<?xml version="1.0" encoding="utf-8"?> <!-- Authors: 4144, Alige, Hal9000, Reid Copyright (C) 2012-2013 Evol Online --> <quests> <!-- PROLOGUE QUESTS --> <var id="0"> <effect map="002-3.tmx" npc="404" value="0,1" effect="12"/> <quest name="Abide by the Rules" group="Ship" incomplete="1"> <name>Abide by the Rules</name> <text>Before resuming your adventure and exploration, you need to register on the boarding list of the ship by signing its rules.</text> <text></text> <text>Speak to Juliet, the keeper of this ship. She is waiting for you on the first deck.</text> <text></text> <questgiver>Juliet</questgiver> <coordinates x="27" y="24">La Johanne, First Deck. (27,24)</coordinates> <reward>Unknown.</reward> </quest> <quest name="Abide by the Rules" group="Ship" complete="2"> <name>Abide by the Rules</name> <text>Juliet told you about all the rules you have to follow during your adventure so that you behave properly with other people.</text> <text></text> <text>Keep them in mind, but if you think you need to hear them again, just talk to Juliet.</text> <text></text> <questgiver>Juliet</questgiver> <coordinates x="27" y="24">La Johanne, First Deck. (27,24)</coordinates> <reward>Nothing.</reward> </quest> </var> <var id="1"> <effect map="002-1.tmx" npc="407" value="0" effect="12"/> <effect map="002-1.tmx" npc="407" value="1,2" effect="13"/> <quest name="Warm Smelly Clothes" group="Ship" incomplete="0"> <name>Warm Smelly Clothes</name> <text>Magic Arpan is waiting for you. Go speak to him.</text> <text></text> <text>To speak to an NPC, click on it with your mouse or select it using the N key and then chat using the T key.</text> <text></text> <questgiver>Magic Arpan</questgiver> <coordinates x="39" y="33">La Johanne, Second Deck. (39,33)</coordinates> <reward>Unknown.</reward> </quest> <quest name="Warm Smelly Clothes" group="Ship" incomplete="1"> <name>Warm Smelly Clothes</name> <text>You need to open the chest and take the clothes from it.</text> <text></text> <text>To perform this action, click on the chest with your mouse or select it with the N key and then interact with it using the T key.</text> <text></text> <questgiver>Magic Arpan</questgiver> <coordinates x="41" y="37">La Johanne, Second Deck. (41,37)</coordinates> <reward>Smelly sailor clothes.</reward> </quest> <quest name="Warm Smelly Clothes" group="Ship" incomplete="2"> <name>Warm Smelly Clothes</name> <text>To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client.</text> <text></text> <text>When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to remove an item by clicking on 'Unequip'.</text> <text></text> <text>Items have different effects. Some will heal you, some can be used as weapons or armor and some can be sold for gold.</text> <text></text> <questgiver>Magic Arpan</questgiver> <coordinates x="39" y="33">La Johanne, Second Deck. (39,33)</coordinates> <reward>Smelly sailor clothes.</reward> </quest> <quest name="Warm Smelly Clothes" group="Ship" complete="3"> <name>Warm Smelly Clothes</name> <text>You wore the clothes you found in the chest that Magic Arpan showed you.</text> <text></text> <text>They are old and a bit smelly but the warm sensation they give makes you feel at home.</text> <text></text> <questgiver>Magic Arpan</questgiver> <coordinates x="39" y="33">La Johanne, Second Deck. (39,33)</coordinates> <reward text1="[Creased Shirt]" text2="[Creased Shorts]">A {@@1} and old {@@2}.</reward> </quest> </var> <!-- var id 2 deleted --> <var id="3"> <effect map="002-1.tmx" npc="403" value="0,6" effect="12"/> <effect map="002-1.tmx" npc="403" value="1,2,4" effect="13"/> <quest name="Ratto Extermination" group="Ship" incomplete="6"> <name>Ratto Extermination</name> <text>Peter needs your help to clear La Johanne's hold of some rattos.</text> <text></text> <text>Speak to him when you will have time to help him.</text> <text></text> <questgiver>Peter</questgiver> <coordinates x="60" y="35">La Johanne, Second Deck. (60,35)</coordinates> <reward>Unknown.</reward> </quest> <quest name="Ratto Extermination" group="Ship" incomplete="1"> <name>Ratto Extermination</name> <text>Peter asked you to empty the bottom of the ship for free.</text> <text></text> <text>Maybe next time he will have something to offer you...</text> <text></text> <questgiver>Peter</questgiver> <coordinates x="60" y="35">La Johanne, Second Deck. (60,35)</coordinates> <reward>Nothing.</reward> </quest> <quest name="Ratto Extermination" group="Ship" incomplete="2"> <name>Ratto Extermination</name> <text>Cleaning the bottom of the ship is a tough work, but Peter is offering you some gold for it.</text> <text></text> <questgiver>Peter</questgiver> <coordinates x="60" y="35">La Johanne, Second Deck. (60,35)</coordinates> <reward>100 EXP, 1000 GP.</reward> </quest> <quest name="Ratto Extermination" group="Ship" complete="3"> <name>Ratto Extermination</name> <text>You helped Peter cleaning the bottom of the ship for free.</text> <text></text> <text>However, it looks like these rattos can come back again. Later, you could ask Peter if he needs your help again.</text> <text></text> <questgiver>Peter</questgiver> <coordinates x="60" y="35">La Johanne, Second Deck. (60,35)</coordinates> <reward>Nothing.</reward> </quest> <quest name="Ratto Extermination" group="Ship" complete="5"> <name>Ratto Extermination</name> <text>You helped Peter cleaning the bottom of the ship. He rewarded you with some gold.</text> <text></text> <text>However, it looks like these rattos can come back again. Later, you could ask Peter if he needs your help again.</text> <text></text> <questgiver>Peter</questgiver> <coordinates x="60" y="35">La Johanne, Second Deck. (60,35)</coordinates> <reward>100 EXP, 1000 GP.</reward> </quest> <quest name="Ratto Extermination" group="Ship" incomplete="4"> <name>Ratto Extermination</name> <text>This time, Peter seems to have a reward for you. After you cleaned the bottom of the ship, ask him for a reward.</text> <text></text> <questgiver>Peter</questgiver> <coordinates x="60" y="35">La Johanne, Second Deck. (60,35)</coordinates> <reward>100 EXP, 1000 GP.</reward> </quest> </var> <var id="5"> <effect map="002-1.tmx" npc="100" value="0" effect="14"/> <quest name="Chef's Secret Blade" group="Ship" complete="1"> <name>Chef's Secret Blade</name> <text>You found a sharp knife on a table in one of the rooms of the ship.</text> <text></text> <text>It looks like its previous owner used it to prepare delicious dishes for the crew.</text> <text></text> <coordinates x="50" y="24">La Johanne, Second Deck. (50,24)</coordinates> <reward text1="[Knife]">{@@1}.</reward> </quest> </var> <var id="7"> <effect map="002-1.tmx" npc="418" value="0,1" effect="12"/> <quest name="Good Food makes a Good Crew" group="Ship" incomplete="1"> <name>Good Food makes a Good Crew</name> <text>Chef Gado is preparing food for the crew, but supplies are running thin.</text> <text text1="[Piou Legs]">I should help him by getting 5 {@@1}.</text> <text></text> <questgiver>Chef Gado</questgiver> <coordinates x="27" y="28">La Johanne, Second Deck (25,41)</coordinates> <reward>A pair of gloves!</reward> </quest> <quest name="Good Food makes a Good Crew" group="Ship" complete="2"> <name>Good Food makes a Good Crew</name> <text>Chef Gado went back to cooking, and I'll be back to hunting.</text> <text></text> <questgiver>Chef Gado</questgiver> <coordinates x="27" y="28">La Johanne, Second Deck (25,41)</coordinates> <reward text1="[Creased Gloves]">1x {@@1}, 100 GP.</reward> </quest> </var> <var id="8"> <effect map="002-1.tmx" npc="101" value="0,2" effect="12"/> <quest name="Scary Pious" group="Ship" incomplete="1"> <name>Scary Pious</name> <text>Dan is afraid of Pious. I should help him by killing 12 Pious.</text> <text></text> <text>Progress: {@@var2}/12 Pious</text> <text></text> <questgiver>Dan</questgiver> <coordinates x="32" y="32">La Johanne, Second Deck. (32,32)</coordinates> <reward>Unknown.</reward> </quest> <quest name="Scary Pious" group="Ship" incomplete="2"> <name>Scary Pious</name> <text>The Pious are gone, now I need to say Dan he can sleep in peace at night.</text> <text></text> <questgiver>Dan</questgiver> <coordinates x="32" y="32">La Johanne, Second Deck. (32,32)</coordinates> <reward>Unknown.</reward> </quest> <quest name="Scary Pious" group="Ship" complete="3"> <name>Scary Pious</name> <text>He gave me a nice outfit for my efforts.</text> <text></text> <questgiver>Dan</questgiver> <coordinates x="32" y="32">La Johanne, Second Deck. (32,32)</coordinates> <reward text1="[Creased Boots]">1x {@@1}</reward> </quest> </var> <!-- <var id="9"> Secret Quest </var> --> <!-- GENERAL QUESTS --> <var id="12"> <effect map="002-4.tmx" npc="406" value="0" effect="12"/> <quest name="★ - Who Am I?" group="General" incomplete="0"> <name>In Seek Of True Identity</name> <text>I better find out who I am.</text> <text>I mean, it is annoying when all you know is your name.</text> <text></text> <text>I bet the ##BShip's captain##b can help.</text> </quest> <quest name="★ - Who Am I?" group="General" incomplete="1"> <name>In Seek Of True Identity</name> <text>In Tulimshar, after getting out of the ship, I should visit the first building.</text> <text>It is the townhall. ##BLua##b should be able to help me.</text> <text></text> </quest> <quest name="★ - Who Am I?" group="General" incomplete="2"> <name>In Seek Of True Identity</name> <text>I was born at Halinarzo but moved at just 4.</text> <text>I must get some levels before attempting such dangerous journey.</text> <text></text> <text>##1##BWARNING:##b You need to wait further releases to continue this quest!##0</text> </quest> </var> <var id="13"> <effect map="005-5.tmx" npc="126" value="0" effect="12"/> <effect map="003-3.tmx" npc="126" value="0" effect="12"/> <quest name="Pride of Money" group="General" complete="1"> <name>Pride of Money</name> <text>You are now registered in the Merchant Guild.</text> <text>This Guild offers storage and bank services.</text> <text></text> <questgiver>Banker</questgiver> <coordinates x="101" y="37">Tulimshar, Merchant Guild. (101,37)</coordinates> <reward>Merchant Guild access.</reward> </quest> </var> <var id="15"> <quest name="Greater Hunter Quest" group="Tulimshar" incomplete="1"> <name>Greater Hunter Quest</name> <text>I promised Aidan to conduct an extermination.</text> <text text1="[@@m1030|@@]">Progress: {@@var2}/10000 {@@1}.</text> <text></text> <questgiver>Aidan</questgiver> <coordinates x="95" y="97">Tulimshar (95,97)</coordinates> <reward text1="[Maggot Cocoon]">{@@1}</reward> </quest> <quest name="Greater Hunter Quest" group="Tulimshar" incomplete="2"> <name>Greater Hunter Quest</name> <text>I promised Jacob to conduct an extermination.</text> <text>The reward should be collected with Aidan.</text> <text text1="[@@m1122|@@]">Progress: {@@var2}/10000 {@@1}.</text> <text></text> <questgiver>Lieutenant Jacob, Halinarzo (71,24)</questgiver> <coordinates x="95" y="97">Tulimshar (95,97)</coordinates> <reward>25,000 GP</reward> </quest> </var> <!-- CANDOR QUESTS --> <!-- var 31 --> <var id="32"> <effect map="005-1.tmx" npc="119" value="0,1" effect="12"/> <effect map="005-1.tmx" npc="119" value="3" effect="12"/> <quest name="Hide And Seek" group="Candor" incomplete="2"> <name>Hide And Seek</name> <text>Find all the children for Ayasha. They're in the Island.</text> <text></text> <questgiver>Ayasha</questgiver> <coordinates x="52" y="81">Candor Island. (52,81)</coordinates> <reward>Unknown.</reward> </quest> <quest name="Hide And Seek" group="Candor" incomplete="3"> <name>Hide And Seek</name> <text>You found all childrens, go report to Ayasha.</text> <text></text> <questgiver>Ayasha</questgiver> <coordinates x="52" y="81">Candor Island. (52,81)</coordinates> <reward>Unknown.</reward> </quest> <quest name="Hide And Seek" group="Candor" complete="4"> <name>Hide And Seek</name> <text>I helped Ayasha to find the children.</text> <text></text> <questgiver>Ayasha</questgiver> <coordinates x="52" y="81">Candor Island. (52,81)</coordinates> <reward>30 EXP and 50 GP</reward> </quest> </var> <var id="33"> <effect map="005-4.tmx" npc="433" value="0,1,2" effect="12"/> <quest name="Tolchi's Request" group="Candor" incomplete="1,2"> <name>Tolchi's Request</name> <text>I am helping Tolchi, a weapon craftswoman, to find materials.</text> <text></text> <questgiver>Tolchi</questgiver> <coordinates x="25" y="41">Candor Island, Armor Shop. (25,41)</coordinates> <reward>Gold and Experience.</reward> </quest> <quest name="Tolchi's Request" group="Candor" complete="3"> <name>Tolchi's Request</name> <text>I helped Tolchi with her materials needs.</text> <text></text> <questgiver>Tolchi</questgiver> <coordinates x="25" y="41">Candor Island, Armor Shop. (25,41)</coordinates> <reward>Gold and Experience.</reward> </quest> </var> <var id="34"> <effect map="005-1.tmx" npc="433" value="0,1" effect="12"/> <quest name="Helping Maya" group="Candor" incomplete="1"> <name>Helping Maya</name> <text>I am helping out Maya with finding a few items.</text> <text text1="[Cotton Cloth]" text2="[Maggot Slime]">I need to find three {@@1} and three {@@2}.</text> <text></text> <questgiver>Maya</questgiver> <coordinates x="42" y="37">Candor Island. (42,37)</coordinates> <reward>Unknown.</reward> </quest> <quest name="Helping Maya" group="Candor" complete="2"> <name>Helping Maya</name> <text>You are helping out Maya with finding a few items.</text> <text text1="[Cotton Cloth]" text2="[Maggot Slime]">You need to find three {@@1} and three {@@2}.</text> <text></text> <questgiver>Maya</questgiver> <coordinates x="42" y="37">Candor Island. (42,37)</coordinates> <reward text1="[Candor Shirt]">A {@@1}.</reward> </quest> </var> <!-- var 35 --> <var id="36"> <effect map="005-1.tmx" npc="450" value="0,1,3" effect="12"/> <quest name="Cleaning the Storehouse" group="Candor" incomplete="2"> <name>Cleaning the Storehouse</name> <text>Zegas needs someone to find and defuse the Bug Bomb in the storehouse.</text> <text>I must check all barrels.</text> <text></text> <questgiver>Zegas</questgiver> <coordinates x="34" y="76">Candor Island. (35,77)</coordinates> <reward>Unknown</reward> </quest> <quest name="Cleaning the Storehouse" group="Candor" incomplete="3"> <name>Cleaning the Storehouse</name> <text>I defused the bug bomb.</text> <text>I must report back to Zegas at once.</text> <text></text> <questgiver>Zegas</questgiver> <coordinates x="35" y="77">Candor Island. (35,77)</coordinates> <reward>Unknown</reward> </quest> <quest name="Cleaning the Storehouse" group="Candor" complete="4"> <name>Cleaning the Storehouse</name> <text>I helped Zegas to clear the Storehouse.</text> <text>More bugs may attack there later, but that's not my problem anymore.</text> <text></text> <questgiver>Zegas</questgiver> <coordinates x="35" y="77">Candor Island. (35,77)</coordinates> <reward>60 EXP and 450 GP</reward> </quest> </var> <var id="37"> <effect map="005-1.tmx" npc="112" value="0,1" effect="12"/> <effect map="002-4.tmx" npc="409" value="2" effect="12"/> <quest name="Preparing a Party" group="Candor" incomplete="1"> <name>Preparing a Party</name> <text>Some sailors at beach are planning a party.</text> <text text1="[Beer]">They need 5 {@@1} for the party to happen.</text> <text></text> <questgiver>Sailors</questgiver> <coordinates x="92" y="99">Candor Island. (92,99)</coordinates> <reward>Become one of the crew.</reward> </quest> <quest name="Preparing a Party" group="Candor" incomplete="2"> <name>Preparing a Party</name> <text text1="[Beer]">The sailors have sufficient {@@1} for the party.</text> <text>They now want me to invite Elmo, the captain's assistant, to the party.</text> <text></text> <questgiver>Sailors</questgiver> <coordinates x="22" y="27">La Johanne, Captain's room. (22,27)</coordinates> <reward>Unknown.</reward> </quest> <quest name="Preparing a Party" group="Candor" complete="3"> <name>Preparing a Party</name> <text>Elmo was invited, and with that, the sailors may party.</text> <text></text> <questgiver>Sailors</questgiver> <reward text1="[Bandana]">1x {@@1}, 10 EXP, 1000 GP</reward> </quest> </var> <var id="38"> <!-- LiveNPCs (the ones with equipment) cannot have quest log effects --> <quest name="Making a Figurine" group="Candor" incomplete="1"> <name>Making a Figurine</name> <text text1="[Bug Leg]">Vincent is making a figurine with {@@1}. He needs 12.</text> <text></text> <questgiver>Vincent</questgiver> <coordinates x="92" y="96">Candor Island. (92,96)</coordinates> <reward>Unknown.</reward> </quest> <quest name="Making a Figurine" group="Candor" complete="2"> <name>Making a Figurine</name> <text>Vincent was able to make his figurine thanks to the bug legs I gave him.</text> <text></text> <questgiver>Vincent</questgiver> <coordinates x="92" y="96">Candor Island. (92,96)</coordinates> <reward>1000 GP</reward> </quest> </var> <var id="39"> <effect map="005-7.tmx" npc="801" value="0,2,3,5,6,8,9,11,14" effect="12"/> <quest name="Trainment" group="Candor" incomplete="2,3,5,6,8,9,11,14"> <name>Trainment</name> <text>I have to report to the trainer.</text> <text></text> <questgiver>Trainer</questgiver> <coordinates x="92" y="96">Candor Island. (92,96)</coordinates> <reward>40 xp, 25 gp</reward> </quest> <quest name="Trainment" group="Candor" incomplete="1"> <name>Trainment</name> <text text1="Maggot">I already killed {@@var2}/10 {@@1}.</text> <text></text> <questgiver>Trainer</questgiver> <coordinates x="92" y="96">Candor Island. (92,96)</coordinates> <reward>40 xp, 25 gp</reward> </quest> <quest name="Trainment" group="Candor" incomplete="4"> <name>Trainment</name> <text text1="House Maggot">I already killed {@@var2}/5 {@@1}.</text> <text></text> <questgiver>Trainer</questgiver> <coordinates x="92" y="96">Candor Island. (92,96)</coordinates> <reward>40 xp, 25 gp</reward> </quest> <quest name="Trainment" group="Candor" incomplete="7"> <name>Trainment</name> <text text1="Candor Scorpion">I already killed {@@var2}/3 {@@1}.</text> <text></text> <questgiver>Trainer</questgiver> <coordinates x="92" y="96">Candor Island. (92,96)</coordinates> <reward>40 xp, 25 gp</reward> </quest> <quest name="Trainment" group="Candor" incomplete="10"> <name>Trainment</name> <text text1="[@@m1071|@@]">I already killed {@@var2}/2 {@@1}.</text> <text></text> <questgiver>Trainer</questgiver> <coordinates x="92" y="96">Candor Island. (92,96)</coordinates> <reward>40 xp, 25 gp</reward> </quest> <quest name="Trainment" group="Candor" complete="12"> <name>Trainment</name> <text>I was successfully trained.</text> <text></text> <questgiver>Trainer</questgiver> <coordinates x="92" y="96">Candor Island. (92,96)</coordinates> <reward>50 xp</reward> </quest> <quest name="Trainment" group="Candor" incomplete="13"> <name>Trainment</name> <text>The Trainer gave me a bonus task.</text> <text text1="[@@m1075|@@]">I already killed {@@var2}/1 {@@1}.</text> <text></text> <questgiver>Trainer</questgiver> <coordinates x="92" y="96">Candor Island. (92,96)</coordinates> <reward>???</reward> </quest> <quest name="Trainment" group="Candor" complete="15"> <name>Trainment</name> <text>I did the bonus task from the Trainer and he was very impressed.</text> <text></text> <questgiver>Trainer</questgiver> <coordinates x="92" y="96">Candor Island. (92,96)</coordinates> <reward text1="[Candor Head Band]">1x {@@1}, 200 GP</reward> </quest> </var> <var id="40"> <!-- LiveNPCs (the ones with equipment) cannot have quest log effects --> <quest name="Nurse Candies" group="Candor" incomplete="1,2,3"> <name>Nurse Candies</name> <text text1="[Candy]">Candor's Nurse loves {@@1}. I gave her one, and now she wants more!</text> <text>This is an easy way to make some money.</text> <text></text> <questgiver>Nurse</questgiver> <coordinates x="41" y="30">Candor Island, Training Hall. (41,30)</coordinates> <reward>5 EXP, 25 GP.</reward> </quest> </var> <var id="41"> <!-- LiveNPCs (the ones with equipment) cannot have quest log effects --> <quest name="Mud Balls" group="Candor" incomplete="2"> <name>Mud Balls</name> <text text1="[Maggot Slime]">Liana is collecting {@@1} to make balls, so the children can play.</text> <text>This quest is repeatable.</text> <text></text> <questgiver>Liana</questgiver> <coordinates x="47" y="86">Candor Island. (47,86)</coordinates> <reward>Experience and Gold.</reward> </quest> <quest name="Mud Balls" group="Candor" complete="1"> <name>Mud Balls</name> <text text1="[Maggot Slime]">Liana is collecting {@@1} to make balls, so the children can play.</text> <text>This quest is repeatable every six hours, so I should again to her sometime.</text> <text></text> <questgiver>Liana</questgiver> <coordinates x="47" y="86">Candor Island. (47,86)</coordinates> <reward>Experience and Gold.</reward> </quest> </var> <var id="42"> <!-- This quest conflicts another one --> <quest name="Sailor Cure" group="Candor" complete="1"> <name>Sailor Cure</name> <text text1="[Scorpion Stinger]">In order to help a sailor to recover from hangover, I collected {@@1}.</text> <text>Juliet was successful in making a hangover potion. If I ever need one, I already know to whom ask.</text> <text></text> <questgiver>Sailors</questgiver> <coordinates x="22" y="27">La Johanne, Captain's room. (22,27)</coordinates> <reward>Experience and Gold.</reward> </quest> </var> <!-- TULIMSHAR QUESTS --> <var id="51"> <effect map="003-1.tmx" npc="428" value="0" effect="14"/> <effect map="003-1.tmx" npc="428" value="1" effect="15"/> <quest name="Fishman" group="Tulimshar" incomplete="1"> <name>Fishman</name> <text>Eugene, the fishman in Artis docks, bought a new fishing rod.</text> <text>He hurried so much to try it out, that he forgot to take enough baits.</text> <text text1="[Small Tentacles]">You need to bring him 10 {@@1}.</text> <text></text> <questgiver>Eugene</questgiver> <coordinates x="80" y="127">Tulimshar (80,127)</coordinates> <reward>Unknown.</reward> </quest> <quest name="Fishman" group="Tulimshar" complete="2"> <name>Fishman</name> <text>You helped Eugene.</text> <text>As his gratitude, he gave you his old fishing rod.</text> <text>You can use it to catch fish.</text> <text></text> <questgiver>Eugene</questgiver> <coordinates x="80" y="127">Tulimshar (80,127)</coordinates> <reward text1="[Fishing Rod]">{@@1}.</reward> </quest> </var> <var id="52"> <!-- LiveNPCs (the ones with equipment) cannot have quest log effects --> <quest name="I Want Cherry Cakes" group="Tulimshar" complete="1"> <name>I Want Cherry Cakes</name> <text>Sarah wanted a cherry cake, so I gave her one.</text> <text></text> <questgiver>Sarah</questgiver> <coordinates x="91" y="146">Tulimshar (91,146)</coordinates> <reward text1="[Serf Hat]">{@@1}</reward> </quest> </var> <var id="53"> <!-- LiveNPCs (the ones with equipment) cannot have quest log effects --> <quest name="Water For Guards" group="Tulimshar" incomplete="1"> <name>Water For Guards</name> <text>Dausen asked me to give water to his guards.</text> <text>There should be a well in the city. I already gave water to {@@var2}/17 guards.</text> <text></text> <questgiver>Lt. Dausen</questgiver> <coordinates x="111" y="84">Tulimshar. (111,84)</coordinates> </quest> <quest name="Water For Guards" group="Tulimshar" incomplete="2"> <name>Water For Guards</name> <text>All guards drank water.</text> <text>I should now report to Dausen that this mission is complete.</text> <text></text> <questgiver>Lt. Dausen</questgiver> <coordinates x="111" y="84">Tulimshar. (111,84)</coordinates> </quest> <quest name="Water For Guards" group="Tulimshar" complete="3"> <name>Water For Guards</name> <text>I gave water to all Tulimshar guards, and Dausen was very glad.</text> <text>He told me I can find more ways to help the city guard inside the Guard House.</text> <text></text> <questgiver>Lt. Dausen</questgiver> <coordinates x="111" y="84">Tulimshar. (111,84)</coordinates> <reward text1="[Tulimshar Guard Boots]" text2="[Tulimshar Guard Card]">1x {@@1}, 1x {@@2}</reward> </quest> </var> <var id="54"> <!-- LiveNPCs (the ones with equipment) cannot have quest log effects --> <quest name="Quenching My Thirst" group="Tulimshar" complete="1"> <name>Quenching My Thirst</name> <text>Swezanne was thirsty, but now she can keep doing her job.</text> <text>I can repeat this request every 24 hours.</text> <text></text> <questgiver>Swezanne</questgiver> <coordinates x="69" y="100">Tulimshar (70,100)</coordinates> <reward>EXP and Gold</reward> </quest> <quest name="Quenching My Thirst" group="Tulimshar" incomplete="2"> <name>Quenching My Thirst</name> <text text1="[Cactus Potion]">Swezanne is once again thirsty, I should bring her 5 {@@1} to quench it.</text> <text></text> <questgiver>Swezanne</questgiver> <coordinates x="69" y="100">Tulimshar (70,100)</coordinates> <reward>25 EXP and 200 GP</reward> </quest> </var> <var id="55"> <!-- LiveNPCs (the ones with equipment) cannot have quest log effects --> <quest name="Lifestone Pendant" group="Tulimshar" incomplete="1"> <name>Lifestone Pendant</name> <text text1="[Lifestone]">Swezanne's Daughter, Silvia, can give you a very useful necklace</text> <text>For just 500 GP and a Lifestone.</text> <text></text> <questgiver>Silvia</questgiver> <coordinates x="109" y="150">Tulimshar. (109,150)</coordinates> <reward text1="[Lifestone Pendant]">{@@1}.</reward> </quest> <quest name="Lifestone Pendant" group="Tulimshar" complete="2"> <name>Lifestone Pendant</name> <text>Silvia gave me a Lifestone Pendant, which increases my regeneration.</text> <text>It'll work even better if I sit to think.</text> <text></text> <questgiver>Silvia</questgiver> <coordinates x="109" y="150">Tulimshar. (109,150)</coordinates> <reward text1="[Lifestone Pendant]">{@@1}.</reward> </quest> </var> <var id="42"> <!-- LiveNPCs (the ones with equipment) cannot have quest log effects --> <quest name="Eistein" group="Tulimshar" incomplete="1"> <name>Eistein</name> <text>I should obtain level 50 and get a reward on Tulimshar's City Hall.</text> <text></text> <questgiver>Eistein</questgiver> <reward>Graduation Cap.</reward> </quest> <quest name="Eistein" group="Tulimshar" incomplete="2"> <name>Eistein</name> <text>I should obtain level 75 and get a reward on Tulimshar's City Hall.</text> <text></text> <questgiver>Eistein</questgiver> <reward>Gift Box.</reward> </quest> <quest name="Eistein" group="Tulimshar" incomplete="3"> <name>Eistein</name> <text>I should obtain level 100 and get a reward on Tulimshar's City Hall.</text> <text></text> <questgiver>Eistein</questgiver> <reward>Gift Box.</reward> </quest> <!-- TODO Incomplete. --> </var> <var id="57"> <!-- LiveNPCs (the ones with equipment) cannot have quest log effects --> <quest name="Petty Thief" group="Tulimshar" incomplete="1"> <name>Petty Thief</name> <text>While leaving Tulimshar, a petty thief called Hasan stole me.</text> <text>I should warn the leader of the guard, Lieutenant Dausen, about that.</text> <text></text> <questgiver>Hasan</questgiver> <coordinates x="111" y="84">Tulimshar. (111,84)</coordinates> </quest> <quest name="Petty Thief" group="Tulimshar" incomplete="2"> <name>Petty Thief</name> <text>Dausen instructed me to seek for his mother, Sorfina.</text> <text>She should be in Mahoud's house, near the Inn.</text> <text></text> <questgiver>Hasan</questgiver> <coordinates x="54" y="138">Tulimshar. (54,138)</coordinates> </quest> <quest name="Petty Thief" group="Tulimshar" incomplete="3"> <name>Petty Thief</name> <text>I should talk to Sorfina and complete her task.</text> <text></text> <questgiver>Hasan</questgiver> <coordinates x="111" y="84">Tulimshar, Mahoud's House. (111,84)</coordinates> </quest> <quest name="Petty Thief" group="Tulimshar" incomplete="4"> <name>Petty Thief</name> <text>Having avenged his father, I should talk to Hasan.</text> <text>Perhaps now he'll stop stealing from me!</text> <text></text> <questgiver>Hasan</questgiver> <coordinates x="62" y="148">Tulimshar. (62, 148)</coordinates> </quest> <quest name="Petty Thief" group="Tulimshar" complete="5"> <name>Petty Thief</name> <text>Hasan swore to never steal from me again.</text> <text>He didn't gave my money back, though...</text> <text></text> <questgiver>Hasan</questgiver> <coordinates x="62" y="148">Tulimshar. (62, 148)</coordinates> <reward text1="[Cotton Shorts]">{@@1}, 75 EXP.</reward> </quest> </var> <!-- var 58 TODO --> <!-- var 59 TODO --> <!-- var 60 TODO --> <!-- var 61 TODO --> <!-- var 62 TODO --> <!-- var 191 TODO --> <!-- var 192 TODO --> <!-- HALINARZO QUESTS --> <var id="71"> <!-- LiveNPCs (the ones with equipment) cannot have quest log effects --> <quest name="Foxhound's Famine" group="Halinarzo" incomplete="1,2,3,4,5"> <name>Foxhound's Famine</name> <text>A poor man in Halinarzo asks for food.</text> <text>His family is starving. I should provide him all sort of delicacies.</text> <text></text> <questgiver>Enliven Reva Foxhound</questgiver> <coordinates x="89" y="57">Halinarzo (89,57)</coordinates> </quest> <quest name="Foxhound's Famine" group="Halinarzo" complete="6"> <name>Foxhound's Famine</name> <text>I feed him, and he is forever grateful.</text> <text></text> <questgiver>Enliven Reva Foxhound</questgiver> <coordinates x="89" y="57">Halinarzo (89,57)</coordinates> <reward text1="[Bucket]">{@@1}</reward> </quest> </var> <!-- var 72 TODO --> <!-- HURNSCALD QUESTS --> <!-- var 91 TODO --> <!-- var 92 TODO --> <!-- TEST QUESTS --> <var id="1000"> <quest name="Test quest" group="Tests" complete="2" incomplete="1"> <name>Testing quest name with var1={@@var1}</name> <text>Quest text1 with vars: {@@var1}, {@@var2}, {@@var3}</text> <text>Time: {@@time}</text> <questgiver>Giver vars: {@@var1}, {@@var2}, {@@var3}</questgiver> <coordinates x="1" y="1">Vars: {@@var1}, {@@var2}, {@@var3}</coordinates> <reward>Reward: {@@var1}, {@@var2}, {@@var3}</reward> </quest> </var> </quests>