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authorAndrei Karas <akaras@inbox.ru>2019-04-13 22:27:37 +0300
committerAndrei Karas <akaras@inbox.ru>2019-05-05 22:22:05 +0300
commitcf28f0002c46e9c23e752b7e4b351de1e947f830 (patch)
tree5680ef188b43e35f4d05d45956d2b54bca2d3db4 /src/map/unit.h
parentad8be3bde3813992f00409e7f6f0a61778332ba5 (diff)
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Add into unit_data groupId and title
Send this fields in packet ZC_ACK_REQNAME_TITLE.
Diffstat (limited to 'src/map/unit.h')
-rw-r--r--src/map/unit.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/map/unit.h b/src/map/unit.h
index 5c01cdc2e..3209351e3 100644
--- a/src/map/unit.h
+++ b/src/map/unit.h
@@ -44,6 +44,7 @@ enum unit_stopwalking_flag {
struct unit_data {
struct block_list *bl;
+ char title[NAME_LENGTH];
struct walkpath_data walkpath;
struct skill_timerskill *skilltimerskill[MAX_SKILLTIMERSKILL];
struct skill_unit_group *skillunit[MAX_SKILLUNITGROUP];
@@ -61,6 +62,7 @@ struct unit_data {
int chaserange;
bool stepaction; //Action should be executed on step [Playtester]
int steptimer; //Timer that triggers the action [Playtester]
+ int groupId; // id of client side group (works for npc and may be other) [4144]
uint16 stepskill_id,stepskill_lv; //Remembers skill that should be casted on step [Playtester]
int64 attackabletime;
int64 canact_tick;