<?xml version="1.0" encoding="utf-8"?> <!-- Authors: 4144, Alige, Reid, Jesusalva Copyright (C) 2010-2013 Evol Online Copyright (C) 2018-2019 TMW2: Moubootaur Legends --> <!-- name: Name of the status effect. id: ID of the status effect. persistent-particle-effect: Displays if the effect is present during all of the timer (?). start-particle: Particles used for the effect, appearing when the effect is enabled. icon: Displays an icon in the top bar, appearing when the effect is enabled. start-message: Displays a message when you launch the effect. end-message: Displays a message when the effect end. --> <status-effects> <status-effect name="provoke" id="0" /> <status-effect name="endure" id="1" /> <status-effect name="concentration" id="3" /> <status-effect name="hiding" id="4" option="2" icon="icons/invisible.xml" /> <status-effect name="cloacking" id="5" option="4" icon="icons/invisible.xml" /> <status-effect name="enchant poison" id="6" /> <status-effect name="poison react" id="7" /> <status-effect name="quagmire" id="8" /> <!-- angelus --> <status-effect name="def+" id="9" opt2="32" start-particle="graphics/particles/magic-shield.xml" /> <status-effect name="blessing" id="10" /> <status-effect name="inc agi" id="12" /> <status-effect name="dec agi" id="13" /> <status-effect name="magnificat" id="20" icon="icons/healing.xml" persistent-particle-effect="true" start-particle="graphics/particles/healing.xml" /> <status-effect name="riding" id="27" option="32" icon="icons/invisible.xml" /> <status-effect name="falcon" id="28" option="16" /> <status-effect name="trick dead" id="29" /> <status-effect name="weight 50%" id="35" /> <status-effect name="weight 90%" id="36" /> <status-effect name="att haste 1" id="37" icon="icons/bpotionsprite.xml|G:#da69e5,ffdaff" persistent-particle-effect="true" start-particle="graphics/particles/hastefurry.particle.xml" /> <status-effect name="att haste 2" id="38" /> <status-effect name="att haste 3" id="39" /> <status-effect name="post delay" id="46" /> <status-effect name="lk concentration" id="105" icon="icons/concentration.xml" persistent-particle-effect="true" start-particle="graphics/particles/concentration.xml" /> <status-effect name="cart boost" id="118" /> <status-effect name="bleeding" id="124" opt2="64" /> <status-effect name="run" id="133" /> <status-effect name="ting" id="134" /> <status-effect name="inc str 2" id="150" icon="icons/bpotionsprite.xml|G:#c05000,f0a000,f0f09f" persistent-particle-effect="true" start-particle="graphics/particles/strengthfurry.particle.xml" /> <status-effect name="inc str" id="182" /> <!-- fake id --> <status-effect name="hide" id="194" icon="icons/hide.xml" /> <status-effect name="cash plus exp" id="250" /> <status-effect name="heal s" id="293" icon="icons/healing.xml" persistent-particle-effect="true" start-particle="graphics/particles/healing.xml" /> <status-effect name="heal l" id="294" icon="icons/healing.xml" persistent-particle-effect="true" start-particle="graphics/particles/healing.xml" /> <status-effect name="stasis" id="356" /> <status-effect name="camouflage" id="360" /> <status-effect name="sphere 1" id="363" /> <status-effect name="sphere 2" id="364" /> <status-effect name="sphere 3" id="365" /> <status-effect name="sphere 4" id="366" /> <status-effect name="sphere 5" id="367" /> <status-effect name="invisibility" id="403" icon="icons/invisible.xml" start-message="You are now invisible." end-message="You are no longer invisible." persistent-particle-effect="true" start-particle="graphics/particles/invisibility.xml" /> <status-effect name="cloud kill" id="440" /> <status-effect name="heal g" id="578" icon="icons/healing.xml" persistent-particle-effect="true" start-particle="graphics/particles/healing.xml" /> <status-effect name="sit" id="622" /> <status-effect name="heal m" id="670" icon="icons/healing.xml" persistent-particle-effect="true" start-particle="graphics/particles/healing.xml" /> <status-effect name="cart" id="673" icon="icons/hide.xml" /> <status-effect name="equip arrows" id="695" /> <status-effect name="clan info" id="696" /> <status-effect name="swords clan" id="762" /> <status-effect name="archwand clan" id="763" /> <status-effect name="golden mace clan" id="764" /> <status-effect name="cross bow clan" id="765" /> <status-effect name="daily send mail count" id="824" /> <status-effect name="spell-protection" id="966" icon="icons/spell-protection.xml" start-particle="graphics/particles/magic-shield.xml" end-particle="graphics/particles/magic-shield-end.xml" /> <!-- OPTION_SIGHT --> <status-effect name="sight" option="1" /> <!-- OPTION_CART1 --> <status-effect name="cart 1" option="8" /> <!-- OPTION_INVISIBLE --> <status-effect name="invisible" option="64" icon="icons/invisible.xml" start-message="You are now invisible." end-message="You are no longer invisible." persistent-particle-effect="true" start-particle="graphics/particles/invisibility.xml" /> <!-- OPTION_CART2 --> <status-effect name="cart 2" option="128" /> <!-- OPTION_CART3 --> <status-effect name="cart 3" option="256" /> <!-- OPTION_CART4 --> <status-effect name="cart 4" option="512" /> <!-- OPTION_CART5 --> <status-effect name="cart 5" option="1024" /> <!-- OPTION_ORCISH --> <status-effect name="orcish" option="2048" /> <!-- OPTION_WEDDING --> <status-effect name="wedding" option="4096" /> <!-- OPTION_RUWACH --> <status-effect name="ruwach" option="8192" /> <!-- OPTION_CHASEWALK --> <status-effect name="chase walk" option="16384" /> <!-- OPTION_FLYING --> <status-effect name="flying" option="32768" /> <!-- OPTION_XMAS --> <status-effect name="xmas" option="65536" /> <!-- OPTION_TRANSFORM --> <status-effect name="transform" option="131072" /> <!-- OPTION_SUMMER --> <status-effect name="summer" option="262144" /> <!-- OPTION_DRAGON1 --> <status-effect name="dragon 1" option="524288" /> <!-- OPTION_WUG --> <status-effect name="wug" option="1048576" /> <!-- OPTION_WUGRIDER --> <status-effect name="wug rider" option="2097152" /> <!-- OPTION_MADOGEAR --> <status-effect name="mado gear" option="4194304" /> <!-- OPTION_DRAGON2 --> <status-effect name="dragon 2" option="8388608" /> <!-- OPTION_DRAGON3 --> <status-effect name="dragon 3" option="16777216" /> <!-- OPTION_DRAGON4 --> <status-effect name="dragon 4" option="33554432" /> <!-- OPTION_DRAGON5 --> <status-effect name="dragon 5" option="67108864" /> <!-- OPTION_HANBOK --> <status-effect name="hanbok" option="134217728" /> <!-- OPTION_OKTOBERFEST --> <status-effect name="oktoberfest" option="268435456" /> <!-- OPT1_STONE --> <status-effect name="stone" opt1="1" /> <!-- OPT1_FREEZE --> <status-effect name="freeze" opt1="2" /> <!-- OPT1_STUN --> <status-effect name="stun" opt1="3" /> <!-- OPT1_SLEEP --> <status-effect name="sleep" opt1="4" /> <!-- OPT1_STONEWAIT --> <status-effect name="stone" opt1="6" /> <!-- OPT1_BURNING --> <status-effect name="burning" opt1="7" /> <!-- OPT1_IMPRISON --> <status-effect name="imprison" opt1="8" /> <!-- OPT1_CRYSTALIZE --> <status-effect name="crystalize" opt1="9" /> <!-- OPT2_POISON --> <status-effect name="poison" opt2="1" icon="icons/poison.xml" persistent-particle-effect="true" start-particle="graphics/particles/poison.xml" /> <!-- OPT2_CURSE --> <status-effect name="curse" opt2="2" /> <!-- OPT2_SILENCE --> <status-effect name="silence" opt2="4" icon="icons/silence.xml" /> <!-- OPT2_SIGNUMCRUCIS --> <status-effect name="signum crucis" opt2="8" /> <!-- OPT2_BLIND --> <status-effect name="blind" opt2="16" icon="icons/blind.xml" /> <!-- OPT2_DPOISON --> <status-effect name="dpoison" opt2="128" /> <!-- OPT2_FEAR --> <status-effect name="fear" opt2="256" /> </status-effects>