<?xml version="1.0" encoding="utf-8"?> <!-- Author: 4144 Copyright (C) 2016 Evol Online --> <!-- Id attribute used only for ManaPlus < 1.6.8.14 --> <stats> <basic> <stat id="13" attr="PLAYER_STR" tag="str" name="Strength" /> <stat id="14" attr="PLAYER_AGI" tag="agi" name="Agility" /> <stat id="15" attr="PLAYER_VIT" tag="vit" name="Vitality" /> <stat id="16" attr="PLAYER_INT" tag="int" name="Intelligence" /> <stat id="17" attr="PLAYER_DEX" tag="dex" name="Dexterity" /> <stat id="18" attr="PLAYER_LUK" tag="luk" name="Luck" /> </basic> <extended> <stat id="112" attr="PLAYER_ATK" name="Attack" /> <stat id="111" attr="PLAYER_DEF" name="Defense" /> <stat id="110" attr="PLAYER_MATK" name="M.Attack" /> <stat id="109" attr="PLAYER_MDEF" name="M.Defense" /> <stat id="108" attr="PLAYER_HIT" name="% Accuracy" /> <stat id="107" attr="PLAYER_FLEE" name="% Evade" /> <stat id="106" attr="PLAYER_CRIT" name="% Critical" /> <stat id="100" attr="PLAYER_ATTACK_DELAY" name="Attack delay" /> <stat id="102" attr="PLAYER_WALK_SPEED" name="Walk delay" /> <stat id="101" attr="PLAYER_ATTACK_RANGE" name="Attack range" /> <stat id="103" attr="PLAYER_ATTACK_SPEED" name="Damage per sec." /> <stat id="104" attr="PLAYER_KARMA" name="Karma" /> <stat id="105" attr="PLAYER_MANNER" name="Manner" /> </extended> <page name="Homun"> <stat id="1002" attr="HOMUN_LEVEL" name="Level" /> <stat id="1003" attr="HOMUN_HP" name="Hp" /> <stat id="1004" attr="HOMUN_MAX_HP" name="Max hp" /> <stat id="1005" attr="HOMUN_MP" name="Mana" /> <stat id="1006" attr="HOMUN_MAX_MP" name="Max mana" /> <stat id="1007" attr="HOMUN_EXP" name="Exp" /> <stat id="1008" attr="HOMUN_MAX_EXP" name="Need exp" /> <stat id="1010" attr="HOMUN_ATTACK_DELAY" name="Attack delay" /> <stat id="1011" attr="HOMUN_ATTACK_RANGE" name="Attack range" /> <stat id="1012" attr="HOMUN_ATTACK_SPEED" name="Damage per sec." /> <stat id="1013" attr="HOMUN_CRIT" name="% Critical" /> <stat id="1014" attr="HOMUN_FLEE" name="% Evade" /> <stat id="1015" attr="HOMUN_HIT" name="% Accuracy" /> <stat id="1016" attr="HOMUN_MDEF" name="M.Defense" /> <stat id="1017" attr="HOMUN_MATK" name="M.Attack" /> <stat id="1018" attr="HOMUN_DEF" name="Defense" /> <stat id="1019" attr="HOMUN_ATK" name="Attack" /> </page> <page name="Merc"> <stat id="1020" attr="MERC_LEVEL" name="Level" /> <stat id="1021" attr="MERC_HP" name="Hp" /> <stat id="1022" attr="MERC_MAX_HP" name="Max hp" /> <stat id="1023" attr="MERC_MP" name="Mp" /> <stat id="1024" attr="MERC_MAX_MP" name="Max mp" /> <stat id="1025" attr="MERC_ATTACK_DELAY" name="Attack delay" /> <stat id="1026" attr="MERC_ATTACK_RANGE" name="Attack range" /> <stat id="1027" attr="MERC_ATTACK_SPEED" name="Damage per sec." /> <stat id="1028" attr="MERC_CRIT" name="% Critical" /> <stat id="1029" attr="MERC_FLEE" name="% Evade" /> <stat id="1030" attr="MERC_HIT" name="% Accuracy" /> <stat id="1031" attr="MERC_MDEF" name="M.Defense" /> <stat id="1032" attr="MERC_MATK" name="M.Atk" /> <stat id="1033" attr="MERC_DEF" name="Defence" /> <stat id="1034" attr="MERC_ATK" name="Attack" /> <stat id="1035" attr="MERC_EXPIRE" name="Expire" /> <stat id="1036" attr="MERC_FAITH" name="Faith" /> <stat id="1037" attr="MERC_CALLS" name="Calls" /> <stat id="1038" attr="MERC_KILLS" name="Kills" /> </page> <page name="Elemental"> <stat id="1039" attr="ELEMENTAL_HP" name="Hp" /> <stat id="1040" attr="ELEMENTAL_MAX_HP" name="Max hp" /> <stat id="1041" attr="ELEMENTAL_MP" name="Mp" /> <stat id="1042" attr="ELEMENTAL_MAX_MP" name="Max mp" /> </page> </stats>