From 3e58e470d0bfc5e615246ef6a7ffff6a1190e0c9 Mon Sep 17 00:00:00 2001 From: malufett Date: Tue, 15 Oct 2013 13:58:12 +0800 Subject: Fixed Bug#7738 -where item bonuses 'bBreakWeapon' and 'bBreakArmor' or WS_MELTDOWN take effect in reflect damage. Signed-off-by: malufett --- src/map/skill.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/map/skill.c b/src/map/skill.c index 55c9b8eea..9db10bbc7 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -1356,7 +1356,7 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 src = sd?&sd->bl:src; } - if( attack_type&BF_WEAPON ) { + if( attack_type&BF_WEAPON && skill_id != CR_REFLECTSHIELD ) { // Coma, Breaking Equipment if( sd && sd->special_state.bonus_coma ) { rate = sd->weapon_coma_ele[tstatus->def_ele]; -- cgit v1.2.3-70-g09d2