From ffc53f5b02cfe4ba04c63c47327c0cc3f5618a29 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sat, 25 Apr 2020 14:37:24 -0300 Subject: Update woodenbow.png with original version Create a new bow sprite for generic ranged. Maybe we should gray scale it and dye bows? --- LICENSE | 1 + graphics/sprites/equipment/weapons/bow.png | Bin 0 -> 5830 bytes graphics/sprites/equipment/weapons/bow.xml | 12 ++++++++++++ graphics/sprites/equipment/weapons/woodenbow.png | Bin 5830 -> 10336 bytes items.xml | 22 +++++++++++----------- 5 files changed, 24 insertions(+), 11 deletions(-) create mode 100644 graphics/sprites/equipment/weapons/bow.png create mode 100644 graphics/sprites/equipment/weapons/bow.xml diff --git a/LICENSE b/LICENSE index 665cd907..a881667d 100644 --- a/LICENSE +++ b/LICENSE @@ -1492,6 +1492,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/sprites/equipment/shields/masterbola.png (Saulc) (GPLv2) (Aline/TMW-Br) #### Weapons graphics/sprites/equipment/weapons/backsword.png (Alige, Reid) (CC BY-SA 3.0) (-) + graphics/sprites/equipment/weapons/bow.png (Reid) (CC BY-SA 3.0) (-) graphics/sprites/equipment/weapons/bugslayer.png (Alige, Reid) (CC BY-SA 3.0) (-) graphics/sprites/equipment/weapons/heavyaxe.png (?) (GPLv2) (TMW-Br, LoF) graphics/sprites/equipment/weapons/jackal.png (?) (GPLv2) (TMW-Br) diff --git a/graphics/sprites/equipment/weapons/bow.png b/graphics/sprites/equipment/weapons/bow.png new file mode 100644 index 00000000..50cc1cfa Binary files /dev/null and b/graphics/sprites/equipment/weapons/bow.png differ diff --git a/graphics/sprites/equipment/weapons/bow.xml b/graphics/sprites/equipment/weapons/bow.xml new file mode 100644 index 00000000..ce179286 --- /dev/null +++ b/graphics/sprites/equipment/weapons/bow.xml @@ -0,0 +1,12 @@ + + + + + + + + diff --git a/graphics/sprites/equipment/weapons/woodenbow.png b/graphics/sprites/equipment/weapons/woodenbow.png index 50cc1cfa..8e07515f 100644 Binary files a/graphics/sprites/equipment/weapons/woodenbow.png and b/graphics/sprites/equipment/weapons/woodenbow.png differ diff --git a/items.xml b/items.xml index 74d5db47..7325f88d 100644 --- a/items.xml +++ b/items.xml @@ -6734,7 +6734,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack" hit-effect-id="801" weight="3000"> - equipment/weapons/woodenbow.xml + equipment/weapons/bow.xml weapons/bow/shoot.ogg weapons/bow/shoot.ogg @@ -7264,7 +7264,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-2hand" attack-action="attack_bow" weight="260"> - equipment/weapons/woodenbow.xml + equipment/weapons/bow.xml weapons/bow/shoot.ogg weapons/bow/shoot.ogg @@ -7284,7 +7284,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-2hand" attack-action="attack_bow" weight="480"> - equipment/weapons/woodenbow.xml + equipment/weapons/bow.xml weapons/bow/shoot.ogg weapons/bow/shoot.ogg @@ -7304,7 +7304,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-2hand" attack-action="attack_bow" weight="400"> - equipment/weapons/woodenbow.xml + equipment/weapons/bow.xml weapons/bow/shoot.ogg weapons/bow/shoot.ogg @@ -7325,7 +7325,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack_bow" sellProtected="true" weight="520"> - equipment/weapons/woodenbow.xml + equipment/weapons/bow.xml weapons/bow/shoot.ogg weapons/bow/shoot.ogg @@ -7345,7 +7345,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-2hand" attack-action="attack_bow" weight="890"> - equipment/weapons/woodenbow.xml + equipment/weapons/bow.xml weapons/bow/shoot.ogg weapons/bow/shoot.ogg @@ -7367,7 +7367,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-2hand" attack-action="attack_bow" weight="10000"> - equipment/weapons/woodenbow.xml + equipment/weapons/bow.xml weapons/gunstaff/shot.ogg weapons/gunstaff/shot.ogg @@ -7387,7 +7387,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-2hand" attack-action="attack_bow" weight="14000"> - equipment/weapons/woodenbow.xml + equipment/weapons/bow.xml weapons/gunstaff/shot.ogg weapons/gunstaff/shot.ogg @@ -7407,7 +7407,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-2hand" attack-action="attack_bow" weight="10000"> - equipment/weapons/woodenbow.xml + equipment/weapons/bow.xml weapons/gunstaff/shot.ogg weapons/gunstaff/shot.ogg @@ -7427,7 +7427,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-1hand" attack-action="attack_bow" weight="7000"> - equipment/weapons/woodenbow.xml + equipment/weapons/bow.xml weapons/gunstaff/shot.ogg weapons/gunstaff/shot.ogg @@ -7447,7 +7447,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-2hand" attack-action="attack_bow" weight="970"> - equipment/weapons/woodenbow.xml + equipment/weapons/bow.xml weapons/gunstaff/shot.ogg weapons/gunstaff/shot.ogg -- cgit v1.2.3-70-g09d2