From 25e53dcabe3b511a4e12bd63f232ae658869fc8e Mon Sep 17 00:00:00 2001 From: jesusalva Date: Fri, 16 Feb 2018 01:37:05 -0200 Subject: Update documentation on master --- server/scripts/script_commands.txt | 36 ++++++++++++++++++++++++++++++++++++ 1 file changed, 36 insertions(+) (limited to 'server/scripts/script_commands.txt') diff --git a/server/scripts/script_commands.txt b/server/scripts/script_commands.txt index 5b89743..7394090 100644 --- a/server/scripts/script_commands.txt +++ b/server/scripts/script_commands.txt @@ -2402,6 +2402,7 @@ the invoking character. Whatever it returns is determined by type. (1) PC_PARTY - The name of the party they're in if any. (2) PC_GUILD - The name of the guild they're in if any. (3) PC_MAP - The name of the map the character is in. +(4) PC_CLAN - The name of the clan they're in if any. If is passed, it will return the value of the specified player instead the attached player. If the player is not found, it will return @@ -2543,6 +2544,7 @@ Type is the kind of associated ID number required: (2) CHAR_ID_GUILD - Guild ID number. (3) CHAR_ID_ACCOUNT - Account ID number. (4) CHAR_ID_BG - Battle ground ID +(5) CHAR_ID_CLAN - Clan ID number. For most purposes other than printing it, a number is better to have than a name (people do horrifying things to their character names). @@ -9967,3 +9969,37 @@ Changes the name of a unit. Supported Types - [ MOB | HOM | PET ]. returns 1 on success, 0 on failure. + +--------------------------------------- +//===================================== +13 - Clan System Related Commands +//===================================== +--------------------------------------- + +*join_clan({,}) + +Joins a player into the given clan. +If no RID is given, will run with the current attached player. + +returns true on success, false on failure. + +--------------------------------------- + +*clan_leave({}) + +Removes a player from its clan. +If no RID is given, will run with the current attached player. + +returns true on success, false on failure. + +--------------------------------------- + +*clan_master() + +Enables the Emblem of the given Clan to the current NPC + +--------------------------------------- +//===================================== +13 - End of Clan System Related Commands +//===================================== +--------------------------------------- \ No newline at end of file -- cgit v1.2.3-70-g09d2