From c0b6f7971b3b8dcf234abed1fe8397dde519fad3 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Fri, 15 May 2020 12:15:11 -0300 Subject: Update TODO list --- todo.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/todo.md b/todo.md index 53f7c6d..72c8881 100644 --- a/todo.md +++ b/todo.md @@ -5,7 +5,7 @@ * [ ] Alchemy: Add ascending recipes (specially ores) * [ ] Alchemy: Allow to repeat craft recipe (skip requestitem) -* [ ] Basic Blueprints: Make them more available +* [x] Basic Blueprints: Make them more available * [ ] Intense Beard: Improve dialogs * [ ] quests.xml - Add Blossom's and Thorn's Requests * [x] Nard just rescued %s - Give them a warm @welcome at the game! @@ -13,7 +13,7 @@ registered themselves for the first time and completed the Tutorial Island (and started talking to Nard) Usable by any player with Candor Completion 60%. * [ ] Random Dungeon Map Generator -* [ ] Splash Damage - Ineffective or Harmful on 1v1 situations +* [x] Splash Damage - Ineffective or Harmful on 1v1 situations * [x] Make mayors work to keep their town reputation * [x] Make PF_HPCONVERSION a Mana Skill if needed, but add it. * Replace partly the SP regen from wands. @@ -58,16 +58,16 @@ * [ ] Bad skill damage growth (hardcode a fix or lower SP usage per lvl) * [x] Summoning Magic - bad MP cost because item usage * [ ] Open Beta 2019 Bug List -* [ ] Guild Badge System - * [ ] Guild Quest +* [x] Guild Badge System + * [x] Guild Quest * [ ] Guild Bounty (GM) * [ ] Use variables instead of items? * What about guild-less bounty-hunters, then? * [x] Guild Badge Shop - * [ ] Max dungeon attempts: Guild Level? - * [ ] Badge Reward based on Guild Level? (1 badge/level)? + * [x] Max dungeon attempts: Guild Level? + * [x] Badge Reward based on Guild Level? (1 badge/level)? * [ ] Guild - Warp object - * [ ] Guild - Kamelot Castle + * [x] Guild - Kamelot Castle * [ ] Guild - GvG * [ ] Ancient Blueprints on Ancient Desert (blame @Saulc with all your mighty) * [x] Main Story 6 and 7 -- cgit v1.2.3-60-g2f50