From ffc53f5b02cfe4ba04c63c47327c0cc3f5618a29 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sat, 25 Apr 2020 14:37:24 -0300 Subject: Update woodenbow.png with original version Create a new bow sprite for generic ranged. Maybe we should gray scale it and dye bows? --- graphics/sprites/equipment/weapons/bow.png | Bin 0 -> 5830 bytes graphics/sprites/equipment/weapons/bow.xml | 12 ++++++++++++ graphics/sprites/equipment/weapons/woodenbow.png | Bin 5830 -> 10336 bytes 3 files changed, 12 insertions(+) create mode 100644 graphics/sprites/equipment/weapons/bow.png create mode 100644 graphics/sprites/equipment/weapons/bow.xml (limited to 'graphics/sprites/equipment/weapons') diff --git a/graphics/sprites/equipment/weapons/bow.png b/graphics/sprites/equipment/weapons/bow.png new file mode 100644 index 00000000..50cc1cfa Binary files /dev/null and b/graphics/sprites/equipment/weapons/bow.png differ diff --git a/graphics/sprites/equipment/weapons/bow.xml b/graphics/sprites/equipment/weapons/bow.xml new file mode 100644 index 00000000..ce179286 --- /dev/null +++ b/graphics/sprites/equipment/weapons/bow.xml @@ -0,0 +1,12 @@ + + + + + + + + diff --git a/graphics/sprites/equipment/weapons/woodenbow.png b/graphics/sprites/equipment/weapons/woodenbow.png index 50cc1cfa..8e07515f 100644 Binary files a/graphics/sprites/equipment/weapons/woodenbow.png and b/graphics/sprites/equipment/weapons/woodenbow.png differ -- cgit v1.2.3-60-g2f50