<?xml version="1.0"?> <sprite> <imageset name="base" src="graphics/sprites/monsters/reddragon.png" width="256" height="128"/> <action name="stand" imageset="base"> <animation direction="down"> <frame index="0" delay="1000" offsetY="10"/> <frame index="1" delay="250" offsetY="10"/> </animation> <animation direction="up"> <frame index="8" delay="1000" offsetY="10"/> <frame index="9" delay="250" offsetY="10"/> </animation> <animation direction="right"> <frame index="16" delay="1000" offsetY="10"/> <frame index="17" delay="250" offsetY="10"/> </animation> <animation direction="left"> <frame index="24" delay="1000" offsetY="10"/> <frame index="25" delay="250" offsetY="10"/> </animation> </action> <action name="attack" imageset="base"> <animation direction="down"> <sequence start="2" end="7" delay="100" offsetY="10"/> <end /> </animation> <animation direction="up"> <sequence start="10" end="15" delay="100" offsetY="10"/> <end /> </animation> <animation direction="right"> <sequence start="18" end="23" delay="100" offsetY="10"/> <end /> </animation> <animation direction="left"> <sequence start="26" end="31" delay="100" offsetY="10"/> <end /> </animation> </action> <action name="dead" imageset="base"> <animation direction="default"> <!-- not sure if this works --> <frame index="32" offsetY="10"/> <end /> </animation> </action> </sprite>