<?xml version="1.0" encoding="utf-8"?> <!-- Authors: Pad, Reid Copyright (C) 2010-2012 Evol Online --> <!-- IDs 100-300 = Unanimated IDs 301-900 = Animated IDs 990-999 = Special --> <npcs> <!-- Unanimated NPCs --> <npc id="100"> <!-- Knifes --> <sprite variant="0">npcs/xml/interactive.xml</sprite> </npc> <npc id="101"> <!-- Demon Man, sitting on a chair. --> <sprite variant="0">npcs/xml/unanimated.xml</sprite> </npc> <npc id="102"> <!-- Hat Box --> <sprite variant="1">npcs/xml/interactive.xml</sprite> </npc> <npc id="103"> <!-- Raijin Man, hanged to the ship's ropes. --> <sprite variant="1">npcs/xml/unanimated.xml</sprite> </npc> <npc id="104"> <!-- Orc Man, standing with a box in his hands. --> <sprite variant="2">npcs/xml/unanimated.xml</sprite> </npc> <npc id="105"> <!-- Demon Man, sitting sailor with his boots near him. --> <sprite variant="3">npcs/xml/unanimated.xml</sprite> </npc> <npc id="106"> <!-- Elven Man, strong standing sailor with blonde hair. --> <sprite variant="4">npcs/xml/unanimated.xml|#474747,5a4333,6e6e6e,8c6946,898989,a98645,9d9d9d,ba9c50,b3b3b3,c9b467,e2e2e2,ede4ab</sprite> </npc> <npc id="107"> <!-- Elven Man, strong standing sailor with red hair. --> <sprite variant="4">npcs/xml/unanimated.xml|#474747,643a40,6e6e6e,812f2f,898989,ab4343,9d9d9d,cc5858,b3b3b3,e0897e,e2e2e2,fdc6b3</sprite> </npc> <npc id="108"> <!-- Elven Man, trader. --> <sprite variant="5">npcs/xml/unanimated.xml</sprite> </npc> <npc id="109"> <!-- Shop Bag --> <sprite variant="2">npcs/xml/interactive.xml</sprite> </npc> <npc id="110"> <!-- Elven Man, sailor standing. --> <sprite variant="6">npcs/xml/unanimated.xml</sprite> </npc> <npc id="111"> <!-- Tritan Man, sailor trader with sandals and bandana. --> <sprite variant="7">npcs/xml/unanimated.xml</sprite> </npc> <npc id="112"> <!-- Elven Man, sailor sitting. --> <sprite variant="8">npcs/xml/unanimated.xml</sprite> </npc> <!-- Animated NPCs --> <npc id="301"> <!-- Awesome Eyes, reminds you of someone. --> <sprite>npcs/xml/alige.xml</sprite> </npc> <npc id="302"> <!-- Orc Sailor, sleeping. --> <sprite>npcs/xml/sleepingorc.xml</sprite> </npc> <npc id="303"> <!-- Human Man, sailor with a dead ratto in his left hand. --> <sprite>npcs/xml/rattosailor.xml</sprite> </npc> <npc id="304"> <!-- Demon Woman, taking care of the ship. --> <sprite>npcs/xml/julia.xml</sprite> </npc> <npc id="305"> <!-- Group of Sailors, standing still. --> <sprite>npcs/xml/sailors.xml</sprite> </npc> <npc id="306"> <!-- Captain, present to an Evol's friend. --> <sprite>npcs/xml/nard.xml</sprite> </npc> <npc id="307"> <!-- Tritan Man, sitting on a barrel. --> <sprite>npcs/xml/magicarpan.xml</sprite> </npc> <npc id="308"> <!-- Piou Rocket, jumping on its wooden bar. --> <sprite>npcs/xml/piourocket.xml</sprite> </npc> <npc id="309"> <!-- Human Man, standing sailor. --> <sprite>npcs/xml/elmo1.xml</sprite> </npc> <npc id="310"> <!-- Ukar Man, sleeping sailor. --> <sprite variant="0">npcs/xml/hammock.xml</sprite> </npc> <npc id="311"> <!-- Elf Man, drunk sailor. --> <sprite>npcs/xml/billybons.xml</sprite> </npc> <npc id="312"> <!-- Human Man, small and drunk. --> <sprite>npcs/xml/silvio.xml</sprite> </npc> <npc id="313"> <!-- Human Man, sitting on a box with purple hair. --> <sprite>npcs/xml/gugli.xml</sprite> <sprite>accessories/eye-left-blink.xml</sprite> </npc> <npc id="314"> <!-- Tritan Man, with his left arm on a barrel. --> <sprite>npcs/xml/sapartan.xml</sprite> </npc> <npc id="315"> <!-- Tritan-Man, hitting a palm tree. --> <sprite>npcs/xml/tarlan.xml</sprite> <sprite>accessories/croconut.xml</sprite> </npc> <npc id="316"> <!-- Chest, an opening container. --> <sprite>npcs/xml/chest.xml</sprite> </npc> <npc id="317"> <!-- Big Chest, an opening container. --> <sprite>npcs/xml/chest-big.xml</sprite> </npc> <npc id="318"> <!-- Human Male, cook of the ship. --> <sprite>npcs/xml/chefgado.xml</sprite> </npc> <!-- Special NPCs --> <npc id="900"> <!-- Savepoint, 32x32. --> <particlefx>graphics/particles/savepoint-32x32.xml</particlefx> </npc> <!-- WIP <npc id="901"> Savepoint, 32x64. <particlefx>graphics/particles/savepoint-32x64.xml</particlefx> </npc>--> <!-- WIP <npc id="902"> Savepoint, 64x32. <particlefx>graphics/particles/savepoint-64x32.xml</particlefx> </npc>--> <!-- WIP <npc id="903"> Savepoint, 64x64. <particlefx>graphics/particles/savepoint-64x64.xml</particlefx> </npc>--> <npc id="904" targetSelection="false"> <!-- Left Hammock --> <sprite>npcs/xml/hammock-animated1.xml</sprite> </npc> <npc id="905" targetSelection="false"> <!-- Right Hammock --> <sprite>npcs/xml/hammock-animated2.xml</sprite> </npc> <npc id="999"> <!-- Invisible --> </npc> </npcs>