// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL. // Copyright (c) 2014 - 2015 Evol developers #include "common/hercules.h" #include #include #include #include "common/conf.h" #include "common/HPMi.h" #include "common/memmgr.h" #include "common/mapindex.h" #include "common/mmo.h" #include "common/nullpo.h" #include "common/packets.h" #include "common/socket.h" #include "common/strlib.h" #include "common/timer.h" #include "map/achievement.h" #include "map/battle.h" #include "map/channel.h" #include "map/chat.h" #include "map/chrif.h" #include "map/clan.h" #include "map/clif.h" #include "map/duel.h" #include "map/elemental.h" #include "map/homunculus.h" #include "map/guild.h" #include "map/instance.h" #include "map/intif.h" #include "map/irc-bot.h" #include "map/itemdb.h" #include "map/mail.h" #include "map/mapreg.h" #include "map/mercenary.h" #include "map/mob.h" #include "map/npc.h" #include "map/party.h" #include "map/pet.h" #include "map/pc.h" #include "map/refine.h" #include "map/script.h" #include "map/storage.h" #include "map/trade.h" #include "map/quest.h" #include "map/rodex.h" #include "map/stylist.h" #include "ecommon/config.h" #include "ecommon/init.h" #include "emap/atcommand.h" #include "emap/battle.h" #include "emap/battleground.h" #include "emap/clan.h" #include "emap/clif.h" #include "emap/config.h" #include "emap/console.h" #include "emap/craft.h" #include "emap/craftconf.h" #include "emap/hashtable.h" #include "emap/homunculus.h" #include "emap/itemdb.h" #include "emap/lang.h" #include "emap/mail.h" #include "emap/map.h" #include "emap/mob.h" #include "emap/npc.h" #include "emap/unit.h" #include "emap/parse.h" #include "emap/permission.h" #include "emap/pc.h" #include "emap/quest.h" #include "emap/script.h" #include "emap/script_buildins.h" #include "emap/skill.h" #include "emap/status.h" #include "emap/data/skilld.h" #include "plugins/HPMHooking.h" #include "common/HPMDataCheck.h" /* should always be the last file included! (if you don't make it last, it'll intentionally break compile time) */ extern int langScriptId; extern int mountScriptId; bool isInit; char global_npc_str[1001]; HPExport struct hplugin_info pinfo = { "evol_map", SERVER_TYPE_MAP, "0.1", HPM_VERSION }; HPExport void plugin_init (void) { isInit = false; *global_npc_str = 0; htreg_init(); skilld_init(); addAtcommand("setskill", setSkill); addAtcommand("slide", slide); addAtcommand("mapexit", mapExit); addAtcommand("serverexit", serverExit); addAtcommand("hugo", hugo); addAtcommand("linus", linus); addAtcommand("tee", tee); addAtcommand("log", log); addAtcommand("getname", getName); addAtcommand("item", tmw2item); addCPCommand("serverexit", serverExit); addScriptCommand("chatjoin", "i*", chatJoin); addScriptCommand("setcamnpc", "*", setCamNpc); addScriptCommand("setcam", "ii", setCam); addScriptCommand("movecam", "ii", moveCam); addScriptCommand("restorecam", "", restoreCam); addScriptCommand("npctalk3", "s", npcTalk3); addScriptCommand("closedialog", "", closeDialog); addScriptCommand("closeclientdialog", "", closeClientDialog); addScriptCommand("shop", "s", shop); addScriptCommand("getitemlink", "v*", getItemLink); addScriptCommand("getinvindexlink", "i", getInvIndexLink); addScriptCommand("l", "s*", l); addScriptCommand("lg", "s*", lg); addScriptCommand("requestlang", "", requestLang); addScriptCommand("requestitem", "", requestItem); addScriptCommand("requestitems", "*", requestItems); addScriptCommand("requestitemindex", "", requestItemIndex); addScriptCommand("requestitemsindex", "*", requestItemsIndex); addScriptCommand("requestcraft", "*", requestCraft); addScriptCommand("initcraft", "s", initCraft); addScriptCommand("dumpcraft", "i", dumpCraft); addScriptCommand("deletecraft", "i", deleteCraft); addScriptCommand("findcraftentry", "ii", findCraftEntry); addScriptCommand("usecraft", "i", useCraft); addScriptCommand("getcraftcode", "i", getCraftCode); addScriptCommand("getcraftslotid", "ii", getCraftSlotId); addScriptCommand("getcraftslotamount", "ii", getCraftSlotAmount); addScriptCommand("validatecraft", "i", validateCraft); addScriptCommand("getq", "i", getq); addScriptCommand("getq1", "i", getq); addScriptCommand("getq2", "i", getq2); addScriptCommand("getq3", "i", getq3); addScriptCommand("getqtime", "i", getqTime); addScriptCommand("setq", "ii*", setq); addScriptCommand("setnpcdir", "*", setNpcDir); addScriptCommand("npcsit", "*", npcSit); addScriptCommand("npcstand", "*", npcStand); addScriptCommand("npcwalkto", "ii", npcWalkTo); addScriptCommand("rif", "is*", rif); addScriptCommand("setmapmask", "si", setMapMask); addScriptCommand("sendmapmask", "i*", sendMapMask); addScriptCommand("addmapmask", "si", addMapMask); addScriptCommand("removemapmask", "si", removeMapMask); addScriptCommand("getmapmask", "s", getMapMask); addScriptCommand("setnpcsex", "si", setNpcSex); addScriptCommand("showavatar", "*", showAvatar); addScriptCommand("setavatardir", "i", setAvatarDir); addScriptCommand("setavataraction", "i", setAvatarAction); addScriptCommand("clear", "", clear); addScriptCommand("changemusic", "ss", changeMusic); addScriptCommand("setnpcdialogtitle", "s", setNpcDialogTitle); addScriptCommand("getmapname", "", getMapName); addScriptCommand("unequipbyid", "i", unequipById); addScriptCommand("ispcdead", "?", isPcDead); addScriptCommand("getareadropitem", "siiiiv*", getAreaDropItem); addScriptCommand("clientcommand", "s", clientCommand); addScriptCommand("isunitwalking", "?", isUnitWalking); addScriptCommand("failedrefindex", "i", failedRefIndex); addScriptCommand("downrefindex", "ii", downRefIndex); addScriptCommand("successrefindex", "ii", successRefIndex); addScriptCommand("successremovecardsindex", "i", successRemoveCardsIndex); addScriptCommand("failedremovecardsindex", "ii", failedRemoveCardsIndex); addScriptCommand("getcardbyindex", "ii", getCardByIndex); addScriptCommand("removecardbyindex", "ii", removeCardByIndex); addScriptCommand("setbgteam", "ii", setBgTeam); addScriptCommand("checknpccell", "siii", checkNpcCell); addScriptCommand("setcells", "siiiiis", setCells); addScriptCommand("delcells", "s", delCells); addScriptCommand("setmount", "i", setMount); addScriptCommand("setskin", "s", setSkin); addScriptCommand("emotion", "i??", emotion); addScriptCommand("setlook", "ii", setLook); addScriptCommand("htnew", "", htNew); addScriptCommand("htget", "is?", htGet); addScriptCommand("htput", "isv", htPut); addScriptCommand("htclear", "i", htClear); addScriptCommand("htdelete", "i", htDelete); addScriptCommand("htsize", "i", htSize); addScriptCommand("htexists", "i", htExists); addScriptCommand("htiterator", "i", htIterator); addScriptCommand("htifirstkey", "i", htiFirstKey); addScriptCommand("htilastkey", "i", htiLastKey); addScriptCommand("htinextkey", "i", htiNextKey); addScriptCommand("htiprevkey", "i", htiPrevKey); addScriptCommand("hticheck", "i", htiCheck); addScriptCommand("htidelete", "i", htiDelete); addScriptCommand("setfakecells", "iii??", setFakeCells); addScriptCommand("getlabel", "l", getLabel); addScriptCommand("tolabel", "i", toLabel); addScriptCommand("input", "r??", input); addScriptCommand("slide", "ii", slide); addScriptCommand("getitemoptionidbyindex", "ii", getItemOptionIdByIndex); addScriptCommand("getitemoptionvaluebyindex", "ii", getItemOptionValueByIndex); addScriptCommand("getitemoptionparambyindex", "ii", getItemOptionParamByIndex); addScriptCommand("setitemoptionbyindex", "iii*", setItemOptionByIndex); addScriptCommand("isinstance", "i", isInstance); addScriptCommand("readbattleparam","i?",readBattleParam); // TMW2 Custom Script Commands addScriptCommand("getguildinfo","i",getguildinfo); addScriptCommand("getguildlvl","i",getguildlvl); addScriptCommand("getguildavg","i",getguildavg); addScriptCommand("getguildexp","i",getguildexp); addScriptCommand("getguildnxp","i",getguildnxp); addScriptCommand("setguildrole","iiiis",setguildrole); addScriptCommand("getguildmember","i?",getguildmember); addScriptCommand("gethomunexp","i",gethomunexp); addScriptCommand("deployhomunculus","",deployhomunculus); addScriptCommand("recallhomunculus","",recallhomunculus); addScriptCommand("homstatus","",homstatus); addScriptCommand("readparam2","i?",readparam2); addScriptCommand("npcshopattach","s?",npcshopattach); addScriptCommand("debugmes","v*",debugmes); do_init_langs(); addPacket(0x7530, 22, map_parse_version, hpClif_Parse); addPacket(0xb07 + evolPacketOffset, 26, map_parse_join_channel, hpClif_Parse); addPacket(0xb09 + evolPacketOffset, 26, map_parse_part_channel, hpClif_Parse); addPacket(0xb0c + evolPacketOffset, -1, map_parse_pet_say, hpClif_Parse); addPacket(0xb0d + evolPacketOffset, 3, map_parse_pet_emote, hpClif_Parse); addPacket(0xb0e + evolPacketOffset, 4, map_parse_set_status, hpClif_Parse); addPacket(0xb0f + evolPacketOffset, 2, map_parse_get_online_list, hpClif_Parse); addPacket(0xb11 + evolPacketOffset, 10, map_parse_pet_move, hpClif_Parse); addPacket(0xb12 + evolPacketOffset, 9, map_parse_pet_dir, hpClif_Parse); addPacket(0xb13 + evolPacketOffset, -1, map_parse_homun_say, hpClif_Parse); addPacket(0xb14 + evolPacketOffset, 3, map_parse_homun_emote, hpClif_Parse); addPacket(0xb15 + evolPacketOffset, 9, map_parse_homun_dir, hpClif_Parse); addPacket(0xb26 + evolPacketOffset, 6, map_clif_parse_useitem2, hpClif_Parse); packets->addLen(0xB00 + evolPacketOffset, 16); packets->addLen(0xB01 + evolPacketOffset, -1); packets->addLen(0xb02 + evolPacketOffset, 10); packets->addLen(0xb03 + evolPacketOffset, -1); packets->addLen(0xb04 + evolPacketOffset, -1); packets->addLen(0xb05 + evolPacketOffset, -1); packets->addLen(0xb06 + evolPacketOffset, -1); packets->addLen(0xb08 + evolPacketOffset, 27); packets->addLen(0xb0a + evolPacketOffset, -1); packets->addLen(0xb0b + evolPacketOffset, -1); packets->addLen(0xb10 + evolPacketOffset, -1); packets->addLen(0xb16 + evolPacketOffset, -1); packets->addLen(0xb17 + evolPacketOffset, 19); packets->addLen(0xb18 + evolPacketOffset, 28); packets->addLen(0xb19 + evolPacketOffset, 28); packets->addLen(0xb1a + evolPacketOffset, 34); packets->addLen(0xb1b + evolPacketOffset, 34); packets->addLen(0xb1c + evolPacketOffset, -1); packets->addLen(0xb1d + evolPacketOffset, 6); packets->addLen(0xb1e + evolPacketOffset, -1); packets->addLen(0xb1f + evolPacketOffset, -1); packets->addLen(0xb20 + evolPacketOffset, -1); packets->addLen(0xb21 + evolPacketOffset, 10); packets->addLen(0xb22 + evolPacketOffset, 10); packets->addLen(0xb23 + evolPacketOffset, -1); packets->addLen(0xb24 + evolPacketOffset, 23); packets->addLen(0xb25 + evolPacketOffset, 8); addHookPre(atcommand, msgfd, eatcommand_msgfd_pre); addHookPre(atcommand, msgsd, eatcommand_msgsd_pre); addHookPre(battle, weapon_attack, ebattle_weapon_attack_pre); addHookPre(bg, team_warp, ebg_team_warp_pre); addHookPre(pc, can_Adopt, epc_can_Adopt_pre); addHookPre(pc, adoption, epc_adoption_pre); addHookPre(pc, readparam, epc_readparam_pre); addHookPre(pc, setregistry, epc_setregistry_pre); addHookPre(pc, equipitem_pos, epc_equipitem_pos_pre); addHookPre(pc, unequipitem_pos, epc_unequipitem_pos_pre); addHookPre(pc, can_attack, epc_can_attack_pre); addHookPre(pc, takeitem, epc_takeitem_pre); addHookPre(pc, validate_levels, epc_validate_levels_pre); addHookPre(pc, check_job_name, epc_check_job_name_pre); addHookPre(pc, delitem, epc_delitem_pre); addHookPre(pc, dropitem, epc_dropitem_pre); addHookPre(pc, insert_card, epc_insert_card_pre); addHookPre(pc, process_chat_message, epc_process_chat_message_pre); addHookPre(pc, calc_skilltree_clear, epc_calc_skilltree_clear_pre); addHookPre(pc, calc_skilltree_bonus, epc_calc_skilltree_bonus_pre); addHookPre(pc, checkbaselevelup_sc, epc_checkbaselevelup_sc_pre); addHookPre(pc, resetskill_job, epc_resetskill_job_pre); addHookPre(pc, isDeathPenaltyJob, epc_isDeathPenaltyJob_pre); addHookPre(pc, read_skill_job_skip, epc_read_skill_job_skip_pre); addHookPre(mob, deleteslave_sub, emob_deleteslave_sub_pre); addHookPre(mob, read_db_additional_fields, emob_read_db_additional_fields_pre); addHookPre(mob, dead, emob_dead_pre); addHookPre(npc, parse_unknown_mapflag, enpc_parse_unknown_mapflag_pre); addHookPre(npc, buysellsel, enpc_buysellsel_pre); addHookPre(npc, db_checkid, enpc_db_checkid_pre); addHookPre(npc, duplicate_script_sub, enpc_duplicate_script_sub_pre); addHookPre(npc, unload, enpc_unload_pre); addHookPre(clif, quest_send_list, eclif_quest_send_list_pre); addHookPre(clif, quest_add, eclif_quest_add_pre); addHookPre(clif, blname_ack, eclif_blname_ack_pre); addHookPre(clif, homname_ack, eclif_homname_ack_pre); addHookPre(clif, mername_ack, eclif_mername_ack_pre); addHookPre(clif, petname_ack, eclif_petname_ack_pre); addHookPre(clif, elemname_ack, eclif_elemname_ack_pre); addHookPre(clif, charnameupdate, eclif_charnameupdate_pre); addHookPre(clif, getareachar_item, eclif_getareachar_item_pre); addHookPre(clif, dropflooritem, eclif_dropflooritem_pre); addHookPre(clif, disp_message, eclif_disp_message_pre); addHookPre(clif, sendlook, eclif_sendlook_pre); addHookPre(clif, send, eclif_send_pre); addHookPre(clif, sendbgemblem_area, eclif_sendbgemblem_area_pre); addHookPre(clif, sendbgemblem_single, eclif_sendbgemblem_single_pre); addHookPre(clif, set_unit_idle, eclif_set_unit_idle_pre); addHookPre(clif, send_actual, eclif_send_actual_pre); addHookPre(clif, pLoadEndAck, eclif_parse_LoadEndAck_pre); addHookPre(clif, skillinfoblock, eclif_skillinfoblock_pre); addHookPre(clif, addskill, eclif_addskill_pre); addHookPre(clif, skillinfo, eclif_skillinfo_pre); addHookPre(clif, rodex_icon, eclif_rodex_icon_pre); addHookPre(itemdb, is_item_usable, eitemdb_is_item_usable_pre); addHookPre(itemdb, readdb_additional_fields, eitemdb_readdb_additional_fields_pre); addHookPre(itemdb, destroy_item_data, edestroy_item_data_pre); addHookPre(unit, can_move, eunit_can_move_pre); addHookPre(unit, walktoxy, eunit_walktoxy_pre); addHookPre(mail, invalid_operation, email_invalid_operation_pre); addHookPre(map, list_final, edo_final_maps_pre); addHookPre(map, cell2gat, emap_cell2gat_pre); addHookPre(map, gat2cell, emap_gat2cell_pre); addHookPre(map, getcellp, emap_getcellp_pre); addHookPre(map, setgatcell, emap_setgatcell_pre); addHookPre(map, iwall_set, emap_iwall_set_pre); addHookPre(map, iwall_get, emap_iwall_get_pre); addHookPre(map, iwall_remove, emap_iwall_remove_pre); addHookPre(script, get_val_npc_num, eget_val_npcscope_num_pre); addHookPre(script, get_val_ref_num, eget_val_npcscope_num_pre); addHookPre(script, get_val_npc_str, eget_val_npcscope_str_pre); addHookPre(script, get_val_ref_str, eget_val_npcscope_str_pre); addHookPre(script, set_reg_npc_num, eset_reg_npcscope_num_pre); addHookPre(script, set_reg_ref_num, eset_reg_npcscope_num_pre); addHookPre(script, set_reg_npc_str, eset_reg_npcscope_str_pre); addHookPre(script, set_reg_ref_str, eset_reg_npcscope_str_pre); addHookPre(script, reload, escript_reload_pre); addHookPre(script, load_translations, escript_load_translations_pre); addHookPre(script, load_parameters, escript_load_parameters_pre); addHookPre(script, hardcoded_constants, escript_hardcoded_constants_pre); addHookPre(script, run_use_script, escript_run_use_script_pre); addHookPre(status, calc_pc_additional, estatus_calc_pc_additional_pre); addHookPre(status, calc_pc_recover_hp, estatus_calc_pc_recover_hp_pre); addHookPre(homun, gainexp, ehomunculus_gainexp_pre); // TMW2 Custom Pre Hooks //addHookPre(battle, calc_weapon_attack, ebattle_calc_weapon_attack_pre); addHookPost(battle, calc_weapon_attack, ebattle_calc_weapon_attack_post); addHookPost(battle, calc_magic_attack, ebattle_calc_weapon_attack_post); addHookPost(battle, calc_misc_attack, ebattle_calc_weapon_attack_post); addHookPost(battle, check_arrows, ebattle_check_arrows_post); addHookPost(clan, join, eclan_join_post); addHookPost(clan, leave, eclan_leave_post); addHookPost(clif, addcards, eclif_addcards_post); addHookPost(clif, getareachar_unit, eclif_getareachar_unit_post); addHookPost(clif, authok, eclif_authok_post); addHookPost(clif, changemap, eclif_changemap_post); addHookPost(clif, set_unit_idle, eclif_set_unit_idle_post); addHookPost(clif, pLoadEndAck, eclif_parse_LoadEndAck_post); addHookPost(clif, spawn, eclif_spawn_post); addHookPost(clif, set_unit_walking, eclif_set_unit_walking_post); addHookPost(clif, move, eclif_move_post); addHookPost(clif, party_info, eclif_party_info_post); addHookPost(status, init, estatus_init_post); addHookPost(status, set_viewdata, estatus_set_viewdata_post); addHookPost(status, read_job_db_sub, estatus_read_job_db_sub_post); addHookPost(status, calc_pc_, estatus_calc_pc__post); addHookPost(status, calc_speed, estatus_calc_speed_post); addHookPost(status, calc_def, estatus_calc_def_post); addHookPost(status, calc_fix_aspd, estatus_calc_fix_aspd_post); addHookPost(status, change_start, estatus_change_start_post); addHookPost(status, change_end_, estatus_change_end__post); addHookPost(map, addflooritem, emap_addflooritem_post); addHookPost(mob, read_db_mode_sub, emob_read_db_mode_sub_post); addHookPost(mob, spawn_dataset, emob_spawn_dataset_post); addHookPost(skill, check_condition_castend, eskill_check_condition_castend_post); addHookPost(skill, get_index, eskill_get_index_post); addHookPost(pc, additem, epc_additem_post); addHookPost(pc, isequip, epc_isequip_post); addHookPost(pc, isUseitem, epc_isequip_post); addHookPost(pc, useitem, epc_useitem_post); addHookPost(pc, equipitem, epc_equipitem_post); addHookPost(pc, unequipitem, epc_unequipitem_post); addHookPost(pc, setnewpc, epc_setnewpc_post); addHookPost(pc, dead, epc_dead_post); addHookPost(pc, delitem, epc_delitem_post); addHookPost(pc, dropitem, epc_dropitem_post); addHookPost(pc, takeitem, epc_takeitem_post); addHookPost(pc, can_insert_card_into, epc_can_insert_card_into_post); addHookPost(pc, insert_card, epc_insert_card_post); skill->castend_nodamage_id_unknown = eskill_castend_nodamage_id_unknown; skill->additional_effect_unknown = eskill_additional_effect_unknown; skill->counter_additional_effect_unknown = eskill_counter_additional_effect_unknown; skill->attack_combo2_unknown = eskill_attack_combo2_unknown; skill->attack_post_unknown = eskill_attack_post_unknown; skill->timerskill_notarget_unknown = eskill_timerskill_notarget_unknown; skill->unitsetting1_unknown = eskill_unitsetting1_unknown; skill->unit_onplace_unknown = eskill_unit_onplace_unknown; skill->check_condition_castend_unknown = eskill_check_condition_castend_unknown; skill->get_requirement_unknown = eskill_get_requirement_unknown; skill->castend_pos2_unknown = eskill_castend_pos2_unknown; skill->validate_additional_fields = eskill_validate_additional_fields; clif->useskill = eclif_useskill; clif->pWalkToXY = eclif_parse_WalkToXY; clif->pNpcStringInput = eclif_parse_NpcStringInput; pc->jobchange = epc_jobchange; itemdb->isidentified = eitemdb_isidentified; itemdb->isidentified2 = eitemdb_isidentified2; langScriptId = script->add_variable("Lang"); mountScriptId = script->add_variable("mount"); isInit = true; } HPExport void server_preinit (void) { interfaces_init_common(); htreg_defaults(); setDefaultMap(); addMapInterConf("default_map", config_default_map); addMapInterConf("default_x", config_default_x); addMapInterConf("default_y", config_default_y); addMapInterConf("warn_missing_translation", config_warn_missing_translation); addHookPre(quest, read_db_sub, equest_read_db_sub_pre); addGroupPermission("send_gm", permission_send_gm_flag); addGroupPermission("show_client_version", permission_show_client_version_flag); } HPExport void server_online (void) { do_init_craft(); do_init_craftconf(); common_online(); } HPExport void plugin_final (void) { do_final_langs(); do_final_craft(); do_final_craftconf(); commonClean(); htreg_final(); isInit = false; }