From 3eb997c393bb851e277551caadcd7940158393bb Mon Sep 17 00:00:00 2001 From: Komurka Date: Mon, 20 Feb 2006 00:23:10 +0000 Subject: * 1st part (autospells) of item_db.txt update according to Aegis 10.2 file - (to transtation devs) I suggest to update item descriptions git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5335 54d463be-8e91-2dee-dedb-b68131a5f0ec --- db/Changelog.txt | 2 ++ db/item_db.txt | 80 +++++++++++++++++++++++++++--------------------------- doc/item_bonus.txt | 6 ++-- 3 files changed, 45 insertions(+), 43 deletions(-) diff --git a/db/Changelog.txt b/db/Changelog.txt index 47fab5cc4..3e7858244 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -25,6 +25,8 @@ ========================= 02/20 + * 1st part (autospells) of item_db.txt update according to Aegis 10.2 file [Komurka] + - (to transtation devs) I suggest to update item descriptions * New mob skill database from Aegis 10.2 (mobs 1001-1691) [Komurka] * Fixed some names in mob_db.txt ('Name', not 'JName') [Komurka] diff --git a/db/item_db.txt b/db/item_db.txt index fc1568f06..ae0bf9b36 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -478,14 +478,14 @@ 1128,Haedonggum_,Haedonggum,4,50000,,900,120,,1,2,414946,7,2,2,3,27,1,2,{ bonus bInt,3; } 1129,Flamberge,Flamberge,4,60000,,1500,150,,1,0,16512,7,2,2,3,27,1,2,{} 1130,Nagan,Nagan,4,,10,500,120,,1,0,414946,7,2,2,4,40,1,2,{ bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,5; } -1131,Ice_Falchion,Ice Falchion,4,,10,600,100,,1,0,414946,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; bonus2 bAddEff2,Eff_Freeze,100; skill 14,3; bonus3 bAutoSpell,14,3,90; } +1131,Ice_Falchion,Ice Falchion,4,,10,600,100,,1,0,414946,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; bonus2 bAddEff2,Eff_Freeze,100; skill 14,3; bonus3 bAutoSpell,14,3,100; } 1132,Edge,Edge,4,,10,700,115,,1,0,414946,7,2,2,4,40,1,2,{ bonus2 bAddEff,Eff_Curse,300; bonus2 bWeaponComaRace,RC_NonBoss,10; } -1133,Fireblend,Fireblend,4,,10,500,100,,1,0,414946,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Fire; skill 19,3; bonus3 bAutoSpell,19,3,90; } +1133,Fireblend,Fireblend,4,,10,500,100,,1,0,414946,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Fire; skill 19,3; bonus3 bAutoSpell,19,3,100; } 1134,Caesar's_Sword,Caesar's Sword,4,,10,700,140,,1,0,414946,7,2,2,4,40,1,2,{ bonus2 bAddRace,RC_Plant,25; bonus bIgnoreDefRace,RC_Plant; } 1135,Cutlus,Cutlus,4,,10,900,150,,1,0,414946,7,2,2,4,40,1,2,{ skill 5,5; bonus bStr,2; bonus bDef,1; } 1136,Solar_Sword,Solar Sword,4,,10,1200,85,,1,0,414946,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Fire; bonus2 bHPDrainRate,1000,1; bonus2 bSPLossRate,15,10000; } 1137,Excalibur,Excalibur,4,,10,1200,150,,1,0,414946,7,2,2,4,40,1,2,{ bonus bInt,5; bonus bLuk,10; bonus bDex,-1; bonus bAtkEle,Ele_Holy; } -1138,Mysteltainn,Mysteltainn,4,,10,1000,170,,1,0,414946,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Ghost,15; bonus2 bAddEff,Eff_Stone,100; bonus bDex,3; } +1138,Mysteltainn,Mysteltainn,4,,10,1000,170,,1,0,414946,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Ghost,15; bonus3 bAutoSpell,16,3,100; bonus bDex,3; } 1139,Tirfing,Tirfing,4,,10,1000,200,,1,0,414946,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Dark; bonus2 bHPLossRate,35,10000; } 1140,Byeollungum,Byeollungum,4,,10,900,150,,1,0,414946,7,2,2,4,40,1,2,{ bonus2 bSubRace,RC_NonBoss,-10; bonus2 bAddRace,RC_Boss,5; bonus bAllStats,2; } 1141,Immaterial_Sword,Immaterial Sword,4,,10,900,140,,1,0,414946,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Ghost; bonus2 bSPDrainRate,1,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0; } @@ -513,7 +513,7 @@ 1164,Muramasa,Muramasa,4,,10,1000,155,,1,0,16514,7,2,34,4,48,1,3,{ bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,200; } 1165,Masamune,Masamune,4,,10,1000,200,,1,0,16514,7,2,34,4,48,1,3,{ bonus bFlee,30; bonus bStr,-5; bonus bAspd,2; bonus bDefRate,-67; bonus bDef2Rate,-67; } 1166,Dragon_Slayer,Dragon Slayer,4,,10,1300,150,,1,0,16514,7,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15; } -1167,Schweizersabel,Schweizersabel,4,,10,1600,160,,1,0,16514,7,2,34,4,48,1,3,{ bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,20,3,90; } +1167,Schweizersabel,Schweizersabel,4,,10,1600,160,,1,0,16514,7,2,34,4,48,1,3,{ bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,20,3,100; } 1168,Zweihander,Zweihander,4,,10,2200,200,,1,0,16514,7,2,34,4,48,1,3,{ bonus bUnbreakableWeapon,0; } 1169,Executioner,Executioner,4,,10,2200,155,,1,0,16514,7,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bAtkEle,Ele_Dark; } 1170,Katzbalger,Katzbalger,4,,10,2000,175,,1,0,16514,7,2,34,4,48,1,3,{ bonus bVit,5; bonus bDef,10; } @@ -552,7 +552,7 @@ 1232,Assassin_Dagger,Assassin Dagger,4,,10,600,140,,1,0,4096,7,2,2,4,36,1,1,{ bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark; } 1233,Exorciser,Exorciser,4,,10,700,90,,1,0,69164782,7,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_Demon; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_DemiHuman,-10; } 1234,Moonlight_Dagger,Moonlight Dagger,4,,10,700,50,,1,0,69164782,7,2,2,4,36,1,1,{ bonus bMaxSPrate,10; bonus bSPDrainValue,3; } -1235,Azoth,Azoth,4,,10,700,110,,1,0,262144,7,2,2,4,36,1,1,{ bonus bClassChange,300; } +1235,Azoth,Azoth,4,,10,700,110,,1,0,262144,7,2,2,4,36,1,1,{ bonus bClassChange,3; } 1236,Sucsamad,Sucsamad,4,,10,800,140,,1,0,69164782,7,2,2,4,36,1,1,{ bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon,0; } 1237,Grimtooth,Grimtooth,4,,10,800,180,,1,0,69164782,7,2,2,4,36,1,1,{ bonus bFlee,10; bonus bFlee2,5; bonus bDefRate,-50; bonus bDef2Rate,-50; } 1238,Zeny_Knife,Zeny Knife,4,,10,700,64,,1,0,69164782,7,2,2,3,40,1,1,{ bonus2 bGetZenyNum,10,100; } @@ -650,10 +650,10 @@ 1465,Halberd__,Halberd,4,54000,,2500,165,,3,0,16514,7,2,34,3,33,1,5,{} 1466,Crescent_Scythe,Crescent Scythe,4,,10,2500,180,,3,0,16514,7,2,34,4,48,1,5,{ bonus bCritical,30; bonus bHit,10; } 1467,Bill_Guisarme,Bill Guisarme,4,,10,1000,183,,3,0,16514,7,2,34,4,48,1,5,{ bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_DemiHuman,5; } -1468,Zephyrus,Zephyrus,4,,10,2000,170,,3,0,16514,7,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,21,3,90; } +1468,Zephyrus,Zephyrus,4,,10,2000,170,,3,0,16514,7,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,21,3,100; } 1469,Longinus's_Spear,Longinus's Spear,4,,10,2500,180,,3,0,16514,7,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Dark; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Angel,10; } -1470,Brionac,Brionac,4,,10,3000,190,,3,0,16514,7,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Holy; skill 28,5; bonus3 bAutoSpell,13,3,90; bonus2 bAddRace,RC_Boss,5; } -1471,Hellfire,Hellfire,4,,10,3500,200,,3,0,16514,7,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,17,3,90; bonus bStr,3; } +1470,Brionac,Brionac,4,,10,3000,190,,3,0,16514,7,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Holy; skill 28,5; bonus3 bAutoSpell,13,3,100; bonus2 bAddRace,RC_Boss,5; } +1471,Hellfire,Hellfire,4,,10,3500,200,,3,0,16514,7,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,17,3,100; bonus bStr,3; } // 2-Handed Staves 1472,Soul_Staff,Soul Staff,4,,10,1400,25,,1,0,67174916,7,2,34,3,73,1,10,{ bonus bInt,5; bonus bAgi,2; bonus bMatkRate,15; } 1473,Wizardry_Staff,Wizardry Staff,4,,10,2400,120,,1,0,67174916,7,2,34,4,90,1,10,{ bonus bInt,6; bonus bDex,2; bonus bMatkRate,15; } @@ -688,7 +688,7 @@ 1525,Long_Mace,Long Mace,4,,10,800,135,,1,0,33040,7,2,2,4,40,1,8,{ bonus bLongAtkDef,10; bonus bAtkRange,3; } 1526,Slash,Slash,4,,10,1000,145,,1,0,33040,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,15; bonus2 bWeaponComaRace,RC_Undead,50; bonus2 bExpAddRace,RC_Undead,5; } 1527,Quadrille,Quadrille,4,,10,900,165,,1,0,33040,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddEle,Ele_Earth,10; } -1528,Grand_Cross,Grand Cross,4,,10,1500,140,,1,0,33040,7,2,2,4,40,1,8,{ bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,77,3,90; bonus bSPDrainValue,1; } +1528,Grand_Cross,Grand Cross,4,,10,1500,140,,1,0,33040,7,2,2,4,40,1,8,{ bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,77,3,100; bonus bSPDrainValue,1; } 1529,Iron_Driver,Iron Driver,4,,10,3000,155,,1,0,33024,7,2,2,3,78,1,8,{ bonus bAtkRange,1; } 1530,Mjolnir,Mjolnir,4,,10,6000,250,,1,0,414946,7,2,2,4,95,0,8,{ bonus bAtkEle,Ele_Wind; bonus bDex,40; bonus bStr,15; bonus bAspdRate,30; } 1531,Wrench,Wrench,4,,10,2500,115,,1,0,33040,7,2,2,3,55,1,8,{ bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stan,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100; } @@ -807,7 +807,7 @@ 1910,Harp_,Harp,4,62000,,900,114,,1,2,524288,7,1,2,3,27,1,13,{ bonus bInt,2; } 1911,Gumoongoh,Gumoongoh,4,54000,,1300,126,,1,1,524288,7,1,2,3,27,1,13,{} 1912,Gumoongoh_,Gumoongoh,4,54000,,1300,126,,1,2,524288,7,1,2,3,27,1,13,{} -1913,Electric_Guitar,Electric Guitar,4,,10,1800,110,,1,0,524288,7,1,2,4,70,1,13,{ skill 84,1; bonus3 bAutoSpell,84,1,90; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; } +1913,Electric_Guitar,Electric Guitar,4,,10,1800,110,,1,0,524288,7,1,2,4,70,1,13,{ skill 84,1; bonus3 bAutoSpell,84,1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; } 1914,Guitar_of_Burning_Passion,Guitar of Burning Passion,4,,10,900,110,,1,0,524288,7,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Fire; } 1915,Guitar_of_Lonely_One,Guitar of Lonely one,4,,10,900,110,,1,0,524288,7,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Water; } 1916,Guitar_of_Vast_Ground,Guitar of Vast Ground,4,,10,900,110,,1,0,524288,7,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Earth; } @@ -1299,14 +1299,14 @@ 4158,Sky_Deleter_Card,Sky Deleter Card,6,,10,10,,,,,,,,16,,,,,{ bonus bHPrecovRate,-100; bonus bHPGainValue,100; } 4159,Nine_Tail_Card,Nine Tail Card,6,,10,10,,,,,,,,4,,,,,{ bonus bAgi,2; if(getrefine()>8) bonus bFlee,20; } 4160,Firelock_Soldier_Card,Firelock Soldier Card,6,,10,10,,,,,,,,64,,,,,{ bonus bStr,2; if(getrefine()<=8) end; bonus bMaxHPrate,10; bonus bMaxSPrate,10; } -4161,Grand_Peco_Card,Grand Peco Card,6,,10,10,,,,,,,,769,,,,,{ bonus4 bAutoSpellWhenHit,75,1,10,0; if(isequipped(4031)==0) end; bonus bDef,3; bonus bVit,3; } +4161,Grand_Peco_Card,Grand Peco Card,6,,10,10,,,,,,,,769,,,,,{ bonus4 bAutoSpellWhenHit,75,1,50,0; if(isequipped(4031)==0) end; bonus bDef,3; bonus bVit,3; } 4162,Grizzly_Card,Grizzly Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Blind,1000+2000*(isequipped(4074)); } 4163,Gryphon_Card,Gryphon Card,6,,10,10,,,,,,,,2,,,,,{ bonus bFlee,2; bonus bCritical,7; if (BaseClass == Job_Swordman) bonus3 bAutoSpell,62,5,10; } 4164,Gullinbursti_Card,Gullinbursti Card,6,,10,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Fish,-20; bonus2 bExpAddRace,RC_Fish,10; } 4165,Gig_Card,Gig Card,6,,10,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Insect,5; bonus bLoseSPWhenUnequip,5; } 4166,Nightmare_Terror_Card,Nightmare Terror Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Curse,1000+2000*(isequipped(4127)); } 4167,Nereid_Card,Neraid Card,6,,10,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Brute,5; bonus bLoseSPWhenUnequip,5; } -4168,Dark_Lord_Card,Dark Lord Card,6,,10,10,,,,,,,,64,,,,,{ bonus4 bAutoSpellWhenHit,83,5,10,0; if(isequipped(4169)==0) end; bonus bMaxHPrate,20; bonus bMaxSPrate,20; } +4168,Dark_Lord_Card,Dark Lord Card,6,,10,10,,,,,,,,64,,,,,{ bonus4 bAutoSpellWhenHit,83,5,100,0; if(isequipped(4169)==0) end; bonus bMaxHPrate,20; bonus bMaxSPrate,20; } 4169,Dark_Illusion_Card,Dark Illusion Card,6,,10,10,,,,,,,,769,,,,,{ bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; bonus bCastrate,-10-10*isequipped(4168); } 4170,Dark_Frame_Card,Dark Frame Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Stone,2000; } 4171,Dark_Priest_Card,Dark Priest Card,6,,10,10,,,,,,,,2,,,,,{ bonus2 bSPVanishRate,50,10; if(BaseJob==Job_Sage) bonus bSPGainValue,1; } @@ -1331,7 +1331,7 @@ 4190,Wraith_Card,Wraith Card,6,,10,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12027,1,10; } 4191,Loli_Ruri_Card,Loli Ruri Card,6,,10,10,,,,,,,,16,,,,,{ bonus4 bAutoSpellWhenHit,28,3,50,0; } 4192,Rotar_Zairo_Card,Rotar Zairo Card,6,,10,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Fish,7; } -4193,Lude_Card,Lude Card,6,,10,10,,,,,,,,136,,,,,{ if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus4 bAutoSpellWhenHit,8,1,20,0; } +4193,Lude_Card,Lude Card,6,,10,10,,,,,,,,136,,,,,{ if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus4 bAutoSpellWhenHit,8,1,200,0; } 4194,Rybio_Card,Rybio Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Stan,1000+2000*(readparam(bDex)>=77); } 4195,Leaf_Cat_Card,Leaf Cat Card,6,,10,10,,,,,,,,769,,,,,{ bonus2 bSubEle,Ele_Water,10; bonus3 bAddMonsterDropItem,991,5,500; } 4196,Marin_Card,Marin Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItemGroup,10,500; } @@ -1341,21 +1341,21 @@ 4200,Megalith_Card,Megalith Card,6,,10,10,,,,,,,,64,,,,,{ if(getrefine()<6) bonus bMdef,7; } 4201,Majoruros_Card,Majoruros Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Stan,2000; } 4202,Civil_Servant_Card,Civil Servant Card,6,,10,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Ghost,20; } -4203,Mutant_Dragonoid_Card,Mutant Dragonoid Card,6,,10,10,,,,,,,,2,,,,,{ bonus bBaseAtk,15; bonus3 bAutoSpell,17,3+7*(getskilllv(17)==10),10; } +4203,Mutant_Dragonoid_Card,Mutant Dragonoid Card,6,,10,10,,,,,,,,2,,,,,{ bonus bBaseAtk,15; bonus3 bAutoSpell,17,3+7*(getskilllv(17)==10),50; } 4204,Mini_Demon_Card,Mini Demon Card,6,,10,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Brute,-20; bonus2 bExpAddRace,RC_Brute,10; } 4205,Mimic_Card,Mimic Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItem,603,-2; } 4206,Myst_Case_Card,Myst Case Card,6,,10,10,,,,,,,,769,,,,,{ if(isequipped(4233,4281,4321,4206)==0) bonus2 bAddMonsterDropItem,644,-8; } 4207,Mysteltainn_Card,Mysteltainn Card,6,,10,10,,,,,,,,32,,,,,{ bonus2 bSubSize,0,25; bonus bDef,1; } 4208,Miyabi_Doll_Card,Miyabi Doll Card,6,,10,10,,,,,,,,64,,,,,{ bonus bMaxSPrate,10; bonus2 bSkillAtk,15,5; } -4209,Violy_Card,Violy Card,6,,10,10,,,,,,,,136,,,,,{ bonus4 bAutoSpell,318,1+4*(getskilllv(318)==5),10,0; } -4210,Wanderer_Card,Wanderer Card,6,,10,10,,,,,,,,4,,,,,{ if(BaseClass == Job_Thief) bonus bFlee,20; if(isequipped(4172,4257,4230,4272)) goto THIEF_SET; bonus3 bAutoSpell,219,1,10; end; THIEF_SET: bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,5; bonus2 bSPDrainValue,1,0; if(BaseClass == Job_Thief) bonus bNoGemStone,0; } +4209,Violy_Card,Violy Card,6,,10,10,,,,,,,,136,,,,,{ bonus4 bAutoSpell,318,1+4*(getskilllv(318)==5),20,0; } +4210,Wanderer_Card,Wanderer Card,6,,10,10,,,,,,,,4,,,,,{ if(BaseClass == Job_Thief) bonus bFlee,20; if(isequipped(4172,4257,4230,4272)) goto THIEF_SET; bonus3 bAutoSpell,219,1,20; end; THIEF_SET: bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,5; bonus2 bSPDrainValue,1,0; if(BaseClass == Job_Thief) bonus bNoGemStone,0;} 4211,Vocal_Card,Vocal Card,6,,10,10,,,,,,,,4,,,,,{ bonus bMdef,3; if(isequipped(4021)) bonus bFlee,18; } -4212,Bongun_Card,Bongun Card,6,,10,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,5,1,10; bonus2 bAddSkillBlow,5,5; bonus2 bAddDamageByClass,1026,100; } +4212,Bongun_Card,Bongun Card,6,,10,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,5,1,20; bonus2 bAddSkillBlow,5,5; bonus2 bAddDamageByClass,1026,100; } 4213,Brilight_Card,Brilight Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Silence,2000; } 4214,Bloody_Murderer_Card,Bloody Murderer Card,6,,10,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Insect,7; } 4215,Blazer_Card,Blazer Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItemGroup,12,500; } 4216,Sasquatch_Card,Sasquatch Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,2000; } -4217,Enchanted_Peach_Tree_Card,Enchanted Peach Tree Card,6,,10,10,,,,,,,,32,,,,,{ bonus4 bAutoSpell,28,1+9*(getskilllv(28)==10),10,0; if(isequipped(4280,4185,4293,4312)==0) end; bonus bVit,10; bonus bCastrate,-10; bonus bUseSPRate,-10; if(BaseClass != Job_Acolyte) end; bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } +4217,Enchanted_Peach_Tree_Card,Enchanted Peach Tree Card,6,,10,10,,,,,,,,32,,,,,{ bonus4 bAutoSpell,28,1+9*(getskilllv(28)==10),20,0; if(isequipped(4280,4185,4293,4312)==0) end; bonus bVit,10; bonus bCastrate,-10; bonus bUseSPRate,-10; if(BaseClass != Job_Acolyte) end; bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } 4218,Succubus_Card,Succubus Card,6,,10,10,,,,,,,,16,,,,,{ bonus bMaxHP,1000; bonus bVit,-3+4*isequipped(4269); bonus bHPrecovRate,-20+30*isequipped(4269); } 4219,Sage_Worm_Card,Sage Worm Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItemGroup,9,500; } 4220,Solider_Card,Solider Card,6,,10,10,,,,,,,,16,,,,,{ bonus bDef,2; bonus bMdef,2; } @@ -1368,25 +1368,25 @@ 4227,Spring_Rabbit_Card,Spring Rabbit Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,4,50; bonus3 bAddMonsterDropItem,517,2,5000; bonus3 bAddMonsterDropItem,528,2,5000; } 4228,Sleeper_Card,Sleeper Card,6,,10,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12031,5,10; } 4229,Clock_Tower_Manager_Card,Clock Tower Manager Card,6,,10,10,,,,,,,,769,,,,,{ bonus bInt,1; bonus bCastrate,-5; if(isequipped(4244,4299,4313)==0) end; bonus bDef,3; bonus bMdef,3; } -4230,Shinobi_Card,Shinobi Card,6,,10,10,,,,,,,,136,,,,,{ bonus bAgi,1; bonus4 bAutoSpellWhenHit,135,5,10,0; } +4230,Shinobi_Card,Shinobi Card,6,,10,10,,,,,,,,136,,,,,{ bonus bAgi,1; bonus4 bAutoSpellWhenHit,135,5,100,0; } 4231,Increase_Soil_Card,Increase Soil Card,6,,10,10,,,,,,,,32,,,,,{ bonus2 bAddDamageByClass,1285,-50; bonus2 bAddDamageByClass,1286,-50; bonus2 bAddDamageByClass,1287,-50; } 4232,Hermit_Plant_Card,Hermit Plant Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,2,50; bonus3 bAddMonsterDropItemGroup,2,3,4000; } 4233,Baby_Leopard_Card,Baby Leopard Card,6,,10,10,,,,,,,,16,,,,,{ bonus bLuk,3; if(BaseClass != Job_Merchant) end; bonus bUnbreakableArmor,0; } -4234,Anolian_Card,Anolian Card,6,,10,10,,,,,,,,16,,,,,{ bonus4 bAutoSpellWhenHit,45,1+9*(getskilllv(45)==10),10,0; } +4234,Anolian_Card,Anolian Card,6,,10,10,,,,,,,,16,,,,,{ bonus4 bAutoSpellWhenHit,45,1+9*(getskilllv(45)==10),30,0; } 4235,Christmas_Cookie_Card,Christmas Cookie Card,6,,10,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Angel,-20; bonus2 bExpAddRace,RC_Angel,10; } -4236,Amon_Ra_Card,Amon Ra Card,6,,10,10,,,,,,,,64,,,,,{ bonus bAllStats,1; bonus4 bAutoSpellWhenHit,73,10,(10+10*(readparam(bInt)>=99)),0; } -4237,Owl_Duke_Card,Owl Duke Card,6,,10,10,,,,,,,,136,,,,,{ bonus4 bAutoSpell,66,3,10,0; if(isequipped(4238)) bonus3 bAutoSpell,20,5,10; } -4238,Owl_Baron_Card,Owl Baron Card,6,,10,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,78,1,10; } +4236,Amon_Ra_Card,Amon Ra Card,6,,10,10,,,,,,,,64,,,,,{ bonus bAllStats,1; bonus4 bAutoSpellWhenHit,73,10,(30+70*(readparam(bInt)>=99)),0; } +4237,Owl_Duke_Card,Owl Duke Card,6,,10,10,,,,,,,,136,,,,,{ bonus4 bAutoSpell,66,3,3,0; if(isequipped(4238)) bonus3 bAutoSpell,20,5,20; } +4238,Owl_Baron_Card,Owl Baron Card,6,,10,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,78,1,30; } 4239,Iron_Fist_Card,Iron Fist Card,6,,10,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Formless,-20; bonus2 bExpAddRace,RC_Formless,10; } 4240,Arclouze_Card,Arclouze Card,6,,10,10,,,,,,,,32,,,,,{ if (getrefine()>=6) end; bonus bDef,2; bonus bMdef,3; } 4241,Arc_Angeling_Card,Arc Angeling Card,6,,10,10,,,,,,,,769,,,,,{ bonus bMaxHP,300; if(readparam(bLuk)<77) end; bonus bHPrecovRate,100; bonus bSPrecovRate,100; } 4242,Apocalipse_Card,Apocalipse Card,6,,10,10,,,,,,,,16,,,,,{ bonus bVit,2; if(getrefine()>8) bonus bMaxHP,800; } -4243,Antonio_Card,Antonio Card,6,,10,10,,,,,,,,16,,,,,{ bonus4 bAutoSpellWhenHit,26,1,10,0; } -4244,Alarm_Card,Alarm Card,6,,10,10,,,,,,,,64,,,,,{ bonus4 bAutoSpellWhenHit,10,1,10,0; bonus bMaxHP,300; bonus bVit,1; } +4243,Antonio_Card,Antonio Card,6,,10,10,,,,,,,,16,,,,,{ bonus4 bAutoSpellWhenHit,26,1,500,0; } +4244,Alarm_Card,Alarm Card,6,,10,10,,,,,,,,64,,,,,{ bonus4 bAutoSpellWhenHit,10,1,200,0; bonus bMaxHP,300; bonus bVit,1; } 4245,Am_Mut_Card,Am Mut Card,6,,10,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_DemiHuman,-20; bonus2 bExpAddRace,RC_DemiHuman,10; } 4246,Assaulter_Card,Assaulter Card,6,,10,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_DemiHuman,7; } 4247,Aster_Card,Aster Card,6,,10,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus2 bAddDamageClass,1074,30; } -4248,Ancient_Mummy_Card,Ancient Mummy Card,6,,10,10,,,,,,,,32,,,,,{ bonus4 bAutoSpellWhenHit,32,5,10,0; if(isequipped(4106)==0) end; bonus bPerfectHitAddRate,20; } +4248,Ancient_Mummy_Card,Ancient Mummy Card,6,,10,10,,,,,,,,32,,,,,{ bonus4 bAutoSpellWhenHit,32,5,30,0; if(isequipped(4106)==0) end; bonus bPerfectHitAddRate,20; } 4249,Ancient_Worm_Card,Ancient Worm Card,6,,10,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Demon,-20; bonus2 bExpAddRace,RC_Demon,10; } 4250,Executioner_Card,Executioner Card,6,,10,10,,,,,,,,32,,,,,{ bonus2 bSubSize,2,25; bonus bDef,1; } 4251,Elder_Card,Elder Card,6,,10,10,,,,,,,,2,,,,,{ bonus2 bAddRace2,5,40; } @@ -1402,11 +1402,11 @@ 4261,Wootan_Fighter_Card,Wootan Fighter Card,6,,10,10,,,,,,,,769,,,,,{ bonus bDef,1; bonus2 bResEff,Eff_Bleeding,2000; } 4262,Cloud_Hermit_Card,Cloud Hermit Card,6,,10,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12029,3,10; } 4263,Incantation_Samurai_Card,Incantation Samurai Card,6,,10,10,,,,,,,,2,,,,,{ bonus bIgnoreDefMob,0; bonus bNoRegen,1; bonus2 bHPLossRate,666,10000; bonus bDamageWhenUnequip,999; } -4264,Wind_Ghost_Card,Wind Ghost Card,6,,10,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,84,3+7*(getskilllv(84)==10),10; } +4264,Wind_Ghost_Card,Wind Ghost Card,6,,10,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,84,3+7*(getskilllv(84)==10),20; } 4265,Li_Me_Mang_Ryang_Card,Li Me Mang Ryang Card,6,,10,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12033,8,10; } 4266,Eclipse_Card,Eclipse Card,6,,10,10,,,,,,,,4,,,,,{ bonus bVit,1; if(isequipped(4006)) bonus bFlee,18; } 4267,Explosion_Card,Explosion Card,6,,10,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Dragon,-20; bonus2 bExpAddRace,RC_Dragon,10; } -4268,Injustice_Card,Injustice Card,6,,10,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,136,1,10; if(isequipped(4277)==0) end; bonus bBaseAtk,20; bonus bLuk,3; } +4268,Injustice_Card,Injustice Card,6,,10,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,136,1,50; if(isequipped(4277)==0) end; bonus bBaseAtk,20; bonus bLuk,3; } 4269,Incubus_Card,Incubus Card,6,,10,10,,,,,,,,769,,,,,{ bonus bMaxSP,150; bonus bInt,-3+4*isequipped(4218); bonus bSPrecovRate,-20+30*isequipped(4218); } 4270,Giant_Spider_Card,Giant Spider Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Poison,2000; } 4271,Giant_Hornet_Card,Giant Hornet Card,6,,10,10,,,,,,,,769,,,,,{ bonus2 bSubEle,Ele_Wind,10; bonus3 bAddMonsterDropItem,992,4,6000; } @@ -1414,14 +1414,14 @@ 4273,Shell_Fish_Card,Shell Fish Card,6,,10,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus2 bAddDamageClass,1073,30; } 4274,Zombie_Master_Card,Zombie Master Card,6,,10,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Undead,5; bonus bLoseSPWhenUnequip,5; } 4275,Zombie_Prisoner_Card,Zombie Prisoner Card,6,,10,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Undead,-20; bonus2 bExpAddRace,RC_Undead,10; } -4276,Lord_of_Death_Card,Lord of Death Card,6,,10,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Stan,100; bonus2 bAddEff,Eff_Curse,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Bleeding,100; bonus2 bWeaponComaRace,RC_NonBoss,30; } +4276,Lord_of_Death_Card,Lord of Death Card,6,,10,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Stan,50; bonus2 bAddEff,Eff_Curse,50; bonus2 bAddEff,Eff_Poison,50; bonus2 bAddEff,Eff_Bleeding,50; bonus2 bWeaponComaRace,RC_NonBoss,1; } 4277,Zherlthsh_Card,Zherlthsh Card,6,,10,10,,,,,,,,32,,,,,{ bonus bLuk,2; bonus2 bSkillAtk,316,10; bonus2 bSkillAtk,324,10; } 4278,Gibbet_Card,Gibbet Card,6,,10,10,,,,,,,,769,,,,,{ if(getrefine()<6) bonus bMdef,5; } 4279,Earth_Deleter_Card,Earth Deleter Card,6,,10,10,,,,,,,,16,,,,,{ bonus bSPrecovRate,-100; bonus bSPGainValue,10; bonus bLoseSPWhenUnequip,100; } -4280,Geographer_Card,Geographer Card,6,,10,10,,,,,,,,16,,,,,{ bonus4 bAutoSpellWhenHit,34,2+8*(getskilllv(34)==10),10,0; } +4280,Geographer_Card,Geographer Card,6,,10,10,,,,,,,,16,,,,,{ bonus4 bAutoSpellWhenHit,34,2+8*(getskilllv(34)==10),30,0; } 4281,Zipper_Bear_Card,Zipper Bear Card,6,,10,10,,,,,,,,2,,,,,{ bonus bBaseAtk,30; bonus2 bSPDrainValue,-1,0; if(BaseClass == Job_Merchant) bonus bUnbreakableWeapon,0; } 4282,Tengu_Card,Tengu Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItemGroup,13,500; } -4283,Greatest_General_Card,Greatest General Card,6,,10,10,,,,,,,,136,,,,,{ bonus4 bAutoSpell,261,1+(getskilllv(261)>1)*(getskilllv(261)-1),10+10*(BaseClass == Job_Acolyte),0; } +4283,Greatest_General_Card,Greatest General Card,6,,10,10,,,,,,,,136,,,,,{ bonus4 bAutoSpell,261,5,2+18*(BaseClass == Job_Acolyte),0; } 4284,Chepet_Card,Chepet Card,6,,10,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,28,5,50; } 4285,Choco_Card,Choco Card,6,,10,10,,,,,,,,4,,,,,{ bonus bFlee2,5; bonus bFlee,10; } 4286,Karakasa_Card,Karakasa Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Confusion,1000+2000*(readparam(bStr)>=77); } @@ -1432,18 +1432,18 @@ 4291,Kobold_Leader_Card,Kobold Leader Card,6,,10,10,,,,,,,,2,,,,,{ bonus2 bAddRace2,2,30; } 4292,Kobold_Archer_Card,Kobold Archer Card,6,,10,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Plant,7; } 4293,Cookie_Card,Cookie Card,6,,10,10,,,,,,,,136,,,,,{ bonus bLuk,2; bonus2 bSkillAtk,156,10; } -4294,Quve_Card,Quve Card,6,,10,10,,,,,,,,136,,,,,{ if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus4 bAutoSpellWhenHit,29,1,20,0; if(isequipped(4193)==0) end; bonus bMaxHP,300; bonus bMaxSP,60; } +4294,Quve_Card,Quve Card,6,,10,10,,,,,,,,136,,,,,{ if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus4 bAutoSpellWhenHit,29,1,100,0; if(isequipped(4193)==0) end; bonus bMaxHP,300; bonus bMaxSP,60; } 4295,Kraben_Card,Kraben Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Blind,2000; } 4296,Cramp_Card,Cramp Card,6,,10,10,,,,,,,,769,,,,,{ bonus2 bGetZenyNum,10,3; if(isequipped(4028)) bonus bStr,3; } 4297,Cruiser_Card,Cruiser Card,6,,10,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Brute,7; } 4298,Creamy_Fear_Card,Creamy Fear Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Confusion,2000; } -4299,Clock_Card,Clock Card,6,,10,10,,,,,,,,16,,,,,{ bonus4 bAutoSpellWhenHit,249,3+7*(getskilllv(249)==10),10,0; } +4299,Clock_Card,Clock Card,6,,10,10,,,,,,,,16,,,,,{ bonus4 bAutoSpellWhenHit,249,3+7*(getskilllv(249)==10),30,0; } 4300,Chimera_Card,Chimera Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Poison,1000+2000*(BaseJob==Job_Assassin); } 4301,Killer_Mantis_Card,Killer Mantis Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Bleeding,2000; } 4302,Tao_Gunka_Card,Tao Gunka Card,6,,10,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,100; bonus bDef,-50; bonus bMdef,-50; } 4303,Giant_Whisper_Card,Giant Whisper Card,6,,10,10,,,,,,,,4,,,,,{ bonus bFlee,10; if(readparam(bStr)>=80) bonus bBaseAtk,20; if(readparam(bVit)>=80) bonus bMaxHPrate,3; if(readparam(bLuk)>=80) bonus bCritical,3; } 4304,Tamruan_Card,Tamruan Card,6,,10,10,,,,,,,,32,,,,,{ bonus bDef,2; bonus2 bSkillAtk,250,10; bonus2 bSkillAtk,251,10; } -4305,Turtle_General_Card,Turtle General Card,6,,10,10,,,,,,,,2,,,,,{ bonus bAtkRate,20; if(BaseClass == Job_Swordman) bonus3 bAutoSpell,7,10,10; } +4305,Turtle_General_Card,Turtle General Card,6,,10,10,,,,,,,,2,,,,,{ bonus bAtkRate,20; if(BaseClass == Job_Swordman) bonus3 bAutoSpell,7,10,30; } 4306,Toad_Card,Toad Card,6,,10,10,,,,,,,,4,,,,,{ bonus bFlee2,1; if(isequipped(4014)) bonus bFlee,18; } 4307,Beetle_King_Card,Beetle King Card,6,,10,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Fish,5; bonus bLoseSPWhenUnequip,5; } 4308,Tri_Joint_Card,Tri Joint Card,6,,10,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Formless,5; bonus bLoseSPWhenUnequip,5; } @@ -1451,17 +1451,17 @@ 4310,Panzer_Goblin_Card,Panzer Goblin Card,6,,10,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Demon,7; } 4311,Permeter_Card,Permeter Card,6,,10,10,,,,,,,,769,,,,,{ bonus2 bSubEle,Ele_Dark,15; bonus2 bSubEle,Ele_Undead,15; } 4312,Seal_Card,Seal Card,6,,10,10,,,,,,,,2,,,,,{ bonus bFlee,3; bonus bHit,10; if(BaseClass != Job_Acolyte) end; bonus2 bCriticalAddRace,RC_Undead,9; bonus2 bCriticalAddRace,RC_Demon,9; } -4313,Punk_Card,Punk Card,6,,10,10,,,,,,,,4,,,,,{ bonus4 bAutoSpellWhenHit,92,1+4*(getskilllv(92)==5),10,0; } +4313,Punk_Card,Punk Card,6,,10,10,,,,,,,,4,,,,,{ bonus4 bAutoSpellWhenHit,92,1+4*(getskilllv(92)==5),50,0; } 4314,Penomena_Card,Penomena Card,6,,10,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Formless,30; } 4315,Pest_Card,Pest Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Stone,1000+2000*(readparam(bInt)>=77); } 4316,False_Angel_Card,False Angel Card,6,,10,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Angel,5; bonus bLoseSPWhenUnequip,5; } 4317,Mobster_Card,Mobster Card,6,,10,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,15; if(BaseClass == Job_Thief) bonus bCritical,4; } -4318,Stormy_Knight_Card,Stormy Knight Card,6,,10,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,89,1,20; bonus2 bAddEffWhenHit,Eff_Freeze,2000; } -4319,Freezer_Card,Freezer Card,6,,10,10,,,,,,,,64,,,,,{ bonus bMaxHP,300; if(getrefine()>=9) bonus2 bSkillAtk,5,10; if(isequipped(4246,4311,4220,4331)==0) end; bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus4 bAutoSpell,112,1,10,0; bonus2 bAddMonsterDropItem,501,100; if(BaseClass != Job_Swordman) end; bonus2 bAddItemHealRate,1,50; } +4318,Stormy_Knight_Card,Stormy Knight Card,6,,10,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,89,2,20; bonus2 bAddEffWhenHit,Eff_Freeze,2000; } +4319,Freezer_Card,Freezer Card,6,,10,10,,,,,,,,64,,,,,{ bonus bMaxHP,300; if(getrefine()>=9) bonus2 bSkillAtk,5,10; if(isequipped(4246,4311,4220,4331)==0) end; bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus4 bAutoSpell,112,1,3,0; bonus2 bAddMonsterDropItem,501,100; if(BaseClass != Job_Swordman) end; bonus2 bAddItemHealRate,1,50; } 4320,Bloody_Knight_Card,Bloody Knight Card,6,,10,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,83,1,20; } -4321,Hylozoist_Card,Hylozoist Card,6,,10,10,,,,,,,,136,,,,,{ bonus bClassChange,300; } +4321,Hylozoist_Card,Hylozoist Card,6,,10,10,,,,,,,,136,,,,,{ bonus bClassChange,1; } 4322,High_Orc_Card,High Orc Card,6,,10,10,,,,,,,,32,,,,,{ bonus bDef,1; bonus bShortWeaponDamageReturn,5; } -4323,Garm_Baby_Card,Garm Baby Card,6,,10,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,15,3,10+10*isequipped(4324); } +4323,Garm_Baby_Card,Garm Baby Card,6,,10,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,15,3,50+250*isequipped(4324); } 4324,Garm_Card,Garm Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,5000; } 4325,Harpy_Card,Harpy Card,6,,10,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,15; bonus2 bSkillAtk,11,5; if(isequipped(4191,4208,4258,4309,4327)==0) end; bonus bMaxHP,500; bonus bDef,5; bonus bMDef,5; bonus2 bSkillAtk,14,10; bonus2 bSkillAtk,19,10; bonus2 bSkillAtk,20,10; if(BaseClass != Job_Mage) end; bonus bMatkRate,3; bonus bCastrate,-15; } 4326,Sea-Otter_Card,Sea-Otter Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,7,50; bonus3 bAddMonsterDropItem,544,5,5000; bonus3 bAddMonsterDropItem,551,5,5000; } @@ -2221,7 +2221,7 @@ 12016,Speed_Potion,Speed Potion,0,1000,,100,,,,,127918079,7,2,,,,,,{} 12017,Slow_Potion,Slow Potion,0,1000,,100,,,,,127918079,7,2,,,,,,{} 12018,Firecracker,Firecracker,2,250,,20,,,,,127918079,7,2,,,,,,{ misceffect(256); } -12019,Holy_Egg,Holy Egg,2,,10,150,,,,,127918079,7,2,,,,,,{} +12019,Holy_Egg,Holy Egg,2,,10,150,,,,,127918079,7,2,,,,,,{ itemskill 54,2,"Resurrection"; } 12020,Cursed_Water,Cursed_Water,0,,1,30,,,,,127918079,7,2,,,,,,{ sc_start SC_SHADOWWEAPON, 1200000, 1; } 12021,Pork,Pork,0,,10,10,,,,,127918079,7,2,,,,,,{ itemheal rand(70,99),0; } 12022,Galbi,Galbi,0,,10,10,,,,,127918079,7,2,,,,,,{ itemheal rand(70,99),0; } diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt index 9b244f66c..3d64f3482 100644 --- a/doc/item_bonus.txt +++ b/doc/item_bonus.txt @@ -159,7 +159,7 @@ bonus2 bAddRace2,n,x; Increase damage by x% vs. enemies of race n bonus3 bHPLossRate,n,x,y; Lose n amount of hp every x amount of time y: 0=Don't show damage 1=Show damage -bonus3 bAutoSpellWhenHit,x,y,n; n% chance to cast skill x of level y when +bonus3 bAutoSpellWhenHit,x,y,n; n/10% chance to cast skill x of level y when being hit by physical close range damage bonus3 bSPDrainRate,n,x,y; When attacking there is a n% chance to either gain SP equivalent to x% of damage dealt, OR @@ -171,10 +171,10 @@ bonus3 bSPDrainValue,n,x,y; When attacking there is a n% chance to either (Note: setting x to -1 or below will reduce YOUR sp) -bonus4 bAutoSpell,x,y,n,i; n% chance to cast skill x of level y when +bonus4 bAutoSpell,x,y,n,i; n/10% chance to cast skill x of level y when being attacking i:0=cast on self 1=cast on enemy -bonus4 bAutoSpellWhenHit,x,y,n,i; n% chance to cast skill x of level y when +bonus4 bAutoSpellWhenHit,x,y,n,i; n/10% chance to cast skill x of level y when being hit by physical close range damage i:0=cast on self 1=cast on enemy -- cgit v1.2.3-70-g09d2