle,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2, -2617,Elusive Evil Nymph@AL_HEAL,chase,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2, -2617,Elusive Evil Nymph@NPC_STOP,attack,342,1,500,0,30000,no,target,always,,,,,,,6, -2617,Elusive Evil Nymph@SA_DISPELL,attack,289,5,0,0,5000,yes,target,always,,,,,,,, -2618,Solid Whisper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,, -2618,Solid Whisper@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,,,,,,,, -2618,Solid Whisper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,, -2618,Solid Whisper@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,28, -2618,Solid Whisper@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2618,Solid Whisper@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,28,0x3095,,,,, -2618,Solid Whisper@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,,,,,, -2619,Weak Skeleton Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,2405,,,,,, -2620,Furious Wanderer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2620,Furious Wanderer@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,,,,,,,, -2620,Furious Wanderer@NPC_BLEEDING,attack,660,1,2000,0,3000,yes,target,always,,,,,,,32, -2620,Furious Wanderer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,, -2620,Furious Wanderer@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -2620,Furious Wanderer@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,,,,,,,, -2620,Furious Wanderer@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,,,,,,,, -2621,Elusive Violy@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,2, -2621,Elusive Violy@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,,,,,,,, -2621,Elusive Violy@NPC_DARKSTRIKE,attack,340,5,500,700,5000,yes,target,always,,,,,,,, -2621,Elusive Violy@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,,,,,,,2, -2622,Swift Violy@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2622,Swift Violy@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2622,Swift Violy@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,2, -2622,Swift Violy@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,,,,,,,, -2622,Swift Violy@NPC_DARKSTRIKE,attack,340,5,500,700,5000,yes,target,always,,,,,,,, -2622,Swift Violy@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,,,,,,,2, -2623,Solid Violy@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,2, -2623,Solid Violy@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,,,,,,,, -2623,Solid Violy@NPC_DARKSTRIKE,attack,340,5,500,700,5000,yes,target,always,,,,,,,, -2623,Solid Violy@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,,,,,,,2, -2624,Venomous Ringleader@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,6, -2624,Venomous Ringleader@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,,,,,,,6, -2624,Venomous Ringleader@NPC_POISON,attack,176,5,1000,800,5000,no,target,always,,,,,,,, -2624,Venomous Ringleader@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23, -2624,Venomous Ringleader@NPC_SELFDESTRUCTION,chase,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23, -2624,Venomous Ringleader@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,skillused,173,,,,,,23, -2624,Venomous Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1621,,,,,, -2625,Furious Venatu@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2625,Furious Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,,7,0x0081,,,,, -2625,Furious Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,, -2625,Furious Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,,,,,,,6, -2625,Furious Venatu@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,, -2625,Furious Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,11, -2626,Elusive Baba-Yaga@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2626,Elusive Baba-Yaga@NPC_COMBOATTACK,attack,171,1,2000,0,5000,yes,target,always,,,,,,,, -2626,Elusive Baba-Yaga@WZ_WATERBALL,attack,86,2,2000,3000,5000,yes,target,always,,,,,,,19, -2626,Elusive Baba-Yaga@WZ_WATERBALL,chase,86,1,5000,1000,5000,no,target,always,,,,,,,, -2627,Swift Vanberk@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2627,Swift Vanberk@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2627,Swift Vanberk@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,, -2627,Swift Vanberk@BS_MAXIMIZE,attack,114,5,500,500,5000,no,self,always,,,,,,,, -2627,Swift Vanberk@BS_MAXIMIZE,chase,114,5,500,500,5000,no,self,always,,,,,,,, -2627,Swift Vanberk@CR_HOLYCROSS,attack,253,3,500,0,5000,yes,target,always,,,,,,,, -2627,Swift Vanberk@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,, -2627,Swift Vanberk@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,,,,,,,36, -2627,Swift Vanberk@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,,,,,,,36, -2628,Solid Vadon@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -2628,Solid Vadon@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2628,Solid Vadon@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,6, -2628,Solid Vadon@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, -2629,Ungoliant Ringleader@AL_TELEPORT,attack,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2629,Ungoliant Ringleader@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2629,Ungoliant Ringleader@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,14, -2629,Ungoliant Ringleader@NPC_DARKBREATH,attack,202,3,500,500,5000,no,target,always,,,,,,,29, -2629,Ungoliant Ringleader@NPC_PETRIFYATTACK,attack,180,2,1000,500,5000,no,target,always,,,,,,,3, -2629,Ungoliant Ringleader@NPC_POISONATTACK,attack,188,3,1000,0,5000,yes,target,always,,,,,,,, -2629,Ungoliant Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1618,,,,,, -2630,Furious Toucan@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2630,Furious Toucan@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -2630,Furious Toucan@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2630,Furious Toucan@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,, -2630,Furious Toucan@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30, -2630,Furious Toucan@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,, -2630,Furious Toucan@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6, -2631,Elusive Tiyanak@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -2631,Elusive Tiyanak@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2631,Elusive Tiyanak@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2631,Elusive Tiyanak@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -2631,Elusive Tiyanak@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,, -2631,Elusive Tiyanak@NPC_REBIRTH,dead,208,3,2000,0,10000,yes,self,always,,,,,,,, -2632,Solid Thief Bug@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,,,,,,,, -2632,Solid Thief Bug@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,,,,,,,, -2633,Thief Bug Ringleader@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,,,,,,,, -2633,Thief Bug Ringleader@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,,,,,,,, -2633,Thief Bug Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1051,,,,,, -2634,Furious Thief Bug@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,,,,,,,, -2634,Furious Thief Bug@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,,,,,,,, -2635,Elusive Thara Frog@NPC_LICK,attack,206,1,500,0,5000,yes,target,always,,,,,,,6, -2635,Elusive Thara Frog@NPC_WATERATTACK,attack,184,3,2000,500,5000,no,target,always,,,,,,,6, -2636,Swift Teddy Bear@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2636,Swift Teddy Bear@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2636,Swift Teddy Bear@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -2636,Swift Teddy Bear@NPC_CURSEATTACK,attack,181,4,500,800,10000,no,target,always,,,,,,,2, -2636,Swift Teddy Bear@NPC_CURSEATTACK,chase,181,4,500,800,10000,no,target,always,,,,,,,2, -2636,Swift Teddy Bear@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,,23,,,,,, -2636,Swift Teddy Bear@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,7,,,,,, -2636,Swift Teddy Bear@NPC_SELFDESTRUCTION,attack,173,1,1000,2000,10000,no,self,attackpcge,3,,,,,,23, -2636,Swift Teddy Bear@NPC_SELFDESTRUCTION,chase,173,1,1000,2000,10000,no,self,attackpcge,3,,,,,,23, -2636,Swift Teddy Bear@SA_DISPELL,attack,289,1,50,500,10000,no,target,always,,,,,,,6, -2637,Solid Tatacho@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2637,Solid Tatacho@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,, -2637,Solid Tatacho@HW_GANBANTEIN,attack,483,1,2000,0,7000,no,target,always,,,,,,,, -2637,Solid Tatacho@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2637,Solid Tatacho@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,, -2637,Solid Tatacho@NPC_STUNATTACK,attack,179,3,500,1000,5000,yes,target,always,,,,,,,19, -2638,Tarou Ringleader@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,, -2638,Tarou Ringleader@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,, -2638,Tarou Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1175,,,,,, -2639,Furious Tamruan@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,, -2639,Furious Tamruan@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,9,,,,,, -2639,Furious Tamruan@NPC_SILENCEATTACK,attack,178,5,2000,700,5000,no,target,always,,,,,,,9, -2640,Elusive Sting@AM_POTIONPITCHER,idle,231,4,10000,0,5000,yes,self,mystatuson,hiding,,,,,,, -2640,Elusive Sting@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,,,,,,,11, -2640,Elusive Sting@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2640,Elusive Sting@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,20,0x3695,,,,, -2640,Elusive Sting@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,,,,,,, -2640,Elusive Sting@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,12, -2640,Elusive Sting@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,10, -2640,Elusive Sting@WZ_QUAGMIRE,attack,92,5,500,700,5000,no,target,always,,,,,,,11, -2640,Elusive Sting@WZ_QUAGMIRE,chase,92,5,500,700,5000,no,target,always,,,,,,,11, -2641,Swift Stem Worm@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2641,Swift Stem Worm@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2641,Swift Stem Worm@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,,,,,,,, -2641,Swift Stem Worm@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6, -2642,Solid Steel Chonchon@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,,,,,,,, -2642,Solid Steel Chonchon@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,, -2643,Stapo Ringleader@NPC_KEEPING,attack,201,1,1000,1000,5000,no,self,myhpltmaxrate,25,,,,,,9, -2643,Stapo Ringleader@SM_BASH,attack,5,3,500,0,5000,yes,target,always,,,,,,,, -2643,Stapo Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1784,,,,,, -2644,Furious Stalactic Golem@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,, -2644,Furious Stalactic Golem@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -2644,Furious Stalactic Golem@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2644,Furious Stalactic Golem@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0091,,,,, -2644,Furious Stalactic Golem@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,, -2644,Furious Stalactic Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,,,,,,,6, -2644,Furious Stalactic Golem@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -2645,Elusive Stainer@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,attackpcge,2,,,,,,19, -2645,Elusive Stainer@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,,,,,,,, -2645,Elusive Stainer@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,, -2646,Swift Spore@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2646,Swift Spore@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2646,Swift Spore@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,, -2646,Swift Spore@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19, -2646,Swift Spore@NPC_SLEEPATTACK,attack,182,1,500,0,5000,yes,target,always,,,,,,,, -2646,Swift Spore@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, -2647,Solid Solider@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -2647,Solid Solider@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2647,Solid Solider@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0091,,,,, -2647,Solid Solider@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,9,,,,,, -2647,Solid Solider@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -2647,Solid Solider@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -2647,Solid Solider@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6, -2648,Soldier Skeleton Ringleader@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,, -2648,Soldier Skeleton Ringleader@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -2648,Soldier Skeleton Ringleader@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,,,,,,,, -2648,Soldier Skeleton Ringleader@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,, -2648,Soldier Skeleton Ringleader@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,, -2648,Soldier Skeleton Ringleader@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,, -2648,Soldier Skeleton Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1028,,,,,, -2649,Furious Soldier Skeleton@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,, -2649,Furious Soldier Skeleton@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -2649,Furious Soldier Skeleton@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,,,,,,,, -2649,Furious Soldier Skeleton@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,, -2649,Furious Soldier Skeleton@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,, -2649,Furious Soldier Skeleton@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,, -2650,Elusive Lady Solace@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2650,Elusive Lady Solace@CR_GRANDCROSS,attack,254,1,1000,1500,5000,no,self,myhpltmaxrate,50,,,,,,, -2650,Elusive Lady Solace@MG_NAPALMBEAT,attack,11,5,1000,0,5000,yes,target,always,,,,,,,, -2650,Elusive Lady Solace@MG_NAPALMBEAT,chase,11,5,1000,0,1000,yes,target,always,,,,,,,, -2650,Elusive Lady Solace@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,,,,,,,18, -2650,Elusive Lady Solace@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,,,,,,,18, -2650,Elusive Lady Solace@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,,,,,,,6, -2650,Elusive Lady Solace@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,,,,,,,6, -2650,Elusive Lady Solace@PR_LEXDIVINA,attack,76,10,500,0,5000,yes,target,always,,,,,,,2, -2650,Elusive Lady Solace@PR_LEXDIVINA,chase,76,10,500,0,5000,yes,target,always,,,,,,,2, -2651,Swift Sohee@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2651,Swift Sohee@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2651,Swift Sohee@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,28,,,,,, -2651,Swift Sohee@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,,,,,,,9, -2651,Swift Sohee@NPC_SUICIDE,attack,175,1,500,0,5000,yes,self,myhpltmaxrate,80,,,,,,, -2651,Swift Sohee@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6, -2652,Solid Snowier@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,, -2652,Solid Snowier@NPC_CRITICALSLASH,attack,170,1,500,0,5000,yes,target,always,,,,,,,, -2652,Solid Snowier@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,36, -2652,Solid Snowier@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,,,,,,,, -2652,Solid Snowier@NPC_WATERATTACK,attack,184,4,500,500,5000,no,target,always,,,,,,,, -2652,Solid Snowier@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,, -2652,Solid Snowier@SM_ENDURE,chase,8,3,5000,0,5000,yes,self,longrangeattacked,,,,,,,, -2653,Boa Ringleader@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -2653,Boa Ringleader@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,, -2653,Boa Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1025,,,,,, -2654,Furious Smokie@AL_HEAL,idle,28,5,10000,0,5000,yes,self,mystatuson,hiding,,,,,,2, -2654,Furious Smokie@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2654,Furious Smokie@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6, -2654,Furious Smokie@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19, -2654,Furious Smokie@TF_HIDING,attack,51,1,500,500,5000,no,self,myhpltmaxrate,50,,,,,,19, -2655,Elusive Sleeper@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,,,,,,,, -2655,Elusive Sleeper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,, -2655,Elusive Sleeper@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,,,,,,,, -2655,Elusive Sleeper@AS_CLOAKING,idle,135,1,100,200,5000,yes,self,always,,,,,,,, -2655,Elusive Sleeper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,, -2655,Elusive Sleeper@NPC_DEFENDER,angry,205,1,500,0,5000,yes,self,always,,,,,,,, -2655,Elusive Sleeper@NPC_DEFENDER,follow,205,1,500,0,5000,yes,self,always,,,,,,,, -2655,Elusive Sleeper@NPC_DEFENDER,attack,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29, -2655,Elusive Sleeper@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29, -2655,Elusive Sleeper@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6, -2655,Elusive Sleeper@NPC_SLEEPATTACK,angry,182,5,500,0,5000,yes,target,always,,,,,,,, -2655,Elusive Sleeper@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,29, -2655,Elusive Sleeper@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,,,,,,,, -2655,Elusive Sleeper@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,, -2656,Swift Sleeper@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2656,Swift Sleeper@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2656,Swift Sleeper@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,,,,,,,, -2656,Swift Sleeper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,, -2656,Swift Sleeper@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,,,,,,,, -2656,Swift Sleeper@AS_CLOAKING,idle,135,1,100,200,5000,yes,self,always,,,,,,,, -2656,Swift Sleeper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,, -2656,Swift Sleeper@NPC_DEFENDER,angry,205,1,500,0,5000,yes,self,always,,,,,,,, -2656,Swift Sleeper@NPC_DEFENDER,follow,205,1,500,0,5000,yes,self,always,,,,,,,, -2656,Swift Sleeper@NPC_DEFENDER,attack,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29, -2656,Swift Sleeper@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29, -2656,Swift Sleeper@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6, -2656,Swift Sleeper@NPC_SLEEPATTACK,angry,182,5,500,0,5000,yes,target,always,,,,,,,, -2656,Swift Sleeper@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,29, -2656,Swift Sleeper@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,,,,,,,, -2656,Swift Sleeper@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,, -2657,Solid Skogul@AS_GRIMTOOTH,idle,137,5,10000,0,700,yes,target,mystatuson,hiding,,,,,,, -2657,Solid Skogul@MG_SOULSTRIKE,chase,13,5,2000,0,3000,yes,target,always,,,,,,,, -2657,Solid Skogul@NPC_CURSEATTACK,attack,181,5,1000,0,5000,yes,target,always,,,,,,,, -2657,Solid Skogul@NPC_DARKNESSATTACK,attack,190,5,1000,0,5000,yes,target,always,,,,,,,9, -2657,Solid Skogul@NPC_SUMMONSLAVE,attack,196,1,100,0,3600000,no,self,slavele,0,1762,,,,,, -2657,Solid Skogul@TF_HIDING,idle,51,1,2000,0,180000,yes,self,always,,,,,,,9, -2658,Skeleton General Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2658,Skeleton General Ringleader@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,, -2658,Skeleton General Ringleader@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,, -2658,Skeleton General Ringleader@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -2658,Skeleton General Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1290,,,,,, -2658,Skeleton General Ringleader@NPC_UNDEADATTACK,attack,347,5,2000,0,5000,yes,target,always,,,,,,,, -2659,Furious Skeleton General@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2659,Furious Skeleton General@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,, -2659,Furious Skeleton General@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,, -2659,Furious Skeleton General@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -2659,Furious Skeleton General@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1028,1016,,,,, -2659,Furious Skeleton General@NPC_UNDEADATTACK,attack,347,5,2000,0,5000,yes,target,always,,,,,,,, -2660,Elusive Skeleton Worker@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,, -2660,Elusive Skeleton Worker@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,, -2660,Elusive Skeleton Worker@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,, -2661,Swift Siroma@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2661,Swift Siroma@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2661,Swift Siroma@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,45,,,,,, -2661,Swift Siroma@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,myhpltmaxrate,1,28,,,,,, -2661,Swift Siroma@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,myhpltmaxrate,1,28,,,,,, -2661,Swift Siroma@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,,,,,,,32, -2661,Swift Siroma@NPC_SILENCEATTACK,chase,178,2,500,700,5000,no,target,always,,,,,,,32, -2661,Swift Siroma@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,, -2661,Swift Siroma@NPC_WATERATTACK,attack,184,2,2000,0,5000,no,target,always,,,,,,,29, -2661,Swift Siroma@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,,,,,,,18, -2661,Swift Siroma@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,,,,,,,18, -2662,Solid Side Winder@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,,,,,,,, -2662,Solid Side Winder@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -2662,Solid Side Winder@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,,,,,,,, -2663,Side Winder Ringleader@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,,,,,,,, -2663,Side Winder Ringleader@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -2663,Side Winder Ringleader@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,,,,,,,, -2663,Side Winder Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1037,,,,,, -2664,Furious Shinobi@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,, -2664,Furious Shinobi@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2664,Furious Shinobi@AS_CLOAKING,idle,135,1,500,200,5000,yes,self,always,,,,,,,, -2664,Furious Shinobi@HT_CLAYMORETRAP,idle,123,5,500,0,300000,yes,around2,always,,,,,,,9, -2664,Furious Shinobi@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,myhpltmaxrate,10,,,,,,, -2664,Furious Shinobi@NPC_REBIRTH,dead,208,2,5000,0,0,yes,self,always,,,,,,,29, -2664,Furious Shinobi@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,, -2664,Furious Shinobi@TF_BACKSLIDING,attack,150,1,10000,500,3600000,no,self,myhpltmaxrate,10,,,,,,, -2665,Elusive Mistress of Shelter@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2665,Elusive Mistress of Shelter@AS_VENOMDUST,attack,140,1,2000,0,10000,yes,target,always,,,,,,,29, -2665,Elusive Mistress of Shelter@AS_VENOMDUST,idle,140,1,2000,0,10000,yes,target,always,,,,,,,29, -2665,Elusive Mistress of Shelter@NPC_BLINDATTACK,angry,177,7,500,700,5000,yes,target,always,,,,,,,29, -2665,Elusive Mistress of Shelter@NPC_BLINDATTACK,follow,177,7,500,700,5000,yes,target,always,,,,,,,29, -2665,Elusive Mistress of Shelter@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,,,,,,,36, -2665,Elusive Mistress of Shelter@NPC_DARKNESSATTACK,chase,190,2,500,500,5000,no,target,always,,,,,,,36, -2665,Elusive Mistress of Shelter@NPC_DARKTHUNDER,attack,341,4,500,1000,5000,yes,target,always,,,,,,,, -2665,Elusive Mistress of Shelter@NPC_DARKTHUNDER,chase,341,4,500,1000,5000,yes,target,always,,,,,,,, -2666,Swift Shellfish@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2666,Swift Shellfish@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2666,Swift Shellfish@NPC_WATERATTACK,attack,184,3,2000,0,5000,yes,target,always,,,,,,,, -2667,Solid Cecil Damon@AC_CHARGEARROW,attack,148,1,2000,0,3000,yes,target,always,,,,,,,6, -2667,Solid Cecil Damon@AC_DOUBLE,attack,46,10,2000,0,3000,yes,target,always,,,,,,,6, -2667,Solid Cecil Damon@AC_SHOWER,attack,47,10,2000,0,3000,yes,target,always,,,,,,,6, -2667,Solid Cecil Damon@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2667,Solid Cecil Damon@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2667,Solid Cecil Damon@HT_FLASHER,attack,120,5,500,0,5000,yes,around2,always,,,,,,,, -2667,Solid Cecil Damon@HT_FLASHER,idle,120,5,2000,0,60000,yes,around2,always,,,,,,,, -2667,Solid Cecil Damon@HT_FREEZINGTRAP,attack,121,5,500,0,5000,yes,around2,always,,,,,,,, -2667,Solid Cecil Damon@HT_FREEZINGTRAP,idle,121,5,2000,0,60000,yes,around2,always,,,,,,,, -2667,Solid Cecil Damon@HT_SKIDTRAP,attack,115,5,500,0,5000,yes,around2,always,,,,,,,, -2667,Solid Cecil Damon@HT_SKIDTRAP,idle,115,5,2000,0,60000,yes,around2,always,,,,,,,, -2667,Solid Cecil Damon@NPC_AGIUP,attack,350,1,2000,0,25000,yes,self,always,,,,,,,, -2667,Solid Cecil Damon@NPC_AGIUP,idle,350,1,10000,0,35000,yes,self,always,,,,,,,, -2667,Solid Cecil Damon@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2667,Solid Cecil Damon@NPC_POWERUP,attack,349,1,2000,0,100000,yes,self,always,,,,,,,, -2667,Solid Cecil Damon@NPC_POWERUP,attack,349,1,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,, -2667,Solid Cecil Damon@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,, -2667,Solid Cecil Damon@NPC_WINDATTACK,attack,187,5,1000,0,5000,yes,target,always,,,,,,,, -2667,Solid Cecil Damon@SN_SHARPSHOOTING,attack,382,5,2000,500,1500,no,target,always,,,,,,,, -2668,Sea Otter Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2668,Sea Otter Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,0x3095,,,,, -2668,Sea Otter Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -2668,Sea Otter Ringleader@NPC_WATERATTACK,attack,184,3,2000,0,5000,yes,target,always,,,,,,,, -2668,Sea Otter Ringleader@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,,,,,,,6, -2668,Sea Otter Ringleader@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,,,,,,,6, -2668,Sea Otter Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1323,,,,,, -2669,Furious Lamp Rey@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2669,Furious Lamp Rey@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,, -2669,Furious Lamp Rey@NPC_BLEEDING,attack,660,1,2000,0,3000,yes,target,always,,,,,,,0, -2669,Furious Lamp Rey@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,18,,,,,, -2669,Furious Lamp Rey@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -2669,Furious Lamp Rey@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,, -2670,Elusive Scorpion@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,, -2670,Elusive Scorpion@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,, -2670,Elusive Scorpion@NPC_POISONATTACK,attack,188,1,500,300,5000,no,target,always,,,,,,,, -2671,Swift Savage Babe@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2671,Swift Savage Babe@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2671,Swift Savage Babe@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,19,,,,,, -2671,Swift Savage Babe@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -2672,Solid Savage@AL_INCAGI,chase,29,1,500,700,60000,no,self,always,,,,,,,6, -2672,Solid Savage@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2672,Solid Savage@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -2673,Savage Ringleader@AL_INCAGI,chase,29,1,500,700,60000,no,self,always,,,,,,,6, -2673,Savage Ringleader@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2673,Savage Ringleader@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -2673,Savage Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1166,,,,,, -2674,Furious Sandman@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,,,,,,,, -2674,Furious Sandman@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,, -2674,Furious Sandman@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,,,,,,,, -2674,Furious Sandman@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,, -2674,Furious Sandman@NPC_GROUNDATTACK,angry,185,3,2000,0,5000,yes,target,always,,,,,,,, -2674,Furious Sandman@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,, -2674,Furious Sandman@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,,,,,,,, -2674,Furious Sandman@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,, -2675,Elusive Salamander@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2675,Elusive Salamander@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,,,,,,,, -2675,Elusive Salamander@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,,,,,,,, -2675,Elusive Salamander@CR_REFLECTSHIELD,idle,252,3,1000,0,200000,no,self,always,,,,,,,, -2675,Elusive Salamander@KN_TWOHANDQUICKEN,attack,60,10,2000,0,300000,yes,self,myhpltmaxrate,40,,,,,,, -2675,Elusive Salamander@MG_FIREBALL,idle,17,5,10000,0,5000,yes,target,always,,,,,,,, -2675,Elusive Salamander@MG_FIREBALL,chase,17,5,10000,0,5000,yes,target,always,,,,,,,, -2675,Elusive Salamander@NPC_BLEEDING,attack,660,3,500,500,10000,no,target,always,,,,,,,, -2675,Elusive Salamander@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,,,,,,,, -2675,Elusive Salamander@NPC_FIREATTACK,attack,186,5,2000,1000,200000,no,target,always,,,,,,,, -2675,Elusive Salamander@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,myhpltmaxrate,20,,,,,,, -2675,Elusive Salamander@SM_MAGNUM,attack,7,7,1000,0,10000,yes,self,attackpcge,2,,,,,,, -2677,Solid Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,,,,,,,6, -2677,Solid Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,0x308D,,,,, -2677,Solid Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,, -2678,Roda Frog Ringleader@NPC_WATERATTACK,attack,184,2,2000,0,5000,yes,target,always,,,,,,,, -2678,Roda Frog Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1012,,,,,, -2679,Furious Roda Frog@NPC_WATERATTACK,attack,184,2,2000,0,5000,yes,target,always,,,,,,,, -2680,Elusive Rocker@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2680,Elusive Rocker@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -2681,Swift Rideword@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2681,Swift Rideword@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2681,Swift Rideword@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -2681,Swift Rideword@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2681,Swift Rideword@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,2, -2682,Solid Rideword@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -2682,Solid Rideword@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2682,Solid Rideword@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,2, -2683,Dumpling Child Ringleader@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,6, -2683,Dumpling Child Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1409,,,,,, -2684,Furious Baroness of Retribution@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2684,Furious Baroness of Retribution@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,, -2684,Furious Baroness of Retribution@NPC_DARKBREATH,attack,202,1,500,800,5000,no,target,always,,,,,,,29, -2684,Furious Baroness of Retribution@NPC_DARKCROSS,attack,338,3,500,700,5000,no,target,always,,,,,,,36, -2684,Furious Baroness of Retribution@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,,,,,,,36, -2684,Furious Baroness of Retribution@NPC_GRANDDARKNESS,attack,339,1,500,700,5000,no,self,myhpltmaxrate,50,,,,,,, -2685,Elusive Baroness of Retribution@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2685,Elusive Baroness of Retribution@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,, -2685,Elusive Baroness of Retribution@NPC_DARKBREATH,attack,202,1,500,800,5000,no,target,always,,,,,,,29, -2685,Elusive Baroness of Retribution@NPC_DARKCROSS,attack,338,3,500,700,5000,no,target,always,,,,,,,36, -2685,Elusive Baroness of Retribution@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,,,,,,,36, -2685,Elusive Baroness of Retribution@NPC_GRANDDARKNESS,attack,339,1,500,700,5000,no,self,myhpltmaxrate,50,,,,,,, -2686,Swift Baroness of Retribution@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2686,Swift Baroness of Retribution@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2686,Swift Baroness of Retribution@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2686,Swift Baroness of Retribution@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,, -2686,Swift Baroness of Retribution@NPC_DARKBREATH,attack,202,1,500,800,5000,no,target,always,,,,,,,29, -2686,Swift Baroness of Retribution@NPC_DARKCROSS,attack,338,3,500,700,5000,no,target,always,,,,,,,36, -2686,Swift Baroness of Retribution@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,,,,,,,36, -2686,Swift Baroness of Retribution@NPC_GRANDDARKNESS,attack,339,1,500,700,5000,no,self,myhpltmaxrate,50,,,,,,, -2687,Solid Requiem@NPC_DARKNESSATTACK,attack,190,2,2000,0,5000,yes,target,always,,,,,,,, -2687,Solid Requiem@NPC_EMOTION,walk,197,1,200,0,5000,yes,self,always,,19,,,,,, -2687,Solid Requiem@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6, -2688,Remover Ringleader@NPC_UNDEADATTACK,attack,347,3,500,0,5000,yes,target,always,,,,,,,, -2688,Remover Ringleader@SM_BASH,attack,5,5,500,800,5000,no,target,always,,,,,,,, -2688,Remover Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1682,,,,,, -2689,Elusive Red Eruma@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,, -2689,Elusive Red Eruma@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,,,,,, -2689,Elusive Red Eruma@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,29, -2690,Swift Raydric@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2690,Swift Raydric@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2690,Swift Raydric@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,, -2690,Swift Raydric@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,, -2690,Swift Raydric@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -2690,Swift Raydric@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2690,Swift Raydric@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,6, -2690,Swift Raydric@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,0,,,,,, -2690,Swift Raydric@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,,,,,,,6, -2691,Solid Raydric@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,, -2691,Solid Raydric@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,, -2691,Solid Raydric@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -2691,Solid Raydric@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2691,Solid Raydric@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,6, -2691,Solid Raydric@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,0,,,,,, -2691,Solid Raydric@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,,,,,,,6, -2692,Laurell Weinder Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2692,Laurell Weinder Ringleader@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,2, -2692,Laurell Weinder Ringleader@MG_FROSTDIVER,chase,15,9,10000,500,20000,yes,target,always,,,,,,,2, -2692,Laurell Weinder Ringleader@MG_LIGHTNINGBOLT,attack,20,7,10000,1000,20000,no,target,always,,,,,,,, -2692,Laurell Weinder Ringleader@MG_LIGHTNINGBOLT,idle,20,9,1000,1000,5000,no,target,always,,,,,,,, -2692,Laurell Weinder Ringleader@MG_LIGHTNINGBOLT,chase,20,7,10000,1000,20000,no,target,always,,,,,,,, -2692,Laurell Weinder Ringleader@MG_SAFETYWALL,attack,12,10,2000,1000,5000,no,self,myhpltmaxrate,30,,,,,,26, -2692,Laurell Weinder Ringleader@MG_SOULSTRIKE,attack,13,9,5000,0,1000,yes,target,always,,,,,,,, -2692,Laurell Weinder Ringleader@MG_SOULSTRIKE,attack,13,5,3000,0,1000,yes,target,always,,,,,,,, -2692,Laurell Weinder Ringleader@MG_SOULSTRIKE,attack,13,3,2000,0,1000,yes,target,always,,,,,,,, -2692,Laurell Weinder Ringleader@MG_SOULSTRIKE,idle,13,9,5000,0,1000,yes,target,always,,,,,,,, -2692,Laurell Weinder Ringleader@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,, -2692,Laurell Weinder Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1657,,,,,, -2693,Furious Rake Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2693,Furious Rake Scaraba@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,, -2693,Furious Rake Scaraba@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,,,,,,,8, -2693,Furious Rake Scaraba@NPC_CRITICALWOUND,attack,673,1,2000,0,30000,yes,target,always,,,,,,,, -2693,Furious Rake Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,, -2693,Furious Rake Scaraba@NPC_EMOTION,idle,197,1,3000,0,5000,yes,self,always,,6,0x3695,,,,, -2693,Furious Rake Scaraba@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -2693,Furious Rake Scaraba@NPC_STONESKIN,attack,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6, -2693,Furious Rake Scaraba@NPC_STONESKIN,chase,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6, -2693,Furious Rake Scaraba@PF_SPIDERWEB,chase,405,1,300,0,10000,yes,target,always,,,,,,,7, -2694,Elusive Raggler@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,6, -2694,Elusive Raggler@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2694,Elusive Raggler@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -2694,Elusive Raggler@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,, -2696,Poring Ringleader@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2696,Poring Ringleader@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, -2696,Poring Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1002,,,,,, -2697,Furious Poring@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2697,Furious Poring@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, -2698,Elusive Poring@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2698,Eluisve Poring@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, -2699,Swift Poring@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2699,Swift Poring@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2699,Swift Poring@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2699,Swift Poring@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, -2700,Solid Porcellio@AL_PNEUMA,attack,25,1,500,0,5000,yes,self,longrangeattacked,,,,,,,18, -2700,Solid Porcellio@NPC_GROUNDATTACK,attack,185,3,1000,0,5000,yes,target,always,,,,,,,, -2700,Solid Porcellio@NPC_KEEPING,attack,201,1,2000,1000,5000,no,self,myhpltmaxrate,25,,,,,,9, -2701,Poporing Ringleader@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2701,Poporing Ringleader@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,, -2701,Poporing Ringleader@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,, -2701,Poporing Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1031,,,,,, -2702,Furious Poporing@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2702,Furious Poporing@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,, -2702,Furious Poporing@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,, -2703,Elusive Poporing@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2703,Elusive Poporing@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,, -2703,Elusive Poporing@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,, -2704,Swift Poisonous Toad@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2704,Swift Poisonous Toad@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2704,Swift Poisonous Toad@NPC_COMBOATTACK,attack,171,2,2000,0,5000,yes,target,always,,,,,,,, -2704,Swift Poisonous Toad@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,,,,,, -2704,Swift Poisonous Toad@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -2704,Swift Poisonous Toad@NPC_POISONATTACK,attack,188,3,2000,0,5000,yes,target,always,,,,,,,, -2705,Solid Poison Spore@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2705,Solid Poison Spore@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2705,Solid Poison Spore@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,0x3885,,,,, -2705,Solid Poison Spore@NPC_POISON,angry,176,3,500,800,5000,no,target,always,,,,,,,6, -2705,Solid Poison Spore@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,6, -2705,Solid Poison Spore@NPC_POISONATTACK,angry,188,1,2000,0,5000,yes,target,always,,,,,,,, -2705,Solid Poison Spore@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,, -2706,Plasma Ringleader@MG_NAPALMBEAT,attack,11,7,2000,0,5000,yes,target,always,,,,,,,, -2706,Plasma Ringleader@MG_NAPALMBEAT,attack,11,7,4000,0,5000,yes,target,attackpcge,2,,,,,,, -2706,Plasma Ringleader@MG_SOULSTRIKE,attack,13,9,3000,500,5000,no,target,always,,,,,,,, -2706,Plasma Ringleader@MG_SOULSTRIKE,chase,13,9,3000,500,5000,no,target,always,,,,,,,, -2706,Plasma Ringleader@NPC_STUNATTACK,attack,179,3,1000,0,5000,yes,target,always,,,,,,,39, -2706,Plasma Ringleader@NPC_STUNATTACK,chase,179,3,1000,0,5000,yes,target,always,,,,,,,39, -2706,Plasma Ringleader@NPC_TELEKINESISATTACK,attack,191,5,1000,0,5000,yes,target,always,,,,,,,21, -2706,Plasma Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1693,,,,,, -2707,Furious Plankton@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,, -2708,Elusive Pitman@HT_CLAYMORETRAP,idle,123,5,500,0,300000,yes,around2,always,,,,,,,18, -2708,Elusive Pitman@NPC_COMBOATTACK,attack,171,3,500,700,5000,no,target,always,,,,,,,, -2708,Elusive Pitman@NPC_POWERUP,attack,349,2,3000,500,10000,no,self,myhpltmaxrate,40,,,,,,, -2708,Elusive Pitman@TF_SPRINKLESAND,attack,149,1,500,0,5000,no,target,always,,,,,,,6, -2708,Elusive Pitman@TF_SPRINKLESAND,chase,149,1,500,0,5000,no,target,always,,,,,,,6, -2709,Swift Piranha@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2709,Swift Piranha@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2709,Swift Piranha@MG_COLDBOLT,attack,14,3,500,1000,5000,yes,target,always,,,,,,,, -2709,Swift Piranha@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,,,,,,,, -2709,Swift Piranha@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,,,,,,,, -2709,Swift Piranha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -2709,Swift Piranha@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,6, -2709,Swift Piranha@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -2709,Swift Piranha@NPC_CRITICALWOUND,attack,673,1,50,0,10000,yes,target,always,,,,,,,, -2709,Swift Piranha@NPC_WATERATTACK,attack,184,2,500,0,5000,no,target,always,,,,,,,6, -2709,Swift Piranha@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,,,,,,,6, -2710,Solid Dark Pinguicula@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,, -2710,Solid Dark Pinguicula@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19, -2710,Solid Dark Pinguicula@NPC_BLOODDRAIN,attack,199,1,5000,500,5000,yes,target,myhpltmaxrate,40,,,,,,19, -2710,Solid Dark Pinguicula@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2710,Solid Dark Pinguicula@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3885,,,,, -2710,Solid Dark Pinguicula@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -2710,Solid Dark Pinguicula@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,,,,,,,, -2710,Solid Dark Pinguicula@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0, -2710,Solid Dark Pinguicula@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30, -2710,Solid Dark Pinguicula@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,,,,,,,, -2711,Pinguicula Ringleader@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,, -2711,Pinguicula Ringleader@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19, -2711,Pinguicula Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2711,Pinguicula Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3885,,,,, -2711,Pinguicula Ringleader@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -2711,Pinguicula Ringleader@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,,,,,,,, -2711,Pinguicula Ringleader@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0, -2711,Pinguicula Ringleader@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30, -2711,Pinguicula Ringleader@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,,,,,,,, -2711,Pinguicula Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1995,,,,,, -2712,Furious Picky@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2712,Furious Picky@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,, -2713,Elusive Phen@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19, -2713,Elusive Phen@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,19, -2714,Swift Petite@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2714,Swift Petite@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2714,Swift Petite@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2714,Swift Petite@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -2714,Swift Petite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2714,Swift Petite@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -2714,Swift Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,, -2714,Swift Petite@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,, -2715,Solid Petite@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2715,Solid Petite@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -2715,Solid Petite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2715,Solid Petite@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -2715,Solid Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,, -2715,Solid Petite@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,, -2716,Penomena Ringleader@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -2716,Penomena Ringleader@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -2716,Penomena Ringleader@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,, -2716,Penomena Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1216,,,,,, -2717,Furious Penomena@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -2717,Furious Penomena@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -2717,Furious Penomena@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,, -2718,Elusive Peco Peco@AS_SONICBLOW,attack,136,1,500,800,5000,no,target,always,,,,,,,6, -2718,Elusive Peco Peco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,, -2718,Elusive Peco Peco@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,, -2718,Elusive Peco Peco@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19, -2719,Swift Pasana@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2719,Swift Pasana@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2719,Swift Pasana@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2719,Swift Pasana@NPC_BLEEDING,attack,660,2,2000,0,3000,yes,target,always,,,,,,,32, -2719,Swift Pasana@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -2719,Swift Pasana@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,29, -2719,Swift Pasana@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2719,Swift Pasana@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3095,,,,, -2719,Swift Pasana@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,, -2720,Solid Parasite@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,9, -2720,Solid Parasite@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,9, -2720,Solid Parasite@NPC_ENERGYDRAIN,attack,200,2,500,0,5000,yes,target,always,,,,,,,30, -2720,Solid Parasite@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,,,,,,,9, -2720,Solid Parasite@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,no,target,always,,,,,,,9, -2720,Solid Parasite@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,9, -2720,Solid Parasite@NPC_POISON,chase,176,3,500,800,5000,no,target,always,,,,,,,9, -2721,Owl Duke Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2721,Owl Duke Ringleader@MG_LIGHTNINGBOLT,attack,20,3,2000,0,5000,yes,target,always,,,,,,,, -2721,Owl Duke Ringleader@MG_LIGHTNINGBOLT,chase,20,3,2000,0,5000,yes,target,always,,,,,,,, -2721,Owl Duke Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2721,Owl Duke Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -2721,Owl Duke Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,32,,,,,, -2721,Owl Duke Ringleader@PR_LEXDIVINA,attack,76,3,500,1000,5000,yes,target,always,,,,,,,2, -2721,Owl Duke Ringleader@PR_LEXDIVINA,chase,76,3,500,1000,5000,yes,target,always,,,,,,,2, -2721,Owl Duke Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1320,,,,,, -2722,Furious Orc Warrior@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2722,Furious Orc Warrior@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2722,Furious Orc Warrior@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,32,0x3885,,,,, -2722,Furious Orc Warrior@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,,27,,,,,, -2722,Furious Orc Warrior@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,,,,,,, -2722,Furious Orc Warrior@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,,,,,,,6, -2722,Furious Orc Warrior@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6, -2722,Furious Orc Warrior@NPC_SMOKING,idle,195,1,500,0,36000000,yes,self,always,,,,,,,9, -2723,Elusive Orc Zombie@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,9, -2723,Elusive Orc Zombie@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,9, -2723,Elusive Orc Zombie@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -2723,Elusive Orc Zombie@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,, -2723,Elusive Orc Zombie@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,, -2724,Swift Orc Skeleton@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2724,Swift Orc Skeleton@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2724,Swift Orc Skeleton@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,9, -2724,Swift Orc Skeleton@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,9, -2724,Swift Orc Skeleton@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -2724,Swift Orc Skeleton@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,, -2724,Swift Orc Skeleton@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,, -2725,Solid Orc Lady@AL_INCAGI,chase,29,1,500,700,5000,no,self,always,,,,,,,30, -2725,Solid Orc Lady@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,3,,,,,, -2725,Solid Orc Lady@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,, -2726,Dame of Sentinel Ringleader@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18, -2726,Dame of Sentinel Ringleader@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18, -2726,Dame of Sentinel Ringleader@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18, -2726,Dame of Sentinel Ringleader@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18, -2726,Dame of Sentinel Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2726,Dame of Sentinel Ringleader@MG_SAFETYWALL,attack,12,5,1000,1000,5000,no,self,always,,,,,,,18, -2726,Dame of Sentinel Ringleader@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,,,,,,,18, -2726,Dame of Sentinel Ringleader@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,,,,,,,18, -2726,Dame of Sentinel Ringleader@RG_INTIMIDATE,attack,219,5,500,0,5000,yes,target,always,,,,,,,, -2726,Dame of Sentinel Ringleader@WZ_JUPITEL,attack,84,4,1000,1000,5000,yes,target,always,,,,,,,6, -2726,Dame of Sentinel Ringleader@WZ_JUPITEL,chase,84,4,1000,1000,5000,yes,target,always,,,,,,,6, -2726,Dame of Sentinel Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1700,,,,,, -2727,Furious Noxious@NPC_MENTALBREAKER,attack,159,3,500,0,5000,yes,target,always,,,,,,,14, -2727,Furious Noxious@NPC_MENTALBREAKER,chase,159,2,500,0,5000,yes,target,casttargeted,,,,,,,14, -2727,Furious Noxious@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23, -2727,Furious Noxious@NPC_SELFDESTRUCTION,chase,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23, -2727,Furious Noxious@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,skillused,173,,,,,,23, -2727,Furious Noxious@NPC_TELEKINESISATTACK,attack,191,3,1000,800,5000,no,target,always,,,,,,,, -2728,Elusive Novus@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,37, -2728,Elusive Novus@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -2728,Elusive Novus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -2728,Elusive Novus@NPC_PIERCINGATT,attack,158,2,500,0,5000,no,target,always,,,,,,,, -2728,Elusive Novus@SM_BASH,attack,5,5,500,500,5000,no,target,always,,,,,,,, -2729,Swift Novus@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2729,Swift Novus@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2729,Swift Novus@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,37, -2729,Swift Novus@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -2729,Swift Novus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -2729,Swift Novus@NPC_PIERCINGATT,attack,158,2,500,0,5000,no,target,always,,,,,,,, -2729,Swift Novus@SM_BASH,attack,5,5,500,500,5000,no,target,always,,,,,,,, -2730,Solid Novus@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,37, -2730,Solid Novus@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -2730,Solid Novus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -2730,Solid Novus@NPC_PIERCINGATT,attack,158,2,500,0,5000,no,target,always,,,,,,,, -2730,Solid Novus@SM_BASH,attack,5,5,500,500,5000,no,target,always,,,,,,,, -2731,Novus Ringleader@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,37, -2731,Novus Ringleader@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -2731,Novus Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -2731,Novus Ringleader@NPC_PIERCINGATT,attack,158,2,500,0,5000,no,target,always,,,,,,,, -2731,Novus Ringleader@SM_BASH,attack,5,5,500,500,5000,no,target,always,,,,,,,, -2731,Novus Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1715,,,,,, -2732,Furious Nightmare Terror@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,,,,,,,, -2732,Furious Nightmare Terror@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,, -2732,Furious Nightmare Terror@NPC_DARKSTRIKE,angry,340,7,500,700,5000,no,target,always,,,,,,,, -2732,Furious Nightmare Terror@NPC_DARKSTRIKE,attack,340,7,500,700,5000,no,target,always,,,,,,,, -2732,Furious Nightmare Terror@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,,,,,,,6, -2732,Furious Nightmare Terror@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6, -2732,Furious Nightmare Terror@NPC_MENTALBREAKER,angry,159,2,500,800,5000,no,target,always,,,,,,,, -2732,Furious Nightmare Terror@NPC_MENTALBREAKER,attack,159,2,500,800,5000,no,target,always,,,,,,,, -2733,Elusive Wraith Dead (Nightmare)@AL_DECAGI,chase,30,9,500,1000,5000,no,target,always,,,,,,,29, -2733,Elusive Wraith Dead (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2733,Elusive Wraith Dead (Nightmare)@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,,,,,,,, -2733,Elusive Wraith Dead (Nightmare)@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,,,,,,,29, -2733,Elusive Wraith Dead (Nightmare)@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,,,,,,,29, -2733,Elusive Wraith Dead (Nightmare)@NPC_POISON,attack,176,5,500,800,5000,no,target,always,,,,,,,29, -2734,Swift Wanderer (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2734,Swift Wanderer (Nightmare)@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2734,Swift Wanderer (Nightmare)@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2734,Swift Wanderer (Nightmare)@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,,,,,,,, -2734,Swift Wanderer (Nightmare)@NPC_BLEEDING,attack,660,1,2000,0,3000,yes,target,always,,,,,,,32, -2734,Swift Wanderer (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,, -2734,Swift Wanderer (Nightmare)@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -2734,Swift Wanderer (Nightmare)@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,,,,,,,, -2734,Swift Wanderer (Nightmare)@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,,,,,,,, -2735,Solid Nepenthes@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,30, -2735,Solid Nepenthes@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,,,,,,,30, -2735,Solid Nepenthes@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -2735,Solid Nepenthes@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,,,,,,,, -2735,Solid Nepenthes@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30, -2736,Necromancer Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2736,Necromancer Ringleader@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2736,Necromancer Ringleader@CR_REFLECTSHIELD,attack,252,10,10000,0,300000,yes,self,always,,,,,,,6, -2736,Necromancer Ringleader@CR_REFLECTSHIELD,idle,252,10,10000,0,300000,yes,self,always,,,,,,,6, -2736,Necromancer Ringleader@CR_REFLECTSHIELD,chase,252,10,10000,0,300000,yes,self,always,,,,,,,6, -2736,Necromancer Ringleader@MG_FIREBALL,chase,17,5,2000,300,5000,no,target,always,,,,,,,, -2736,Necromancer Ringleader@MG_THUNDERSTORM,attack,21,5,3000,1000,10000,no,target,always,,,,,,,, -2736,Necromancer Ringleader@MG_THUNDERSTORM,chase,21,5,3000,1000,10000,no,target,always,,,,,,,, -2736,Necromancer Ringleader@NPC_CALLSLAVE,attack,352,1,10000,0,300000,yes,self,always,,,,,,,, -2736,Necromancer Ringleader@NPC_CALLSLAVE,idle,352,1,10000,0,300000,yes,self,always,,,,,,,, -2736,Necromancer Ringleader@NPC_CHANGEUNDEAD,attack,348,1,500,500,6000000,no,target,always,,,,,,,9, -2736,Necromancer Ringleader@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,,,,,,,, -2736,Necromancer Ringleader@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,,,,,,,, -2736,Necromancer Ringleader@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,, -2736,Necromancer Ringleader@NPC_DARKNESSBREATH,attack,658,1,500,0,5000,yes,target,always,,,,,,,, -2736,Necromancer Ringleader@NPC_DARKSTRIKE,attack,340,5,2000,0,5000,yes,target,always,,,,,,,, -2736,Necromancer Ringleader@NPC_DARKSTRIKE,chase,340,5,2000,0,5000,yes,target,always,,,,,,,, -2736,Necromancer Ringleader@NPC_DRAGONFEAR,attack,659,2,500,0,10000,yes,self,myhpltmaxrate,50,,,,,,, -2736,Necromancer Ringleader@NPC_SLOWCAST,attack,672,1,2000,800,30000,no,self,always,,,,,,,36, -2736,Necromancer Ringleader@NPC_SLOWCAST,chase,672,1,2000,300,30000,no,self,always,,,,,,,36, -2736,Necromancer Ringleader@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,always,,,,,,,6, -2736,Necromancer Ringleader@NPC_STONESKIN,idle,675,3,10000,0,30000,yes,self,always,,,,,,,6, -2736,Necromancer Ringleader@NPC_STONESKIN,chase,675,3,10000,0,30000,yes,self,always,,,,,,,6, -2736,Necromancer Ringleader@NPC_WIDECURSE,attack,677,1,500,800,30000,no,self,always,,,,,,,36, -2736,Necromancer Ringleader@NPC_WIDECURSE,chase,677,1,500,300,30000,no,self,always,,,,,,,36, -2736,Necromancer Ringleader@WZ_METEOR,chase,83,3,1000,500,10000,no,target,always,,,,,,,, -2736,Necromancer Ringleader@WZ_METEOR,chase,83,3,3000,500,10000,no,target,skillused,18,,,,,,, -2736,Necromancer Ringleader@WZ_QUAGMIRE,attack,92,5,500,500,5000,no,target,always,,,,,,,11, -2736,Necromancer Ringleader@WZ_QUAGMIRE,chase,92,5,500,200,5000,no,target,always,,,,,,,11, -2736,Necromancer Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1870,,,,,, -2737,Furious Myst Case@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2737,Furious Myst Case@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,, -2737,Furious Myst Case@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,,,,,,,8, -2737,Furious Myst Case@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,3,,,,,, -2737,Furious Myst Case@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,6, -2737,Furious Myst Case@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,6, -2738,Elusive Muscipular@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,, -2738,Elusive Muscipular@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,, -2738,Elusive Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,6, -2738,Elusive Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,,,,,,,, -2738,Elusive Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,,,,,,,, -2738,Elusive Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,target,always,,,,,,,, -2739,Swift Mummy@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2739,Swift Mummy@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2739,Swift Mummy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,9, -2739,Swift Mummy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,9, -2739,Swift Mummy@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2739,Swift Mummy@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2739,Swift Mummy@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3885,,,,, -2739,Swift Mummy@NPC_UNDEADATTACK,attack,347,3,2000,0,5000,yes,target,always,,,,,,,, -2740,Solid Mummy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,9, -2740,Solid Mummy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,9, -2740,Solid Mummy@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2740,Solid Mummy@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2740,Solid Mummy@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3885,,,,, -2740,Solid Mummy@NPC_UNDEADATTACK,attack,347,3,2000,0,5000,yes,target,always,,,,,,,, -2741,Muka Ringleader@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6, -2741,Muka Ringleader@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6, -2741,Muka Ringleader@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -2741,Muka Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1055,,,,,, -2742,Furious Incarnation of Morroc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,, -2742,Furious Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,, -2742,Furious Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2742,Furious Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2742,Furious Incarnation of Morroc@NPC_GRANDDARKNESS,attack,339,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6, -2742,Furious Incarnation of Morroc@NPC_MAGICMIRROR,chase,671,1,10000,0,30000,yes,self,always,,,,,,,, -2742,Furious Incarnation of Morroc@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,, -2742,Furious Incarnation of Morroc@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,,,,,,,, -2742,Furious Incarnation of Morroc@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,,,,,,,, -2742,Furious Incarnation of Morroc@NPC_WIDECURSE,attack,677,5,5000,800,5000,no,self,always,,,,,,,, -2742,Furious Incarnation of Morroc@NPC_WIDECURSE,chase,677,5,5000,800,5000,no,self,always,,,,,,,, -2742,Furious Incarnation of Morroc@SA_DISPELL,attack,289,5,100,0,30000,yes,target,always,,,,,,,, -2742,Furious Incarnation of Morroc@SA_DISPELL,chase,289,5,100,0,30000,yes,target,always,,,,,,,, -2743,Elusive Incarnation of Morroc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,, -2743,Elusive Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,, -2743,Elusive Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2743,Elusive Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2743,Elusive Incarnation of Morroc@NPC_GRANDDARKNESS,attack,339,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6, -2743,Elusive Incarnation of Morroc@NPC_MAGICMIRROR,chase,671,1,10000,0,30000,yes,self,always,,,,,,,, -2743,Elusive Incarnation of Morroc@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,, -2743,Elusive Incarnation of Morroc@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,,,,,,,, -2743,Elusive Incarnation of Morroc@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,,,,,,,, -2743,Elusive Incarnation of Morroc@NPC_WIDECURSE,attack,677,5,5000,800,5000,no,self,always,,,,,,,, -2743,Elusive Incarnation of Morroc@NPC_WIDECURSE,chase,677,5,5000,800,5000,no,self,always,,,,,,,, -2743,Elusive Incarnation of Morroc@SA_DISPELL,attack,289,5,100,0,30000,yes,target,always,,,,,,,, -2743,Elusive Incarnation of Morroc@SA_DISPELL,chase,289,5,100,0,30000,yes,target,always,,,,,,,, -2744,Swift Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2744,Swift Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2744,Swift Incarnation of Morroc@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2744,Swift Incarnation of Morroc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,, -2744,Swift Incarnation of Morroc@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2744,Swift Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,, -2744,Swift Incarnation of Morroc@NPC_GRANDDARKNESS,attack,339,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6, -2744,Swift Incarnation of Morroc@NPC_MAGICMIRROR,chase,671,1,10000,0,30000,yes,self,always,,,,,,,, -2744,Swift Incarnation of Morroc@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,, -2744,Swift Incarnation of Morroc@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,,,,,,,, -2744,Swift Incarnation of Morroc@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,,,,,,,, -2744,Swift Incarnation of Morroc@NPC_WIDECURSE,attack,677,5,5000,800,5000,no,self,always,,,,,,,, -2744,Swift Incarnation of Morroc@NPC_WIDECURSE,chase,677,5,5000,800,5000,no,self,always,,,,,,,, -2744,Swift Incarnation of Morroc@SA_DISPELL,attack,289,5,100,0,30000,yes,target,always,,,,,,,, -2744,Swift Incarnation of Morroc@SA_DISPELL,chase,289,5,100,0,30000,yes,target,always,,,,,,,, -2745,Solid Holden@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -2745,Solid Holden@NPC_COMBOATTACK,chase,171,1,500,700,5000,no,target,always,,,,,,,, -2745,Solid Holden@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,, -2745,Solid Holden@NPC_GROUNDATTACK,chase,185,3,500,500,5000,no,target,always,,,,,,,, -2745,Solid Holden@TF_HIDING,idle,51,1,500,500,25000,no,self,always,,,,,,,, -2745,Solid Holden@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,29, -2745,Solid Holden@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,7, -2746,Miyabi Doll Ringleader@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,7, -2746,Miyabi Doll Ringleader@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,,,,,,,7, -2746,Miyabi Doll Ringleader@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,6, -2746,Miyabi Doll Ringleader@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,6, -2746,Miyabi Doll Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,, -2746,Miyabi Doll Ringleader@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,, -2746,Miyabi Doll Ringleader@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,,,,,,,, -2746,Miyabi Doll Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1404,,,,,, -2747,Furious Minorous@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2747,Furious Minorous@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,, -2747,Furious Minorous@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2747,Furious Minorous@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,, -2747,Furious Minorous@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6, -2747,Furious Minorous@WZ_HEAVENDRIVE,attack,91,3,500,1200,5000,yes,target,always,,,,,,,19, -2748,Elusive Minorous@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2748,Elusive Minorous@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,, -2748,Elusive Minorous@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2748,Elusive Minorous@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,, -2748,Elusive Minorous@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6, -2748,Elusive Minorous@WZ_HEAVENDRIVE,attack,91,3,500,1200,5000,yes,target,always,,,,,,,19, -2749,Swift Minorous@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2749,Swift Minorous@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2749,Swift Minorous@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2749,Swift Minorous@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,, -2749,Swift Minorous@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2749,Swift Minorous@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,, -2749,Swift Minorous@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6, -2749,Swift Minorous@WZ_HEAVENDRIVE,attack,91,3,500,1200,5000,yes,target,always,,,,,,,19, -2750,Solid Mineral@CR_REFLECTSHIELD,attack,252,2,1000,1000,5000,no,self,always,,,,,,,, -2750,Solid Mineral@NPC_BARRIER,attack,204,1,500,3000,5000,no,self,myhpltmaxrate,30,,,,,,18, -2750,Solid Mineral@NPC_RANDOMATTACK,attack,183,2,500,500,5000,yes,target,always,,,,,,,, -2750,Solid Mineral@NPC_SPLASHATTACK,attack,174,1,500,0,5000,no,target,attackpcge,2,,,,,,, -2750,Solid Mineral@TF_HIDING,attack,51,1,500,500,50000,yes,self,always,,,,,,,19, -2750,Solid Mineral@TF_HIDING,idle,51,1,500,500,5000,yes,self,always,,,,,,,19, -2751,Miming Ringleader@MG_COLDBOLT,attack,14,3,500,1000,5000,yes,target,always,,,,,,,, -2751,Miming Ringleader@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,,,,,,,, -2751,Miming Ringleader@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,,,,,,,, -2751,Miming Ringleader@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -2751,Miming Ringleader@NPC_COMBOATTACK,attack,171,2,500,0,5000,no,target,always,,,,,,,6, -2751,Miming Ringleader@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,6, -2751,Miming Ringleader@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -2751,Miming Ringleader@NPC_CRITICALWOUND,attack,673,1,50,0,10000,yes,target,always,,,,,,,, -2751,Miming Ringleader@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,,,,,,,32, -2751,Miming Ringleader@NPC_SILENCEATTACK,chase,178,2,500,700,5000,no,target,always,,,,,,,32, -2751,Miming Ringleader@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,, -2751,Miming Ringleader@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,,,,,,,18, -2751,Miming Ringleader@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,,,,,,,18, -2751,Miming Ringleader@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,,,,,,,6, -2751,Miming Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,2137,,,,,, -2752,Furious Mimic@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -2752,Furious Mimic@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2752,Furious Mimic@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2752,Furious Mimic@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -2752,Furious Mimic@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,, -2753,Elusive Mimic@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -2753,Elusive Mimic@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2753,Elusive Mimic@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2753,Elusive Mimic@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -2753,Elusive Mimic@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,, -2754,Swift Metaller@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2754,Swift Metaller@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2754,Swift Metaller@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2754,Swift Metaller@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,,,,,,,, -2754,Swift Metaller@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,2, -2754,Swift Metaller@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,,,,,,,2, -2755,Solid Metaling@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -2755,Solid Metaling@CR_AUTOGUARD,chase,249,5,500,0,300000,yes,self,longrangeattacked,,,,,,,, -2755,Solid Metaling@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,,,,,,,7, -2755,Solid Metaling@MC_MAMMONITE,attack,42,5,1000,800,5000,yes,target,always,,,,,,,8, -2755,Solid Metaling@RG_STRIPWEAPON,attack,215,3,500,0,10000,no,target,always,,,,,,,18, -2756,Metaling Ringleader@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -2756,Metaling Ringleader@CR_AUTOGUARD,chase,249,5,500,0,300000,yes,self,longrangeattacked,,,,,,,, -2756,Metaling Ringleader@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,,,,,,,7, -2756,Metaling Ringleader@MC_MAMMONITE,attack,42,5,1000,800,5000,yes,target,always,,,,,,,8, -2756,Metaling Ringleader@RG_STRIPWEAPON,attack,215,3,500,0,10000,no,target,always,,,,,,,18, -2756,Metaling Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1613,,,,,, -2757,Furious Merman@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,,,,,,,, -2757,Furious Merman@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2757,Furious Merman@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -2757,Furious Merman@NPC_RANGEATTACK,chase,160,1,500,0,5000,yes,target,always,,,,,,,, -2757,Furious Merman@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6, -2758,Elusive Menblatt@KN_PIERCE,attack,56,10,500,700,5000,no,target,always,,,,,,,6, -2758,Elusive Menblatt@NPC_DARKSTRIKE,chase,340,5,2000,700,5000,no,target,always,,,,,,,6, -2758,Elusive Menblatt@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,7, -2758,Elusive Menblatt@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,,,,,,,7, -2759,Swift Medusa@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2759,Swift Medusa@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2759,Swift Medusa@MG_STONECURSE,attack,16,10,500,1500,5000,no,target,always,,,,,,,3, -2759,Swift Medusa@NPC_BLEEDING,attack,660,5,2000,0,3000,yes,target,always,,,,,,,32, -2759,Swift Medusa@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2759,Swift Medusa@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -2759,Swift Medusa@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,no,target,always,,,,,,,3, -2759,Swift Medusa@NPC_PETRIFYATTACK,chase,180,5,500,500,5000,no,target,always,,,,,,,3, -2760,Solid Martin@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,, -2760,Solid Martin@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,19, -2760,Solid Martin@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,6, -2761,Marionette Ringleader@HT_FREEZINGTRAP,idle,121,5,500,0,300000,yes,around2,always,,,,,,,29, -2761,Marionette Ringleader@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,2, -2761,Marionette Ringleader@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,,,,,,,, -2761,Marionette Ringleader@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,6, -2761,Marionette Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1143,,,,,, -2762,Furious Marin@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,,,,,,,, -2762,Furious Marin@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2762,Furious Marin@NPC_WATERATTACK,attack,184,3,2000,0,5000,yes,target,always,,,,,,,, -2763,Elusive Marduk@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2763,Elusive Marduk@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,,,,,,,9, -2763,Elusive Marduk@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,,,,,,,9, -2763,Elusive Marduk@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,, -2763,Elusive Marduk@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,,,,,,,, -2763,Elusive Marduk@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,,,,,,,, -2763,Elusive Marduk@NPC_MAGICALATTACK,attack,192,2,500,1000,5000,no,target,always,,,,,,,9, -2764,Swift Mantis@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2764,Swift Mantis@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2764,Swift Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,6, -2764,Swift Mantis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2764,Swift Mantis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3095,,,,, -2764,Swift Mantis@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -2765,Solid Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -2766,Manananggal Ringleader@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,, -2766,Manananggal Ringleader@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,3, -2766,Manananggal Ringleader@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,no,target,always,,,,,,,3, -2766,Manananggal Ringleader@NPC_COMBOATTACK,angry,171,5,500,700,5000,no,target,always,,,,,,,1, -2766,Manananggal Ringleader@NPC_COMBOATTACK,attack,171,5,500,700,5000,no,target,always,,,,,,,1, -2766,Manananggal Ringleader@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,,,,,, -2766,Manananggal Ringleader@NPC_WINDATTACK,angry,187,2,2000,0,5000,yes,target,always,,,,,,,, -2766,Manananggal Ringleader@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,, -2766,Manananggal Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,2311,,,,,, -2767,Furious Majoruros@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2767,Furious Majoruros@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,, -2767,Furious Majoruros@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2767,Furious Majoruros@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3695,,,,, -2767,Furious Majoruros@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6, -2767,Furious Majoruros@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1149,,,,,, -2767,Furious Majoruros@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,2, -2767,Furious Majoruros@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,2, -2768,Elusive Magnolia@HT_FLASHER,idle,120,5,500,0,300000,yes,around2,always,,,,,,,29, -2768,Elusive Magnolia@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,28,,,,,, -2768,Elusive Magnolia@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6, -2768,Elusive Magnolia@NPC_UNDEADATTACK,attack,347,3,2000,0,5000,yes,target,always,,,,,,,, -2769,Swift Magmaring@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2769,Swift Magmaring@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2769,Swift Magmaring@MG_FIREBALL,chase,17,2,500,0,5000,yes,target,always,,,,,,,, -2769,Swift Magmaring@MG_FIREBOLT,attack,19,2,500,1000,5000,no,target,always,,,,,,,, -2769,Swift Magmaring@NPC_FIREATTACK,attack,186,2,500,1000,5000,no,target,always,,,,,,,7, -2769,Swift Magmaring@SM_BASH,attack,5,4,500,0,5000,yes,target,always,,,,,,,, -2769,Swift Magmaring@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,,,,,,,6, -2771,Lunatic Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1063,,,,,, -2772,Furious Lude@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, -2772,Furious Lude@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, -2772,Furious Lude@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -2772,Furious Lude@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -2772,Furious Lude@NPC_METAMORPHOSIS,attack,193,1,1000,0,60000,no,self,myhpltmaxrate,30,1508,,,,,19, -2772,Furious Lude@PR_LEXAETERNA,attack,78,1,1000,1000,5000,yes,target,always,,,,,,,6, -2772,Furious Lude@PR_LEXAETERNA,chase,78,1,1000,1000,5000,yes,target,always,,,,,,,6, -2773,Elusive Luciola Vespa@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2773,Elusive Luciola Vespa@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2773,Elusive Luciola Vespa@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,,,,,,,, -2773,Elusive Luciola Vespa@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,6, -2773,Elusive Luciola Vespa@NPC_POISONATTACK,attack,188,2,2000,500,5000,no,target,always,,,,,,,, -2773,Elusive Luciola Vespa@NPC_PULSESTRIKE,attack,661,2,1000,0,30000,yes,self,always,,,,,,,32, -2774,Swift Loli Ruri@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2774,Swift Loli Ruri@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2774,Swift Loli Ruri@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2774,Swift Loli Ruri@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2774,Swift Loli Ruri@NPC_DARKSTRIKE,chase,340,5,500,700,5000,no,target,always,,,,,,,6, -2774,Swift Loli Ruri@NPC_DARKSTRIKE,attack,340,5,500,700,5000,no,target,myhpltmaxrate,50,,,,,,6, -2774,Swift Loli Ruri@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,3,,,,,, -2774,Swift Loli Ruri@NPC_SUMMONSLAVE,idle,196,1,500,2000,60000,no,self,slavele,0,0,,,,,, -2774,Swift Loli Ruri@PR_LEXDIVINA,attack,76,10,500,1000,5000,yes,target,always,,,,,,,2, -2774,Swift Loli Ruri@PR_LEXDIVINA,chase,76,10,500,1000,5000,yes,target,always,,,,,,,2, -2774,Swift Loli Ruri@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,,,,,,,18, -2774,Swift Loli Ruri@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,,,,,,,18, -2775,Solid Enchanted Peach Tree@AM_POTIONPITCHER,idle,231,3,10000,500,10000,no,self,always,,,,,,,18, -2775,Solid Enchanted Peach Tree@AM_POTIONPITCHER,attack,231,2,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,19, -2775,Solid Enchanted Peach Tree@AM_POTIONPITCHER,chase,231,2,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,19, -2775,Solid Enchanted Peach Tree@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,,,,,,,6, -2775,Solid Enchanted Peach Tree@NPC_GUIDEDATTACK,chase,172,3,500,1000,20000,no,target,always,,,,,,,6, -2776,Little Poring Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,2398,,,,,, -2777,Furious Little Fatum@MG_LIGHTNINGBOLT,chase,20,5,10000,1500,5000,yes,target,always,,,,,,,12, -2777,Furious Little Fatum@MG_THUNDERSTORM,attack,21,3,2000,1500,5000,no,target,always,,,,,,,, -2777,Furious Little Fatum@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2777,Furious Little Fatum@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,,,,,,,21, -2777,Furious Little Fatum@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,, -2777,Furious Little Fatum@PR_LEXAETERNA,attack,78,1,500,1000,5000,yes,target,always,,,,,,,6, -2777,Furious Little Fatum@PR_LEXAETERNA,chase,78,1,500,1000,5000,yes,target,always,,,,,,,6, -2777,Furious Little Fatum@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,,,,,,,18, -2777,Furious Little Fatum@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,,,,,,,18, -2777,Furious Little Fatum@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,6, -2777,Furious Little Fatum@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,21, -2778,Elusive Jing Guai@NPC_CRITICALSLASH,attack,170,1,500,500,5000,yes,target,always,,,,,,,6, -2778,Elusive Jing Guai@NPC_RANGEATTACK,chase,160,1,2000,0,5000,yes,target,always,,,,,,,24, -2779,Swift Lesavka@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2779,Swift Lesavka@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2779,Swift Lesavka@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,, -2779,Swift Lesavka@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,,,,,,,32, -2779,Swift Lesavka@NPC_COMBOATTACK,attack,171,2,3000,700,5000,no,target,always,,,,,,,, -2779,Swift Lesavka@NPC_POISON,attack,176,2,1000,0,5000,yes,target,always,,,,,,,, -2780,Solid Leib Olmai@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2780,Solid Leib Olmai@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2780,Solid Leib Olmai@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -2780,Solid Leib Olmai@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,, -2780,Solid Leib Olmai@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6, -2780,Solid Leib Olmai@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1243,,,,,, -2780,Solid Leib Olmai@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -2780,Solid Leib Olmai@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,,,,,,,6, -2781,Leaf Cat Ringleader@AL_HEAL,attack,28,1,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, -2781,Leaf Cat Ringleader@AL_HEAL,chase,28,1,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, -2781,Leaf Cat Ringleader@AL_HEAL,attack,28,1,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -2781,Leaf Cat Ringleader@AL_HEAL,chase,28,1,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -2781,Leaf Cat Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1586,,,,,, -2784,Swift Kobold Archer@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2784,Swift Kobold Archer@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2784,Swift Kobold Archer@AC_DOUBLE,attack,46,3,500,1000,5000,no,target,always,,,,,,,6, -2784,Swift Kobold Archer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,20,,,,,, -2784,Swift Kobold Archer@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6, -2785,Solid Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2785,Solid Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x308D,,,,, -2785,Solid Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -2785,Solid Kobold@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,,,,,,,6, -2786,Knocker Ringleader@HT_LANDMINE,idle,116,2,4000,1000,18000,yes,around2,always,,,,,,,5, -2786,Knocker Ringleader@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,,,,,,,, -2786,Knocker Ringleader@TF_SPRINKLESAND,attack,149,1,1000,0,5000,yes,target,always,,,,,,,6, -2786,Knocker Ringleader@TF_THROWSTONE,attack,152,1,1000,0,10000,yes,target,always,,,,,,,29, -2786,Knocker Ringleader@TF_THROWSTONE,chase,152,1,2000,0,10000,yes,target,always,,,,,,,29, -2786,Knocker Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1838,,,,,, -2787,Furious Beetle King@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -2787,Furious Beetle King@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -2787,Furious Beetle King@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,19, -2788,Elusive Kasa@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2788,Elusive Kasa@CR_REFLECTSHIELD,attack,252,1,10000,0,300000,yes,self,always,,,,,,,6, -2788,Elusive Kasa@CR_REFLECTSHIELD,idle,252,1,10000,0,300000,yes,self,always,,,,,,,6, -2788,Elusive Kasa@CR_REFLECTSHIELD,chase,252,1,10000,0,300000,yes,self,always,,,,,,,6, -2788,Elusive Kasa@HW_GANBANTEIN,attack,483,1,5000,500,5000,no,target,myhpltmaxrate,20,,,,,,, -2788,Elusive Kasa@LK_SPIRALPIERCE,attack,397,1,2000,1000,10000,no,target,always,,,,,,,, -2788,Elusive Kasa@MG_FIREBALL,attack,17,10,5000,500,10000,no,target,always,,,,,,,, -2788,Elusive Kasa@MG_FIREBALL,idle,17,10,10000,500,10000,no,target,always,,,,,,,, -2788,Elusive Kasa@MG_FIREBALL,chase,17,10,10000,500,10000,no,target,always,,,,,,,, -2788,Elusive Kasa@NPC_FIREBREATH,attack,654,10,2000,1500,15000,no,target,always,,,,,,,, -2788,Elusive Kasa@NPC_FIREBREATH,chase,654,10,2000,1500,15000,no,target,always,,,,,,,, -2788,Elusive Kasa@WZ_FIREPILLAR,idle,80,5,10000,500,30000,no,around2,always,,,,,,,, -2788,Elusive Kasa@WZ_METEOR,attack,83,1,5000,1000,10000,no,target,always,,,,,,,, -2788,Elusive Kasa@WZ_METEOR,chase,83,1,5000,1000,10000,no,target,always,,,,,,,, -2788,Elusive Kasa@WZ_SIGHTRASHER,attack,81,10,1000,0,20000,yes,self,always,,,,,,,, -2789,Swift Karakasa@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2789,Swift Karakasa@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2789,Swift Karakasa@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,6, -2789,Swift Karakasa@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,,28,0x3885,,,,, -2789,Swift Karakasa@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,31, -2789,Swift Karakasa@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,31, -2789,Swift Karakasa@WZ_WATERBALL,chase,86,1,500,500,5000,yes,target,always,,,,,,,6, -2790,Solid Isis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -2790,Solid Isis@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,, -2790,Solid Isis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2790,Solid Isis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,, -2791,Isilla Ringleader@AL_HEAL,attack,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -2791,Isilla Ringleader@AL_HEAL,idle,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -2791,Isilla Ringleader@AL_HEAL,chase,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -2791,Isilla Ringleader@AL_HEAL,attack,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -2791,Isilla Ringleader@AL_HEAL,idle,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -2791,Isilla Ringleader@AL_HEAL,chase,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -2791,Isilla Ringleader@MG_THUNDERSTORM,attack,21,5,500,1200,10000,no,target,always,,,,,,,, -2791,Isilla Ringleader@MG_THUNDERSTORM,chase,21,5,500,1200,10000,no,target,always,,,,,,,, -2791,Isilla Ringleader@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,,,,,,,30, -2791,Isilla Ringleader@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,,,,,,,30, -2791,Isilla Ringleader@NPC_HOLYATTACK,attack,189,2,500,0,5000,yes,target,always,,,,,,,, -2791,Isilla Ringleader@PR_LEXDIVINA,attack,76,1,500,0,5000,yes,target,always,,,,,,,36, -2791,Isilla Ringleader@PR_LEXDIVINA,chase,76,1,500,0,5000,yes,target,always,,,,,,,36, -2791,Isilla Ringleader@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36, -2791,Isilla Ringleader@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36, -2791,Isilla Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1772,,,,,, -2792,Furious Injustice@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,2, -2792,Furious Injustice@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,, -2793,Elusive Mi Gao@NPC_METAMORPHOSIS,attack,193,1,50,5000,5000,no,self,always,,1516,,,,,, -2794,Swift Ice Titan@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2794,Swift Ice Titan@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2794,Swift Ice Titan@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,, -2794,Swift Ice Titan@MG_FROSTDIVER,attack,15,5,2000,800,5000,no,target,always,,,,,,,, -2794,Swift Ice Titan@MG_FROSTDIVER,chase,15,7,10000,800,5000,no,target,always,,,,,,,, -2794,Swift Ice Titan@NPC_COMBOATTACK,attack,171,1,1000,700,5000,no,target,always,,,,,,,36, -2794,Swift Ice Titan@NPC_WATERATTACK,attack,184,3,2000,0,5000,no,target,always,,,,,,,29, -2795,Solid Iara@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,,,,,,,, -2795,Solid Iara@MG_FROSTDIVER,chase,15,10,500,1000,5000,yes,target,always,,,,,,,, -2795,Solid Iara@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,3,,,,,, -2795,Solid Iara@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,,,,,,,, -2795,Solid Iara@NPC_WATERATTACK,attack,184,3,500,0,5000,no,target,always,,,,,,,6, -2795,Solid Iara@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,,,,,,,2, -2795,Solid Iara@PR_LEXDIVINA,chase,76,5,500,1000,5000,yes,target,always,,,,,,,2, -2795,Solid Iara@SM_BASH,attack,5,5,500,800,5000,no,target,always,,,,,,,, -2795,Solid Iara@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,,,,,,,6, -2796,Yao Jun Ringleader@AS_SONICBLOW,attack,136,5,500,1000,30000,no,target,always,,,,,,,, -2796,Yao Jun Ringleader@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,, -2796,Yao Jun Ringleader@NPC_CRITICALSLASH,attack,170,1,500,0,5000,yes,target,always,,,,,,,, -2796,Yao Jun Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1512,,,,,, -2797,Furious Hunter Fly@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,, -2797,Furious Hunter Fly@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,2, -2797,Furious Hunter Fly@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2797,Furious Hunter Fly@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,6, -2797,Furious Hunter Fly@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,6, -2797,Furious Hunter Fly@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2797,Furious Hunter Fly@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2797,Furious Hunter Fly@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3885,,,,, -2797,Furious Hunter Fly@NPC_WINDATTACK,angry,187,2,2000,0,5000,yes,target,always,,,,,,,, -2797,Furious Hunter Fly@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,, -2798,Elusive Hornet@NPC_PIERCINGATT,attack,158,1,500,0,5000,yes,target,always,,,,,,,6, -2798,Elusive Hornet@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,, -2799,Swift Uni-Horn Scaraba@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2799,Swift Uni-Horn Scaraba@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2799,Swift Uni-Horn Scaraba@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -2799,Swift Uni-Horn Scaraba@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2799,Swift Uni-Horn Scaraba@NPC_BLEEDING,attack,660,2,500,700,5000,no,target,always,,,,,,,, -2799,Swift Uni-Horn Scaraba@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,, -2799,Swift Uni-Horn Scaraba@NPC_COMBOATTACK,chase,171,2,500,700,5000,no,target,always,,,,,,,, -2799,Swift Uni-Horn Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,, -2799,Swift Uni-Horn Scaraba@NPC_PIERCINGATT,attack,158,3,1000,0,5000,yes,target,always,,,,,,,, -2799,Swift Uni-Horn Scaraba@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,, -2800,Solid Horn@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -2800,Solid Horn@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6, -2801,Hodremlin Ringleader@AS_SONICBLOW,attack,136,5,500,500,5000,no,target,always,,,,,,,, -2801,Hodremlin Ringleader@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -2801,Hodremlin Ringleader@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,,,,,,,, -2801,Hodremlin Ringleader@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -2801,Hodremlin Ringleader@NPC_DARKNESSATTACK,attack,190,3,500,800,5000,no,target,always,,,,,,,32, -2801,Hodremlin Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,52,,,,,, -2801,Hodremlin Ringleader@RG_STRIPARMOR,attack,217,5,500,0,5000,yes,target,always,,,,,,,, -2801,Hodremlin Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1773,,,,,, -2802,Furious Hode@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,, -2802,Furious Hode@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,, -2802,Furious Hode@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -2803,Elusive Hill Wind@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,, -2803,Elusive Hill Wind@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,, -2803,Elusive Hill Wind@NPC_WINDATTACK,chase,187,3,500,500,5000,no,target,always,,,,,,,, -2803,Elusive Hill Wind@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,,,,,,,6, -2803,Elusive Hill Wind@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,6, -2804,Swift Hill Wind@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2804,Swift Hill Wind@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2804,Swift Hill Wind@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,, -2804,Swift Hill Wind@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,, -2804,Swift Hill Wind@NPC_WINDATTACK,chase,187,3,500,500,5000,no,target,always,,,,,,,, -2804,Swift Hill Wind@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,,,,,,,6, -2804,Swift Hill Wind@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,6, -2805,Solid High Orc@CR_SHIELDCHARGE,attack,250,2,500,0,5000,no,target,always,,,,,,,, -2805,Solid High Orc@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2805,Solid High Orc@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3695,,,,, -2805,Solid High Orc@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,, -2805,Solid High Orc@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6, -2805,Solid High Orc@NPC_SMOKING,idle,195,1,500,0,36000000,yes,self,always,,,,,,,32, -2806,Harpy Ringleader@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,, -2806,Harpy Ringleader@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -2806,Harpy Ringleader@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,, -2806,Harpy Ringleader@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -2806,Harpy Ringleader@NPC_SILENCEATTACK,angry,178,5,500,700,5000,no,target,always,,,,,,,2, -2806,Harpy Ringleader@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,,,,,,,2, -2806,Harpy Ringleader@NPC_SILENCEATTACK,follow,178,5,500,700,5000,no,target,always,,,,,,,2, -2806,Harpy Ringleader@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,,,,,,,2, -2806,Harpy Ringleader@NPC_WINDATTACK,angry,187,3,500,500,5000,no,target,always,,,,,,,6, -2806,Harpy Ringleader@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6, -2806,Harpy Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1376,,,,,, -2807,Furious Harpy@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,, -2807,Furious Harpy@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -2807,Furious Harpy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,, -2807,Furious Harpy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -2807,Furious Harpy@NPC_SILENCEATTACK,angry,178,5,500,700,5000,no,target,always,,,,,,,2, -2807,Furious Harpy@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,,,,,,,2, -2807,Furious Harpy@NPC_SILENCEATTACK,follow,178,5,500,700,5000,no,target,always,,,,,,,2, -2807,Furious Harpy@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,,,,,,,2, -2807,Furious Harpy@NPC_WINDATTACK,angry,187,3,500,500,5000,no,target,always,,,,,,,6, -2807,Furious Harpy@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6, -2808,Elusive Grove@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,, -2808,Elusive Grove@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,, -2809,Swift Greatest General@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2809,Swift Greatest General@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2809,Swift Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,target,casttargeted,,,,,,,6, -2809,Swift Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,target,longrangeattacked,,,,,,,6, -2809,Swift Greatest General@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,, -2809,Swift Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,target,casttargeted,,,,,,,6, -2809,Swift Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,target,longrangeattacked,,,,,,,6, -2810,Solid Grand Peco@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,6, -2810,Solid Grand Peco@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0081,,,,, -2810,Solid Grand Peco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2810,Solid Grand Peco@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,, -2810,Solid Grand Peco@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6, -2811,Grand Peco Ringleader@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,6, -2811,Grand Peco Ringleader@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0081,,,,, -2811,Grand Peco Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2811,Grand Peco Ringleader@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,, -2811,Grand Peco Ringleader@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6, -2811,Grand Peco Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1369,,,,,, -2812,Furious Golem@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -2812,Furious Golem@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2812,Furious Golem@CR_SHIELDCHARGE,attack,250,2,500,1500,5000,no,target,always,,,,,,,9, -2812,Furious Golem@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,, -2812,Furious Golem@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6, -2813,Elusive Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2813,Elusive Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x308D,,,,, -2813,Elusive Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,18,,,,,, -2813,Elusive Goblin@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,,,,,,,, -2814,Swift Goblin@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2814,Swift Goblin@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2814,Swift Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2814,Swift Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x308D,,,,, -2814,Swift Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,18,,,,,, -2814,Swift Goblin@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,,,,,,,, -2815,Solid Goat@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,,,,,,,6, -2815,Solid Goat@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,,,,,,,6, -2815,Solid Goat@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,, -2815,Solid Goat@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x1089,,,,, -2815,Solid Goat@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -2815,Solid Goat@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6, -2816,Goat Ringleader@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,,,,,,,6, -2816,Goat Ringleader@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,,,,,,,6, -2816,Goat Ringleader@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,, -2816,Goat Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x1089,,,,, -2816,Goat Ringleader@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -2816,Goat Ringleader@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6, -2816,Goat Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1372,,,,,, -2817,Furious Dark Hammer Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2817,Furious Dark Hammer Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x308D,,,,, -2817,Furious Dark Hammer Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -2817,Furious Dark Hammer Kobold@NPC_POISONATTACK,attack,188,5,500,500,5000,no,target,always,,,,,,,6, -2818,Elusive Dark Hammer Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2818,Elusive Dark Hammer Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x308D,,,,, -2818,Elusive Dark Hammer Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -2818,Elusive Dark Hammer Kobold@NPC_POISONATTACK,attack,188,5,500,500,5000,no,target,always,,,,,,,6, -2819,Swift Dark Shadow@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2819,Swift Dark Shadow@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2819,Swift Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,no,target,always,,,,,,,, -2819,Swift Dark Shadow@NPC_DARKSTRIKE,chase,340,2,2000,0,5000,yes,target,always,,,,,,,, -2819,Swift Dark Shadow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,, -2819,Swift Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,, -2820,Solid Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,no,target,always,,,,,,,, -2820,Solid Dark Shadow@NPC_DARKSTRIKE,chase,340,2,2000,0,5000,yes,target,always,,,,,,,, -2820,Solid Dark Shadow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,, -2820,Solid Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,, -2821,Giant Hornet Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2821,Giant Hornet Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2821,Giant Hornet Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3695,,,,, -2821,Giant Hornet Ringleader@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,6, -2821,Giant Hornet Ringleader@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,,,,,,,, -2821,Giant Hornet Ringleader@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6, -2821,Giant Hornet Ringleader@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6, -2821,Giant Hornet Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1303,,,,,, -2822,Furious Ghoul@NPC_POISON,angry,176,3,500,800,5000,no,target,always,,,,,,,, -2822,Furious Ghoul@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -2823,Elusive Ghoul@NPC_POISON,angry,176,3,500,800,5000,no,target,always,,,,,,,, -2823,Elusive Ghoul@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -2824,Swift Geographer@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2824,Swift Geographer@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,, -2824,Swift Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,, -2824,Swift Geographer@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2824,Swift Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,, -2825,Solid Geographer@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,, -2825,Solid Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,, -2825,Solid Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,, -2826,Gargoyle Ringleader@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,,,,,,,, -2826,Gargoyle Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2826,Gargoyle Ringleader@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,, -2826,Gargoyle Ringleader@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9, -2826,Gargoyle Ringleader@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,, -2826,Gargoyle Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1253,,,,,, -2827,Furious Gargoyle@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,,,,,,,, -2827,Furious Gargoyle@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2827,Furious Gargoyle@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,, -2827,Furious Gargoyle@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9, -2827,Furious Gargoyle@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,, -2828,Elusive Galion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2828,Elusive Galion@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,0, -2828,Elusive Galion@NPC_COMBOATTACK,attack,171,1,500,500,5000,no,target,always,,,,,,,6, -2828,Elusive Galion@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,, -2828,Elusive Galion@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -2828,Elusive Galion@NPC_SUMMONSLAVE,attack,196,3,10000,1000,30000,no,self,slavele,3,1794,,,,,, -2828,Elusive Galion@NPC_SUMMONSLAVE,idle,196,3,10000,1000,30000,no,self,slavele,3,1794,,,,,, -2828,Elusive Galion@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,, -2829,Swift Seal@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2829,Swift Seal@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2829,Swift Seal@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,6, -2829,Swift Seal@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2829,Swift Seal@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,0x3095,,,,, -2829,Swift Seal@NPC_WATERATTACK,attack,184,5,500,500,5000,yes,target,always,,,,,,,6, -2830,Solid Freezer@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,,,,,,,, -2830,Solid Freezer@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,,,,,,,, -2830,Solid Freezer@MG_FROSTDIVER,attack,15,9,500,1000,5000,yes,target,always,,,,,,,, -2830,Solid Freezer@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2830,Solid Freezer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -2830,Solid Freezer@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,20,,,,,, -2830,Solid Freezer@NPC_WATERATTACK,attack,184,3,500,500,5000,yes,target,always,,,,,,,6, -2831,Freezer Ringleader@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,,,,,,,, -2831,Freezer Ringleader@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,,,,,,,, -2831,Freezer Ringleader@MG_FROSTDIVER,attack,15,9,500,1000,5000,yes,target,always,,,,,,,, -2831,Freezer Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2831,Freezer Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -2831,Freezer Ringleader@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,20,,,,,, -2831,Freezer Ringleader@NPC_WATERATTACK,attack,184,3,500,500,5000,yes,target,always,,,,,,,6, -2831,Freezer Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1319,,,,,, -2832,Furious Ferus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2832,Furious Ferus@KN_BRANDISHSPEAR,attack,57,10,500,1000,5000,yes,target,always,,,,,,,9, -2832,Furious Ferus@KN_SPEARSTAB,attack,58,10,500,800,5000,yes,target,always,,,,,,,6, -2832,Furious Ferus@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,, -2832,Furious Ferus@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,32,,,,,, -2832,Furious Ferus@NPC_GROUNDATTACK,attack,185,5,500,500,5000,yes,target,always,,,,,,,, -2832,Furious Ferus@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,, -2832,Furious Ferus@SM_PROVOKE,chase,6,10,2000,600,5000,yes,target,always,,,,,,,44, -2833,Elusive Familiar@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,,,,,,,, -2833,Elusive Familiar@NPC_BLINDATTACK,attack,177,1,500,0,5000,yes,target,always,,,,,,,, -2833,Elusive Familiar@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,,,,,,,, -2833,Elusive Familiar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,, -2834,Swift False Angel@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2834,Swift False Angel@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2834,Swift False Angel@NPC_BLINDATTACK,angry,177,7,500,700,5000,yes,target,always,,,,,,,29, -2834,Swift False Angel@NPC_BLINDATTACK,follow,177,7,500,700,5000,yes,target,always,,,,,,,29, -2834,Swift False Angel@NPC_CURSEATTACK,angry,181,5,500,800,5000,yes,target,always,,,,,,,29, -2834,Swift False Angel@NPC_CURSEATTACK,attack,181,5,500,800,5000,yes,target,always,,,,,,,29, -2834,Swift False Angel@NPC_CURSEATTACK,follow,181,5,500,800,5000,yes,target,always,,,,,,,29, -2834,Swift False Angel@NPC_CURSEATTACK,chase,181,5,500,800,5000,yes,target,always,,,,,,,29, -2834,Swift False Angel@NPC_DARKSTRIKE,attack,340,7,500,700,5000,yes,target,always,,,,,,,29, -2834,Swift False Angel@NPC_DARKSTRIKE,chase,340,7,500,700,5000,yes,target,always,,,,,,,29, -2834,Swift False Angel@NPC_HALLUCINATION,angry,207,1,500,500,5000,yes,target,always,,,,,,,29, -2834,Swift False Angel@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,29, -2834,Swift False Angel@NPC_HALLUCINATION,follow,207,1,500,500,5000,yes,target,always,,,,,,,29, -2834,Swift False Angel@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,29, -2834,Swift False Angel@NPC_SILENCEATTACK,angry,178,5,500,700,5000,yes,target,always,,,,,,,29, -2834,Swift False Angel@NPC_SILENCEATTACK,attack,178,5,500,700,5000,yes,target,always,,,,,,,29, -2834,Swift False Angel@NPC_SILENCEATTACK,follow,178,5,500,700,5000,yes,target,always,,,,,,,29, -2834,Swift False Angel@NPC_SILENCEATTACK,chase,178,5,500,700,5000,yes,target,always,,,,,,,29, -2835,Solid Fabre@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,,,,,,,, -2836,Fabre Ringleader@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,,,,,,,, -2836,Fabre Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1007,,,,,, -2837,Furious Explosion@AM_DEMONSTRATION,angry,229,2,100,500,5000,yes,target,always,,,,,,,, -2837,Furious Explosion@AM_DEMONSTRATION,attack,229,2,100,500,5000,yes,target,always,,,,,,,, -2837,Furious Explosion@NPC_FIREATTACK,angry,186,2,500,500,5000,yes,target,always,,,,,,,, -2837,Furious Explosion@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,, -2837,Furious Explosion@SM_MAGNUM,angry,7,5,500,500,5000,yes,self,always,,,,,,,, -2837,Furious Explosion@SM_MAGNUM,attack,7,5,500,500,5000,yes,self,always,,,,,,,, -2838,Elusive Evil Druid@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,,,,,,,9, -2838,Elusive Evil Druid@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,,,,,,,9, -2838,Elusive Evil Druid@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,9, -2838,Elusive Evil Druid@NPC_CURSEATTACK,chase,181,3,500,800,5000,yes,target,always,,,,,,,9, -2838,Elusive Evil Druid@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,9, -2838,Elusive Evil Druid@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,,,,,,,9, -2838,Elusive Evil Druid@NPC_UNDEADATTACK,attack,347,3,500,500,5000,yes,target,always,,,,,,,9, -2838,Elusive Evil Druid@NPC_UNDEADATTACK,chase,347,3,500,500,5000,yes,target,always,,,,,,,9, -2838,Elusive Evil Druid@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,, -2838,Elusive Evil Druid@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,, -2839,Swift Elder Willow@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2839,Swift Elder Willow@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2839,Swift Elder Willow@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,,,,,,,, -2839,Swift Elder Willow@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,,,,,,,, -2839,Swift Elder Willow@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2839,Swift Elder Willow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -2839,Swift Elder Willow@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,6, -2840,Solid Elder Willow@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,,,,,,,, -2840,Solid Elder Willow@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,,,,,,,, -2840,Solid Elder Willow@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2840,Solid Elder Willow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -2840,Solid Elder Willow@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,6, -2841,Echio Ringleader@AS_SONICBLOW,attack,136,5,1000,800,5000,yes,target,always,,,,,,,, -2841,Echio Ringleader@BS_MAXIMIZE,attack,114,5,500,500,5000,yes,self,always,,,,,,,, -2841,Echio Ringleader@BS_MAXIMIZE,chase,114,5,500,500,5000,yes,self,always,,,,,,,, -2841,Echio Ringleader@CR_HOLYCROSS,attack,253,5,1000,0,5000,yes,target,always,,,,,,,, -2841,Echio Ringleader@NPC_CRITICALSLASH,angry,170,1,500,500,5000,yes,target,always,,,,,,,36, -2841,Echio Ringleader@NPC_CRITICALSLASH,attack,170,1,500,500,5000,yes,target,always,,,,,,,36, -2841,Echio Ringleader@NPC_HOLYATTACK,attack,189,3,500,0,5000,yes,target,always,,,,,,,, -2841,Echio Ringleader@NPC_SLEEPATTACK,attack,182,4,500,0,5000,yes,target,always,,,,,,,, -2841,Echio Ringleader@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,,,,,,,36, -2841,Echio Ringleader@SM_BASH,attack,5,7,1000,0,5000,yes,target,always,,,,,,,, -2841,Echio Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1770,,,,,, -2842,Furious Dustiness@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,,,,,,,, -2842,Furious Dustiness@NPC_SILENCEATTACK,attack,178,3,500,700,5000,yes,target,always,,,,,,,, -2842,Furious Dustiness@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,, -2842,Furious Dustiness@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,, -2843,Swift Dryad@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2843,Swift Dryad@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -2843,Swift Dryad@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2, -2843,Swift Dryad@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2843,Swift Dryad@NPC_GROUNDATTACK,attack,185,3,500,500,5000,yes,target,always,,,,,,,, -2843,Swift Dryad@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,, -2843,Swift Dryad@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,, -2843,Swift Dryad@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,,,,,,,3, -2844,Solid Drosera@KN_PIERCE,attack,56,5,500,700,5000,yes,target,always,,,,,,,, -2844,Solid Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,,,,,,,, -2844,Solid Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,,,,,,,, -2844,Solid Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,yes,target,always,,,,,,,6, -2844,Solid Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,, -2844,Solid Drosera@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,,,,,,,, -2845,Drops Ringleader@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2845,Drops Ringleader@NPC_FIREATTACK,attack,186,2,2000,0,5000,yes,target,always,,,,,,,, -2845,Drops Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1113,,,,,, -2846,Furious Driller@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,,,,,,,, -2846,Furious Driller@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,, -2846,Furious Driller@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,,,,,,,, -2846,Furious Driller@AS_CLOAKING,idle,135,1,100,200,5000,yes,self,always,,,,,,,, -2846,Furious Driller@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,, -2846,Furious Driller@NPC_COMBOATTACK,angry,171,2,500,700,5000,yes,target,always,,,,,,,, -2846,Furious Driller@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,, -2846,Furious Driller@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -2846,Furious Driller@NPC_GROUNDATTACK,angry,185,3,2000,0,5000,yes,target,always,,,,,,,, -2846,Furious Driller@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,, -2847,Elusive Drainliar@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -2847,Elusive Drainliar@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -2847,Elusive Drainliar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,, -2848,Swift Dragon Tail@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2848,Swift Dragon Tail@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2848,Swift Dragon Tail@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,, -2848,Swift Dragon Tail@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,, -2848,Swift Dragon Tail@NPC_WINDATTACK,attack,187,3,500,500,5000,yes,target,always,,,,,,,, -2849,Solid Draco@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,, -2849,Solid Draco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,32,,,,,, -2849,Solid Draco@NPC_FIREBREATH,attack,654,3,500,1000,5000,yes,target,always,,,,,,,, -2849,Solid Draco@NPC_GROUNDATTACK,attack,185,5,500,500,5000,yes,target,always,,,,,,,, -2849,Solid Draco@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,, -2849,Solid Draco@SM_PROVOKE,chase,6,10,2000,600,5000,yes,target,always,,,,,,,44, -2849,Solid Draco@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,, -2850,Dolomedes Ringleader@AS_VENOMDUST,angry,140,1,500,1500,5000,yes,target,always,,,,,,,, -2850,Dolomedes Ringleader@NPC_BLEEDING,attack,660,2,2000,0,3000,yes,target,always,,,,,,,32, -2850,Dolomedes Ringleader@NPC_POISON,attack,176,2,500,800,5000,yes,target,always,,,,,,,, -2850,Dolomedes Ringleader@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,, -2850,Dolomedes Ringleader@PF_SPIDERWEB,attack,405,1,2000,0,10000,yes,target,always,,,,,,,, -2850,Dolomedes Ringleader@PF_SPIDERWEB,idle,405,1,3000,0,10000,yes,target,always,,,,,,,, -2850,Dolomedes Ringleader@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,,,,,,,12, -2850,Dolomedes Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,2092,,,,,, -2851,Furious Dokebi@BS_ADRENALINE,attack,111,1,500,1500,5000,yes,self,always,,,,,,,, -2851,Furious Dokebi@BS_ADRENALINE,chase,111,1,500,1500,5000,yes,self,always,,,,,,,6, -2851,Furious Dokebi@MC_MAMMONITE,attack,42,5,500,800,5000,yes,target,always,,,,,,,8, -2851,Furious Dokebi@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,, -2851,Furious Dokebi@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2852,Elusive Disguise@NPC_COMBOATTACK,attack,171,2,1000,700,5000,yes,target,always,,,,,,,9, -2852,Elusive Disguise@NPC_METAMORPHOSIS,attack,193,1,500,0,60000,yes,self,myhpltmaxrate,10,1509,1508,,,,19, -2852,Elusive Disguise@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,, -2853,Swift Dimik@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2853,Swift Dimik@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2853,Swift Dimik@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2853,Swift Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -2853,Swift Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2853,Swift Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,yes,target,always,,,,,,,, -2853,Swift Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,yes,target,always,,,,,,,, -2853,Swift Dimik@NPC_WINDATTACK,attack,187,3,500,0,5000,yes,target,always,,,,,,,, -2854,Solid Deviruchi@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2854,Solid Deviruchi@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,29, -2854,Solid Deviruchi@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,, -2854,Solid Deviruchi@NPC_DARKTHUNDER,attack,341,3,500,1500,5000,yes,target,always,,,,,,,29, -2854,Solid Deviruchi@NPC_DARKTHUNDER,chase,341,3,500,1500,5000,yes,target,always,,,,,,,29, -2854,Solid Deviruchi@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19, -2854,Solid Deviruchi@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19, -2855,Baby Desert Wolf Ringleader@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2855,Baby Desert Wolf Ringleader@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,, -2855,Baby Desert Wolf Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1107,,,,,, -2856,Furious Baby Desert Wolf@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2856,Furious Baby Desert Wolf@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,, -2857,Elusive Deniro@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,19,,,,,, -2857,Elusive Deniro@NPC_GROUNDATTACK,attack,185,2,500,500,5000,yes,target,always,,,,,,,, -2858,Swift Death Word@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2858,Swift Death Word@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2858,Swift Death Word@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2858,Swift Death Word@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,, -2858,Swift Death Word@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,36, -2858,Swift Death Word@NPC_SPLASHATTACK,attack,174,1,1000,0,5000,yes,target,attackpcge,2,,,,,,, -2859,Solid Death Word@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2859,Solid Death Word@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,, -2859,Solid Death Word@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,36, -2859,Solid Death Word@NPC_SPLASHATTACK,attack,174,1,1000,0,5000,yes,target,attackpcge,2,,,,,,, -2860,Death Word Ringleader@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2860,Death Word Ringleader@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,, -2860,Death Word Ringleader@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,36, -2860,Death Word Ringleader@NPC_SPLASHATTACK,attack,174,1,1000,0,5000,yes,target,attackpcge,2,,,,,,, -2860,Death Word Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1698,,,,,, -2861,Furious Dark Priest@MO_BODYRELOCATION,chase,264,1,10000,0,5000,yes,target,skillused,18,,,,,,, -2861,Furious Dark Priest@NPC_BLEEDING,attack,660,3,10,0,5000,yes,target,always,,,,,,,, -2861,Furious Dark Priest@NPC_CHANGEUNDEAD,attack,348,1,300,1000,30000,yes,target,always,,,,,,,9, -2861,Furious Dark Priest@NPC_DARKBREATH,chase,202,2,500,800,30000,yes,target,always,,,,,,,9, -2861,Furious Dark Priest@NPC_DARKCROSS,attack,338,3,5000,0,10000,yes,target,always,,,,,,,9, -2861,Furious Dark Priest@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,yes,target,always,,,,,,,, -2862,Elusive Zhu Po Long@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,,,,,,,18, -2862,Elusive Zhu Po Long@NPC_AGIUP,loot,350,1,10000,0,10000,yes,self,always,,,,,,,18, -2862,Elusive Zhu Po Long@NPC_EMOTION,attack,197,1,10000,0,3000,yes,self,always,,19,,,,,, -2862,Elusive Zhu Po Long@NPC_EMOTION,idle,197,1,10000,0,3000,yes,self,always,,22,,,,,, -2862,Elusive Zhu Po Long@NPC_EMOTION,chase,197,1,10000,0,3000,yes,self,always,,6,,,,,, -2863,Swift Creamy@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,, -2863,Swift Creamy@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,, -2863,Swift Creamy@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2863,Swift Creamy@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2863,Swift Creamy@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,, -2863,Swift Creamy@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,, -2864,Solid Cornutus@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,, -2864,Solid Cornutus@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2864,Solid Cornutus@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9, -2864,Solid Cornutus@NPC_WATERATTACK,attack,184,3,500,500,5000,yes,target,always,,,,,,,6, -2865,Cookie Ringleader@AL_HEAL,attack,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0, -2865,Cookie Ringleader@AL_HEAL,idle,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0, -2865,Cookie Ringleader@AL_HEAL,chase,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0, -2865,Cookie Ringleader@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0, -2865,Cookie Ringleader@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0, -2865,Cookie Ringleader@AL_HEAL,chase,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0, -2865,Cookie Ringleader@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2865,Cookie Ringleader@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,4, -2865,Cookie Ringleader@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,4, -2865,Cookie Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1265,,,,,, -2866,Furious Constant@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,yes,self,always,,,,,,,, -2866,Furious Constant@NPC_SELFDESTRUCTION,chase,173,1,2000,1000,0,yes,self,always,,,,,,,, -2867,Elusive Comodo@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,, -2867,Elusive Comodo@KN_SPEARSTAB,attack,58,3,500,800,5000,yes,target,always,,,,,,,6, -2867,Elusive Comodo@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,, -2867,Elusive Comodo@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,always,,28,,,,,, -2867,Elusive Comodo@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,always,,28,,,,,, -2867,Elusive Comodo@NPC_GROUNDATTACK,attack,185,5,500,500,5000,yes,target,always,,,,,,,, -2867,Elusive Comodo@NPC_POISON,attack,176,5,2000,0,5000,yes,target,always,,,,,,,, -2867,Elusive Comodo@NPC_POISONATTACK,attack,188,5,2000,0,5000,yes,target,always,,,,,,,, -2868,Swift Coco@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2868,Swift Coco@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2868,Swift Coco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2868,Swift Coco@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,, -2868,Swift Coco@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,6, -2869,Solid Coco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2869,Solid Coco@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,, -2869,Solid Coco@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,6, -2870,Clock Ringleader@NPC_CURSEATTACK,attack,181,4,500,800,5000,yes,target,always,,,,,,,6, -2870,Clock Ringleader@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0091,,,,, -2870,Clock Ringleader@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,, -2870,Clock Ringleader@NPC_GROUNDATTACK,attack,185,4,500,500,5000,yes,target,always,,,,,,,6, -2870,Clock Ringleader@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,,,,,,,6, -2870,Clock Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1269,,,,,, -2871,Furious Clock@NPC_CURSEATTACK,attack,181,4,500,800,5000,yes,target,always,,,,,,,6, -2871,Furious Clock@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0091,,,,, -2871,Furious Clock@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,, -2871,Furious Clock@NPC_GROUNDATTACK,attack,185,4,500,500,5000,yes,target,always,,,,,,,6, -2871,Furious Clock@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,,,,,,,6, -2872,Elusive Chonchon@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,, -2873,Swift Centipede@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2873,Swift Centipede@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2873,Swift Centipede@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2873,Swift Centipede@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2873,Swift Centipede@AS_VENOMDUST,attack,140,1,500,1500,5000,no,around1,always,,,,,,,, -2873,Swift Centipede@HW_GANBANTEIN,attack,483,1,3000,0,7000,no,target,always,,,,,,,, -2873,Swift Centipede@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,,,,,,,, -2873,Swift Centipede@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2873,Swift Centipede@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -2873,Swift Centipede@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -2873,Swift Centipede@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,,,,,,,, -2873,Swift Centipede@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,,,,,,,12, -2874,Solid Cenere@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -2874,Solid Cenere@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2874,Solid Cenere@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -2874,Solid Cenere@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,,,,,,,7, -2874,Solid Cenere@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,, -2875,Celia Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2875,Celia Ringleader@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,, -2875,Celia Ringleader@MG_COLDBOLT,attack,14,10,3000,1000,10000,no,target,always,,,,,,,, -2875,Celia Ringleader@MG_COLDBOLT,chase,14,10,3000,1000,10000,no,target,always,,,,,,,, -2875,Celia Ringleader@MG_FIREBALL,attack,17,10,3000,500,10000,no,target,always,,,,,,,, -2875,Celia Ringleader@MG_FIREBALL,idle,17,10,10000,500,10000,no,target,always,,,,,,,, -2875,Celia Ringleader@MG_FIREBALL,chase,17,10,3000,500,10000,no,target,always,,,,,,,, -2875,Celia Ringleader@MG_FIREBALL,chase,17,10,10000,500,10000,no,target,skillused,18,,,,,,, -2875,Celia Ringleader@MG_FIREBOLT,attack,19,10,3000,1000,10000,no,target,always,,,,,,,, -2875,Celia Ringleader@MG_FIREBOLT,chase,19,10,3000,1000,10000,no,target,always,,,,,,,, -2875,Celia Ringleader@MG_FIREWALL,attack,18,10,3000,1000,10000,no,target,always,,,,,,,, -2875,Celia Ringleader@MG_FIREWALL,chase,18,10,3000,1000,10000,no,target,always,,,,,,,, -2875,Celia Ringleader@MG_FROSTDIVER,attack,15,10,3000,1000,10000,no,target,always,,,,,,,, -2875,Celia Ringleader@MG_FROSTDIVER,idle,15,10,10000,1000,10000,no,target,always,,,,,,,, -2875,Celia Ringleader@MG_FROSTDIVER,chase,15,10,3000,1000,10000,no,target,always,,,,,,,, -2875,Celia Ringleader@MG_FROSTDIVER,chase,15,10,10000,1000,10000,no,target,skillused,18,,,,,,, -2875,Celia Ringleader@MG_LIGHTNINGBOLT,attack,20,10,3000,1000,10000,no,target,always,,,,,,,, -2875,Celia Ringleader@MG_LIGHTNINGBOLT,chase,20,10,3000,1000,10000,no,target,always,,,,,,,, -2875,Celia Ringleader@MG_SAFETYWALL,attack,12,10,3000,0,10000,yes,self,always,,,,,,,, -2875,Celia Ringleader@MG_SIGHT,idle,10,1,2000,0,5000,yes,self,always,,,,,,,, -2875,Celia Ringleader@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,, -2875,Celia Ringleader@MG_THUNDERSTORM,attack,21,10,3000,1000,10000,no,target,always,,,,,,,, -2875,Celia Ringleader@MG_THUNDERSTORM,chase,21,10,3000,1000,10000,no,target,always,,,,,,,, -2875,Celia Ringleader@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,,,,,,,, -2875,Celia Ringleader@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,,,,,,,, -2875,Celia Ringleader@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,,,,,,,, -2875,Celia Ringleader@SA_DISPELL,chase,289,5,500,0,30000,yes,target,always,,,,,,,, -2875,Celia Ringleader@SA_LANDPROTECTOR,attack,288,1,1000,1500,30000,no,target,myhpltmaxrate,80,,,,,,33, -2875,Celia Ringleader@WZ_EARTHSPIKE,attack,90,5,3000,0,10000,yes,target,always,,,,,,,, -2875,Celia Ringleader@WZ_EARTHSPIKE,chase,90,5,3000,0,10000,yes,target,always,,,,,,,, -2875,Celia Ringleader@WZ_HEAVENDRIVE,attack,91,5,3000,0,10000,yes,target,always,,,,,,,, -2875,Celia Ringleader@WZ_HEAVENDRIVE,chase,91,5,3000,0,10000,yes,target,always,,,,,,,, -2875,Celia Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,2223,,,,,, -2876,Furious Caterpillar@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,no,target,always,,,,,,,, -2876,Furious Caterpillar@NPC_POISON,attack,176,5,500,800,5000,no,target,always,,,,,,,, -2876,Furious Caterpillar@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,, -2877,Elusive Carat@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,, -2877,Elusive Carat@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,, -2877,Elusive Carat@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2877,Elusive Carat@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,, -2877,Elusive Carat@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,18, -2877,Elusive Carat@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,, -2877,Elusive Carat@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,,,,,,,18, -2877,Elusive Carat@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,,,,,,,18, -2877,Elusive Carat@SM_PROVOKE,chase,6,10,2000,600,5000,no,target,always,,,,,,,18, -2878,Swift Caramel@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2878,Swift Caramel@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2878,Swift Caramel@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -2878,Swift Caramel@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6, -2879,Solid Bungisngis@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,, -2879,Solid Bungisngis@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -2879,Solid Bungisngis@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2879,Solid Bungisngis@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,,,,,,,7, -2879,Solid Bungisngis@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,20, -2880,Breeze Ringleader@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,6, -2880,Breeze Ringleader@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,,,,,,,6, -2880,Breeze Ringleader@NPC_DEFENDER,attack,205,1,1000,0,5000,yes,self,longrangeattacked,,,,,,,29, -2880,Breeze Ringleader@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29, -2880,Breeze Ringleader@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6, -2880,Breeze Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1692,,,,,, -2881,Furious Breeze@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,6, -2881,Furious Breeze@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,,,,,,,6, -2881,Furious Breeze@NPC_DEFENDER,attack,205,1,1000,0,5000,yes,self,longrangeattacked,,,,,,,29, -2881,Furious Breeze@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29, -2881,Furious Breeze@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6, -2882,Elusive Bradium Golem@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -2882,Elusive Bradium Golem@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2882,Elusive Bradium Golem@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0091,,,,, -2882,Elusive Bradium Golem@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,, -2882,Elusive Bradium Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,,,,,,,6, -2882,Elusive Bradium Golem@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -2883,Swift Bloody Butterfly@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2883,Swift Bloody Butterfly@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2883,Swift Bloody Butterfly@KN_PIERCE,attack,56,10,500,700,5000,no,target,always,,,,,,,6, -2883,Swift Bloody Butterfly@NPC_DARKSTRIKE,chase,340,5,2000,700,5000,no,target,always,,,,,,,6, -2883,Swift Bloody Butterfly@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,7, -2883,Swift Bloody Butterfly@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,,,,,,,7, -2884,Bigfoot Ringleader@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,, -2884,Bigfoot Ringleader@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,, -2884,Bigfoot Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2884,Bigfoot Ringleader@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,, -2884,Bigfoot Ringleader@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6, -2884,Bigfoot Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1060,,,,,, -2885,Furious Bathory@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,, -2885,Furious Bathory@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,30,,,,,, -2885,Furious Bathory@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,30, -2885,Furious Bathory@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,,,,,,,30, -2885,Furious Bathory@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30, -2885,Furious Bathory@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,, -2886,Elusive Banshee Master@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2886,Elusive Banshee Master@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,, -2886,Elusive Banshee Master@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,,,,,,,6, -2886,Elusive Banshee Master@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,,,,,,,21, -2886,Elusive Banshee Master@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,,,,,,,, -2886,Elusive Banshee Master@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,,,,,,,, -2886,Elusive Banshee Master@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,7,0x0081,,,,, -2886,Elusive Banshee Master@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,, -2886,Elusive Banshee Master@NPC_EVILLAND,attack,670,1,500,0,5000,yes,self,always,,,,,,,, -2886,Elusive Banshee Master@NPC_VAMPIRE_GIFT,attack,679,1,500,0,5000,yes,self,always,,,,,,,, -2886,Elusive Banshee Master@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,, -2887,Swift Banshee@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2887,Swift Banshee@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2887,Swift Banshee@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,, -2887,Swift Banshee@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,,,,,,,6, -2887,Swift Banshee@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,,,,,,,21, -2887,Swift Banshee@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,,,,,,,, -2887,Swift Banshee@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,,,,,,,, -2887,Swift Banshee@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,7,0x0081,,,,, -2887,Swift Banshee@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,, -2887,Swift Banshee@NPC_EVILLAND,attack,670,1,500,0,5000,yes,self,always,,,,,,,, -2887,Swift Banshee@NPC_VAMPIRE_GIFT,attack,679,1,500,0,5000,yes,self,always,,,,,,,, -2887,Swift Banshee@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,, -2888,Solid Banaspaty@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,6, -2888,Solid Banaspaty@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,, -2888,Solid Banaspaty@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,18, -2888,Solid Banaspaty@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,18, -2888,Solid Banaspaty@RG_STRIPWEAPON,attack,215,5,500,0,30000,yes,target,always,,,,,,,, -2888,Solid Banaspaty@WZ_SIGHTRASHER,attack,81,7,1000,1000,5000,no,self,always,,,,,,,, -2889,Assaulter Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2889,Assaulter Ringleader@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,, -2889,Assaulter Ringleader@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,, -2889,Assaulter Ringleader@NPC_EMOTION,attack,197,1,2000,0,600000,yes,self,myhpltmaxrate,20,23,,,,,, -2889,Assaulter Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2889,Assaulter Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3695,,,,, -2889,Assaulter Ringleader@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,,,,,,,6, -2889,Assaulter Ringleader@NPC_COMBOATTACK,attack,171,1,1500,700,5000,no,target,always,,,,,,,24, -2889,Assaulter Ringleader@TF_BACKSLIDING,attack,150,1,10000,500,600000,no,self,myhpltmaxrate,10,,,,,,, -2889,Assaulter Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1315,,,,,, -2889,Assaulter Ringleader@NPC_SUMMONSLAVE,chase,196,3,10000,0,600000,yes,self,myhpltmaxrate,10,,,,,,, -2890,Furious Argos@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, -2890,Furious Argos@PF_SPIDERWEB,idle,405,1,3000,0,10000,yes,target,always,,,,,,,, -2890,Furious Argos@PF_SPIDERWEB,attack,405,1,2000,0,10000,yes,target,always,,,,,,,, -2890,Furious Argos@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,, -2891,Elusive Argiope@AS_VENOMDUST,attack,140,1,500,1500,5000,no,target,always,,,,,,,, -2891,Elusive Argiope@NPC_POISON,attack,176,3,1500,800,5000,no,target,always,,,,,,,, -2891,Elusive Argiope@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,,,,,,,, -2891,Elusive Argiope@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2891,Elusive Argiope@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -2892,Swift Argiope@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2892,Swift Argiope@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2892,Swift Argiope@AS_VENOMDUST,attack,140,1,500,1500,5000,no,target,always,,,,,,,, -2892,Swift Argiope@NPC_POISON,attack,176,3,1500,800,5000,no,target,always,,,,,,,, -2892,Swift Argiope@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,,,,,,,, -2892,Swift Argiope@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2892,Swift Argiope@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -2893,Solid Arclouze@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2893,Solid Arclouze@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,, -2893,Solid Arclouze@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2893,Solid Arclouze@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -2894,Arclouze Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2894,Arclouze Ringleader@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,, -2894,Arclouze Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2894,Arclouze Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,, -2894,Arclouze Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1194,,,,,, -2895,Furious Apocalypse@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,, -2895,Furious Apocalypse@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,, -2895,Furious Apocalypse@KN_BRANDISHSPEAR,attack,57,5,1000,1000,5000,no,target,always,,,,,,,9, -2895,Furious Apocalypse@NPC_DARKTHUNDER,attack,341,4,1000,700,5000,no,target,always,,,,,,,9, -2895,Furious Apocalypse@NPC_SELFDESTRUCTION,attack,173,1,1000,2000,5000,no,self,myhpltmaxrate,10,,,,,,9, -2896,Elusive Antler Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2896,Elusive Antler Scaraba@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,,,,,,,6, -2896,Elusive Antler Scaraba@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,,,,,,,6, -2896,Elusive Antler Scaraba@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,,,,,,,32, -2896,Elusive Antler Scaraba@NPC_PIERCINGATT,attack,158,3,1000,0,5000,yes,target,always,,,,,,,, -2896,Elusive Antler Scaraba@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, -2896,Elusive Antler Scaraba@NPC_STONESKIN,attack,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6, -2896,Elusive Antler Scaraba@NPC_STONESKIN,chase,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6, -2896,Elusive Antler Scaraba@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6, -2896,Elusive Antler Scaraba@PF_SPIDERWEB,chase,405,1,300,0,10000,yes,target,always,,,,,,,7, -2897,Swift Antique Book@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2897,Swift Antique Book@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2897,Swift Antique Book@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -2897,Swift Antique Book@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2897,Swift Antique Book@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,2, -2898,Solid Antique Book@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -2898,Solid Antique Book@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2898,Solid Antique Book@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,2, -2899,Furious Anolian@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,, -2899,Furious Anolian@NPC_WATERATTACK,attack,184,3,2000,0,5000,yes,target,always,,,,,,,, -2899,Furious Anolian@SM_BASH,attack,5,7,500,800,5000,no,target,always,,,,,,,2, -2899,Furious Anolian@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2899,Furious Anolian@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x3695,,,,, -2900,Elusive Angra Mantis@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,, -2900,Elusive Angra Mantis@CR_AUTOGUARD,attack,249,2,700,0,300000,yes,self,always,,,,,,,, -2900,Elusive Angra Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -2900,Elusive Angra Mantis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -2900,Elusive Angra Mantis@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -2900,Elusive Angra Mantis@NPC_SUMMONSLAVE,idle,196,1,10000,2000,60000,no,self,slavele,0,,,,,,, -2901,Swift Angra Mantis@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2901,Swift Angra Mantis@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2901,Swift Angra Mantis@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,, -2901,Swift Angra Mantis@CR_AUTOGUARD,attack,249,2,700,0,300000,yes,self,always,,,,,,,, -2901,Swift Angra Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,, -2901,Swift Angra Mantis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6, -2901,Swift Angra Mantis@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6, -2901,Swift Angra Mantis@NPC_SUMMONSLAVE,idle,196,1,10000,2000,60000,no,self,slavele,0,,,,,,, -2902,Solid Andre@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,19,,,,,, -2902,Solid Andre@NPC_GROUNDATTACK,attack,185,2,1500,500,5000,no,target,always,,,,,,,, -2903,Ancient Mimic Ringleader@CR_AUTOGUARD,attack,249,3,500,0,250000,yes,self,always,,,,,,,, -2903,Ancient Mimic Ringleader@CR_AUTOGUARD,chase,249,3,1000,0,250000,yes,self,longrangeattacked,,,,,,,, -2903,Ancient Mimic Ringleader@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2, -2903,Ancient Mimic Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1699,,,,,, -2904,Furious Anacondaq@NPC_POISON,attack,176,4,500,800,5000,no,target,always,,,,,,,, -2904,Furious Anacondaq@NPC_POISONATTACK,attack,188,2,2000,0,5000,yes,target,always,,,,,,,, -2905,Elusive Ambernite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,19,,,,,, -2905,Elusive Ambernite@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,attackpcge,2,,,,,,9, -2905,Elusive Ambernite@NPC_WATERATTACK,attack,184,2,2000,0,5000,yes,target,always,,,,,,,, -2906,Swift Rafflesia Arnoldi@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2906,Swift Rafflesia Arnoldi@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2906,Swift Rafflesia Arnoldi@AL_HEAL,attack,28,8,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18, -2906,Swift Rafflesia Arnoldi@AL_HEAL,attack,28,8,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, -2906,Swift Rafflesia Arnoldi@MG_SOULSTRIKE,attack,13,3,500,500,5000,yes,target,always,,,,,,,12, -2906,Swift Rafflesia Arnoldi@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,, -2906,Swift Rafflesia Arnoldi@NPC_POISONATTACK,attack,188,5,2000,0,5000,yes,target,always,,,,,,,, -2907,Solid Alligator@NPC_WATERATTACK,attack,184,4,1000,500,5000,no,target,always,,,,,,,6, -2907,Solid Alligator@NPC_CRITICALSLASH,attack,170,2,500,500,5000,no,target,always,,,,,,,6, -2907,Solid Alligator@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0091,,,,, -2908,Aliza Ringleader@AL_HEAL,attack,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3, -2908,Aliza Ringleader@AL_HEAL,idle,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3, -2908,Aliza Ringleader@AL_HEAL,walk,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3, -2908,Aliza Ringleader@AL_HEAL,chase,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3, -2908,Aliza Ringleader@NPC_EMOTION,idle,197,1,500,0,30000,yes,self,always,,54,,,,,, -2908,Aliza Ringleader@NPC_EMOTION,walk,197,1,500,0,30000,yes,self,always,,2,,,,,, -2908,Aliza Ringleader@SM_BASH,attack,5,10,2000,1000,30000,no,target,always,,,,,,,52, -2908,Aliza Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1737,,,,,, -2909,Furious Alicel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2909,Furious Alicel@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,, -2909,Furious Alicel@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,, -2909,Furious Alicel@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,, -2909,Furious Alicel@NPC_GUIDEDATTACK,attack,172,1,1000,1000,20000,no,target,always,,,,,,,, -2910,Elusive Alarm@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,, -2910,Elusive Alarm@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,,,,,,,7, -2910,Elusive Alarm@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,, -2910,Elusive Alarm@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,, -2910,Elusive Alarm@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,6, -2911,Swift Agav@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, -2911,Swift Agav@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,,,,,,,, -2911,Swift Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -2911,Swift Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -2911,Swift Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, -2911,Swift Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -2911,Swift Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -2911,Swift Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3, -2911,Swift Agav@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, -2911,Swift Agav@MG_SAFETYWALL,attack,12,10,2000,0,5000,yes,self,always,,,,,,,, -2911,Swift Agav@MG_SIGHT,idle,10,1,1000,0,5000,yes,self,always,,,,,,,, -2911,Swift Agav@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,, -2911,Swift Agav@MG_SOULSTRIKE,attack,13,9,1000,500,5000,yes,target,always,,,,,,,, -2911,Swift Agav@MG_SOULSTRIKE,chase,13,9,1000,500,5000,yes,target,always,,,,,,,, -2911,Swift Agav@MG_THUNDERSTORM,attack,21,9,2000,1500,10000,no,target,always,,,,,,,, -2911,Swift Agav@MG_THUNDERSTORM,chase,21,9,2000,1500,10000,no,target,always,,,,,,,, -2911,Swift Agav@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,,,,,,,30, -2911,Swift Agav@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,,,,,,,30, -2911,Swift Agav@NPC_HOLYATTACK,attack,189,3,1000,0,5000,yes,target,always,,,,,,,, -2911,Swift Agav@PR_LEXDIVINA,attack,76,1,1000,0,5000,yes,target,always,,,,,,,36, -2911,Swift Agav@PR_LEXDIVINA,chase,76,1,1000,0,5000,yes,target,always,,,,,,,36, -2911,Swift Agav@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36, -2911,Swift Agav@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36, -2912,Solid Acidus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2912,Solid Acidus@MG_LIGHTNINGBOLT,attack,20,8,1000,1000,5000,yes,target,always,,,,,,,, -2912,Solid Acidus@MG_LIGHTNINGBOLT,idle,20,8,2000,1000,5000,yes,target,always,,,,,,,, -2912,Solid Acidus@MG_LIGHTNINGBOLT,chase,20,8,1000,1000,5000,yes,target,always,,,,,,,32, -2912,Solid Acidus@MG_THUNDERSTORM,attack,21,9,1000,1000,5000,no,target,always,,,,,,,, -2912,Solid Acidus@MG_THUNDERSTORM,attack,21,9,2000,1000,5000,no,target,attackpcge,2,,,,,,6, -2912,Solid Acidus@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,, -2912,Solid Acidus@NPC_WINDATTACK,attack,187,6,500,500,5000,no,target,always,,,,,,,, -2913,Acidus Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2913,Acidus Ringleader@MG_LIGHTNINGBOLT,attack,20,8,1000,1000,5000,yes,target,always,,,,,,,, -2913,Acidus Ringleader@MG_LIGHTNINGBOLT,idle,20,8,2000,1000,5000,yes,target,always,,,,,,,, -2913,Acidus Ringleader@MG_LIGHTNINGBOLT,chase,20,8,1000,1000,5000,yes,target,always,,,,,,,32, -2913,Acidus Ringleader@MG_THUNDERSTORM,attack,21,9,1000,1000,5000,no,target,always,,,,,,,, -2913,Acidus Ringleader@MG_THUNDERSTORM,attack,21,9,2000,1000,5000,no,target,attackpcge,2,,,,,,6, -2913,Acidus Ringleader@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,, -2913,Acidus Ringleader@NPC_WINDATTACK,attack,187,6,500,500,5000,no,target,always,,,,,,,, -2913,Acidus Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1716,,,,,, - -// Nightmare Clock Tower Dungeon -2916,Big Ben@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,6, -2916,Big Ben@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6, -2916,Big Ben@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6, -2916,Big Ben@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x91,,,,, -2916,Big Ben@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, -2917,Big Bell@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,, -2917,Big Bell@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,0,,,,,,7, -2917,Big Bell@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -2917,Big Bell@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,, -2917,Big Bell@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,6, -2917,Big Bell@LK_SPIRALPIERCE,attack,397,5,10000,1000,10000,yes,target,myhpltmaxrate,80,,,,,,36, -2917,Big Bell@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,always,,,,,,,6, -2918,Time Keeper@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,, -2918,Time Keeper@WZ_FIREPILLAR,idle,80,5,500,0,5000,yes,around2,always,0,,,,,,9, -2918,Time Keeper@SA_DISPELL,attack,289,1,500,0,30000,yes,target,always,0,,,,,,, -2918,Time Keeper@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,0,,,,,,9, -2918,Time Keeper@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,0,,,,,,9, -2918,Time Keeper@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,9, -2918,Time Keeper@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,0,,,,,,9, -2918,Time Keeper@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,, -2918,Time Keeper@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x91,,,,, -2919,Neo Punk@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,, -2919,Neo Punk@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,7, -2919,Neo Punk@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, -2919,Neo Punk@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,, -2919,Neo Punk@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,, -2919,Neo Punk@NPC_MENTALBREAKER,attack,159,1,500,800,5000,no,target,always,,,,,,,, -2920,Arc Elder@MG_FIREBOLT,attack,19,7,10000,1500,5000,yes,target,always,0,,,,,,11, -2920,Arc Elder@MG_FROSTDIVER,chase,15,9,10000,500,5000,yes,target,always,0,,,,,,, -2920,Arc Elder@MG_LIGHTNINGBOLT,chase,20,7,10000,1500,5000,yes,target,always,0,,,,,,12, -2920,Arc Elder@MG_STONECURSE,attack,16,10,10000,0,5000,yes,target,always,0,,,,,,11, -2920,Arc Elder@MG_FIREBOLT,idle,19,7,10000,1500,5000,yes,randomtarget,always,0,,,,,,11, -2920,Arc Elder@MG_FROSTDIVER,idle,15,9,10000,500,5000,yes,randomtarget,always,0,,,,,,, -2920,Arc Elder@MG_LIGHTNINGBOLT,idle,20,7,10000,1500,5000,yes,randomtarget,always,0,,,,,,12, -2920,Arc Elder@MG_STONECURSE,idle,16,10,10000,0,5000,yes,randomtarget,always,0,,,,,,11, -2920,Arc Elder@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,always,,,,,,,6, -2920,Arc Elder@NPC_RUN,attack,354,1,10000,0,0,yes,self,myhpltmaxrate,99,,,,,,26, -2920,Arc Elder@NPC_RUN,chase,354,1,10000,0,0,yes,self,myhpltmaxrate,99,,,,,,26, -2921,Owl Viscount@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2921,Owl Viscount@MG_LIGHTNINGBOLT,attack,20,5,2000,0,5000,yes,target,always,0,,,,,,, -2921,Owl Viscount@MG_LIGHTNINGBOLT,chase,20,5,2000,0,5000,yes,target,always,0,,,,,,, -2921,Owl Viscount@PR_LEXAETERNA,attack,78,1,500,1000,5000,yes,target,always,,,,,,,6, -2921,Owl Viscount@PR_LEXAETERNA,chase,78,1,500,1000,5000,yes,target,always,,,,,,,6, -2921,Owl Viscount@CR_REFLECTSHIELD,attack,252,10,10000,0,300000,yes,self,always,,,,,,,6, -2921,Owl Viscount@CR_REFLECTSHIELD,chase,252,10,10000,0,300000,yes,self,always,,,,,,,6, -2921,Owl Viscount@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,always,,,,,,,6, -2921,Owl Viscount@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,, -2921,Owl Viscount@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0xA1,,,,, -2921,Owl Viscount@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x37B5,,,,, -2923,Owl Marquees@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, -2923,Owl Marquees@MG_LIGHTNINGBOLT,attack,20,3,2000,0,5000,yes,target,always,0,,,,,,, -2923,Owl Marquees@MG_LIGHTNINGBOLT,chase,20,3,2000,0,5000,yes,target,always,0,,,,,,, -2923,Owl Marquees@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,always,,,,,,,6, -2923,Owl Marquees@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,, -2923,Owl Marquees@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0xA1,,,,, -2923,Owl Marquees@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x37B5,,,,, -2923,Owl Marquees@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,2921,,,,,, - -// Ghost Palace Instance -2948,Cursed Soldier@AC_DOUBLE,attack,46,5,500,0,5000,no,target,always,,,,,,,, -2948,Cursed Soldier@AC_SHOWER,attack,47,3,500,0,5000,no,target,always,,,,,,,, -2948,Cursed Soldier@NPC_BLINDATTACK,attack,177,5,500,0,5000,no,target,always,,,,,,,, -2948,Cursed Soldier@NPC_MAGICALATTACK,attack,192,1,500,800,5000,yes,target,always,,,,,,,, -2949,Cursed Sentinel@AS_SONICBLOW,attack,136,7,500,800,5000,yes,target,always,,,,,,,29, -2949,Cursed Sentinel@NPC_CURSEATTACK,attack,181,5,500,800,5000,yes,target,always,,,,,,,29, -2950,Broken Mind@CR_REFLECTSHIELD,attack,252,2,500,0,300000,yes,self,always,,,,,,,7, -2950,Broken Mind@NPC_BLINDATTACK,attack,177,3,1500,0,5000,no,target,always,,,,,,,1, -2950,Broken Mind@NPC_BLINDATTACK,chase,177,3,1500,0,5000,no,target,always,,,,,,,1, -2950,Broken Mind@NPC_BLOODDRAIN,attack,199,1,500,0,5000,no,target,always,,,,,,,26, -2950,Broken Mind@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,0, -2950,Broken Mind@NPC_CURSEATTACK,chase,181,3,500,800,5000,yes,target,always,,,,,,,0, -2950,Broken Mind@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,yes,target,always,,,,,,,2, -2950,Broken Mind@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,yes,target,always,,,,,,,2, -2951,Floating Word@MG_FIREBALL,chase,17,5,1500,500,5000,yes,target,attackpcge,2,,,,,,, -2951,Floating Word@MO_BODYRELOCATION,chase,264,1,2000,500,5000,yes,target,always,,,,,,,, -2951,Floating Word@NPC_BLOODDRAIN,attack,199,1,500,0,5000,no,target,always,,,,,,,2, -2951,Floating Word@NPC_EMOTION,idle,197,1,2000,0,5000,no,self,always,,29,,,,,, -2952,Like Love@HT_SHOCKWAVE,idle,118,5,500,0,300000,no,around2,always,,,,,,,29, -2952,Like Love@MG_LIGHTNINGBOLT,attack,20,5,500,1500,5000,no,target,always,,,,,,,6, -2952,Like Love@MG_LIGHTNINGBOLT,chase,20,5,500,1500,5000,no,target,always,,,,,,,6, -2952,Like Love@NPC_EMOTION,idle,197,1,2000,0,5000,no,self,always,,29,,,,,, -2952,Like Love@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,yes,target,always,,,,,,,9, -2952,Like Love@NPC_UNDEADATTACK,attack,347,2,2000,0,5000,no,target,always,,,,,,,, -2952,Like Love@WZ_JUPITEL,attack,84,3,500,1500,5000,no,target,always,,,,,,,6, -2952,Like Love@WZ_JUPITEL,chase,84,3,500,1500,5000,no,target,always,,,,,,,6, -2953,Cursed Memory@NPC_POISON,attack,176,3,500,800,5000,yes,target,always,,,,,,,, -2953,Cursed Memory@NPC_POISONATTACK,attack,188,3,500,800,5000,yes,target,always,,,,,,,, -2953,Cursed Memory@NPC_UNDEADATTACK,attack,347,2,500,500,5000,yes,target,always,,,,,,,, -2954,Colorless Vow@NPC_CRITICALSLASH,attack,170,1,500,500,5000,yes,target,always,,,,,,,, -2954,Colorless Vow@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,no,target,attackpcge,2,,,,,,, -2955,Old Friendship@NPC_POISON,angry,176,3,500,800,5000,yes,target,always,,,,,,,, -2955,Old Friendship@NPC_POISON,attack,176,3,500,800,5000,yes,target,always,,,,,,,, -2956,Sweet Slaughter@AS_GRIMTOOTH,chase,137,5,2000,0,5000,no,target,always,,,,,,,, -2956,Sweet Slaughter@BS_MAXIMIZE,attack,114,5,500,1000,5000,yes,self,always,,,,,,,, -2956,Sweet Slaughter@BS_MAXIMIZE,chase,114,5,500,1000,5000,yes,self,always,,,,,,,, -2956,Sweet Slaughter@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,no,target,attackpcge,2,,,,,,, -2956,Sweet Slaughter@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,,,,,,,, -2957,Forgotten Name@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,yes,target,always,,,,,,,, -2957,Forgotten Name@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,yes,target,always,,,,,,,6, -2958,Fatal Days@AS_GRIMTOOTH,idle,137,5,10000,0,700,no,target,mystatuson,hiding,,,,,,, -2958,Fatal Days@MG_SOULSTRIKE,chase,13,5,2000,0,3000,no,target,always,,,,,,,, -2959,Torturous Redeemer@SM_BASH,attack,5,5,500,0,5000,no,target,always,,,,,,,, -2959,Torturous Redeemer@NPC_FIREATTACK,attack,186,3,1000,0,200000,yes,target,always,,,,,,,, -2959,Torturous Redeemer@WZ_FIREPILLAR,attack,80,5,500,0,10000,no,around2,always,,,,,,,, -2959,Torturous Redeemer@SM_MAGNUM,attack,7,5,500,0,10000,no,self,always,,,,,,,, - -3074,Time Holder@NPC_AGIUP,attack,350,5,10000,0,10000,yes,self,myhpltmaxrate,30,,,,,,, -3074,Time Holder@AL_INCAGI,chase,29,10,2000,700,10000,no,self,always,0,,,,,,, -3074,Time Holder@WZ_METEOR,attack,83,11,1000,500,10000,no,target,always,0,,,,,,, -3074,Time Holder@NPC_HELLJUDGEMENT,chase,662,10,3000,1000,10000,no,self,always,0,,,,,,, -3074,Time Holder@NPC_HELLJUDGEMENT,attack,662,10,3000,1000,10000,no,self,always,0,,,,,,, -3074,Time Holder@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,, -3074,Time Holder@NPC_SUMMONSLAVE,attack,196,5,1000,700,10000,no,self,slavele,0,2917,,,,,, -3074,Time Holder@NPC_SUMMONSLAVE,idle,196,5,1000,700,10000,no,self,slavele,0,2917,,,,,, - diff --git a/src/map/mob.c b/src/map/mob.c index f2927738e..070c0ea63 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -4816,292 +4816,259 @@ void mob_readchatdb(void) { /*========================================== * processes one mob_skill_db entry *------------------------------------------*/ -bool mob_parse_row_mobskilldb(char** str, int columns, int current) +bool mob_skill_db_libconfig(const char *filename, bool ignore_missing) { - static const struct { - char str[32]; - enum MobSkillState id; - } state[] = { - { "any", MSS_ANY }, //All states except Dead - { "idle", MSS_IDLE }, - { "walk", MSS_WALK }, - { "loot", MSS_LOOT }, - { "dead", MSS_DEAD }, - { "attack", MSS_BERSERK }, //Retaliating attack - { "angry", MSS_ANGRY }, //Preemptive attack (aggressive mobs) - { "chase", MSS_RUSH }, //Chase escaping target - { "follow", MSS_FOLLOW }, //Preemptive chase (aggressive mobs) - { "anytarget", MSS_ANYTARGET }, //Berserk+Angry+Rush+Follow - }; - static const struct { - char str[32]; - int id; - } cond1[] = { - { "always", MSC_ALWAYS }, - { "myhpltmaxrate", MSC_MYHPLTMAXRATE }, - { "myhpinrate", MSC_MYHPINRATE }, - { "friendhpltmaxrate", MSC_FRIENDHPLTMAXRATE }, - { "friendhpinrate", MSC_FRIENDHPINRATE }, - { "mystatuson", MSC_MYSTATUSON }, - { "mystatusoff", MSC_MYSTATUSOFF }, - { "friendstatuson", MSC_FRIENDSTATUSON }, - { "friendstatusoff", MSC_FRIENDSTATUSOFF }, - { "attackpcgt", MSC_ATTACKPCGT }, - { "attackpcge", MSC_ATTACKPCGE }, - { "slavelt", MSC_SLAVELT }, - { "slavele", MSC_SLAVELE }, - { "closedattacked", MSC_CLOSEDATTACKED }, - { "longrangeattacked", MSC_LONGRANGEATTACKED }, - { "skillused", MSC_SKILLUSED }, - { "afterskill", MSC_AFTERSKILL }, - { "casttargeted", MSC_CASTTARGETED }, - { "rudeattacked", MSC_RUDEATTACKED }, - { "masterhpltmaxrate", MSC_MASTERHPLTMAXRATE }, - { "masterattacked", MSC_MASTERATTACKED }, - { "alchemist", MSC_ALCHEMIST }, - { "onspawn", MSC_SPAWN }, - }, cond2[] ={ - { "anybad", -1 }, - { "stone", SC_STONE }, - { "freeze", SC_FREEZE }, - { "stun", SC_STUN }, - { "sleep", SC_SLEEP }, - { "poison", SC_POISON }, - { "curse", SC_CURSE }, - { "silence", SC_SILENCE }, - { "confusion", SC_CONFUSION }, - { "blind", SC_BLIND }, - { "hiding", SC_HIDING }, - { "sight", SC_SIGHT }, - }, target[] = { - { "target", MST_TARGET }, - { "randomtarget", MST_RANDOM }, - { "self", MST_SELF }, - { "friend", MST_FRIEND }, - { "master", MST_MASTER }, - { "around5", MST_AROUND5 }, - { "around6", MST_AROUND6 }, - { "around7", MST_AROUND7 }, - { "around8", MST_AROUND8 }, - { "around1", MST_AROUND1 }, - { "around2", MST_AROUND2 }, - { "around3", MST_AROUND3 }, - { "around4", MST_AROUND4 }, - { "around", MST_AROUND }, - }; - static int last_mob_id = 0; // ensures that only one error message per mob id is printed + struct config_t mob_skill_conf; + struct config_setting_t *it = NULL, *its = NULL, *mob_skill = NULL; + char filepath[256]; + int i = 0; - struct mob_skill *ms, gms; - int mob_id; - int i =0, j, tmp; - int sidx = 0; + nullpo_retr(false, filename); - nullpo_retr(false, str); - mob_id = atoi(str[0]); + safesnprintf(filepath, sizeof(filepath), "%s/%s", map->db_path, filename); - if (mob_id > 0 && mob->db(mob_id) == mob->dummy) - { - if (mob_id != last_mob_id) { - ShowError("mob_parse_row_mobskilldb: Non existant Mob id %d\n", mob_id); - last_mob_id = mob_id; + if (!exists(filepath)) { + if (!ignore_missing) { + ShowError("mob_skill_db_libconfig: can't find file %s\n", filepath); } + return 0; + } + + if (!libconfig->load_file(&mob_skill_conf, filepath)) return false; + + its = libconfig->lookup(&mob_skill_conf, "mob_skill_db"); + + if (its != NULL && (mob_skill = libconfig->setting_get_elem(its, 0)) != NULL) { + while ((it = libconfig->setting_get_elem(mob_skill, i++))) { + mob->skill_db_libconfig_sub(it, i); + } } - if( strcmp(str[1],"clear")==0 ){ - if (mob_id < 0) + + libconfig->destroy(&mob_skill_conf); + ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", i, filepath); + return true; +} + +bool mob_skill_db_libconfig_sub(struct config_setting_t *it, int n) +{ + int i = 0; + int mob_id; + struct config_setting_t *its; + const char *name = config_setting_name(it); + + nullpo_retr(false, it); + + if (!*name) { + ShowWarning("mob_skill_db_libconfig_sub: Invalid value for monster name, entry #%d, skipping.\n", n); + return false; + } + if (!script->get_constant(name, &mob_id)) { + ShowWarning("mob_skill_db_libconfig_sub: Invalid monster '%s', entry #%d, skipping.\n", name, n); + return false; + } + if (mob_id > 0 && mob->db(mob_id) == mob->dummy) { + ShowWarning("mob_skill_db_libconfig_sub: Non existant monster id %d, skipping.\n", mob_id); + return false; + } + + while ((its = libconfig->setting_get_elem(it, i++))) { + mob->skill_db_libconfig_sub_skill(its, i, mob_id); + } + return true; +} + +bool mob_skill_db_libconfig_sub_skill(struct config_setting_t *it, int n, int mob_id) +{ + int i, j; + int i32; + int skill_id = 0; + int skill_idx = 0; + bool clearskills = false; + char valname[5]; + const char *name = config_setting_name(it); + struct mob_skill *ms, gms; + + nullpo_retr(false, it); + Assert_retr(false, mob_id <= 0 || mob->db(mob_id) != mob->dummy); + + if (!(skill_id = skill->name2id(name))) { + ShowWarning("mob_skill_db_libconfig_sub_skill: Non existant skill id %d in monster %d, skipping.\n", skill_id, mob_id); + return false; + } + + // If ClearSkills flag is enabled clear all the previous skills. + if (libconfig->setting_lookup_bool_real(it, "ClearSkills", &clearskills) && clearskills) { + if (mob_id < 0) // Clearing skills globaly is not supported return false; - memset(mob->db_data[mob_id]->skill,0,sizeof(struct mob_skill) * MAX_MOBSKILL); - mob->db_data[mob_id]->maxskill=0; + memset(mob->db_data[mob_id]->skill, 0, sizeof(struct mob_skill) * MAX_MOBSKILL); + mob->db_data[mob_id]->maxskill = 0; return true; } if (mob_id < 0) { - //Prepare global skill. [Skotlex] + // Prepare global skill. [Skotlex] memset(&gms, 0, sizeof (struct mob_skill)); ms = &gms; } else { - ARR_FIND( 0, MAX_MOBSKILL, i, (ms = &mob->db_data[mob_id]->skill[i])->skill_id == 0 ); - if( i == MAX_MOBSKILL ) - { - if (mob_id != last_mob_id) { - ShowError("mob_parse_row_mobskilldb: Too many skills for monster %d[%s]\n", mob_id, mob->db_data[mob_id]->sprite); - last_mob_id = mob_id; - } + ARR_FIND(0, MAX_MOBSKILL, i, (ms = &mob->db_data[mob_id]->skill[i])->skill_id == 0); + if (i == MAX_MOBSKILL) { + ShowError("mob_skill_db_libconfig_sub_skill: Too many skills for monster %d\n", mob_id); return false; } } + ms->skill_id = skill_id; - //State - ARR_FIND( 0, ARRAYLENGTH(state), j, strcmp(str[2],state[j].str) == 0 ); - if( j < ARRAYLENGTH(state) ) - ms->state = state[j].id; - else { - ShowWarning("mob_parse_row_mobskilldb: Unrecognized state %s\n", str[2]); - ms->state = MSS_ANY; - } - - //Skill ID - j=atoi(str[3]); - if ( !(sidx = skill->get_index(j) ) ) { - if (mob_id < 0) - ShowError("mob_parse_row_mobskilldb: Invalid Skill ID (%d) for all mobs\n", j); - else - ShowError("mob_parse_row_mobskilldb: Invalid Skill ID (%d) for mob %d (%s)\n", j, mob_id, mob->db_data[mob_id]->sprite); - return false; + if (mob->lookup_const(it, "SkillState", &i32) && (i32 < MSS_ANY || i32 > MSS_ANYTARGET)) { + ShowWarning("mob_skill_db_libconfig_sub_skill: Invalid skill state %d for skill id %d in monster %d, defaulting to MSS_ANY.\n", i32, skill_id, mob_id); + i32 = MSS_ANY; } - ms->skill_id=j; + ms->state = i32; - //Skill lvl - j= atoi(str[4])<=0 ? 1 : atoi(str[4]); - ms->skill_lv= j>battle_config.mob_max_skilllvl ? battle_config.mob_max_skilllvl : j; //we strip max skill level + if (!libconfig->setting_lookup_int(it, "SkillLevel", &i32) || i32 <= 0) + i32 = 1; + ms->skill_lv = i32 > battle_config.mob_max_skilllvl ? battle_config.mob_max_skilllvl : i32; //we strip max skill level //Apply battle_config modifiers to rate (permillage) and delay [Skotlex] - tmp = atoi(str[5]); + if (libconfig->setting_lookup_int(it, "Rate", &i32)) + ms->permillage = i32; + if (battle_config.mob_skill_rate != 100) - tmp = tmp*battle_config.mob_skill_rate/100; - if (tmp > 10000) - ms->permillage= 10000; - else if (!tmp && battle_config.mob_skill_rate) - ms->permillage= 1; - else - ms->permillage= tmp; - ms->casttime=atoi(str[6]); - ms->delay=atoi(str[7]); + ms->permillage = ms->permillage * battle_config.mob_skill_rate / 100; + if (ms->permillage > 10000) + ms->permillage = 10000; + else if (ms->permillage == 0 && battle_config.mob_skill_rate) + ms->permillage = 1; + + if (libconfig->setting_lookup_int(it, "CastTime", &i32) && i32 > 0) + ms->casttime = i32; + + if (libconfig->setting_lookup_int(it, "Delay", &i32)) + ms->delay = i32; if (battle_config.mob_skill_delay != 100) - ms->delay = ms->delay*battle_config.mob_skill_delay/100; + ms->delay = ms->delay * battle_config.mob_skill_delay / 100; if (ms->delay < 0 || ms->delay > MOB_MAX_DELAY) //time overflow? ms->delay = MOB_MAX_DELAY; - ms->cancel=atoi(str[8]); - if( strcmp(str[8],"yes")==0 ) ms->cancel=1; - - //Target - ARR_FIND( 0, ARRAYLENGTH(target), j, strcmp(str[9],target[j].str) == 0 ); - if( j < ARRAYLENGTH(target) ) - ms->target = target[j].id; - else { - ShowWarning("mob_parse_row_mobskilldb: Unrecognized target %s for %d\n", str[9], mob_id); + + if (libconfig->setting_lookup_bool(it, "Cancelable", &i32)) + ms->cancel = (i32 == 0) ? 0 : 1; + + if (mob->lookup_const(it, "SkillTarget", &i32) && (i32 < MST_TARGET || i32 > MST_AROUND)) { + ShowWarning("mob_skill_db_libconfig_sub_skill: Invalid skill target %d for skill id %d in monster %d, defaulting to MST_TARGET.\n", i32, skill_id, mob_id); ms->target = MST_TARGET; } + ms->target = i32; //Check that the target condition is right for the skill type. [Skotlex] - if ( skill->get_casttype2(sidx) == CAST_GROUND) {//Ground skill. + skill_idx = skill->get_index(skill_id); + if (skill->get_casttype2(skill_idx) == CAST_GROUND) {//Ground skill. if (ms->target > MST_AROUND) { - ShowWarning("mob_parse_row_mobskilldb: Wrong mob skill target for ground skill %d (%s) for %s.\n", - ms->skill_id, skill->dbs->db[sidx].name, - mob_id < 0?"all mobs":mob->db_data[mob_id]->sprite); + ShowWarning("mob_skill_db_libconfig_sub_skill: Wrong mob skill target for ground skill %d (%s) for %s.\n", + ms->skill_id, skill->dbs->db[skill_idx].name, + mob_id < 0 ? "all mobs" : mob->db_data[mob_id]->sprite); ms->target = MST_TARGET; } } else if (ms->target > MST_MASTER) { - ShowWarning("mob_parse_row_mobskilldb: Wrong mob skill target 'around' for non-ground skill %d (%s) for %s.\n", - ms->skill_id, skill->dbs->db[sidx].name, - mob_id < 0?"all mobs":mob->db_data[mob_id]->sprite); + ShowWarning("mob_skill_db_libconfig_sub_skill: Wrong mob skill target 'around' for non-ground skill %d (%s) for %s.\n", + ms->skill_id, skill->dbs->db[skill_idx].name, + mob_id < 0 ? "all mobs" : mob->db_data[mob_id]->sprite); ms->target = MST_TARGET; } - //Cond1 - ARR_FIND( 0, ARRAYLENGTH(cond1), j, strcmp(str[10],cond1[j].str) == 0 ); - if( j < ARRAYLENGTH(cond1) ) - ms->cond1 = cond1[j].id; - else { - ShowWarning("mob_parse_row_mobskilldb: Unrecognized condition 1 %s for %d\n", str[10], mob_id); - ms->cond1 = -1; + if (mob->lookup_const(it, "CastCondition", &i32) && (i32 < MSC_ALWAYS || i32 > MSC_SPAWN)) { + ShowWarning("mob_skill_db_libconfig_sub_skill: Invalid skill condition %d for skill id %d in monster %d, defaulting to MSC_ALWAYS.\n", i32, skill_id, mob_id); + ms->cond1 = MSC_ALWAYS; } + ms->cond1 = i32; - //Cond2 - // numeric value - ms->cond2 = atoi(str[11]); - // or special constant - ARR_FIND( 0, ARRAYLENGTH(cond2), j, strcmp(str[11],cond2[j].str) == 0 ); - if( j < ARRAYLENGTH(cond2) ) - ms->cond2 = cond2[j].id; + if (mob->lookup_const(it, "ConditionData", &i32)) + ms->cond2 = i32; - ms->val[0]=(int)strtol(str[12],NULL,0); - ms->val[1]=(int)strtol(str[13],NULL,0); - ms->val[2]=(int)strtol(str[14],NULL,0); - ms->val[3]=(int)strtol(str[15],NULL,0); - ms->val[4]=(int)strtol(str[16],NULL,0); + for (i = 0; i < 5; i++) { + sprintf(valname, "val%1d", i); + if (libconfig->setting_lookup_int(it, valname, &i32)) + ms->val[i] = i32; + } if (ms->skill_id == NPC_EMOTION) { ms->val[1] &= MD_MASK; ms->val[2] &= MD_MASK; ms->val[3] &= MD_MASK; + + if (mob_id > 0 && (uint32)ms->val[1] == mob->db(mob_id)->status.mode) { + ms->val[1] = MD_NONE; + ms->val[4] = 1; //request to return mode to normal. + } } - if (ms->skill_id == NPC_EMOTION && mob_id > 0 - && (uint32)ms->val[1] == mob->db(mob_id)->status.mode) { - ms->val[1] = MD_NONE; - ms->val[4] = 1; //request to return mode to normal. - } - if (ms->skill_id == NPC_EMOTION_ON && mob_id>0 && ms->val[1] != MD_NONE) { + + if (ms->skill_id == NPC_EMOTION_ON && mob_id > 0 && ms->val[1] != MD_NONE) { //Adds a mode to the mob. //Remove aggressive mode when the new mob type is passive. - if (!(ms->val[1]&MD_AGGRESSIVE)) + if (!(ms->val[1] & MD_AGGRESSIVE)) ms->val[3] |= MD_AGGRESSIVE; ms->val[2] |= (uint32)ms->val[1]; //Add the new mode. ms->val[1] = MD_NONE; //Do not "set" it. } - if(*str[17]) - ms->emotion=atoi(str[17]); + if (libconfig->setting_lookup_int(it, "Emotion", &i32)) + ms->emotion = i32; else - ms->emotion=-1; + ms->emotion = -1; - if(str[18]!=NULL && mob->chat_db[atoi(str[18])]!=NULL) - ms->msg_id=atoi(str[18]); - else - ms->msg_id=0; + if (libconfig->setting_lookup_int(it, "ChatMsgID", &i32) && i32 > 0 && i32 <= MAX_MOB_CHAT) { + if (mob->chat_db[i32] == NULL) { + ShowWarning("mob_skill_db_libconfig_sub_skill: Invalid msg id %d for skill id %d in monster %d, ignoring.\n", i32, skill_id, mob_id); + } else { + ms->msg_id = i32; + } + } if (mob_id < 0) { - //Set this skill to ALL mobs. [Skotlex] + // Set this skill to ALL mobs. [Skotlex] mob_id *= -1; - for (i = 1; i < MAX_MOB_DB; i++) - { + for (i = 1; i < MAX_MOB_DB; i++) { if (mob->db_data[i] == NULL) continue; - if (mob->db_data[i]->status.mode&MD_BOSS) - { - if (!(mob_id&2)) //Skill not for bosses + if (mob->db_data[i]->status.mode & MD_BOSS) { + if (!(mob_id & 2)) //Skill not for bosses continue; - } else - if (!(mob_id&1)) //Skill not for normal enemies. + } else { + if (!(mob_id & 1)) //Skill not for normal enemies. continue; - - ARR_FIND( 0, MAX_MOBSKILL, j, mob->db_data[i]->skill[j].skill_id == 0 ); - if(j==MAX_MOBSKILL) + } + ARR_FIND(0, MAX_MOBSKILL, j, mob->db_data[i]->skill[j].skill_id == 0); + if (j == MAX_MOBSKILL) continue; - memcpy (&mob->db_data[i]->skill[j], ms, sizeof(struct mob_skill)); - mob->db_data[i]->maxskill=j+1; + memcpy(&mob->db_data[i]->skill[j], ms, sizeof(struct mob_skill)); + mob->db_data[i]->maxskill = j + 1; } - } else //Skill set on a single mob. - mob->db_data[mob_id]->maxskill=i+1; + } else { //Skill set on a single mob. + mob->db_data[mob_id]->maxskill = i + 1; + } return true; } + /*========================================== * mob_skill_db.txt reading *------------------------------------------*/ void mob_readskilldb(void) { - const char* filename[] = { - DBPATH"mob_skill_db.txt", - "mob_skill_db2.txt" }; - int fi; - if( battle_config.mob_skill_rate == 0 ) { + const char *filename[] = { + DBPATH"mob_skill_db.conf", + "mob_skill_db2.conf" + }; + int i; + + if (battle_config.mob_skill_rate == 0) { ShowStatus("Mob skill use disabled. Not reading mob skills.\n"); return; } - for( fi = 0; fi < ARRAYLENGTH(filename); ++fi ) { - if(fi > 0) { - char filepath[256]; - safesnprintf(filepath, 256, "%s/%s", map->db_path, filename[fi]); - if(!exists(filepath)) { - continue; - } - } - - sv->readdb(map->db_path, filename[fi], ',', 19, 19, -1, mob->parse_row_mobskilldb); + for (i = 0; i < ARRAYLENGTH(filename); ++i) { + mob->skill_db_libconfig(filename[i], i > 0 ? true : false); } } @@ -5425,11 +5392,13 @@ void mob_defaults(void) { mob->read_randommonster = mob_read_randommonster; mob->parse_row_chatdb = mob_parse_row_chatdb; mob->readchatdb = mob_readchatdb; - mob->parse_row_mobskilldb = mob_parse_row_mobskilldb; mob->readskilldb = mob_readskilldb; mob->readdb_race2 = mob_readdb_race2; mob->readdb_itemratio = mob_readdb_itemratio; mob->load = mob_load; mob->clear_spawninfo = mob_clear_spawninfo; mob->destroy_mob_db = mob_destroy_mob_db; + mob->skill_db_libconfig = mob_skill_db_libconfig; + mob->skill_db_libconfig_sub = mob_skill_db_libconfig_sub; + mob->skill_db_libconfig_sub_skill = mob_skill_db_libconfig_sub_skill; } diff --git a/src/map/mob.h b/src/map/mob.h index 2a1a729de..c4469c2fa 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -535,13 +535,15 @@ struct mob_interface { int (*read_randommonster) (void); bool (*parse_row_chatdb) (char **str, const char *source, int line, int *last_msg_id); void (*readchatdb) (void); - bool (*parse_row_mobskilldb) (char **str, int columns, int current); void (*readskilldb) (void); bool (*readdb_race2) (char *fields[], int columns, int current); bool (*readdb_itemratio) (char *str[], int columns, int current); void (*load) (bool minimal); void (*clear_spawninfo) (void); void (*destroy_mob_db) (int index); + bool (*skill_db_libconfig) (const char *filename, bool ignore_missing); + bool (*skill_db_libconfig_sub) (struct config_setting_t *it, int n); + bool (*skill_db_libconfig_sub_skill) (struct config_setting_t *it, int n, int mob_id); }; #ifdef HERCULES_CORE diff --git a/src/map/script.c b/src/map/script.c index d11b6741a..f71eae012 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -25034,6 +25034,60 @@ void script_hardcoded_constants(void) script->set_constant("ITEMINFO_MATK", ITEMINFO_MATK, false, false); script->set_constant("ITEMINFO_VIEWSPRITE", ITEMINFO_VIEWSPRITE, false, false); + script->constdb_comment("monster skill states"); + script->set_constant("MSS_ANY", MSS_ANY, false, false); + script->set_constant("MSS_IDLE", MSS_IDLE, false, false); + script->set_constant("MSS_WALK", MSS_WALK, false, false); + script->set_constant("MSS_LOOT", MSS_LOOT, false, false); + script->set_constant("MSS_DEAD", MSS_DEAD, false, false); + script->set_constant("MSS_BERSERK", MSS_BERSERK, false, false); + script->set_constant("MSS_ANGRY", MSS_ANGRY, false, false); + script->set_constant("MSS_RUSH", MSS_RUSH, false, false); + script->set_constant("MSS_FOLLOW", MSS_FOLLOW, false, false); + script->set_constant("MSS_ANYTARGET", MSS_ANYTARGET, false, false); + + script->constdb_comment("monster skill conditions"); + script->set_constant("MSC_ANY", -1, false, false); + script->set_constant("MSC_ALWAYS", MSC_ALWAYS, false, false); + script->set_constant("MSC_MYHPLTMAXRATE", MSC_MYHPLTMAXRATE, false, false); + script->set_constant("MSC_MYHPINRATE", MSC_MYHPINRATE, false, false); + script->set_constant("MSC_FRIENDHPLTMAXRATE", MSC_FRIENDHPLTMAXRATE, false, false); + script->set_constant("MSC_FRIENDHPINRATE", MSC_FRIENDHPINRATE, false, false); + script->set_constant("MSC_MYSTATUSON", MSC_MYSTATUSON, false, false); + script->set_constant("MSC_MYSTATUSOFF", MSC_MYSTATUSOFF, false, false); + script->set_constant("MSC_FRIENDSTATUSON", MSC_FRIENDSTATUSON, false, false); + script->set_constant("MSC_FRIENDSTATUSOFF", MSC_FRIENDSTATUSOFF, false, false); + script->set_constant("MSC_ATTACKPCGT", MSC_ATTACKPCGT, false, false); + script->set_constant("MSC_ATTACKPCGE", MSC_ATTACKPCGE, false, false); + script->set_constant("MSC_SLAVELT", MSC_SLAVELT, false, false); + script->set_constant("MSC_SLAVELE", MSC_SLAVELE, false, false); + script->set_constant("MSC_CLOSEDATTACKED", MSC_CLOSEDATTACKED, false, false); + script->set_constant("MSC_LONGRANGEATTACKED", MSC_LONGRANGEATTACKED, false, false); + script->set_constant("MSC_SKILLUSED", MSC_SKILLUSED, false, false); + script->set_constant("MSC_AFTERSKILL", MSC_AFTERSKILL, false, false); + script->set_constant("MSC_CASTTARGETED", MSC_CASTTARGETED, false, false); + script->set_constant("MSC_RUDEATTACKED", MSC_RUDEATTACKED, false, false); + script->set_constant("MSC_MASTERHPLTMAXRATE", MSC_MASTERHPLTMAXRATE, false, false); + script->set_constant("MSC_MASTERATTACKED", MSC_MASTERATTACKED, false, false); + script->set_constant("MSC_ALCHEMIST", MSC_ALCHEMIST, false, false); + script->set_constant("MSC_SPAWN", MSC_SPAWN, false, false); + + script->constdb_comment("monster skill targets"); + script->set_constant("MST_TARGET", MST_TARGET, false, false); + script->set_constant("MST_RANDOM", MST_RANDOM , false, false); + script->set_constant("MST_SELF", MST_SELF, false, false); + script->set_constant("MST_FRIEND", MST_FRIEND , false, false); + script->set_constant("MST_MASTER", MST_MASTER , false, false); + script->set_constant("MST_AROUND5", MST_AROUND5, false, false); + script->set_constant("MST_AROUND6", MST_AROUND6, false, false); + script->set_constant("MST_AROUND7", MST_AROUND7, false, false); + script->set_constant("MST_AROUND8", MST_AROUND8, false, false); + script->set_constant("MST_AROUND1", MST_AROUND1, false, false); + script->set_constant("MST_AROUND2", MST_AROUND2, false, false); + script->set_constant("MST_AROUND3", MST_AROUND3, false, false); + script->set_constant("MST_AROUND4", MST_AROUND4, false, false); + script->set_constant("MST_AROUND", MST_AROUND , false, false); + script->constdb_comment("Renewal"); #ifdef RENEWAL script->set_constant("RENEWAL", 1, false, false); -- cgit v1.2.3-60-g2f50 From 0ba08c3ff910c144c3527ac6a625b7226e8c4c64 Mon Sep 17 00:00:00 2001 From: Asheraf Date: Tue, 17 Apr 2018 20:18:05 +0100 Subject: HPM Hooks Update --- src/plugins/HPMHooking/HPMHooking.Defs.inc | 8 +- .../HPMHooking/HPMHooking_map.HPMHooksCore.inc | 16 ++- .../HPMHooking/HPMHooking_map.HookingPoints.inc | 4 +- src/plugins/HPMHooking/HPMHooking_map.Hooks.inc | 108 +++++++++++++++------ 4 files changed, 102 insertions(+), 34 deletions(-) diff --git a/src/plugins/HPMHooking/HPMHooking.Defs.inc b/src/plugins/HPMHooking/HPMHooking.Defs.inc index c11c9c3c0..3abef2b05 100644 --- a/src/plugins/HPMHooking/HPMHooking.Defs.inc +++ b/src/plugins/HPMHooking/HPMHooking.Defs.inc @@ -5082,8 +5082,6 @@ typedef bool (*HPMHOOK_pre_mob_parse_row_chatdb) (char ***str, const char **sour typedef bool (*HPMHOOK_post_mob_parse_row_chatdb) (bool retVal___, char **str, const char *source, int line, int *last_msg_id); typedef void (*HPMHOOK_pre_mob_readchatdb) (void); typedef void (*HPMHOOK_post_mob_readchatdb) (void); -typedef bool (*HPMHOOK_pre_mob_parse_row_mobskilldb) (char ***str, int *columns, int *current); -typedef bool (*HPMHOOK_post_mob_parse_row_mobskilldb) (bool retVal___, char **str, int columns, int current); typedef void (*HPMHOOK_pre_mob_readskilldb) (void); typedef void (*HPMHOOK_post_mob_readskilldb) (void); typedef bool (*HPMHOOK_pre_mob_readdb_race2) (char **fields[], int *columns, int *current); @@ -5096,6 +5094,12 @@ typedef void (*HPMHOOK_pre_mob_clear_spawninfo) (void); typedef void (*HPMHOOK_post_mob_clear_spawninfo) (void); typedef void (*HPMHOOK_pre_mob_destroy_mob_db) (int *index); typedef void (*HPMHOOK_post_mob_destroy_mob_db) (int index); +typedef bool (*HPMHOOK_pre_mob_skill_db_libconfig) (const char **filename, bool *ignore_missing); +typedef bool (*HPMHOOK_post_mob_skill_db_libconfig) (bool retVal___, const char *filename, bool ignore_missing); +typedef bool (*HPMHOOK_pre_mob_skill_db_libconfig_sub) (struct config_setting_t **it, int *n); +typedef bool (*HPMHOOK_post_mob_skill_db_libconfig_sub) (bool retVal___, struct config_setting_t *it, int n); +typedef bool (*HPMHOOK_pre_mob_skill_db_libconfig_sub_skill) (struct config_setting_t **it, int *n, int *mob_id); +typedef bool (*HPMHOOK_post_mob_skill_db_libconfig_sub_skill) (bool retVal___, struct config_setting_t *it, int n, int mob_id); #endif // MAP_MOB_H #ifdef COMMON_MUTEX_H /* mutex */ typedef struct mutex_data* (*HPMHOOK_pre_mutex_create) (void); diff --git a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc index cbfaf1b65..1dcbdfa4c 100644 --- a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc +++ b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc @@ -3752,8 +3752,6 @@ struct { struct HPMHookPoint *HP_mob_parse_row_chatdb_post; struct HPMHookPoint *HP_mob_readchatdb_pre; struct HPMHookPoint *HP_mob_readchatdb_post; - struct HPMHookPoint *HP_mob_parse_row_mobskilldb_pre; - struct HPMHookPoint *HP_mob_parse_row_mobskilldb_post; struct HPMHookPoint *HP_mob_readskilldb_pre; struct HPMHookPoint *HP_mob_readskilldb_post; struct HPMHookPoint *HP_mob_readdb_race2_pre; @@ -3766,6 +3764,12 @@ struct { struct HPMHookPoint *HP_mob_clear_spawninfo_post; struct HPMHookPoint *HP_mob_destroy_mob_db_pre; struct HPMHookPoint *HP_mob_destroy_mob_db_post; + struct HPMHookPoint *HP_mob_skill_db_libconfig_pre; + struct HPMHookPoint *HP_mob_skill_db_libconfig_post; + struct HPMHookPoint *HP_mob_skill_db_libconfig_sub_pre; + struct HPMHookPoint *HP_mob_skill_db_libconfig_sub_post; + struct HPMHookPoint *HP_mob_skill_db_libconfig_sub_skill_pre; + struct HPMHookPoint *HP_mob_skill_db_libconfig_sub_skill_post; struct HPMHookPoint *HP_mutex_create_pre; struct HPMHookPoint *HP_mutex_create_post; struct HPMHookPoint *HP_mutex_destroy_pre; @@ -10071,8 +10075,6 @@ struct { int HP_mob_parse_row_chatdb_post; int HP_mob_readchatdb_pre; int HP_mob_readchatdb_post; - int HP_mob_parse_row_mobskilldb_pre; - int HP_mob_parse_row_mobskilldb_post; int HP_mob_readskilldb_pre; int HP_mob_readskilldb_post; int HP_mob_readdb_race2_pre; @@ -10085,6 +10087,12 @@ struct { int HP_mob_clear_spawninfo_post; int HP_mob_destroy_mob_db_pre; int HP_mob_destroy_mob_db_post; + int HP_mob_skill_db_libconfig_pre; + int HP_mob_skill_db_libconfig_post; + int HP_mob_skill_db_libconfig_sub_pre; + int HP_mob_skill_db_libconfig_sub_post; + int HP_mob_skill_db_libconfig_sub_skill_pre; + int HP_mob_skill_db_libconfig_sub_skill_post; int HP_mutex_create_pre; int HP_mutex_create_post; int HP_mutex_destroy_pre; diff --git a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc index 5fdfd9e03..7e10a4bad 100644 --- a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc +++ b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc @@ -1924,13 +1924,15 @@ struct HookingPointData HookingPoints[] = { { HP_POP(mob->read_randommonster, HP_mob_read_randommonster) }, { HP_POP(mob->parse_row_chatdb, HP_mob_parse_row_chatdb) }, { HP_POP(mob->readchatdb, HP_mob_readchatdb) }, - { HP_POP(mob->parse_row_mobskilldb, HP_mob_parse_row_mobskilldb) }, { HP_POP(mob->readskilldb, HP_mob_readskilldb) }, { HP_POP(mob->readdb_race2, HP_mob_readdb_race2) }, { HP_POP(mob->readdb_itemratio, HP_mob_readdb_itemratio) }, { HP_POP(mob->load, HP_mob_load) }, { HP_POP(mob->clear_spawninfo, HP_mob_clear_spawninfo) }, { HP_POP(mob->destroy_mob_db, HP_mob_destroy_mob_db) }, + { HP_POP(mob->skill_db_libconfig, HP_mob_skill_db_libconfig) }, + { HP_POP(mob->skill_db_libconfig_sub, HP_mob_skill_db_libconfig_sub) }, + { HP_POP(mob->skill_db_libconfig_sub_skill, HP_mob_skill_db_libconfig_sub_skill) }, /* mutex_interface */ { HP_POP(mutex->create, HP_mutex_create) }, { HP_POP(mutex->destroy, HP_mutex_destroy) }, diff --git a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc index 02cf68bd2..288d5ec52 100644 --- a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc +++ b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc @@ -49796,33 +49796,6 @@ void HP_mob_readchatdb(void) { } return; } -bool HP_mob_parse_row_mobskilldb(char **str, int columns, int current) { - int hIndex = 0; - bool retVal___ = false; - if (HPMHooks.count.HP_mob_parse_row_mobskilldb_pre > 0) { - bool (*preHookFunc) (char ***str, int *columns, int *current); - *HPMforce_return = false; - for (hIndex = 0; hIndex < HPMHooks.count.HP_mob_parse_row_mobskilldb_pre; hIndex++) { - preHookFunc = HPMHooks.list.HP_mob_parse_row_mobskilldb_pre[hIndex].func; - retVal___ = preHookFunc(&str, &columns, ¤t); - } - if (*HPMforce_return) { - *HPMforce_return = false; - return retVal___; - } - } - { - retVal___ = HPMHooks.source.mob.parse_row_mobskilldb(str, columns, current); - } - if (HPMHooks.count.HP_mob_parse_row_mobskilldb_post > 0) { - bool (*postHookFunc) (bool retVal___, char **str, int columns, int current); - for (hIndex = 0; hIndex < HPMHooks.count.HP_mob_parse_row_mobskilldb_post; hIndex++) { - postHookFunc = HPMHooks.list.HP_mob_parse_row_mobskilldb_post[hIndex].func; - retVal___ = postHookFunc(retVal___, str, columns, current); - } - } - return retVal___; -} void HP_mob_readskilldb(void) { int hIndex = 0; if (HPMHooks.count.HP_mob_readskilldb_pre > 0) { @@ -49981,6 +49954,87 @@ void HP_mob_destroy_mob_db(int index) { } return; } +bool HP_mob_skill_db_libconfig(const char *filename, bool ignore_missing) { + int hIndex = 0; + bool retVal___ = false; + if (HPMHooks.count.HP_mob_skill_db_libconfig_pre > 0) { + bool (*preHookFunc) (const char **filename, bool *ignore_missing); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_mob_skill_db_libconfig_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_mob_skill_db_libconfig_pre[hIndex].func; + retVal___ = preHookFunc(&filename, &ignore_missing); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.mob.skill_db_libconfig(filename, ignore_missing); + } + if (HPMHooks.count.HP_mob_skill_db_libconfig_post > 0) { + bool (*postHookFunc) (bool retVal___, const char *filename, bool ignore_missing); + for (hIndex = 0; hIndex < HPMHooks.count.HP_mob_skill_db_libconfig_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_mob_skill_db_libconfig_post[hIndex].func; + retVal___ = postHookFunc(retVal___, filename, ignore_missing); + } + } + return retVal___; +} +bool HP_mob_skill_db_libconfig_sub(struct config_setting_t *it, int n) { + int hIndex = 0; + bool retVal___ = false; + if (HPMHooks.count.HP_mob_skill_db_libconfig_sub_pre > 0) { + bool (*preHookFunc) (struct config_setting_t **it, int *n); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_mob_skill_db_libconfig_sub_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_mob_skill_db_libconfig_sub_pre[hIndex].func; + retVal___ = preHookFunc(&it, &n); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.mob.skill_db_libconfig_sub(it, n); + } + if (HPMHooks.count.HP_mob_skill_db_libconfig_sub_post > 0) { + bool (*postHookFunc) (bool retVal___, struct config_setting_t *it, int n); + for (hIndex = 0; hIndex < HPMHooks.count.HP_mob_skill_db_libconfig_sub_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_mob_skill_db_libconfig_sub_post[hIndex].func; + retVal___ = postHookFunc(retVal___, it, n); + } + } + return retVal___; +} +bool HP_mob_skill_db_libconfig_sub_skill(struct config_setting_t *it, int n, int mob_id) { + int hIndex = 0; + bool retVal___ = false; + if (HPMHooks.count.HP_mob_skill_db_libconfig_sub_skill_pre > 0) { + bool (*preHookFunc) (struct config_setting_t **it, int *n, int *mob_id); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_mob_skill_db_libconfig_sub_skill_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_mob_skill_db_libconfig_sub_skill_pre[hIndex].func; + retVal___ = preHookFunc(&it, &n, &mob_id); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.mob.skill_db_libconfig_sub_skill(it, n, mob_id); + } + if (HPMHooks.count.HP_mob_skill_db_libconfig_sub_skill_post > 0) { + bool (*postHookFunc) (bool retVal___, struct config_setting_t *it, int n, int mob_id); + for (hIndex = 0; hIndex < HPMHooks.count.HP_mob_skill_db_libconfig_sub_skill_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_mob_skill_db_libconfig_sub_skill_post[hIndex].func; + retVal___ = postHookFunc(retVal___, it, n, mob_id); + } + } + return retVal___; +} /* mutex_interface */ struct mutex_data* HP_mutex_create(void) { int hIndex = 0; -- cgit v1.2.3-60-g2f50 From 036ab8e2a04c4d275df82f59bbf6a5b3e7da9ed5 Mon Sep 17 00:00:00 2001 From: Asheraf Date: Mon, 16 Apr 2018 02:38:22 +0100 Subject: Add py-libconfig to tools folder --- tools/utils/__init__.py | 0 tools/utils/common.py | 50 ++++ tools/utils/libconf.py | 693 ++++++++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 743 insertions(+) create mode 100644 tools/utils/__init__.py create mode 100644 tools/utils/common.py create mode 100644 tools/utils/libconf.py diff --git a/tools/utils/__init__.py b/tools/utils/__init__.py new file mode 100644 index 000000000..e69de29bb diff --git a/tools/utils/common.py b/tools/utils/common.py new file mode 100644 index 000000000..1a398d544 --- /dev/null +++ b/tools/utils/common.py @@ -0,0 +1,50 @@ +#!/usr/bin/python +# -*- coding: utf8 -*- +# +# This file is part of Hercules. +# http://herc.ws - http://github.com/HerculesWS/Hercules +# +# Copyright (C) 2018 Hercules Dev Team +# Copyright (C) 2018 Asheraf +# +# Hercules is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . + +import io +import libconf as libconf +import os.path + +def LoadDBConsts(DBname, mode, serverpath): + filenames = [serverpath + 'db/{}/{}.conf'.format(mode, DBname)] + + if os.path.isfile(serverpath + 'db/{}2.conf'.format(DBname)): + filenames.append(serverpath + 'db/{}2.conf'.format(DBname)) + + consts = dict() + for filename in filenames: + with io.open(filename) as f: + config = libconf.load(f) + db = config[DBname] + if DBname is 'item_db': + for i, v in enumerate(db): + consts[db[i].Id] = db[i].AegisName + elif DBname is 'mob_db': + for i, v in enumerate(db): + consts[db[i].Id] = db[i].SpriteName + elif DBname is 'skill_db': + for i, v in enumerate(db): + consts[db[i].Id] = db[i].Name + else: + print('LoadDBConsts: invalid database name {}'.format(DBname)) + exit(1) + return consts diff --git a/tools/utils/libconf.py b/tools/utils/libconf.py new file mode 100644 index 000000000..635efd07d --- /dev/null +++ b/tools/utils/libconf.py @@ -0,0 +1,693 @@ +#!/usr/bin/python +# -*- coding: utf8 -*- +# +# Copyright (C) 2018 Hercules Dev Team +# +# This library is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . + +# This file originally licensed under the MIT License +# +# Copyright (c) 2016 Christian Aichinger +# https://github.com/Grk0/python-libconf +# +# Permission is hereby granted, free of charge, to any person obtaining a copy of +# this software and associated documentation files (the "Software"), to deal in +# the Software without restriction, including without limitation the rights to +# use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +# of the Software, and to permit persons to whom the Software is furnished to do +# so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in all +# copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +# SOFTWARE. + +from __future__ import absolute_import, division, print_function + +import sys +import os +import codecs +import collections +import io +import re + +# Define an isstr() and isint() that work on both Python2 and Python3. +# See http://stackoverflow.com/questions/11301138 +try: + basestring # attempt to evaluate basestring + + def isstr(s): + return isinstance(s, basestring) + + def isint(i): + return isinstance(i, (int, long)) +except NameError: + + def isstr(s): + return isinstance(s, str) + + def isint(i): + return isinstance(i, int) + +# Bounds to determine when an "L" suffix should be used during dump(). +SMALL_INT_MIN = -2**31 +SMALL_INT_MAX = 2**31 - 1 + +ESCAPE_SEQUENCE_RE = re.compile(r''' + ( \\x.. # 2-digit hex escapes + | \\[\\'"abfnrtv] # Single-character escapes + )''', re.UNICODE | re.VERBOSE) + +SKIP_RE = re.compile(r'\s+|#.*$|//.*$|/\*(.|\n)*?\*/', re.MULTILINE) +UNPRINTABLE_CHARACTER_RE = re.compile(r'[\x00-\x1F\x7F]') + + +# load() logic +############## + +def decode_escapes(s): + '''Unescape libconfig string literals''' + def decode_match(match): + return codecs.decode(match.group(0), 'unicode-escape') + + return ESCAPE_SEQUENCE_RE.sub(decode_match, s) + + +class AttrDict(collections.OrderedDict): + '''OrderedDict subclass giving access to string keys via attribute access + + This class derives from collections.OrderedDict. Thus, the original + order of the config entries in the input stream is maintained. + ''' + + def __getattr__(self, attr): + if attr == '_OrderedDict__root': + # Work around Python2's OrderedDict weirdness. + raise AttributeError("AttrDict has no attribute %r" % attr) + return self.__getitem__(attr) + + +class ConfigParseError(RuntimeError): + '''Exception class raised on errors reading the libconfig input''' + pass + + +class ConfigSerializeError(TypeError): + '''Exception class raised on errors serializing a config object''' + pass + + +class Token(object): + '''Base class for all tokens produced by the libconf tokenizer''' + def __init__(self, type, text, filename, row, column): + self.type = type + self.text = text + self.filename = filename + self.row = row + self.column = column + + def __str__(self): + return "%r in %r, row %d, column %d" % ( + self.text, self.filename, self.row, self.column) + + +class FltToken(Token): + '''Token subclass for floating point values''' + def __init__(self, *args, **kwargs): + super(FltToken, self).__init__(*args, **kwargs) + self.value = float(self.text) + + +class IntToken(Token): + '''Token subclass for integral values''' + def __init__(self, *args, **kwargs): + super(IntToken, self).__init__(*args, **kwargs) + self.is_long = self.text.endswith('L') + self.is_hex = (self.text[1:2].lower() == 'x') + self.value = int(self.text.rstrip('L'), 0) + + +class BoolToken(Token): + '''Token subclass for booleans''' + def __init__(self, *args, **kwargs): + super(BoolToken, self).__init__(*args, **kwargs) + self.value = (self.text[0].lower() == 't') + + +class StrToken(Token): + '''Token subclass for strings''' + def __init__(self, *args, **kwargs): + super(StrToken, self).__init__(*args, **kwargs) + self.value = decode_escapes(self.text[1:-1]) + + +def compile_regexes(token_map): + return [(cls, type, re.compile(regex)) + for cls, type, regex in token_map] + + +class Tokenizer: + '''Tokenize an input string + + Typical usage: + + tokens = list(Tokenizer("").tokenize("""a = 7; b = ();""")) + + The filename argument to the constructor is used only in error messages, no + data is loaded from the file. The input data is received as argument to the + tokenize function, which yields tokens or throws a ConfigParseError on + invalid input. + + Include directives are not supported, they must be handled at a higher + level (cf. the TokenStream class). + ''' + + token_map = compile_regexes([ + (FltToken, 'float', r'([-+]?(\d+)?\.\d*([eE][-+]?\d+)?)|' + r'([-+]?(\d+)(\.\d*)?[eE][-+]?\d+)'), + (IntToken, 'hex64', r'0[Xx][0-9A-Fa-f]+(L(L)?)'), + (IntToken, 'hex', r'0[Xx][0-9A-Fa-f]+'), + (BoolToken, 'boolean', r'(?i)(true|false)\b'), + (StrToken, 'string', r'"([^"\\]|\\.)*"'), + (StrToken, 'string', r'<"(?<=<")([\S\s]*?)(?=">)">'), + (Token, 'name', r'[0-9]*[A-Za-z\*][-A-Za-z0-9_\*]*'), + (IntToken, 'integer64', r'[-+]?[0-9]+L(L)?'), + (IntToken, 'integer', r'[-+]?[0-9]+'), + (Token, '}', r'\}'), + (Token, '{', r'\{'), + (Token, ')', r'\)'), + (Token, '(', r'\('), + (Token, ']', r'\]'), + (Token, '[', r'\['), + (Token, ',', r','), + (Token, ';', r';'), + (Token, '=', r'='), + (Token, ':', r':'), + ]) + + def __init__(self, filename): + self.filename = filename + self.row = 1 + self.column = 1 + + def tokenize(self, string): + '''Yield tokens from the input string or throw ConfigParseError''' + pos = 0 + while pos < len(string): + m = SKIP_RE.match(string, pos=pos) + if m: + skip_lines = m.group(0).split('\n') + if len(skip_lines) > 1: + self.row += len(skip_lines) - 1 + self.column = 1 + len(skip_lines[-1]) + else: + self.column += len(skip_lines[0]) + + pos = m.end() + continue + + for cls, type, regex in self.token_map: + m = regex.match(string, pos=pos) + if m: + yield cls(type, m.group(0), + self.filename, self.row, self.column) + self.column += len(m.group(0)) + pos = m.end() + break + else: + raise ConfigParseError( + "Couldn't load config in %r row %d, column %d: %r" % + (self.filename, self.row, self.column, + string[pos:pos+20])) + + +class TokenStream: + '''Offer a parsing-oriented view on tokens + + Provide several methods that are useful to parsers, like ``accept()``, + ``expect()``, ... + + The ``from_file()`` method is the preferred way to read input files, as + it handles include directives, which the ``Tokenizer`` class does not do. + ''' + + def __init__(self, tokens): + self.position = 0 + self.tokens = list(tokens) + + @classmethod + def from_file(cls, f, filename=None, includedir='', seenfiles=None): + '''Create a token stream by reading an input file + + Read tokens from `f`. If an include directive ('@include "file.cfg"') + is found, read its contents as well. + + The `filename` argument is used for error messages and to detect + circular imports. ``includedir`` sets the lookup directory for included + files. ``seenfiles`` is used internally to detect circular includes, + and should normally not be supplied by users of is function. + ''' + + if filename is None: + filename = getattr(f, 'name', '') + if seenfiles is None: + seenfiles = set() + + if filename in seenfiles: + raise ConfigParseError("Circular include: %r" % (filename,)) + seenfiles = seenfiles | {filename} # Copy seenfiles, don't alter it. + + tokenizer = Tokenizer(filename=filename) + lines = [] + tokens = [] + for line in f: + m = re.match(r'@include "(.*)"$', line.strip()) + if m: + tokens.extend(tokenizer.tokenize(''.join(lines))) + lines = [re.sub(r'\S', ' ', line)] + + includefilename = decode_escapes(m.group(1)) + includefilename = os.path.join(includedir, includefilename) + try: + includefile = open(includefilename, "r") + except IOError: + raise ConfigParseError("Could not open include file %r" % + (includefilename,)) + + with includefile: + includestream = cls.from_file(includefile, + filename=includefilename, + includedir=includedir, + seenfiles=seenfiles) + tokens.extend(includestream.tokens) + + else: + lines.append(line) + + tokens.extend(tokenizer.tokenize(''.join(lines))) + return cls(tokens) + + def peek(self): + '''Return (but do not consume) the next token + + At the end of input, ``None`` is returned. + ''' + + if self.position >= len(self.tokens): + return None + + return self.tokens[self.position] + + def accept(self, *args): + '''Consume and return the next token if it has the correct type + + Multiple token types (as strings, e.g. 'integer64') can be given + as arguments. If the next token is one of them, consume and return it. + + If the token type doesn't match, return None. + ''' + + token = self.peek() + if token is None: + return None + + for arg in args: + if token.type == arg: + self.position += 1 + return token + + return None + + def expect(self, *args): + '''Consume and return the next token if it has the correct type + + Multiple token types (as strings, e.g. 'integer64') can be given + as arguments. If the next token is one of them, consume and return it. + + If the token type doesn't match, raise a ConfigParseError. + ''' + + t = self.accept(*args) + if t is not None: + return t + + self.error("expected: %r" % (args,)) + + def error(self, msg): + '''Raise a ConfigParseError at the current input position''' + if self.finished(): + raise ConfigParseError("Unexpected end of input; %s" % (msg,)) + else: + t = self.peek() + raise ConfigParseError("Unexpected token %s; %s" % (t, msg)) + + def finished(self): + '''Return ``True`` if the end of the token stream is reached.''' + return self.position >= len(self.tokens) + + +class Parser: + '''Recursive descent parser for libconfig files + + Takes a ``TokenStream`` as input, the ``parse()`` method then returns + the config file data in a ``json``-module-style format. + ''' + + def __init__(self, tokenstream): + self.tokens = tokenstream + + def parse(self): + return self.configuration() + + def configuration(self): + result = self.setting_list_or_empty() + if not self.tokens.finished(): + raise ConfigParseError("Expected end of input but found %s" % + (self.tokens.peek(),)) + + return result + + def setting_list_or_empty(self): + result = AttrDict() + while True: + s = self.setting() + if s is None: + return result + + result[s[0]] = s[1] + + def setting(self): + name = self.tokens.accept('name') + if name is None: + return None + + self.tokens.expect(':', '=') + + value = self.value() + if value is None: + self.tokens.error("expected a value") + + self.tokens.accept(';', ',') + + return (name.text, value) + + def value(self): + acceptable = [self.scalar_value, self.array, self.list, self.group] + return self._parse_any_of(acceptable) + + def scalar_value(self): + # This list is ordered so that more common tokens are checked first. + acceptable = [self.string, self.boolean, self.integer, self.float, + self.hex, self.integer64, self.hex64] + return self._parse_any_of(acceptable) + + def value_list_or_empty(self): + return tuple(self._comma_separated_list_or_empty(self.value)) + + def scalar_value_list_or_empty(self): + return self._comma_separated_list_or_empty(self.scalar_value) + + def array(self): + return self._enclosed_block('[', self.scalar_value_list_or_empty, ']') + + def list(self): + return self._enclosed_block('(', self.value_list_or_empty, ')') + + def group(self): + return self._enclosed_block('{', self.setting_list_or_empty, '}') + + def boolean(self): + return self._create_value_node('boolean') + + def integer(self): + return self._create_value_node('integer') + + def integer64(self): + return self._create_value_node('integer64') + + def hex(self): + return self._create_value_node('hex') + + def hex64(self): + return self._create_value_node('hex64') + + def float(self): + return self._create_value_node('float') + + def string(self): + t_first = self.tokens.accept('string') + if t_first is None: + return None + + values = [t_first.value] + while True: + t = self.tokens.accept('string') + if t is None: + break + values.append(t.value) + + return ''.join(values) + + def _create_value_node(self, tokentype): + t = self.tokens.accept(tokentype) + if t is None: + return None + + return t.value + + def _parse_any_of(self, nonterminals): + for fun in nonterminals: + result = fun() + if result is not None: + return result + + return None + + def _comma_separated_list_or_empty(self, nonterminal): + values = [] + first = True + while True: + v = nonterminal() + if v is None: + if first: + return [] + else: + # This is disabled to enable the last member in a list to have a comma at the end + # self.tokens.error("expected value after ','") + return values + + values.append(v) + if not self.tokens.accept(','): + return values + + first = False + + def _enclosed_block(self, start, nonterminal, end): + if not self.tokens.accept(start): + return None + result = nonterminal() + self.tokens.expect(end) + return result + + +def load(f, filename=None, includedir=''): + '''Load the contents of ``f`` (a file-like object) to a Python object + + The returned object is a subclass of ``dict`` that exposes string keys as + attributes as well. + + Example: + + >>> with open('test/example.cfg') as f: + ... config = libconf.load(f) + >>> config['window']['title'] + 'libconfig example' + >>> config.window.title + 'libconfig example' + ''' + + if isinstance(f.read(0), bytes): + raise TypeError("libconf.load() input file must by unicode") + + tokenstream = TokenStream.from_file(f, + filename=filename, + includedir=includedir) + return Parser(tokenstream).parse() + + +def loads(string, filename=None, includedir=''): + '''Load the contents of ``string`` to a Python object + + The returned object is a subclass of ``dict`` that exposes string keys as + attributes as well. + + Example: + + >>> config = libconf.loads('window: { title: "libconfig example"; };') + >>> config['window']['title'] + 'libconfig example' + >>> config.window.title + 'libconfig example' + ''' + + try: + f = io.StringIO(string) + except TypeError: + raise TypeError("libconf.loads() input string must by unicode") + + return load(f, filename=filename, includedir=includedir) + + +# dump() logic +############## + +def dump_int(i): + '''Stringize ``i``, append 'L' if ``i`` is exceeds the 32-bit int range''' + return str(i) + ('' if SMALL_INT_MIN <= i <= SMALL_INT_MAX else 'L') + + +def dump_string(s): + '''Stringize ``s``, adding double quotes and escaping as necessary + + Backslash escape backslashes, double quotes, ``\f``, ``\n``, ``\r``, and + ``\t``. Escape all remaining unprintable characters in ``\xFF``-style. + The returned string will be surrounded by double quotes. + ''' + + s = (s.replace('\\', '\\\\') + .replace('"', '\\"') + .replace('\f', r'\f') + .replace('\n', r'\n') + .replace('\r', r'\r') + .replace('\t', r'\t')) + s = UNPRINTABLE_CHARACTER_RE.sub( + lambda m: r'\x{:02x}'.format(ord(m.group(0))), + s) + return '"' + s + '"' + + +def dump_value(key, value, f, indent=0): + '''Save a value of any libconfig type + + This function serializes takes ``key`` and ``value`` and serializes them + into ``f``. If ``key`` is ``None``, a list-style output is produced. + Otherwise, output has ``key = value`` format. + ''' + + spaces = ' ' * indent + + if key is None: + key_prefix = '' + key_prefix_nl = '' + else: + key_prefix = key + ' = ' + key_prefix_nl = key + ' =\n' + spaces + + if isinstance(value, dict): + f.write(u'{}{}{{\n'.format(spaces, key_prefix_nl)) + dump_dict(value, f, indent + 4) + f.write(u'{}}}'.format(spaces)) + elif isinstance(value, tuple): + f.write(u'{}{}(\n'.format(spaces, key_prefix_nl)) + dump_collection(value, f, indent + 4) + f.write(u'\n{})'.format(spaces)) + elif isinstance(value, list): + f.write(u'{}{}[\n'.format(spaces, key_prefix_nl)) + dump_collection(value, f, indent + 4) + f.write(u'\n{}]'.format(spaces)) + elif isstr(value): + f.write(u'{}{}{}'.format(spaces, key_prefix, dump_string(value))) + elif isint(value): + f.write(u'{}{}{}'.format(spaces, key_prefix, dump_int(value))) + elif isinstance(value, float): + f.write(u'{}{}{}'.format(spaces, key_prefix, value)) + else: + raise ConfigSerializeError("Can not serialize object %r of type %s" % + (value, type(value))) + + +def dump_collection(cfg, f, indent=0): + '''Save a collection of attributes''' + + for i, value in enumerate(cfg): + dump_value(None, value, f, indent) + if i < len(cfg) - 1: + f.write(u',\n') + + +def dump_dict(cfg, f, indent=0): + '''Save a dictionary of attributes''' + + for key in cfg: + if not isstr(key): + raise ConfigSerializeError("Dict keys must be strings: %r" % + (key,)) + dump_value(key, cfg[key], f, indent) + f.write(u';\n') + + +def dumps(cfg): + '''Serialize ``cfg`` into a libconfig-formatted ``str`` + + ``cfg`` must be a ``dict`` with ``str`` keys and libconf-supported values + (numbers, strings, booleans, possibly nested dicts, lists, and tuples). + + Returns the formatted string. + ''' + + str_file = io.StringIO() + dump(cfg, str_file) + return str_file.getvalue() + + +def dump(cfg, f): + '''Serialize ``cfg`` as a libconfig-formatted stream into ``f`` + + ``cfg`` must be a ``dict`` with ``str`` keys and libconf-supported values + (numbers, strings, booleans, possibly nested dicts, lists, and tuples). + + ``f`` must be a ``file``-like object with a ``write()`` method. + ''' + + if not isinstance(cfg, dict): + raise ConfigSerializeError( + 'dump() requires a dict as input, not %r of type %r' % + (cfg, type(cfg))) + + dump_dict(cfg, f, 0) + + +# main(): small example of how to use libconf +############################################# + +def main(): + '''Open the libconfig file specified by sys.argv[1] and pretty-print it''' + global output + if len(sys.argv[1:]) == 1: + with io.open(sys.argv[1], 'r', encoding='utf-8') as f: + output = load(f) + else: + output = load(sys.stdin) + + dump(output, sys.stdout) + + +if __name__ == '__main__': + main() -- cgit v1.2.3-60-g2f50 From 51da42665a00756ecbeae5e264875c312fd1536d Mon Sep 17 00:00:00 2001 From: Asheraf Date: Tue, 17 Apr 2018 19:25:22 +0100 Subject: Add tool to convert old mob skill db to new format --- tools/mobskilldbconverter.py | 264 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 264 insertions(+) create mode 100644 tools/mobskilldbconverter.py diff --git a/tools/mobskilldbconverter.py b/tools/mobskilldbconverter.py new file mode 100644 index 000000000..310331043 --- /dev/null +++ b/tools/mobskilldbconverter.py @@ -0,0 +1,264 @@ +#!/usr/bin/python +# -*- coding: utf8 -*- +# +# This file is part of Hercules. +# http://herc.ws - http://github.com/HerculesWS/Hercules +# +# Copyright (C) 2018 Hercules Dev Team +# Copyright (C) 2018 Asheraf +# +# Hercules is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . + +import re +import sys +import utils.common as Tools + +SKILL_STATES = { + "any": "MSS_ANY", + "idle": "MSS_IDLE", + "walk": "MSS_WALK", + "loot": "MSS_LOOT", + "dead": "MSS_DEAD", + "attack": "MSS_BERSERK", + "angry": "MSS_ANGRY", + "chase": "MSS_RUSH", + "follow": "MSS_FOLLOW", + "anytarget": "MSS_ANYTARGET" +} +SKILL_COND1 = { + "always": "MSC_ALWAYS", + "myhpltmaxrate": "MSC_MYHPLTMAXRATE", + "myhpinrate": "MSC_MYHPINRATE", + "friendhpltmaxrate": "MSC_FRIENDHPLTMAXRATE", + "friendhpinrate": "MSC_FRIENDHPINRATE", + "mystatuson": "MSC_MYSTATUSON", + "mystatusoff": "MSC_MYSTATUSOFF", + "friendstatuson": "MSC_FRIENDSTATUSON", + "friendstatusoff": "MSC_FRIENDSTATUSOFF", + "attackpcgt": "MSC_ATTACKPCGT", + "attackpcge": "MSC_ATTACKPCGE", + "slavelt": "MSC_SLAVELT", + "slavele": "MSC_SLAVELE", + "closedattacked": "MSC_CLOSEDATTACKED", + "longrangeattacked": "MSC_LONGRANGEATTACKED", + "skillused": "MSC_SKILLUSED", + "afterskill": "MSC_AFTERSKILL", + "casttargeted": "MSC_CASTTARGETED", + "rudeattacked": "MSC_RUDEATTACKED", + "masterhpltmaxrate": "MSC_MASTERHPLTMAXRATE", + "masterattacked": "MSC_MASTERATTACKED", + "alchemist": "MSC_ALCHEMIST", + "onspawn": "MSC_SPAWN" +} +SKILL_COND2 = { + "anybad": "MSC_ANY", + "stone": "SC_STONE", + "freeze": "SC_FREEZE", + "stun": "SC_STUN", + "sleep": "SC_SLEEP", + "poison": "SC_POISON", + "curse": "SC_CURSE", + "silence": "SC_SILENCE", + "confusion": "SC_CONFUSION", + "blind": "SC_BLIND", + "hiding": "SC_HIDING", + "sight": "SC_SIGHT" +} +SKILL_TARGET = { + "target": "MST_TARGET", + "randomtarget": "MST_RANDOM", + "self": "MST_SELF", + "friend": "MST_FRIEND", + "master": "MST_MASTER", + "around5": "MST_AROUND5", + "around6": "MST_AROUND6", + "around7": "MST_AROUND7", + "around8": "MST_AROUND8", + "around1": "MST_AROUND1", + "around2": "MST_AROUND2", + "around3": "MST_AROUND3", + "around4": "MST_AROUND4", + "around": "MST_AROUND" +} + +def printHeader(): + print(""" +mob_skill_db:( +{ +/************************************************************************** + ************* Entry structure ******************************************** + ************************************************************************** + : { + : { + ClearSkills: (boolean, defaults to false) allows cleaning all previous defined skills for the mob. + SkillLevel: (int, defaults to 1) + SkillState: (int, defaults to 0) + SkillTarget: (int, defaults to 0) + Rate: (int, defaults to 1) + CastTime: (int, defaults to 0) + Delay: (int, defaults to 0) + Cancelable: (boolean, defaults to false) + CastCondition: (int, defaults to 0) + ConditionData: (int, defaults to 0) + val0: (int, defaults to 0) + val1: (int, defaults to 0) + val2: (int, defaults to 0) + val3: (int, defaults to 0) + val4: (int, defaults to 0) + Emotion: (int, defaults to 0) + ChatMsgID: (int, defaults to 0) + } + } +**************************************************************************/""") + +def printFooter(): + print('}\n)\n') + +def isValidEntry(line): + if re.match('^[0-9]+,.*', line): + return True + return False + +def commaSplit(line): + return line.split(',') + +def stripLinebreak(line): + return line.replace('\r', '').replace('\n', '') + +def printInt(key, value): + if key in value: + if int(value[key]) is not 0: + print('\t\t\t{}: {}'.format(key, value[key])) + +def printStrToInt(key, value): + if value[key] is not '': + if int(value[key]) is not 0: + print('\t\t\t{}: {}'.format(key, value[key])) + +def printBool(key, value): + if value[key] == 'yes': + print('\t\t\t{}: true'.format(key)) + +def printClearSkills(key, value): + if value[key] == 'clear': + print('\t\t\t{}: true'.format(key)) + +def printSkillState(key, value): + if value[key]: + print('\t\t\t{}: "{}"'.format(key, SKILL_STATES[value[key]])) + +def printSkillTarget(key, value): + if value[key]: + print('\t\t\t{}: "{}"'.format(key, SKILL_TARGET[value[key]])) + +def printCastCondition(key, value): + if value[key]: + print('\t\t\t{}: "{}"'.format(key, SKILL_COND1[value[key]])) + +def printConditionData(key, value): + if value[key] in SKILL_COND2: + print('\t\t\t{}: "{}"'.format(key, SKILL_COND2[value[key]])) + elif value[key] is not '': + if int(value[key]) is not 0: + print('\t\t\t{}: {}'.format(key, value[key])) + +def printEmotion(key, value): + if value[key] is not '': + print('\t\t\t{}: {}'.format(key, value[key])) + +def LoadOldDB(mode, serverpath): + + r = open('{}db/{}/mob_skill_db.txt'.format(serverpath, mode), "r") + + Db = dict() + for line in r: + if isValidEntry(line) == True: + entry = commaSplit(stripLinebreak(line)) + MonsterId = entry[0] + if MonsterId not in Db: + Db[MonsterId] = dict() + skillidx = len(Db[MonsterId]) + Db[MonsterId][skillidx] = dict() + Db[MonsterId][skillidx]['ClearSkills'] = entry[1] + Db[MonsterId][skillidx]['SkillState'] = entry[2] + Db[MonsterId][skillidx]['SkillId'] = entry[3] + Db[MonsterId][skillidx]['SkillLevel'] = entry[4] + Db[MonsterId][skillidx]['Rate'] = entry[5] + Db[MonsterId][skillidx]['CastTime'] = entry[6] + Db[MonsterId][skillidx]['Delay'] = entry[7] + Db[MonsterId][skillidx]['Cancelable'] = entry[8] + Db[MonsterId][skillidx]['SkillTarget'] = entry[9] + Db[MonsterId][skillidx]['CastCondition'] = entry[10] + Db[MonsterId][skillidx]['ConditionData'] = entry[11] + for i in range(5): + if entry[12 + i] is '': + continue + try: + Db[MonsterId][skillidx]['val{}'.format(i)] = int(entry[12 + i]) + except: + Db[MonsterId][skillidx]['val{}'.format(i)] = int(entry[12 + i], 16) + Db[MonsterId][skillidx]['Emotion'] = entry[17] + Db[MonsterId][skillidx]['ChatMsgID'] = entry[18] + return Db + +def ConvertDB(mode, serverpath): + db = LoadOldDB(mode, serverpath) + MobDB = Tools.LoadDBConsts('mob_db', mode, serverpath) + SkillDB = Tools.LoadDBConsts('skill_db', mode, serverpath) + + printHeader() + for mobid in sorted(db.iterkeys()): + print('\t{}: {{'.format(MobDB[int(mobid)])) + for skillidx in sorted(db[mobid].iterkeys()): + valid = True + if int(db[mobid][skillidx]['SkillId']) not in SkillDB: + valid = False + print('/*') + print('// Can\'t find skill with id {} in skill_db'.format(db[mobid][skillidx]['SkillId'])) + print('\t\t{}: {{'.format(db[mobid][skillidx]['SkillId'])) + else: + print('\t\t{}: {{'.format(SkillDB[int(db[mobid][skillidx]['SkillId'])])) + printClearSkills('ClearSkills', db[mobid][skillidx]) + printSkillState('SkillState', db[mobid][skillidx]) + printStrToInt('SkillLevel', db[mobid][skillidx]) + printStrToInt('Rate', db[mobid][skillidx]) + printStrToInt('CastTime', db[mobid][skillidx]) + printStrToInt('Delay', db[mobid][skillidx]) + printBool('Cancelable', db[mobid][skillidx]) + printSkillTarget('SkillTarget', db[mobid][skillidx]) + printCastCondition('CastCondition', db[mobid][skillidx]) + printConditionData('ConditionData', db[mobid][skillidx]) + for i in range(5): + printInt('val{}'.format(i), db[mobid][skillidx]) + printEmotion('Emotion', db[mobid][skillidx]) + printStrToInt('ChatMsgID', db[mobid][skillidx]) + print('\t\t}') + if valid is False: + print('*/') + print('\t}') + printFooter() + +if len(sys.argv) != 3: + print('Monster Skill db converter from txt to conf format') + print('Usage:') + print(' mobskilldbconverter.py mode serverpath') + print("example:") + print(' mobskilldbconverter.py pre-re ../') + exit(1) + +if sys.argv[1] != 're' and sys.argv[1] != 'pre-re': + print('you have entred an invalid server mode') + exit(1) + +ConvertDB(sys.argv[1], sys.argv[2]) -- cgit v1.2.3-60-g2f50