From babdf60b0339ac4249072a4ba13d27052e0b2fc5 Mon Sep 17 00:00:00 2001 From: Haru Date: Wed, 18 Sep 2013 05:11:10 +0200 Subject: Makefiles improvements and cleanup This should resolve #138 (please reopen or comment on it if it's not the case). Special thanks to Takkun for helping to reproduce the issue. Signed-off-by: Haru --- 3rdparty/libconfig/Makefile.in | 2 +- 3rdparty/mt19937ar/Makefile.in | 2 +- Makefile.in | 92 ++++++++++++++++++++---------------- src/char/Makefile.in | 76 +++++++++++++++++------------- src/common/Makefile.in | 65 ++++++++++++++------------ src/login/Makefile.in | 62 +++++++++++++------------ src/map/Makefile.in | 103 ++++++++++++++++++----------------------- src/plugins/Makefile.in | 2 +- src/test/Makefile.in | 34 ++++++++------ src/tool/Makefile.in | 40 ++++++++-------- 10 files changed, 256 insertions(+), 222 deletions(-) diff --git a/3rdparty/libconfig/Makefile.in b/3rdparty/libconfig/Makefile.in index f3c6e986d..d6714e50e 100644 --- a/3rdparty/libconfig/Makefile.in +++ b/3rdparty/libconfig/Makefile.in @@ -8,7 +8,7 @@ CC = @CC@ export CC ##################################################################### -.PHONY : all clean help +.PHONY: all clean help all: $(LIBCONFIG_OBJ) diff --git a/3rdparty/mt19937ar/Makefile.in b/3rdparty/mt19937ar/Makefile.in index b899c413f..7891bbd2d 100644 --- a/3rdparty/mt19937ar/Makefile.in +++ b/3rdparty/mt19937ar/Makefile.in @@ -8,7 +8,7 @@ CC = @CC@ export CC ##################################################################### -.PHONY : all clean help +.PHONY: all clean help all: $(MT19937AR_OBJ) diff --git a/Makefile.in b/Makefile.in index 5d59a7144..d78aa631d 100644 --- a/Makefile.in +++ b/Makefile.in @@ -2,14 +2,13 @@ HAVE_MYSQL=@HAVE_MYSQL@ ifeq ($(HAVE_MYSQL),yes) - ALL_DEPENDS=common_sql login_sql char_sql map_sql tools import - SQL_DEPENDS=common_sql login_sql char_sql map_sql import + ALL_DEPENDS=common_sql login_sql char_sql map_sql tools | import + SQL_DEPENDS=common_sql login_sql char_sql map_sql | import COMMON_SQL_DEPENDS=mt19937ar libconfig LOGIN_SQL_DEPENDS=mt19937ar libconfig common_sql CHAR_SQL_DEPENDS=mt19937ar libconfig common_sql MAP_SQL_DEPENDS=mt19937ar libconfig common_sql TOOLS_DEPENDS=mt19937ar libconfig common_sql - CONVERTERS_DEPENDS=common_sql else ALL_DEPENDS=needs_mysql SQL_DEPENDS=needs_mysql @@ -49,30 +48,39 @@ all: $(ALL_DEPENDS) sql: $(SQL_DEPENDS) common_sql: $(COMMON_SQL_DEPENDS) + @echo " MAKE $@" @$(MAKE) -C src/common sql mt19937ar: + @echo " MAKE $@" @$(MAKE) -C 3rdparty/mt19937ar libconfig: + @echo " MAKE $@" @$(MAKE) -C 3rdparty/libconfig login_sql: $(LOGIN_SQL_DEPENDS) + @echo " MAKE $@" @$(MAKE) -C src/login sql char_sql: $(CHAR_SQL_DEPENDS) + @echo " MAKE $@" @$(MAKE) -C src/char map_sql: $(MAP_SQL_DEPENDS) + @echo " MAKE $@" @$(MAKE) -C src/map sql tools: $(TOOLS_DEPENDS) + @echo " MAKE $@" @$(MAKE) -C src/tool test: + @echo " MAKE $@" @$(MAKE) -C src/test plugins: $(PLUGIN_DEPENDS) + @echo " MAKE $@" @$(MAKE) -C src/plugins import: @@ -93,15 +101,21 @@ clean: @$(MAKE) -C src/tool $@ @$(MAKE) -C src/test $@ +distclean: clean + @-rm -f Makefile src/common/Makefile 3rdparty/mt19937ar/Makefile \ + 3rdparty/libconfig/Makefile src/char/Makefile src/login/Makefile \ + src/map/Makefile src/plugins/Makefile src/tool/Makefile \ + src/test/Makefile + help: - @echo "most common targets are 'all' 'sql' 'conf' 'clean' 'help'" + @echo "most common targets are 'all' 'sql' 'clean' 'plugins' 'help'" @echo "possible targets are:" @echo "'common_sql' - builds object files used in SQL servers" @echo "'mt19937ar' - builds object file of Mersenne Twister MT19937" @echo "'libconfig' - builds object files of libconfig" - @echo "'login_sql' - builds login server (SQL version)" - @echo "'char_sql' - builds char server (SQL version)" - @echo "'map_sql' - builds map server (SQL version)" + @echo "'login_sql' - builds login server" + @echo "'char_sql' - builds char server" + @echo "'map_sql' - builds map server" @echo "'tools' - builds all the tools in src/tools" @echo "'import' - builds conf/import folder from the template conf/import-tmpl" @echo "'all' - builds all the above targets" @@ -109,6 +123,7 @@ help: @echo " 'map_sql' and 'import')" @echo "'test' - builds tests" @echo "'clean' - cleans builds and objects" + @echo "'distclean' - cleans files generated by ./configure" @echo "'help' - outputs this message" ##################################################################### @@ -124,35 +139,34 @@ no_plugins: ##################################################################### # TODO -install: conf/%.conf conf/%.txt - $(shell read -p "WARNING: This target does not work properly yet. Press Ctrl+C to cancel or Enter to continue.") - $(shell mkdir -p /opt/rathena/bin/) - $(shell mkdir -p /opt/rathena/etc/rathena/) - $(shell mkdir -p /opt/rathena/var/log/rathena/) - $(shell mv save /opt/rathena/etc/rathena/save) - $(shell mv db /opt/rathena/etc/rathena/db) - $(shell mv conf /opt/rathena/etc/rathena/conf) - $(shell mv npc /opt/rathena/etc/rathena/npc) - $(shell mv log/* /opt/rathena/var/log/rathena/) - $(shell cp *-server* /opt/rathena/bin/) - $(shell ln -s /opt/rathena/etc/rathena/save/ /opt/rathena/bin/) - $(shell ln -s /opt/rathena/etc/rathena/db/ /opt/rathena/bin/) - $(shell ln -s /opt/rathena/etc/rathena/conf/ /opt/rathena/bin/) - $(shell ln -s /opt/rathena/etc/rathena/npc/ /opt/rathena/bin/) - $(shell ln -s /opt/rathena/var/log/rathena/ /opt/rathena/bin/log) - -bin-clean: - $(shell rm /opt/rathena/bin/login-server*) - $(shell rm /opt/rathena/bin/char-server*) - $(shell rm /opt/rathena/bin/map-server*) - -uninstall: - $(shell read -p "WARNING: This target does not work properly yet. Press Ctrl+C to cancel or Enter to continue.") - bin-clean - $(shell rm /opt/rathena/bin/save) - $(shell rm /opt/rathena/bin/db) - $(shell rm /opt/rathena/bin/conf) - $(shell rm /opt/rathena/bin/npc) - $(shell rm /opt/rathena/bin/log) - $(shell rm -rf /opt/rathena/etc/rathena) - $(shell rm -rf /opt/rathena/var/log/rathena) +#install: conf/%.conf conf/%.txt +# @read -p "WARNING: This target does not work properly yet. Press Ctrl+C to cancel or Enter to continue." +# @mkdir -p /opt/hercules/bin/ +# @mkdir -p /opt/hercules/etc/hercules/ +# @mkdir -p /opt/hercules/var/log/hercules/ +# @mv save /opt/hercules/etc/hercules/save +# @mv db /opt/hercules/etc/hercules/db +# @mv conf /opt/hercules/etc/hercules/conf +# @mv npc /opt/hercules/etc/hercules/npc +# @mv log/* /opt/hercules/var/log/hercules/ +# @cp *-server /opt/hercules/bin/ +# @ln -s /opt/hercules/etc/hercules/save/ /opt/hercules/bin/ +# @ln -s /opt/hercules/etc/hercules/db/ /opt/hercules/bin/ +# @ln -s /opt/hercules/etc/hercules/conf/ /opt/hercules/bin/ +# @ln -s /opt/hercules/etc/hercules/npc/ /opt/hercules/bin/ +# @ln -s /opt/hercules/var/log/hercules/ /opt/hercules/bin/log + +#bin-clean: +# @rm /opt/hercules/bin/login-server +# @rm /opt/hercules/bin/char-server +# @rm /opt/hercules/bin/map-server + +#uninstall: bin-clean +# @read -p "WARNING: This target does not work properly yet. Press Ctrl+C to cancel or Enter to continue." +# @rm /opt/hercules/bin/save +# @rm /opt/hercules/bin/db +# @rm /opt/hercules/bin/conf +# @rm /opt/hercules/bin/npc +# @rm /opt/hercules/bin/log +# @rm -rf /opt/hercules/etc/hercules +# @rm -rf /opt/hercules/var/log/hercules diff --git a/src/char/Makefile.in b/src/char/Makefile.in index 0c4034a53..b2cee3f88 100644 --- a/src/char/Makefile.in +++ b/src/char/Makefile.in @@ -1,27 +1,29 @@ COMMON_H = $(shell ls ../common/*.h) - -MT19937AR_OBJ = ../../3rdparty/mt19937ar/mt19937ar.o -MT19937AR_H = ../../3rdparty/mt19937ar/mt19937ar.h -MT19937AR_INCLUDE = -I../../3rdparty/mt19937ar - -LIBCONFIG_OBJ = ../../3rdparty/libconfig/libconfig.o ../../3rdparty/libconfig/grammar.o \ - ../../3rdparty/libconfig/scanctx.o ../../3rdparty/libconfig/scanner.o ../../3rdparty/libconfig/strbuf.o -LIBCONFIG_H = ../../3rdparty/libconfig/libconfig.h ../../3rdparty/libconfig/grammar.h \ - ../../3rdparty/libconfig/parsectx.h ../../3rdparty/libconfig/scanctx.h ../../3rdparty/libconfig/scanner.h \ - ../../3rdparty/libconfig/strbuf.h ../../3rdparty/libconfig/wincompat.h -LIBCONFIG_INCLUDE = -I../../3rdparty/libconfig - -COMMON_SQL_OBJ = ../common/obj_sql/sql.o -COMMON_H = ../common/sql.h - -CHAR_OBJ = obj_sql/char.o obj_sql/inter.o obj_sql/int_party.o obj_sql/int_guild.o \ - obj_sql/int_storage.o obj_sql/int_pet.o obj_sql/int_homun.o obj_sql/int_mail.o obj_sql/int_auction.o obj_sql/int_quest.o obj_sql/int_mercenary.o obj_sql/int_elemental.o obj_sql/pincode.o -CHAR_H = char.h inter.h int_party.h int_guild.h int_storage.h int_pet.h int_homun.h int_mail.h int_auction.h int_quest.h int_mercenary.h int_elemental.h pincode.h +CONFIG_H = $(shell ls ../config/*.h ../config/*/*.h) + +MT19937AR_D = ../../3rdparty/mt19937ar +MT19937AR_OBJ = $(MT19937AR_D)/mt19937ar.o +MT19937AR_H = $(MT19937AR_D)/mt19937ar.h +MT19937AR_INCLUDE = -I$(MT19937AR_D) + +LIBCONFIG_D = ../../3rdparty/libconfig +LIBCONFIG_OBJ = $(addprefix $(LIBCONFIG_D)/, libconfig.o grammar.o scanctx.o \ + scanner.o strbuf.o) +LIBCONFIG_H = $(addprefix $(LIBCONFIG_D)/, libconfig.h grammar.h parsectx.h \ + scanctx.h scanner.h strbuf.h wincompat.h) +LIBCONFIG_INCLUDE = -I$(LIBCONFIG_D) + +CHAR_OBJ = $(addprefix obj_sql/, char.o inter.o int_auction.o int_elemental.o \ + int_guild.o int_homun.o int_mail.o int_mercenary.o int_party.o \ + int_pet.o int_quest.o int_storage.o pincode.o) +CHAR_H = char.h inter.h int_auction.h int_elemental.h int_guild.h int_homun.h \ + int_mail.h int_mercenary.h int_party.h int_pet.h int_quest.h \ + int_storage.h pincode.h HAVE_MYSQL=@HAVE_MYSQL@ ifeq ($(HAVE_MYSQL),yes) - CHAR_SERVER_SQL_DEPENDS=obj_sql $(CHAR_OBJ) ../common/obj_sql/common_sql.a ../common/obj_all/common.a $(MT19937AR_OBJ) + CHAR_SERVER_SQL_DEPENDS=$(CHAR_OBJ) ../common/obj_sql/common_sql.a ../common/obj_all/common.a $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) else CHAR_SERVER_SQL_DEPENDS=needs_mysql endif @@ -32,13 +34,11 @@ CC = @CC@ export CC ##################################################################### -.PHONY : all char-server clean help +.PHONY: all sql char-server clean help -all: char-server +all: sql -char-server: $(CHAR_SERVER_SQL_DEPENDS) - @echo " LD $@" - @$(CC) @LDFLAGS@ -o ../../char-server@EXEEXT@ $(CHAR_OBJ) ../common/obj_sql/common_sql.a ../common/obj_all/common.a $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) @LIBS@ @MYSQL_LIBS@ +sql: char-server clean: @echo " CLEAN char" @@ -46,10 +46,10 @@ clean: help: @echo "possible targets are 'char-server' 'all' 'clean' 'help'" - @echo "'char-server' - char server (SQL version)" - @echo "'all' - builds all above targets" - @echo "'clean' - cleans builds and objects" - @echo "'help' - outputs this message" + @echo "'char-server' - char server" + @echo "'all' - builds all above targets" + @echo "'clean' - cleans builds and objects" + @echo "'help' - outputs this message" ##################################################################### @@ -57,23 +57,37 @@ needs_mysql: @echo "MySQL not found or disabled by the configure script" @exit 1 +# object directories + obj_sql: @echo " MKDIR obj_sql" @-mkdir obj_sql -obj_sql/%.o: %.c $(CHAR_H) $(COMMON_H) $(COMMON_SQL_H) $(MT19937AR_H) $(LIBCONFIG_H) +# executables + +char-server: $(CHAR_SERVER_SQL_DEPENDS) + @echo " LD $@" + @$(CC) @LDFLAGS@ -o ../../char-server@EXEEXT@ $(CHAR_OBJ) ../common/obj_sql/common_sql.a ../common/obj_all/common.a $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) @LIBS@ @MYSQL_LIBS@ + +# char object files + +obj_sql/%.o: %.c $(CHAR_H) $(COMMON_H) $(CONFIG_H) $(MT19937AR_H) $(LIBCONFIG_H) | obj_sql @echo " CC $<" @$(CC) @CFLAGS@ $(MT19937AR_INCLUDE) $(LIBCONFIG_INCLUDE) @MYSQL_CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $< # missing object files ../common/obj_all/common.a: + @echo " MAKE $@" @$(MAKE) -C ../common sql ../common/obj_sql/common_sql.a: + @echo " MAKE $@" @$(MAKE) -C ../common sql $(MT19937AR_OBJ): - @$(MAKE) -C ../../3rdparty/mt19937ar + @echo " MAKE $@" + @$(MAKE) -C $(MT19937AR_D) $(LIBCONFIG_OBJ): - @$(MAKE) -C ../../3rdparty/libconfig + @echo " MAKE $@" + @$(MAKE) -C $(LIBCONFIG_D) diff --git a/src/common/Makefile.in b/src/common/Makefile.in index 313db8ccc..7efad9e45 100644 --- a/src/common/Makefile.in +++ b/src/common/Makefile.in @@ -1,30 +1,32 @@ -COMMON_OBJ = obj_all/core.o obj_all/socket.o obj_all/timer.o obj_all/db.o obj_all/HPM.o \ - obj_all/nullpo.o obj_all/malloc.o obj_all/showmsg.o obj_all/strlib.o obj_all/utils.o \ - obj_all/grfio.o obj_all/mapindex.o obj_all/ers.o obj_all/md5calc.o \ - obj_all/minicore.o obj_all/minisocket.o obj_all/minimalloc.o obj_all/random.o obj_all/des.o \ - obj_all/conf.o obj_all/thread.o obj_all/mutex.o obj_all/raconf.o obj_all/mempool.o obj_all/console.o \ - obj_all/miniconsole.o - -COMMON_H = $(shell ls ../common/*.h) +MT19937AR_D = ../../3rdparty/mt19937ar +MT19937AR_OBJ = $(MT19937AR_D)/mt19937ar.o +MT19937AR_H = $(MT19937AR_D)/mt19937ar.h +MT19937AR_INCLUDE = -I$(MT19937AR_D) + +LIBCONFIG_D = ../../3rdparty/libconfig +LIBCONFIG_OBJ = $(addprefix $(LIBCONFIG_D)/, libconfig.o grammar.o scanctx.o \ + scanner.o strbuf.o) +LIBCONFIG_H = $(addprefix $(LIBCONFIG_D)/, libconfig.h grammar.h parsectx.h \ + scanctx.h scanner.h strbuf.h wincompat.h) +LIBCONFIG_INCLUDE = -I$(LIBCONFIG_D) + +COMMON_OBJ = $(addprefix obj_all/, conf.o console.o core.o db.o des.o ers.o \ + grfio.o HPM.o malloc.o mapindex.o md5calc.o mempool.o \ + miniconsole.o minicore.o minimalloc.o minisocket.o mutex.o \ + nullpo.o raconf.o random.o showmsg.o socket.o strlib.o thread.o \ + timer.o utils.o) +COMMON_H = atomic.h cbasetypes.h conf.h console.h core.h db.h des.h ers.h \ + evdp.h grfio.h HPM.h HPMi.h malloc.h mapindex.h md5calc.h \ + mempool.h mmo.h mutex.h netbuffer.h network.h nullpo.h raconf.h \ + random.h showmsg.h socket.h spinlock.h sql.h strlib.h thread.h \ + timer.h utils.h winapi.h COMMON_SQL_OBJ = obj_sql/sql.o COMMON_SQL_H = sql.h -MT19937AR_OBJ = ../../3rdparty/mt19937ar/mt19937ar.o -MT19937AR_H = ../../3rdparty/mt19937ar/mt19937ar.h -MT19937AR_INCLUDE = -I../../3rdparty/mt19937ar - -LIBCONFIG_OBJ = ../../3rdparty/libconfig/libconfig.o ../../3rdparty/libconfig/grammar.o \ - ../../3rdparty/libconfig/scanctx.o ../../3rdparty/libconfig/scanner.o ../../3rdparty/libconfig/strbuf.o -LIBCONFIG_H = ../../3rdparty/libconfig/libconfig.h ../../3rdparty/libconfig/grammar.h \ - ../../3rdparty/libconfig/parsectx.h ../../3rdparty/libconfig/scanctx.h ../../3rdparty/libconfig/scanner.h \ - ../../3rdparty/libconfig/strbuf.h ../../3rdparty/libconfig/wincompat.h -LIBCONFIG_INCLUDE = -I../../3rdparty/libconfig - HAVE_MYSQL=@HAVE_MYSQL@ ifeq ($(HAVE_MYSQL),yes) - ALL_DEPENDS=sql SQL_DEPENDS=common common_sql else SQL_DEPENDS=needs_mysql @@ -36,9 +38,9 @@ CC = @CC@ export CC ##################################################################### -.PHONY : all sql clean help +.PHONY: all sql common common_sql clean help -all: $(ALL_DEPENDS) +all: sql sql: $(SQL_DEPENDS) @@ -59,6 +61,8 @@ needs_mysql: @echo "MySQL not found or disabled by the configure script" @exit 1 +# object directories + obj_all: @echo " MKDIR obj_all" @-mkdir obj_all @@ -74,28 +78,29 @@ obj_all/common.a: $(COMMON_OBJ) obj_sql/common_sql.a: $(COMMON_SQL_OBJ) @echo " AR $@" @@AR@ rcs obj_sql/common_sql.a $(COMMON_SQL_OBJ) - -common: obj_all $(COMMON_OBJ) $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) obj_all/common.a +common: $(COMMON_OBJ) $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) obj_all/common.a -common_sql: obj_sql $(COMMON_SQL_OBJ) obj_sql/common_sql.a +common_sql: $(COMMON_SQL_OBJ) obj_sql/common_sql.a -obj_all/%.o: %.c $(COMMON_H) $(MT19937AR_H) $(LIBCONFIG_H) +obj_all/%.o: %.c $(COMMON_H) $(CONFIG_H) $(MT19937AR_H) $(LIBCONFIG_H) | obj_all @echo " CC $<" @$(CC) @CFLAGS@ $(MT19937AR_INCLUDE) $(LIBCONFIG_INCLUDE) @CPPFLAGS@ -c $(OUTPUT_OPTION) $< -obj_all/mini%.o: %.c $(COMMON_H) $(MT19937AR_H) $(LIBCONFIG_H) +obj_all/mini%.o: %.c $(COMMON_H) $(CONFIG_H) $(MT19937AR_H) $(LIBCONFIG_H) | obj_all @echo " CC $<" @$(CC) @CFLAGS@ $(MT19937AR_INCLUDE) $(LIBCONFIG_INCLUDE) -DMINICORE @CPPFLAGS@ -c $(OUTPUT_OPTION) $< -obj_sql/%.o: %.c $(COMMON_H) $(COMMON_SQL_H) $(LIBCONFIG_H) +obj_sql/%.o: %.c $(COMMON_H) $(COMMON_SQL_H) $(CONFIG_H) $(LIBCONFIG_H) | obj_sql @echo " CC $<" @$(CC) @CFLAGS@ $(LIBCONFIG_INCLUDE) @MYSQL_CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $< # missing object files $(MT19937AR_OBJ): - @$(MAKE) -C ../../3rdparty/mt19937ar + @echo " MAKE $@" + @$(MAKE) -C $(MT19937AR_D) $(LIBCONFIG_OBJ): - @$(MAKE) -C ../../3rdparty/libconfig + @echo " MAKE $@" + @$(MAKE) -C $(LIBCONFIG_D) diff --git a/src/login/Makefile.in b/src/login/Makefile.in index 5014d667a..125f4fb7a 100644 --- a/src/login/Makefile.in +++ b/src/login/Makefile.in @@ -1,25 +1,26 @@ COMMON_H = $(shell ls ../common/*.h) - -MT19937AR_OBJ = ../../3rdparty/mt19937ar/mt19937ar.o -MT19937AR_H = ../../3rdparty/mt19937ar/mt19937ar.h -MT19937AR_INCLUDE = -I../../3rdparty/mt19937ar - -LIBCONFIG_OBJ = ../../3rdparty/libconfig/libconfig.o ../../3rdparty/libconfig/grammar.o \ - ../../3rdparty/libconfig/scanctx.o ../../3rdparty/libconfig/scanner.o ../../3rdparty/libconfig/strbuf.o -LIBCONFIG_H = ../../3rdparty/libconfig/libconfig.h ../../3rdparty/libconfig/grammar.h \ - ../../3rdparty/libconfig/parsectx.h ../../3rdparty/libconfig/scanctx.h ../../3rdparty/libconfig/scanner.h \ - ../../3rdparty/libconfig/strbuf.h ../../3rdparty/libconfig/wincompat.h -LIBCONFIG_INCLUDE = -I../../3rdparty/libconfig - -LOGIN_OBJ = login.o -LOGIN_SQL_OBJ = $(LOGIN_OBJ:%=obj_sql/%) \ - obj_sql/account_sql.o obj_sql/ipban_sql.o obj_sql/loginlog_sql.o +CONFIG_H = $(shell ls ../config/*.h ../config/*/*.h) + +MT19937AR_D = ../../3rdparty/mt19937ar +MT19937AR_OBJ = $(MT19937AR_D)/mt19937ar.o +MT19937AR_H = $(MT19937AR_D)/mt19937ar.h +MT19937AR_INCLUDE = -I$(MT19937AR_D) + +LIBCONFIG_D = ../../3rdparty/libconfig +LIBCONFIG_OBJ = $(addprefix $(LIBCONFIG_D)/, libconfig.o grammar.o scanctx.o \ + scanner.o strbuf.o) +LIBCONFIG_H = $(addprefix $(LIBCONFIG_D)/, libconfig.h grammar.h parsectx.h \ + scanctx.h scanner.h strbuf.h wincompat.h) +LIBCONFIG_INCLUDE = -I$(LIBCONFIG_D) + +LOGIN_OBJ = $(addprefix obj_sql/, account_sql.o ipban_sql.o login.o \ + loginlog_sql.o) LOGIN_H = login.h account.h ipban.h loginlog.h HAVE_MYSQL=@HAVE_MYSQL@ ifeq ($(HAVE_MYSQL),yes) - LOGIN_SERVER_SQL_DEPENDS=obj_sql $(LOGIN_SQL_OBJ) ../common/obj_sql/common_sql.a ../common/obj_all/common.a $(MT19937AR_OBJ) + LOGIN_SERVER_SQL_DEPENDS=$(LOGIN_OBJ) ../common/obj_sql/common_sql.a ../common/obj_all/common.a $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) else LOGIN_SERVER_SQL_DEPENDS=needs_mysql endif @@ -30,22 +31,22 @@ CC = @CC@ export CC ##################################################################### -.PHONY :all sql clean help +.PHONY: all sql login-server clean help all: sql -sql: obj_sql login-server +sql: login-server clean: @echo " CLEAN login" @rm -rf *.o obj_sql ../../login-server@EXEEXT@ help: - @echo "possible targets are 'sql' 'all' 'clean' 'help'" - @echo "'sql' - login server (SQL version)" - @echo "'all' - builds all above targets" - @echo "'clean' - cleans builds and objects" - @echo "'help' - outputs this message" + @echo "possible targets are 'login-server' 'all' 'clean' 'help'" + @echo "'login-server' - login server" + @echo "'all' - builds all above targets" + @echo "'clean' - cleans builds and objects" + @echo "'help' - outputs this message" ##################################################################### @@ -59,28 +60,31 @@ obj_sql: @echo " MKDIR obj_sql" @-mkdir obj_sql -#executables +# executables login-server: $(LOGIN_SERVER_SQL_DEPENDS) @echo " LD $@" - @$(CC) @LDFLAGS@ -o ../../login-server@EXEEXT@ $(LOGIN_SQL_OBJ) ../common/obj_sql/common_sql.a ../common/obj_all/common.a $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) @LIBS@ @MYSQL_LIBS@ - + @$(CC) @LDFLAGS@ -o ../../login-server@EXEEXT@ $(LOGIN_OBJ) ../common/obj_sql/common_sql.a ../common/obj_all/common.a $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) @LIBS@ @MYSQL_LIBS@ # login object files -obj_sql/%.o: %.c $(LOGIN_H) $(COMMON_H) $(MT19937AR_H) $(LIBCONFIG_H) +obj_sql/%.o: %.c $(LOGIN_H) $(COMMON_H) $(CONFIG_H) $(MT19937AR_H) $(LIBCONFIG_H) | obj_sql @echo " CC $<" @$(CC) @CFLAGS@ $(MT19937AR_INCLUDE) $(LIBCONFIG_INCLUDE) -DWITH_SQL @MYSQL_CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $< # missing object files ../common/obj_all/common.a: + @echo " MAKE $@" @$(MAKE) -C ../common sql ../common/obj_sql/common_sql.a: + @echo " MAKE $@" @$(MAKE) -C ../common sql $(MT19937AR_OBJ): - @$(MAKE) -C ../../3rdparty/mt19937ar + @echo " MAKE $@" + @$(MAKE) -C $(MT19937AR_D) $(LIBCONFIG_OBJ): - @$(MAKE) -C ../../3rdparty/libconfig + @echo " MAKE $@" + @$(MAKE) -C $(LIBCONFIG_D) diff --git a/src/map/Makefile.in b/src/map/Makefile.in index 588d19eae..ed1b9a79d 100644 --- a/src/map/Makefile.in +++ b/src/map/Makefile.in @@ -1,43 +1,38 @@ COMMON_H = $(shell ls ../common/*.h) - -MT19937AR_OBJ = ../../3rdparty/mt19937ar/mt19937ar.o -MT19937AR_H = ../../3rdparty/mt19937ar/mt19937ar.h -MT19937AR_INCLUDE = -I../../3rdparty/mt19937ar - -LIBCONFIG_OBJ = ../../3rdparty/libconfig/libconfig.o ../../3rdparty/libconfig/grammar.o \ - ../../3rdparty/libconfig/scanctx.o ../../3rdparty/libconfig/scanner.o ../../3rdparty/libconfig/strbuf.o -LIBCONFIG_H = ../../3rdparty/libconfig/libconfig.h ../../3rdparty/libconfig/grammar.h \ - ../../3rdparty/libconfig/parsectx.h ../../3rdparty/libconfig/scanctx.h ../../3rdparty/libconfig/scanner.h \ - ../../3rdparty/libconfig/strbuf.h ../../3rdparty/libconfig/wincompat.h -LIBCONFIG_INCLUDE = -I../../3rdparty/libconfig - -MAP_OBJ = map.o chrif.o clif.o pc.o status.o npc.o \ - npc_chat.o chat.o path.o itemdb.o mob.o script.o \ - storage.o skill.o atcommand.o battle.o battleground.o \ - intif.o trade.o party.o vending.o guild.o pet.o \ - log.o mail.o date.o unit.o homunculus.o mercenary.o quest.o instance.o \ - buyingstore.o searchstore.o duel.o pc_groups.o elemental.o irc-bot.o HPMmap.o -MAP_SQL_OBJ = $(MAP_OBJ:%=obj_sql/%) \ - obj_sql/mapreg_sql.o -MAP_H = map.h chrif.h clif.h pc.h status.h npc.h \ - chat.h itemdb.h mob.h script.h path.h \ - storage.h skill.h atcommand.h battle.h battleground.h \ - intif.h trade.h party.h vending.h guild.h pet.h \ - log.h mail.h date.h unit.h homunculus.h mercenary.h quest.h instance.h mapreg.h \ - buyingstore.h searchstore.h duel.h pc_groups.h \ - ../config/core.h ../config/renewal.h ../config/secure.h ../config/const.h \ - ../config/classes/general.h elemental.h packets.h packets_struct.h irc-bot.h HPMmap.h +CONFIG_H = $(shell ls ../config/*.h ../config/*/*.h) + +MT19937AR_D = ../../3rdparty/mt19937ar +MT19937AR_OBJ = $(MT19937AR_D)/mt19937ar.o +MT19937AR_H = $(MT19937AR_D)/mt19937ar.h +MT19937AR_INCLUDE = -I$(MT19937AR_D) + +LIBCONFIG_D = ../../3rdparty/libconfig +LIBCONFIG_OBJ = $(addprefix $(LIBCONFIG_D)/, libconfig.o grammar.o scanctx.o \ + scanner.o strbuf.o) +LIBCONFIG_H = $(addprefix $(LIBCONFIG_D)/, libconfig.h grammar.h parsectx.h \ + scanctx.h scanner.h strbuf.h wincompat.h) +LIBCONFIG_INCLUDE = -I$(LIBCONFIG_D) + +MAP_OBJ = $(addprefix obj_sql/, atcommand.o battle.o battleground.o \ + buyingstore.o chat.o chrif.o clif.o date.o duel.o elemental.o \ + guild.o homunculus.o HPMmap.o instance.o intif.o irc-bot.o itemdb.o \ + log.o mail.o map.o mapreg_sql.o mercenary.o mob.o npc.o npc_chat.o \ + party.o path.o pc.o pc_groups.o pet.o quest.o script.o \ + searchstore.o skill.o status.o storage.o trade.o unit.o vending.o) +MAP_H = atcommand.h battle.h battleground.h buyingstore.h chat.h chrif.h \ + clif.h date.h duel.h elemental.h guild.h homunculus.h HPMmap.h \ + instance.h intif.h irc-bot.h itemdb.h log.h mail.h map.h mapreg.h \ + mercenary.h mob.h npc.h packets.h packets_struct.h party.h path.h \ + pc.h pc_groups.h pet.h quest.h script.h searchstore.h skill.h \ + status.h storage.h trade.h unit.h vending.h HAVE_MYSQL=@HAVE_MYSQL@ ifeq ($(HAVE_MYSQL),yes) - ALL_DEPENDS=txt sql - SQL_DEPENDS=map-server + MAP_SERVER_SQL_DEPENDS=$(MAP_OBJ) ../common/obj_sql/common_sql.a ../common/obj_all/common.a $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) else - ALL_TARGET=txt - SQL_DEPENDS=needs_mysql + MAP_SERVER_SQL_DEPENDS=needs_mysql endif -TXT_DEPENDS=map-server HAVE_PCRE=@HAVE_PCRE@ ifeq ($(HAVE_PCRE),yes) @@ -52,29 +47,22 @@ CC = @CC@ export CC ##################################################################### -.PHONY : all txt sql clean help - -all: $(ALL_DEPENDS) +.PHONY: all sql map-server clean help -txt: $(TXT_DEPENDS) +all: sql -sql: $(SQL_DEPENDS) +sql: map-server clean: @echo " CLEAN map" - @rm -rf *.o obj_txt obj_sql ../../map-server@EXEEXT@ + @rm -rf *.o obj_sql ../../map-server@EXEEXT@ help: -ifeq ($(HAVE_MYSQL),yes) - @echo "possible targets are 'sql' 'txt' 'all' 'clean' 'help'" - @echo "'sql' - map server (SQL version)" -else - @echo "possible targets are 'txt' 'all' 'clean' 'help'" -endif - @echo "'txt' - map server (TXT version)" - @echo "'all' - builds all above targets" - @echo "'clean' - cleans builds and objects" - @echo "'help' - outputs this message" + @echo "possible targets are 'map-server' 'all' 'clean' 'help'" + @echo "'map-server' - map server" + @echo "'all' - builds all above targets" + @echo "'clean' - cleans builds and objects" + @echo "'help' - outputs this message" ##################################################################### @@ -83,9 +71,6 @@ needs_mysql: @exit 1 # object directories -obj_txt: - @echo " MKDIR obj_txt" - @-mkdir obj_txt obj_sql: @echo " MKDIR obj_sql" @@ -93,25 +78,29 @@ obj_sql: # executables -map-server: obj_sql $(MAP_SQL_OBJ) ../common/obj_sql/common_sql.a ../common/obj_all/common.a +map-server: $(MAP_SERVER_SQL_DEPENDS) @echo " LD $@" - @$(CC) @LDFLAGS@ -o ../../map-server@EXEEXT@ $(MAP_SQL_OBJ) ../common/obj_sql/common_sql.a ../common/obj_all/common.a $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) @LIBS@ @PCRE_LIBS@ @MYSQL_LIBS@ + @$(CC) @LDFLAGS@ -o ../../map-server@EXEEXT@ $(MAP_OBJ) ../common/obj_sql/common_sql.a ../common/obj_all/common.a $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) @LIBS@ @PCRE_LIBS@ @MYSQL_LIBS@ # map object files -obj_sql/%.o: %.c $(MAP_H) $(COMMON_H) $(MT19937AR_H) $(LIBCONFIG_H) +obj_sql/%.o: %.c $(MAP_H) $(COMMON_H) $(CONFIG_H) $(MT19937AR_H) $(LIBCONFIG_H) | obj_sql @echo " CC $<" @$(CC) @CFLAGS@ $(MT19937AR_INCLUDE) $(LIBCONFIG_INCLUDE) $(PCRE_CFLAGS) @MYSQL_CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $< # missing object files ../common/obj_all/common.a: + @echo " MAKE $@" @$(MAKE) -C ../common sql ../common/obj_sql/common_sql.a: + @echo " MAKE $@" @$(MAKE) -C ../common sql $(MT19937AR_OBJ): - @$(MAKE) -C ../../3rdparty/mt19937ar + @echo " MAKE $@" + @$(MAKE) -C $(MT19937AR_D) $(LIBCONFIG_OBJ): - @$(MAKE) -C ../../3rdparty/libconfig + @echo " MAKE $@" + @$(MAKE) -C $(LIBCONFIG_D) diff --git a/src/plugins/Makefile.in b/src/plugins/Makefile.in index 98f18f4d4..5ed421abf 100644 --- a/src/plugins/Makefile.in +++ b/src/plugins/Makefile.in @@ -9,7 +9,7 @@ CC = @CC@ export CC ##################################################################### -.PHONY : all $(PLUGINS) sample db2sql clean help +.PHONY: all $(PLUGINS) sample db2sql clean help all: $(PLUGINS) diff --git a/src/test/Makefile.in b/src/test/Makefile.in index 56cbfefc9..f17c43202 100644 --- a/src/test/Makefile.in +++ b/src/test/Makefile.in @@ -1,20 +1,22 @@ COMMON_H = $(shell ls ../common/*.h) +CONFIG_H = $(shell ls ../config/*.h ../config/*/*.h) -MT19937AR_OBJ = ../../3rdparty/mt19937ar/mt19937ar.o -MT19937AR_H = ../../3rdparty/mt19937ar/mt19937ar.h -MT19937AR_INCLUDE = -I../../3rdparty/mt19937ar +MT19937AR_D = ../../3rdparty/mt19937ar +MT19937AR_OBJ = $(MT19937AR_D)/mt19937ar.o +MT19937AR_H = $(MT19937AR_D)/mt19937ar.h +MT19937AR_INCLUDE = -I$(MT19937AR_D) -LIBCONFIG_OBJ = ../../3rdparty/libconfig/libconfig.o ../../3rdparty/libconfig/grammar.o \ - ../../3rdparty/libconfig/scanctx.o ../../3rdparty/libconfig/scanner.o ../../3rdparty/libconfig/strbuf.o -LIBCONFIG_H = ../../3rdparty/libconfig/libconfig.h ../../3rdparty/libconfig/grammar.h \ - ../../3rdparty/libconfig/parsectx.h ../../3rdparty/libconfig/scanctx.h ../../3rdparty/libconfig/scanner.h \ - ../../3rdparty/libconfig/strbuf.h ../../3rdparty/libconfig/wincompat.h -LIBCONFIG_INCLUDE = -I../../3rdparty/libconfig +LIBCONFIG_D = ../../3rdparty/libconfig +LIBCONFIG_OBJ = $(addprefix $(LIBCONFIG_D)/, libconfig.o grammar.o scanctx.o \ + scanner.o strbuf.o) +LIBCONFIG_H = $(addprefix $(LIBCONFIG_D)/, libconfig.h grammar.h parsectx.h \ + scanctx.h scanner.h strbuf.h wincompat.h) +LIBCONFIG_INCLUDE = -I$(LIBCONFIG_D) TEST_SPINLOCK_OBJ=obj/test_spinlock.o TEST_SPINLOCK_H= -TEST_SPINLOCK_DEPENDS=obj $(TEST_SPINLOCK_OBJ) ../common/obj_sql/common_sql.a ../common/obj_all/common.a $(MT19937AR_OBJ) +TEST_SPINLOCK_DEPENDS=$(TEST_SPINLOCK_OBJ) ../common/obj_sql/common_sql.a ../common/obj_all/common.a $(MT19937AR_OBJ) @SET_MAKE@ @@ -22,7 +24,7 @@ CC = @CC@ export CC ##################################################################### -.PHONY :all test_spinlock +.PHONY: all test_spinlock all: test_spinlock @@ -46,19 +48,23 @@ test_spinlock: $(TEST_SPINLOCK_DEPENDS) # login object files -obj/%.o: %.c $(COMMON_H) $(MT19937AR_H) $(LIBCONFIG_H) +obj/%.o: %.c $(COMMON_H) $(CONFIG_H) $(MT19937AR_H) $(LIBCONFIG_H) | obj @echo " CC $<" @$(CC) @CFLAGS@ $(MT19937AR_INCLUDE) $(LIBCONFIG_INCLUDE) -DWITH_SQL @MYSQL_CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $< # missing object files ../common/obj_all/common.a: + @echo " MAKE $@" @$(MAKE) -C ../common sql ../common/obj_sql/common_sql.a: + @echo " MAKE $@" @$(MAKE) -C ../common sql $(MT19937AR_OBJ): - @$(MAKE) -C ../../3rdparty/mt19937ar + @echo " MAKE $@" + @$(MAKE) -C $(MT19937AR_D) $(LIBCONFIG_OBJ): - @$(MAKE) -C ../../3rdparty/libconfig + @echo " MAKE $@" + @$(MAKE) -C $(LIBCONFIG_D) diff --git a/src/tool/Makefile.in b/src/tool/Makefile.in index de4607dc3..4fa527ffc 100644 --- a/src/tool/Makefile.in +++ b/src/tool/Makefile.in @@ -1,19 +1,18 @@ -COMMON_OBJ = ../common/obj_all/minicore.o ../common/obj_all/malloc.o \ - ../common/obj_all/showmsg.o ../common/obj_all/strlib.o \ - ../common/obj_all/utils.o ../common/obj_all/des.o ../common/obj_all/grfio.o ../common/obj_all/miniconsole.o -COMMON_H = ../common/core.h ../common/mmo.h \ - ../common/malloc.h ../common/showmsg.h ../common/strlib.h \ - ../common/utils.h ../common/cbasetypes.h ../common/des.h ../common/grfio.h ../common/console.h ../config/renewal.h - -LIBCONFIG_OBJ = ../../3rdparty/libconfig/libconfig.o ../../3rdparty/libconfig/grammar.o \ - ../../3rdparty/libconfig/scanctx.o ../../3rdparty/libconfig/scanner.o ../../3rdparty/libconfig/strbuf.o -LIBCONFIG_H = ../../3rdparty/libconfig/libconfig.h ../../3rdparty/libconfig/grammar.h \ - ../../3rdparty/libconfig/parsectx.h ../../3rdparty/libconfig/scanctx.h ../../3rdparty/libconfig/scanner.h \ - ../../3rdparty/libconfig/strbuf.h ../../3rdparty/libconfig/wincompat.h -LIBCONFIG_INCLUDE = -I../../3rdparty/libconfig - -OTHER_H = ../config/renewal.h +COMMON_D = ../common +COMMON_OBJ = $(addprefix $(COMMON_D)/obj_all/, des.o grfio.o malloc.o \ + miniconsole.o minicore.o showmsg.o strlib.o utils.o) +COMMON_H = $(addprefix $(COMMON_D)/, cbasetypes.h console.h core.h des.h \ + grfio.h malloc.h mmo.h showmsg.h strlib.h utils.h) + +LIBCONFIG_D = ../../3rdparty/libconfig +LIBCONFIG_OBJ = $(addprefix $(LIBCONFIG_D)/, libconfig.o grammar.o scanctx.o \ + scanner.o strbuf.o) +LIBCONFIG_H = $(addprefix $(LIBCONFIG_D)/, libconfig.h grammar.h parsectx.h \ + scanctx.h scanner.h strbuf.h wincompat.h) +LIBCONFIG_INCLUDE = -I$(LIBCONFIG_D) + +CONFIG_H = $(shell ls ../config/*.h ../config/*/*.h) MAPCACHE_OBJ = obj_all/mapcache.o @@ -23,11 +22,11 @@ CC = @CC@ export CC ##################################################################### -.PHONY : all mapcache clean help +.PHONY: all mapcache clean help all: mapcache -mapcache: obj_all $(MAPCACHE_OBJ) $(COMMON_OBJ) $(LIBCONFIG_OBJ) +mapcache: $(MAPCACHE_OBJ) $(COMMON_OBJ) $(LIBCONFIG_OBJ) @echo " LD $@" @$(CC) @LDFLAGS@ $(LIBCONFIG_INCLUDE) -o ../../mapcache@EXEEXT@ $(MAPCACHE_OBJ) $(COMMON_OBJ) $(LIBCONFIG_OBJ) @LIBS@ @@ -48,16 +47,19 @@ obj_all: @echo " MKDIR obj_all" @-mkdir obj_all -obj_all/%.o: %.c $(COMMON_H) $(OTHER_H) $(LIBCONFIG_H) +obj_all/%.o: %.c $(COMMON_H) $(CONFIG_H) $(LIBCONFIG_H) | obj_all @echo " CC $<" @$(CC) @CFLAGS@ $(LIBCONFIG_INCLUDE) @CPPFLAGS@ -c $(OUTPUT_OPTION) $< # missing common object files ../common/obj_all/%.o: + @echo " MAKE $@" @$(MAKE) -C ../common sql ../common/obj_all/mini%.o: + @echo " MAKE $@" @$(MAKE) -C ../common sql $(LIBCONFIG_OBJ): - @$(MAKE) -C ../../3rdparty/libconfig + @echo " MAKE $@" + @$(MAKE) -C $(LIBCONFIG_D) -- cgit v1.2.3-70-g09d2 From a2722019a379f83ee5a1b35a1a100400e3e7170e Mon Sep 17 00:00:00 2001 From: Haru Date: Wed, 18 Sep 2013 16:30:52 +0200 Subject: Fixed a race condition leading to a crash on server shutdown on linux Fixes bugreport:7699, thanks to bgamez23 (bugreport), Ind (testing, brainstorming) http://hercules.ws/board/tracker/issue-7699-map-crashed-on-the-latest-version/ Signed-off-by: Haru --- src/common/thread.c | 14 +++++--------- 1 file changed, 5 insertions(+), 9 deletions(-) diff --git a/src/common/thread.c b/src/common/thread.c index 315b310b2..4d110f2dd 100644 --- a/src/common/thread.c +++ b/src/common/thread.c @@ -96,15 +96,11 @@ void rathread_final(){ // gets called whenever a thread terminated .. -static void rat_thread_terminated( rAthread handle ){ - - int id_backup = handle->myID; - - // Simply set all members to 0 (except the id) - memset(handle, 0x00, sizeof(struct rAthread)); - - handle->myID = id_backup; // done ;) - +static void rat_thread_terminated(rAthread handle) { + // Preserve handle->myID and handle->hThread, set everything else to its default value + handle->param = NULL; + handle->proc = NULL; + handle->prio = RAT_PRIO_NORMAL; }//end: rat_thread_terminated() #ifdef WIN32 -- cgit v1.2.3-70-g09d2 From 6cf032de5d12a33f04e6b3eb5dc4d71c17554ce3 Mon Sep 17 00:00:00 2001 From: Amir El Sayed Date: Thu, 12 Sep 2013 20:31:35 +0200 Subject: Fixed Ranking Lists for 2013 clients --- src/map/clif.c | 99 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/map/clif.h | 10 ++++++ src/map/packets.h | 3 ++ src/map/pc.c | 14 +++----- 4 files changed, 117 insertions(+), 9 deletions(-) diff --git a/src/map/clif.c b/src/map/clif.c index 8f82141b2..d26f11ba3 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -14037,6 +14037,102 @@ void clif_parse_PVPInfo(int fd,struct map_session_data *sd) clif->PVPInfo(sd); } +/// Ranking list + +/// ranking pointlist { .24B .L }*10 +void clif_sub_ranklist(unsigned char *buf,int idx,struct map_session_data* sd, int16 rankingtype){ + const char* name; + struct fame_list* list; + int i, skip = 0; + + switch(rankingtype+1) { //to keep the same case as char.c + case 1: list = smith_fame_list; break; + case 2: list = chemist_fame_list; break; + case 3: list = taekwon_fame_list; break; + default: skip=1; break; + } + + if(!skip) { + //Packet size limits this list to 10 elements. [Skotlex] + for (i = 0; i < 10 && i < MAX_FAME_LIST; i++) { + if (list[i].id > 0) { + if (strcmp(list[i].name, "-") == 0 && (name = iMap->charid2nick(list[i].id)) != NULL) { + strncpy((char *)(WBUFP(buf,idx + 24 * i)), name, NAME_LENGTH); + } else { + strncpy((char *)(WBUFP(buf,idx + 24 * i)), list[i].name, NAME_LENGTH); + } + } else { + strncpy((char *)(WBUFP(buf, idx + 24 * i)), "None", 5); + } + WBUFL(buf, idx + 24 * 10 + i * 4) = list[i].fame; //points + } + for(;i < 10; i++) { //In case the MAX is less than 10. + strncpy((char *)(WBUFP(buf, idx + 24 * i)), "Unavailable", 12); + WBUFL(buf, idx + 24 * 10 + i * 4) = 0; + } + } +} + +/// 097d .W {.24B L}*10 L (ZC_ACK_RANKING) +void clif_ranklist(struct map_session_data *sd, int16 rankingType){ + unsigned char buf[MAX_FAME_LIST * sizeof(struct fame_list)]; + int mypoint = 0; + int upperMask = sd->class_&MAPID_UPPERMASK; + + WBUFW(buf, 0) = 0x97d; + WBUFW(buf, 2) = rankingType; + clif_sub_ranklist(buf, 4, sd, rankingType); + + + if( + (upperMask == MAPID_BLACKSMITH && rankingType == RANKTYPE_BLACKSMITH) || + (upperMask == MAPID_ALCHEMIST && rankingType == RANKTYPE_ALCHEMIST) || + (upperMask == MAPID_TAEKWON && rankingType == RANKTYPE_TAEKWON) + ) { + mypoint = sd->status.fame; + } else { + mypoint = 0; + } + + WBUFL(buf, 284) = mypoint; //mypoint + clif_send(buf, 288, &sd->bl, SELF); +} + +/* + * 097c (CZ_REQ_RANKING) + * */ +void clif_parse_ranklist(int fd,struct map_session_data *sd) { + int16 rankingtype = RFIFOW(fd, 2);//type + + switch(rankingtype) { + case RANKTYPE_BLACKSMITH: + case RANKTYPE_ALCHEMIST: + case RANKTYPE_TAEKWON: + clif_ranklist(sd,rankingtype); // pk_list unsuported atm + break; + } +} + +// 097e .W .L .L (ZC_UPDATE_RANKING_POINT) +void clif_update_rankingpoint(struct map_session_data *sd, int16 rankingtype, int point){ +#if PACKETVER < 20130710 + switch(rankingtype){ + case RANKTYPE_BLACKSMITH: clif->fame_blacksmith(sd,point); break; // Blacksmith + case RANKTYPE_ALCHEMIST: clif->fame_alchemist(sd,point); break; //Alchemist + case RANKTYPE_TAEKWON: clif->fame_taekwon(sd,point); break; // Taekwon + } +#else + int fd=sd->fd; + WFIFOHEAD(fd, 14); + WFIFOW(fd, 0) = 0x97e; + WFIFOW(fd, 2) = rankingtype; + WFIFOL(fd, 4) = point; + WFIFOL(fd, 8) = sd->status.fame; + WFIFOSET(fd, 12); +#endif +} + + /// /blacksmith list (ZC_BLACKSMITH_RANK). /// 0219 { .24B }*10 { .L }*10 @@ -18068,6 +18164,9 @@ void clif_defaults(void) { clif->fame_blacksmith = clif_fame_blacksmith; clif->fame_alchemist = clif_fame_alchemist; clif->fame_taekwon = clif_fame_taekwon; + clif->ranklist = clif_ranklist; + clif->parse_ranklist = clif_parse_ranklist; + clif->update_rankingpoint = clif_update_rankingpoint; clif->hotkeys = clif_hotkeys_send; clif->insight = clif_insight; clif->outsight = clif_outsight; diff --git a/src/map/clif.h b/src/map/clif.h index 73d3611a2..3a42b54da 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -339,6 +339,13 @@ typedef enum useskill_fail_cause { // clif_skill_fail USESKILL_FAIL_THERE_ARE_NPC_AROUND = 83, }useskill_fail_cause; +enum rank_type { + RANKTYPE_BLACKSMITH = 0, + RANKTYPE_ALCHEMIST = 1, + RANKTYPE_TAEKWON = 2, + RANKTYPE_PK = 3 //Not supported yet +}; + enum clif_messages { SKILL_CANT_USE_AREA = 0x536, ITEM_CANT_USE_AREA = 0x537, @@ -597,6 +604,9 @@ struct clif_interface { void (*fame_blacksmith) (struct map_session_data *sd, int points); void (*fame_alchemist) (struct map_session_data *sd, int points); void (*fame_taekwon) (struct map_session_data *sd, int points); + void (*ranklist) (struct map_session_data *sd, int16 rankingType); + void (*update_rankingpoint) (struct map_session_data *sd, int16 rankingtype, int point); + void (*parse_ranklist) (int fd,struct map_session_data *sd); void (*hotkeys) (struct map_session_data *sd); int (*insight) (struct block_list *bl,va_list ap); int (*outsight) (struct block_list *bl,va_list ap); diff --git a/src/map/packets.h b/src/map/packets.h index 091c48a77..86ae3af30 100644 --- a/src/map/packets.h +++ b/src/map/packets.h @@ -2366,8 +2366,11 @@ packet(0x020d,-1); packet(0x0360,26,clif->pFriendsListAdd,2); packet(0x094A,5,clif->pHomMenu,2,4); packet(0x0873,36,clif->pStoragePassword,0); + packet(0x097c,4, clif->parse_ranklist); + packet(0x97D,288, clif->update_rankingpoint); //ZC_ACK_RANKING #endif + /* PacketKeys: http://hercules.ws/board/topic/1105-hercules-wpe-free-june-14th-patch/ */ #if PACKETVER >= 20110817 packetKeys(0x053D5CED,0x3DED6DED,0x6DED6DED); /* Thanks to Shakto */ diff --git a/src/map/pc.c b/src/map/pc.c index 421099ce1..d2740c76a 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -400,21 +400,17 @@ int pc_banding(struct map_session_data *sd, uint16 skill_lv) { // Increases a player's fame points and displays a notice to him void pc_addfame(struct map_session_data *sd,int count) { + int ranktype = -1; nullpo_retv(sd); sd->status.fame += count; if(sd->status.fame > MAX_FAME) sd->status.fame = MAX_FAME; switch(sd->class_&MAPID_UPPERMASK){ - case MAPID_BLACKSMITH: // Blacksmith - clif->fame_blacksmith(sd,count); - break; - case MAPID_ALCHEMIST: // Alchemist - clif->fame_alchemist(sd,count); - break; - case MAPID_TAEKWON: // Taekwon - clif->fame_taekwon(sd,count); - break; + case MAPID_BLACKSMITH: ranktype = RANKTYPE_BLACKSMITH; break; + case MAPID_ALCHEMIST: ranktype = RANKTYPE_ALCHEMIST; break; + case MAPID_TAEKWON: ranktype = RANKTYPE_TAEKWON; break; } + clif->update_rankingpoint(sd, ranktype, count); chrif->updatefamelist(sd); } -- cgit v1.2.3-70-g09d2 From 257fd1a8f0aa0b26aa8331b390315567344f4e2b Mon Sep 17 00:00:00 2001 From: Haru Date: Thu, 19 Sep 2013 02:27:17 +0200 Subject: Fixed a startup crash due to minicore/regular core mismatches - Follow-up to / discovered in babdf60 Signed-off-by: Haru --- src/common/Makefile.in | 22 +++++++++++++++------- 1 file changed, 15 insertions(+), 7 deletions(-) diff --git a/src/common/Makefile.in b/src/common/Makefile.in index 7efad9e45..00d63dd5e 100644 --- a/src/common/Makefile.in +++ b/src/common/Makefile.in @@ -11,11 +11,13 @@ LIBCONFIG_H = $(addprefix $(LIBCONFIG_D)/, libconfig.h grammar.h parsectx.h \ scanctx.h scanner.h strbuf.h wincompat.h) LIBCONFIG_INCLUDE = -I$(LIBCONFIG_D) -COMMON_OBJ = $(addprefix obj_all/, conf.o console.o core.o db.o des.o ers.o \ - grfio.o HPM.o malloc.o mapindex.o md5calc.o mempool.o \ - miniconsole.o minicore.o minimalloc.o minisocket.o mutex.o \ - nullpo.o raconf.o random.o showmsg.o socket.o strlib.o thread.o \ - timer.o utils.o) +COMMON_SHARED_OBJ = conf.o db.o des.o ers.o grfio.o HPM.o mapindex.o \ + md5calc.o mempool.o mutex.o nullpo.o raconf.o random.o \ + showmsg.o strlib.o thread.o timer.o utils.o +COMMON_OBJ = $(addprefix obj_all/, $(COMMON_SHARED_OBJ) \ + console.o core.o malloc.o socket.o) +COMMON_MINI_OBJ = $(addprefix obj_all/, $(COMMON_SHARED_OBJ) \ + miniconsole.o minicore.o minimalloc.o minisocket.o) COMMON_H = atomic.h cbasetypes.h conf.h console.h core.h db.h des.h ers.h \ evdp.h grfio.h HPM.h HPMi.h malloc.h mapindex.h md5calc.h \ mempool.h mmo.h mutex.h netbuffer.h network.h nullpo.h raconf.h \ @@ -27,7 +29,7 @@ COMMON_SQL_H = sql.h HAVE_MYSQL=@HAVE_MYSQL@ ifeq ($(HAVE_MYSQL),yes) - SQL_DEPENDS=common common_sql + SQL_DEPENDS=common common_sql common_mini else SQL_DEPENDS=needs_mysql endif @@ -38,7 +40,7 @@ CC = @CC@ export CC ##################################################################### -.PHONY: all sql common common_sql clean help +.PHONY: all sql common common_sql common_mini clean help all: sql @@ -75,12 +77,18 @@ obj_all/common.a: $(COMMON_OBJ) @echo " AR $@" @@AR@ rcs obj_all/common.a $(COMMON_OBJ) +obj_all/common_mini.a: $(COMMON_MINI_OBJ) + @echo " AR $@" + @@AR@ rcs obj_all/common_mini.a $(COMMON_MINI_OBJ) + obj_sql/common_sql.a: $(COMMON_SQL_OBJ) @echo " AR $@" @@AR@ rcs obj_sql/common_sql.a $(COMMON_SQL_OBJ) common: $(COMMON_OBJ) $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) obj_all/common.a +common_mini: $(COMMON_MINI_OBJ) $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) obj_all/common_mini.a + common_sql: $(COMMON_SQL_OBJ) obj_sql/common_sql.a obj_all/%.o: %.c $(COMMON_H) $(CONFIG_H) $(MT19937AR_H) $(LIBCONFIG_H) | obj_all -- cgit v1.2.3-70-g09d2 From 556834d0508101b70660c5904b24adacacced3e0 Mon Sep 17 00:00:00 2001 From: Haru Date: Thu, 19 Sep 2013 17:12:27 +0200 Subject: Cleaned up and de-duplicated ranklist-related code Follow-up to 6cf032d. Special thanks to Ind. Signed-off-by: Haru --- src/char/char.c | 40 +++++------ src/common/mmo.h | 7 ++ src/map/chrif.c | 18 ++--- src/map/clif.c | 193 +++++++++++++++++------------------------------------- src/map/clif.h | 13 +--- src/map/packets.h | 3 +- 6 files changed, 96 insertions(+), 178 deletions(-) diff --git a/src/char/char.c b/src/char/char.c index 943d1f52e..dc7966e8d 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -136,7 +136,7 @@ int guild_exp_rate = 100; //Custom limits for the fame lists. [Skotlex] int fame_list_size_chemist = MAX_FAME_LIST; -int fame_list_size_smith = MAX_FAME_LIST; +int fame_list_size_smith = MAX_FAME_LIST; int fame_list_size_taekwon = MAX_FAME_LIST; // Char-server-side stored fame lists [DracoRPG] @@ -2517,8 +2517,7 @@ int save_accreg2(unsigned char* buf, int len) return 0; } -void char_read_fame_list(void) -{ +void char_read_fame_list(void) { int i; char* data; size_t len; @@ -2576,8 +2575,7 @@ void char_read_fame_list(void) } // Send map-servers the fame ranking lists -int char_send_fame_list(int fd) -{ +int char_send_fame_list(int fd) { int i, len = 8; unsigned char buf[32000]; @@ -2612,8 +2610,7 @@ int char_send_fame_list(int fd) return 0; } -void char_update_fame_list(int type, int index, int fame) -{ +void char_update_fame_list(int type, int index, int fame) { unsigned char buf[8]; WBUFW(buf,0) = 0x2b22; WBUFB(buf,2) = type; @@ -3210,12 +3207,11 @@ int parse_frommap(int fd) int player_pos; int fame_pos; - switch(type) - { - case 1: size = fame_list_size_smith; list = smith_fame_list; break; - case 2: size = fame_list_size_chemist; list = chemist_fame_list; break; - case 3: size = fame_list_size_taekwon; list = taekwon_fame_list; break; - default: size = 0; list = NULL; break; + switch(type) { + case RANKTYPE_BLACKSMITH: size = fame_list_size_smith; list = smith_fame_list; break; + case RANKTYPE_ALCHEMIST: size = fame_list_size_chemist; list = chemist_fame_list; break; + case RANKTYPE_TAEKWON: size = fame_list_size_taekwon; list = taekwon_fame_list; break; + default: size = 0; list = NULL; break; } ARR_FIND(0, size, player_pos, list[player_pos].id == cid);// position of the player @@ -3223,22 +3219,20 @@ int parse_frommap(int fd) if( player_pos == size && fame_pos == size ) ;// not on list and not enough fame to get on it - else if( fame_pos == player_pos ) - {// same position + else if( fame_pos == player_pos ) { + // same position list[player_pos].fame = fame; char_update_fame_list(type, player_pos, fame); - } - else - {// move in the list - if( player_pos == size ) - {// new ranker - not in the list + } else { + // move in the list + if( player_pos == size ) { + // new ranker - not in the list ARR_MOVE(size - 1, fame_pos, list, struct fame_list); list[fame_pos].id = cid; list[fame_pos].fame = fame; char_loadName(cid, list[fame_pos].name); - } - else - {// already in the list + } else { + // already in the list if( fame_pos == size ) --fame_pos;// move to the end of the list ARR_MOVE(player_pos, fame_pos, list, struct fame_list); diff --git a/src/common/mmo.h b/src/common/mmo.h index 17a01ff95..b51d0ec4a 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -575,6 +575,13 @@ struct fame_list { char name[NAME_LENGTH]; }; +enum fame_list_type { + RANKTYPE_BLACKSMITH = 0, + RANKTYPE_ALCHEMIST = 1, + RANKTYPE_TAEKWON = 2, + RANKTYPE_PK = 3, //Not supported yet +}; + enum { //Change Guild Infos GBI_EXP =1, // Guild Experience (EXP) GBI_GUILDLV, // Guild level diff --git a/src/map/chrif.c b/src/map/chrif.c index 524286da1..c79cf9e4a 100644 --- a/src/map/chrif.c +++ b/src/map/chrif.c @@ -1073,9 +1073,9 @@ int chrif_updatefamelist(struct map_session_data* sd) { chrif_check(-1); switch(sd->class_ & MAPID_UPPERMASK) { - case MAPID_BLACKSMITH: type = 1; break; - case MAPID_ALCHEMIST: type = 2; break; - case MAPID_TAEKWON: type = 3; break; + case MAPID_BLACKSMITH: type = RANKTYPE_BLACKSMITH; break; + case MAPID_ALCHEMIST: type = RANKTYPE_ALCHEMIST; break; + case MAPID_TAEKWON: type = RANKTYPE_TAEKWON; break; default: return 0; } @@ -1104,9 +1104,9 @@ int chrif_recvfamelist(int fd) { int num, size; int total = 0, len = 8; - memset (smith_fame_list, 0, sizeof(smith_fame_list)); - memset (chemist_fame_list, 0, sizeof(chemist_fame_list)); - memset (taekwon_fame_list, 0, sizeof(taekwon_fame_list)); + memset(smith_fame_list, 0, sizeof(smith_fame_list)); + memset(chemist_fame_list, 0, sizeof(chemist_fame_list)); + memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list)); size = RFIFOW(fd, 6); //Blacksmith block size @@ -1147,9 +1147,9 @@ int chrif_updatefamelist_ack(int fd) { uint8 index; switch (RFIFOB(fd,2)) { - case 1: list = smith_fame_list; break; - case 2: list = chemist_fame_list; break; - case 3: list = taekwon_fame_list; break; + case RANKTYPE_BLACKSMITH: list = smith_fame_list; break; + case RANKTYPE_ALCHEMIST: list = chemist_fame_list; break; + case RANKTYPE_TAEKWON: list = taekwon_fame_list; break; default: return 0; } diff --git a/src/map/clif.c b/src/map/clif.c index 342f1d943..bb012c24d 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -14040,143 +14040,115 @@ void clif_parse_PVPInfo(int fd,struct map_session_data *sd) /// Ranking list /// ranking pointlist { .24B .L }*10 -void clif_sub_ranklist(unsigned char *buf,int idx,struct map_session_data* sd, int16 rankingtype){ +void clif_ranklist_sub(unsigned char *buf, enum fame_list_type type) { const char* name; struct fame_list* list; - int i, skip = 0; + int i; - switch(rankingtype+1) { //to keep the same case as char.c - case 1: list = smith_fame_list; break; - case 2: list = chemist_fame_list; break; - case 3: list = taekwon_fame_list; break; - default: skip=1; break; + switch( type ) { + case RANKTYPE_BLACKSMITH: list = smith_fame_list; break; + case RANKTYPE_ALCHEMIST: list = chemist_fame_list; break; + case RANKTYPE_TAEKWON: list = taekwon_fame_list; break; + default: return; // Unsupported } - if(!skip) { - //Packet size limits this list to 10 elements. [Skotlex] - for (i = 0; i < 10 && i < MAX_FAME_LIST; i++) { - if (list[i].id > 0) { - if (strcmp(list[i].name, "-") == 0 && (name = iMap->charid2nick(list[i].id)) != NULL) { - strncpy((char *)(WBUFP(buf,idx + 24 * i)), name, NAME_LENGTH); - } else { - strncpy((char *)(WBUFP(buf,idx + 24 * i)), list[i].name, NAME_LENGTH); - } + // Packet size limits this list to 10 elements. [Skotlex] + for( i = 0; i < 10 && i < MAX_FAME_LIST; i++ ) { + if( list[i].id > 0 ) { + if( strcmp(list[i].name, "-") == 0 && (name = iMap->charid2nick(list[i].id)) != NULL ) { + strncpy((char *)(WBUFP(buf, 24 * i)), name, NAME_LENGTH); } else { - strncpy((char *)(WBUFP(buf, idx + 24 * i)), "None", 5); + strncpy((char *)(WBUFP(buf, 24 * i)), list[i].name, NAME_LENGTH); } - WBUFL(buf, idx + 24 * 10 + i * 4) = list[i].fame; //points - } - for(;i < 10; i++) { //In case the MAX is less than 10. - strncpy((char *)(WBUFP(buf, idx + 24 * i)), "Unavailable", 12); - WBUFL(buf, idx + 24 * 10 + i * 4) = 0; + } else { + strncpy((char *)(WBUFP(buf, 24 * i)), "None", 5); } + WBUFL(buf, 24 * 10 + i * 4) = list[i].fame; //points + } + for( ;i < 10; i++ ) { // In case the MAX is less than 10. + strncpy((char *)(WBUFP(buf, 24 * i)), "Unavailable", 12); + WBUFL(buf, 24 * 10 + i * 4) = 0; } } /// 097d .W {.24B L}*10 L (ZC_ACK_RANKING) -void clif_ranklist(struct map_session_data *sd, int16 rankingType){ - unsigned char buf[MAX_FAME_LIST * sizeof(struct fame_list)]; +void clif_ranklist(struct map_session_data *sd, enum fame_list_type type) { + int fd = sd->fd; int mypoint = 0; int upperMask = sd->class_&MAPID_UPPERMASK; - WBUFW(buf, 0) = 0x97d; - WBUFW(buf, 2) = rankingType; - clif_sub_ranklist(buf, 4, sd, rankingType); + WFIFOHEAD(fd, 288); + WFIFOW(fd, 0) = 0x97d; + WFIFOW(fd, 2) = type; + clif_ranklist_sub(WFIFOP(fd,4), type); - - if( - (upperMask == MAPID_BLACKSMITH && rankingType == RANKTYPE_BLACKSMITH) || - (upperMask == MAPID_ALCHEMIST && rankingType == RANKTYPE_ALCHEMIST) || - (upperMask == MAPID_TAEKWON && rankingType == RANKTYPE_TAEKWON) + if( (upperMask == MAPID_BLACKSMITH && type == RANKTYPE_BLACKSMITH) + || (upperMask == MAPID_ALCHEMIST && type == RANKTYPE_ALCHEMIST) + || (upperMask == MAPID_TAEKWON && type == RANKTYPE_TAEKWON) ) { mypoint = sd->status.fame; } else { mypoint = 0; } - WBUFL(buf, 284) = mypoint; //mypoint - clif_send(buf, 288, &sd->bl, SELF); + WFIFOL(fd, 284) = mypoint; //mypoint + WFIFOSET(fd, 288); } /* * 097c (CZ_REQ_RANKING) * */ -void clif_parse_ranklist(int fd,struct map_session_data *sd) { - int16 rankingtype = RFIFOW(fd, 2);//type +void clif_parse_ranklist(int fd, struct map_session_data *sd) { + int16 type = RFIFOW(fd, 2); //type - switch(rankingtype) { + switch( type ) { case RANKTYPE_BLACKSMITH: case RANKTYPE_ALCHEMIST: case RANKTYPE_TAEKWON: - clif_ranklist(sd,rankingtype); // pk_list unsuported atm + clif->ranklist(sd, type); // pk_list unsuported atm break; } } // 097e .W .L .L (ZC_UPDATE_RANKING_POINT) -void clif_update_rankingpoint(struct map_session_data *sd, int16 rankingtype, int point){ +void clif_update_rankingpoint(struct map_session_data *sd, enum fame_list_type type, int points) { #if PACKETVER < 20130710 - switch(rankingtype){ - case RANKTYPE_BLACKSMITH: clif->fame_blacksmith(sd,point); break; // Blacksmith - case RANKTYPE_ALCHEMIST: clif->fame_alchemist(sd,point); break; //Alchemist - case RANKTYPE_TAEKWON: clif->fame_taekwon(sd,point); break; // Taekwon + switch( type ) { + case RANKTYPE_BLACKSMITH: clif->fame_blacksmith(sd,points); break; + case RANKTYPE_ALCHEMIST: clif->fame_alchemist(sd,points); break; + case RANKTYPE_TAEKWON: clif->fame_taekwon(sd,points); break; } #else - int fd=sd->fd; - WFIFOHEAD(fd, 14); + int fd = sd->fd; + WFIFOHEAD(fd, 12); WFIFOW(fd, 0) = 0x97e; - WFIFOW(fd, 2) = rankingtype; - WFIFOL(fd, 4) = point; + WFIFOW(fd, 2) = type; + WFIFOL(fd, 4) = points; WFIFOL(fd, 8) = sd->status.fame; WFIFOSET(fd, 12); #endif } - - /// /blacksmith list (ZC_BLACKSMITH_RANK). /// 0219 { .24B }*10 { .L }*10 -void clif_blacksmith(struct map_session_data* sd) -{ - int i, fd = sd->fd; - const char* name; +void clif_blacksmith(struct map_session_data* sd) { + int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x219)); WFIFOW(fd,0) = 0x219; - //Packet size limits this list to 10 elements. [Skotlex] - for (i = 0; i < 10 && i < MAX_FAME_LIST; i++) { - if (smith_fame_list[i].id > 0) { - if (strcmp(smith_fame_list[i].name, "-") == 0 && - (name = iMap->charid2nick(smith_fame_list[i].id)) != NULL) - { - strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), name, NAME_LENGTH); - } else - strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), smith_fame_list[i].name, NAME_LENGTH); - } else - strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), "None", 5); - WFIFOL(fd, 242 + i * 4) = smith_fame_list[i].fame; - } - for(;i < 10; i++) { //In case the MAX is less than 10. - strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), "Unavailable", 12); - WFIFOL(fd, 242 + i * 4) = 0; - } - + clif_ranklist_sub(WFIFOP(fd, 2), RANKTYPE_BLACKSMITH); WFIFOSET(fd, packet_len(0x219)); } - /// /blacksmith (CZ_BLACKSMITH_RANK). /// 0217 -void clif_parse_Blacksmith(int fd,struct map_session_data *sd) -{ +void clif_parse_Blacksmith(int fd,struct map_session_data *sd) { clif->blacksmith(sd); } - /// Notification about backsmith points (ZC_BLACKSMITH_POINT). /// 021b .L .L -void clif_fame_blacksmith(struct map_session_data *sd, int points) -{ +void clif_fame_blacksmith(struct map_session_data *sd, int points) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x21b)); @@ -14186,49 +14158,26 @@ void clif_fame_blacksmith(struct map_session_data *sd, int points) WFIFOSET(fd, packet_len(0x21b)); } - /// /alchemist list (ZC_ALCHEMIST_RANK). /// 021a { .24B }*10 { .L }*10 void clif_alchemist(struct map_session_data* sd) { - int i, fd = sd->fd; - const char* name; + int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x21a)); WFIFOW(fd,0) = 0x21a; - //Packet size limits this list to 10 elements. [Skotlex] - for (i = 0; i < 10 && i < MAX_FAME_LIST; i++) { - if (chemist_fame_list[i].id > 0) { - if (strcmp(chemist_fame_list[i].name, "-") == 0 && - (name = iMap->charid2nick(chemist_fame_list[i].id)) != NULL) - { - memcpy(WFIFOP(fd, 2 + 24 * i), name, NAME_LENGTH); - } else - memcpy(WFIFOP(fd, 2 + 24 * i), chemist_fame_list[i].name, NAME_LENGTH); - } else - memcpy(WFIFOP(fd, 2 + 24 * i), "None", NAME_LENGTH); - WFIFOL(fd, 242 + i * 4) = chemist_fame_list[i].fame; - } - for(;i < 10; i++) { //In case the MAX is less than 10. - memcpy(WFIFOP(fd, 2 + 24 * i), "Unavailable", NAME_LENGTH); - WFIFOL(fd, 242 + i * 4) = 0; - } - + clif_ranklist_sub(WFIFOP(fd,2), RANKTYPE_ALCHEMIST); WFIFOSET(fd, packet_len(0x21a)); } - /// /alchemist (CZ_ALCHEMIST_RANK). /// 0218 -void clif_parse_Alchemist(int fd,struct map_session_data *sd) -{ +void clif_parse_Alchemist(int fd,struct map_session_data *sd) { clif->alchemist(sd); } - /// Notification about alchemist points (ZC_ALCHEMIST_POINT). /// 021c .L .L -void clif_fame_alchemist(struct map_session_data *sd, int points) -{ +void clif_fame_alchemist(struct map_session_data *sd, int points) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x21c)); @@ -14238,48 +14187,26 @@ void clif_fame_alchemist(struct map_session_data *sd, int points) WFIFOSET(fd, packet_len(0x21c)); } - /// /taekwon list (ZC_TAEKWON_RANK). /// 0226 { .24B }*10 { .L }*10 void clif_taekwon(struct map_session_data* sd) { - int i, fd = sd->fd; - const char* name; + int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x226)); WFIFOW(fd,0) = 0x226; - //Packet size limits this list to 10 elements. [Skotlex] - for (i = 0; i < 10 && i < MAX_FAME_LIST; i++) { - if (taekwon_fame_list[i].id > 0) { - if (strcmp(taekwon_fame_list[i].name, "-") == 0 && - (name = iMap->charid2nick(taekwon_fame_list[i].id)) != NULL) - { - memcpy(WFIFOP(fd, 2 + 24 * i), name, NAME_LENGTH); - } else - memcpy(WFIFOP(fd, 2 + 24 * i), taekwon_fame_list[i].name, NAME_LENGTH); - } else - memcpy(WFIFOP(fd, 2 + 24 * i), "None", NAME_LENGTH); - WFIFOL(fd, 242 + i * 4) = taekwon_fame_list[i].fame; - } - for(;i < 10; i++) { //In case the MAX is less than 10. - memcpy(WFIFOP(fd, 2 + 24 * i), "Unavailable", NAME_LENGTH); - WFIFOL(fd, 242 + i * 4) = 0; - } + clif_ranklist_sub(WFIFOP(fd,2), RANKTYPE_TAEKWON); WFIFOSET(fd, packet_len(0x226)); } - /// /taekwon (CZ_TAEKWON_RANK). /// 0225 -void clif_parse_Taekwon(int fd,struct map_session_data *sd) -{ +void clif_parse_Taekwon(int fd,struct map_session_data *sd) { clif->taekwon(sd); } - /// Notification about taekwon points (ZC_TAEKWON_POINT). /// 0224 .L .L -void clif_fame_taekwon(struct map_session_data *sd, int points) -{ +void clif_fame_taekwon(struct map_session_data *sd, int points) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x224)); @@ -14289,7 +14216,6 @@ void clif_fame_taekwon(struct map_session_data *sd, int points) WFIFOSET(fd, packet_len(0x224)); } - /// /pk list (ZC_KILLER_RANK). /// 0238 { .24B }*10 { .L }*10 void clif_ranking_pk(struct map_session_data* sd) { @@ -14307,8 +14233,7 @@ void clif_ranking_pk(struct map_session_data* sd) { /// /pk (CZ_KILLER_RANK). /// 0237 -void clif_parse_RankingPk(int fd,struct map_session_data *sd) -{ +void clif_parse_RankingPk(int fd,struct map_session_data *sd) { clif->ranking_pk(sd); } @@ -18165,7 +18090,7 @@ void clif_defaults(void) { clif->fame_alchemist = clif_fame_alchemist; clif->fame_taekwon = clif_fame_taekwon; clif->ranklist = clif_ranklist; - clif->parse_ranklist = clif_parse_ranklist; + clif->pRanklist = clif_parse_ranklist; clif->update_rankingpoint = clif_update_rankingpoint; clif->hotkeys = clif_hotkeys_send; clif->insight = clif_insight; diff --git a/src/map/clif.h b/src/map/clif.h index b364765e5..4559e4209 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -339,13 +339,6 @@ typedef enum useskill_fail_cause { // clif_skill_fail USESKILL_FAIL_THERE_ARE_NPC_AROUND = 83, }useskill_fail_cause; -enum rank_type { - RANKTYPE_BLACKSMITH = 0, - RANKTYPE_ALCHEMIST = 1, - RANKTYPE_TAEKWON = 2, - RANKTYPE_PK = 3 //Not supported yet -}; - enum clif_messages { SKILL_CANT_USE_AREA = 0x536, ITEM_CANT_USE_AREA = 0x537, @@ -604,9 +597,9 @@ struct clif_interface { void (*fame_blacksmith) (struct map_session_data *sd, int points); void (*fame_alchemist) (struct map_session_data *sd, int points); void (*fame_taekwon) (struct map_session_data *sd, int points); - void (*ranklist) (struct map_session_data *sd, int16 rankingType); - void (*update_rankingpoint) (struct map_session_data *sd, int16 rankingtype, int point); - void (*parse_ranklist) (int fd,struct map_session_data *sd); + void (*ranklist) (struct map_session_data *sd, enum fame_list_type type); + void (*update_rankingpoint) (struct map_session_data *sd, enum fame_list_type type, int points); + void (*pRanklist) (int fd, struct map_session_data *sd); void (*hotkeys) (struct map_session_data *sd); int (*insight) (struct block_list *bl,va_list ap); int (*outsight) (struct block_list *bl,va_list ap); diff --git a/src/map/packets.h b/src/map/packets.h index 86ae3af30..8fcc6c863 100644 --- a/src/map/packets.h +++ b/src/map/packets.h @@ -2366,8 +2366,7 @@ packet(0x020d,-1); packet(0x0360,26,clif->pFriendsListAdd,2); packet(0x094A,5,clif->pHomMenu,2,4); packet(0x0873,36,clif->pStoragePassword,0); - packet(0x097c,4, clif->parse_ranklist); - packet(0x97D,288, clif->update_rankingpoint); //ZC_ACK_RANKING + packet(0x097C,4,clif->pRanklist); #endif -- cgit v1.2.3-70-g09d2 From 51241f66ad6e78cf56b91c41e524c00a1d5abeb2 Mon Sep 17 00:00:00 2001 From: Haru Date: Sat, 21 Sep 2013 03:47:19 +0200 Subject: Fixed a potentially negative array subscript causing a mapserver crash - Fixes bugreport:7717, special thanks to quesoph http://hercules.ws/board/tracker/issue-7717-map-crash-when-warping-on-a-floating-npc/ - Also changed various map[foo].index to the map_id2index(foo) macro. Signed-off-by: Haru --- src/map/atcommand.c | 110 ++++++++++++++++++++++------------------------------ src/map/chrif.c | 2 +- src/map/instance.c | 2 +- src/map/intif.c | 5 +-- src/map/map.c | 2 +- src/map/mob.c | 26 ++++++------- src/map/npc.c | 62 ++++++++++++----------------- src/map/pc.c | 15 ++++--- 8 files changed, 95 insertions(+), 129 deletions(-) diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 2466c2cca..8eb3bfd44 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -4223,8 +4223,7 @@ ACMD(nuke) /*========================================== * @tonpc *------------------------------------------*/ -ACMD(tonpc) -{ +ACMD(tonpc) { char npcname[NAME_LENGTH+1]; struct npc_data *nd; @@ -4238,7 +4237,7 @@ ACMD(tonpc) } if ((nd = npc->name2id(npcname)) != NULL) { - if (pc->setpos(sd, map_id2index(nd->bl.m), nd->bl.x, nd->bl.y, CLR_TELEPORT) == 0) + if (nd->bl.m != -1 && pc->setpos(sd, map_id2index(nd->bl.m), nd->bl.x, nd->bl.y, CLR_TELEPORT) == 0) clif->message(fd, msg_txt(0)); // Warped. else return false; @@ -7637,7 +7636,7 @@ return true;\ clif->message(sd->fd," "); clif->message(sd->fd,msg_txt(1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On) clif->message(sd->fd,msg_txt(1313)); // Type "@mapflag available" to list the available mapflags. - return 1; + return true; } for (i = 0; flag_name[i]; i++) flag_name[i] = TOLOWER(flag_name[i]); //lowercase @@ -8146,28 +8145,20 @@ ACMD(itemlist) nullpo_retr(-1, sd); - if( strcmp(command+1, "storagelist") == 0 ) - { + if( strcmp(command+1, "storagelist") == 0 ) { location = "storage"; items = sd->status.storage.items; size = MAX_STORAGE; - } - else - if( strcmp(command+1, "cartlist") == 0 ) - { - location = "cart"; - items = sd->status.cart; - size = MAX_CART; - } - else - if( strcmp(command+1, "itemlist") == 0 ) - { - location = "inventory"; - items = sd->status.inventory; - size = MAX_INVENTORY; - } - else - return 1; + } else if( strcmp(command+1, "cartlist") == 0 ) { + location = "cart"; + items = sd->status.cart; + size = MAX_CART; + } else if( strcmp(command+1, "itemlist") == 0 ) { + location = "inventory"; + items = sd->status.inventory; + size = MAX_INVENTORY; + } else + return false; StrBuf->Init(&buf); @@ -8196,8 +8187,7 @@ ACMD(itemlist) else StrBuf->Printf(&buf, "%d %s (%s, id: %d)", it->amount, itd->jname, itd->name, it->nameid); - if( it->equip ) - { + if( it->equip ) { char equipstr[CHAT_SIZE_MAX]; strcpy(equipstr, msg_txt(1333)); // | equipped: if( it->equip & EQP_GARMENT ) @@ -8236,52 +8226,46 @@ ACMD(itemlist) clif->message(fd, StrBuf->Value(&buf)); StrBuf->Clear(&buf); - if( it->card[0] == CARD0_PET ) - {// pet egg + if( it->card[0] == CARD0_PET ) { + // pet egg if (it->card[3]) StrBuf->Printf(&buf, msg_txt(1348), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, named) else StrBuf->Printf(&buf, msg_txt(1349), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, unnamed) - } - else - if(it->card[0] == CARD0_FORGE) - {// forged item - StrBuf->Printf(&buf, msg_txt(1350), (unsigned int)MakeDWord(it->card[2], it->card[3]), it->card[1]>>8, it->card[1]&0x0f); // -> (crafted item, creator id: %u, star crumbs %d, element %d) + } else if(it->card[0] == CARD0_FORGE) { + // forged item + StrBuf->Printf(&buf, msg_txt(1350), (unsigned int)MakeDWord(it->card[2], it->card[3]), it->card[1]>>8, it->card[1]&0x0f); // -> (crafted item, creator id: %u, star crumbs %d, element %d) + } else if(it->card[0] == CARD0_CREATE) { + // created item + StrBuf->Printf(&buf, msg_txt(1351), (unsigned int)MakeDWord(it->card[2], it->card[3])); // -> (produced item, creator id: %u) + } else { + // normal item + int counter2 = 0; + + for( j = 0; j < itd->slot; ++j ) { + struct item_data* card; + + if( it->card[j] == 0 || (card = itemdb->exists(it->card[j])) == NULL ) + continue; + + counter2++; + + if( counter2 == 1 ) + StrBuf->AppendStr(&buf, msg_txt(1352)); // -> (card(s): + + if( counter2 != 1 ) + StrBuf->AppendStr(&buf, ", "); + + StrBuf->Printf(&buf, "#%d %s (id: %d)", counter2, card->jname, card->nameid); } - else - if(it->card[0] == CARD0_CREATE) - {// created item - StrBuf->Printf(&buf, msg_txt(1351), (unsigned int)MakeDWord(it->card[2], it->card[3])); // -> (produced item, creator id: %u) - } - else - {// normal item - int counter2 = 0; - - for( j = 0; j < itd->slot; ++j ) - { - struct item_data* card; - - if( it->card[j] == 0 || (card = itemdb->exists(it->card[j])) == NULL ) - continue; - - counter2++; - - if( counter2 == 1 ) - StrBuf->AppendStr(&buf, msg_txt(1352)); // -> (card(s): - - if( counter2 != 1 ) - StrBuf->AppendStr(&buf, ", "); - - StrBuf->Printf(&buf, "#%d %s (id: %d)", counter2, card->jname, card->nameid); - } - - if( counter2 > 0 ) - StrBuf->AppendStr(&buf, ")"); - } + + if( counter2 > 0 ) + StrBuf->AppendStr(&buf, ")"); + } if( StrBuf->Length(&buf) > 0 ) clif->message(fd, StrBuf->Value(&buf)); - + StrBuf->Clear(&buf); } diff --git a/src/map/chrif.c b/src/map/chrif.c index c79cf9e4a..53ef808a0 100644 --- a/src/map/chrif.c +++ b/src/map/chrif.c @@ -348,7 +348,7 @@ int chrif_sendmap(int fd) { WFIFOHEAD(fd, 4 + instance->start_id * 4); WFIFOW(fd,0) = 0x2afa; for(i = 0; i < instance->start_id; i++) - WFIFOW(fd,4+i*4) = map[i].index; + WFIFOW(fd,4+i*4) = map_id2index(i); WFIFOW(fd,2) = 4 + i * 4; WFIFOSET(fd,WFIFOW(fd,2)); diff --git a/src/map/instance.c b/src/map/instance.c index 98a0dfc8f..cb5464b24 100644 --- a/src/map/instance.c +++ b/src/map/instance.c @@ -377,7 +377,7 @@ void instance_del_map(int16 m) { if( map[m].mob_delete_timer != INVALID_TIMER ) iTimer->delete_timer(map[m].mob_delete_timer, iMap->removemobs_timer); - mapindex_removemap( map[m].index ); + mapindex_removemap(map_id2index(m)); // Free memory aFree(map[m].cell); diff --git a/src/map/intif.c b/src/map/intif.c index ac1471d23..634735bd6 100644 --- a/src/map/intif.c +++ b/src/map/intif.c @@ -458,8 +458,7 @@ int intif_party_leave(int party_id,int account_id, int char_id) } // Request keeping party for new map ?? -int intif_party_changemap(struct map_session_data *sd,int online) -{ +int intif_party_changemap(struct map_session_data *sd,int online) { int16 m, mapindex; if (intif->CheckForCharServer()) @@ -468,7 +467,7 @@ int intif_party_changemap(struct map_session_data *sd,int online) return 0; if( (m=iMap->mapindex2mapid(sd->mapindex)) >= 0 && map[m].instance_id >= 0 ) - mapindex = map[map[m].instance_src_map].index; + mapindex = map_id2index(map[m].instance_src_map); else mapindex = sd->mapindex; diff --git a/src/map/map.c b/src/map/map.c index d4568766a..865682afc 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -3167,7 +3167,7 @@ int map_readallmaps (void) { map[i].index = mapindex_name2id(map[i].name); - if ( index2mapid[map[i].index] != -1 ) { + if ( index2mapid[map_id2index(i)] != -1 ) { ShowWarning("Map %s already loaded!"CL_CLL"\n", map[i].name); if (map[i].cell && map[i].cell != (struct mapcell *)0xdeadbeaf) { aFree(map[i].cell); diff --git a/src/map/mob.c b/src/map/mob.c index 146f82239..0c1ad0d5d 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -457,8 +457,7 @@ struct mob_data *mob_once_spawn_sub(struct block_list *bl, int16 m, int16 x, int /*========================================== * Spawn a single mob on the specified coordinates. *------------------------------------------*/ -int mob_once_spawn(struct map_session_data* sd, int16 m, int16 x, int16 y, const char* mobname, int class_, int amount, const char* event, unsigned int size, unsigned int ai) -{ +int mob_once_spawn(struct map_session_data* sd, int16 m, int16 x, int16 y, const char* mobname, int class_, int amount, const char* event, unsigned int size, unsigned int ai) { struct mob_data* md = NULL; int count, lv; @@ -467,26 +466,22 @@ int mob_once_spawn(struct map_session_data* sd, int16 m, int16 x, int16 y, const lv = (sd) ? sd->status.base_level : 255; - for (count = 0; count < amount; count++) - { + for (count = 0; count < amount; count++) { int c = (class_ >= 0) ? class_ : mob->get_random_id(-class_ - 1, (battle_config.random_monster_checklv) ? 3 : 1, lv); md = mob->once_spawn_sub((sd) ? &sd->bl : NULL, m, x, y, mobname, c, event, size, ai); if (!md) continue; - if (class_ == MOBID_EMPERIUM) - { - struct guild_castle* gc = guild->mapindex2gc(map[m].index); + if (class_ == MOBID_EMPERIUM) { + struct guild_castle* gc = guild->mapindex2gc(map_id2index(m)); struct guild* g = (gc) ? guild->search(gc->guild_id) : NULL; - if (gc) - { + if (gc) { md->guardian_data = (struct guardian_data*)aCalloc(1, sizeof(struct guardian_data)); md->guardian_data->castle = gc; md->guardian_data->number = MAX_GUARDIANS; md->guardian_data->guild_id = gc->guild_id; - if (g) - { + if (g) { md->guardian_data->emblem_id = g->emblem_id; memcpy(md->guardian_data->guild_name, g->name, NAME_LENGTH); } @@ -497,10 +492,11 @@ int mob_once_spawn(struct map_session_data* sd, int16 m, int16 x, int16 y, const mob->spawn(md); - if (class_ < 0 && battle_config.dead_branch_active) + if (class_ < 0 && battle_config.dead_branch_active) { //Behold Aegis's masterful decisions yet again... //"I understand the "Aggressive" part, but the "Can Move" and "Can Attack" is just stupid" - Poki#3 sc_start4(&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE|MD_CANATTACK|MD_CANMOVE|MD_ANGRY, 0, 60000); + } } return (md) ? md->bl.id : 0; // id of last spawned mob @@ -1182,12 +1178,12 @@ int mob_warpchase_sub(struct block_list *bl,va_list ap) { if(nd->subtype != WARP) return 0; //Not a warp - if(nd->u.warp.mapindex != map[target->m].index) + if(nd->u.warp.mapindex != map_id2index(target->m)) return 0; //Does not lead to the same map. cur_distance = distance_blxy(target, nd->u.warp.x, nd->u.warp.y); - if (cur_distance < *min_distance) - { //Pick warp that leads closest to target. + if (cur_distance < *min_distance) { + //Pick warp that leads closest to target. *target_nd = nd; *min_distance = cur_distance; return 1; diff --git a/src/map/npc.c b/src/map/npc.c index 51d01d711..20caf2b67 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -1952,8 +1952,7 @@ void npc_delsrcfile(const char* name) /// Parses and sets the name and exname of a npc. /// Assumes that m, x and y are already set in nd. -void npc_parsename(struct npc_data* nd, const char* name, const char* start, const char* buffer, const char* filepath) -{ +void npc_parsename(struct npc_data* nd, const char* name, const char* start, const char* buffer, const char* filepath) { const char* p; struct npc_data* dnd;// duplicate npc char newname[NAME_LENGTH]; @@ -1997,8 +1996,8 @@ void npc_parsename(struct npc_data* nd, const char* name, const char* start, con snprintf(newname, ARRAYLENGTH(newname), "%d_%d_%d_%d", i, nd->bl.m, nd->bl.x, nd->bl.y); } while( npc->name2id(newname) != NULL ); - strcpy(this_mapname, (nd->bl.m==-1?"(not on a map)":mapindex_id2name(map[nd->bl.m].index))); - strcpy(other_mapname, (dnd->bl.m==-1?"(not on a map)":mapindex_id2name(map[dnd->bl.m].index))); + strcpy(this_mapname, (nd->bl.m == -1 ? "(not on a map)" : mapindex_id2name(map_id2index(nd->bl.m)))); + strcpy(other_mapname, (dnd->bl.m == -1 ? "(not on a map)" : mapindex_id2name(map_id2index(dnd->bl.m)))); ShowWarning("npc_parsename: Duplicate unique name in file '%s', line'%d'. Renaming '%s' to '%s'.\n", filepath, strline(buffer,start-buffer), nd->exname, newname); ShowDebug("this npc:\n display name '%s'\n unique name '%s'\n map=%s, x=%d, y=%d\n", nd->name, nd->exname, this_mapname, nd->bl.x, nd->bl.y); @@ -2627,7 +2626,7 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch int npc_duplicate4instance(struct npc_data *snd, int16 m) { char newname[NAME_LENGTH]; - if( map[m].instance_id == -1 ) + if( m == -1 || map[m].instance_id == -1 ) return 1; snprintf(newname, ARRAYLENGTH(newname), "dup_%d_%d", map[m].instance_id, snd->bl.id); @@ -2924,8 +2923,7 @@ void npc_parse_mob2(struct spawn_data* mobspawn) } } -const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath) -{ +const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath) { int num, class_, m,x,y,xs,ys, i,j; int mob_lv = -1, ai = -1, size = -1; char mapname[32], mobname[NAME_LENGTH]; @@ -2940,14 +2938,13 @@ const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const char* st // w3={,} // w4=,,,,{,,} if( sscanf(w1, "%31[^,],%d,%d,%d,%d", mapname, &x, &y, &xs, &ys) < 3 - || sscanf(w3, "%23[^,],%d", mobname, &mob_lv) < 1 - || sscanf(w4, "%d,%d,%u,%u,%127[^,],%d,%d[^\t\r\n]", &class_, &num, &mobspawn.delay1, &mobspawn.delay2, mobspawn.eventname, &size, &ai) < 2 ) - { + || sscanf(w3, "%23[^,],%d", mobname, &mob_lv) < 1 + || sscanf(w4, "%d,%d,%u,%u,%127[^,],%d,%d[^\t\r\n]", &class_, &num, &mobspawn.delay1, &mobspawn.delay2, mobspawn.eventname, &size, &ai) < 2 + ) { ShowError("npc_parse_mob: Invalid mob definition in file '%s', line '%d'.\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4); return strchr(start,'\n');// skip and continue } - if( mapindex_name2id(mapname) == 0 ) - { + if( mapindex_name2id(mapname) == 0 ) { ShowError("npc_parse_mob: Unknown map '%s' in file '%s', line '%d'.\n", mapname, filepath, strline(buffer,start-buffer)); return strchr(start,'\n');// skip and continue } @@ -2956,39 +2953,33 @@ const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const char* st return strchr(start,'\n');// skip and continue mobspawn.m = (unsigned short)m; - if( x < 0 || x >= map[mobspawn.m].xs || y < 0 || y >= map[mobspawn.m].ys ) - { + if( x < 0 || x >= map[mobspawn.m].xs || y < 0 || y >= map[mobspawn.m].ys ) { ShowError("npc_parse_mob: Spawn coordinates out of range: %s (%d,%d), map size is (%d,%d) - %s %s (file '%s', line '%d').\n", map[mobspawn.m].name, x, y, (map[mobspawn.m].xs-1), (map[mobspawn.m].ys-1), w1, w3, filepath, strline(buffer,start-buffer)); return strchr(start,'\n');// skip and continue } // check monster ID if exists! - if( mob->db_checkid(class_) == 0 ) - { + if( mob->db_checkid(class_) == 0 ) { ShowError("npc_parse_mob: Unknown mob ID %d (file '%s', line '%d').\n", class_, filepath, strline(buffer,start-buffer)); return strchr(start,'\n');// skip and continue } - if( num < 1 || num > 1000 ) - { + if( num < 1 || num > 1000 ) { ShowError("npc_parse_mob: Invalid number of monsters %d, must be inside the range [1,1000] (file '%s', line '%d').\n", num, filepath, strline(buffer,start-buffer)); return strchr(start,'\n');// skip and continue } - if( (mobspawn.state.size < 0 || mobspawn.state.size > 2) && size != -1 ) - { + if( (mobspawn.state.size < 0 || mobspawn.state.size > 2) && size != -1 ) { ShowError("npc_parse_mob: Invalid size number %d for mob ID %d (file '%s', line '%d').\n", mobspawn.state.size, class_, filepath, strline(buffer, start - buffer)); return strchr(start, '\n'); } - if( (mobspawn.state.ai < 0 || mobspawn.state.ai > 4) && ai != -1 ) - { + if( (mobspawn.state.ai < 0 || mobspawn.state.ai > 4) && ai != -1 ) { ShowError("npc_parse_mob: Invalid ai %d for mob ID %d (file '%s', line '%d').\n", mobspawn.state.ai, class_, filepath, strline(buffer, start - buffer)); return strchr(start, '\n'); } - if( (mob_lv == 0 || mob_lv > MAX_LEVEL) && mob_lv != -1 ) - { + if( (mob_lv == 0 || mob_lv > MAX_LEVEL) && mob_lv != -1 ) { ShowError("npc_parse_mob: Invalid level %d for mob ID %d (file '%s', line '%d').\n", mob_lv, class_, filepath, strline(buffer, start - buffer)); return strchr(start, '\n'); } @@ -3012,8 +3003,8 @@ const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const char* st mobspawn.num = 1; } - if (battle_config.force_random_spawn || (mobspawn.x == 0 && mobspawn.y == 0)) - { //Force a random spawn anywhere on the map. + if (battle_config.force_random_spawn || (mobspawn.x == 0 && mobspawn.y == 0)) { + //Force a random spawn anywhere on the map. mobspawn.x = mobspawn.y = 0; mobspawn.xs = mobspawn.ys = -1; } @@ -3032,23 +3023,20 @@ const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const char* st safestrncpy(mobspawn.name, mobname, sizeof(mobspawn.name)); //Verify dataset. - if( !mob->parse_dataset(&mobspawn) ) - { + if( !mob->parse_dataset(&mobspawn) ) { ShowError("npc_parse_mob: Invalid dataset for monster ID %d (file '%s', line '%d').\n", class_, filepath, strline(buffer,start-buffer)); return strchr(start,'\n');// skip and continue } //Update mob spawn lookup database db = mob->db(class_); - for( i = 0; i < ARRAYLENGTH(db->spawn); ++i ) - { - if (map[mobspawn.m].index == db->spawn[i].mapindex) - { //Update total + for( i = 0; i < ARRAYLENGTH(db->spawn); ++i ) { + if (map_id2index(mobspawn.m) == db->spawn[i].mapindex) { + //Update total db->spawn[i].qty += mobspawn.num; //Re-sort list for( j = i; j > 0 && db->spawn[j-1].qty < db->spawn[i].qty; --j ); - if( j != i ) - { + if( j != i ) { xs = db->spawn[i].mapindex; ys = db->spawn[i].qty; memmove(&db->spawn[j+1], &db->spawn[j], (i-j)*sizeof(db->spawn[0])); @@ -3057,10 +3045,10 @@ const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const char* st } break; } - if (mobspawn.num > db->spawn[i].qty) - { //Insert into list + if (mobspawn.num > db->spawn[i].qty) { + //Insert into list memmove(&db->spawn[i+1], &db->spawn[i], sizeof(db->spawn) -(i+1)*sizeof(db->spawn[0])); - db->spawn[i].mapindex = map[mobspawn.m].index; + db->spawn[i].mapindex = map_id2index(mobspawn.m); db->spawn[i].qty = mobspawn.num; break; } diff --git a/src/map/pc.c b/src/map/pc.c index 995687170..4738d816a 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -4825,7 +4825,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y } if( i != sd->instances ) { m = instances[sd->instance[i]].map[j]; - mapindex = map[m].index; + mapindex = map_id2index(m); stop = true; } } @@ -4839,7 +4839,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y } if( i != p->instances ) { m = instances[p->instance[i]].map[j]; - mapindex = map[m].index; + mapindex = map_id2index(m); stop = true; } } @@ -4853,7 +4853,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y } if( i != sd->guild->instances ) { m = instances[sd->guild->instance[i]].map[j]; - mapindex = map[m].index; + mapindex = map_id2index(m); stop = true; } } @@ -5009,8 +5009,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y * 0 = fail or FIXME success (from pc->setpos) * x(1|2) = fail *------------------------------------------*/ -int pc_randomwarp(struct map_session_data *sd, clr_type type) -{ +int pc_randomwarp(struct map_session_data *sd, clr_type type) { int x,y,i=0; int16 m; @@ -5021,13 +5020,13 @@ int pc_randomwarp(struct map_session_data *sd, clr_type type) if (map[sd->bl.m].flag.noteleport) //Teleport forbidden return 0; - do{ + do { x=rnd()%(map[m].xs-2)+1; y=rnd()%(map[m].ys-2)+1; - }while(iMap->getcell(m,x,y,CELL_CHKNOPASS) && (i++)<1000 ); + } while( iMap->getcell(m,x,y,CELL_CHKNOPASS) && (i++) < 1000 ); if (i < 1000) - return pc->setpos(sd,map[sd->bl.m].index,x,y,type); + return pc->setpos(sd,map_id2index(sd->bl.m),x,y,type); return 0; } -- cgit v1.2.3-70-g09d2 From 0d12201adecaf21fccfee8e62a2d2a5582535ae3 Mon Sep 17 00:00:00 2001 From: Haru Date: Sat, 21 Sep 2013 10:59:19 +0200 Subject: Corrected invalid values assigned to enum homun_type variables - Fixes a warning in clang-5.0.0 (and a potentially incorrect/undefined behavior of the related code) Signed-off-by: Haru --- src/map/atcommand.c | 15 +++++++-------- src/map/homunculus.c | 12 ++++++------ src/map/homunculus.h | 17 +++++++++-------- src/map/script.c | 6 +++--- 4 files changed, 25 insertions(+), 25 deletions(-) diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 8eb3bfd44..fa3108df8 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -6838,27 +6838,26 @@ ACMD(showmobs) /*========================================== * homunculus level up [orn] *------------------------------------------*/ -ACMD(homlevel) -{ +ACMD(homlevel) { TBL_HOM * hd; int level = 0; enum homun_type htype; nullpo_retr(-1, sd); - if ( !message || !*message || ( level = atoi(message) ) < 1 ) { + if( !message || !*message || ( level = atoi(message) ) < 1 ) { clif->message(fd, msg_txt(1253)); // Please enter a level adjustment (usage: @homlevel ). return false; } - if ( !homun_alive(sd->hd) ) { + if( !homun_alive(sd->hd) ) { clif->message(fd, msg_txt(1254)); // You do not have a homunculus. return false; } hd = sd->hd; - if((htype = homun->class2type(hd->homunculus.class_)) == -1) { + if( (htype = homun->class2type(hd->homunculus.class_)) == HT_INVALID ) { ShowError("atcommand_homlevel: invalid homun class %d (player %s)\n", hd->homunculus.class_,sd->status.name); return false; } @@ -6920,12 +6919,12 @@ ACMD(hommutate) { enum homun_type m_class, m_id; nullpo_retr(-1, sd); - if (!homun_alive(sd->hd)) { + if( !homun_alive(sd->hd) ) { clif->message(fd, msg_txt(1254)); // You do not have a homunculus. return false; } - if (!message || !*message) { + if( !message || !*message ) { homun_id = 6048 + (rnd() % 4); } else { homun_id = atoi(message); @@ -6934,7 +6933,7 @@ ACMD(hommutate) { m_class = homun->class2type(sd->hd->homunculus.class_); m_id = homun->class2type(homun_id); - if (m_class != -1 && m_id != -1 && m_class == HT_EVO && m_id == HT_S && sd->hd->homunculus.level >= 99) { + if( m_class != HT_INVALID && m_id != HT_INVALID && m_class == HT_EVO && m_id == HT_S && sd->hd->homunculus.level >= 99 ) { homun->mutate(sd->hd, homun_id); } else { clif->emotion(&sd->hd->bl, E_SWT); diff --git a/src/map/homunculus.c b/src/map/homunculus.c index 81971ebef..c14df7e0b 100644 --- a/src/map/homunculus.c +++ b/src/map/homunculus.c @@ -71,7 +71,7 @@ enum homun_type homunculus_class2type(int class_) { case 6052: return HT_S; default: - return -1; + return HT_INVALID; } } @@ -288,7 +288,7 @@ bool homunculus_levelup(struct homun_data *hd) { int growth_max_hp, growth_max_sp; enum homun_type htype; - if((htype = homun->class2type(hd->homunculus.class_)) == -1) { + if( (htype = homun->class2type(hd->homunculus.class_)) == HT_INVALID ) { ShowError("homunculus_levelup: Invalid class %d. \n", hd->homunculus.class_); return false; } @@ -435,14 +435,14 @@ bool homunculus_mutate(struct homun_data *hd, int homun_id) { m_class = homun->class2type(hd->homunculus.class_); m_id = homun->class2type(homun_id); - if( m_class == -1 || m_id == -1 || m_class != HT_EVO || m_id != HT_S ) { + if( m_class == HT_INVALID || m_id == HT_INVALID || m_class != HT_EVO || m_id != HT_S ) { clif->emotion(&hd->bl, E_SWT); return false; } prev_class = hd->homunculus.class_; - if (!homun->change_class(hd, homun_id)) { + if( !homun->change_class(hd, homun_id) ) { ShowError("homunculus_mutate: Can't evolve homunc from %d to %d", hd->homunculus.class_, homun_id); return false; } @@ -462,7 +462,7 @@ bool homunculus_mutate(struct homun_data *hd, int homun_id) { hom->prev_class = prev_class; status_calc_homunculus(hd,1); - if (!(battle_config.hom_setting&0x2)) + if( !(battle_config.hom_setting&0x2) ) skill->unit_move(&sd->hd->bl,iTimer->gettick(),1); // apply land skills immediately return true; @@ -474,7 +474,7 @@ int homunculus_gainexp(struct homun_data *hd,unsigned int exp) { if(hd->homunculus.vaporize) return 1; - if((htype = homun->class2type(hd->homunculus.class_)) == -1) { + if( (htype = homun->class2type(hd->homunculus.class_)) == HT_INVALID ) { ShowError("homunculus_gainexp: Invalid class %d. \n", hd->homunculus.class_); return 0; } diff --git a/src/map/homunculus.h b/src/map/homunculus.h index 4b35c0992..a90faf2e2 100644 --- a/src/map/homunculus.h +++ b/src/map/homunculus.h @@ -53,13 +53,13 @@ struct homun_data { struct status_data base_status, battle_status; struct status_change sc; struct regen_data regen; - struct s_homunculus_db *homunculusDB; //[orn] - struct s_homunculus homunculus; //[orn] + struct s_homunculus_db *homunculusDB; //[orn] + struct s_homunculus homunculus; //[orn] - struct map_session_data *master; //pointer back to its master - int hungry_timer; //[orn] + struct map_session_data *master; //pointer back to its master + int hungry_timer; //[orn] unsigned int exp_next; - char blockskill[MAX_SKILL]; // [orn] + char blockskill[MAX_SKILL]; // [orn] }; struct homun_skill_tree_entry { @@ -74,9 +74,10 @@ struct homun_skill_tree_entry { }; // Celest enum homun_type { - HT_REG = 0x1, - HT_EVO = 0x2, - HT_S = 0x4, + HT_REG, // Regular Homunculus + HT_EVO, // Evolved Homunculus + HT_S, // Homunculus S + HT_INVALID = -1, // Invalid Homunculus }; /* homunculus.c interface */ diff --git a/src/map/script.c b/src/map/script.c index 7ac638848..87d2b475c 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -9797,16 +9797,16 @@ BUILDIN(homunculus_mutate) { if( sd == NULL || sd->hd == NULL ) return true; - if(script_hasdata(st,2)) + if( script_hasdata(st,2) ) homun_id = script_getnum(st,2); else homun_id = 6048 + (rnd() % 4); - if(homun_alive(sd->hd)) { + if( homun_alive(sd->hd) ) { m_class = homun->class2type(sd->hd->homunculus.class_); m_id = homun->class2type(homun_id); - if ( m_class != -1 && m_id != -1 && m_class == HT_EVO && m_id == HT_S && sd->hd->homunculus.level >= 99 ) + if( m_class != HT_INVALID && m_id != HT_INVALID && m_class == HT_EVO && m_id == HT_S && sd->hd->homunculus.level >= 99 ) homun->mutate(sd->hd, homun_id); else clif->emotion(&sd->hd->bl, E_SWT); -- cgit v1.2.3-70-g09d2 From beaf3a26a60d5b0429a577b7d58232957d4483e7 Mon Sep 17 00:00:00 2001 From: Haru Date: Sat, 21 Sep 2013 20:03:52 +0200 Subject: Added Makefile.in change detection (and auto-rebuild) capabilities - If a Makefile.in is changed, ./config.status (or ./configure in case it's not available) will be automatically run to update the Makefiles. - Special thanks to Yommy for the idea. Signed-off-by: Haru --- 3rdparty/libconfig/Makefile.in | 5 +++- 3rdparty/mt19937ar/Makefile.in | 4 ++++ Makefile.in | 52 ++++++++++++++++++++++++++++-------------- src/char/Makefile.in | 5 +++- src/common/Makefile.in | 15 +++++++----- src/login/Makefile.in | 5 +++- src/map/Makefile.in | 5 +++- src/plugins/Makefile.in | 5 +++- src/test/Makefile.in | 7 ++++-- src/tool/Makefile.in | 7 ++++-- 10 files changed, 78 insertions(+), 32 deletions(-) diff --git a/3rdparty/libconfig/Makefile.in b/3rdparty/libconfig/Makefile.in index d6714e50e..048a1b3b7 100644 --- a/3rdparty/libconfig/Makefile.in +++ b/3rdparty/libconfig/Makefile.in @@ -24,6 +24,9 @@ help: ##################################################################### -%.o: %.c $(LIBCONFIG_H) +Makefile: Makefile.in + @$(MAKE) -C ../.. 3rdparty/libconfig/Makefile + +%.o: %.c $(LIBCONFIG_H) Makefile @echo " CC $<" @$(CC) @CFLAGS@ @DEFS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $< diff --git a/3rdparty/mt19937ar/Makefile.in b/3rdparty/mt19937ar/Makefile.in index 7891bbd2d..c48848c8d 100644 --- a/3rdparty/mt19937ar/Makefile.in +++ b/3rdparty/mt19937ar/Makefile.in @@ -24,6 +24,10 @@ help: ##################################################################### +Makefile: Makefile.in + @$(MAKE) -C ../.. 3rdparty/mt19937ar/Makefile + +%.o: %.c $(LIBCONFIG_H) Makefile %.o: %.c $(MT19937AR_H) @echo " CC $<" @$(CC) @CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $< diff --git a/Makefile.in b/Makefile.in index d78aa631d..7dfb138f9 100644 --- a/Makefile.in +++ b/Makefile.in @@ -27,6 +27,10 @@ else PLUGIN_DEPENDS=no_plugins endif +MF_TARGETS = Makefile $(addsuffix /Makefile, src/common 3rdparty/mt19937ar \ + 3rdparty/libconfig src/char src/login src/map src/plugins \ + src/tool src/test) + CC = @CC@ export CC @@ -41,56 +45,73 @@ export CC plugins \ import \ test \ - clean help + clean \ + help all: $(ALL_DEPENDS) sql: $(SQL_DEPENDS) -common_sql: $(COMMON_SQL_DEPENDS) +$(MF_TARGETS): %: %.in + @echo " CONFIGURE" + @if [ -x config.status ]; then \ + echo "Reconfiguring with options: $$(./config.status --config)"; \ + ./config.status; \ + else \ + echo "Unable to find a previous config.status. ./configure will be re-run with the default options."; \ + echo "If you want to use custom options, please press CTRL-C and run ./configure yourself"; \ + for i in 1 2 3 4 5 6 7 8 9 10; do \ + printf "\a. "; \ + sleep 1; \ + done; \ + echo ""; \ + ./configure; \ + fi; + +common_sql: $(COMMON_SQL_DEPENDS) src/common/Makefile @echo " MAKE $@" @$(MAKE) -C src/common sql -mt19937ar: +mt19937ar: 3rdparty/mt19937ar/Makefile @echo " MAKE $@" @$(MAKE) -C 3rdparty/mt19937ar -libconfig: +libconfig: 3rdparty/libconfig/Makefile @echo " MAKE $@" @$(MAKE) -C 3rdparty/libconfig -login_sql: $(LOGIN_SQL_DEPENDS) +login_sql: $(LOGIN_SQL_DEPENDS) src/login/Makefile @echo " MAKE $@" @$(MAKE) -C src/login sql -char_sql: $(CHAR_SQL_DEPENDS) +char_sql: $(CHAR_SQL_DEPENDS) src/char/Makefile @echo " MAKE $@" @$(MAKE) -C src/char -map_sql: $(MAP_SQL_DEPENDS) +map_sql: $(MAP_SQL_DEPENDS) src/map/Makefile @echo " MAKE $@" @$(MAKE) -C src/map sql -tools: $(TOOLS_DEPENDS) +tools: $(TOOLS_DEPENDS) src/tool/Makefile @echo " MAKE $@" @$(MAKE) -C src/tool -test: +test: src/test/Makefile @echo " MAKE $@" @$(MAKE) -C src/test -plugins: $(PLUGIN_DEPENDS) +plugins: $(PLUGIN_DEPENDS) src/plugins/Makefile @echo " MAKE $@" @$(MAKE) -C src/plugins -import: +import: Makefile @# 1) create conf/import folder @# 2) add missing files @echo "building conf/import folder..." @if test ! -d conf/import ; then mkdir conf/import ; fi @for f in $$(ls conf/import-tmpl) ; do if test ! -e conf/import/$$f ; then cp conf/import-tmpl/$$f conf/import ; fi ; done -clean: +clean: $(MF_TARGETS) @$(MAKE) -C src/common $@ @$(MAKE) -C 3rdparty/mt19937ar $@ @$(MAKE) -C 3rdparty/libconfig $@ @@ -102,12 +123,9 @@ clean: @$(MAKE) -C src/test $@ distclean: clean - @-rm -f Makefile src/common/Makefile 3rdparty/mt19937ar/Makefile \ - 3rdparty/libconfig/Makefile src/char/Makefile src/login/Makefile \ - src/map/Makefile src/plugins/Makefile src/tool/Makefile \ - src/test/Makefile + @-rm -f $(MF_TARGETS) config.status config.log -help: +help: Makefile @echo "most common targets are 'all' 'sql' 'clean' 'plugins' 'help'" @echo "possible targets are:" @echo "'common_sql' - builds object files used in SQL servers" diff --git a/src/char/Makefile.in b/src/char/Makefile.in index b2cee3f88..e22d3f5a5 100644 --- a/src/char/Makefile.in +++ b/src/char/Makefile.in @@ -57,6 +57,9 @@ needs_mysql: @echo "MySQL not found or disabled by the configure script" @exit 1 +Makefile: Makefile.in + @$(MAKE) -C ../.. src/char/Makefile + # object directories obj_sql: @@ -65,7 +68,7 @@ obj_sql: # executables -char-server: $(CHAR_SERVER_SQL_DEPENDS) +char-server: $(CHAR_SERVER_SQL_DEPENDS) Makefile @echo " LD $@" @$(CC) @LDFLAGS@ -o ../../char-server@EXEEXT@ $(CHAR_OBJ) ../common/obj_sql/common_sql.a ../common/obj_all/common.a $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) @LIBS@ @MYSQL_LIBS@ diff --git a/src/common/Makefile.in b/src/common/Makefile.in index 00d63dd5e..78f9cd0d1 100644 --- a/src/common/Makefile.in +++ b/src/common/Makefile.in @@ -59,6 +59,9 @@ help: ##################################################################### +Makefile: Makefile.in + @$(MAKE) -C ../.. src/common/Makefile + needs_mysql: @echo "MySQL not found or disabled by the configure script" @exit 1 @@ -73,23 +76,23 @@ obj_sql: @echo " MKDIR obj_sql" @-mkdir obj_sql -obj_all/common.a: $(COMMON_OBJ) +obj_all/common.a: $(COMMON_OBJ) Makefile @echo " AR $@" @@AR@ rcs obj_all/common.a $(COMMON_OBJ) -obj_all/common_mini.a: $(COMMON_MINI_OBJ) +obj_all/common_mini.a: $(COMMON_MINI_OBJ) Makefile @echo " AR $@" @@AR@ rcs obj_all/common_mini.a $(COMMON_MINI_OBJ) -obj_sql/common_sql.a: $(COMMON_SQL_OBJ) +obj_sql/common_sql.a: $(COMMON_SQL_OBJ) Makefile @echo " AR $@" @@AR@ rcs obj_sql/common_sql.a $(COMMON_SQL_OBJ) -common: $(COMMON_OBJ) $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) obj_all/common.a +common: $(COMMON_OBJ) $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) obj_all/common.a Makefile -common_mini: $(COMMON_MINI_OBJ) $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) obj_all/common_mini.a +common_mini: $(COMMON_MINI_OBJ) $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) obj_all/common_mini.a Makefile -common_sql: $(COMMON_SQL_OBJ) obj_sql/common_sql.a +common_sql: $(COMMON_SQL_OBJ) obj_sql/common_sql.a Makefile obj_all/%.o: %.c $(COMMON_H) $(CONFIG_H) $(MT19937AR_H) $(LIBCONFIG_H) | obj_all @echo " CC $<" diff --git a/src/login/Makefile.in b/src/login/Makefile.in index 125f4fb7a..681eb5e6f 100644 --- a/src/login/Makefile.in +++ b/src/login/Makefile.in @@ -50,6 +50,9 @@ help: ##################################################################### +Makefile: Makefile.in + @$(MAKE) -C ../.. src/login/Makefile + needs_mysql: @echo "MySQL not found or disabled by the configure script" @exit 1 @@ -62,7 +65,7 @@ obj_sql: # executables -login-server: $(LOGIN_SERVER_SQL_DEPENDS) +login-server: $(LOGIN_SERVER_SQL_DEPENDS) Makefile @echo " LD $@" @$(CC) @LDFLAGS@ -o ../../login-server@EXEEXT@ $(LOGIN_OBJ) ../common/obj_sql/common_sql.a ../common/obj_all/common.a $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) @LIBS@ @MYSQL_LIBS@ diff --git a/src/map/Makefile.in b/src/map/Makefile.in index ed1b9a79d..f7e178667 100644 --- a/src/map/Makefile.in +++ b/src/map/Makefile.in @@ -66,6 +66,9 @@ help: ##################################################################### +Makefile: Makefile.in + @$(MAKE) -C ../.. src/map/Makefile + needs_mysql: @echo "MySQL not found or disabled by the configure script" @exit 1 @@ -78,7 +81,7 @@ obj_sql: # executables -map-server: $(MAP_SERVER_SQL_DEPENDS) +map-server: $(MAP_SERVER_SQL_DEPENDS) Makefile @echo " LD $@" @$(CC) @LDFLAGS@ -o ../../map-server@EXEEXT@ $(MAP_OBJ) ../common/obj_sql/common_sql.a ../common/obj_all/common.a $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) @LIBS@ @PCRE_LIBS@ @MYSQL_LIBS@ diff --git a/src/plugins/Makefile.in b/src/plugins/Makefile.in index 5ed421abf..ff7d5b2e2 100644 --- a/src/plugins/Makefile.in +++ b/src/plugins/Makefile.in @@ -11,7 +11,7 @@ export CC ##################################################################### .PHONY: all $(PLUGINS) sample db2sql clean help -all: $(PLUGINS) +all: $(PLUGINS) Makefile sample: sample@DLLEXT@ @@ -28,6 +28,9 @@ help: ##################################################################### +Makefile: Makefile.in + @$(MAKE) -C ../.. src/plugins/Makefile + %@DLLEXT@: %.c $(COMMON_H) @echo " CC $<" @$(CC) @DEFS@ @CFLAGS@ @CPPFLAGS@ @LDFLAGS@ @SOFLAGS@ -o ../../plugins/$@ $< diff --git a/src/test/Makefile.in b/src/test/Makefile.in index f17c43202..cb99e7004 100644 --- a/src/test/Makefile.in +++ b/src/test/Makefile.in @@ -26,7 +26,7 @@ export CC ##################################################################### .PHONY: all test_spinlock -all: test_spinlock +all: test_spinlock Makefile clean: @echo " CLEAN test" @@ -34,6 +34,9 @@ clean: ##################################################################### +Makefile: Makefile.in + @$(MAKE) -C ../.. src/test/Makefile + # object directories obj: @@ -42,7 +45,7 @@ obj: #executables -test_spinlock: $(TEST_SPINLOCK_DEPENDS) +test_spinlock: $(TEST_SPINLOCK_DEPENDS) Makefile @echo " LD $@" @$(CC) @LDFLAGS@ -o ../../test_spinlock@EXEEXT@ $(TEST_SPINLOCK_OBJ) ../common/obj_sql/common_sql.a ../common/obj_all/common.a $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) @LIBS@ @MYSQL_LIBS@ diff --git a/src/tool/Makefile.in b/src/tool/Makefile.in index 4fa527ffc..4f9dc7590 100644 --- a/src/tool/Makefile.in +++ b/src/tool/Makefile.in @@ -24,9 +24,9 @@ export CC ##################################################################### .PHONY: all mapcache clean help -all: mapcache +all: mapcache Makefile -mapcache: $(MAPCACHE_OBJ) $(COMMON_OBJ) $(LIBCONFIG_OBJ) +mapcache: $(MAPCACHE_OBJ) $(COMMON_OBJ) $(LIBCONFIG_OBJ) Makefile @echo " LD $@" @$(CC) @LDFLAGS@ $(LIBCONFIG_INCLUDE) -o ../../mapcache@EXEEXT@ $(MAPCACHE_OBJ) $(COMMON_OBJ) $(LIBCONFIG_OBJ) @LIBS@ @@ -43,6 +43,9 @@ help: ##################################################################### +Makefile: Makefile.in + @$(MAKE) -C ../.. src/tool/Makefile + obj_all: @echo " MKDIR obj_all" @-mkdir obj_all -- cgit v1.2.3-70-g09d2 From 469102135fd5429a4225afe378bed3e82dc81d31 Mon Sep 17 00:00:00 2001 From: Haru Date: Sun, 22 Sep 2013 09:56:48 +0200 Subject: Corrected various hardcoded database table names - Added an elemental_db setting to inter-server.conf (elemental table) - Switched an instance of hardcoded `ipbanlist` to use the ipban_table setting; thanks to Takkun, related to issue #135 - Switched two instances of hardcoded `char` to use the char_db setting - Added a TODO notice about the usage of the login table (on a side note, hardcoded) from the login server (related to issue #142) Signed-off-by: Haru --- conf/inter-server.conf | 1 + src/char/char.c | 6 +++++- src/char/char.h | 1 + src/char/int_elemental.c | 26 ++++++++++++++------------ src/char/inter.c | 5 +++-- src/login/ipban_sql.c | 2 +- 6 files changed, 25 insertions(+), 16 deletions(-) diff --git a/conf/inter-server.conf b/conf/inter-server.conf index 468cf5a26..09ac15f82 100644 --- a/conf/inter-server.conf +++ b/conf/inter-server.conf @@ -108,6 +108,7 @@ skill_homunculus_db: skill_homunculus mercenary_db: mercenary mercenary_owner_db: mercenary_owner ragsrvinfo_db: ragsrvinfo +elemental_db: elemental // Map Database Tables item_db_db: item_db diff --git a/src/char/char.c b/src/char/char.c index dc7966e8d..cbc987f0d 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -68,6 +68,7 @@ char skill_homunculus_db[256] = "skill_homunculus"; char mercenary_db[256] = "mercenary"; char mercenary_owner_db[256] = "mercenary_owner"; char ragsrvinfo_db[256] = "ragsrvinfo"; +char elemental_db[256] = "elemental"; char interreg_db[32] = "interreg"; // show loading/saving messages @@ -2819,7 +2820,8 @@ int parse_frommap(int fd) int aid, cid; aid = RFIFOL(fd,2); cid = RFIFOL(fd,6); - if( SQL_ERROR == SQL->Query(sql_handle, "SELECT type, tick, val1, val2, val3, val4 from `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", + if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `type`, `tick`, `val1`, `val2`, `val3`, `val4` " + "FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, aid, cid) ) { Sql_ShowDebug(sql_handle); @@ -4715,6 +4717,8 @@ void sql_config_read(const char* cfgName) safestrncpy(mercenary_owner_db,w2,sizeof(mercenary_owner_db)); else if(!strcmpi(w1,"ragsrvinfo_db")) safestrncpy(ragsrvinfo_db,w2,sizeof(ragsrvinfo_db)); + else if(!strcmpi(w1,"elemental_db")) + safestrncpy(elemental_db,w2,sizeof(elemental_db)); else if(!strcmpi(w1,"interreg_db")) safestrncpy(interreg_db,w2,sizeof(interreg_db)); //support the import command, just like any other config diff --git a/src/char/char.h b/src/char/char.h index d98ce9004..a3bbdd904 100644 --- a/src/char/char.h +++ b/src/char/char.h @@ -103,6 +103,7 @@ extern char skill_homunculus_db[256]; extern char mercenary_db[256]; extern char mercenary_owner_db[256]; extern char ragsrvinfo_db[256]; +extern char elemental_db[256]; extern char interreg_db[32]; extern int db_use_sql_item_db; diff --git a/src/char/int_elemental.c b/src/char/int_elemental.c index 53a63a212..ed0c2a9ed 100644 --- a/src/char/int_elemental.c +++ b/src/char/int_elemental.c @@ -21,9 +21,9 @@ bool mapif_elemental_save(struct s_elemental* ele) { if( ele->elemental_id == 0 ) { // Create new DB entry if( SQL_ERROR == SQL->Query(sql_handle, - "INSERT INTO `elemental` (`char_id`,`class`,`mode`,`hp`,`sp`,`max_hp`,`max_sp`,`atk1`,`atk2`,`matk`,`aspd`,`def`,`mdef`,`flee`,`hit`,`life_time`)" - "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%u')", - ele->char_id, ele->class_, ele->mode, ele->hp, ele->sp, ele->max_hp, ele->max_sp, ele->atk, ele->atk2, ele->matk, ele->amotion, ele->def, ele->mdef, ele->flee, ele->hit, ele->life_time) ) + "INSERT INTO `%s` (`char_id`,`class`,`mode`,`hp`,`sp`,`max_hp`,`max_sp`,`atk1`,`atk2`,`matk`,`aspd`,`def`,`mdef`,`flee`,`hit`,`life_time`)" + "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%u')", + elemental_db, ele->char_id, ele->class_, ele->mode, ele->hp, ele->sp, ele->max_hp, ele->max_sp, ele->atk, ele->atk2, ele->matk, ele->amotion, ele->def, ele->mdef, ele->flee, ele->hit, ele->life_time) ) { Sql_ShowDebug(sql_handle); flag = false; @@ -31,11 +31,11 @@ bool mapif_elemental_save(struct s_elemental* ele) { else ele->elemental_id = (int)SQL->LastInsertId(sql_handle); } else if( SQL_ERROR == SQL->Query(sql_handle, - "UPDATE `elemental` SET `char_id` = '%d', `class` = '%d', `mode` = '%d', `hp` = '%d', `sp` = '%d'," - "`max_hp` = '%d', `max_sp` = '%d', `atk1` = '%d', `atk2` = '%d', `matk` = '%d', `aspd` = '%d', `def` = '%d'," - "`mdef` = '%d', `flee` = '%d', `hit` = '%d', `life_time` = '%u' WHERE `ele_id` = '%d'", - ele->char_id, ele->class_, ele->mode, ele->hp, ele->sp, ele->max_hp, ele->max_sp, ele->atk, ele->atk2, - ele->matk, ele->amotion, ele->def, ele->mdef, ele->flee, ele->hit, ele->life_time, ele->elemental_id) ) + "UPDATE `%s` SET `char_id` = '%d', `class` = '%d', `mode` = '%d', `hp` = '%d', `sp` = '%d'," + "`max_hp` = '%d', `max_sp` = '%d', `atk1` = '%d', `atk2` = '%d', `matk` = '%d', `aspd` = '%d', `def` = '%d'," + "`mdef` = '%d', `flee` = '%d', `hit` = '%d', `life_time` = '%u' WHERE `ele_id` = '%d'", + elemental_db, ele->char_id, ele->class_, ele->mode, ele->hp, ele->sp, ele->max_hp, ele->max_sp, ele->atk, ele->atk2, + ele->matk, ele->amotion, ele->def, ele->mdef, ele->flee, ele->hit, ele->life_time, ele->elemental_id) ) { // Update DB entry Sql_ShowDebug(sql_handle); flag = false; @@ -50,9 +50,11 @@ bool mapif_elemental_load(int ele_id, int char_id, struct s_elemental *ele) { ele->elemental_id = ele_id; ele->char_id = char_id; - if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `class`, `mode`, `hp`, `sp`, `max_hp`, `max_sp`, `atk1`, `atk2`, `matk`, `aspd`," - "`def`, `mdef`, `flee`, `hit`, `life_time` FROM `elemental` WHERE `ele_id` = '%d' AND `char_id` = '%d'", - ele_id, char_id) ) { + if( SQL_ERROR == SQL->Query(sql_handle, + "SELECT `class`, `mode`, `hp`, `sp`, `max_hp`, `max_sp`, `atk1`, `atk2`, `matk`, `aspd`," + "`def`, `mdef`, `flee`, `hit`, `life_time` FROM `%s` WHERE `ele_id` = '%d' AND `char_id` = '%d'", + elemental_db, ele_id, char_id) ) + { Sql_ShowDebug(sql_handle); return false; } @@ -85,7 +87,7 @@ bool mapif_elemental_load(int ele_id, int char_id, struct s_elemental *ele) { } bool mapif_elemental_delete(int ele_id) { - if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `elemental` WHERE `ele_id` = '%d'", ele_id) ) { + if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `ele_id` = '%d'", elemental_db, ele_id) ) { Sql_ShowDebug(sql_handle); return false; } diff --git a/src/char/inter.c b/src/char/inter.c index 1ff2bca61..4eb4f0c0a 100644 --- a/src/char/inter.c +++ b/src/char/inter.c @@ -451,7 +451,7 @@ void mapif_parse_accinfo(int fd) { account_id = atoi(query); if (account_id < START_ACCOUNT_NUM) { // is string - if ( SQL_ERROR == SQL->Query(sql_handle, "SELECT `account_id`,`name`,`class`,`base_level`,`job_level`,`online` FROM `char` WHERE `name` LIKE '%s' LIMIT 10", query_esq) + if ( SQL_ERROR == SQL->Query(sql_handle, "SELECT `account_id`,`name`,`class`,`base_level`,`job_level`,`online` FROM `%s` WHERE `name` LIKE '%s' LIMIT 10", char_db, query_esq) || SQL->NumRows(sql_handle) == 0 ) { if( SQL->NumRows(sql_handle) == 0 ) { inter_to_fd(fd, u_fd, aid, "No matches were found for your criteria, '%s'",query); @@ -493,6 +493,7 @@ void mapif_parse_accinfo(int fd) { char userid[NAME_LENGTH], user_pass[NAME_LENGTH], email[40], last_ip[20], lastlogin[30], pincode[5], birthdate[11]; short level = -1; int logincount = 0,state = 0; + // FIXME: No, this doesn't really look right. We can't, and shouldn't, access the login table from the char server. if ( SQL_ERROR == SQL->Query(sql_handle, "SELECT `userid`, `user_pass`, `email`, `last_ip`, `group_id`, `lastlogin`, `logincount`, `state`,`pincode`,`birthdate` FROM `login` WHERE `account_id` = '%d' LIMIT 1", account_id) || SQL->NumRows(sql_handle) == 0 ) { if( SQL->NumRows(sql_handle) == 0 ) { @@ -536,7 +537,7 @@ void mapif_parse_accinfo(int fd) { inter_to_fd(fd, u_fd, aid, "-- Character Details --" ); - if ( SQL_ERROR == SQL->Query(sql_handle, "SELECT `char_id`, `name`, `char_num`, `class`, `base_level`, `job_level`, `online` FROM `char` WHERE `account_id` = '%d' ORDER BY `char_num` LIMIT %d", account_id, MAX_CHARS) + if ( SQL_ERROR == SQL->Query(sql_handle, "SELECT `char_id`, `name`, `char_num`, `class`, `base_level`, `job_level`, `online` FROM `%s` WHERE `account_id` = '%d' ORDER BY `char_num` LIMIT %d", char_db, account_id, MAX_CHARS) || SQL->NumRows(sql_handle) == 0 ) { if( SQL->NumRows(sql_handle) == 0 ) diff --git a/src/login/ipban_sql.c b/src/login/ipban_sql.c index fd9f1a4a1..d037a5ddc 100644 --- a/src/login/ipban_sql.c +++ b/src/login/ipban_sql.c @@ -252,7 +252,7 @@ int ipban_cleanup(int tid, unsigned int tick, int id, intptr_t data) if( !login_config.ipban ) return 0;// ipban disabled - if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `ipbanlist` WHERE `rtime` <= NOW()") ) + if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `rtime` <= NOW()", ipban_table) ) Sql_ShowDebug(sql_handle); return 0; -- cgit v1.2.3-70-g09d2 From 233453c7d2e256aece37ece349fe4890cdeb4586 Mon Sep 17 00:00:00 2001 From: Haru Date: Sun, 22 Sep 2013 10:20:44 +0200 Subject: Changed Makefiles to avoid rebuilding targets if nothing was modified To force a rebuild, it's still possible to use the -B flag of make, or just run make clean beforehand. Signed-off-by: Haru --- src/char/Makefile.in | 6 ++++-- src/login/Makefile.in | 6 ++++-- src/map/Makefile.in | 6 ++++-- src/tool/Makefile.in | 6 ++++-- 4 files changed, 16 insertions(+), 8 deletions(-) diff --git a/src/char/Makefile.in b/src/char/Makefile.in index e22d3f5a5..02759b32e 100644 --- a/src/char/Makefile.in +++ b/src/char/Makefile.in @@ -68,8 +68,10 @@ obj_sql: # executables -char-server: $(CHAR_SERVER_SQL_DEPENDS) Makefile - @echo " LD $@" +char-server: ../../char-server@EXEEXT@ + +../../char-server@EXEEXT@: $(CHAR_SERVER_SQL_DEPENDS) Makefile + @echo " LD $(notdir $@)" @$(CC) @LDFLAGS@ -o ../../char-server@EXEEXT@ $(CHAR_OBJ) ../common/obj_sql/common_sql.a ../common/obj_all/common.a $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) @LIBS@ @MYSQL_LIBS@ # char object files diff --git a/src/login/Makefile.in b/src/login/Makefile.in index 681eb5e6f..b6b70a495 100644 --- a/src/login/Makefile.in +++ b/src/login/Makefile.in @@ -65,8 +65,10 @@ obj_sql: # executables -login-server: $(LOGIN_SERVER_SQL_DEPENDS) Makefile - @echo " LD $@" +login-server: ../../login-server@EXEEXT@ + +../../login-server@EXEEXT@: $(LOGIN_SERVER_SQL_DEPENDS) Makefile + @echo " LD $(notdir $@)" @$(CC) @LDFLAGS@ -o ../../login-server@EXEEXT@ $(LOGIN_OBJ) ../common/obj_sql/common_sql.a ../common/obj_all/common.a $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) @LIBS@ @MYSQL_LIBS@ # login object files diff --git a/src/map/Makefile.in b/src/map/Makefile.in index f7e178667..fb78d51a1 100644 --- a/src/map/Makefile.in +++ b/src/map/Makefile.in @@ -81,8 +81,10 @@ obj_sql: # executables -map-server: $(MAP_SERVER_SQL_DEPENDS) Makefile - @echo " LD $@" +map-server: ../../map-server@EXEEXT@ + +../../map-server@EXEEXT@: $(MAP_SERVER_SQL_DEPENDS) Makefile + @echo " LD $(notdir $@)" @$(CC) @LDFLAGS@ -o ../../map-server@EXEEXT@ $(MAP_OBJ) ../common/obj_sql/common_sql.a ../common/obj_all/common.a $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) @LIBS@ @PCRE_LIBS@ @MYSQL_LIBS@ # map object files diff --git a/src/tool/Makefile.in b/src/tool/Makefile.in index 4f9dc7590..baf4a0327 100644 --- a/src/tool/Makefile.in +++ b/src/tool/Makefile.in @@ -26,8 +26,10 @@ export CC all: mapcache Makefile -mapcache: $(MAPCACHE_OBJ) $(COMMON_OBJ) $(LIBCONFIG_OBJ) Makefile - @echo " LD $@" +mapcache: ../../mapcache@EXEEXT@ + +../../mapcache@EXEEXT@: $(MAPCACHE_OBJ) $(COMMON_OBJ) $(LIBCONFIG_OBJ) Makefile + @echo " LD $(notdir $@)" @$(CC) @LDFLAGS@ $(LIBCONFIG_INCLUDE) -o ../../mapcache@EXEEXT@ $(MAPCACHE_OBJ) $(COMMON_OBJ) $(LIBCONFIG_OBJ) @LIBS@ clean: -- cgit v1.2.3-70-g09d2 From b9c8f57b92d2935db971a38e144529682712dc82 Mon Sep 17 00:00:00 2001 From: Haru Date: Tue, 24 Sep 2013 15:51:33 +0200 Subject: Renamed some variables forgotten when adding the battleground interface - Follow-up to 35c131c - Fixes bugreport:7721, thanks to purityz, Dastgir Pojee http://hercules.ws/board/tracker/issue-7721-lastest-update-make-map-crashing-on-battleground/ Signed-off-by: Haru --- src/map/battleground.c | 91 ++++++++++++++++++++++++-------------------------- src/map/battleground.h | 2 +- 2 files changed, 44 insertions(+), 49 deletions(-) diff --git a/src/map/battleground.c b/src/map/battleground.c index e72683880..c48e281ff 100644 --- a/src/map/battleground.c +++ b/src/map/battleground.c @@ -28,27 +28,27 @@ struct battleground_interface bg_s; -struct battleground_data* bg_team_search(int bg_id) { // Search a BG Team using bg_id +/// Search a BG Team using bg_id +struct battleground_data* bg_team_search(int bg_id) { if( !bg_id ) return NULL; return (struct battleground_data *)idb_get(bg->team_db, bg_id); } -struct map_session_data* bg_getavailablesd(struct battleground_data *bg) { +struct map_session_data* bg_getavailablesd(struct battleground_data *bgd) { int i; - nullpo_retr(NULL, bg); - ARR_FIND(0, MAX_BG_MEMBERS, i, bg->members[i].sd != NULL); - return( i < MAX_BG_MEMBERS ) ? bg->members[i].sd : NULL; + nullpo_retr(NULL, bgd); + ARR_FIND(0, MAX_BG_MEMBERS, i, bgd->members[i].sd != NULL); + return( i < MAX_BG_MEMBERS ) ? bgd->members[i].sd : NULL; } -int bg_team_delete(int bg_id) -{ // Deletes BG Team from db +/// Deletes BG Team from db +int bg_team_delete(int bg_id) { int i; struct map_session_data *sd; struct battleground_data *bgd = bg->team_search(bg_id); - if( bg == NULL ) return 0; - for( i = 0; i < MAX_BG_MEMBERS; i++ ) - { + if( bgd == NULL ) return 0; + for( i = 0; i < MAX_BG_MEMBERS; i++ ) { if( (sd = bgd->members[i].sd) == NULL ) continue; @@ -59,30 +59,29 @@ int bg_team_delete(int bg_id) return 1; } -int bg_team_warp(int bg_id, unsigned short mapindex, short x, short y) -{ // Warps a Team +/// Warps a Team +int bg_team_warp(int bg_id, unsigned short mapindex, short x, short y) { int i; struct battleground_data *bgd = bg->team_search(bg_id); - if( bg == NULL ) return 0; + if( bgd == NULL ) return 0; for( i = 0; i < MAX_BG_MEMBERS; i++ ) if( bgd->members[i].sd != NULL ) pc->setpos(bgd->members[i].sd, mapindex, x, y, CLR_TELEPORT); return 1; } -int bg_send_dot_remove(struct map_session_data *sd) -{ +int bg_send_dot_remove(struct map_session_data *sd) { if( sd && sd->bg_id ) clif->bg_xy_remove(sd); return 0; } -int bg_team_join(int bg_id, struct map_session_data *sd) -{ // Player joins team +/// Player joins team +int bg_team_join(int bg_id, struct map_session_data *sd) { int i; struct battleground_data *bgd = bg->team_search(bg_id); struct map_session_data *pl_sd; - if( bg == NULL || sd == NULL || sd->bg_id ) return 0; + if( bgd == NULL || sd == NULL || sd->bg_id ) return 0; ARR_FIND(0, MAX_BG_MEMBERS, i, bgd->members[i].sd == NULL); if( i == MAX_BG_MEMBERS ) return 0; // No free slots @@ -92,7 +91,7 @@ int bg_team_join(int bg_id, struct map_session_data *sd) bgd->members[i].x = sd->bl.x; bgd->members[i].y = sd->bl.y; /* populate 'where i came from' */ - if(map[sd->bl.m].flag.nosave || map[sd->bl.m].instance_id >= 0){ + if(map[sd->bl.m].flag.nosave || map[sd->bl.m].instance_id >= 0) { struct map_data *m=&map[sd->bl.m]; if(m->save.map) memcpy(&bgd->members[i].source,&m->save,sizeof(struct point)); @@ -114,10 +113,10 @@ int bg_team_join(int bg_id, struct map_session_data *sd) return 1; } -int bg_team_leave(struct map_session_data *sd, int flag) -{ // Single Player leaves team +/// Single Player leaves team +int bg_team_leave(struct map_session_data *sd, int flag) { int i, bg_id; - struct battleground_data *bg_data; + struct battleground_data *bgd; char output[128]; if( sd == NULL || !sd->bg_id ) @@ -126,38 +125,38 @@ int bg_team_leave(struct map_session_data *sd, int flag) bg_id = sd->bg_id; sd->bg_id = 0; - if( (bg_data = bg->team_search(bg_id)) == NULL ) + if( (bgd = bg->team_search(bg_id)) == NULL ) return 0; - ARR_FIND(0, MAX_BG_MEMBERS, i, bg_data->members[i].sd == sd); + ARR_FIND(0, MAX_BG_MEMBERS, i, bgd->members[i].sd == sd); if( i < MAX_BG_MEMBERS ) { // Removes member from BG if( sd->bg_queue.arena ) { bg->queue_pc_cleanup(sd); - pc->setpos(sd,bg_data->members[i].source.map, bg_data->members[i].source.x, bg_data->members[i].source.y, CLR_OUTSIGHT); + pc->setpos(sd,bgd->members[i].source.map, bgd->members[i].source.x, bgd->members[i].source.y, CLR_OUTSIGHT); } - memset(&bg_data->members[i], 0, sizeof(bg_data->members[0])); + memset(&bgd->members[i], 0, sizeof(bgd->members[0])); } - if( --bg_data->count != 0 ) { + if( --bgd->count != 0 ) { if( flag ) sprintf(output, "Server : %s has quit the game...", sd->status.name); else sprintf(output, "Server : %s is leaving the battlefield...", sd->status.name); - clif->bg_message(bg_data, 0, "Server", output, strlen(output) + 1); + clif->bg_message(bgd, 0, "Server", output, strlen(output) + 1); } - if( bg_data->logout_event[0] && flag ) - npc->event(sd, bg_data->logout_event, 0); + if( bgd->logout_event[0] && flag ) + npc->event(sd, bgd->logout_event, 0); if( sd->bg_queue.arena ) { bg->queue_pc_cleanup(sd); } - return bg_data->count; + return bgd->count; } -int bg_member_respawn(struct map_session_data *sd) -{ // Respawn after killed +/// Respawn after killed +int bg_member_respawn(struct map_session_data *sd) { struct battleground_data *bgd; if( sd == NULL || !pc_isdead(sd) || !sd->bg_id || (bgd = bg->team_search(sd->bg_id)) == NULL ) return 0; @@ -183,16 +182,14 @@ int bg_create(unsigned short mapindex, short rx, short ry, const char *ev, const safestrncpy(bgd->die_event, dev, sizeof(bgd->die_event)); memset(&bgd->members, 0, sizeof(bgd->members)); - idb_put(bg->team_db, bg->team_counter, bg); + idb_put(bg->team_db, bg->team_counter, bgd); return bgd->bg_id; } -int bg_team_get_id(struct block_list *bl) -{ +int bg_team_get_id(struct block_list *bl) { nullpo_ret(bl); - switch( bl->type ) - { + switch( bl->type ) { case BL_PC: return ((TBL_PC*)bl)->bg_id; case BL_PET: @@ -222,8 +219,7 @@ int bg_team_get_id(struct block_list *bl) return 0; } -int bg_send_message(struct map_session_data *sd, const char *mes, int len) -{ +int bg_send_message(struct map_session_data *sd, const char *mes, int len) { struct battleground_data *bgd; nullpo_ret(sd); @@ -236,18 +232,17 @@ int bg_send_message(struct map_session_data *sd, const char *mes, int len) /** * @see DBApply */ -int bg_send_xy_timer_sub(DBKey key, DBData *data, va_list ap) -{ - struct battleground_data *bg = DB->data2ptr(data); +int bg_send_xy_timer_sub(DBKey key, DBData *data, va_list ap) { + struct battleground_data *bgd = DB->data2ptr(data); struct map_session_data *sd; int i; - nullpo_ret(bg); + nullpo_ret(bgd); for( i = 0; i < MAX_BG_MEMBERS; i++ ) { - if( (sd = bg->members[i].sd) == NULL ) + if( (sd = bgd->members[i].sd) == NULL ) continue; - if( sd->bl.x != bg->members[i].x || sd->bl.y != bg->members[i].y ) { // xy update - bg->members[i].x = sd->bl.x; - bg->members[i].y = sd->bl.y; + if( sd->bl.x != bgd->members[i].x || sd->bl.y != bgd->members[i].y ) { // xy update + bgd->members[i].x = sd->bl.x; + bgd->members[i].y = sd->bl.y; clif->bg_xy(sd); } } diff --git a/src/map/battleground.h b/src/map/battleground.h index 3edecf902..1c224e1c2 100644 --- a/src/map/battleground.h +++ b/src/map/battleground.h @@ -91,7 +91,7 @@ struct battleground_interface { void (*match_over) (struct bg_arena *arena, bool canceled); void (*queue_check) (struct bg_arena *arena); struct battleground_data* (*team_search) (int bg_id); - struct map_session_data* (*getavailablesd) (struct battleground_data *bg); + struct map_session_data* (*getavailablesd) (struct battleground_data *bgd); int (*team_delete) (int bg_id); int (*team_warp) (int bg_id, unsigned short mapindex, short x, short y); int (*send_dot_remove) (struct map_session_data *sd); -- cgit v1.2.3-70-g09d2 From 44c9ba35b0bc2d9f4dc82db20be824e6e0d320e7 Mon Sep 17 00:00:00 2001 From: Haru Date: Wed, 25 Sep 2013 00:29:15 +0200 Subject: Renamed more forgotten variables during interface conversions (related: b9c8f57) Most renames are trivial (just to avoid shadowing global variables, even if they currently did no harm), but there were some cases of partly renamed variables that caused some NULL checks to always pass and who knows what could have been happened when they were too subtle to make the application crash. Also corrected some potentially unsafe macro definitions Signed-off-by: Haru --- src/char/inter.c | 8 +- src/common/HPMi.h | 2 +- src/common/console.c | 4 +- src/common/console.h | 2 +- src/common/strlib.c | 54 +++--- src/common/strlib.h | 4 +- src/config/const.h | 51 +++--- src/map/atcommand.c | 2 +- src/map/battle.c | 130 +++++++------- src/map/battle.h | 2 +- src/map/chat.c | 8 +- src/map/clif.c | 164 +++++++++--------- src/map/clif.h | 16 +- src/map/homunculus.c | 6 +- src/map/itemdb.c | 68 ++++---- src/map/map.c | 113 ++++++------ src/map/map.h | 12 +- src/map/mob.c | 54 +++--- src/map/npc.c | 4 +- src/map/npc.h | 4 +- src/map/pc.c | 76 ++++----- src/map/pc.h | 4 +- src/map/pet.h | 4 +- src/map/quest.c | 17 +- src/map/quest.h | 2 +- src/map/script.c | 51 +++--- src/map/script.h | 2 +- src/map/skill.c | 471 +++++++++++++++++++++++++-------------------------- src/map/skill.h | 6 +- src/map/status.c | 232 ++++++++++++------------- src/map/status.h | 2 +- src/map/vending.h | 2 +- 32 files changed, 754 insertions(+), 823 deletions(-) diff --git a/src/char/inter.c b/src/char/inter.c index 4eb4f0c0a..a6d2485cb 100644 --- a/src/char/inter.c +++ b/src/char/inter.c @@ -490,7 +490,7 @@ void mapif_parse_accinfo(int fd) { /* it will only get here if we have a single match */ if( account_id ) { - char userid[NAME_LENGTH], user_pass[NAME_LENGTH], email[40], last_ip[20], lastlogin[30], pincode[5], birthdate[11]; + char userid[NAME_LENGTH], user_pass[NAME_LENGTH], email[40], last_ip[20], lastlogin[30], pin_code[5], birthdate[11]; short level = -1; int logincount = 0,state = 0; // FIXME: No, this doesn't really look right. We can't, and shouldn't, access the login table from the char server. @@ -512,7 +512,7 @@ void mapif_parse_accinfo(int fd) { SQL->GetData(sql_handle, 5, &data, NULL); safestrncpy(lastlogin, data, sizeof(lastlogin)); SQL->GetData(sql_handle, 6, &data, NULL); logincount = atoi(data); SQL->GetData(sql_handle, 7, &data, NULL); state = atoi(data); - SQL->GetData(sql_handle, 8, &data, NULL); safestrncpy(pincode, data, sizeof(pincode)); + SQL->GetData(sql_handle, 8, &data, NULL); safestrncpy(pin_code, data, sizeof(pin_code)); SQL->GetData(sql_handle, 9, &data, NULL); safestrncpy(birthdate, data, sizeof(birthdate)); } @@ -525,8 +525,8 @@ void mapif_parse_accinfo(int fd) { inter_to_fd(fd, u_fd, aid, "User: %s | GM Group: %d | State: %d", userid, level, state ); if (level < castergroup) { /* only show pass if your gm level is greater than the one you're searching for */ - if( strlen(pincode) ) - inter_to_fd(fd, u_fd, aid, "Password: %s (PIN:%s)", user_pass, pincode ); + if( strlen(pin_code) ) + inter_to_fd(fd, u_fd, aid, "Password: %s (PIN:%s)", user_pass, pin_code ); else inter_to_fd(fd, u_fd, aid, "Password: %s", user_pass ); } diff --git a/src/common/HPMi.h b/src/common/HPMi.h index 5e44b80c7..c8bce8ee8 100644 --- a/src/common/HPMi.h +++ b/src/common/HPMi.h @@ -91,7 +91,7 @@ HPExport struct HPMi_interface { bool (*addPacket) (unsigned short cmd, unsigned short length, void (*receive)(int fd), unsigned int point, unsigned int pluginID); } HPMi_s; #ifndef _HPM_H_ - HPExport struct HPMi_interface *HPMi; +HPExport struct HPMi_interface *HPMi; #endif #endif /* _HPMi_H_ */ diff --git a/src/common/console.c b/src/common/console.c index c9772ecfd..6f25bd2fd 100644 --- a/src/common/console.c +++ b/src/common/console.c @@ -386,8 +386,8 @@ void console_parse_init(void) { iTimer->add_timer_interval(iTimer->gettick() + 1000, console->parse_timer, 0, 0, 500);/* start listening in 1s; re-try every 0.5s */ } -void console_setSQL(Sql *SQL) { - console->SQL = SQL; +void console_setSQL(Sql *SQL_handle) { + console->SQL = SQL_handle; } #endif /* CONSOLE_INPUT */ diff --git a/src/common/console.h b/src/common/console.h index 214a41175..cef898f17 100644 --- a/src/common/console.h +++ b/src/common/console.h @@ -64,7 +64,7 @@ struct console_interface { void (*load_defaults) (void); void (*parse_list_subs) (struct CParseEntry *cmd, unsigned char depth); void (*addCommand) (char *name, CParseFunc func); - void (*setSQL) (Sql *SQL); + void (*setSQL) (Sql *SQL_handle); #endif }; diff --git a/src/common/strlib.c b/src/common/strlib.c index 686b2e47d..e45cb0789 100644 --- a/src/common/strlib.c +++ b/src/common/strlib.c @@ -444,9 +444,9 @@ bool bin2hex(char* output, unsigned char* input, size_t count) /// Parses a single field in a delim-separated string. /// The delimiter after the field is skipped. /// -/// @param sv Parse state +/// @param svstate Parse state /// @return 1 if a field was parsed, 0 if already done, -1 on error. -int sv_parse_next(struct s_svstate* sv) +int sv_parse_next(struct s_svstate* svstate) { enum { START_OF_FIELD, @@ -462,13 +462,13 @@ int sv_parse_next(struct s_svstate* sv) char delim; int i; - if( sv == NULL ) + if( svstate == NULL ) return -1;// error - str = sv->str; - len = sv->len; - opt = sv->opt; - delim = sv->delim; + str = svstate->str; + len = svstate->len; + opt = svstate->opt; + delim = svstate->delim; // check opt if( delim == '\n' && (opt&(SV_TERMINATE_CRLF|SV_TERMINATE_LF)) ) @@ -482,9 +482,9 @@ int sv_parse_next(struct s_svstate* sv) return -1;// error } - if( sv->done || str == NULL ) + if( svstate->done || str == NULL ) { - sv->done = true; + svstate->done = true; return 0;// nothing to parse } @@ -495,10 +495,10 @@ int sv_parse_next(struct s_svstate* sv) ((opt&SV_TERMINATE_CR) && str[i] == '\r') || \ ((opt&SV_TERMINATE_CRLF) && i+1 < len && str[i] == '\r' && str[i+1] == '\n') ) #define IS_C_ESCAPE() ( (opt&SV_ESCAPE_C) && str[i] == '\\' ) -#define SET_FIELD_START() sv->start = i -#define SET_FIELD_END() sv->end = i +#define SET_FIELD_START() svstate->start = i +#define SET_FIELD_END() svstate->end = i - i = sv->off; + i = svstate->off; state = START_OF_FIELD; while( state != END ) { @@ -578,14 +578,14 @@ int sv_parse_next(struct s_svstate* sv) else ++i;// CR or LF #endif - sv->done = true; + svstate->done = true; state = END; break; } } if( IS_END() ) - sv->done = true; - sv->off = i; + svstate->done = true; + svstate->off = i; #undef IS_END #undef IS_DELIM @@ -619,31 +619,31 @@ int sv_parse_next(struct s_svstate* sv) /// @param opt Options that determine the parsing behaviour /// @return Number of fields found in the string or -1 if an error occured int sv_parse(const char* str, int len, int startoff, char delim, int* out_pos, int npos, enum e_svopt opt) { - struct s_svstate sv; + struct s_svstate svstate; int count; // initialize if( out_pos == NULL ) npos = 0; for( count = 0; count < npos; ++count ) out_pos[count] = -1; - sv.str = str; - sv.len = len; - sv.off = startoff; - sv.opt = opt; - sv.delim = delim; - sv.done = false; + svstate.str = str; + svstate.len = len; + svstate.off = startoff; + svstate.opt = opt; + svstate.delim = delim; + svstate.done = false; // parse count = 0; if( npos > 0 ) out_pos[0] = startoff; - while( !sv.done ) { + while( !svstate.done ) { ++count; - if( sv_parse_next(&sv) <= 0 ) + if( sv_parse_next(&svstate) <= 0 ) return -1;// error - if( npos > count*2 ) out_pos[count*2] = sv.start; - if( npos > count*2+1 ) out_pos[count*2+1] = sv.end; + if( npos > count*2 ) out_pos[count*2] = svstate.start; + if( npos > count*2+1 ) out_pos[count*2+1] = svstate.end; } - if( npos > 1 ) out_pos[1] = sv.off; + if( npos > 1 ) out_pos[1] = svstate.off; return count; } diff --git a/src/common/strlib.h b/src/common/strlib.h index 9b1875d45..5ef455a0e 100644 --- a/src/common/strlib.h +++ b/src/common/strlib.h @@ -124,9 +124,9 @@ struct sv_interface { /// Parses a single field in a delim-separated string. /// The delimiter after the field is skipped. /// - /// @param sv Parse state + /// @param svstate Parse state /// @return 1 if a field was parsed, 0 if done, -1 on error. - int (*parse_next) (struct s_svstate* sv); + int (*parse_next) (struct s_svstate* svstate); /// Parses a delim-separated string. /// Starts parsing at startoff and fills the pos array with position pairs. diff --git a/src/config/const.h b/src/config/const.h index f0902759d..7badb1071 100644 --- a/src/config/const.h +++ b/src/config/const.h @@ -53,39 +53,42 @@ /* pointer size fix which fixes several gcc warnings */ #ifdef __64BIT__ - #define __64BPTRSIZE(y) (intptr)y + #define __64BPTRSIZE(y) ((intptr)(y)) #else - #define __64BPTRSIZE(y) y + #define __64BPTRSIZE(y) (y) #endif /* ATCMD_FUNC(mobinfo) HIT and FLEE calculations */ #ifdef RENEWAL - #define MOB_FLEE(mob) ( mob->lv + mob->status.agi + 100 ) - #define MOB_HIT(mob) ( mob->lv + mob->status.dex + 150 ) - #define RE_SKILL_REDUCTION(){ \ - wd.damage = battle->calc_elefix(src, target, skill_id, skill_lv, battle->calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage, 0, wd.flag), nk, n_ele, s_ele, s_ele_, false, flag.arrow); \ - if( flag.lh ) \ - wd.damage2 = battle->calc_elefix(src, target, skill_id, skill_lv, battle->calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage2, 1, wd.flag), nk, n_ele, s_ele, s_ele_, true, flag.arrow); \ - } + #define MOB_FLEE(mobdata) ( (mobdata)->lv + (mobdata)->status.agi + 100 ) + #define MOB_HIT(mobdata) ( (mobdata)->lv + (mobdata)->status.dex + 150 ) + #define RE_SKILL_REDUCTION() do { \ + wd.damage = battle->calc_elefix(src, target, skill_id, skill_lv, battle->calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage, 0, wd.flag), nk, n_ele, s_ele, s_ele_, false, flag.arrow); \ + if( flag.lh ) \ + wd.damage2 = battle->calc_elefix(src, target, skill_id, skill_lv, battle->calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage2, 1, wd.flag), nk, n_ele, s_ele, s_ele_, true, flag.arrow); \ + } while(0) #else - #define MOB_FLEE(mob) ( mob->lv + mob->status.agi ) - #define MOB_HIT(mob) ( mob->lv + mob->status.dex ) + #define MOB_FLEE(mobdata) ( (mobdata)->lv + (mobdata)->status.agi ) + #define MOB_HIT(mobdata) ( (mobdata)->lv + (mobdata)->status.dex ) #endif /* Renewal's dmg level modifier, used as a macro for a easy way to turn off. */ #ifdef RENEWAL_LVDMG - #define RE_LVL_DMOD(val) \ - if( iStatus->get_lv(src) > 100 && val > 0 ) \ - skillratio = skillratio * iStatus->get_lv(src) / val; - #define RE_LVL_MDMOD(val) \ - if( iStatus->get_lv(src) > 100 && val > 0) \ - md.damage = md.damage * iStatus->get_lv(src) / val; + #define RE_LVL_DMOD(val) do { \ + if( iStatus->get_lv(src) > 100 && (val) > 0 ) \ + skillratio = skillratio * iStatus->get_lv(src) / (val); \ + } while(0) + #define RE_LVL_MDMOD(val) do { \ + if( iStatus->get_lv(src) > 100 && (val) > 0) \ + md.damage = md.damage * iStatus->get_lv(src) / (val); \ + } while(0) /* ranger traps special */ - #define RE_LVL_TMDMOD() \ + #define RE_LVL_TMDMOD() do { \ if( iStatus->get_lv(src) > 100 ) \ - md.damage = md.damage * 150 / 100 + md.damage * iStatus->get_lv(src) / 100; + md.damage = md.damage * 150 / 100 + md.damage * iStatus->get_lv(src) / 100; \ + } while(0) #else - #define RE_LVL_DMOD(val) + #define RE_LVL_DMOD(val) #define RE_LVL_MDMOD(val) #define RE_LVL_TMDMOD() #endif @@ -100,10 +103,10 @@ // Renewal variable cast time reduction #ifdef RENEWAL_CAST - #define VARCAST_REDUCTION(val){ \ - if( (varcast_r += val) != 0 && varcast_r >= 0 ) \ - time = time * (1 - (float)min(val, 100) / 100); \ - } + #define VARCAST_REDUCTION(val) do { \ + if( (varcast_r += (val)) != 0 && varcast_r >= 0 ) \ + time = time * (1 - (float)min((val), 100) / 100); \ + } while(0) #endif /* console_input doesn't go well with minicore */ diff --git a/src/map/atcommand.c b/src/map/atcommand.c index fa3108df8..948ce786f 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -60,7 +60,7 @@ static char atcmd_player_name[NAME_LENGTH]; static AtCommandInfo* get_atcommandinfo_byname(const char *name); // @help static const char* atcommand_checkalias(const char *aliasname); // @help -static void atcommand_get_suggestions(struct map_session_data* sd, const char *name, bool atcommand); // @help +static void atcommand_get_suggestions(struct map_session_data* sd, const char *name, bool is_atcmd_cmd); // @help // @commands (script-based) struct atcmd_binding_data* get_atcommandbind_byname(const char* name) { diff --git a/src/map/battle.c b/src/map/battle.c index 85fa2cb98..9f2ec9189 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -604,32 +604,31 @@ int64 battle_calc_sizefix(struct map_session_data *sd, int64 damage, int type, i /*========================================== * Passive skill damages increases *------------------------------------------*/ -int64 battle_addmastery(struct map_session_data *sd,struct block_list *target,int64 dmg,int type) -{ - int64 damage,skill; +int64 battle_addmastery(struct map_session_data *sd,struct block_list *target,int64 dmg,int type) { + int64 damage; struct status_data *status = iStatus->get_status_data(target); - int weapon; + int weapon, skill_lv; damage = dmg; nullpo_ret(sd); - if((skill = pc->checkskill(sd,AL_DEMONBANE)) > 0 && + if((skill_lv = pc->checkskill(sd,AL_DEMONBANE)) > 0 && target->type == BL_MOB && //This bonus doesnt work against players. (battle->check_undead(status->race,status->def_ele) || status->race==RC_DEMON) ) - damage += (int)(skill*(3+sd->status.base_level/20.0)); - //damage += (skill * 3); - if( (skill = pc->checkskill(sd, RA_RANGERMAIN)) > 0 && (status->race == RC_BRUTE || status->race == RC_PLANT || status->race == RC_FISH) ) - damage += (skill * 5); - if( (skill = pc->checkskill(sd,NC_RESEARCHFE)) > 0 && (status->def_ele == ELE_FIRE || status->def_ele == ELE_EARTH) ) - damage += (skill * 10); + damage += (int)(skill_lv*(3+sd->status.base_level/20.0)); + //damage += (skill_lv * 3); + if( (skill_lv = pc->checkskill(sd, RA_RANGERMAIN)) > 0 && (status->race == RC_BRUTE || status->race == RC_PLANT || status->race == RC_FISH) ) + damage += (skill_lv * 5); + if( (skill_lv = pc->checkskill(sd,NC_RESEARCHFE)) > 0 && (status->def_ele == ELE_FIRE || status->def_ele == ELE_EARTH) ) + damage += (skill_lv * 10); if( pc_ismadogear(sd) ) damage += 20 + 20 * pc->checkskill(sd, NC_MADOLICENCE); #ifdef RENEWAL - if( (skill = pc->checkskill(sd,BS_WEAPONRESEARCH)) > 0 ) - damage += (skill * 2); + if( (skill_lv = pc->checkskill(sd,BS_WEAPONRESEARCH)) > 0 ) + damage += (skill_lv * 2); #endif - if((skill = pc->checkskill(sd,HT_BEASTBANE)) > 0 && (status->race==RC_BRUTE || status->race==RC_INSECT) ) { - damage += (skill * 4); + if((skill_lv = pc->checkskill(sd,HT_BEASTBANE)) > 0 && (status->race==RC_BRUTE || status->race==RC_INSECT) ) { + damage += (skill_lv * 4); if (sd->sc.data[SC_SOULLINK] && sd->sc.data[SC_SOULLINK]->val2 == SL_HUNTER) damage += sd->status.str; } @@ -638,75 +637,74 @@ int64 battle_addmastery(struct map_session_data *sd,struct block_list *target,in weapon = sd->weapontype1; else weapon = sd->weapontype2; - switch(weapon) - { + switch(weapon) { case W_1HSWORD: #ifdef RENEWAL - if((skill = pc->checkskill(sd,AM_AXEMASTERY)) > 0) - damage += (skill * 3); + if((skill_lv = pc->checkskill(sd,AM_AXEMASTERY)) > 0) + damage += (skill_lv * 3); #endif case W_DAGGER: - if((skill = pc->checkskill(sd,SM_SWORD)) > 0) - damage += (skill * 4); - if((skill = pc->checkskill(sd,GN_TRAINING_SWORD)) > 0) - damage += skill * 10; + if((skill_lv = pc->checkskill(sd,SM_SWORD)) > 0) + damage += (skill_lv * 4); + if((skill_lv = pc->checkskill(sd,GN_TRAINING_SWORD)) > 0) + damage += skill_lv * 10; break; case W_2HSWORD: #ifdef RENEWAL - if((skill = pc->checkskill(sd,AM_AXEMASTERY)) > 0) - damage += (skill * 3); + if((skill_lv = pc->checkskill(sd,AM_AXEMASTERY)) > 0) + damage += (skill_lv * 3); #endif - if((skill = pc->checkskill(sd,SM_TWOHAND)) > 0) - damage += (skill * 4); + if((skill_lv = pc->checkskill(sd,SM_TWOHAND)) > 0) + damage += (skill_lv * 4); break; case W_1HSPEAR: case W_2HSPEAR: - if((skill = pc->checkskill(sd,KN_SPEARMASTERY)) > 0) { + if((skill_lv = pc->checkskill(sd,KN_SPEARMASTERY)) > 0) { if(pc_isridingdragon(sd)) - damage += (skill * 10); + damage += (skill_lv * 10); else if(pc_isriding(sd)) - damage += (skill * 5); + damage += (skill_lv * 5); else - damage += (skill * 4); + damage += (skill_lv * 4); } break; case W_1HAXE: case W_2HAXE: - if((skill = pc->checkskill(sd,AM_AXEMASTERY)) > 0) - damage += (skill * 3); - if((skill = pc->checkskill(sd,NC_TRAININGAXE)) > 0) - damage += (skill * 5); + if((skill_lv = pc->checkskill(sd,AM_AXEMASTERY)) > 0) + damage += (skill_lv * 3); + if((skill_lv = pc->checkskill(sd,NC_TRAININGAXE)) > 0) + damage += (skill_lv * 5); break; case W_MACE: case W_2HMACE: - if((skill = pc->checkskill(sd,PR_MACEMASTERY)) > 0) - damage += (skill * 3); - if((skill = pc->checkskill(sd,NC_TRAININGAXE)) > 0) - damage += (skill * 5); + if((skill_lv = pc->checkskill(sd,PR_MACEMASTERY)) > 0) + damage += (skill_lv * 3); + if((skill_lv = pc->checkskill(sd,NC_TRAININGAXE)) > 0) + damage += (skill_lv * 5); break; case W_FIST: - if((skill = pc->checkskill(sd,TK_RUN)) > 0) - damage += (skill * 10); + if((skill_lv = pc->checkskill(sd,TK_RUN)) > 0) + damage += (skill_lv * 10); // No break, fallthrough to Knuckles case W_KNUCKLE: - if((skill = pc->checkskill(sd,MO_IRONHAND)) > 0) - damage += (skill * 3); + if((skill_lv = pc->checkskill(sd,MO_IRONHAND)) > 0) + damage += (skill_lv * 3); break; case W_MUSICAL: - if((skill = pc->checkskill(sd,BA_MUSICALLESSON)) > 0) - damage += (skill * 3); + if((skill_lv = pc->checkskill(sd,BA_MUSICALLESSON)) > 0) + damage += (skill_lv * 3); break; case W_WHIP: - if((skill = pc->checkskill(sd,DC_DANCINGLESSON)) > 0) - damage += (skill * 3); + if((skill_lv = pc->checkskill(sd,DC_DANCINGLESSON)) > 0) + damage += (skill_lv * 3); break; case W_BOOK: - if((skill = pc->checkskill(sd,SA_ADVANCEDBOOK)) > 0) - damage += (skill * 3); + if((skill_lv = pc->checkskill(sd,SA_ADVANCEDBOOK)) > 0) + damage += (skill_lv * 3); break; case W_KATAR: - if((skill = pc->checkskill(sd,AS_KATAR)) > 0) - damage += (skill * 3); + if((skill_lv = pc->checkskill(sd,AS_KATAR)) > 0) + damage += (skill_lv * 3); break; } @@ -716,8 +714,8 @@ int64 battle_addmastery(struct map_session_data *sd,struct block_list *target,in /*========================================== * Calculates ATK masteries. *------------------------------------------*/ -int64 battle_calc_masteryfix(struct block_list *src, struct block_list *target, uint16 skill_id, uint16 skill_lv, int64 damage, int div, bool left, bool weapon){ - int skill, i; +int64 battle_calc_masteryfix(struct block_list *src, struct block_list *target, uint16 skill_id, uint16 skill_lv, int64 damage, int div, bool left, bool weapon) { + int skill2_lv, i; struct status_change *sc; struct map_session_data *sd; struct status_data *tstatus; @@ -742,12 +740,12 @@ int64 battle_calc_masteryfix(struct block_list *src, struct block_list *target, case CR_ACIDDEMONSTRATION: return damage; case NJ_SYURIKEN: - if( (skill = pc->checkskill(sd,NJ_TOBIDOUGU)) > 0 + if( (skill2_lv = pc->checkskill(sd,NJ_TOBIDOUGU)) > 0 #ifndef RENEWAL && weapon #endif ) - damage += 3 * skill; + damage += 3 * skill2_lv; break; #ifndef RENEWAL case NJ_KUNAI: @@ -807,17 +805,17 @@ int64 battle_calc_masteryfix(struct block_list *src, struct block_list *target, damage += div * sd->spiritball * 3; if( skill_id != CR_SHIELDBOOMERANG ) // Only Shield boomerang doesn't takes the Star Crumbs bonus. damage += div * (left ? sd->left_weapon.star : sd->right_weapon.star); - if( skill_id != MC_CARTREVOLUTION && (skill=pc->checkskill(sd,BS_HILTBINDING)) > 0 ) + if( skill_id != MC_CARTREVOLUTION && (skill2_lv=pc->checkskill(sd,BS_HILTBINDING)) > 0 ) damage += 4; - if(sd->status.party_id && (skill=pc->checkskill(sd,TK_POWER)) > 0){ + if(sd->status.party_id && (skill2_lv=pc->checkskill(sd,TK_POWER)) > 0) { if( (i = party_foreachsamemap(party->sub_count, sd, 0)) > 1 ) - damage += 2 * skill * i * (damage /*+ unknown value*/) / 100 /*+ unknown value*/; + damage += 2 * skill2_lv * i * (damage /*+ unknown value*/) / 100 /*+ unknown value*/; } #else if( skill_id != ASC_BREAKER && weapon ) // Adv Katar Mastery is does not applies to ASC_BREAKER, but other masteries DO apply >_> - if( sd->status.weapon == W_KATAR && (skill=pc->checkskill(sd,ASC_KATAR)) > 0 ) - damage += damage * (10 + 2 * skill) / 100; + if( sd->status.weapon == W_KATAR && (skill2_lv=pc->checkskill(sd,ASC_KATAR)) > 0 ) + damage += damage * (10 + 2 * skill2_lv) / 100; #endif // percentage factor masteries @@ -825,18 +823,18 @@ int64 battle_calc_masteryfix(struct block_list *src, struct block_list *target, i = 2; //Star anger else ARR_FIND(0, MAX_PC_FEELHATE, i, iStatus->get_class(target) == sd->hate_mob[i]); - if ( i < MAX_PC_FEELHATE && (skill=pc->checkskill(sd,sg_info[i].anger_id)) && weapon ){ + if ( i < MAX_PC_FEELHATE && (skill2_lv=pc->checkskill(sd,sg_info[i].anger_id)) && weapon ) { int ratio = sd->status.base_level + status_get_dex(src) + status_get_luk(src); if ( i == 2 ) ratio += status_get_str(src); //Star Anger - if (skill < 4 ) - ratio /= (12 - 3 * skill); + if (skill2_lv < 4 ) + ratio /= (12 - 3 * skill2_lv); damage += damage * ratio / 100; } if( sd->status.class_ == JOB_ARCH_BISHOP_T || sd->status.class_ == JOB_ARCH_BISHOP ){ - if((skill = pc->checkskill(sd,AB_EUCHARISTICA)) > 0 && + if((skill2_lv = pc->checkskill(sd,AB_EUCHARISTICA)) > 0 && (tstatus->race == RC_DEMON || tstatus->def_ele == ELE_DARK) ) - damage += damage * skill / 100; + damage += damage * skill2_lv / 100; } return damage; @@ -3176,7 +3174,7 @@ void battle_consume_ammo(TBL_PC*sd, int skill_id, int lv) { if (!battle_config.arrow_decrement) return; - if (skill) { + if (skill_id) { qty = skill->get_ammo_qty(skill_id, lv); if (!qty) qty = 1; } diff --git a/src/map/battle.h b/src/map/battle.h index bbba415f5..f56bff3be 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -534,7 +534,7 @@ struct battle_interface { /* is src and bl within range? */ bool (*check_range) (struct block_list *src,struct block_list *bl,int range); /* consume amo for this skill and lv */ - void (*consume_ammo) (struct map_session_data* sd, int skill, int lv); + void (*consume_ammo) (struct map_session_data* sd, int skill_id, int lv); int (*get_targeted_sub) (struct block_list *bl, va_list ap); int (*get_enemy_sub) (struct block_list *bl, va_list ap); int (*get_enemy_area_sub) (struct block_list *bl, va_list ap); diff --git a/src/map/chat.c b/src/map/chat.c index 28de86fe1..b7e561116 100644 --- a/src/map/chat.c +++ b/src/map/chat.c @@ -202,7 +202,7 @@ int chat_leavechat(struct map_session_data* sd, bool kicked) if( cd->users == 0 && cd->owner->type == BL_PC ) { // Delete empty chatroom - struct skill_unit* unit; + struct skill_unit* su; struct skill_unit_group* group; clif->clearchat(cd, 0); @@ -211,10 +211,10 @@ int chat_leavechat(struct map_session_data* sd, bool kicked) iMap->delblock(&cd->bl); iMap->freeblock(&cd->bl); - unit = iMap->find_skill_unit_oncell(&sd->bl, sd->bl.x, sd->bl.y, AL_WARP, NULL, 0); - group = (unit != NULL) ? unit->group : NULL; + su = iMap->find_skill_unit_oncell(&sd->bl, sd->bl.x, sd->bl.y, AL_WARP, NULL, 0); + group = (su != NULL) ? su->group : NULL; if (group != NULL) - skill->unit_onplace(unit, &sd->bl, group->tick); + skill->unit_onplace(su, &sd->bl, group->tick); return 1; } diff --git a/src/map/clif.c b/src/map/clif.c index bb012c24d..513ec0d7c 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -4631,31 +4631,32 @@ void clif_getareachar_item(struct map_session_data* sd,struct flooritem_data* fi /// 01c9 .L .L .W .W .B .B .B .80B (ZC_SKILL_ENTRY2) /// 08c7 .W L .L .W .W .B .W .B (ZC_SKILL_ENTRY3) /// 099f .W L .L .W .W .L .W .B (ZC_SKILL_ENTRY4) -void clif_getareachar_skillunit(struct map_session_data *sd, struct skill_unit *unit) { +void clif_getareachar_skillunit(struct map_session_data *sd, struct skill_unit *su) { int fd = sd->fd, header = 0x11f, pos=0; - if( unit->group->state.guildaura ) + if( su->group->state.guildaura ) return; #if PACKETVER >= 20130320 - if(unit->group->unit_id > UCHAR_MAX){ + if(su->group->unit_id > UCHAR_MAX) { header = 0x99f; pos = 2; } #endif #if PACKETVER >= 3 - if(unit->group->unit_id==UNT_GRAFFITI) { // Graffiti [Valaris] + if(su->group->unit_id==UNT_GRAFFITI) { + // Graffiti [Valaris] WFIFOHEAD(fd,packet_len(0x1c9)); WFIFOW(fd, 0)=0x1c9; - WFIFOL(fd, 2)=unit->bl.id; - WFIFOL(fd, 6)=unit->group->src_id; - WFIFOW(fd,10)=unit->bl.x; - WFIFOW(fd,12)=unit->bl.y; - WFIFOB(fd,14)=unit->group->unit_id; + WFIFOL(fd, 2)=su->bl.id; + WFIFOL(fd, 6)=su->group->src_id; + WFIFOW(fd,10)=su->bl.x; + WFIFOW(fd,12)=su->bl.y; + WFIFOB(fd,14)=su->group->unit_id; WFIFOB(fd,15)=1; WFIFOB(fd,16)=1; - safestrncpy((char*)WFIFOP(fd,17),unit->group->valstr,MESSAGE_SIZE); + safestrncpy((char*)WFIFOP(fd,17),su->group->valstr,MESSAGE_SIZE); WFIFOSET(fd,packet_len(0x1c9)); return; } @@ -4664,55 +4665,54 @@ void clif_getareachar_skillunit(struct map_session_data *sd, struct skill_unit * WFIFOW(fd, 0)=header; if(pos > 0) WFIFOL(fd, pos)=packet_len(header); - WFIFOL(fd, 2 + pos)=unit->bl.id; - WFIFOL(fd, 6 + pos)=unit->group->src_id; - WFIFOW(fd,10 + pos)=unit->bl.x; - WFIFOW(fd,12 + pos)=unit->bl.y; - if (battle_config.traps_setting&1 && skill->get_inf2(unit->group->skill_id)&INF2_TRAP) + WFIFOL(fd, 2 + pos)=su->bl.id; + WFIFOL(fd, 6 + pos)=su->group->src_id; + WFIFOW(fd,10 + pos)=su->bl.x; + WFIFOW(fd,12 + pos)=su->bl.y; + if (battle_config.traps_setting&1 && skill->get_inf2(su->group->skill_id)&INF2_TRAP) WFIFOB(fd,14)=UNT_DUMMYSKILL; //Use invisible unit id for traps. - else if (skill->get_unit_flag(unit->group->skill_id) & UF_RANGEDSINGLEUNIT && !(unit->val2 & UF_RANGEDSINGLEUNIT)) + else if (skill->get_unit_flag(su->group->skill_id) & UF_RANGEDSINGLEUNIT && !(su->val2 & UF_RANGEDSINGLEUNIT)) WFIFOB(fd,14)=UNT_DUMMYSKILL; //Use invisible unit id for traps. else if(pos > 0){ - WFIFOL(fd,16)=unit->group->unit_id; - WFIFOW(fd,20)=unit->range; + WFIFOL(fd,16)=su->group->unit_id; + WFIFOW(fd,20)=su->range; pos += 5; }else - WFIFOB(fd,14)=unit->group->unit_id; + WFIFOB(fd,14)=su->group->unit_id; WFIFOB(fd,15 + pos)=1; // ignored by client (always gets set to 1) WFIFOSET(fd,packet_len(header)); - if(unit->group->skill_id == WZ_ICEWALL) - clif->changemapcell(fd,unit->bl.m,unit->bl.x,unit->bl.y,5,SELF); + if(su->group->skill_id == WZ_ICEWALL) + clif->changemapcell(fd,su->bl.m,su->bl.x,su->bl.y,5,SELF); } /*========================================== * Server tells client to remove unit of id 'unit->bl.id' *------------------------------------------*/ -void clif_clearchar_skillunit(struct skill_unit *unit, int fd) { - nullpo_retv(unit); +void clif_clearchar_skillunit(struct skill_unit *su, int fd) { + nullpo_retv(su); WFIFOHEAD(fd,packet_len(0x120)); WFIFOW(fd, 0)=0x120; - WFIFOL(fd, 2)=unit->bl.id; + WFIFOL(fd, 2)=su->bl.id; WFIFOSET(fd,packet_len(0x120)); - if(unit->group && unit->group->skill_id == WZ_ICEWALL) - clif->changemapcell(fd,unit->bl.m,unit->bl.x,unit->bl.y,unit->val2,SELF); + if(su->group && su->group->skill_id == WZ_ICEWALL) + clif->changemapcell(fd,su->bl.m,su->bl.x,su->bl.y,su->val2,SELF); } /// Removes a skill unit (ZC_SKILL_DISAPPEAR). /// 0120 .L -void clif_skill_delunit(struct skill_unit *unit) -{ +void clif_skill_delunit(struct skill_unit *su) { unsigned char buf[16]; - nullpo_retv(unit); + nullpo_retv(su); WBUFW(buf, 0)=0x120; - WBUFL(buf, 2)=unit->bl.id; - clif->send(buf,packet_len(0x120),&unit->bl,AREA); + WBUFL(buf, 2)=su->bl.id; + clif->send(buf,packet_len(0x120),&su->bl,AREA); } @@ -5330,57 +5330,57 @@ void clif_skill_poseffect(struct block_list *src,uint16 skill_id,int val,int x,i * Tells all client's nearby 'unit' sight range that it spawned *------------------------------------------*/ //FIXME: this is just an AREA version of clif_getareachar_skillunit() -void clif_skill_setunit(struct skill_unit *unit) -{ +void clif_skill_setunit(struct skill_unit *su) { unsigned char buf[128]; int header = 0x11f, pos = 0; - nullpo_retv(unit); + nullpo_retv(su); - if( unit->group->state.guildaura ) + if( su->group->state.guildaura ) return; #if PACKETVER >= 20130320 - if(unit->group->unit_id > UCHAR_MAX){ + if(su->group->unit_id > UCHAR_MAX) { header = 0x99f; pos = 2; } #endif #if PACKETVER >= 3 - if(unit->group->unit_id==UNT_GRAFFITI) { // Graffiti [Valaris] + if(su->group->unit_id==UNT_GRAFFITI) { + // Graffiti [Valaris] WBUFW(buf, 0)=0x1c9; - WBUFL(buf, 2)=unit->bl.id; - WBUFL(buf, 6)=unit->group->src_id; - WBUFW(buf,10)=unit->bl.x; - WBUFW(buf,12)=unit->bl.y; - WBUFB(buf,14)=unit->group->unit_id; + WBUFL(buf, 2)=su->bl.id; + WBUFL(buf, 6)=su->group->src_id; + WBUFW(buf,10)=su->bl.x; + WBUFW(buf,12)=su->bl.y; + WBUFB(buf,14)=su->group->unit_id; WBUFB(buf,15)=1; WBUFB(buf,16)=1; - safestrncpy((char*)WBUFP(buf,17),unit->group->valstr,MESSAGE_SIZE); - clif->send(buf,packet_len(0x1c9),&unit->bl,AREA); + safestrncpy((char*)WBUFP(buf,17),su->group->valstr,MESSAGE_SIZE); + clif->send(buf,packet_len(0x1c9),&su->bl,AREA); return; } #endif WBUFW(buf, 0)=header; if(pos > 0) WBUFW(buf, pos)=packet_len(header); - WBUFL(buf, 2 + pos)=unit->bl.id; - WBUFL(buf, 6 + pos)=unit->group->src_id; - WBUFW(buf,10 + pos)=unit->bl.x; - WBUFW(buf,12 + pos)=unit->bl.y; - if (unit->group->state.song_dance&0x1 && unit->val2&UF_ENSEMBLE) - WBUFB(buf,14)=unit->val2&UF_SONG?UNT_DISSONANCE:UNT_UGLYDANCE; - else if (skill->get_unit_flag(unit->group->skill_id) & UF_RANGEDSINGLEUNIT && !(unit->val2 & UF_RANGEDSINGLEUNIT)) - WBUFB(buf, 14) = UNT_DUMMYSKILL; // Only display the unit at center. - else if(pos > 0){ - WBUFL(buf,16)=unit->group->unit_id; - WBUFW(buf,20)=unit->range; + WBUFL(buf, 2 + pos)=su->bl.id; + WBUFL(buf, 6 + pos)=su->group->src_id; + WBUFW(buf,10 + pos)=su->bl.x; + WBUFW(buf,12 + pos)=su->bl.y; + if (su->group->state.song_dance&0x1 && su->val2&UF_ENSEMBLE) + WBUFB(buf,14)=su->val2&UF_SONG?UNT_DISSONANCE:UNT_UGLYDANCE; + else if (skill->get_unit_flag(su->group->skill_id) & UF_RANGEDSINGLEUNIT && !(su->val2 & UF_RANGEDSINGLEUNIT)) + WBUFB(buf, 14) = UNT_DUMMYSKILL; // Only display the unit at center. + else if(pos > 0) { + WBUFL(buf,16)=su->group->unit_id; + WBUFW(buf,20)=su->range; pos += 5; }else - WBUFB(buf,14)=unit->group->unit_id; + WBUFB(buf,14)=su->group->unit_id; WBUFB(buf,15 + pos)=1; // ignored by client (always gets set to 1) - clif->send(buf,packet_len(header),&unit->bl,AREA); + clif->send(buf,packet_len(header),&su->bl,AREA); } @@ -6370,8 +6370,7 @@ void clif_closevendingboard(struct block_list* bl, int fd) /// Sends a list of items in a shop. /// R 0133 .W .L { .L .W .W .B .W .B .B .B .W .W .W .W }* (ZC_PC_PURCHASE_ITEMLIST_FROMMC) /// R 0800 .W .L .L { .L .W .W .B .W .B .B .B .W .W .W .W }* (ZC_PC_PURCHASE_ITEMLIST_FROMMC2) -void clif_vendinglist(struct map_session_data* sd, unsigned int id, struct s_vending* vending) -{ +void clif_vendinglist(struct map_session_data* sd, unsigned int id, struct s_vending* vending_items) { int i,fd; int count; struct map_session_data* vsd; @@ -6384,7 +6383,7 @@ void clif_vendinglist(struct map_session_data* sd, unsigned int id, struct s_ven #endif nullpo_retv(sd); - nullpo_retv(vending); + nullpo_retv(vending_items); nullpo_retv(vsd=iMap->id2sd(id)); fd = sd->fd; @@ -6398,13 +6397,12 @@ void clif_vendinglist(struct map_session_data* sd, unsigned int id, struct s_ven WFIFOL(fd,8) = vsd->vender_id; #endif - for( i = 0; i < count; i++ ) - { - int index = vending[i].index; + for( i = 0; i < count; i++ ) { + int index = vending_items[i].index; struct item_data* data = itemdb->search(vsd->status.cart[index].nameid); - WFIFOL(fd,offset+ 0+i*22) = vending[i].value; - WFIFOW(fd,offset+ 4+i*22) = vending[i].amount; - WFIFOW(fd,offset+ 6+i*22) = vending[i].index + 2; + WFIFOL(fd,offset+ 0+i*22) = vending_items[i].value; + WFIFOW(fd,offset+ 4+i*22) = vending_items[i].amount; + WFIFOW(fd,offset+ 6+i*22) = vending_items[i].index + 2; WFIFOB(fd,offset+ 8+i*22) = itemtype(data->type); WFIFOW(fd,offset+ 9+i*22) = ( data->view_id > 0 ) ? data->view_id : vsd->status.cart[index].nameid; WFIFOB(fd,offset+11+i*22) = vsd->status.cart[index].identify; @@ -6444,8 +6442,7 @@ void clif_buyvending(struct map_session_data* sd, int index, int amount, int fai /// Shop creation success (ZC_PC_PURCHASE_MYITEMLIST). /// 0136 .W .L { .L .W .W .B .W .B .B .B .W .W .W .W }* -void clif_openvending(struct map_session_data* sd, int id, struct s_vending* vending) -{ +void clif_openvending(struct map_session_data* sd, int id, struct s_vending* vending_items) { int i,fd; int count; @@ -6459,11 +6456,11 @@ void clif_openvending(struct map_session_data* sd, int id, struct s_vending* ven WFIFOW(fd,2) = 8+count*22; WFIFOL(fd,4) = id; for( i = 0; i < count; i++ ) { - int index = vending[i].index; + int index = vending_items[i].index; struct item_data* data = itemdb->search(sd->status.cart[index].nameid); - WFIFOL(fd, 8+i*22) = vending[i].value; - WFIFOW(fd,12+i*22) = vending[i].index + 2; - WFIFOW(fd,14+i*22) = vending[i].amount; + WFIFOL(fd, 8+i*22) = vending_items[i].value; + WFIFOW(fd,12+i*22) = vending_items[i].index + 2; + WFIFOW(fd,14+i*22) = vending_items[i].amount; WFIFOB(fd,16+i*22) = itemtype(data->type); WFIFOW(fd,17+i*22) = ( data->view_id > 0 ) ? data->view_id : sd->status.cart[index].nameid; WFIFOB(fd,19+i*22) = sd->status.cart[index].identify; @@ -7022,23 +7019,23 @@ void clif_send_petdata(struct map_session_data* sd, struct pet_data* pd, int typ void clif_send_petstatus(struct map_session_data *sd) { int fd; - struct s_pet *pet; + struct s_pet *p; nullpo_retv(sd); nullpo_retv(sd->pd); fd=sd->fd; - pet = &sd->pd->pet; + p = &sd->pd->pet; WFIFOHEAD(fd,packet_len(0x1a2)); WFIFOW(fd,0)=0x1a2; - memcpy(WFIFOP(fd,2),pet->name,NAME_LENGTH); - WFIFOB(fd,26)=battle_config.pet_rename?0:pet->rename_flag; - WFIFOW(fd,27)=pet->level; - WFIFOW(fd,29)=pet->hungry; - WFIFOW(fd,31)=pet->intimate; - WFIFOW(fd,33)=pet->equip; + memcpy(WFIFOP(fd,2),p->name,NAME_LENGTH); + WFIFOB(fd,26)=battle_config.pet_rename?0:p->rename_flag; + WFIFOW(fd,27)=p->level; + WFIFOW(fd,29)=p->hungry; + WFIFOW(fd,31)=p->intimate; + WFIFOW(fd,33)=p->equip; #if PACKETVER >= 20081126 - WFIFOW(fd,35)=pet->class_; + WFIFOW(fd,35)=p->class_; #endif WFIFOSET(fd,packet_len(0x1a2)); } @@ -16201,8 +16198,7 @@ void clif_party_show_picker(struct map_session_data * sd, struct item * item_dat /// exp type: /// 0 = normal exp gain/loss /// 1 = quest exp gain/loss -void clif_displayexp(struct map_session_data *sd, unsigned int exp, char type, bool quest) -{ +void clif_displayexp(struct map_session_data *sd, unsigned int exp, char type, bool is_quest) { int fd; nullpo_retv(sd); @@ -16214,7 +16210,7 @@ void clif_displayexp(struct map_session_data *sd, unsigned int exp, char type, b WFIFOL(fd,2) = sd->bl.id; WFIFOL(fd,6) = exp; WFIFOW(fd,10) = type; - WFIFOW(fd,12) = quest?1:0;// Normal exp is shown in yellow, quest exp is shown in purple. + WFIFOW(fd,12) = is_quest?1:0;// Normal exp is shown in yellow, quest exp is shown in purple. WFIFOSET(fd,packet_len(0x7f6)); } diff --git a/src/map/clif.h b/src/map/clif.h index 4559e4209..e9bef2629 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -540,8 +540,8 @@ struct clif_interface { void (*changetraplook) (struct block_list *bl,int val); void (*refreshlook) (struct block_list *bl,int id,int type,int val,enum send_target target); void (*class_change) (struct block_list *bl,int class_,int type); - void (*skill_setunit) (struct skill_unit *unit); - void (*skill_delunit) (struct skill_unit *unit); + void (*skill_setunit) (struct skill_unit *su); + void (*skill_delunit) (struct skill_unit *su); void (*skillunit_update) (struct block_list* bl); int (*clearunit_delayed_sub) (int tid, unsigned int tick, int id, intptr_t data); void (*set_unit_idle) (struct block_list* bl, struct map_session_data *tsd,enum send_target target); @@ -552,9 +552,9 @@ struct clif_interface { #endif void (*set_unit_walking) (struct block_list* bl, struct map_session_data *tsd,struct unit_data* ud, enum send_target target); int (*calc_walkdelay) (struct block_list *bl,int delay, int type, int damage, int div_); - void (*getareachar_skillunit) (struct map_session_data *sd, struct skill_unit *unit); + void (*getareachar_skillunit) (struct map_session_data *sd, struct skill_unit *su); void (*getareachar_unit) (struct map_session_data* sd,struct block_list *bl); - void (*clearchar_skillunit) (struct skill_unit *unit, int fd); + void (*clearchar_skillunit) (struct skill_unit *su, int fd); int (*getareachar) (struct block_list* bl,va_list ap); /* main unit spawn */ int (*spawn) (struct block_list *bl); @@ -649,7 +649,7 @@ struct clif_interface { void (*viewequip_ack) (struct map_session_data* sd, struct map_session_data* tsd); void (*viewequip_fail) (struct map_session_data* sd); void (*equpcheckbox) (struct map_session_data* sd); - void (*displayexp) (struct map_session_data *sd, unsigned int exp, char type, bool quest); + void (*displayexp) (struct map_session_data *sd, unsigned int exp, char type, bool is_quest); void (*font) (struct map_session_data *sd); void (*progressbar) (struct map_session_data * sd, unsigned long color, unsigned int second); void (*progressbar_abort) (struct map_session_data * sd); @@ -761,9 +761,9 @@ struct clif_interface { void (*openvendingreq) (struct map_session_data* sd, int num); void (*showvendingboard) (struct block_list* bl, const char* message, int fd); void (*closevendingboard) (struct block_list* bl, int fd); - void (*vendinglist) (struct map_session_data* sd, unsigned int id, struct s_vending* vending); + void (*vendinglist) (struct map_session_data* sd, unsigned int id, struct s_vending* vending_list); void (*buyvending) (struct map_session_data* sd, int index, int amount, int fail); - void (*openvending) (struct map_session_data* sd, int id, struct s_vending* vending); + void (*openvending) (struct map_session_data* sd, int id, struct s_vending* vending_list); void (*vendingreport) (struct map_session_data* sd, int index, int amount); /* storage handling */ void (*storagelist) (struct map_session_data* sd, struct item* items, int items_length); @@ -774,7 +774,7 @@ struct clif_interface { /* skill-list handling */ void (*skillinfoblock) (struct map_session_data *sd); void (*skillup) (struct map_session_data *sd,uint16 skill_id); - void (*skillinfo) (struct map_session_data *sd,int skill, int inf); + void (*skillinfo) (struct map_session_data *sd,int skill_id, int inf); void (*addskill) (struct map_session_data *sd, int id); void (*deleteskill) (struct map_session_data *sd, int id); /* party-specific */ diff --git a/src/map/homunculus.c b/src/map/homunculus.c index c14df7e0b..1754b161c 100644 --- a/src/map/homunculus.c +++ b/src/map/homunculus.c @@ -1127,11 +1127,11 @@ void homunculus_read_db(void) { memset(homun->db,0,sizeof(homun->db)); for(i = 0; i 0 ) { - char path[256]; + char filepath[256]; - sprintf(path, "%s/%s", iMap->db_path, filename[i]); + sprintf(filepath, "%s/%s", iMap->db_path, filename[i]); - if( !exists(path) ) { + if( !exists(filepath) ) { continue; } } diff --git a/src/map/itemdb.c b/src/map/itemdb.c index c2a25c2d4..2398ba04c 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -1379,13 +1379,13 @@ void itemdb_read_combos() { uint32 lines = 0, count = 0; char line[1024]; - char path[256]; + char filepath[256]; FILE* fp; - sprintf(path, "%s/%s", iMap->db_path, DBPATH"item_combo_db.txt"); + sprintf(filepath, "%s/%s", iMap->db_path, DBPATH"item_combo_db.txt"); - if ((fp = fopen(path, "r")) == NULL) { - ShowError("itemdb_read_combos: File not found \"%s\".\n", path); + if ((fp = fopen(filepath, "r")) == NULL) { + ShowError("itemdb_read_combos: File not found \"%s\".\n", filepath); return; } @@ -1407,10 +1407,9 @@ void itemdb_read_combos() { if (*p == '\0') continue;// empty line - if (!strchr(p,',')) - { + if (!strchr(p,',')) { /* is there even a single column? */ - ShowError("itemdb_read_combos: Insufficient columns in line %d of \"%s\", skipping.\n", lines, path); + ShowError("itemdb_read_combos: Insufficient columns in line %d of \"%s\", skipping.\n", lines, filepath); continue; } @@ -1424,13 +1423,13 @@ void itemdb_read_combos() { p++; if (str[1][0] != '{') { - ShowError("itemdb_read_combos(#1): Invalid format (Script column) in line %d of \"%s\", skipping.\n", lines, path); + ShowError("itemdb_read_combos(#1): Invalid format (Script column) in line %d of \"%s\", skipping.\n", lines, filepath); continue; } /* no ending key anywhere (missing \}\) */ if ( str[1][strlen(str[1])-1] != '}' ) { - ShowError("itemdb_read_combos(#2): Invalid format (Script column) in line %d of \"%s\", skipping.\n", lines, path); + ShowError("itemdb_read_combos(#2): Invalid format (Script column) in line %d of \"%s\", skipping.\n", lines, filepath); continue; } else { int items[MAX_ITEMS_PER_COMBO]; @@ -1439,14 +1438,14 @@ void itemdb_read_combos() { int idx = 0; if((retcount = itemdb->combo_split_atoi(str[0], items)) < 2) { - ShowError("itemdb_read_combos: line %d of \"%s\" doesn't have enough items to make for a combo (min:2), skipping.\n", lines, path); + ShowError("itemdb_read_combos: line %d of \"%s\" doesn't have enough items to make for a combo (min:2), skipping.\n", lines, filepath); continue; } /* validate */ for(v = 0; v < retcount; v++) { if( !itemdb->exists(items[v]) ) { - ShowError("itemdb_read_combos: line %d of \"%s\" contains unknown item ID %d, skipping.\n", lines, path,items[v]); + ShowError("itemdb_read_combos: line %d of \"%s\" contains unknown item ID %d, skipping.\n", lines, filepath,items[v]); break; } } @@ -1470,7 +1469,7 @@ void itemdb_read_combos() { id->combos[idx]->nameid = aMalloc( retcount * sizeof(unsigned short) ); id->combos[idx]->count = retcount; - id->combos[idx]->script = script->parse(str[1], path, lines, 0); + id->combos[idx]->script = script->parse(str[1], filepath, lines, 0); id->combos[idx]->id = count; id->combos[idx]->isRef = false; /* populate ->nameid field */ @@ -1712,13 +1711,13 @@ int itemdb_readdb(void) uint32 lines = 0, count = 0; char line[1024]; - char path[256]; + char filepath[256]; FILE* fp; - sprintf(path, "%s/%s", iMap->db_path, filename[fi]); - fp = fopen(path, "r"); + sprintf(filepath, "%s/%s", iMap->db_path, filename[fi]); + fp = fopen(filepath, "r"); if( fp == NULL ) { - ShowWarning("itemdb_readdb: File not found \"%s\", skipping.\n", path); + ShowWarning("itemdb_readdb: File not found \"%s\", skipping.\n", filepath); continue; } @@ -1737,8 +1736,7 @@ int itemdb_readdb(void) ++p; if( *p == '\0' ) continue;// empty line - for( i = 0; i < 19; ++i ) - { + for( i = 0; i < 19; ++i ) { str[i] = p; p = strchr(p,','); if( p == NULL ) @@ -1747,48 +1745,42 @@ int itemdb_readdb(void) ++p; } - if( p == NULL ) - { - ShowError("itemdb_readdb: Insufficient columns in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); + if( p == NULL ) { + ShowError("itemdb_readdb: Insufficient columns in line %d of \"%s\" (item with id %d), skipping.\n", lines, filepath, atoi(str[0])); continue; } // Script - if( *p != '{' ) - { - ShowError("itemdb_readdb: Invalid format (Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); + if( *p != '{' ) { + ShowError("itemdb_readdb: Invalid format (Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, filepath, atoi(str[0])); continue; } str[19] = p; p = strstr(p+1,"},"); - if( p == NULL ) - { - ShowError("itemdb_readdb: Invalid format (Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); + if( p == NULL ) { + ShowError("itemdb_readdb: Invalid format (Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, filepath, atoi(str[0])); continue; } p[1] = '\0'; p += 2; // OnEquip_Script - if( *p != '{' ) - { - ShowError("itemdb_readdb: Invalid format (OnEquip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); + if( *p != '{' ) { + ShowError("itemdb_readdb: Invalid format (OnEquip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, filepath, atoi(str[0])); continue; } str[20] = p; p = strstr(p+1,"},"); - if( p == NULL ) - { - ShowError("itemdb_readdb: Invalid format (OnEquip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); + if( p == NULL ) { + ShowError("itemdb_readdb: Invalid format (OnEquip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, filepath, atoi(str[0])); continue; } p[1] = '\0'; p += 2; // OnUnequip_Script (last column) - if( *p != '{' ) - { - ShowError("itemdb_readdb: Invalid format (OnUnequip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); + if( *p != '{' ) { + ShowError("itemdb_readdb: Invalid format (OnUnequip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, filepath, atoi(str[0])); continue; } str[21] = p; @@ -1805,12 +1797,12 @@ int itemdb_readdb(void) } if( lcurly != rcurly ) { - ShowError("itemdb_readdb: Mismatching curly braces in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); + ShowError("itemdb_readdb: Mismatching curly braces in line %d of \"%s\" (item with id %d), skipping.\n", lines, filepath, atoi(str[0])); continue; } } - if (!itemdb->parse_dbrow(str, path, lines, 0)) + if (!itemdb->parse_dbrow(str, filepath, lines, 0)) continue; count++; diff --git a/src/map/map.c b/src/map/map.c index 865682afc..eff45f472 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -483,7 +483,7 @@ int map_count_oncell(int16 m, int16 x, int16 y, int type) struct skill_unit* map_find_skill_unit_oncell(struct block_list* target,int16 x,int16 y,uint16 skill_id,struct skill_unit* out_unit, int flag) { int16 m,bx,by; struct block_list *bl; - struct skill_unit *unit; + struct skill_unit *su; m = target->m; if (x < 0 || y < 0 || (x >= map[m].xs) || (y >= map[m].ys)) @@ -497,11 +497,11 @@ struct skill_unit* map_find_skill_unit_oncell(struct block_list* target,int16 x, if (bl->x != x || bl->y != y || bl->type != BL_SKILL) continue; - unit = (struct skill_unit *) bl; - if( unit == out_unit || !unit->alive || !unit->group || unit->group->skill_id != skill_id ) + su = (struct skill_unit *) bl; + if( su == out_unit || !su->alive || !su->group || su->group->skill_id != skill_id ) continue; - if( !(flag&1) || battle->check_target(&unit->bl,target,unit->group->target_flag) > 0 ) - return unit; + if( !(flag&1) || battle->check_target(&su->bl,target,su->group->target_flag) > 0 ) + return su; } return NULL; } @@ -1935,44 +1935,40 @@ struct s_mapiterator /// @param flags Flags of the iterator /// @param type Target types /// @return Iterator -struct s_mapiterator* mapit_alloc(enum e_mapitflags flags, enum bl_type types) -{ - struct s_mapiterator* mapit; +struct s_mapiterator* mapit_alloc(enum e_mapitflags flags, enum bl_type types) { + struct s_mapiterator* iter; - mapit = ers_alloc(map_iterator_ers, struct s_mapiterator); - mapit->flags = flags; - mapit->types = types; - if( types == BL_PC ) mapit->dbi = db_iterator(pc_db); - else if( types == BL_MOB ) mapit->dbi = db_iterator(mobid_db); - else mapit->dbi = db_iterator(id_db); - return mapit; + iter = ers_alloc(map_iterator_ers, struct s_mapiterator); + iter->flags = flags; + iter->types = types; + if( types == BL_PC ) iter->dbi = db_iterator(pc_db); + else if( types == BL_MOB ) iter->dbi = db_iterator(mobid_db); + else iter->dbi = db_iterator(id_db); + return iter; } /// Frees the iterator. /// -/// @param mapit Iterator -void mapit_free(struct s_mapiterator* mapit) -{ - nullpo_retv(mapit); +/// @param iter Iterator +void mapit_free(struct s_mapiterator* iter) { + nullpo_retv(iter); - dbi_destroy(mapit->dbi); - ers_free(map_iterator_ers, mapit); + dbi_destroy(iter->dbi); + ers_free(map_iterator_ers, iter); } /// Returns the first block_list that matches the description. /// Returns NULL if not found. /// -/// @param mapit Iterator +/// @param iter Iterator /// @return first block_list or NULL -struct block_list* mapit_first(struct s_mapiterator* mapit) -{ +struct block_list* mapit_first(struct s_mapiterator* iter) { struct block_list* bl; - nullpo_retr(NULL,mapit); + nullpo_retr(NULL,iter); - for( bl = (struct block_list*)dbi_first(mapit->dbi); bl != NULL; bl = (struct block_list*)dbi_next(mapit->dbi) ) - { - if( MAPIT_MATCHES(mapit,bl) ) + for( bl = (struct block_list*)dbi_first(iter->dbi); bl != NULL; bl = (struct block_list*)dbi_next(iter->dbi) ) { + if( MAPIT_MATCHES(iter,bl) ) break;// found match } return bl; @@ -1981,17 +1977,15 @@ struct block_list* mapit_first(struct s_mapiterator* mapit) /// Returns the last block_list that matches the description. /// Returns NULL if not found. /// -/// @param mapit Iterator +/// @param iter Iterator /// @return last block_list or NULL -struct block_list* mapit_last(struct s_mapiterator* mapit) -{ +struct block_list* mapit_last(struct s_mapiterator* iter) { struct block_list* bl; - nullpo_retr(NULL,mapit); + nullpo_retr(NULL,iter); - for( bl = (struct block_list*)dbi_last(mapit->dbi); bl != NULL; bl = (struct block_list*)dbi_prev(mapit->dbi) ) - { - if( MAPIT_MATCHES(mapit,bl) ) + for( bl = (struct block_list*)dbi_last(iter->dbi); bl != NULL; bl = (struct block_list*)dbi_prev(iter->dbi) ) { + if( MAPIT_MATCHES(iter,bl) ) break;// found match } return bl; @@ -2000,20 +1994,18 @@ struct block_list* mapit_last(struct s_mapiterator* mapit) /// Returns the next block_list that matches the description. /// Returns NULL if not found. /// -/// @param mapit Iterator +/// @param iter Iterator /// @return next block_list or NULL -struct block_list* mapit_next(struct s_mapiterator* mapit) -{ +struct block_list* mapit_next(struct s_mapiterator* iter) { struct block_list* bl; - nullpo_retr(NULL,mapit); + nullpo_retr(NULL,iter); - for( ; ; ) - { - bl = (struct block_list*)dbi_next(mapit->dbi); + for( ; ; ) { + bl = (struct block_list*)dbi_next(iter->dbi); if( bl == NULL ) break;// end - if( MAPIT_MATCHES(mapit,bl) ) + if( MAPIT_MATCHES(iter,bl) ) break;// found a match // try next } @@ -2023,20 +2015,18 @@ struct block_list* mapit_next(struct s_mapiterator* mapit) /// Returns the previous block_list that matches the description. /// Returns NULL if not found. /// -/// @param mapit Iterator +/// @param iter Iterator /// @return previous block_list or NULL -struct block_list* mapit_prev(struct s_mapiterator* mapit) -{ +struct block_list* mapit_prev(struct s_mapiterator* iter) { struct block_list* bl; - nullpo_retr(NULL,mapit); + nullpo_retr(NULL,iter); - for( ; ; ) - { - bl = (struct block_list*)dbi_prev(mapit->dbi); + for( ; ; ) { + bl = (struct block_list*)dbi_prev(iter->dbi); if( bl == NULL ) break;// end - if( MAPIT_MATCHES(mapit,bl) ) + if( MAPIT_MATCHES(iter,bl) ) break;// found a match // try prev } @@ -2045,13 +2035,12 @@ struct block_list* mapit_prev(struct s_mapiterator* mapit) /// Returns true if the current block_list exists in the database. /// -/// @param mapit Iterator +/// @param iter Iterator /// @return true if it exists -bool mapit_exists(struct s_mapiterator* mapit) -{ - nullpo_retr(false,mapit); +bool mapit_exists(struct s_mapiterator* iter) { + nullpo_retr(false,iter); - return dbi_exists(mapit->dbi); + return dbi_exists(iter->dbi); } /*========================================== @@ -4491,8 +4480,8 @@ void read_map_zone_db(void) { disabled_skills_count = config_setting_length(skills); /* validate */ for(h = 0; h < config_setting_length(skills); h++) { - config_setting_t *skill = config_setting_get_elem(skills, h); - name = config_setting_name(skill); + config_setting_t *skillinfo = config_setting_get_elem(skills, h); + name = config_setting_name(skillinfo); if( !map_zone_str2skillid(name) ) { ShowError("map_zone_db: unknown skill (%s) in disabled_skills for zone '%s', skipping skill...\n",name,zone->name); config_setting_remove_elem(skills,h); @@ -4506,10 +4495,10 @@ void read_map_zone_db(void) { /* all ok, process */ CREATE( zone->disabled_skills, struct map_zone_disabled_skill_entry *, disabled_skills_count ); for(h = 0, v = 0; h < config_setting_length(skills); h++) { - config_setting_t *skill = config_setting_get_elem(skills, h); + config_setting_t *skillinfo = config_setting_get_elem(skills, h); struct map_zone_disabled_skill_entry * entry; enum bl_type type; - name = config_setting_name(skill); + name = config_setting_name(skillinfo); if( (type = map_zone_bl_type(config_setting_get_string_elem(skills,h),&subtype)) ) { /* only add if enabled */ CREATE( entry, struct map_zone_disabled_skill_entry, 1 ); @@ -4710,8 +4699,8 @@ void read_map_zone_db(void) { for(j = 0; j < disabled_skills_count_i; j++) { int k; for(k = 0; k < disabled_skills_count; k++) { - config_setting_t *skill = config_setting_get_elem(skills, k); - if( map_zone_str2skillid(config_setting_name(skill)) == izone->disabled_skills[j]->nameid ) { + config_setting_t *skillinfo = config_setting_get_elem(skills, k); + if( map_zone_str2skillid(config_setting_name(skillinfo)) == izone->disabled_skills[j]->nameid ) { break; } } diff --git a/src/map/map.h b/src/map/map.h index 266d0ccde..e2d5261b0 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -711,12 +711,12 @@ struct s_mapiterator; /* temporary until the map.c "Hercules Renewal Phase One" design is complete. */ struct mapit_interface { struct s_mapiterator* (*alloc) (enum e_mapitflags flags, enum bl_type types); - void (*free) (struct s_mapiterator* mapit); - struct block_list* (*first) (struct s_mapiterator* mapit); - struct block_list* (*last) (struct s_mapiterator* mapit); - struct block_list* (*next) (struct s_mapiterator* mapit); - struct block_list* (*prev) (struct s_mapiterator* mapit); - bool (*exists) (struct s_mapiterator* mapit); + void (*free) (struct s_mapiterator* iter); + struct block_list* (*first) (struct s_mapiterator* iter); + struct block_list* (*last) (struct s_mapiterator* iter); + struct block_list* (*next) (struct s_mapiterator* iter); + struct block_list* (*prev) (struct s_mapiterator* iter); + bool (*exists) (struct s_mapiterator* iter); } mapit_s; struct mapit_interface *mapit; diff --git a/src/map/mob.c b/src/map/mob.c index 0c1ad0d5d..42e127b5f 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -3887,26 +3887,21 @@ bool mob_parse_dbrow(char** str) /*========================================== * mob_db.txt reading *------------------------------------------*/ -bool mob_readdb_sub(char* fields[], int columns, int current) -{ +bool mob_readdb_sub(char* fields[], int columns, int current) { return mob->parse_dbrow(fields); } -void mob_readdb(void) -{ +void mob_readdb(void) { const char* filename[] = { DBPATH"mob_db.txt", "mob_db2.txt" }; int fi; - for( fi = 0; fi < ARRAYLENGTH(filename); ++fi ) - { - if(fi > 0) - { - char path[256]; - sprintf(path, "%s/%s", iMap->db_path, filename[fi]); - if(!exists(path)) - { + for( fi = 0; fi < ARRAYLENGTH(filename); ++fi ) { + if(fi > 0) { + char filepath[256]; + sprintf(filepath, "%s/%s", iMap->db_path, filename[fi]); + if(!exists(filepath)) { continue; } } @@ -4135,23 +4130,20 @@ bool mob_parse_row_chatdb(char** str, const char* source, int line, int* last_ms /*========================================== * mob_chat_db.txt reading [SnakeDrak] *-------------------------------------------------------------------------*/ -void mob_readchatdb(void) -{ +void mob_readchatdb(void) { char arc[]="mob_chat_db.txt"; uint32 lines=0, count=0; - char line[1024], path[256]; + char line[1024], filepath[256]; int i, tmp=0; FILE *fp; - sprintf(path, "%s/%s", iMap->db_path, arc); - fp=fopen(path, "r"); - if(fp == NULL) - { - ShowWarning("mob_readchatdb: File not found \"%s\", skipping.\n", path); + sprintf(filepath, "%s/%s", iMap->db_path, arc); + fp=fopen(filepath, "r"); + if(fp == NULL) { + ShowWarning("mob_readchatdb: File not found \"%s\", skipping.\n", filepath); return; } - while(fgets(line, sizeof(line), fp)) - { + while(fgets(line, sizeof(line), fp)) { char *str[3], *p, *np; int j=0; @@ -4179,7 +4171,7 @@ void mob_readchatdb(void) continue; } - if( !mob->parse_row_chatdb(str, path, lines, &tmp) ) + if( !mob->parse_row_chatdb(str, filepath, lines, &tmp) ) continue; count++; @@ -4457,20 +4449,16 @@ void mob_readskilldb(void) { "mob_skill_db2.txt" }; int fi; - if( battle_config.mob_skill_rate == 0 ) - { + if( battle_config.mob_skill_rate == 0 ) { ShowStatus("Mob skill use disabled. Not reading mob skills.\n"); return; } - for( fi = 0; fi < ARRAYLENGTH(filename); ++fi ) - { - if(fi > 0) - { - char path[256]; - sprintf(path, "%s/%s", iMap->db_path, filename[fi]); - if(!exists(path)) - { + for( fi = 0; fi < ARRAYLENGTH(filename); ++fi ) { + if(fi > 0) { + char filepath[256]; + sprintf(filepath, "%s/%s", iMap->db_path, filename[fi]); + if(!exists(filepath)) { continue; } } diff --git a/src/map/npc.c b/src/map/npc.c index 20caf2b67..6ab8df2fa 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -3835,13 +3835,13 @@ int npc_reload(void) { } //Unload all npc in the given file -bool npc_unloadfile( const char* path ) { +bool npc_unloadfile( const char* filepath ) { DBIterator * iter = db_iterator(npc->name_db); struct npc_data* nd = NULL; bool found = false; for( nd = dbi_first(iter); dbi_exists(iter); nd = dbi_next(iter) ) { - if( nd->path && strcasecmp(nd->path,path) == 0 ) { + if( nd->path && strcasecmp(nd->path,filepath) == 0 ) { found = true; npc->unload_duplicates(nd);/* unload any npcs which could duplicate this but be in a different file */ npc->unload(nd, true); diff --git a/src/map/npc.h b/src/map/npc.h index 6c1ca0972..3c273fffb 100644 --- a/src/map/npc.h +++ b/src/map/npc.h @@ -213,7 +213,7 @@ struct npc_interface { void (*setclass) (struct npc_data *nd, short class_); int (*do_atcmd_event) (struct map_session_data *sd, const char *command, const char *message, const char *eventname); const char* (*parse_function) (char *w1, char *w2, char *w3, char *w4, const char *start, const char *buffer, const char *filepath); - void (*parse_mob2) (struct spawn_data *mob); + void (*parse_mob2) (struct spawn_data *mobspawn); const char* (*parse_mob) (char *w1, char *w2, char *w3, char *w4, const char *start, const char *buffer, const char *filepath); const char* (*parse_mapflag) (char *w1, char *w2, char *w3, char *w4, const char *start, const char *buffer, const char *filepath); void (*parsesrcfile) (const char *filepath, bool runOnInit); @@ -222,7 +222,7 @@ struct npc_interface { int (*path_db_clear_sub) (DBKey key, DBData *data, va_list args); int (*ev_label_db_clear_sub) (DBKey key, DBData *data, va_list args); int (*reload) (void); - bool (*unloadfile) (const char *path); + bool (*unloadfile) (const char *filepath); void (*do_clear_npc) (void); void (*debug_warps_sub) (struct npc_data *nd); void (*debug_warps) (void); diff --git a/src/map/pc.c b/src/map/pc.c index 4738d816a..b5bceb2c7 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -1858,13 +1858,10 @@ static int pc_bonus_addeff(struct s_addeffect* effect, int max, enum sc_type id, return 1; } -static int pc_bonus_addeff_onskill(struct s_addeffectonskill* effect, int max, enum sc_type id, short rate, short skill, unsigned char target) -{ +static int pc_bonus_addeff_onskill(struct s_addeffectonskill* effect, int max, enum sc_type id, short rate, short skill_id, unsigned char target) { int i; - for( i = 0; i < max && effect[i].skill; i++ ) - { - if( effect[i].id == id && effect[i].skill == skill && effect[i].target == target ) - { + for( i = 0; i < max && effect[i].skill; i++ ) { + if( effect[i].id == id && effect[i].skill == skill_id && effect[i].target == target ) { effect[i].rate += rate; return 1; } @@ -1875,7 +1872,7 @@ static int pc_bonus_addeff_onskill(struct s_addeffectonskill* effect, int max, e } effect[i].id = id; effect[i].rate = rate; - effect[i].skill = skill; + effect[i].skill = skill_id; effect[i].target = target; return 1; } @@ -1929,8 +1926,7 @@ static int pc_bonus_item_drop(struct s_add_drop *drop, const short max, short id return 1; } -int pc_addautobonus(struct s_autobonus *bonus,char max,const char *script,short rate,unsigned int dur,short flag,const char *other_script,unsigned short pos,bool onskill) -{ +int pc_addautobonus(struct s_autobonus *bonus,char max,const char *bonus_script,short rate,unsigned int dur,short flag,const char *other_script,unsigned short pos,bool onskill) { int i; ARR_FIND(0, max, i, bonus[i].rate == 0); @@ -1960,7 +1956,7 @@ int pc_addautobonus(struct s_autobonus *bonus,char max,const char *script,short bonus[i].active = INVALID_TIMER; bonus[i].atk_type = flag; bonus[i].pos = pos; - bonus[i].bonus_script = aStrdup(script); + bonus[i].bonus_script = aStrdup(bonus_script); bonus[i].other_script = other_script?aStrdup(other_script):NULL; return 1; } @@ -3647,13 +3643,12 @@ int pc_insert_card(struct map_session_data* sd, int idx_card, int idx_equip) /*========================================== * Update buying value by skills *------------------------------------------*/ -int pc_modifybuyvalue(struct map_session_data *sd,int orig_value) -{ - int skill,val = orig_value,rate1 = 0,rate2 = 0; - if((skill=pc->checkskill(sd,MC_DISCOUNT))>0) // merchant discount - rate1 = 5+skill*2-((skill==10)? 1:0); - if((skill=pc->checkskill(sd,RG_COMPULSION))>0) // rogue discount - rate2 = 5+skill*4; +int pc_modifybuyvalue(struct map_session_data *sd,int orig_value) { + int skill_lv,val = orig_value,rate1 = 0,rate2 = 0; + if((skill_lv=pc->checkskill(sd,MC_DISCOUNT))>0) // merchant discount + rate1 = 5+skill_lv*2-((skill_lv==10)? 1:0); + if((skill_lv=pc->checkskill(sd,RG_COMPULSION))>0) // rogue discount + rate2 = 5+skill_lv*4; if(rate1 < rate2) rate1 = rate2; if(rate1) val = (int)((double)orig_value*(double)(100-rate1)/100.); @@ -3666,11 +3661,10 @@ int pc_modifybuyvalue(struct map_session_data *sd,int orig_value) /*========================================== * Update selling value by skills *------------------------------------------*/ -int pc_modifysellvalue(struct map_session_data *sd,int orig_value) -{ - int skill,val = orig_value,rate = 0; - if((skill=pc->checkskill(sd,MC_OVERCHARGE))>0) //OverCharge - rate = 5+skill*2-((skill==10)? 1:0); +int pc_modifysellvalue(struct map_session_data *sd,int orig_value) { + int skill_lv,val = orig_value,rate = 0; + if((skill_lv=pc->checkskill(sd,MC_OVERCHARGE))>0) //OverCharge + rate = 5+skill_lv*2-((skill_lv==10)? 1:0); if(rate) val = (int)((double)orig_value*(double)(100+rate)/100.); if(val < 0) val = 0; @@ -4760,9 +4754,8 @@ int pc_steal_item(struct map_session_data *sd,struct block_list *bl, uint16 skil * 0 = fail * 1 = success *------------------------------------------*/ -int pc_steal_coin(struct map_session_data *sd,struct block_list *target) -{ - int rate,skill; +int pc_steal_coin(struct map_session_data *sd,struct block_list *target) { + int rate,skill_lv; struct mob_data *md; if(!sd || !target || target->type != BL_MOB) return 0; @@ -4775,10 +4768,9 @@ int pc_steal_coin(struct map_session_data *sd,struct block_list *target) return 0; // FIXME: This formula is either custom or outdated. - skill = pc->checkskill(sd,RG_STEALCOIN)*10; - rate = skill + (sd->status.base_level - md->level)*3 + sd->battle_status.dex*2 + sd->battle_status.luk*2; - if(rnd()%1000 < rate) - { + skill_lv = pc->checkskill(sd,RG_STEALCOIN)*10; + rate = skill_lv + (sd->status.base_level - md->level)*3 + sd->battle_status.dex*2 + sd->battle_status.luk*2; + if(rnd()%1000 < rate) { int amount = md->level*10 + rnd()%100; pc->getzeny(sd, amount, LOG_TYPE_STEAL, NULL); @@ -5035,9 +5027,8 @@ int pc_randomwarp(struct map_session_data *sd, clr_type type) { * Records a memo point at sd's current position * pos - entry to replace, (-1: shift oldest entry out) *------------------------------------------*/ -int pc_memo(struct map_session_data* sd, int pos) -{ - int skill; +int pc_memo(struct map_session_data* sd, int pos) { + int skill_lv; nullpo_ret(sd); @@ -5052,12 +5043,12 @@ int pc_memo(struct map_session_data* sd, int pos) return 0; // invalid input // check required skill level - skill = pc->checkskill(sd, AL_WARP); - if( skill < 1 ) { + skill_lv = pc->checkskill(sd, AL_WARP); + if( skill_lv < 1 ) { clif->skill_memomessage(sd,2); // "You haven't learned Warp." return 0; } - if( skill < 2 || skill - 2 < pos ) { + if( skill_lv < 2 || skill_lv - 2 < pos ) { clif->skill_memomessage(sd,1); // "Skill Level is not high enough." return 0; } @@ -5892,8 +5883,7 @@ static void pc_calcexp(struct map_session_data *sd, unsigned int *base_exp, unsi /*========================================== * Give x exp at sd player and calculate remaining exp for next lvl *------------------------------------------*/ -int pc_gainexp(struct map_session_data *sd, struct block_list *src, unsigned int base_exp,unsigned int job_exp,bool quest) -{ +int pc_gainexp(struct map_session_data *sd, struct block_list *src, unsigned int base_exp,unsigned int job_exp,bool is_quest) { float nextbp=0, nextjp=0; unsigned int nextb=0, nextj=0; nullpo_ret(sd); @@ -5957,9 +5947,9 @@ int pc_gainexp(struct map_session_data *sd, struct block_list *src, unsigned int #if PACKETVER >= 20091027 if(base_exp) - clif->displayexp(sd, base_exp, SP_BASEEXP, quest); + clif->displayexp(sd, base_exp, SP_BASEEXP, is_quest); if(job_exp) - clif->displayexp(sd, job_exp, SP_JOBEXP, quest); + clif->displayexp(sd, job_exp, SP_JOBEXP, is_quest); #endif if(sd->state.showexp) { @@ -9388,7 +9378,7 @@ int map_night_timer(int tid, unsigned int tick, int id, intptr_t data) return 0; } -void pc_setstand(struct map_session_data *sd){ +void pc_setstand(struct map_session_data *sd) { nullpo_retv(sd); status_change_end(&sd->bl, SC_TENSIONRELAX, INVALID_TIMER); @@ -9402,20 +9392,20 @@ void pc_setstand(struct map_session_data *sd){ * Mechanic (MADO GEAR) **/ void pc_overheat(struct map_session_data *sd, int val) { - int heat = val, skill, + int heat = val, skill_lv, limit[] = { 10, 20, 28, 46, 66 }; if( !pc_ismadogear(sd) || sd->sc.data[SC_OVERHEAT] ) return; // already burning - skill = cap_value(pc->checkskill(sd,NC_MAINFRAME),0,4); + skill_lv = cap_value(pc->checkskill(sd,NC_MAINFRAME),0,4); if( sd->sc.data[SC_OVERHEAT_LIMITPOINT] ) { heat += sd->sc.data[SC_OVERHEAT_LIMITPOINT]->val1; status_change_end(&sd->bl,SC_OVERHEAT_LIMITPOINT,INVALID_TIMER); } heat = max(0,heat); // Avoid negative HEAT - if( heat >= limit[skill] ) + if( heat >= limit[skill_lv] ) sc_start(&sd->bl,SC_OVERHEAT,100,0,1000); else sc_start(&sd->bl,SC_OVERHEAT_LIMITPOINT,100,heat,30000); diff --git a/src/map/pc.h b/src/map/pc.h index c8e7e17d5..4b90e7fc3 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -823,7 +823,7 @@ struct pc_interface { int (*updateweightstatus) (struct map_session_data *sd); - int (*addautobonus) (struct s_autobonus *bonus,char max,const char *script,short rate,unsigned int dur,short atk_type,const char *o_script,unsigned short pos,bool onskill); + int (*addautobonus) (struct s_autobonus *bonus,char max,const char *bonus_script,short rate,unsigned int dur,short atk_type,const char *o_script,unsigned short pos,bool onskill); int (*exeautobonus) (struct map_session_data* sd,struct s_autobonus *bonus); int (*endautobonus) (int tid, unsigned int tick, int id, intptr_t data); int (*delautobonus) (struct map_session_data* sd,struct s_autobonus *bonus,char max,bool restore); @@ -850,7 +850,7 @@ struct pc_interface { unsigned int (*maxjoblv) (struct map_session_data *sd); int (*checkbaselevelup) (struct map_session_data *sd); int (*checkjoblevelup) (struct map_session_data *sd); - int (*gainexp) (struct map_session_data*,struct block_list*,unsigned int,unsigned int, bool); + int (*gainexp) (struct map_session_data *sd, struct block_list *src, unsigned int base_exp, unsigned int job_exp, bool is_quest); unsigned int (*nextbaseexp) (struct map_session_data *); unsigned int (*thisbaseexp) (struct map_session_data *); unsigned int (*nextjobexp) (struct map_session_data *); diff --git a/src/map/pet.h b/src/map/pet.h index b0e7cec6d..2f8e0b7c2 100644 --- a/src/map/pet.h +++ b/src/map/pet.h @@ -121,8 +121,8 @@ struct pet_interface { int (*hungry_timer_delete) (struct pet_data *pd); int (*performance) (struct map_session_data *sd, struct pet_data *pd); int (*return_egg) (struct map_session_data *sd, struct pet_data *pd); - int (*data_init) (struct map_session_data *sd, struct s_pet *pet); - int (*birth_process) (struct map_session_data *sd, struct s_pet *pet); + int (*data_init) (struct map_session_data *sd, struct s_pet *petinfo); + int (*birth_process) (struct map_session_data *sd, struct s_pet *petinfo); int (*recv_petdata) (int account_id, struct s_pet *p, int flag); int (*select_egg) (struct map_session_data *sd, short egg_index); int (*catch_process1) (struct map_session_data *sd, int target_class); diff --git a/src/map/quest.c b/src/map/quest.c index 9055b61fe..881037081 100644 --- a/src/map/quest.c +++ b/src/map/quest.c @@ -189,29 +189,28 @@ int quest_delete(TBL_PC * sd, int quest_id) return 0; } -int quest_update_objective_sub(struct block_list *bl, va_list ap) -{ +int quest_update_objective_sub(struct block_list *bl, va_list ap) { struct map_session_data * sd; - int mob, party; + int mob_id, party_id; nullpo_ret(bl); nullpo_ret(sd = (struct map_session_data *)bl); - party = va_arg(ap,int); - mob = va_arg(ap,int); + party_id = va_arg(ap,int); + mob_id = va_arg(ap,int); if( !sd->avail_quests ) return 0; - if( sd->status.party_id != party ) + if( sd->status.party_id != party_id ) return 0; - quest->update_objective(sd, mob); + quest->update_objective(sd, mob_id); return 1; } -void quest_update_objective(TBL_PC * sd, int mob) { +void quest_update_objective(TBL_PC * sd, int mob_id) { int i,j; for( i = 0; i < sd->avail_quests; i++ ) { @@ -219,7 +218,7 @@ void quest_update_objective(TBL_PC * sd, int mob) { continue; for( j = 0; j < MAX_QUEST_OBJECTIVES; j++ ) - if( quest->db[sd->quest_index[i]].mob[j] == mob && sd->quest_log[i].count[j] < quest->db[sd->quest_index[i]].count[j] ) { + if( quest->db[sd->quest_index[i]].mob[j] == mob_id && sd->quest_log[i].count[j] < quest->db[sd->quest_index[i]].count[j] ) { sd->quest_log[i].count[j]++; sd->save_quest = true; clif->quest_update_objective(sd,&sd->quest_log[i],sd->quest_index[i]); diff --git a/src/map/quest.h b/src/map/quest.h index 85c987f54..c127dd402 100644 --- a/src/map/quest.h +++ b/src/map/quest.h @@ -28,7 +28,7 @@ struct quest_interface { int (*change) (TBL_PC *sd, int qid1, int qid2); int (*delete) (TBL_PC *sd, int quest_id); int (*update_objective_sub) (struct block_list *bl, va_list ap); - void (*update_objective) (TBL_PC *sd, int mob); + void (*update_objective) (TBL_PC *sd, int mob_id); int (*update_status) (TBL_PC *sd, int quest_id, quest_state status); int (*check) (TBL_PC *sd, int quest_id, quest_check_type type); int (*read_db) (void); diff --git a/src/map/script.c b/src/map/script.c index 87d2b475c..86d69658c 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -2761,11 +2761,10 @@ void pop_stack(struct script_state* st, int start, int end) /*========================================== * Release script dependent variable, dependent variable of function *------------------------------------------*/ -void script_free_vars(struct DBMap* storage) -{ - if( storage ) - {// destroy the storage construct containing the variables - db_destroy(storage); +void script_free_vars(struct DBMap* var_storage) { + if( var_storage ) { + // destroy the storage construct containing the variables + db_destroy(var_storage); } } @@ -15496,17 +15495,15 @@ BUILDIN(mercenary_sc_start) return true; } -BUILDIN(mercenary_get_calls) -{ +BUILDIN(mercenary_get_calls) { struct map_session_data *sd = script_rid2sd(st); - int guild; + int guild_id; if( sd == NULL ) return true; - guild = script_getnum(st,2); - switch( guild ) - { + guild_id = script_getnum(st,2); + switch( guild_id ) { case ARCH_MERC_GUILD: script_pushint(st,sd->status.arch_calls); break; @@ -15524,19 +15521,17 @@ BUILDIN(mercenary_get_calls) return true; } -BUILDIN(mercenary_set_calls) -{ +BUILDIN(mercenary_set_calls) { struct map_session_data *sd = script_rid2sd(st); - int guild, value, *calls; + int guild_id, value, *calls; if( sd == NULL ) return true; - guild = script_getnum(st,2); + guild_id = script_getnum(st,2); value = script_getnum(st,3); - switch( guild ) - { + switch( guild_id ) { case ARCH_MERC_GUILD: calls = &sd->status.arch_calls; break; @@ -15556,17 +15551,15 @@ BUILDIN(mercenary_set_calls) return true; } -BUILDIN(mercenary_get_faith) -{ +BUILDIN(mercenary_get_faith) { struct map_session_data *sd = script_rid2sd(st); - int guild; + int guild_id; if( sd == NULL ) return true; - guild = script_getnum(st,2); - switch( guild ) - { + guild_id = script_getnum(st,2); + switch( guild_id ) { case ARCH_MERC_GUILD: script_pushint(st,sd->status.arch_faith); break; @@ -15584,19 +15577,17 @@ BUILDIN(mercenary_get_faith) return true; } -BUILDIN(mercenary_set_faith) -{ +BUILDIN(mercenary_set_faith) { struct map_session_data *sd = script_rid2sd(st); - int guild, value, *calls; + int guild_id, value, *calls; if( sd == NULL ) return true; - guild = script_getnum(st,2); + guild_id = script_getnum(st,2); value = script_getnum(st,3); - switch( guild ) - { + switch( guild_id ) { case ARCH_MERC_GUILD: calls = &sd->status.arch_faith; break; @@ -15612,7 +15603,7 @@ BUILDIN(mercenary_set_faith) *calls += value; *calls = cap_value(*calls, 0, INT_MAX); - if( mercenary->get_guild(sd->md) == guild ) + if( mercenary->get_guild(sd->md) == guild_id ) clif->mercenary_updatestatus(sd,SP_MERCFAITH); return true; diff --git a/src/map/script.h b/src/map/script.h index bcdd1fdaf..97f9bdb8c 100644 --- a/src/map/script.h +++ b/src/map/script.h @@ -386,7 +386,7 @@ struct script_interface { int (*set_var) (struct map_session_data *sd, char *name, void *val); void (*stop_instances) (struct script_code *code); void (*free_code) (struct script_code* code); - void (*free_vars) (struct DBMap *storage); + void (*free_vars) (struct DBMap *var_storage); struct script_state* (*alloc_state) (struct script_code* rootscript, int pos, int rid, int oid); void (*free_state) (struct script_state* st); void (*run_autobonus) (const char *autobonus,int id, int pos); diff --git a/src/map/skill.c b/src/map/skill.c index 6ec9d2fec..75df03b1b 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -366,7 +366,7 @@ int skill_get_range2 (struct block_list *bl, uint16 skill_id, uint16 skill_lv) { } int skill_calc_heal(struct block_list *src, struct block_list *target, uint16 skill_id, uint16 skill_lv, bool heal) { - int skill, hp; + int skill2_lv, hp; struct map_session_data *sd = BL_CAST(BL_PC, src); struct map_session_data *tsd = BL_CAST(BL_PC, target); struct status_change* sc; @@ -399,21 +399,21 @@ int skill_calc_heal(struct block_list *src, struct block_list *target, uint16 sk #else hp = ( iStatus->get_lv(src) + status_get_int(src) ) / 8 * (4 + ( skill_id == AB_HIGHNESSHEAL ? ( sd ? pc->checkskill(sd,AL_HEAL) : 10 ) : skill_lv ) * 8); #endif - if( sd && ((skill = pc->checkskill(sd, HP_MEDITATIO)) > 0) ) - hp += hp * skill * 2 / 100; - else if( src->type == BL_HOM && (skill = homun->checkskill(((TBL_HOM*)src), HLIF_BRAIN)) > 0 ) - hp += hp * skill * 2 / 100; + if( sd && ((skill2_lv = pc->checkskill(sd, HP_MEDITATIO)) > 0) ) + hp += hp * skill2_lv * 2 / 100; + else if( src->type == BL_HOM && (skill2_lv = homun->checkskill(((TBL_HOM*)src), HLIF_BRAIN)) > 0 ) + hp += hp * skill2_lv * 2 / 100; break; } if( ( (target && target->type == BL_MER) || !heal ) && skill_id != NPC_EVILLAND ) hp >>= 1; - if( sd && (skill = pc->skillheal_bonus(sd, skill_id)) ) - hp += hp*skill/100; + if( sd && (skill2_lv = pc->skillheal_bonus(sd, skill_id)) ) + hp += hp*skill2_lv/100; - if( tsd && (skill = pc->skillheal2_bonus(tsd, skill_id)) ) - hp += hp*skill/100; + if( tsd && (skill2_lv = pc->skillheal2_bonus(tsd, skill_id)) ) + hp += hp*skill2_lv/100; sc = iStatus->get_sc(target); if( sc && sc->count ) { @@ -2837,19 +2837,19 @@ int skill_area_sub (struct block_list *bl, va_list ap) { } int skill_check_unit_range_sub (struct block_list *bl, va_list ap) { - struct skill_unit *unit; + struct skill_unit *su; uint16 skill_id,g_skill_id; - unit = (struct skill_unit *)bl; + su = (struct skill_unit *)bl; if(bl->prev == NULL || bl->type != BL_SKILL) return 0; - if(!unit->alive) + if(!su->alive) return 0; skill_id = va_arg(ap,int); - g_skill_id = unit->group->skill_id; + g_skill_id = su->group->skill_id; switch (skill_id) { case MH_STEINWAND: @@ -3945,10 +3945,9 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint int maxlv = skill->get_max(skill_id); // learnable level int count = 0; int x, y; - struct skill_unit* unit; + struct skill_unit *su; - if( skill_lv > maxlv ) - { + if( skill_lv > maxlv ) { if( src->type == BL_MOB && skill_lv == 10 ) range = 4; else @@ -3956,16 +3955,14 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint } for( y = src->y - range; y <= src->y + range; ++y ) - for( x = src->x - range; x <= src->x + range; ++x ) - { - if( !iMap->find_skill_unit_oncell(src,x,y,SA_LANDPROTECTOR,NULL,1) ) - { + for( x = src->x - range; x <= src->x + range; ++x ) { + if( !iMap->find_skill_unit_oncell(src,x,y,SA_LANDPROTECTOR,NULL,1) ) { if( src->type != BL_PC || iMap->getcell(src->m,x,y,CELL_CHKWATER) ) // non-players bypass the water requirement count++; // natural water cell - else if( (unit = iMap->find_skill_unit_oncell(src,x,y,SA_DELUGE,NULL,1)) != NULL || (unit = iMap->find_skill_unit_oncell(src,x,y,NJ_SUITON,NULL,1)) != NULL ) - { + else if( (su = iMap->find_skill_unit_oncell(src,x,y,SA_DELUGE,NULL,1)) != NULL + || (su = iMap->find_skill_unit_oncell(src,x,y,NJ_SUITON,NULL,1)) != NULL ) { count++; // skill-induced water cell - skill->delunit(unit); // consume cell + skill->delunit(su); // consume cell } } } @@ -9036,9 +9033,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui skill->attack(BF_WEAPON,src,src,bl,GN_SLINGITEM_RANGEMELEEATK,skill_lv,tick,flag); } else //Otherwise, it fails, shows animation and removes items. clif->skill_fail(sd,GN_SLINGITEM_RANGEMELEEATK,0xa,0); - } else if( itemdb_is_GNthrowable(ammo_id) ){ + } else if( itemdb_is_GNthrowable(ammo_id) ) { struct script_code *scriptroot = sd->inventory_data[i]->script; - if( !script ) + if( !scriptroot ) break; if( dstsd ) script->run(scriptroot,0,dstsd->bl.id,npc->fake_nd->bl.id); @@ -10410,30 +10407,30 @@ int skill_dance_overlap_sub(struct block_list* bl, va_list ap) { //Does the song/dance overlapping -> dissonance check. [Skotlex] //When flag is 0, this unit is about to be removed, cancel the dissonance effect //When 1, this unit has been positioned, so start the cancel effect. -int skill_dance_overlap(struct skill_unit* unit, int flag) { - if (!unit || !unit->group || !(unit->group->state.song_dance&0x1)) +int skill_dance_overlap(struct skill_unit* su, int flag) { + if (!su || !su->group || !(su->group->state.song_dance&0x1)) return 0; - if (unit->val1 != unit->group->skill_id) { + if (su->val1 != su->group->skill_id) { //Reset state - unit->val1 = unit->group->skill_id; - unit->val2 &= ~UF_ENSEMBLE; + su->val1 = su->group->skill_id; + su->val2 &= ~UF_ENSEMBLE; } - return iMap->foreachincell(skill->dance_overlap_sub, unit->bl.m,unit->bl.x,unit->bl.y,BL_SKILL, unit,flag); + return iMap->foreachincell(skill->dance_overlap_sub, su->bl.m,su->bl.x,su->bl.y,BL_SKILL, su,flag); } /*========================================== * Converts this group information so that it is handled as a Dissonance or Ugly Dance cell. * Flag: 0 - Convert, 1 - Revert. *------------------------------------------*/ -bool skill_dance_switch(struct skill_unit* unit, int flag) { +bool skill_dance_switch(struct skill_unit* su, int flag) { static int prevflag = 1; // by default the backup is empty static struct skill_unit_group backup; - struct skill_unit_group* group = unit->group; + struct skill_unit_group* group = su->group; // val2&UF_ENSEMBLE is a hack to indicate dissonance - if ( !(group->state.song_dance&0x1 && unit->val2&UF_ENSEMBLE) ) + if ( !(group->state.song_dance&0x1 && su->val2&UF_ENSEMBLE) ) return false; if( flag == prevflag ) { @@ -10446,7 +10443,7 @@ bool skill_dance_switch(struct skill_unit* unit, int flag) { prevflag = flag; if( !flag ) { //Transform - uint16 skill_id = unit->val2&UF_SONG ? BA_DISSONANCE : DC_UGLYDANCE; + uint16 skill_id = su->val2&UF_SONG ? BA_DISSONANCE : DC_UGLYDANCE; // backup backup.skill_id = group->skill_id; @@ -10885,7 +10882,7 @@ struct skill_unit_group* skill_unitsetting (struct block_list *src, uint16 skill limit = group->limit; for( i = 0; i < layout->count; i++ ) { - struct skill_unit *unit; + struct skill_unit *su; int ux = x + layout->dx[i]; int uy = y + layout->dy[i]; int val1 = skill_lv; @@ -10964,19 +10961,19 @@ struct skill_unit_group* skill_unitsetting (struct block_list *src, uint16 skill if( !alive ) continue; - nullpo_retr(NULL, unit=skill->initunit(group,i,ux,uy,val1,val2)); - unit->limit=limit; - unit->range=range; + nullpo_retr(NULL, su=skill->initunit(group,i,ux,uy,val1,val2)); + su->limit=limit; + su->range=range; if (skill_id == PF_FOGWALL && alive == 2) { //Double duration of cells on top of Deluge/Suiton - unit->limit *= 2; - group->limit = unit->limit; + su->limit *= 2; + group->limit = su->limit; } // execute on all targets standing on this cell if (range==0 && active_flag) - iMap->foreachincell(skill->unit_effect,unit->bl.m,unit->bl.x,unit->bl.y,group->bl_flag,&unit->bl,iTimer->gettick(),1); + iMap->foreachincell(skill->unit_effect,su->bl.m,su->bl.x,su->bl.y,group->bl_flag,&su->bl,iTimer->gettick(),1); } if (!group->alive_count) { //No cells? Something that was blocked completely by Land Protector? @@ -12085,37 +12082,37 @@ static int skill_unit_onleft (uint16 skill_id, struct block_list *bl, unsigned i * flag&4: Invoke a onleft call (the unit might be scheduled for deletion) *------------------------------------------*/ int skill_unit_effect (struct block_list* bl, va_list ap) { - struct skill_unit* unit = va_arg(ap,struct skill_unit*); - struct skill_unit_group* group = unit->group; + struct skill_unit* su = va_arg(ap,struct skill_unit*); + struct skill_unit_group* group = su->group; unsigned int tick = va_arg(ap,unsigned int); unsigned int flag = va_arg(ap,unsigned int); uint16 skill_id; bool dissonance; - if( (!unit->alive && !(flag&4)) || bl->prev == NULL ) + if( (!su->alive && !(flag&4)) || bl->prev == NULL ) return 0; nullpo_ret(group); - dissonance = skill->dance_switch(unit, 0); + dissonance = skill->dance_switch(su, 0); //Necessary in case the group is deleted after calling on_place/on_out [Skotlex] skill_id = group->skill_id; //Target-type check. - if( !(group->bl_flag&bl->type && battle->check_target(&unit->bl,bl,group->target_flag)>0) ) { + if( !(group->bl_flag&bl->type && battle->check_target(&su->bl,bl,group->target_flag)>0) ) { if( (flag&4) && ( group->state.song_dance&0x1 || (group->src_id == bl->id && group->state.song_dance&0x2) ) ) skill->unit_onleft(skill_id, bl, tick);//Ensemble check to terminate it. } else { if( flag&1 ) - skill->unit_onplace(unit,bl,tick); + skill->unit_onplace(su,bl,tick); else - skill->unit_onout(unit,bl,tick); + skill->unit_onout(su,bl,tick); if( flag&4 ) skill->unit_onleft(skill_id, bl, tick); } - if( dissonance ) skill->dance_switch(unit, 1); + if( dissonance ) skill->dance_switch(su, 1); return 0; } @@ -12304,15 +12301,15 @@ int skill_check_pc_partner (struct map_session_data *sd, uint16 skill_id, uint16 * *------------------------------------------*/ int skill_check_condition_mob_master_sub (struct block_list *bl, va_list ap) { - int *c,src_id,mob_class,skill; + int *c,src_id,mob_class,skill_id; struct mob_data *md; md=(struct mob_data*)bl; src_id=va_arg(ap,int); mob_class=va_arg(ap,int); - skill=va_arg(ap,int); + skill_id=va_arg(ap,int); c=va_arg(ap,int *); - if( md->master_id != src_id || md->special_state.ai != (unsigned)(skill == AM_SPHEREMINE?2:skill == KO_ZANZOU?4:skill == MH_SUMMON_LEGION?1:3) ) + if( md->master_id != src_id || md->special_state.ai != (unsigned)(skill_id == AM_SPHEREMINE?2:skill_id == KO_ZANZOU?4:skill_id == MH_SUMMON_LEGION?1:3) ) return 0; //Non alchemist summoned mobs have nothing to do here. if(md->class_==mob_class) (*c)++; @@ -14674,16 +14671,16 @@ struct skill_unit_group *skill_locate_element_field(struct block_list *bl) { // for graffiti cleaner [Valaris] int skill_graffitiremover (struct block_list *bl, va_list ap) { - struct skill_unit *unit=NULL; + struct skill_unit *su=NULL; nullpo_ret(bl); nullpo_ret(ap); - if(bl->type!=BL_SKILL || (unit=(struct skill_unit *)bl) == NULL) + if(bl->type!=BL_SKILL || (su=(struct skill_unit *)bl) == NULL) return 0; - if((unit->group) && (unit->group->unit_id == UNT_GRAFFITI)) - skill->delunit(unit); + if((su->group) && (su->group->unit_id == UNT_GRAFFITI)) + skill->delunit(su); return 0; } @@ -14702,9 +14699,8 @@ int skill_greed (struct block_list *bl, va_list ap) { return 0; } //For Ranger's Detonator [Jobbie/3CeAM] -int skill_detonator(struct block_list *bl, va_list ap) -{ - struct skill_unit *unit=NULL; +int skill_detonator(struct block_list *bl, va_list ap) { + struct skill_unit *su=NULL; struct block_list *src; int unit_id; @@ -14712,14 +14708,14 @@ int skill_detonator(struct block_list *bl, va_list ap) nullpo_ret(ap); src = va_arg(ap,struct block_list *); - if( bl->type != BL_SKILL || (unit = (struct skill_unit *)bl) == NULL || !unit->group ) + if( bl->type != BL_SKILL || (su = (struct skill_unit *)bl) == NULL || !su->group ) return 0; - if( unit->group->src_id != src->id ) + if( su->group->src_id != src->id ) return 0; - unit_id = unit->group->unit_id; - switch( unit_id ) - { //List of Hunter and Ranger Traps that can be detonate. + unit_id = su->group->unit_id; + switch( unit_id ) { + //List of Hunter and Ranger Traps that can be detonate. case UNT_BLASTMINE: case UNT_SANDMAN: case UNT_CLAYMORETRAP: @@ -14727,23 +14723,23 @@ int skill_detonator(struct block_list *bl, va_list ap) case UNT_CLUSTERBOMB: case UNT_FIRINGTRAP: case UNT_ICEBOUNDTRAP: - switch(unit_id){ + switch(unit_id) { case UNT_TALKIEBOX: - clif->talkiebox(bl,unit->group->valstr); - unit->group->val2 = -1; + clif->talkiebox(bl,su->group->valstr); + su->group->val2 = -1; break; case UNT_CLAYMORETRAP: case UNT_FIRINGTRAP: case UNT_ICEBOUNDTRAP: - iMap->foreachinrange(skill->trap_splash,bl,skill->get_splash(unit->group->skill_id,unit->group->skill_lv),unit->group->bl_flag|BL_SKILL|~BCT_SELF,bl,unit->group->tick); + iMap->foreachinrange(skill->trap_splash,bl,skill->get_splash(su->group->skill_id,su->group->skill_lv),su->group->bl_flag|BL_SKILL|~BCT_SELF,bl,su->group->tick); break; default: - iMap->foreachinrange(skill->trap_splash,bl,skill->get_splash(unit->group->skill_id,unit->group->skill_lv),unit->group->bl_flag,bl,unit->group->tick); + iMap->foreachinrange(skill->trap_splash,bl,skill->get_splash(su->group->skill_id,su->group->skill_lv),su->group->bl_flag,bl,su->group->tick); } clif->changetraplook(bl, UNT_USED_TRAPS); - unit->group->limit = DIFF_TICK(iTimer->gettick(),unit->group->tick) + + su->group->limit = DIFF_TICK(iTimer->gettick(),su->group->tick) + (unit_id == UNT_TALKIEBOX ? 5000 : (unit_id == UNT_CLUSTERBOMB || unit_id == UNT_ICEBOUNDTRAP? 2500 : (unit_id == UNT_FIRINGTRAP ? 0 : 1500)) ); - unit->group->unit_id = UNT_USED_TRAPS; + su->group->unit_id = UNT_USED_TRAPS; break; } return 0; @@ -14755,31 +14751,31 @@ int skill_detonator(struct block_list *bl, va_list ap) int skill_cell_overlap(struct block_list *bl, va_list ap) { uint16 skill_id; int *alive; - struct skill_unit *unit; + struct skill_unit *su; skill_id = va_arg(ap,int); alive = va_arg(ap,int *); - unit = (struct skill_unit *)bl; + su = (struct skill_unit *)bl; - if( unit == NULL || unit->group == NULL || (*alive) == 0 ) + if( su == NULL || su->group == NULL || (*alive) == 0 ) return 0; switch (skill_id) { case SA_LANDPROTECTOR: - if( unit->group->skill_id == SA_LANDPROTECTOR ) {//Check for offensive Land Protector to delete both. [Skotlex] + if( su->group->skill_id == SA_LANDPROTECTOR ) {//Check for offensive Land Protector to delete both. [Skotlex] (*alive) = 0; - skill->delunit(unit); + skill->delunit(su); return 1; } - if( !(skill->get_inf2(unit->group->skill_id)&(INF2_SONG_DANCE|INF2_TRAP)) || unit->group->skill_id == WZ_FIREPILLAR ) { //It deletes everything except songs/dances and traps - skill->delunit(unit); + if( !(skill->get_inf2(su->group->skill_id)&(INF2_SONG_DANCE|INF2_TRAP)) || su->group->skill_id == WZ_FIREPILLAR ) { //It deletes everything except songs/dances and traps + skill->delunit(su); return 1; } break; case HW_GANBANTEIN: case LG_EARTHDRIVE: - if( !(unit->group->state.song_dance&0x1) ) {// Don't touch song/dance. - skill->delunit(unit); + if( !(su->group->state.song_dance&0x1) ) {// Don't touch song/dance. + skill->delunit(su); return 1; } break; @@ -14789,14 +14785,13 @@ int skill_cell_overlap(struct block_list *bl, va_list ap) { // The official implementation makes them fail to appear when casted on top of ANYTHING // but I wonder if they didn't actually meant to fail when casted on top of each other? // hence, I leave the alternate implementation here, commented. [Skotlex] - if (unit->range <= 0) - { + if (su->range <= 0) { (*alive) = 0; return 1; } /* - switch (unit->group->skill_id) - { //These cannot override each other. + switch (su->group->skill_id) { + //These cannot override each other. case SA_VOLCANO: case SA_DELUGE: case SA_VIOLENTGALE: @@ -14806,7 +14801,7 @@ int skill_cell_overlap(struct block_list *bl, va_list ap) { */ break; case PF_FOGWALL: - switch(unit->group->skill_id) { + switch(su->group->skill_id) { case SA_VOLCANO: //Can't be placed on top of these case SA_VIOLENTGALE: (*alive) = 0; @@ -14819,14 +14814,15 @@ int skill_cell_overlap(struct block_list *bl, va_list ap) { } break; case HP_BASILICA: - if (unit->group->skill_id == HP_BASILICA) - { //Basilica can't be placed on top of itself to avoid map-cell stacking problems. [Skotlex] + if (su->group->skill_id == HP_BASILICA) { + //Basilica can't be placed on top of itself to avoid map-cell stacking problems. [Skotlex] (*alive) = 0; return 1; } break; case GN_CRAZYWEED_ATK: - switch(unit->group->unit_id){ //TODO: look for other ground skills that are affected. + switch(su->group->unit_id) { + //TODO: look for other ground skills that are affected. case UNT_WALLOFTHORN: case UNT_THORNS_TRAP: case UNT_BLOODYLUST: @@ -14839,13 +14835,14 @@ int skill_cell_overlap(struct block_list *bl, va_list ap) { case UNT_VIOLENTGALE: case UNT_SAFETYWALL: case UNT_PNEUMA: - skill->delunit(unit); + skill->delunit(su); return 1; } break; } - if (unit->group->skill_id == SA_LANDPROTECTOR && !(skill->get_inf2(skill_id)&(INF2_SONG_DANCE|INF2_TRAP))) { //It deletes everything except songs/dances/traps + if (su->group->skill_id == SA_LANDPROTECTOR && !(skill->get_inf2(skill_id)&(INF2_SONG_DANCE|INF2_TRAP))) { + //It deletes everything except songs/dances/traps (*alive) = 0; return 1; } @@ -14880,17 +14877,17 @@ int skill_chastle_mob_changetarget(struct block_list *bl,va_list ap) int skill_trap_splash (struct block_list *bl, va_list ap) { struct block_list *src; int tick; - struct skill_unit *unit; + struct skill_unit *su; struct skill_unit_group *sg; struct block_list *ss; src = va_arg(ap,struct block_list *); - unit = (struct skill_unit *)src; + su = (struct skill_unit *)src; tick = va_arg(ap,int); - if( !unit->alive || bl->prev == NULL ) + if( !su->alive || bl->prev == NULL ) return 0; - nullpo_ret(sg = unit->group); + nullpo_ret(sg = su->group); nullpo_ret(ss = iMap->id2bl(sg->src_id)); if(battle->check_target(src,bl,sg->target_flag) <= 0) @@ -14977,22 +14974,22 @@ int skill_trap_splash (struct block_list *bl, va_list ap) { int skill_maelstrom_suction(struct block_list *bl, va_list ap) { uint16 skill_id, skill_lv; - struct skill_unit *unit; + struct skill_unit *su; skill_id = va_arg(ap,int); skill_lv = va_arg(ap,int); - unit = (struct skill_unit *)bl; + su = (struct skill_unit *)bl; - if( unit == NULL || unit->group == NULL ) + if( su == NULL || su->group == NULL ) return 0; if( skill->get_inf2(skill_id)&INF2_TRAP ) return 0; - if( unit->group->skill_id == SC_MAELSTROM ){ + if( su->group->skill_id == SC_MAELSTROM ) { struct block_list *src; - if( (src = iMap->id2bl(unit->group->src_id)) ){ - int sp = unit->group->skill_lv * skill_lv; + if( (src = iMap->id2bl(su->group->src_id)) ) { + int sp = su->group->skill_lv * skill_lv; if( src->type == BL_PC ) sp += ((TBL_PC*)src)->status.job_level / 5; iStatus->heal(src, 0, sp/2, 1); @@ -15085,81 +15082,80 @@ bool skill_check_camouflage(struct block_list *bl, struct status_change_entry *s /*========================================== * *------------------------------------------*/ -struct skill_unit *skill_initunit (struct skill_unit_group *group, int idx, int x, int y, int val1, int val2) -{ - struct skill_unit *unit; +struct skill_unit *skill_initunit (struct skill_unit_group *group, int idx, int x, int y, int val1, int val2) { + struct skill_unit *su; nullpo_retr(NULL, group); nullpo_retr(NULL, group->unit); // crash-protection against poor coding - nullpo_retr(NULL, unit=&group->unit[idx]); + nullpo_retr(NULL, su=&group->unit[idx]); if( iMap->getcell(iMap->id2bl(group->src_id)->m, x, y, CELL_CHKMAELSTROM) ) - return unit; + return su; - if(!unit->alive) + if(!su->alive) group->alive_count++; - unit->bl.id=iMap->get_new_object_id(); - unit->bl.type=BL_SKILL; - unit->bl.m=group->map; - unit->bl.x=x; - unit->bl.y=y; - unit->group=group; - unit->alive=1; - unit->val1=val1; - unit->val2=val2; + su->bl.id=iMap->get_new_object_id(); + su->bl.type=BL_SKILL; + su->bl.m=group->map; + su->bl.x=x; + su->bl.y=y; + su->group=group; + su->alive=1; + su->val1=val1; + su->val2=val2; - idb_put(skillunit_db, unit->bl.id, unit); - iMap->addiddb(&unit->bl); - iMap->addblock(&unit->bl); + idb_put(skillunit_db, su->bl.id, su); + iMap->addiddb(&su->bl); + iMap->addblock(&su->bl); // perform oninit actions switch (group->skill_id) { case WZ_ICEWALL: - iMap->setgatcell(unit->bl.m,unit->bl.x,unit->bl.y,5); - clif->changemapcell(0,unit->bl.m,unit->bl.x,unit->bl.y,5,AREA); - skill->unitsetmapcell(unit,WZ_ICEWALL,group->skill_lv,CELL_ICEWALL,true); - map[unit->bl.m].icewall_num++; + iMap->setgatcell(su->bl.m,su->bl.x,su->bl.y,5); + clif->changemapcell(0,su->bl.m,su->bl.x,su->bl.y,5,AREA); + skill->unitsetmapcell(su,WZ_ICEWALL,group->skill_lv,CELL_ICEWALL,true); + map[su->bl.m].icewall_num++; break; case SA_LANDPROTECTOR: - skill->unitsetmapcell(unit,SA_LANDPROTECTOR,group->skill_lv,CELL_LANDPROTECTOR,true); + skill->unitsetmapcell(su,SA_LANDPROTECTOR,group->skill_lv,CELL_LANDPROTECTOR,true); break; case HP_BASILICA: - skill->unitsetmapcell(unit,HP_BASILICA,group->skill_lv,CELL_BASILICA,true); + skill->unitsetmapcell(su,HP_BASILICA,group->skill_lv,CELL_BASILICA,true); break; case SC_MAELSTROM: - skill->unitsetmapcell(unit,SC_MAELSTROM,group->skill_lv,CELL_MAELSTROM,true); + skill->unitsetmapcell(su,SC_MAELSTROM,group->skill_lv,CELL_MAELSTROM,true); break; default: if (group->state.song_dance&0x1) //Check for dissonance. - skill->dance_overlap(unit, 1); + skill->dance_overlap(su, 1); break; } - clif->skill_setunit(unit); + clif->skill_setunit(su); - return unit; + return su; } /*========================================== * *------------------------------------------*/ -int skill_delunit (struct skill_unit* unit) { +int skill_delunit (struct skill_unit* su) { struct skill_unit_group *group; - nullpo_ret(unit); - if( !unit->alive ) + nullpo_ret(su); + if( !su->alive ) return 0; - unit->alive=0; + su->alive=0; - nullpo_ret(group=unit->group); + nullpo_ret(group=su->group); if( group->state.song_dance&0x1 ) //Cancel dissonance effect. - skill->dance_overlap(unit, 0); + skill->dance_overlap(su, 0); // invoke onout event - if( !unit->range ) - iMap->foreachincell(skill->unit_effect,unit->bl.m,unit->bl.x,unit->bl.y,group->bl_flag,&unit->bl,iTimer->gettick(),4); + if( !su->range ) + iMap->foreachincell(skill->unit_effect,su->bl.m,su->bl.x,su->bl.y,group->bl_flag,&su->bl,iTimer->gettick(),4); // perform ondelete actions switch (group->skill_id) { @@ -15170,16 +15166,16 @@ int skill_delunit (struct skill_unit* unit) { } break; case WZ_ICEWALL: - iMap->setgatcell(unit->bl.m,unit->bl.x,unit->bl.y,unit->val2); - clif->changemapcell(0,unit->bl.m,unit->bl.x,unit->bl.y,unit->val2,ALL_SAMEMAP); // hack to avoid clientside cell bug - skill->unitsetmapcell(unit,WZ_ICEWALL,group->skill_lv,CELL_ICEWALL,false); - map[unit->bl.m].icewall_num--; + iMap->setgatcell(su->bl.m,su->bl.x,su->bl.y,su->val2); + clif->changemapcell(0,su->bl.m,su->bl.x,su->bl.y,su->val2,ALL_SAMEMAP); // hack to avoid clientside cell bug + skill->unitsetmapcell(su,WZ_ICEWALL,group->skill_lv,CELL_ICEWALL,false); + map[su->bl.m].icewall_num--; break; case SA_LANDPROTECTOR: - skill->unitsetmapcell(unit,SA_LANDPROTECTOR,group->skill_lv,CELL_LANDPROTECTOR,false); + skill->unitsetmapcell(su,SA_LANDPROTECTOR,group->skill_lv,CELL_LANDPROTECTOR,false); break; case HP_BASILICA: - skill->unitsetmapcell(unit,HP_BASILICA,group->skill_lv,CELL_BASILICA,false); + skill->unitsetmapcell(su,HP_BASILICA,group->skill_lv,CELL_BASILICA,false); break; case RA_ELECTRICSHOCKER: { struct block_list* target = iMap->id2bl(group->val2); @@ -15188,7 +15184,7 @@ int skill_delunit (struct skill_unit* unit) { } break; case SC_MAELSTROM: - skill->unitsetmapcell(unit,SC_MAELSTROM,group->skill_lv,CELL_MAELSTROM,false); + skill->unitsetmapcell(su,SC_MAELSTROM,group->skill_lv,CELL_MAELSTROM,false); break; case SC_MANHOLE: // Note : Removing the unit don't remove the status (official info) if( group->val2 ) { // Someone Traped @@ -15199,12 +15195,12 @@ int skill_delunit (struct skill_unit* unit) { break; } - clif->skill_delunit(unit); + clif->skill_delunit(su); - unit->group=NULL; - iMap->delblock(&unit->bl); // don't free yet - iMap->deliddb(&unit->bl); - idb_remove(skillunit_db, unit->bl.id); + su->group=NULL; + iMap->delblock(&su->bl); // don't free yet + iMap->deliddb(&su->bl); + idb_remove(skillunit_db, su->bl.id); if(--group->alive_count==0) skill->del_unitgroup(group,ALC_MARK); @@ -15496,11 +15492,11 @@ struct skill_unit_group_tickset *skill_unitgrouptickset_search (struct block_lis * *------------------------------------------*/ int skill_unit_timer_sub_onplace (struct block_list* bl, va_list ap) { - struct skill_unit* unit = va_arg(ap,struct skill_unit *); - struct skill_unit_group* group = unit->group; + struct skill_unit* su = va_arg(ap,struct skill_unit *); + struct skill_unit_group* group = su->group; unsigned int tick = va_arg(ap,unsigned int); - if( !unit->alive || bl->prev == NULL ) + if( !su->alive || bl->prev == NULL ) return 0; nullpo_ret(group); @@ -15508,10 +15504,10 @@ int skill_unit_timer_sub_onplace (struct block_list* bl, va_list ap) { if( !(skill->get_inf2(group->skill_id)&(INF2_SONG_DANCE|INF2_TRAP|INF2_NOLP)) && iMap->getcell(bl->m, bl->x, bl->y, CELL_CHKLANDPROTECTOR) ) return 0; //AoE skills are ineffective. [Skotlex] - if( battle->check_target(&unit->bl,bl,group->target_flag) <= 0 ) + if( battle->check_target(&su->bl,bl,group->target_flag) <= 0 ) return 0; - skill->unit_onplace_timer(unit,bl,tick); + skill->unit_onplace_timer(su,bl,tick); return 1; } @@ -15520,22 +15516,21 @@ int skill_unit_timer_sub_onplace (struct block_list* bl, va_list ap) { * @see DBApply */ int skill_unit_timer_sub(DBKey key, DBData *data, va_list ap) { - struct skill_unit* unit = DB->data2ptr(data); - struct skill_unit_group* group = unit->group; + struct skill_unit* su = DB->data2ptr(data); + struct skill_unit_group* group = su->group; unsigned int tick = va_arg(ap,unsigned int); bool dissonance; - struct block_list* bl = &unit->bl; + struct block_list* bl = &su->bl; - if( !unit->alive ) + if( !su->alive ) return 0; nullpo_ret(group); // check for expiration - if( !group->state.guildaura && (DIFF_TICK(tick,group->tick) >= group->limit || DIFF_TICK(tick,group->tick) >= unit->limit) ) - {// skill unit expired (inlined from skill_unit_onlimit()) - switch( group->unit_id ) - { + if( !group->state.guildaura && (DIFF_TICK(tick,group->tick) >= group->limit || DIFF_TICK(tick,group->tick) >= su->limit) ) { + // skill unit expired (inlined from skill_unit_onlimit()) + switch( group->unit_id ) { case UNT_BLASTMINE: #ifdef RENEWAL case UNT_CLAYMORETRAP: @@ -15548,14 +15543,14 @@ int skill_unit_timer_sub(DBKey key, DBData *data, va_list ap) { group->unit_id = UNT_USED_TRAPS; //clif->changetraplook(bl, UNT_FIREPILLAR_ACTIVE); group->limit=DIFF_TICK(tick+1500,group->tick); - unit->limit=DIFF_TICK(tick+1500,group->tick); + su->limit=DIFF_TICK(tick+1500,group->tick); break; case UNT_ANKLESNARE: case UNT_ELECTRICSHOCKER: if( group->val2 > 0 || group->val3 == SC_ESCAPE ) { // Used Trap don't returns back to item - skill->delunit(unit); + skill->delunit(su); break; } case UNT_SKIDTRAP: @@ -15578,27 +15573,27 @@ int skill_unit_timer_sub(DBKey key, DBData *data, va_list ap) { { struct block_list* src; - if( unit->val1 > 0 && (src = iMap->id2bl(group->src_id)) != NULL && src->type == BL_PC ) - { // revert unit back into a trap + if( su->val1 > 0 && (src = iMap->id2bl(group->src_id)) != NULL && src->type == BL_PC ) { + // revert unit back into a trap struct item item_tmp; memset(&item_tmp,0,sizeof(item_tmp)); item_tmp.nameid = group->item_id?group->item_id:ITEMID_TRAP; item_tmp.identify = 1; iMap->addflooritem(&item_tmp,1,bl->m,bl->x,bl->y,0,0,0,0); } - skill->delunit(unit); + skill->delunit(su); } break; case UNT_WARP_ACTIVE: // warp portal opens (morph to a UNT_WARP_WAITING cell) group->unit_id = skill->get_unit_id(group->skill_id, 1); // UNT_WARP_WAITING - clif->changelook(&unit->bl, LOOK_BASE, group->unit_id); + clif->changelook(&su->bl, LOOK_BASE, group->unit_id); // restart timers group->limit = skill->get_time(group->skill_id,group->skill_lv); - unit->limit = skill->get_time(group->skill_id,group->skill_lv); + su->limit = skill->get_time(group->skill_id,group->skill_lv); // apply effect to all units standing on it - iMap->foreachincell(skill->unit_effect,unit->bl.m,unit->bl.x,unit->bl.y,group->bl_flag,&unit->bl,iTimer->gettick(),1); + iMap->foreachincell(skill->unit_effect,su->bl.m,su->bl.x,su->bl.y,group->bl_flag,&su->bl,iTimer->gettick(),1); break; case UNT_CALLFAMILY: @@ -15608,35 +15603,35 @@ int skill_unit_timer_sub(DBKey key, DBData *data, va_list ap) { sd = iMap->charid2sd(group->val1); group->val1 = 0; if (sd && !map[sd->bl.m].flag.nowarp) - pc->setpos(sd,map_id2index(unit->bl.m),unit->bl.x,unit->bl.y,CLR_TELEPORT); + pc->setpos(sd,map_id2index(su->bl.m),su->bl.x,su->bl.y,CLR_TELEPORT); } if(group->val2) { sd = iMap->charid2sd(group->val2); group->val2 = 0; if (sd && !map[sd->bl.m].flag.nowarp) - pc->setpos(sd,map_id2index(unit->bl.m),unit->bl.x,unit->bl.y,CLR_TELEPORT); + pc->setpos(sd,map_id2index(su->bl.m),su->bl.x,su->bl.y,CLR_TELEPORT); } - skill->delunit(unit); + skill->delunit(su); } break; case UNT_REVERBERATION: - if( unit->val1 <= 0 ) { // If it was deactivated. - skill->delunit(unit); + if( su->val1 <= 0 ) { // If it was deactivated. + skill->delunit(su); break; } clif->changetraplook(bl,UNT_USED_TRAPS); iMap->foreachinrange(skill->trap_splash, bl, skill->get_splash(group->skill_id, group->skill_lv), group->bl_flag, bl, tick); group->limit = DIFF_TICK(tick,group->tick)+1000; - unit->limit = DIFF_TICK(tick,group->tick)+1000; + su->limit = DIFF_TICK(tick,group->tick)+1000; group->unit_id = UNT_USED_TRAPS; break; case UNT_FEINTBOMB: { struct block_list *src = iMap->id2bl(group->src_id); if( src ) - iMap->foreachinrange(skill->area_sub, &group->unit->bl, unit->range, splash_target(src), src, SC_FEINTBOMB, group->skill_lv, tick, BCT_ENEMY|SD_ANIMATION|1, skill->castend_damage_id); - skill->delunit(unit); + iMap->foreachinrange(skill->area_sub, &group->unit->bl, su->range, splash_target(src), src, SC_FEINTBOMB, group->skill_lv, tick, BCT_ENEMY|SD_ANIMATION|1, skill->castend_damage_id); + skill->delunit(su); break; } @@ -15644,27 +15639,26 @@ int skill_unit_timer_sub(DBKey key, DBData *data, va_list ap) { { struct block_list *src = iMap->id2bl(group->src_id); struct status_change *sc; - if( !src || (sc = iStatus->get_sc(src)) == NULL || !sc->data[SC_BANDING] ) - { - skill->delunit(unit); + if( !src || (sc = iStatus->get_sc(src)) == NULL || !sc->data[SC_BANDING] ) { + skill->delunit(su); break; } // This unit isn't removed while SC_BANDING is active. group->limit = DIFF_TICK(tick+group->interval,group->tick); - unit->limit = DIFF_TICK(tick+group->interval,group->tick); + su->limit = DIFF_TICK(tick+group->interval,group->tick); } break; default: - skill->delunit(unit); + skill->delunit(su); } } else {// skill unit is still active switch( group->unit_id ) { case UNT_ICEWALL: // icewall loses 50 hp every second - unit->val1 -= SKILLUNITTIMER_INTERVAL/20; // trap's hp - if( unit->val1 <= 0 && unit->limit + group->tick > tick + 700 ) - unit->limit = DIFF_TICK(tick+700,group->tick); + su->val1 -= SKILLUNITTIMER_INTERVAL/20; // trap's hp + if( su->val1 <= 0 && su->limit + group->tick > tick + 700 ) + su->limit = DIFF_TICK(tick+700,group->tick); break; case UNT_BLASTMINE: case UNT_SKIDTRAP: @@ -15676,9 +15670,9 @@ int skill_unit_timer_sub(DBKey key, DBData *data, va_list ap) { case UNT_FREEZINGTRAP: case UNT_TALKIEBOX: case UNT_ANKLESNARE: - if( unit->val1 <= 0 ) { + if( su->val1 <= 0 ) { if( group->unit_id == UNT_ANKLESNARE && group->val2 > 0 ) - skill->delunit(unit); + skill->delunit(su); else { clif->changetraplook(bl, group->unit_id==UNT_LANDMINE?UNT_FIREPILLAR_ACTIVE:UNT_USED_TRAPS); group->limit = DIFF_TICK(tick, group->tick) + 1500; @@ -15687,16 +15681,16 @@ int skill_unit_timer_sub(DBKey key, DBData *data, va_list ap) { } break; case UNT_REVERBERATION: - if( unit->val1 <= 0 ){ + if( su->val1 <= 0 ) { clif->changetraplook(bl,UNT_USED_TRAPS); iMap->foreachinrange(skill->trap_splash, bl, skill->get_splash(group->skill_id, group->skill_lv), group->bl_flag, bl, tick); group->limit = DIFF_TICK(tick,group->tick)+1000; - unit->limit = DIFF_TICK(tick,group->tick)+1000; + su->limit = DIFF_TICK(tick,group->tick)+1000; group->unit_id = UNT_USED_TRAPS; } break; case UNT_WALLOFTHORN: - if( unit->val1 <= 0 ) { + if( su->val1 <= 0 ) { group->unit_id = UNT_USED_TRAPS; group->limit = DIFF_TICK(tick, group->tick) + 1500; } @@ -15705,22 +15699,21 @@ int skill_unit_timer_sub(DBKey key, DBData *data, va_list ap) { } //Don't continue if unit or even group is expired and has been deleted. - if( !group || !unit->alive ) + if( !group || !su->alive ) return 0; - dissonance = skill->dance_switch(unit, 0); + dissonance = skill->dance_switch(su, 0); - if( unit->range >= 0 && group->interval != -1 ) - { + if( su->range >= 0 && group->interval != -1 ) { if( battle_config.skill_wall_check ) - iMap->foreachinshootrange(skill->unit_timer_sub_onplace, bl, unit->range, group->bl_flag, bl,tick); + iMap->foreachinshootrange(skill->unit_timer_sub_onplace, bl, su->range, group->bl_flag, bl,tick); else - iMap->foreachinrange(skill->unit_timer_sub_onplace, bl, unit->range, group->bl_flag, bl,tick); + iMap->foreachinrange(skill->unit_timer_sub_onplace, bl, su->range, group->bl_flag, bl,tick); - if(unit->range == -1) //Unit disabled, but it should not be deleted yet. + if(su->range == -1) //Unit disabled, but it should not be deleted yet. group->unit_id = UNT_USED_TRAPS; else if( group->unit_id == UNT_TATAMIGAESHI ) { - unit->range = -1; //Disable processed cell. + su->range = -1; //Disable processed cell. if (--group->val1 <= 0) { // number of live cells //All tiles were processed, disable skill. group->target_flag=BCT_NOONE; @@ -15729,7 +15722,7 @@ int skill_unit_timer_sub(DBKey key, DBData *data, va_list ap) { } } - if( dissonance ) skill->dance_switch(unit, 1); + if( dissonance ) skill->dance_switch(su, 1); return 0; } @@ -15751,8 +15744,8 @@ static int skill_unit_temp[20]; // temporary storage for tracking skill unit sk * *------------------------------------------*/ int skill_unit_move_sub (struct block_list* bl, va_list ap) { - struct skill_unit* unit = (struct skill_unit *)bl; - struct skill_unit_group* group = unit->group; + struct skill_unit* su = (struct skill_unit *)bl; + struct skill_unit_group* group = su->group; struct block_list* target = va_arg(ap,struct block_list*); unsigned int tick = va_arg(ap,unsigned int); @@ -15764,25 +15757,25 @@ int skill_unit_move_sub (struct block_list* bl, va_list ap) { nullpo_ret(group); - if( !unit->alive || target->prev == NULL ) + if( !su->alive || target->prev == NULL ) return 0; - if( flag&1 && ( unit->group->skill_id == PF_SPIDERWEB || unit->group->skill_id == GN_THORNS_TRAP ) ) + if( flag&1 && ( su->group->skill_id == PF_SPIDERWEB || su->group->skill_id == GN_THORNS_TRAP ) ) return 0; // Fiberlock is never supposed to trigger on skill->unit_move. [Inkfish] - dissonance = skill->dance_switch(unit, 0); + dissonance = skill->dance_switch(su, 0); //Necessary in case the group is deleted after calling on_place/on_out [Skotlex] - skill_id = unit->group->skill_id; + skill_id = su->group->skill_id; - if( unit->group->interval != -1 && !(skill->get_unit_flag(skill_id)&UF_DUALMODE) && skill_id != BD_LULLABY ) //Lullaby is the exception, bugreport:411 + if( su->group->interval != -1 && !(skill->get_unit_flag(skill_id)&UF_DUALMODE) && skill_id != BD_LULLABY ) //Lullaby is the exception, bugreport:411 { //Non-dualmode unit skills with a timer don't trigger when walking, so just return - if( dissonance ) skill->dance_switch(unit, 1); + if( dissonance ) skill->dance_switch(su, 1); return 0; } //Target-type check. - if( !(group->bl_flag&target->type && battle->check_target(&unit->bl,target,group->target_flag) > 0) ) { + if( !(group->bl_flag&target->type && battle->check_target(&su->bl,target,group->target_flag) > 0) ) { if( group->src_id == target->id && group->state.song_dance&0x2 ) { //Ensemble check to see if they went out/in of the area [Skotlex] if( flag&1 ) { if( flag&2 ) { //Clear this skill id. @@ -15805,19 +15798,19 @@ int skill_unit_move_sub (struct block_list* bl, va_list ap) { skill->unit_onleft(skill_id,target,tick); } - if( dissonance ) skill->dance_switch(unit, 1); + if( dissonance ) skill->dance_switch(su, 1); return 0; } else { if( flag&1 ) { - int result = skill->unit_onplace(unit,target,tick); + int result = skill->unit_onplace(su,target,tick); if( flag&2 && result ) { //Clear skill ids we have stored in onout. ARR_FIND( 0, ARRAYLENGTH(skill_unit_temp), i, skill_unit_temp[i] == result ); if( i < ARRAYLENGTH(skill_unit_temp) ) skill_unit_temp[i] = 0; } } else { - int result = skill->unit_onout(unit,target,tick); + int result = skill->unit_onout(su,target,tick); if( flag&2 && result ) { //Store this unit id. ARR_FIND( 0, ARRAYLENGTH(skill_unit_temp), i, skill_unit_temp[i] == 0 ); if( i < ARRAYLENGTH(skill_unit_temp) ) @@ -15830,7 +15823,7 @@ int skill_unit_move_sub (struct block_list* bl, va_list ap) { //TODO: Normally, this is dangerous since the unit and group could be freed //inside the onout/onplace functions. Currently it is safe because we know song/dance //cells do not get deleted within them. [Skotlex] - if( dissonance ) skill->dance_switch(unit, 1); + if( dissonance ) skill->dance_switch(su, 1); if( flag&4 ) skill->unit_onleft(skill_id,target,tick); @@ -15877,8 +15870,8 @@ int skill_unit_move_unit_group (struct skill_unit_group *group, int16 m, int16 d int i,j; unsigned int tick = iTimer->gettick(); int *m_flag; - struct skill_unit *unit1; - struct skill_unit *unit2; + struct skill_unit *su1; + struct skill_unit *su2; if (group == NULL) return 0; @@ -15899,49 +15892,47 @@ int skill_unit_move_unit_group (struct skill_unit_group *group, int16 m, int16 d // 1: Unit will move to a slot that had another unit of the same group (skill_unit_onplace not needed) // 2: Another unit from same group will end up positioned on this unit (skill_unit_onout not needed) // 3: Both 1+2. - for(i=0;iunit_count;i++){ - unit1=&group->unit[i]; - if (!unit1->alive || unit1->bl.m!=m) + for(i=0;iunit_count;i++) { + su1=&group->unit[i]; + if (!su1->alive || su1->bl.m!=m) continue; - for(j=0;junit_count;j++){ - unit2=&group->unit[j]; - if (!unit2->alive) + for(j=0;junit_count;j++) { + su2=&group->unit[j]; + if (!su2->alive) continue; - if (unit1->bl.x+dx==unit2->bl.x && unit1->bl.y+dy==unit2->bl.y){ + if (su1->bl.x+dx==su2->bl.x && su1->bl.y+dy==su2->bl.y) { m_flag[i] |= 0x1; } - if (unit1->bl.x-dx==unit2->bl.x && unit1->bl.y-dy==unit2->bl.y){ + if (su1->bl.x-dx==su2->bl.x && su1->bl.y-dy==su2->bl.y) { m_flag[i] |= 0x2; } } } j = 0; for (i=0;iunit_count;i++) { - unit1=&group->unit[i]; - if (!unit1->alive) + su1=&group->unit[i]; + if (!su1->alive) continue; if (!(m_flag[i]&0x2)) { if (group->state.song_dance&0x1) //Cancel dissonance effect. - skill->dance_overlap(unit1, 0); - iMap->foreachincell(skill->unit_effect,unit1->bl.m,unit1->bl.x,unit1->bl.y,group->bl_flag,&unit1->bl,tick,4); + skill->dance_overlap(su1, 0); + iMap->foreachincell(skill->unit_effect,su1->bl.m,su1->bl.x,su1->bl.y,group->bl_flag,&su1->bl,tick,4); } //Move Cell using "smart" criteria (avoid useless moving around) - switch(m_flag[i]) - { + switch(m_flag[i]) { case 0: //Cell moves independently, safely move it. - iMap->moveblock(&unit1->bl, unit1->bl.x+dx, unit1->bl.y+dy, tick); + iMap->moveblock(&su1->bl, su1->bl.x+dx, su1->bl.y+dy, tick); break; case 1: //Cell moves unto another cell, look for a replacement cell that won't collide //and has no cell moving into it (flag == 2) - for(;junit_count;j++) - { + for(;junit_count;j++) { if(m_flag[j]!=2 || !group->unit[j].alive) continue; //Move to where this cell would had moved. - unit2 = &group->unit[j]; - iMap->moveblock(&unit1->bl, unit2->bl.x+dx, unit2->bl.y+dy, tick); + su2 = &group->unit[j]; + iMap->moveblock(&su1->bl, su2->bl.x+dx, su2->bl.y+dy, tick); j++; //Skip this cell as we have used it. break; } @@ -15952,9 +15943,9 @@ int skill_unit_move_unit_group (struct skill_unit_group *group, int16 m, int16 d } if (!(m_flag[i]&0x2)) { //We only moved the cell in 0-1 if (group->state.song_dance&0x1) //Check for dissonance effect. - skill->dance_overlap(unit1, 1); - clif->skill_setunit(unit1); - iMap->foreachincell(skill->unit_effect,unit1->bl.m,unit1->bl.x,unit1->bl.y,group->bl_flag,&unit1->bl,tick,1); + skill->dance_overlap(su1, 1); + clif->skill_setunit(su1); + iMap->foreachincell(skill->unit_effect,su1->bl.m,su1->bl.x,su1->bl.y,group->bl_flag,&su1->bl,tick,1); } } aFree(m_flag); @@ -16168,9 +16159,9 @@ int skill_produce_mix (struct map_session_data *sd, uint16 skill_id, int nameid, + pc->checkskill(sd,AM_PHARMACY)*300 + sd->status.job_level*20 + (status->int_/2)*10 + status->dex*10+status->luk*10; if(homun_alive(sd->hd)) {//Player got a homun - int skill; - if((skill=homun->checkskill(sd->hd,HVAN_INSTRUCT)) > 0) //His homun is a vanil with instruction change - make_per += skill*100; //+1% bonus per level + int skill2_lv; + if((skill2_lv=homun->checkskill(sd->hd,HVAN_INSTRUCT)) > 0) //His homun is a vanil with instruction change + make_per += skill2_lv*100; //+1% bonus per level } switch(nameid){ case 501: // Red Potion diff --git a/src/map/skill.h b/src/map/skill.h index 995874de4..21544b730 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -1820,7 +1820,7 @@ struct skill_interface { struct skill_unit_group* (*id2group) (int group_id); struct skill_unit_group *(*unitsetting) (struct block_list* src, uint16 skill_id, uint16 skill_lv, short x, short y, int flag); struct skill_unit *(*initunit) (struct skill_unit_group *group, int idx, int x, int y, int val1, int val2); - int (*delunit) (struct skill_unit *unit); + int (*delunit) (struct skill_unit *su); struct skill_unit_group *(*init_unitgroup) (struct block_list* src, int count, uint16 skill_id, uint16 skill_lv, int unit_id, int limit, int interval); int (*del_unitgroup) (struct skill_unit_group *group, const char* file, int line, const char* func); int (*clear_unitgroup) (struct block_list *src); @@ -1883,14 +1883,14 @@ struct skill_interface { int (*graffitiremover) (struct block_list *bl, va_list ap); int (*activate_reverberation) ( struct block_list *bl, va_list ap); int (*dance_overlap_sub) (struct block_list* bl, va_list ap); - int (*dance_overlap) (struct skill_unit* unit, int flag); + int (*dance_overlap) (struct skill_unit* su, int flag); struct s_skill_unit_layout *(*get_unit_layout) (uint16 skill_id, uint16 skill_lv, struct block_list* src, int x, int y); int (*frostjoke_scream) (struct block_list *bl, va_list ap); int (*greed) (struct block_list *bl, va_list ap); int (*destroy_trap) ( struct block_list *bl, va_list ap ); int (*icewall_block) (struct block_list *bl,va_list ap); struct skill_unit_group_tickset *(*unitgrouptickset_search) (struct block_list *bl, struct skill_unit_group *group, int tick); - bool (*dance_switch) (struct skill_unit* unit, int flag); + bool (*dance_switch) (struct skill_unit* su, int flag); int (*check_condition_char_sub) (struct block_list *bl, va_list ap); int (*check_condition_mob_master_sub) (struct block_list *bl, va_list ap); void (*brandishspear_first) (struct square *tc, uint8 dir, int16 x, int16 y); diff --git a/src/map/status.c b/src/map/status.c index ee5d4bfd5..4f4edf31f 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -82,7 +82,7 @@ static struct status_data dummy_status; sc_type status_skill2sc(int skill_id) { int idx; if( (idx = skill->get_index(skill_id)) == 0 ) { - ShowError("status_skill2sc: Unsupported skill id %d\n", skill); + ShowError("status_skill2sc: Unsupported skill id %d\n", skill_id); return SC_NONE; } return SkillStatusChangeTable[idx]; @@ -2334,7 +2334,7 @@ int status_calc_pc_(struct map_session_data* sd, bool first) const struct status_change *sc = &sd->sc; struct s_skill b_skill[MAX_SKILL]; // previous skill tree int b_weight, b_max_weight, b_cart_weight_max, // previous weight - i, k, index, skill,refinedef=0; + i, k, index, skill_lv,refinedef=0; int64 i64; if (++calculating > 10) //Too many recursive calls! @@ -2742,12 +2742,12 @@ int status_calc_pc_(struct map_session_data* sd, bool first) // Absolute modifiers from passive skills if(pc->checkskill(sd,BS_HILTBINDING)>0) status->str++; - if((skill=pc->checkskill(sd,SA_DRAGONOLOGY))>0) - status->int_ += (skill+1)/2; // +1 INT / 2 lv - if((skill=pc->checkskill(sd,AC_OWL))>0) - status->dex += skill; - if((skill = pc->checkskill(sd,RA_RESEARCHTRAP))>0) - status->int_ += skill; + if((skill_lv=pc->checkskill(sd,SA_DRAGONOLOGY))>0) + status->int_ += (skill_lv+1)/2; // +1 INT / 2 lv + if((skill_lv=pc->checkskill(sd,AC_OWL))>0) + status->dex += skill_lv; + if((skill_lv = pc->checkskill(sd,RA_RESEARCHTRAP))>0) + status->int_ += skill_lv; // Bonuses from cards and equipment as well as base stat, remember to avoid overflows. i = status->str + sd->status.str + sd->param_bonus[0] + sd->param_equip[0]; @@ -2771,7 +2771,7 @@ int status_calc_pc_(struct map_session_data* sd, bool first) status->batk += sd->weapon_atk[sd->status.weapon]; // Absolute modifiers from passive skills #ifndef RENEWAL - if((skill=pc->checkskill(sd,BS_HILTBINDING))>0) // it doesn't work in RE. + if((skill_lv=pc->checkskill(sd,BS_HILTBINDING))>0) // it doesn't work in RE. status->batk += 4; #endif @@ -2785,8 +2785,8 @@ int status_calc_pc_(struct map_session_data* sd, bool first) status->max_hp = (unsigned int)cap_value(i64, 0, INT_MAX); // Absolute modifiers from passive skills - if((skill=pc->checkskill(sd,CR_TRUST))>0) - status->max_hp += skill*200; + if((skill_lv=pc->checkskill(sd,CR_TRUST))>0) + status->max_hp += skill_lv*200; // Apply relative modifiers from equipment if(sd->hprate < 0) @@ -2810,16 +2810,16 @@ int status_calc_pc_(struct map_session_data* sd, bool first) status->max_sp = (unsigned int)cap_value(i64, 0, INT_MAX); // Absolute modifiers from passive skills - if((skill=pc->checkskill(sd,SL_KAINA))>0) - status->max_sp += 30*skill; - if((skill=pc->checkskill(sd,HP_MEDITATIO))>0) - status->max_sp += (int64)status->max_sp * skill/100; - if((skill=pc->checkskill(sd,HW_SOULDRAIN))>0) - status->max_sp += (int64)status->max_sp * 2*skill/100; - if( (skill = pc->checkskill(sd,RA_RESEARCHTRAP)) > 0 ) - status->max_sp += 200 + 20 * skill; - if( (skill = pc->checkskill(sd,WM_LESSON)) > 0 ) - status->max_sp += 30 * skill; + if((skill_lv=pc->checkskill(sd,SL_KAINA))>0) + status->max_sp += 30*skill_lv; + if((skill_lv=pc->checkskill(sd,HP_MEDITATIO))>0) + status->max_sp += (int64)status->max_sp * skill_lv/100; + if((skill_lv=pc->checkskill(sd,HW_SOULDRAIN))>0) + status->max_sp += (int64)status->max_sp * 2*skill_lv/100; + if( (skill_lv = pc->checkskill(sd,RA_RESEARCHTRAP)) > 0 ) + status->max_sp += 200 + 20 * skill_lv; + if( (skill_lv = pc->checkskill(sd,WM_LESSON)) > 0 ) + status->max_sp += 30 * skill_lv; // Apply relative modifiers from equipment @@ -2903,33 +2903,32 @@ int status_calc_pc_(struct map_session_data* sd, bool first) // Absolute modifiers from passive skills #ifndef RENEWAL - if((skill=pc->checkskill(sd,BS_WEAPONRESEARCH))>0) // is this correct in pre? there is already hitrate bonus in battle.c - status->hit += skill*2; + if((skill_lv=pc->checkskill(sd,BS_WEAPONRESEARCH))>0) // is this correct in pre? there is already hitrate bonus in battle.c + status->hit += skill_lv*2; #endif - if((skill=pc->checkskill(sd,AC_VULTURE))>0){ + if((skill_lv=pc->checkskill(sd,AC_VULTURE))>0) { #ifndef RENEWAL - status->hit += skill; + status->hit += skill_lv; #endif if(sd->status.weapon == W_BOW) - status->rhw.range += skill; + status->rhw.range += skill_lv; } - if(sd->status.weapon >= W_REVOLVER && sd->status.weapon <= W_GRENADE) - { - if((skill=pc->checkskill(sd,GS_SINGLEACTION))>0) - status->hit += 2*skill; - if((skill=pc->checkskill(sd,GS_SNAKEEYE))>0) { - status->hit += skill; - status->rhw.range += skill; + if(sd->status.weapon >= W_REVOLVER && sd->status.weapon <= W_GRENADE) { + if((skill_lv=pc->checkskill(sd,GS_SINGLEACTION))>0) + status->hit += 2*skill_lv; + if((skill_lv=pc->checkskill(sd,GS_SNAKEEYE))>0) { + status->hit += skill_lv; + status->rhw.range += skill_lv; } } // ----- FLEE CALCULATION ----- // Absolute modifiers from passive skills - if((skill=pc->checkskill(sd,TF_MISS))>0) - status->flee += skill*(sd->class_&JOBL_2 && (sd->class_&MAPID_BASEMASK) == MAPID_THIEF? 4 : 3); - if((skill=pc->checkskill(sd,MO_DODGE))>0) - status->flee += (skill*3)>>1; + if((skill_lv=pc->checkskill(sd,TF_MISS))>0) + status->flee += skill_lv*(sd->class_&JOBL_2 && (sd->class_&MAPID_BASEMASK) == MAPID_THIEF? 4 : 3); + if((skill_lv=pc->checkskill(sd,MO_DODGE))>0) + status->flee += (skill_lv*3)>>1; // ----- EQUIPMENT-DEF CALCULATION ----- // Apply relative modifiers from equipment @@ -2975,25 +2974,25 @@ int status_calc_pc_(struct map_session_data* sd, bool first) // Relative modifiers from passive skills #ifndef RENEWAL_ASPD - if((skill=pc->checkskill(sd,SA_ADVANCEDBOOK))>0 && sd->status.weapon == W_BOOK) - status->aspd_rate -= 5*skill; - if((skill = pc->checkskill(sd,SG_DEVIL)) > 0 && !pc->nextjobexp(sd)) - status->aspd_rate -= 30*skill; - if((skill=pc->checkskill(sd,GS_SINGLEACTION))>0 && + if((skill_lv=pc->checkskill(sd,SA_ADVANCEDBOOK))>0 && sd->status.weapon == W_BOOK) + status->aspd_rate -= 5*skill_lv; + if((skill_lv = pc->checkskill(sd,SG_DEVIL)) > 0 && !pc->nextjobexp(sd)) + status->aspd_rate -= 30*skill_lv; + if((skill_lv=pc->checkskill(sd,GS_SINGLEACTION))>0 && (sd->status.weapon >= W_REVOLVER && sd->status.weapon <= W_GRENADE)) - status->aspd_rate -= ((skill+1)/2) * 10; + status->aspd_rate -= ((skill_lv+1)/2) * 10; if(pc_isriding(sd)) status->aspd_rate += 500-100*pc->checkskill(sd,KN_CAVALIERMASTERY); else if(pc_isridingdragon(sd)) status->aspd_rate += 250-50*pc->checkskill(sd,RK_DRAGONTRAINING); #else // needs more info - if((skill=pc->checkskill(sd,SA_ADVANCEDBOOK))>0 && sd->status.weapon == W_BOOK) - status->aspd_rate += 5*skill; - if((skill = pc->checkskill(sd,SG_DEVIL)) > 0 && !pc->nextjobexp(sd)) - status->aspd_rate += 30*skill; - if((skill=pc->checkskill(sd,GS_SINGLEACTION))>0 && + if((skill_lv=pc->checkskill(sd,SA_ADVANCEDBOOK))>0 && sd->status.weapon == W_BOOK) + status->aspd_rate += 5*skill_lv; + if((skill_lv = pc->checkskill(sd,SG_DEVIL)) > 0 && !pc->nextjobexp(sd)) + status->aspd_rate += 30*skill_lv; + if((skill_lv=pc->checkskill(sd,GS_SINGLEACTION))>0 && (sd->status.weapon >= W_REVOLVER && sd->status.weapon <= W_GRENADE)) - status->aspd_rate += ((skill+1)/2) * 10; + status->aspd_rate += ((skill_lv+1)/2) * 10; if(pc_isriding(sd)) status->aspd_rate -= 500-100*pc->checkskill(sd,KN_CAVALIERMASTERY); else if(pc_isridingdragon(sd)) @@ -3012,16 +3011,16 @@ int status_calc_pc_(struct map_session_data* sd, bool first) // ----- MISC CALCULATIONS ----- // Weight - if((skill=pc->checkskill(sd,MC_INCCARRY))>0) - sd->max_weight += 2000*skill; + if((skill_lv=pc->checkskill(sd,MC_INCCARRY))>0) + sd->max_weight += 2000*skill_lv; if(pc_isriding(sd) && pc->checkskill(sd,KN_RIDING)>0) sd->max_weight += 10000; else if(pc_isridingdragon(sd)) sd->max_weight += 5000+2000*pc->checkskill(sd,RK_DRAGONTRAINING); if(sc->data[SC_KNOWLEDGE]) sd->max_weight += sd->max_weight*sc->data[SC_KNOWLEDGE]->val1/10; - if((skill=pc->checkskill(sd,ALL_INCCARRY))>0) - sd->max_weight += 2000*skill; + if((skill_lv=pc->checkskill(sd,ALL_INCCARRY))>0) + sd->max_weight += 2000*skill_lv; sd->cart_weight_max = battle_config.max_cart_weight + (pc->checkskill(sd, GN_REMODELING_CART)*5000); @@ -3031,8 +3030,8 @@ int status_calc_pc_(struct map_session_data* sd, bool first) sd->regen.state.walk = 0; // Skill SP cost - if((skill=pc->checkskill(sd,HP_MANARECHARGE))>0 ) - sd->dsprate -= 4*skill; + if((skill_lv=pc->checkskill(sd,HP_MANARECHARGE))>0 ) + sd->dsprate -= 4*skill_lv; if(sc->data[SC_SERVICEFORYOU]) sd->dsprate -= sc->data[SC_SERVICEFORYOU]->val3; @@ -3053,29 +3052,29 @@ int status_calc_pc_(struct map_session_data* sd, bool first) sd->sprecov_rate = 0; // Anti-element and anti-race - if((skill=pc->checkskill(sd,CR_TRUST))>0) - sd->subele[ELE_HOLY] += skill*5; - if((skill=pc->checkskill(sd,BS_SKINTEMPER))>0) { - sd->subele[ELE_NEUTRAL] += skill; - sd->subele[ELE_FIRE] += skill*4; + if((skill_lv=pc->checkskill(sd,CR_TRUST))>0) + sd->subele[ELE_HOLY] += skill_lv*5; + if((skill_lv=pc->checkskill(sd,BS_SKINTEMPER))>0) { + sd->subele[ELE_NEUTRAL] += skill_lv; + sd->subele[ELE_FIRE] += skill_lv*4; } - if((skill=pc->checkskill(sd,NC_RESEARCHFE))>0) { - sd->subele[ELE_EARTH] += skill*10; - sd->subele[ELE_FIRE] += skill*10; + if((skill_lv=pc->checkskill(sd,NC_RESEARCHFE))>0) { + sd->subele[ELE_EARTH] += skill_lv*10; + sd->subele[ELE_FIRE] += skill_lv*10; } - if((skill=pc->checkskill(sd,SA_DRAGONOLOGY))>0 ){ + if((skill_lv=pc->checkskill(sd,SA_DRAGONOLOGY))>0 ) { #ifdef RENEWAL - skill = skill*2; + skill_lv = skill_lv*2; #else - skill = skill*4; + skill_lv = skill_lv*4; #endif - sd->right_weapon.addrace[RC_DRAGON]+=skill; - sd->left_weapon.addrace[RC_DRAGON]+=skill; - sd->magic_addrace[RC_DRAGON]+=skill; - sd->subrace[RC_DRAGON]+=skill; + sd->right_weapon.addrace[RC_DRAGON]+=skill_lv; + sd->left_weapon.addrace[RC_DRAGON]+=skill_lv; + sd->magic_addrace[RC_DRAGON]+=skill_lv; + sd->subrace[RC_DRAGON]+=skill_lv; } - if(sc->count){ + if(sc->count) { if(sc->data[SC_CONCENTRATION]) { //Update the card-bonus data sc->data[SC_CONCENTRATION]->val3 = sd->param_bonus[1]; //Agi sc->data[SC_CONCENTRATION]->val4 = sd->param_bonus[4]; //Dex @@ -3183,11 +3182,10 @@ int status_calc_mercenary_(struct mercenary_data *md, bool first) return 0; } -int status_calc_homunculus_(struct homun_data *hd, bool first) -{ +int status_calc_homunculus_(struct homun_data *hd, bool first) { struct status_data *status = &hd->base_status; struct s_homunculus *hom = &hd->homunculus; - int skill; + int skill_lv; int amotion; status->str = hom->str / 10; @@ -3197,7 +3195,7 @@ int status_calc_homunculus_(struct homun_data *hd, bool first) status->int_ = hom->int_ / 10; status->luk = hom->luk / 10; - if (first) { //[orn] + if (first) { //[orn] const struct s_homunculus_db *db = hd->homunculusDB; status->def_ele = db->element; status->ele_lv = 1; @@ -3212,30 +3210,30 @@ int status_calc_homunculus_(struct homun_data *hd, bool first) status->hp = 1; status->sp = 1; } - skill = hom->level/10 + status->vit/5; - status->def = cap_value(skill, 0, 99); + skill_lv = hom->level/10 + status->vit/5; + status->def = cap_value(skill_lv, 0, 99); - skill = hom->level/10 + status->int_/5; - status->mdef = cap_value(skill, 0, 99); + skill_lv = hom->level/10 + status->int_/5; + status->mdef = cap_value(skill_lv, 0, 99); status->max_hp = hom->max_hp ; status->max_sp = hom->max_sp ; homun->calc_skilltree(hd, 0); - if((skill=homun->checkskill(hd,HAMI_SKIN)) > 0) - status->def += skill * 4; + if((skill_lv=homun->checkskill(hd,HAMI_SKIN)) > 0) + status->def += skill_lv * 4; - if((skill = homun->checkskill(hd,HVAN_INSTRUCT)) > 0) { - status->int_ += 1 +skill/2 +skill/4 +skill/5; - status->str += 1 +skill/3 +skill/3 +skill/4; + if((skill_lv = homun->checkskill(hd,HVAN_INSTRUCT)) > 0) { + status->int_ += 1 +skill_lv/2 +skill_lv/4 +skill_lv/5; + status->str += 1 +skill_lv/3 +skill_lv/3 +skill_lv/4; } - if((skill=homun->checkskill(hd,HAMI_SKIN)) > 0) - status->max_hp += skill * 2 * status->max_hp / 100; + if((skill_lv=homun->checkskill(hd,HAMI_SKIN)) > 0) + status->max_hp += skill_lv * 2 * status->max_hp / 100; - if((skill = homun->checkskill(hd,HLIF_BRAIN)) > 0) - status->max_sp += (1 +skill/2 -skill/4 +skill/5) * status->max_sp / 100 ; + if((skill_lv = homun->checkskill(hd,HLIF_BRAIN)) > 0) + status->max_sp += (1 +skill_lv/2 -skill_lv/4 +skill_lv/5) * status->max_sp / 100 ; if (first) { hd->battle_status.hp = hom->hp ; @@ -3365,10 +3363,9 @@ static unsigned short status_calc_batk(struct block_list *,struct status_change #endif //Calculates base regen values. -void status_calc_regen(struct block_list *bl, struct status_data *status, struct regen_data *regen) -{ +void status_calc_regen(struct block_list *bl, struct status_data *status, struct regen_data *regen) { struct map_session_data *sd; - int val, skill, reg_flag; + int val, skill_lv, reg_flag; if( !(bl->type&BL_REGEN) || !regen ) return; @@ -3392,29 +3389,27 @@ void status_calc_regen(struct block_list *bl, struct status_data *status, struct regen->sp = cap_value(val, reg_flag, SHRT_MAX); - if( sd ) - { + if( sd ) { struct regen_data_sub *sregen; - if( (skill=pc->checkskill(sd,HP_MEDITATIO)) > 0 ) - { - val = regen->sp*(100+3*skill)/100; + if( (skill_lv=pc->checkskill(sd,HP_MEDITATIO)) > 0 ) { + val = regen->sp*(100+3*skill_lv)/100; regen->sp = cap_value(val, 1, SHRT_MAX); } //Only players have skill/sitting skill regen for now. sregen = regen->sregen; val = 0; - if( (skill=pc->checkskill(sd,SM_RECOVERY)) > 0 ) - val += skill*5 + skill*status->max_hp/500; + if( (skill_lv=pc->checkskill(sd,SM_RECOVERY)) > 0 ) + val += skill_lv*5 + skill_lv*status->max_hp/500; sregen->hp = cap_value(val, 0, SHRT_MAX); val = 0; - if( (skill=pc->checkskill(sd,MG_SRECOVERY)) > 0 ) - val += skill*3 + skill*status->max_sp/500; - if( (skill=pc->checkskill(sd,NJ_NINPOU)) > 0 ) - val += skill*3 + skill*status->max_sp/500; - if( (skill=pc->checkskill(sd,WM_LESSON)) > 0 ) - val += 3 + 3 * skill; + if( (skill_lv=pc->checkskill(sd,MG_SRECOVERY)) > 0 ) + val += skill_lv*3 + skill_lv*status->max_sp/500; + if( (skill_lv=pc->checkskill(sd,NJ_NINPOU)) > 0 ) + val += skill_lv*3 + skill_lv*status->max_sp/500; + if( (skill_lv=pc->checkskill(sd,WM_LESSON)) > 0 ) + val += 3 + 3 * skill_lv; sregen->sp = cap_value(val, 0, SHRT_MAX); @@ -3422,33 +3417,32 @@ void status_calc_regen(struct block_list *bl, struct status_data *status, struct sregen = regen->ssregen; val = 0; - if( (skill=pc->checkskill(sd,MO_SPIRITSRECOVERY)) > 0 ) - val += skill*4 + skill*status->max_hp/500; + if( (skill_lv=pc->checkskill(sd,MO_SPIRITSRECOVERY)) > 0 ) + val += skill_lv*4 + skill_lv*status->max_hp/500; - if( (skill=pc->checkskill(sd,TK_HPTIME)) > 0 && sd->state.rest ) - val += skill*30 + skill*status->max_hp/500; + if( (skill_lv=pc->checkskill(sd,TK_HPTIME)) > 0 && sd->state.rest ) + val += skill_lv*30 + skill_lv*status->max_hp/500; sregen->hp = cap_value(val, 0, SHRT_MAX); val = 0; - if( (skill=pc->checkskill(sd,TK_SPTIME)) > 0 && sd->state.rest ) - { - val += skill*3 + skill*status->max_sp/500; - if ((skill=pc->checkskill(sd,SL_KAINA)) > 0) //Power up Enjoyable Rest - val += (30+10*skill)*val/100; + if( (skill_lv=pc->checkskill(sd,TK_SPTIME)) > 0 && sd->state.rest ) { + val += skill_lv*3 + skill_lv*status->max_sp/500; + if ((skill_lv=pc->checkskill(sd,SL_KAINA)) > 0) //Power up Enjoyable Rest + val += (30+10*skill_lv)*val/100; } - if( (skill=pc->checkskill(sd,MO_SPIRITSRECOVERY)) > 0 ) - val += skill*2 + skill*status->max_sp/500; + if( (skill_lv=pc->checkskill(sd,MO_SPIRITSRECOVERY)) > 0 ) + val += skill_lv*2 + skill_lv*status->max_sp/500; sregen->sp = cap_value(val, 0, SHRT_MAX); } if( bl->type == BL_HOM ) { struct homun_data *hd = (TBL_HOM*)bl; - if( (skill = homun->checkskill(hd,HAMI_SKIN)) > 0 ) { - val = regen->hp*(100+5*skill)/100; + if( (skill_lv = homun->checkskill(hd,HAMI_SKIN)) > 0 ) { + val = regen->hp*(100+5*skill_lv)/100; regen->hp = cap_value(val, 1, SHRT_MAX); } - if( (skill = homun->checkskill(hd,HLIF_BRAIN)) > 0 ) { - val = regen->sp*(100+3*skill)/100; + if( (skill_lv = homun->checkskill(hd,HLIF_BRAIN)) > 0 ) { + val = regen->sp*(100+3*skill_lv)/100; regen->sp = cap_value(val, 1, SHRT_MAX); } } else if( bl->type == BL_MER ) { diff --git a/src/map/status.h b/src/map/status.h index d5a40e356..9d49ff3af 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -1796,7 +1796,7 @@ struct status_interface { int (*get_refine_chance) (enum refine_type wlv, int refine); // for looking up associated data - sc_type (*skill2sc) (int skill); + sc_type (*skill2sc) (int skill_id); int (*sc2skill) (sc_type sc); unsigned int (*sc2scb_flag) (sc_type sc); int (*type2relevant_bl_types) (int type); diff --git a/src/map/vending.h b/src/map/vending.h index 1b4381ccd..968811ecd 100644 --- a/src/map/vending.h +++ b/src/map/vending.h @@ -31,7 +31,7 @@ struct vending_interface { bool (*searchall) (struct map_session_data* sd, const struct s_search_store_search* s); }; -struct vending_interface * vending; +struct vending_interface *vending; void vending_defaults(void); -- cgit v1.2.3-70-g09d2 From a67007e744f44a74746e0b658160ddc8179d2c0a Mon Sep 17 00:00:00 2001 From: Haru Date: Wed, 25 Sep 2013 00:50:57 +0200 Subject: Renamed iDuel interface to duel - Note to plugin developers: change your GET_SYMBOL("iDuel") to GET_SYMBOL("duel"). Signed-off-by: Haru --- src/map/atcommand.c | 45 ++++++++++++-------------- src/map/duel.c | 92 ++++++++++++++++++++++++----------------------------- src/map/duel.h | 14 ++++---- src/map/map.c | 8 ++--- src/map/pc.c | 4 +-- src/map/unit.c | 4 +-- 6 files changed, 77 insertions(+), 90 deletions(-) diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 948ce786f..46c70ef1a 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -7739,8 +7739,7 @@ ACMD(showdelay) * @reject - reject invitation * @leave - leave duel *------------------------------------------*/ -ACMD(invite) -{ +ACMD(invite) { unsigned int did = sd->duel_group; struct map_session_data *target_sd = iMap->nick2sd((char *)message); @@ -7750,8 +7749,8 @@ ACMD(invite) return true; } - if(iDuel->duel_list[did].max_players_limit > 0 && - iDuel->duel_list[did].members_count >= iDuel->duel_list[did].max_players_limit) { + if(duel->list[did].max_players_limit > 0 && + duel->list[did].members_count >= duel->list[did].max_players_limit) { // "Duel: Limit of players is reached." clif->message(fd, msg_txt(351)); @@ -7777,18 +7776,17 @@ ACMD(invite) return true; } - iDuel->invite(did, sd, target_sd); + duel->invite(did, sd, target_sd); // "Duel: Invitation has been sent." clif->message(fd, msg_txt(354)); return true; } -ACMD(duel) -{ +ACMD(duel) { unsigned int maxpl = 0; if(sd->duel_group > 0) { - iDuel->showinfo(sd->duel_group, sd); + duel->showinfo(sd->duel_group, sd); return true; } @@ -7798,7 +7796,7 @@ ACMD(duel) return true; } - if(!iDuel->checktime(sd)) { + if(!duel->checktime(sd)) { char output[CHAT_SIZE_MAX]; // "Duel: You can take part in duel only one time per %d minutes." sprintf(output, msg_txt(356), battle_config.duel_time_interval); @@ -7812,18 +7810,18 @@ ACMD(duel) clif->message(fd, msg_txt(357)); // "Duel: Invalid value." return true; } - iDuel->create(sd, maxpl); + duel->create(sd, maxpl); } else { struct map_session_data *target_sd; target_sd = iMap->nick2sd((char *)message); if(target_sd != NULL) { unsigned int newduel; - if((newduel = iDuel->create(sd, 2)) != -1) { + if((newduel = duel->create(sd, 2)) != -1) { if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) { clif->message(fd, msg_txt(353)); // "Duel: Player already in duel." return true; } - iDuel->invite(newduel, sd, target_sd); + duel->invite(newduel, sd, target_sd); clif->message(fd, msg_txt(354)); // "Duel: Invitation has been sent." } } else { @@ -7833,28 +7831,26 @@ ACMD(duel) } } } else - iDuel->create(sd, 0); + duel->create(sd, 0); return true; } -ACMD(leave) -{ +ACMD(leave) { if(sd->duel_group <= 0) { // "Duel: @leave without @duel." clif->message(fd, msg_txt(358)); return true; } - iDuel->leave(sd->duel_group, sd); + duel->leave(sd->duel_group, sd); clif->message(fd, msg_txt(359)); // "Duel: You left the duel." return true; } -ACMD(accept) -{ - if(!iDuel->checktime(sd)) { +ACMD(accept) { + if(!duel->checktime(sd)) { char output[CHAT_SIZE_MAX]; // "Duel: You can take part in duel only one time per %d minutes." sprintf(output, msg_txt(356), battle_config.duel_time_interval); @@ -7868,28 +7864,27 @@ ACMD(accept) return true; } - if( iDuel->duel_list[sd->duel_invite].max_players_limit > 0 && iDuel->duel_list[sd->duel_invite].members_count >= iDuel->duel_list[sd->duel_invite].max_players_limit ) - { + if( duel->list[sd->duel_invite].max_players_limit > 0 + && duel->list[sd->duel_invite].members_count >= duel->list[sd->duel_invite].max_players_limit ) { // "Duel: Limit of players is reached." clif->message(fd, msg_txt(351)); return true; } - iDuel->accept(sd->duel_invite, sd); + duel->accept(sd->duel_invite, sd); // "Duel: Invitation has been accepted." clif->message(fd, msg_txt(361)); return true; } -ACMD(reject) -{ +ACMD(reject) { if(sd->duel_invite <= 0) { // "Duel: @reject without invititation." clif->message(fd, msg_txt(362)); return true; } - iDuel->reject(sd->duel_invite, sd); + duel->reject(sd->duel_invite, sd); // "Duel: Invitation has been rejected." clif->message(fd, msg_txt(363)); return true; diff --git a/src/map/duel.c b/src/map/duel.c index c3b241e9e..8be1baf5c 100644 --- a/src/map/duel.c +++ b/src/map/duel.c @@ -54,40 +54,38 @@ static int duel_showinfo_sub(struct map_session_data* sd, va_list va) return 1; } -void duel_showinfo(const unsigned int did, struct map_session_data* sd) -{ +void duel_showinfo(const unsigned int did, struct map_session_data* sd) { int p=0; char output[256]; - if(iDuel->duel_list[did].max_players_limit > 0) + if(duel->list[did].max_players_limit > 0) sprintf(output, msg_txt(370), //" -- Duels: %d/%d, Members: %d/%d, Max players: %d --" - did, iDuel->duel_count, - iDuel->duel_list[did].members_count, - iDuel->duel_list[did].members_count + iDuel->duel_list[did].invites_count, - iDuel->duel_list[did].max_players_limit); + did, duel->count, + duel->list[did].members_count, + duel->list[did].members_count + duel->list[did].invites_count, + duel->list[did].max_players_limit); else sprintf(output, msg_txt(371), //" -- Duels: %d/%d, Members: %d/%d --" - did, iDuel->duel_count, - iDuel->duel_list[did].members_count, - iDuel->duel_list[did].members_count + iDuel->duel_list[did].invites_count); + did, duel->count, + duel->list[did].members_count, + duel->list[did].members_count + duel->list[did].invites_count); clif->disp_onlyself(sd, output, strlen(output)); iMap->map_foreachpc(duel_showinfo_sub, sd, &p); } -int duel_create(struct map_session_data* sd, const unsigned int maxpl) -{ +int duel_create(struct map_session_data* sd, const unsigned int maxpl) { int i=1; char output[256]; - while(iDuel->duel_list[i].members_count > 0 && i < MAX_DUEL) i++; + while(duel->list[i].members_count > 0 && i < MAX_DUEL) i++; if(i == MAX_DUEL) return 0; - iDuel->duel_count++; + duel->count++; sd->duel_group = i; - iDuel->duel_list[i].members_count++; - iDuel->duel_list[i].invites_count = 0; - iDuel->duel_list[i].max_players_limit = maxpl; + duel->list[i].members_count++; + duel->list[i].invites_count = 0; + duel->list[i].max_players_limit = maxpl; strcpy(output, msg_txt(372)); // " -- Duel has been created (@invite/@leave) --" clif->disp_onlyself(sd, output, strlen(output)); @@ -97,8 +95,7 @@ int duel_create(struct map_session_data* sd, const unsigned int maxpl) return i; } -void duel_invite(const unsigned int did, struct map_session_data* sd, struct map_session_data* target_sd) -{ +void duel_invite(const unsigned int did, struct map_session_data* sd, struct map_session_data* target_sd) { char output[256]; // " -- Player %s invites %s to duel --" @@ -106,7 +103,7 @@ void duel_invite(const unsigned int did, struct map_session_data* sd, struct map clif->disp_message(&sd->bl, output, strlen(output), DUEL_WOS); target_sd->duel_invite = did; - iDuel->duel_list[did].invites_count++; + duel->list[did].invites_count++; // "Blue -- Player %s invites you to PVP duel (@accept/@reject) --" sprintf(output, msg_txt(374), sd->status.name); @@ -121,19 +118,18 @@ static int duel_leave_sub(struct map_session_data* sd, va_list va) return 0; } -void duel_leave(const unsigned int did, struct map_session_data* sd) -{ +void duel_leave(const unsigned int did, struct map_session_data* sd) { char output[256]; // " <- Player %s has left duel --" sprintf(output, msg_txt(375), sd->status.name); clif->disp_message(&sd->bl, output, strlen(output), DUEL_WOS); - iDuel->duel_list[did].members_count--; + duel->list[did].members_count--; - if(iDuel->duel_list[did].members_count == 0) { + if(duel->list[did].members_count == 0) { iMap->map_foreachpc(duel_leave_sub, did); - iDuel->duel_count--; + duel->count--; } sd->duel_group = 0; @@ -142,13 +138,12 @@ void duel_leave(const unsigned int did, struct map_session_data* sd) clif->maptypeproperty2(&sd->bl,SELF); } -void duel_accept(const unsigned int did, struct map_session_data* sd) -{ +void duel_accept(const unsigned int did, struct map_session_data* sd) { char output[256]; - iDuel->duel_list[did].members_count++; + duel->list[did].members_count++; sd->duel_group = sd->duel_invite; - iDuel->duel_list[did].invites_count--; + duel->list[did].invites_count--; sd->duel_invite = 0; // " -> Player %s has accepted duel --" @@ -159,25 +154,22 @@ void duel_accept(const unsigned int did, struct map_session_data* sd) clif->maptypeproperty2(&sd->bl,SELF); } -void duel_reject(const unsigned int did, struct map_session_data* sd) -{ +void duel_reject(const unsigned int did, struct map_session_data* sd) { char output[256]; // " -- Player %s has rejected duel --" sprintf(output, msg_txt(377), sd->status.name); clif->disp_message(&sd->bl, output, strlen(output), DUEL_WOS); - iDuel->duel_list[did].invites_count--; + duel->list[did].invites_count--; sd->duel_invite = 0; } -void do_final_duel(void) -{ +void do_final_duel(void) { } -void do_init_duel(void) -{ - memset(&iDuel->duel_list[0], 0, sizeof(iDuel->duel_list)); +void do_init_duel(void) { + memset(&duel->list[0], 0, sizeof(duel->list)); } /*===================================== @@ -185,20 +177,20 @@ void do_init_duel(void) * Generated by HerculesInterfaceMaker * created by Susu *-------------------------------------*/ -void iDuel_defaults(void) { - iDuel = &iDuel_s; +void duel_defaults(void) { + duel = &duel_s; /* vars */ - iDuel->duel_count = 0; + duel->count = 0; /* funcs */ //Duel functions // [LuzZza] - iDuel->create = duel_create; - iDuel->invite = duel_invite; - iDuel->accept = duel_accept; - iDuel->reject = duel_reject; - iDuel->leave = duel_leave; - iDuel->showinfo = duel_showinfo; - iDuel->checktime = duel_checktime; - - iDuel->do_init_duel = do_init_duel; - iDuel->do_final_duel = do_final_duel; + duel->create = duel_create; + duel->invite = duel_invite; + duel->accept = duel_accept; + duel->reject = duel_reject; + duel->leave = duel_leave; + duel->showinfo = duel_showinfo; + duel->checktime = duel_checktime; + + duel->init = do_init_duel; + duel->final = do_final_duel; } diff --git a/src/map/duel.h b/src/map/duel.h index 9fa33833a..7802f6163 100644 --- a/src/map/duel.h +++ b/src/map/duel.h @@ -21,8 +21,8 @@ struct duel { struct duel_interface { /* vars */ - struct duel duel_list[MAX_DUEL]; - int duel_count; + struct duel list[MAX_DUEL]; + int count; /* funcs */ //Duel functions // [LuzZza] @@ -34,12 +34,12 @@ struct duel_interface { void (*showinfo) (const unsigned int did, struct map_session_data* sd); int (*checktime) (struct map_session_data* sd); - void (*do_init_duel) (void); - void (*do_final_duel) (void); -} iDuel_s; + void (*init) (void); + void (*final) (void); +} duel_s; -struct duel_interface *iDuel; +struct duel_interface *duel; -void iDuel_defaults(void); +void duel_defaults(void); #endif /* _DUEL_H_ */ diff --git a/src/map/map.c b/src/map/map.c index eff45f472..6c9cd5828 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -4941,7 +4941,7 @@ void do_final(void) iStatus->do_final_status(); unit->final(); bg->final(); - iDuel->do_final_duel(); + duel->final(); elemental->do_final_elemental(); do_final_maps(); vending->final(); @@ -5153,7 +5153,7 @@ void map_hp_symbols(void) { HPM->share(trade,"trade"); HPM->share(iStatus,"iStatus"); HPM->share(chat, "chat"); - HPM->share(iDuel,"iDuel"); + HPM->share(duel,"duel"); HPM->share(elemental,"elemental"); HPM->share(intif,"intif"); HPM->share(mercenary,"mercenary"); @@ -5207,7 +5207,7 @@ void map_load_defaults(void) { trade_defaults(); status_defaults(); chat_defaults(); - iDuel_defaults(); + duel_defaults(); elemental_defaults(); intif_defaults(); mercenary_defaults(); @@ -5422,7 +5422,7 @@ int do_init(int argc, char *argv[]) npc->init(); unit->init(); bg->init(); - iDuel->do_init_duel(); + duel->init(); vending->init(); npc->event_do_oninit(); // Init npcs (OnInit) diff --git a/src/map/pc.c b/src/map/pc.c index b5bceb2c7..45b4c4c25 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -6734,9 +6734,9 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) { // Leave duel if you die [LuzZza] if(battle_config.duel_autoleave_when_die) { if(sd->duel_group > 0) - iDuel->leave(sd->duel_group, sd); + duel->leave(sd->duel_group, sd); if(sd->duel_invite > 0) - iDuel->reject(sd->duel_invite, sd); + duel->reject(sd->duel_invite, sd); } if (sd->npc_id && sd->st && sd->st->state != RUN) diff --git a/src/map/unit.c b/src/map/unit.c index 0551baaea..1b5e2d072 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -2177,7 +2177,7 @@ int unit_remove_map(struct block_list *bl, clr_type clrtype, const char* file, i sd->pvp_rank = 0; } if(sd->duel_group > 0) - iDuel->leave(sd->duel_group, sd); + duel->leave(sd->duel_group, sd); if(pc_issit(sd)) { pc->setstand(sd); @@ -2354,7 +2354,7 @@ int unit_free(struct block_list *bl, clr_type clrtype) pc->stop_following(sd); if( sd->duel_invite > 0 ) - iDuel->reject(sd->duel_invite, sd); + duel->reject(sd->duel_invite, sd); // Notify friends that this char logged out. [Skotlex] iMap->map_foreachpc(clif->friendslist_toggle_sub, sd->status.account_id, sd->status.char_id, 0); -- cgit v1.2.3-70-g09d2 From 66979ef89363c03e3cc02d63feb5248836daff4e Mon Sep 17 00:00:00 2001 From: Haru Date: Wed, 25 Sep 2013 01:18:31 +0200 Subject: Renamed local variables that would conflict with a rename of iTimer to timer Signed-off-by: Haru --- src/map/chrif.c | 8 ++++---- src/map/clif.c | 6 +++--- src/map/duel.c | 18 ++++++++---------- src/map/npc.c | 6 +++--- src/map/pet.c | 8 ++++---- src/map/script.c | 29 +++++++++++++---------------- src/map/skill.c | 4 ++-- src/map/status.c | 13 ++++++------- 8 files changed, 43 insertions(+), 49 deletions(-) diff --git a/src/map/chrif.c b/src/map/chrif.c index 53ef808a0..cb0f29b4e 100644 --- a/src/map/chrif.c +++ b/src/map/chrif.c @@ -1170,7 +1170,7 @@ int chrif_save_scdata(struct map_session_data *sd) { //parses the sc_data of the unsigned int tick; struct status_change_data data; struct status_change *sc = &sd->sc; - const struct TimerData *timer; + const struct TimerData *td; chrif_check(-1); tick = iTimer->gettick(); @@ -1184,10 +1184,10 @@ int chrif_save_scdata(struct map_session_data *sd) { //parses the sc_data of the if (!sc->data[i]) continue; if (sc->data[i]->timer != INVALID_TIMER) { - timer = iTimer->get_timer(sc->data[i]->timer); - if (timer == NULL || timer->func != iStatus->change_timer || DIFF_TICK(timer->tick,tick) < 0) + td = iTimer->get_timer(sc->data[i]->timer); + if (td == NULL || td->func != iStatus->change_timer || DIFF_TICK(td->tick,tick) < 0) continue; - data.tick = DIFF_TICK(timer->tick,tick); //Duration that is left before ending. + data.tick = DIFF_TICK(td->tick,tick); //Duration that is left before ending. } else data.tick = -1; //Infinite duration data.type = i; diff --git a/src/map/clif.c b/src/map/clif.c index 513ec0d7c..9ea7f6a2e 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -9945,9 +9945,9 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data* sd) if( unit->is_walking(&sd->bl) ) clif->move(&sd->ud); } else if ( sd->disguise == sd->status.class_ && sd->fontcolor_tid != INVALID_TIMER ) { - const struct TimerData *timer; - if( (timer = iTimer->get_timer(sd->fontcolor_tid)) ) { - iTimer->settick_timer(sd->fontcolor_tid, timer->tick+5000); + const struct TimerData *td; + if( (td = iTimer->get_timer(sd->fontcolor_tid)) ) { + iTimer->settick_timer(sd->fontcolor_tid, td->tick+5000); } } diff --git a/src/map/duel.c b/src/map/duel.c index 8be1baf5c..1291dd02b 100644 --- a/src/map/duel.c +++ b/src/map/duel.c @@ -17,25 +17,23 @@ /*========================================== * Duel organizing functions [LuzZza] *------------------------------------------*/ -void duel_savetime(struct map_session_data* sd) -{ - time_t timer; +void duel_savetime(struct map_session_data* sd) { + time_t clock; struct tm *t; - time(&timer); - t = localtime(&timer); + time(&clock); + t = localtime(&clock); pc_setglobalreg(sd, "PC_LAST_DUEL_TIME", t->tm_mday*24*60 + t->tm_hour*60 + t->tm_min); } -int duel_checktime(struct map_session_data* sd) -{ +int duel_checktime(struct map_session_data* sd) { int diff; - time_t timer; + time_t clock; struct tm *t; - time(&timer); - t = localtime(&timer); + time(&clock); + t = localtime(&clock); diff = t->tm_mday*24*60 + t->tm_hour*60 + t->tm_min - pc_readglobalreg(sd, "PC_LAST_DUEL_TIME"); diff --git a/src/map/npc.c b/src/map/npc.c index 6ab8df2fa..348829935 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -398,13 +398,13 @@ int npc_event_doall(const char* name) int npc_event_do_clock(int tid, unsigned int tick, int id, intptr_t data) { static struct tm ev_tm_b; // tracks previous execution time - time_t timer; + time_t clock; struct tm* t; char buf[64]; int c = 0; - timer = time(NULL); - t = localtime(&timer); + clock = time(NULL); + t = localtime(&clock); if (t->tm_min != ev_tm_b.tm_min ) { char* day; diff --git a/src/map/pet.c b/src/map/pet.c index 8498517ef..6b8ac947e 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -1049,7 +1049,7 @@ int pet_skill_bonus_timer(int tid, unsigned int tick, int id, intptr_t data) struct map_session_data *sd=iMap->id2sd(id); struct pet_data *pd; int bonus; - int timer = 0; + int duration = 0; if(sd == NULL || sd->pd==NULL || sd->pd->bonus == NULL) return 1; @@ -1065,10 +1065,10 @@ int pet_skill_bonus_timer(int tid, unsigned int tick, int id, intptr_t data) // determine the time for the next timer if (pd->state.skillbonus && pd->bonus->delay > 0) { bonus = 0; - timer = pd->bonus->delay*1000; // the duration until pet bonuses will be reactivated again + duration = pd->bonus->delay*1000; // the duration until pet bonuses will be reactivated again } else if (pd->pet.intimate) { bonus = 1; - timer = pd->bonus->duration*1000; // the duration for pet bonuses to be in effect + duration = pd->bonus->duration*1000; // the duration for pet bonuses to be in effect } else { //Lost pet... pd->bonus->timer = INVALID_TIMER; return 0; @@ -1079,7 +1079,7 @@ int pet_skill_bonus_timer(int tid, unsigned int tick, int id, intptr_t data) status_calc_pc(sd, 0); } // wait for the next timer - pd->bonus->timer=iTimer->add_timer(tick+timer,pet->skill_bonus_timer,sd->bl.id,0); + pd->bonus->timer=iTimer->add_timer(tick+duration,pet->skill_bonus_timer,sd->bl.id,0); return 0; } diff --git a/src/map/script.c b/src/map/script.c index 86d69658c..fcf10f972 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -8150,10 +8150,9 @@ BUILDIN(savepoint) /*========================================== * GetTimeTick(0: System Tick, 1: Time Second Tick) *------------------------------------------*/ -BUILDIN(gettimetick) /* Asgard Version */ -{ +BUILDIN(gettimetick) { /* Asgard Version */ int type; - time_t timer; + time_t clock; struct tm *t; type=script_getnum(st,2); @@ -8166,8 +8165,8 @@ BUILDIN(gettimetick) /* Asgard Version */ break; case 1: //type 1:(Second Ticks: 0-86399, 00:00:00-23:59:59) - time(&timer); - t=localtime(&timer); + time(&clock); + t=localtime(&clock); script_pushint(st,((t->tm_hour)*3600+(t->tm_min)*60+t->tm_sec)); break; case 0: @@ -8185,16 +8184,15 @@ BUILDIN(gettimetick) /* Asgard Version */ * 4: WeekDay 5: MonthDay 6: Month * 7: Year *------------------------------------------*/ -BUILDIN(gettime) /* Asgard Version */ -{ +BUILDIN(gettime) { /* Asgard Version */ int type; - time_t timer; + time_t clock; struct tm *t; type=script_getnum(st,2); - time(&timer); - t=localtime(&timer); + time(&clock); + t=localtime(&clock); switch(type){ case 1://Sec(0~59) @@ -9715,19 +9713,18 @@ BUILDIN(getstatus) return true; } - switch( type ) - { + switch( type ) { case 1: script_pushint(st, sd->sc.data[id]->val1); break; case 2: script_pushint(st, sd->sc.data[id]->val2); break; case 3: script_pushint(st, sd->sc.data[id]->val3); break; case 4: script_pushint(st, sd->sc.data[id]->val4); break; case 5: { - struct TimerData* timer = (struct TimerData*)iTimer->get_timer(sd->sc.data[id]->timer); + struct TimerData* td = (struct TimerData*)iTimer->get_timer(sd->sc.data[id]->timer); - if( timer ) - {// return the amount of time remaining - script_pushint(st, timer->tick - iTimer->gettick()); + if( td ) { + // return the amount of time remaining + script_pushint(st, td->tick - iTimer->gettick()); } } break; diff --git a/src/map/skill.c b/src/map/skill.c index 75df03b1b..c178bc074 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -4807,8 +4807,8 @@ int skill_castend_id(int tid, unsigned int tick, int id, intptr_t data) case NPC_GRANDDARKNESS: if( (sc = iStatus->get_sc(src)) && sc->data[SC_NOEQUIPSHIELD] ) { - const struct TimerData *timer = iTimer->get_timer(sc->data[SC_NOEQUIPSHIELD]->timer); - if( timer && timer->func == iStatus->change_timer && DIFF_TICK(timer->tick,iTimer->gettick()+skill->get_time(ud->skill_id, ud->skill_lv)) > 0 ) + const struct TimerData *td = iTimer->get_timer(sc->data[SC_NOEQUIPSHIELD]->timer); + if( td && td->func == iStatus->change_timer && DIFF_TICK(td->tick,iTimer->gettick()+skill->get_time(ud->skill_id, ud->skill_lv)) > 0 ) break; } sc_start2(src, SC_NOEQUIPSHIELD, 100, 0, 1, skill->get_time(ud->skill_id, ud->skill_lv)); diff --git a/src/map/status.c b/src/map/status.c index 4f4edf31f..e3521b32b 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -10312,9 +10312,9 @@ int status_change_timer(int tid, unsigned int tick, int id, intptr_t data) case SC_SPLASHER: // custom Venom Splasher countdown timer //if (sce->val4 % 1000 == 0) { - // char timer[10]; - // snprintf (timer, 10, "%d", sce->val4/1000); - // clif->message(bl, timer); + // char counter[10]; + // snprintf (counter, 10, "%d", sce->val4/1000); + // clif->message(bl, counter); //} if((sce->val4 -= 500) > 0) { sc_timer_next(500 + tick, iStatus->change_timer, bl->id, data); @@ -11125,7 +11125,6 @@ int status_change_clear_buffs (struct block_list* bl, int type) int status_change_spread( struct block_list *src, struct block_list *bl ) { int i, flag = 0; struct status_change *sc = iStatus->get_sc(src); - const struct TimerData *timer; unsigned int tick; struct status_change_data data; @@ -11165,10 +11164,10 @@ int status_change_spread( struct block_list *src, struct block_list *bl ) { case SC_DEATHHURT: case SC_PARALYSE: if( sc->data[i]->timer != INVALID_TIMER ) { - timer = iTimer->get_timer(sc->data[i]->timer); - if (timer == NULL || timer->func != iStatus->change_timer || DIFF_TICK(timer->tick,tick) < 0) + const struct TimerData *td = iTimer->get_timer(sc->data[i]->timer); + if (td == NULL || td->func != iStatus->change_timer || DIFF_TICK(td->tick,tick) < 0) continue; - data.tick = DIFF_TICK(timer->tick,tick); + data.tick = DIFF_TICK(td->tick,tick); } else data.tick = INVALID_TIMER; break; -- cgit v1.2.3-70-g09d2