diff options
Diffstat (limited to 'npc/custom/battleground/bg_kvm03.txt')
-rw-r--r-- | npc/custom/battleground/bg_kvm03.txt | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/npc/custom/battleground/bg_kvm03.txt b/npc/custom/battleground/bg_kvm03.txt index 8f255c90f..14d7c03a3 100644 --- a/npc/custom/battleground/bg_kvm03.txt +++ b/npc/custom/battleground/bg_kvm03.txt @@ -5,27 +5,27 @@ // Registration NPC's // ********************************************************************* -bat_room,197,227,4 script Registration::KvM03R_Guillaume 4_M_KY_KNT,{ // KvM Guillaume +bat_room,197,227,4 script Registration::KvM03R_Guillaume#custom 4_M_KY_KNT,{ // KvM Guillaume end; OnInit: - waitingroom "Battle Station 5 Players",5,"KvM03_BG::OnGuillaumeJoin",1; + waitingroom "Battle Station 5 Players",5,"KvM03_BG#custom::OnGuillaumeJoin",1; end; OnEnterBG: - set $@KvM03BG_id1, waitingroom2bg("bat_c03",53,128,"KvM03_BG::OnGuillaumeQuit","KvM03_BG::OnGuillaumeDie"); + set $@KvM03BG_id1, waitingroom2bg("bat_c03",53,128,"KvM03_BG#custom::OnGuillaumeQuit","KvM03_BG#custom::OnGuillaumeDie"); end; } -bat_room,197,204,0 script Registration::KvM03R_Croix 4_M_CRU_KNT,{ // KvM Croix +bat_room,197,204,0 script Registration::KvM03R_Croix#custom 4_M_CRU_KNT,{ // KvM Croix end; OnInit: - waitingroom "Battle Station 5 Players",5,"KvM03_BG::OnCroixJoin",1; + waitingroom "Battle Station 5 Players",5,"KvM03_BG#custom::OnCroixJoin",1; end; OnEnterBG: - set $@KvM03BG_id2, waitingroom2bg("bat_c03",146,55,"KvM03_BG::OnCroixQuit","KvM03_BG::OnCroixDie"); + set $@KvM03BG_id2, waitingroom2bg("bat_c03",146,55,"KvM03_BG#custom::OnCroixQuit","KvM03_BG#custom::OnCroixDie"); end; } @@ -49,7 +49,7 @@ bat_c03,145,60,0 duplicate(#bat_c03a) #bat_c03f HIDDEN_NPC // Battleground Engine // ********************************************************************* -- script KvM03_BG FAKE_NPC,{ +- script KvM03_BG#custom FAKE_NPC,{ end; OnInit: @@ -65,7 +65,7 @@ OnInit: OnGuillaumeJoin: OnCroixJoin: - donpcevent "KvM03_BG::OnReadyCheck"; + donpcevent "KvM03_BG#custom::OnReadyCheck"; end; OnGuillaumeQuit: @@ -76,7 +76,7 @@ OnGuillaumeDie: set .Guillaume_Count, .Guillaume_Count - 1; set .Croix_Score, .Croix_Score + 1; bg_updatescore "bat_c03",.Guillaume_Score,.Croix_Score; - if( .Guillaume_Count < 1 ) donpcevent "KvM03_BG::OnCroixWin"; + if( .Guillaume_Count < 1 ) donpcevent "KvM03_BG#custom::OnCroixWin"; } end; @@ -88,15 +88,15 @@ OnCroixDie: set .Croix_Count, .Croix_Count - 1; set .Guillaume_Score, .Guillaume_Score + 1; bg_updatescore "bat_c03",.Guillaume_Score,.Croix_Score; - if( .Croix_Count < 1 ) donpcevent "KvM03_BG::OnGuillaumeWin"; + if( .Croix_Count < 1 ) donpcevent "KvM03_BG#custom::OnGuillaumeWin"; } end; OnReadyCheck: if( $@KvM03BG ) end; - set .@Guillaume, getwaitingroomstate(0,"KvM03R_Guillaume"); - set .@Croix, getwaitingroomstate(0,"KvM03R_Croix"); + set .@Guillaume, getwaitingroomstate(0,"KvM03R_Guillaume#custom"); + set .@Croix, getwaitingroomstate(0,"KvM03R_Croix#custom"); if( .@Guillaume < 5 || .@Croix < 5 ) { @@ -111,9 +111,9 @@ OnReadyCheck: } set $@KvM03BG, 1; // Starting - donpcevent "KvM03R_Croix::OnEnterBG"; - donpcevent "KvM03R_Guillaume::OnEnterBG"; - donpcevent "KvM03_BG::OnStart"; + donpcevent "KvM03R_Croix#custom::OnEnterBG"; + donpcevent "KvM03R_Guillaume#custom::OnEnterBG"; + donpcevent "KvM03_BG#custom::OnStart"; end; OnStart: @@ -166,7 +166,7 @@ OnTimer30000: mapannounce "bat_c03","There are not enough players to start the battle",1,0xC0C0C0; stopnpctimer; sleep 2000; - donpcevent "KvM03_BG::OnStop"; + donpcevent "KvM03_BG#custom::OnStop"; end; } @@ -187,9 +187,9 @@ OnTimer300000: OnTimer330000: if( .Croix_Count > .Guillaume_Count ) - donpcevent "KvM03_BG::OnCroixWin"; + donpcevent "KvM03_BG#custom::OnCroixWin"; else if( .Croix_Count < .Guillaume_Count ) - donpcevent "KvM03_BG::OnGuillaumeWin"; + donpcevent "KvM03_BG#custom::OnGuillaumeWin"; else { // Draw Game set $@KvM03BG, 3; @@ -198,7 +198,7 @@ OnTimer330000: stopnpctimer; sleep 2000; mapannounce "bat_c03","The time is out! This is a Tie...",1,0xC0C0C0; - donpcevent "KvM03_BG::OnStop"; + donpcevent "KvM03_BG#custom::OnStop"; } end; @@ -209,7 +209,7 @@ OnGuillaumeWin: stopnpctimer; sleep 2000; mapannounce "bat_c03","The Guillaume Army has won the Battle of Kreiger Von Midgard",1,0x0000FF; - donpcevent "KvM03_BG::OnStop"; + donpcevent "KvM03_BG#custom::OnStop"; end; OnCroixWin: @@ -219,7 +219,7 @@ OnCroixWin: stopnpctimer; sleep 2000; mapannounce "bat_c03","The Croix Army has won the Battle of Kreiger Von Midgard",1,0xFF0000; - donpcevent "KvM03_BG::OnStop"; + donpcevent "KvM03_BG#custom::OnStop"; end; OnStop: @@ -230,12 +230,12 @@ OnStop: // Warp Teams bg_warp $@KvM03BG_id1,"bat_c03",53,128; bg_warp $@KvM03BG_id2,"bat_c03",146,55; - donpcevent "KvM03_BG_Out::OnBegin"; + donpcevent "KvM03_BG_Out#custom::OnBegin"; end; OnReset: stopnpctimer; - stopnpctimer "KvM03_BG_Out"; + stopnpctimer "KvM03_BG_Out#custom"; set .Croix_Count, 0; set .Guillaume_Count, 0; set .Croix_Score, 0; @@ -254,11 +254,11 @@ OnReset: bg_updatescore "bat_c03",0,0; sleep 2000; set $@KvM03BG, 0; - donpcevent "KvM03_BG::OnReadyCheck"; // Maybe a game is ready to start + donpcevent "KvM03_BG#custom::OnReadyCheck"; // Maybe a game is ready to start end; } -- script KvM03_BG_Out FAKE_NPC,{ +- script KvM03_BG_Out#custom FAKE_NPC,{ end; OnBegin: @@ -275,7 +275,7 @@ OnTimer50000: mapannounce "bat_c03","Battle of Kreiger Von Midgard will close in 10 seconds!",1,0xC0C0C0; end; OnTimer60000: - donpcevent "KvM03_BG::OnReset"; + donpcevent "KvM03_BG#custom::OnReset"; end; } |