<?xml version="1.0"?> <!-- Small flame with a point-like source designed for the lamps on the cave tileset but it should also work to visualize some kind of torch or - when launched by a parent emitter - a small fireball. --> <effect> <particle position-x="17" position-y="0" position-z="32"> <emitter> <property name="horizontal-angle" min="0" max="360"/> <property name="vertical-angle" min="0" max="90"/> <property name="power" min="0.1" max="0.3"/> <property name="gravity" value="-0.02"/> <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> <sequence start="0" end="14" delay="30"/> <frame index="14" delay="1000"/> </animation> <property name="lifetime" min="35" max="50"/> <property name="output" min="0" max="2"/> <property name="fade-in" value="0"/> <property name="fade-out" value="10"/> </emitter> </particle> </effect>