From 4f35fa5d10ba0a30157205227f25aed6da67f4e1 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 1 Sep 2016 01:30:35 +0300 Subject: Add into mob_db skill type attacks modifier. New group in mob_db: SkillAttacks Example: SkillAttacks: { SM_BASH: 5000 // mean SM_BASH skill do 50% of normal damage } Default value is 10000 mean 100% --- src/emap/battle.c | 16 ++++++++++++---- src/emap/data/mobd.c | 2 ++ src/emap/init.c | 2 ++ src/emap/mob.c | 30 ++++++++++++++++++++++++++++++ src/emap/struct/mobdext.h | 1 + 5 files changed, 47 insertions(+), 4 deletions(-) diff --git a/src/emap/battle.c b/src/emap/battle.c index 161da3d..1404795 100644 --- a/src/emap/battle.c +++ b/src/emap/battle.c @@ -85,8 +85,8 @@ bool ebattle_check_arrows_post(bool retVal, struct Damage ebattle_calc_weapon_attack_post(struct Damage retVal, struct block_list *src, - struct block_list *target __attribute__ ((unused)), - uint16 skill_id __attribute__ ((unused)), + struct block_list *target, + uint16 skill_id, uint16 skill_lv __attribute__ ((unused)), int wflag __attribute__ ((unused))) { @@ -105,9 +105,17 @@ struct Damage ebattle_calc_weapon_attack_post(struct Damage retVal, if (data == NULL) return retVal; - const int mod = data->weaponAttacks[sd->weapontype1]; + int mod = 0; + if (skill_id > 0) + { + const int idx = skill->get_index(skill_id); + mod = data->skillAttacks[idx]; + } + else + { + mod = data->weaponAttacks[sd->weapontype1]; + } retVal.damage = apply_percentrate64(retVal.damage, mod, 10000); retVal.damage2 = apply_percentrate64(retVal.damage2, mod, 10000); - return retVal; } diff --git a/src/emap/data/mobd.c b/src/emap/data/mobd.c index abddb3d..8f77994 100644 --- a/src/emap/data/mobd.c +++ b/src/emap/data/mobd.c @@ -49,5 +49,7 @@ struct MobdExt *mobd_create(void) data->walkMask = 0; for (int f = 0; f < MAX_WEAPON_TYPE; f ++) data->weaponAttacks[f] = 10000; + for (int f = 0; f < MAX_SKILL_DB; f ++) + data->skillAttacks[f] = 10000; return data; } diff --git a/src/emap/init.c b/src/emap/init.c index 179fe59..fb95d32 100644 --- a/src/emap/init.c +++ b/src/emap/init.c @@ -270,6 +270,8 @@ HPExport void plugin_init (void) addHookPre(homun, gainexp, ehomunculus_gainexp_pre); addHookPost(battle, calc_weapon_attack, ebattle_calc_weapon_attack_post); + addHookPost(battle, calc_magic_attack, ebattle_calc_weapon_attack_post); + addHookPost(battle, calc_misc_attack, ebattle_calc_weapon_attack_post); addHookPost(battle, check_arrows, ebattle_check_arrows_post); addHookPost(clif, addcards, eclif_addcards_post); addHookPost(clif, addcards2, eclif_addcards2_post); diff --git a/src/emap/mob.c b/src/emap/mob.c index 534e858..f12a936 100644 --- a/src/emap/mob.c +++ b/src/emap/mob.c @@ -18,6 +18,7 @@ #include "map/battle.h" #include "map/itemdb.h" #include "map/mob.h" +#include "map/script.h" #include "plugins/HPMHooking.h" @@ -199,6 +200,23 @@ static void emob_load_weaponattacks(const char *type, data->weaponAttacks[key] = val; } +static void emob_load_skillattacks(const char *type, + int val, + struct MobdExt *data, + struct mob_db *entry) +{ + int skill_id = 0; + if (script->get_constant(type, &skill_id)) + { + const int idx = skill->get_index(skill_id); + data->skillAttacks[idx] = val; + } + else + { + ShowError("Mob %d. Unknown skill name %s\n", entry->mob_id, type); + } +} + void emob_read_db_additional_fields_pre(struct mob_db **entryPtr, struct config_setting_t **itPtr, int *nPtr __attribute__ ((unused)), @@ -227,6 +245,18 @@ void emob_read_db_additional_fields_pre(struct mob_db **entryPtr, emob_load_weaponattacks(config_setting_name(wpt), libconfig->setting_get_int(wpt), data, *entryPtr); } } + + tt = libconfig->setting_get_member(*itPtr, "SkillAttacks"); + + if (tt && config_setting_is_group(tt)) + { + int j = 0; + struct config_setting_t *wpt = NULL; + while ((wpt = libconfig->setting_get_elem(tt, j++)) != NULL) + { + emob_load_skillattacks(config_setting_name(wpt), libconfig->setting_get_int(wpt), data, *entryPtr); + } + } } uint32 emob_read_db_mode_sub_post(uint32 retVal, diff --git a/src/emap/struct/mobdext.h b/src/emap/struct/mobdext.h index 879ca99..012485f 100644 --- a/src/emap/struct/mobdext.h +++ b/src/emap/struct/mobdext.h @@ -8,6 +8,7 @@ struct MobdExt { int walkMask; int weaponAttacks[MAX_WEAPON_TYPE]; + int skillAttacks[MAX_SKILL_DB]; }; #endif // EVOL_MAP_MOBDEXT -- cgit v1.2.3-60-g2f50