From 16363d4263bdd3cf7f1030db96796c3b67335a99 Mon Sep 17 00:00:00 2001 From: Vicious Date: Mon, 27 Mar 2006 19:45:08 +0000 Subject: some jA thing git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5776 54d463be-8e91-2dee-dedb-b68131a5f0ec --- db/skill_unit_db.txt | 11 ++++++----- src/map/skill.c | 15 ++++++++++++--- 2 files changed, 18 insertions(+), 8 deletions(-) diff --git a/db/skill_unit_db.txt b/db/skill_unit_db.txt index c615b30be..7ac5f8ed9 100644 --- a/db/skill_unit_db.txt +++ b/db/skill_unit_db.txt @@ -82,8 +82,9 @@ 409,0xb2, , 0,-1, -1,noone, 0x000 //WE_CALLBABY 410,0xb2, , 0,-1, -1,noone, 0x000 //WE_CALLPARENT 484,0xb8, , 2, 0,1000,enemy, 0x808 //HW_GRAVITATION -488,0xb9, , 3, 0, -1,all, 0x000 //CG_HERMODE -535,0xba, , 2, 0,1000,enemy, 0x008 //NJ_KAENSIN#NJ_KAENSIN# -538,0x9b, , 1:1:1:2:2:2:3:3:3:4, 0, -1,all, 0x000 //NJ_SUITON#NJ_SUITON# -539,0x86, , 3, 0,1000,enemy, 0x008 //NJ_HYOUSYOURAKU#NJ_HYOUSYOURAKU# -541,0x86,,2:2:3:3:4,0,1000,enemy,0x008 //NJ_RAIGEKISAI#NJ_RAIGEKISAI# +488,0xb9, , 3, 0, -1,all, 0x100 //CG_HERMODE +516,0xbc, , 0, 3,1000,enemy,0x000,GS_DESPERADO#デスペラード +521,0xbd, , 0, 1,1000,enemy,0x006,GS_GROUNDDRIFT#グラウンドドリフト +535,0x86, , 0, 2,2000,enemy,0x008,NJ_KAENSIN#火炎陣# +536,0x86, , 0, 2, 300,enemy,0x008,NJ_BAKUENRYU#爆炎龍# +538,0xbb,,1:1:1:2:2:2:3:3:3:4,0, -1,all,0x010,NJ_SUITON#水遁# \ No newline at end of file diff --git a/src/map/skill.c b/src/map/skill.c index d6ca85447..b78054491 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -3172,7 +3172,11 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in return skill_castend_pos2(src,src->x,src->y,skillid,skilllv,tick,0); //Until they're at right position - gs_ground- [Vicious] - case NJ_KAENSIN: + case NJ_KAENSIN: /*火炎陣*/ + case GS_DESPERADO: /*デスペラード*/ + return skill_castend_pos2(src,src->x,src->y,skillid,skilllv,tick,0); + break; + case NJ_HYOUSYOURAKU: case NJ_RAIGEKISAI: return skill_castend_pos2(src,src->x,src->y,skillid,skilllv,tick,0); @@ -6081,8 +6085,13 @@ int skill_castend_pos2( struct block_list *src, int x,int y,int skillid,int skil break; //Until they're at right position - gs_unit- [Vicious] - case NJ_KAENSIN: - case NJ_BAKUENRYU: + case GS_DESPERADO: /* デスペラード*/ + case GS_GROUNDDRIFT: /* グラウンドドリフト*/ + case NJ_KAENSIN: /* 火炎陣*/ + case NJ_BAKUENRYU: /* 爆炎龍*/ + skill_unitsetting(src,skillid,skilllv,x,y,0); + break; + case NJ_HYOUSYOURAKU: skill_unitsetting(src,skillid,skilllv,x,y,0); break; -- cgit v1.2.3-70-g09d2