From 27d11067c0f896ffcd58701912109c9a1727c104 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Mon, 22 Mar 2021 09:30:29 -0300 Subject: [TMW2] Boost global critical defense factor 25% -> 20% --- src/map/battle.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/map/battle.c b/src/map/battle.c index a797903e8..0567b245f 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -4679,7 +4679,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src, struct bl //Therefore, we use the old value 3 on cases when an sd gets attacked by a mob cri -= tstatus->luk*(!sd&&tsd?3:2); #else - cri -= status->get_lv(target) / 5 + (3 * status_get_luk(target))/2; + cri -= status->get_lv(target) / 4 + (3 * status_get_luk(target))/2; #endif if( tsc && tsc->data[SC_SLEEP] ) { -- cgit v1.2.3-60-g2f50